Made toggles function properly when nested under inactive properties and each other
This commit is contained in:
@@ -2,6 +2,11 @@ import computeToggle from '/imports/api/creature/computation/engine/computeToggl
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function applyToggles(prop, memo){
|
||||
// If it used to be inactive delete those fields
|
||||
if (prop.inactive) prop.inactive = undefined;
|
||||
if (prop.deactivatedByAncestor) prop.deactivatedByAncestor = undefined;
|
||||
if (prop.deactivatedByToggle) prop.deactivatedByToggle = undefined;
|
||||
// Iterate through the toggle ancestors from oldest to nearest
|
||||
prop.computationDetails.toggleAncestors.forEach(toggleId => {
|
||||
let toggle = memo.togglesById[toggleId];
|
||||
computeToggle(toggle, memo);
|
||||
@@ -10,6 +15,7 @@ export default function applyToggles(prop, memo){
|
||||
[toggle._id],
|
||||
toggle.dependencies,
|
||||
);
|
||||
// Deactivate if the toggle is false
|
||||
if (!toggle.toggleResult){
|
||||
prop.inactive = true;
|
||||
prop.deactivatedByAncestor = true;
|
||||
|
||||
@@ -1,15 +1,6 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
|
||||
export default function getComputationProperties(creatureId){
|
||||
// find ids of all toggles that have conditions, even if they are inactive
|
||||
let toggleIds = CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
type: 'toggle',
|
||||
removed: {$ne: true},
|
||||
condition: { $exists: true },
|
||||
}, {
|
||||
fields: {_id: 1},
|
||||
}).map(t => t._id);
|
||||
// Find all the relevant properties
|
||||
return CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
@@ -17,17 +8,15 @@ export default function getComputationProperties(creatureId){
|
||||
$or: [
|
||||
// All active properties
|
||||
{inactive: {$ne: true}},
|
||||
// All active and inactive toggles with conditions
|
||||
// Same as {$in: toggleIds}, but should be slightly faster
|
||||
{type: 'toggle', condition: { $exists: true }},
|
||||
// All decendents of the above toggles
|
||||
{'ancestors.id': {$in: toggleIds}},
|
||||
// Unless they were deactivated because of a toggle
|
||||
{deactivatedByToggle: true},
|
||||
]
|
||||
}, {
|
||||
// Filter out fields never used by calculations
|
||||
fields: {
|
||||
icon: 0,
|
||||
},
|
||||
// Obey tree order
|
||||
sort: {
|
||||
order: 1,
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js
|
||||
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
|
||||
|
||||
@@ -62,6 +63,7 @@ const equipItem = new ValidatedMethod({
|
||||
skipRecompute: true,
|
||||
});
|
||||
|
||||
recomputeInactiveProperties(creature._id);
|
||||
recomputeInventory(creature._id);
|
||||
recomputeCreatureByDoc(creature);
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user