Added more default properties to creatures
This commit is contained in:
@@ -7,6 +7,7 @@ import SharingSchema from '/imports/api/sharing/SharingSchema.js';
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import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
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import {assertEditPermission} from '/imports/api/sharing/sharingPermissions.js';
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import { assertUserHasPaidBenefits } from '/imports/api/users/patreon/tiers.js';
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import defaultCharacterProperties from '/imports/api/creature/defaultCharacterProperties.js';
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import '/imports/api/creature/removeCreature.js';
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import '/imports/api/creature/restCreature.js';
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@@ -198,24 +199,16 @@ const insertCreature = new ValidatedMethod({
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let creatureId = Creatures.insert({
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owner: this.userId,
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});
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CreatureProperties.insert({
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slotTags: ['base'],
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quantityExpected: 1,
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type: 'propertySlot',
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name: 'Base',
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description: 'Choose a starting point for your character, this will define the basic setup of your character sheet. Without a base, your sheet will be empty.',
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hideWhenFull: true,
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parent: {collection: 'creatures', id: creatureId},
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ancestors: [{collection: 'creatures', id: creatureId}],
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order: 0,
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tags: [],
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spaceLeft: 1,
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totalFilled: 0,
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// Insert the default properties
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// Not batchInsert because we want the properties cleaned by the schema
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defaultCharacterProperties(creatureId).forEach(prop => {
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CreatureProperties.insert(prop);
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});
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this.unblock();
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return creatureId;
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},
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});
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const updateCreature = new ValidatedMethod({
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@@ -7,23 +7,8 @@ import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/ge
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import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
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import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
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import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
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import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
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export function getParentRefByTag(creatureId, tag){
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let prop = CreatureProperties.findOne({
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'ancestors.id': creatureId,
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removed: {$ne: true},
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inactive: {$ne: true},
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tags: tag,
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}, {
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sort: {order: 1},
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});
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if (prop){
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return {id: prop._id, collection: 'creatureProperties'};
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} else {
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return {id: creatureId, collection: 'creatures'};
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}
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}
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import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
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import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
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// Equipping or unequipping an item will also change its parent
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const equipItem = new ValidatedMethod({
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@@ -50,8 +35,9 @@ const equipItem = new ValidatedMethod({
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}, {
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selector: {type: 'item'},
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});
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let tag = equipped ? INVENTORY_TAGS.equipment : INVENTORY_TAGS.carried;
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let tag = equipped ? BUILT_IN_TAGS.equipment : BUILT_IN_TAGS.carried;
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let parentRef = getParentRefByTag(creature._id, tag);
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if (!parentRef) parentRef = {id: creature._id, collection: 'creatures'};
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organizeDoc.call({
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docRef: {
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@@ -0,0 +1,13 @@
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import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
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export default function getParentRefByTag(creatureId, tag){
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let prop = CreatureProperties.findOne({
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'ancestors.id': creatureId,
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removed: {$ne: true},
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inactive: {$ne: true},
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tags: tag,
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}, {
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sort: {order: 1},
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});
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return prop && {id: prop._id, collection: 'creatureProperties'};
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}
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73
app/imports/api/creature/defaultCharacterProperties.js
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73
app/imports/api/creature/defaultCharacterProperties.js
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@@ -0,0 +1,73 @@
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import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
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const properties = [
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{
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type: 'propertySlot',
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name: 'Base',
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description: 'Choose a starting point for your character, this will define the basic setup of your character sheet. Without a base, your sheet will be empty.',
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slotTags: ['base'],
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tags: [],
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quantityExpected: 1,
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hideWhenFull: true,
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spaceLeft: 1,
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totalFilled: 0,
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}, {
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type: 'folder',
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name: 'Inventory',
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tags: [BUILT_IN_TAGS.inventory],
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}, {
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type: 'folder',
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name: 'Equipment',
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tags: [BUILT_IN_TAGS.equipment],
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}, {
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type: 'folder',
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name: 'Carried',
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tags: [BUILT_IN_TAGS.carried],
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},
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];
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export default function defaultCharacterProperties(creatureId){
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if (!creatureId) throw 'creatureId is required';
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const creatureRef = {collection: 'creatures', id: creatureId};
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let randomSrc = DDP.randomStream('defaultProperties');
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const inventoryId = randomSrc.id();
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const inventoryRef = {collection: 'creatureProperties', id: inventoryId};
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return [
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{
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type: 'propertySlot',
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name: 'Base',
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description: 'Choose a starting point for your character, this will define the basic setup of your character sheet. Without a base, your sheet will be empty.',
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slotTags: ['base'],
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tags: [],
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quantityExpected: 1,
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hideWhenFull: true,
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spaceLeft: 1,
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totalFilled: 0,
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order: 0,
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parent: creatureRef,
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ancestors: [creatureRef],
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}, {
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_id: inventoryId,
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type: 'folder',
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name: 'Inventory',
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tags: [BUILT_IN_TAGS.inventory],
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order: 1,
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parent: creatureRef,
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ancestors: [creatureRef],
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}, {
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type: 'folder',
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name: 'Equipment',
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tags: [BUILT_IN_TAGS.equipment],
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order: 2,
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parent: inventoryRef,
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ancestors: [creatureRef, inventoryRef],
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}, {
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type: 'folder',
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name: 'Carried',
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tags: [BUILT_IN_TAGS.carried],
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order: 3,
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parent: inventoryRef,
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ancestors: [creatureRef, inventoryRef],
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},
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];
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}
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@@ -1,7 +1,7 @@
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const INVENTORY_TAGS = Object.freeze({
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const BUILT_IN_TAGS = Object.freeze({
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inventory: 'inventory',
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equipment: 'equipment',
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carried: 'carried',
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});
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export default INVENTORY_TAGS;
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export default BUILT_IN_TAGS;
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@@ -104,8 +104,8 @@ import ColumnLayout from '/imports/ui/components/ColumnLayout.vue';
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import ContainerCard from '/imports/ui/properties/components/inventory/ContainerCard.vue';
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import ToolbarCard from '/imports/ui/components/ToolbarCard.vue';
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import ItemList from '/imports/ui/properties/components/inventory/ItemList.vue';
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import { getParentRefByTag } from '/imports/api/creature/creatureProperties/methods/equipItem.js';
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import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
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import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
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import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
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import CoinValue from '/imports/ui/components/CoinValue.vue';
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export default {
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@@ -183,10 +183,10 @@ export default {
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});
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},
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equipmentParentRef(){
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return getParentRefByTag(this.creatureId, INVENTORY_TAGS.equipment);
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return getParentRefByTag(this.creatureId, BUILT_IN_TAGS.equipment);
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},
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carriedParentRef(){
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return getParentRefByTag(this.creatureId, INVENTORY_TAGS.carried);
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return getParentRefByTag(this.creatureId, BUILT_IN_TAGS.carried);
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},
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},
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computed: {
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