Thaum
7b8fec8e8a
Fixed errors thrown when observing the effects collection during startup
2015-01-28 10:47:52 +00:00
Thaum
4f205eb970
Made character arrays of objects into their own collections
2015-01-28 10:20:23 +00:00
Thaum
80c2c3249d
Implemented container editing
2015-01-27 09:43:08 +00:00
Thaum
dc6ea555e5
Implemented item editing
2015-01-26 13:28:10 +00:00
Thaum
6a2e7f0832
Gave effects their own collection, they no longer live in arrays attached to skills/attributes
...
Also improved the display of features and generally iterated on their manipulation.
Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything.
Effects now store a reference to their source if they have one.
Effect names are now optional, they can be fetched from the source's name if the source exists.
2015-01-23 11:04:07 +00:00
Thaum
84512beb72
Implemented Feature editing UI
2015-01-21 11:16:00 +00:00
Thaum
078f873219
Added basic global app layout
2015-01-07 11:24:26 +00:00
Thaum
53eb0da24b
Now managing polymer with Bower, Added vulcanize
2015-01-06 13:20:23 +00:00
Thaum
2d70119ee0
Implemented Features and Items granting effects, actions, attacks and spells
2015-01-06 12:25:58 +00:00
Thaum
c55f2c51ab
Changed attribute dialogs to hero transitions
2014-12-18 11:02:03 +00:00
Thaum
a26589157e
Added more material design touch response, swipe pages, and began effects lists
2014-12-09 13:42:05 +00:00
Thaum
ad474590bd
Changed effect arrays to a single effect array array
2014-11-30 10:38:44 +00:00
Thaum
cce866dd79
Added loading bar to routes
2014-11-30 08:31:45 +00:00
Thaum
f018a5f3a3
Finished colourful ability score cards
2014-11-28 12:05:25 +00:00
Stefan Zermatten
5945ff2bd6
Fixed relative links in header that broke page reloads and routing.
2014-11-28 10:05:22 +02:00
Thaum
e40b3b8f9d
Fixed incorrect method call and added debug info to getField
2014-11-28 07:39:30 +00:00
Stefan Zermatten
cd6682a78a
Added fields to features, made features able to expire
2014-11-28 09:19:53 +02:00
Stefan Zermatten
19059d4cd5
Centered cards
2014-11-27 14:57:34 +02:00
Stefan Zermatten
1d30e97511
Character Abilities and general stats implemented as Material Cards
2014-11-27 14:56:45 +02:00
Stefan Zermatten
5e2ac89f1b
Began work on character sheet templates
2014-11-26 15:03:24 +02:00
Thaum
3408ba9e8d
Added Polymer
2014-11-26 10:18:35 +00:00
Thaum
5eea4714b2
Began implementing actual character sheet
2014-11-25 15:06:30 +00:00
Thaum
252d0f989b
Prevented user-created dependency loops when setting effects as calclations
2014-11-20 12:55:42 +00:00
Thaum
ca7a625534
Consolidated all sub-documents into character document to improve granularity significantly
...
Because just the top-level field changing invalidates everything in the sub-document, a single attribute change would trigger a re-calculation on all attributes and their dependents. This change should significantly improve performance.
2014-11-20 09:02:10 +00:00
Thaum
b4d92e799a
added simplistic resources view
2014-11-19 09:51:37 +00:00
Thaum
f2a1e104f2
Made textFields styling more generic
2014-11-19 09:23:16 +00:00
Thaum
a961e23b3a
Added Mocha testing framework... finally
2014-11-18 13:00:25 +00:00
Thaum
5c99530077
Implemented very basic value-auditing for skills/abilities
2014-11-18 12:01:02 +00:00
Thaum
d0e5a1a378
Added spell schema
2014-11-17 13:48:59 +00:00
Thaum
0d648cc873
Changed how effects are applied and removed to enable effects expiring after a set duration.
2014-11-17 13:48:46 +00:00
Thaum
e58aaa1baf
put README in the right place :/
2014-11-16 10:28:46 +00:00
Thaum
c1f96bd4a7
Added readme with packages used and links to their docs
2014-11-16 10:27:05 +00:00
Thaum
e2a812cc63
Merge branch 'master' into collection2
...
Conflicts:
rpg-docs/client/views/home/home.html
2014-11-13 13:11:20 +00:00
Thaum
0ead14d159
Added basic timing, made features a part of character schema
2014-11-13 13:09:03 +00:00
Thaum
7ab97a17cc
Implemented and cleaned up character schemas
2014-11-13 09:30:54 +00:00
Thaum
3956fffa0c
Changed character list for individual character deletion
2014-11-12 20:08:53 +00:00
Thaum
d80fb19dfe
Implemented basic inventory
2014-11-12 11:11:45 +00:00
Thaum
acf05ecd78
Added basic text fields to character sheet
2014-11-11 08:53:33 +00:00
Thaum
285cae2090
Implemented text field functionality
...
Character text fields now work. Slightly modified versions will be needed for Spells, features, etc.
2014-11-10 14:05:46 +00:00
Thaum
238883a291
Added basic death save functionality to the health bar
2014-11-07 09:44:37 +00:00
Thaum
071f48831e
Implemented skill list
...
Proficiency icons
(dis)advantage icons
asterisks for conditionals
"auto fail" notification
better looking border art
2014-11-06 11:58:46 +00:00
Thaum
58fea9d6a1
changed color scheme
2014-11-06 06:57:44 +00:00
Thaum
5e0a912d21
Fixed character sheet having undefined data context on refresh
...
Added waitOn subscriptions and required publications. Expect a warning about autopublish now.
2014-11-05 12:35:50 +00:00
Thaum
1761d71391
Messing around with image borders
2014-11-05 12:23:47 +00:00
Thaum
1b14fbb941
Added drag-for-damage functionality to the health bar
2014-11-04 11:56:16 +00:00
Thaum
20340fac77
Added dburles:collection-helpers to fix transformations
2014-11-04 07:12:59 +00:00
Thaum
5fdbb8398f
Fixed incorrectly defined helpers, added item routes
2014-11-04 06:56:56 +00:00
Thaum
acdd7303eb
Added health bars
2014-11-04 06:55:51 +00:00
Thaum
0d941bff47
Began implementing features that change stats
2014-11-03 14:07:55 +00:00
Thaum
25b2a95f14
Refactoring of Character class to add effect appliers and removers
2014-11-03 11:30:14 +00:00