Stefan Zermatten
c4a488a176
Updated useraccounts, character settings to Polymer 1
2017-01-19 15:43:48 +02:00
Stefan Zermatten
9e200db7b9
Made carry capacity an attribute, migrations need testing
2015-08-31 15:51:52 +02:00
Stefan Zermatten
ba7ccfdfa0
Added support for character profile pictures
2015-07-23 15:04:43 +02:00
Stefan Zermatten
d7852d640f
Fixed Math using min and max incorrectly in skills
2015-07-03 13:21:26 +02:00
Stefan Zermatten
e0ce6275bf
Floor character attribute values
2015-06-29 09:40:37 +02:00
Stefan Zermatten
c74abcb608
Fixed min and max error
2015-06-26 10:48:04 +02:00
Stefan Zermatten
79d166e6af
Removed references to old calculations
2015-06-25 13:34:44 +02:00
Stefan Zermatten
86c934e8ac
Began replacing calls to helpers with calls to memoized functions
2015-06-18 15:14:37 +02:00
Stefan Zermatten
a034cbf30e
Duplicate character helpers with memoized functions not attached to characters
2015-06-18 13:34:59 +02:00
Stefan Zermatten
0d75cd5d15
Added sharing to anyone with link, changed home page
2015-06-09 17:06:51 +02:00
Stefan Zermatten
90e511eb00
Added the ability to hide the spells tab for a character
2015-05-27 08:10:14 +02:00
Stefan Zermatten
52bef57637
Added encumbrance effects, conditions and encumbrance buffs
2015-05-22 14:04:09 +02:00
Stefan Zermatten
73cee52fff
Fixed a bug in combining multiple resistances/vulnerabilities
2015-05-20 16:11:59 +02:00
Stefan Zermatten
fada0f5136
Implemented a javascript code style
2015-04-22 12:44:25 +02:00
Thaum
6ec9f09b6a
Replaced languages and proficiency strings with proper proficiencies
2015-04-20 09:11:45 +00:00
Thaum
b76ac23713
Made proficiencies their own objects, added migration functionality
2015-04-17 13:56:52 +00:00
Thaum
107a4150ff
Added effect math tests
2015-03-24 12:11:04 +00:00
Thaum
3656a0b66f
Added Soft remove and a character asset parenting system
2015-03-18 08:59:02 +00:00
Thaum
4d64c36df9
Fixed load order for allow deny constants on Character.js
2015-03-16 08:21:50 +00:00
Thaum
e0db87c174
Added Allow-Deny Rules
2015-03-16 05:56:33 +00:00
Thaum
9722a19c89
Added character list. Fixed TempHP
2015-03-13 12:49:00 +00:00
Thaum
a387ce1c8b
Added UI for weakness/resistance
2015-03-11 07:52:30 +00:00
Thaum
ec78db7b10
Removed unused skills
2015-03-11 07:01:11 +00:00
Thaum
76ba6b441e
Added standard effects
2015-03-04 13:41:30 +00:00
Thaum
a5068f1bc2
Added cascading deletions
2015-03-04 10:17:32 +00:00
Thaum
88dbaccfc5
Changed how levels are handled
2015-03-02 20:09:29 +00:00
Thaum
b40094017f
Added Basic character list view
2015-02-27 10:50:28 +00:00
Thaum
56f8e95d81
Implemented remaining core features
2015-02-25 12:48:45 +00:00
Thaum
bd86c1608e
Added XP, changed spellslot display
2015-02-20 10:09:53 +00:00
Thaum
d18c58c5ed
COLUMNS! no more flexbox shenanigans
2015-02-16 14:26:26 +00:00
Thaum
7441f09f37
Added color options for containers, added spell lists
2015-02-12 13:08:20 +00:00
Thaum
d6a2fff851
Implemented Persona tab
2015-02-06 08:56:08 +00:00
Thaum
63df21934d
Skillrows overhauled to material design specs
2015-02-03 14:06:51 +00:00
Thaum
18a870171a
Added basic permissions
2015-02-02 12:11:57 +00:00
Thaum
37e8831e0c
Implemented Hero-dialog editing of features
2015-01-30 10:14:46 +00:00
Thaum
848902c358
Fixed bug with skillMod calculation
2015-01-28 12:12:43 +00:00
Thaum
4f205eb970
Made character arrays of objects into their own collections
2015-01-28 10:20:23 +00:00
Thaum
dc6ea555e5
Implemented item editing
2015-01-26 13:28:10 +00:00
Thaum
6a2e7f0832
Gave effects their own collection, they no longer live in arrays attached to skills/attributes
...
Also improved the display of features and generally iterated on their manipulation.
Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything.
Effects now store a reference to their source if they have one.
Effect names are now optional, they can be fetched from the source's name if the source exists.
2015-01-23 11:04:07 +00:00
Thaum
84512beb72
Implemented Feature editing UI
2015-01-21 11:16:00 +00:00
Thaum
2d70119ee0
Implemented Features and Items granting effects, actions, attacks and spells
2015-01-06 12:25:58 +00:00
Thaum
ad474590bd
Changed effect arrays to a single effect array array
2014-11-30 10:38:44 +00:00
Thaum
f018a5f3a3
Finished colourful ability score cards
2014-11-28 12:05:25 +00:00
Thaum
e40b3b8f9d
Fixed incorrect method call and added debug info to getField
2014-11-28 07:39:30 +00:00
Stefan Zermatten
cd6682a78a
Added fields to features, made features able to expire
2014-11-28 09:19:53 +02:00
Stefan Zermatten
1d30e97511
Character Abilities and general stats implemented as Material Cards
2014-11-27 14:56:45 +02:00
Thaum
5eea4714b2
Began implementing actual character sheet
2014-11-25 15:06:30 +00:00
Thaum
252d0f989b
Prevented user-created dependency loops when setting effects as calclations
2014-11-20 12:55:42 +00:00
Thaum
ca7a625534
Consolidated all sub-documents into character document to improve granularity significantly
...
Because just the top-level field changing invalidates everything in the sub-document, a single attribute change would trigger a re-calculation on all attributes and their dependents. This change should significantly improve performance.
2014-11-20 09:02:10 +00:00
Thaum
5c99530077
Implemented very basic value-auditing for skills/abilities
2014-11-18 12:01:02 +00:00