Character Abilities and general stats implemented as Material Cards

This commit is contained in:
Stefan Zermatten
2014-11-27 14:56:45 +02:00
parent 5e2ac89f1b
commit 1d30e97511
13 changed files with 346 additions and 137 deletions

View File

@@ -1,3 +1,5 @@
local
local
local

View File

@@ -34,6 +34,12 @@ Schemas.Character = new SimpleSchema({
},
experience: {type: Schemas.Attribute},
proficiencyBonus: {type: Schemas.Attribute},
"proficiencyBonus.add": {
type: [Schemas.Effect],
defaultValue: [
{name: "Proficiency bonus by level", calculation: "floor(level / 4.1) + 2"}
]
},
speed: {type: Schemas.Attribute},
weight: {type: Schemas.Attribute},
weightCarried: {type: Schemas.Attribute},
@@ -221,7 +227,7 @@ Schemas.Character = new SimpleSchema({
//proficiencies
weaponsProficiencies: {
type: [Schemas.Proficiency],
type: [Schemas.Proficiency],
defaultValue: []
},
toolsProficiencies: {
@@ -229,7 +235,7 @@ Schemas.Character = new SimpleSchema({
defaultValue: []
},
languages: {
type: [Schemas.Proficiency],
type: [Schemas.Proficiency],
defaultValue: []
},
@@ -259,7 +265,7 @@ Characters.find({},{fields: {time: 1, expirations: 1}}).observe({
}
});
var attributeBase = function(attribute){
var attributeBase = function(charId, attribute){
var value = 0;
//add all values in add array
_.each(attribute.add, function(effect){
@@ -285,10 +291,10 @@ var attributeBase = function(attribute){
return value;
}
//functions and calculated values.
//These functions can only rely on this._id since no other
//functions and calculated values.
//These functions can only rely on this._id since no other
//field is likely to be attached to all returned characters
Characters.helpers({
Characters.helpers({
//returns the value stored in the field requested
//will set up dependencies on just that field
getField : function(fieldName){
@@ -320,7 +326,7 @@ Characters.helpers({
return this.getField(fieldName);
},
attributeValue: (function(){
attributeValue: (function(){
//store a private array of attributes we've visited without returning
//if we try to visit the same attribute twice before resolving its value
//we are in a dependency loop and need to GTFO
@@ -339,16 +345,16 @@ Characters.helpers({
var charId = this._id;
var attribute = this.getField(attributeName);
//base value
var value = attributeBase(attribute);
var value = attributeBase(charId, attribute);
value += attribute.adjustment;
//this attribute returns, pull it from the array, we may visit it again safely
visitedAttributes = _.without(visitedAttributes, attributeName);
return value;
}
})(),
attributeBase: (function(){
attributeBase: (function(){
//store a private array of attributes we've visited without returning
//if we try to visit the same attribute twice before resolving its value
//we are in a dependency loop and need to GTFO
@@ -367,8 +373,8 @@ Characters.helpers({
var charId = this._id;
var attribute = this.getField(attributeName);
//base value
var value = attributeBase(attribute);
var value = attributeBase(charId, attribute);
//this attribute returns, pull it from the array, we may visit it again safely
visitedAttributes = _.without(visitedAttributes, attributeName);
return value;
@@ -449,12 +455,12 @@ Characters.helpers({
return prof;
},
passiveSkill: function(skill){
if (_.isString(skill)){
skill = this.getField(skill);
passiveSkill: function(skillName){
if (_.isString(skillName)){
var skill = this.getField(skillName);
}
var charId = this._id
var mod = +this.skillMod(skill);
var mod = +this.skillMod(skillName);
var value = 10 + mod;
_.each(skill.passiveAdd, function(effect){
value += evaluateEffect(charId, effect);
@@ -485,4 +491,4 @@ Characters.helpers({
if(xp > 355000) return 20;
return 0;
}
});
});

View File

@@ -1,11 +1,15 @@
Router.configure({
loadingTemplate: 'loading'
});
Router.map( function () {
this.route('home',
this.route('home',
{
path: '/',
waitOn: function(){
return Meteor.subscribe("characterList", Meteor.userId());
},
data: {
data: {
characters: function(){
return Characters.find({}, {fields: {_id: 1}});
}
@@ -44,4 +48,4 @@ Router.map( function () {
return data;
}
});
});
});

View File

@@ -1,38 +1,42 @@
.profIcon{
display: inline-block;
width: 23px;
height: 14px;
background-size: contain;
background-repeat: no-repeat;
position: relative;
top: 1px;
display: inline-block;
width: 23px;
height: 14px;
background-size: contain;
background-repeat: no-repeat;
position: relative;
top: 1px;
/*TODO fix the actual images and remove inversion*/
-webkit-filter: invert(100%);
opacity: 0.54;
}
table.skillTable td:nth-of-type(2) {
text-align: right;
table.skillTable td:nth-of-type(2) {
text-align: right;
}
table.skillTable td:nth-of-type(3) {
padding-left: 8px;
table.skillTable td:nth-of-type(3) {
padding-left: 8px;
}
td.fail {
color: #AF0000;
color: #AF0000;
}
.advantage{
background-image: url(/png/advantage/greenUp.png);
background-size: contain;
background-repeat: no-repeat;
background-image: url(/png/advantage/greenUp.png);
background-size: contain;
background-repeat: no-repeat;
}
.disadvantage{
background-image: url(/png/advantage/redDown.png);
background-size: contain;
background-repeat: no-repeat;
background-image: url(/png/advantage/redDown.png);
background-size: contain;
background-repeat: no-repeat;
}
td.conditionals::after{
content: "*";
}
content: "*";
}

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@@ -1,4 +1,6 @@
#stats{
display: flex;
justify-content: space-around;
}
align-items: flex-start;
flex-wrap: wrap;
}

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@@ -1,80 +1,80 @@
<template name="stats">
<div id="stats">
<div>
<div id="abilities">
{{> bigAbilities}}
</div>
<div id="savesAndSkills">
{{> skills}}
</div>
</div>
<div>
<div id="armor">
{{attributeValue "armor"}}
</div>
<div id="initiative">
{{attributeValue "initiative"}}
</div>
<div id="proficiencyBonus">
{{attributeValue "proficiencyBonus"}}
</div>
<div id="speed">
{{attributeValue "speed"}}
</div>
<div id="passivePerception">
{{passiveSkill "perception"}}
</div>
<div id="hitDice">
{{> hitDice "d6HitDice"}}
{{> hitDice "d8HitDice"}}
{{> hitDice "d10HitDice"}}
{{> hitDice "d12HitDice"}}
</div>
<div id="spellSlots">
{{# if canCast}}
{{> spellSlots}}
{{/if}}
</div>
<div id="rages">
{{# if attributeBase "rages"}}
{{attributeValue "rages"}}/{{attributeBase "rages"}} rages
{{/if}}
</div>
<div id="sorceryPoints">
{{# if attributeBase "sorceryPoints"}}
{{attributeValue "sorceryPoints"}}/{{attributeBase "sorceryPoints"}} Sorcery Points
{{/if}}
</div>
<div id="expertiseDice">
{{# if attributeBase "expertiseDice"}}
{{attributeValue "expertiseDice"}}/{{attributeBase "expertiseDice"}} Expertise Dice
{{/if}}
</div>
<div id="superiorityDice">
{{# if attributeBase "superiorityDice"}}
{{attributeValue "superiorityDice"}}/{{attributeBase "superiorityDice"}} Superiority Dice
{{/if}}
</div>
</div>
</div>
<div id="stats">
{{> abilityCards}}
<paper-shadow class="card" id="armor">
<h1>{{attributeValue "armor"}}</h1>
<p class="caption">Armor</p>
</paper-shadow>
<paper-shadow class="card" id="initiative">
<h1>{{skillMod "initiative"}}</h1>
<p class="caption">Initiative</p>
</paper-shadow>
<paper-shadow class="card" id="proficiencyBonus">
<h1>{{attributeValue "proficiencyBonus"}}</h1>
<p class="caption">Proficiency Bonus</p>
</paper-shadow>
<paper-shadow class="card" id="speed">
<h1>{{attributeValue "speed"}}</h1>
<p class="caption">Speed</p>
</paper-shadow>
<paper-shadow class="card" id="passivePerception">
<h1>{{passiveSkill "perception"}}</h1>
<p class="caption">Passive Perception</p>
</paper-shadow>
<paper-shadow class="card" id="hitDice">
<h1>{{> hitDice hitDice="d6HitDice" d="6"}}</h1>
<h1>{{> hitDice hitDice="d8HitDice" d="8"}}</h1>
<h1>{{> hitDice hitDice="d10HitDice" d="10"}}</h1>
<h1>{{> hitDice hitDice="d12HitDice" d="12"}}</h1>
<p class="caption">Hit Dice</p>
</paper-shadow>
{{# if canCast}}
<paper-shadow class="card" id="spellSlots">
<h1>{{> spellSlots}}</h1>
<p class="caption">Spell Slots</p>
</paper-shadow>
{{/if}}
{{# if attributeBase "rages"}}
<paper-shadow class="card" id="rages">
<h1>{{attributeValue "rages"}}</h1>
<p class="caption">rages</p>
</paper-shadow>
{{/if}}
{{# if attributeBase "sorceryPoints"}}
<paper-shadow class="card" id="sorceryPoints">
<h1>{{attributeValue "sorceryPoints"}}</h1>
<p class="caption">Sorcery Points</p>
</paper-shadow>
{{/if}}
{{# if attributeBase "expertiseDice"}}
<paper-shadow class="card" id="expertiseDice">
<h1>{{attributeValue "expertiseDice"}}</h1>
<p class="caption">Expertise Dice</p>
</paper-shadow>
{{/if}}
{{# if attributeBase "superiorityDice"}}
<paper-shadow class="card" id="superiorityDice">
<h1>{{attributeValue "superiorityDice"}}</h1>
<p class="caption">Superiority Dice</p>
</paper-shadow>
{{/if}}
</div>
</template>
<template name="hitDice">
{{# if ../attributeBase hitDice}}
<div id={{hitDice}}>
{{../attributeValue hitDice}}/{{../attributeBase hitDice}}
</div>
{{/if}}
{{# if ../attributeBase hitDice}}
{{../attributeValue hitDice}}d{{d}} + {{../abilityMod "constitution"}}
{{/if}}
</template>
<template name="spellSlots">
{{attributevalue "level1SpellSlots"}}
{{attributevalue "level2SpellSlots"}}
{{attributevalue "level3SpellSlots"}}
{{attributevalue "level4SpellSlots"}}
{{attributevalue "level5SpellSlots"}}
{{attributevalue "level6SpellSlots"}}
{{attributevalue "level7SpellSlots"}}
{{attributevalue "level8SpellSlots"}}
{{attributevalue "level9SpellSlots"}}
</template>
{{attributevalue "level1SpellSlots"}}
{{attributevalue "level2SpellSlots"}}
{{attributevalue "level3SpellSlots"}}
{{attributevalue "level4SpellSlots"}}
{{attributevalue "level5SpellSlots"}}
{{attributevalue "level6SpellSlots"}}
{{attributevalue "level7SpellSlots"}}
{{attributevalue "level8SpellSlots"}}
{{attributevalue "level9SpellSlots"}}
</template>

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@@ -0,0 +1,98 @@
<template name="abilityCards">
{{> strengthCard}}
{{> dexterityCard}}
{{> constitutionCard}}
{{> intelligenceCard}}
{{> wisdomCard}}
{{> charismaCard}}
</template>
<template name="strengthCard">
<paper-shadow class="card double">
<h1>Strength</h1>
<h1>{{attributeValue "strength"}}</h1>
<h2>{{abilityMod "strength"}}</h2>
<hr>
<table>
{{> skillRow name="Strength Save" skill="strengthSave"}}
{{> skillRow name="Athletics" skill="athletics"}}
</table>
</paper-shadow>
</template>
<template name="dexterityCard">
<paper-shadow class="card double">
<h1>Dexterity</h1>
<h1>{{attributeValue "dexterity"}}</h1>
<h2>{{abilityMod "dexterity"}}</h2>
<hr>
<table>
{{> skillRow name="Dexterity Save" skill="dexteritySave"}}
{{> skillRow name="Acrobatics" skill="acrobatics"}}
{{> skillRow name="Sleight of Hand" skill="sleightOfHand"}}
{{> skillRow name="Stealth" skill="stealth"}}
</table>
</paper-shadow>
</template>
<template name="constitutionCard">
<paper-shadow class="card double">
<h1>Constitution</h1>
<h1>{{attributeValue "constitution"}}</h1>
<h2>{{abilityMod "constitution"}}</h2>
<hr>
<table>
{{> skillRow name="Constitution Save" skill="constitutionSave"}}
</table>
</paper-shadow>
</template>
<template name="intelligenceCard">
<paper-shadow class="card double">
<h1>Intelligence</h1>
<h1>{{attributeValue "intelligence"}}</h1>
<h2>{{abilityMod "intelligence"}}</h2>
<hr>
<table>
{{> skillRow name="Intelligence Save" skill="intelligenceSave"}}
{{> skillRow name="Arcana" skill="arcana"}}
{{> skillRow name="History" skill="history"}}
{{> skillRow name="Investigation" skill="investigation"}}
{{> skillRow name="Nature" skill="nature"}}
{{> skillRow name="Religion" skill="religion"}}
</table>
</paper-shadow>
</template>
<template name="wisdomCard">
<paper-shadow class="card double">
<h1>Wisdom</h1>
<h1>{{attributeValue "wisdom"}}</h1>
<h2>{{abilityMod "wisdom"}}</h2>
<hr>
<table>
{{> skillRow name="Wisdom Save" skill="wisdomSave"}}
{{> skillRow name="Animal Handling" skill="animalHandling"}}
{{> skillRow name="Insight" skill="insight"}}
{{> skillRow name="Medicine" skill="medicine"}}
{{> skillRow name="Perception" skill="perception"}}
{{> skillRow name="Survival" skill="survival"}}
</table>
</paper-shadow>
</template>
<template name="charismaCard">
<paper-shadow class="card double">
<h1>Charisma</h1>
<h1>{{attributeValue "charisma"}}</h1>
<h2>{{abilityMod "charisma"}}</h2>
<hr>
<table>
{{> skillRow name="Charisma Save" skill="charismaSave"}}
{{> skillRow name="Deception" skill="deception"}}
{{> skillRow name="Intimidation" skill="intimidation"}}
{{> skillRow name="Performance" skill="performance"}}
{{> skillRow name="Persuasion" skill="persuasion"}}
</table>
</paper-shadow>
</template>

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@@ -29,10 +29,10 @@
<core-animated-pages selected={{selectedTab}} transitions="slide-from-right">
<div>{{> stats}}</div>
<div>{{> features}}</div>
<div>{{> persona}}</div>
<div>{{> inventory}}</div>
<div>{{> spellBook}}</div>
<div>{{> journal}}</div>
<div>features</div>
<div>persona</div>
<div>inventory</div>
<div>spellBook</div>
<div>journal</div>
</core-animated-pages>
</template>

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@@ -1,33 +1,119 @@
root {
display: block;
display: block;
}
body {
font-family: RobotoDraft, 'Helvetica Neue', Helvetica, Arial;
margin: 0;
color: #333;
overflow-x: hidden;
box-sizing: border-box;
font-family: 'Roboto', 'Helvetica Neue', Helvetica, Arial;
margin: 0;
overflow-x: hidden;
}
body.core-narrow {
padding: 8px;
padding: 8px;
}
.calculatedValue {
color: #021C33;
font-weight: bold;
color: #021C33;
font-weight: bold;
}
* {
box-sizing: border-box;
box-sizing: border-box;
}
h2 {
margin: 0;
h1, .headline {
font-size: 24px;
font-weight: 400;
margin: 0;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0;
}
h3 {
font-size: 16px;
font-weight: 400;
}
h2, .title {
font-size: 20px;
font-weight: 500;
margin: 0;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0.005;
}
h3, .subhead {
font-size: 16px;
font-weight: 400;
margin: 0;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0.010;
}
.body2 {
font-size: 14px;
font-weight: 500;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0.010;
}
p, .body1, body {
font-size: 14px;
font-weight: 400;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0.010;
}
.caption{
font-size: 12px;
font-weight: 400;
color: #000;
color: rgba(0,0,0,0.54);
letter-spacing: 0.020;
}
hr {
background-color: #444;
opacity: 0.12;
border-width: 0;
color: #444;
height: 1px;
line-height: 0;
margin: 0 -16px;
text-align: center;
}
paper-button {
font-size: 14px;
font-weight: 400;
text-transform: uppercase;
color: #000;
color: rgba(0,0,0,0.87);
letter-spacing: 0.010;
}
.card {
width: 148px;
margin: 4px;
padding: 16px;
font-size: 14px;
border-radius: 2px;
background-color: white;
}
.card.double {
width: 304px;
}
.card paper-button {
font-size: 14px;
letter-spacing: 0.01em;
}
.grey-background, body {
background-color: #E0E0E0;
}
.center {
text-align: center;
}

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@@ -5,6 +5,7 @@
<link rel="import" href="bower_components/paper-tabs/paper-tabs.html">
<link rel="import" href="bower_components/core-animated-pages/core-animated-pages.html">
<link rel="import" href="bower_components/core-animated-pages/transitions/slide-from-right.html">
<link rel="import" href="bower_components/paper-shadow/paper-shadow.html">
<link href='http://fonts.googleapis.com/css?family=Roboto:400,300,300italic,400italic,500,500italic,700,700italic,900,900italic,100italic,100&subset=latin,latin-ext' rel='stylesheet' type='text/css'>
<script type='text/javascript' id='lt_ws' src='http://localhost:57539/socket.io/lighttable/ws.js'></script>
</head>

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@@ -0,0 +1,3 @@
paper-spinner.red::shadow .circle {
border-color: #db4437;
}

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@@ -0,0 +1,3 @@
<template name="loading">
<paper-spinner class="red" active></paper-spinner>
</template>