Stefan Zermatten
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80ba44a28f
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Added ancestor references to action context so that #spellList references work, closes #270
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2021-07-12 17:56:35 +02:00 |
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Stefan Zermatten
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039b7046b2
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Fixed attributes not hiding when redundant
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2021-07-12 17:03:32 +02:00 |
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Stefan Zermatten
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8eaad3600f
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Fixed computation error with base values
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2021-07-12 14:56:12 +02:00 |
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Stefan Zermatten
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d43d364175
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Removed stray console log
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2021-07-12 14:46:37 +02:00 |
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Stefan Zermatten
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0d21ab758e
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Fixed negative base values being ignored
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2021-07-12 14:12:20 +02:00 |
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Stefan Zermatten
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86d9383af0
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Archive UI
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2021-06-22 14:59:18 +02:00 |
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Stefan Zermatten
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5f5fe801f6
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Added method to transfer character ownership
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2021-06-21 16:06:29 +02:00 |
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Stefan Zermatten
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a451afcbaf
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Prevented new characters being added if you are at your character limit
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2021-06-21 16:06:10 +02:00 |
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Stefan Zermatten
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848e961e3b
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Refactored creature methods to their own folders
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2021-06-21 15:20:04 +02:00 |
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Stefan Zermatten
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814e371148
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Can now move creatures between folders using drag and drop
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2021-06-20 13:32:28 +02:00 |
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Stefan Zermatten
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69f4bbf360
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Added CRUD API and UI for creature folders
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2021-06-20 12:41:08 +02:00 |
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Stefan Zermatten
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6b2d74a165
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Fixed parties -> creatureFolders publications and ui
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2021-06-18 12:59:39 +02:00 |
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Stefan Zermatten
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1a2d4b22bb
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Renamed parties to creatureFolders
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2021-06-18 10:48:12 +02:00 |
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Stefan Zermatten
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e3fc56a844
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Added backend architecture to archive and restore creatures.
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2021-06-11 12:03:31 +02:00 |
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Stefan Zermatten
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c65c8f3299
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Added note to attempt to keep children of reference nodes
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2021-04-29 16:13:22 +02:00 |
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Stefan Zermatten
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4faea42371
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Merge branch 'version-2-dev' into version-2
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2021-04-29 15:53:24 +02:00 |
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Stefan Zermatten
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9825872576
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Implemented Reference properties
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2021-04-29 15:52:24 +02:00 |
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Stefan Zermatten
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85b536bc46
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Added default array for stat proficiencies as well
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2021-04-29 11:52:47 +02:00 |
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Stefan Zermatten
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9aa8203dcc
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Fixed bug where effects in stat computation could be undefined
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2021-04-29 11:50:16 +02:00 |
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Stefan Zermatten
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aef7dbcbb3
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Fixed bug in stat computation dependency tracking
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2021-04-29 11:22:13 +02:00 |
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Stefan Zermatten
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6ff750417f
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Fixed error in stat computation
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2021-04-24 23:25:58 +02:00 |
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Stefan Zermatten
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9f3c8bef34
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Removed stray console log
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2021-04-22 15:54:41 +02:00 |
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Stefan Zermatten
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3d122e062f
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Added the distinction between half rounded up or down for proficiencies
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2021-04-22 15:39:14 +02:00 |
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Stefan Zermatten
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298db01e5b
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Updated computation engine to handle multiple attributes and skills with the same variable name
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2021-04-22 15:11:49 +02:00 |
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Stefan Zermatten
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d4d002cf31
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Fixed an error when targeting an ability score with a proficiency
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2021-04-15 12:00:11 +02:00 |
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Stefan Zermatten
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4abd689c9f
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Use DiceCloud 5e base as default for new characters
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2021-04-13 11:06:25 +02:00 |
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Stefan Zermatten
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15d593db79
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Properties quick-inserted from the sheet now go into folders in the tree
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2021-04-12 16:04:04 +02:00 |
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Stefan Zermatten
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e30754ef26
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Added method to insert property to a tagged parent
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2021-04-12 15:35:25 +02:00 |
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Stefan Zermatten
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255ac529b3
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Added more default properties to creatures
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2021-04-12 15:35:12 +02:00 |
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Stefan Zermatten
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bfb860605f
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Creature properties now duplicate with up to 50 children
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2021-04-11 14:47:41 +02:00 |
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Stefan Zermatten
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109b89022e
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removed id from comment
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2021-04-11 13:09:16 +02:00 |
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Stefan Zermatten
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d4ca07ce9c
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Began working on character migration code
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2021-04-11 13:08:41 +02:00 |
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Stefan Zermatten
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885607f685
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Moved the tree fab to the toolbar with smart parenting
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2021-04-11 12:36:14 +02:00 |
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Stefan Zermatten
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7d3a51de9d
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Moved ancestry setting responsibility to trusted code
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2021-04-11 12:15:30 +02:00 |
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Stefan Zermatten
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9814e20091
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Added the ability to hide spells and tree tab. Tree tab hidden by default
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2021-04-11 10:43:33 +02:00 |
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Stefan Zermatten
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e2d6d40bb3
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Duplicating library nodes now duplicates up to 50 descendants
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2021-04-09 12:36:44 +02:00 |
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Stefan Zermatten
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3c26bb2fc6
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Reworked log data format, overhauled snackbar
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2021-03-28 12:31:39 +02:00 |
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Stefan Zermatten
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1978a2e4c7
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Fixed Error when referencing slotLevel in a spell
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2021-03-26 11:18:14 +02:00 |
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Stefan Zermatten
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5a2e500348
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Fixed constants under toggles triggering calculation of those toggles before class levels are defined
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2021-03-26 11:11:15 +02:00 |
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Stefan Zermatten
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28e1fcabd5
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Fixed damage properties by name failing if no properties were found
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2021-03-02 14:10:14 +02:00 |
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Stefan Zermatten
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2c0496b44b
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Fixed properties not being made inactive by toggles
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2021-03-02 13:56:53 +02:00 |
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Stefan Zermatten
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b501b9d830
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Fixed crash in skill calculation when level is overridden by an attribute
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2021-03-01 18:40:55 +02:00 |
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Stefan Zermatten
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a7ecdecec1
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Prevented contextual variables #type from being written to creature variable list
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2021-03-01 14:22:03 +02:00 |
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Stefan Zermatten
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0aa59a4bfc
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Fixed creature not recomputing correctly when weight carried changes
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2021-03-01 14:15:21 +02:00 |
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Stefan Zermatten
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8f0ff3245e
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Fixed containers still carrying their own weight if their contents are weightless and they aren't carried
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2021-03-01 14:15:01 +02:00 |
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Stefan Zermatten
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a8aa1923a8
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Fixed spells having a stray deativatedBySelf flag
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2021-03-01 14:01:34 +02:00 |
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Stefan Zermatten
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4d548c901c
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Ensured property exists before attempting to damage it
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2021-03-01 13:32:46 +02:00 |
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Stefan Zermatten
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a97be2f93a
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Made constants work in calculations performed after recomputation
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2021-03-01 13:27:48 +02:00 |
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Stefan Zermatten
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1276f872a0
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Removed unused function
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2021-03-01 12:11:22 +02:00 |
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Stefan Zermatten
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7daab97297
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Made toggles function properly when nested under inactive properties and each other
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2021-03-01 11:55:43 +02:00 |
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