Changed effect arrays to a single effect array array

This commit is contained in:
Thaum
2014-11-30 10:38:44 +00:00
parent 4c7d23e37e
commit ad474590bd
6 changed files with 97 additions and 101 deletions

View File

@@ -26,18 +26,18 @@ Schemas.Character = new SimpleSchema({
//stats
hitPoints: {type: Schemas.Attribute},
"hitPoints.add": {
"hitPoints.effects": {
type: [Schemas.Effect],
defaultValue: [
{name: "Constitution modifier for each level", calculation: "level * constitutionMod"}
{name: "Constitution modifier for each level", calculation: "level * constitutionMod", operation: "add", type: "inate"}
]
},
experience: {type: Schemas.Attribute},
proficiencyBonus: {type: Schemas.Attribute},
"proficiencyBonus.add": {
"proficiencyBonus.effects": {
type: [Schemas.Effect],
defaultValue: [
{name: "Proficiency bonus by level", calculation: "floor(level / 4.1) + 2"}
{name: "Proficiency bonus by level", calculation: "floor(level / 4.1) + 2", operation: "add", type: "inate"}
]
},
speed: {type: Schemas.Attribute},
@@ -45,10 +45,10 @@ Schemas.Character = new SimpleSchema({
age: {type: Schemas.Attribute},
ageRate: {type: Schemas.Attribute},
armor: {type: Schemas.Attribute},
"armor.add": {
"armor.effects": {
type: [Schemas.Effect],
defaultValue: [
{name: "Dexterity Modifier", calculation: "dexterityArmor"}
{name: "Dexterity Modifier", calculation: "dexterityArmor", operation: "add", type: "inate"}
]
},
@@ -174,51 +174,51 @@ Schemas.Character = new SimpleSchema({
strengthAttack: {type: Schemas.Skill},
"strengthAttack.ability": {type: String,defaultValue: "strength"},
"strengthAttack.proficiency": {
"strengthAttack.effects": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
dexterityAttack: {type: Schemas.Skill},
"dexterityAttack.ability": { type: String, defaultValue: "dexterity" },
"dexterityAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
constitutionAttack: {type: Schemas.Skill},
"constitutionAttack.ability":{ type: String, defaultValue: "constitution" },
"constitutionAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
intelligenceAttack: {type: Schemas.Skill},
"intelligenceAttack.ability":{ type: String, defaultValue: "intelligence" },
"intelligenceAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
wisdomAttack: {type: Schemas.Skill},
"wisdomAttack.ability": { type: String, defaultValue: "wisdom" },
"wisdomAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
charismaAttack: {type: Schemas.Skill},
"charismaAttack.ability": { type: String, defaultValue: "charisma" },
"charismaAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
rangedAttack: {type: Schemas.Skill},
"rangedAttack.ability": { type: String, defaultValue: "dexterity" },
"rangedAttack.proficiency": {
type: [Schemas.Effect],
defaultValue: [{_id: Random.id(),name: "Attack Proficiency",value: 1}]
defaultValue: [{name: "Attack Proficiency", value: 1, operation: "proficiency", type: "inate"}]
},
dexterityArmor: {type: Schemas.Skill},
@@ -277,26 +277,23 @@ Characters.find({},{fields: {time: 1, expirations: 1, features: 1}}).observe({
var attributeBase = function(charId, attribute){
var value = 0;
//add all values in add array
_.each(attribute.add, function(effect){
value += evaluateEffect(charId, effect);
});
//multiply all values in mul array
_.each(attribute.mul, function(effect){
value *= evaluateEffect(charId, effect);
});
//largest min
_.each(attribute.min, function(effect){
var min = evaluateEffect(charId, effect);
value = value > min? value : min;
});
//smallest max
_.each(attribute.max, function(effect){
var max = evaluateEffect(charId, effect);
value = value < max? value : max;
_.each(attribute.effects, function(effect){
switch(effect.operation) {
case "add":
value += evaluateEffect(charId, effect);
break;
case "mul":
value *= evaluateEffect(charId, effect);
break;
case "min":
var min = evaluateEffect(charId, effect);
value = value > min? value : min;
break;
case "max":
var max = evaluateEffect(charId, effect);
value = value < max? value : max;
break;
}
});
return value;
}
@@ -324,12 +321,12 @@ Characters.helpers({
throw new Meteor.Error("Field not found", "Character's schema does not contain a field called: " + fieldName);
}
//duck typing to get the right value function
//.proficiency implies skill
if (Schemas.Character.schema(fieldName + ".proficiency")){
//.ability implies skill
if (Schemas.Character.schema(fieldName + ".ability")){
return this.skillMod(fieldName);
}
//base without proficiency implies attribute
if (Schemas.Character.schema(fieldName + ".base")){
//adjustment implies attribute
if (Schemas.Character.schema(fieldName + ".adjustment")){
return this.attributeValue(fieldName);
}
//fall back to just returning the field itself
@@ -424,26 +421,23 @@ Characters.helpers({
//add multiplied proficiency bonus to modifier
mod += prof * this.attributeValue("proficiencyBonus");
//add all values in add array
_.each(skill.add, function(effect){
mod += evaluateEffect(charId, effect);
});
//multiply all values in mul array
_.each(skill.mul, function(effect){
mod *= evaluateEffect(charId, effect);
});
//largest min
_.each(skill.min, function(effect){
var min = evaluateEffect(charId, effect);
mod = mod > min? mod : min;
});
//smallest max
_.each(skill.max, function(effect){
var max = evaluateEffect(charId, effect);
mod = mod < max? mod : max;
_.each(skill.effects, function(effect){
switch(effect.operation) {
case "add":
mod += evaluateEffect(charId, effect);
break;
case "mul":
mod *= evaluateEffect(charId, effect);
break;
case "min":
var min = evaluateEffect(charId, effect);
mod = mod > min? mod : min;
break;
case "max":
var max = evaluateEffect(charId, effect);
mod = mod < max? mod : max;
break;
}
});
} finally{
//this skill returns or fails, pull it from the array
@@ -460,10 +454,12 @@ Characters.helpers({
var charId = this._id;
//return largest value in proficiency array
var prof = 0;
_.each(skill.proficiency, function(effect){
var newProf = evaluateEffect(charId, effect);
if (newProf > prof){
prof = newProf;
_.each(skill.effects, function(effect){
if(effect.operation === "proficiency"){
var newProf = evaluateEffect(charId, effect);
if (newProf > prof){
prof = newProf;
}
}
});
return prof;
@@ -476,8 +472,10 @@ Characters.helpers({
var charId = this._id
var mod = +this.skillMod(skillName);
var value = 10 + mod;
_.each(skill.passiveAdd, function(effect){
value += evaluateEffect(charId, effect);
_.each(skill.effects, function(effect){
if(effect.operation === "passiveAdd"){
value += evaluateEffect(charId, effect);
}
});
return value;
//TODO decide whether (dis)advantage gives (-)+5 to passive checks

View File

@@ -6,11 +6,7 @@ Schemas.Attribute = new SimpleSchema({
defaultValue: 0
},
//effect arrays
add: { type: [Schemas.Effect], defaultValue: [] },
mul: { type: [Schemas.Effect], defaultValue: [] },
min: { type: [Schemas.Effect], defaultValue: [] },
max: { type: [Schemas.Effect], defaultValue: [] },
conditional:{ type: [Schemas.Effect], defaultValue: [] },
effects: { type: [Schemas.Effect], defaultValue: [] },
reset: {
type: String,
defaultValue: "longRest",

View File

@@ -13,6 +13,11 @@ Schemas.Effect = new SimpleSchema({
name: {
type: String
},
operation: {
type: String,
defaultValue: "add",
allowedValues: ["proficiency","add","mul","min","max","advantage","disadvantage","passiveAdd","fail","conditional","passiveAdd"]
},
value: {
type: Number,
decimal: true,
@@ -28,4 +33,4 @@ Schemas.Effect = new SimpleSchema({
defaultValue: "default",
allowedValues: ["default", "inate", "class", "race", "feat", "equippedMagic", "equippedMundane", "external"]
}
});
});

View File

@@ -1,25 +1,5 @@
Schemas.Skill = new SimpleSchema({
//attribute name that this skill used as base mod for roll
ability: { type: String, defaultValue: "" },
//multiplied by profBonus and added to base mod
//only highest value proficiency is used
proficiency: { type: [Schemas.Effect], defaultValue: [] },
//added to base mod
add: { type: [Schemas.Effect], defaultValue: [] },
//multiplied by base + adds
mul: { type: [Schemas.Effect], defaultValue: [] },
//lower bounds, highest used
min: { type: [Schemas.Effect], defaultValue: [] },
//upper bounds, lowest used
max: { type: [Schemas.Effect], defaultValue: [] },
//things giving advantage
advantage: { type: [Schemas.Effect], defaultValue: [] },
//things giving disadvantage
disadvantage: { type: [Schemas.Effect], defaultValue: [] },
//added to passive checks only
passiveAdd: { type: [Schemas.Effect], defaultValue: [] },
//things causing all rolls to fail
fail: { type: [Schemas.Effect], defaultValue: [] },
//things that only apply sometimes
conditional: { type: [Schemas.Effect], defaultValue: [] }
ability: { type: String, defaultValue: "" },
effects: { type: [Schemas.Effect], defaultValue: [] },
});

View File

@@ -42,17 +42,34 @@ Template.skillRow.helpers({
return "profNone.png";
},
failSkill: function(){
return Template.parentData(1).getField(this.skill).fail.length > 0;
var skill = Template.parentData(1).getField(this.skill);
_.each(skill.effets, function(effect){
if (effect.operation === "fail"){
return true;
}
})
return false;
},
advantage: function(){
var adv = Template.parentData(1).getField(this.skill).advantage.length;
var disadv = Template.parentData(1).getField(this.skill).disadvantage.length;
var adv = 0;
var disadv = 0;
var skill = Template.parentData(1).getField(this.skill);
_.each(skill.effets, function(effect){
if (effect.operation === "advantage"){
adv ++;
} else if (effect.operation === "disadvantage") {
disadv ++;
}
})
if(adv > 0 && disadv === 0) return "advantage";
if(disadv > 0 && adv === 0) return "disadvantage";
},
conditionals: function(){
if(Template.parentData(1).getField(this.skill).conditional.length > 0){
return "conditionals";
}
var skill = Template.parentData(1).getField(this.skill);
_.each(skill.effets, function(effect){
if (effect.operation === "conditional"){
return "conditionals";
}
})
}
});

View File

@@ -19,10 +19,10 @@ evaluate = function(charId, string){
return sub;
});
try{
result = math.eval(string);
return result
var result = math.eval(string);
return result;
} catch(e){
console.log(e)
console.log("Failed to evaluate ", string);
return string;
}
}