Added ancestor references to action context so that #spellList references work, closes #270

This commit is contained in:
Stefan Zermatten
2021-07-12 17:56:35 +02:00
parent c3c079731e
commit 80ba44a28f
4 changed files with 28 additions and 4 deletions

View File

@@ -62,6 +62,7 @@ function applyPropertyAndWalkChildren({prop, children, targets, ...options}){
export default function applyProperties({ forest, targets, ...options}){
forest.forEach(node => {
let prop = node.node;
options.actionContext[`#${prop.type}`] = prop;
let children = node.children;
if (shouldSplit(prop) && targets.length){
targets.forEach(target => {

View File

@@ -8,6 +8,7 @@ import { assertEditPermission } from '/imports/api/creature/creatures/creaturePe
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { doActionWork } from '/imports/api/creature/actions/doAction.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import getAncestorContext from '/imports/api/creature/actions/getAncestorContext.js';
const castSpellWithSlot = new ValidatedMethod({
name: 'creatureProperties.castSpellWithSlot',
@@ -61,9 +62,11 @@ const castSpellWithSlot = new ValidatedMethod({
value: 1,
});
}
let actionContext = getAncestorContext(spell);
doActionWork({
action: spell,
context: {slotLevel},
actionContext: {slotLevel, ...actionContext},
creature,
targets: target ? [target] : [],
method: this,

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@@ -11,6 +11,7 @@ import { nodesToTree } from '/imports/api/parenting/parenting.js';
import applyProperties from '/imports/api/creature/actions/applyProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import getAncestorContext from '/imports/api/creature/actions/getAncestorContext.js';
const doAction = new ValidatedMethod({
name: 'creatureProperties.doAction',
@@ -36,6 +37,10 @@ const doAction = new ValidatedMethod({
let action = CreatureProperties.findOne(actionId);
// Check permissions
let creature = getRootCreatureAncestor(action);
// Build ancestor context
let actionContext = getAncestorContext(action);
assertEditPermission(creature, this.userId);
let targets = [];
targetIds.forEach(targetId => {
@@ -43,7 +48,7 @@ const doAction = new ValidatedMethod({
assertEditPermission(target, this.userId);
targets.push(target);
});
doActionWork({action, creature, targets, method: this});
doActionWork({action, creature, targets, actionContext, method: this});
// The acting creature might have used ammo
recomputeInventory(creature._id);
@@ -64,7 +69,7 @@ export function doActionWork({
action,
creature,
targets,
context = {},
actionContext = {},
method
}){
// Create the log
@@ -83,7 +88,7 @@ export function doActionWork({
}];
applyProperties({
forest: startingForest,
actionContext: context,
actionContext,
creature,
targets,
log,

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@@ -0,0 +1,15 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export default function getAncestorContext(prop){
// Build ancestor context
const actionContext = {};
let ancestorIds = prop.ancestors.map(ref => ref.id);
CreatureProperties.find({
_id: {$in: ancestorIds}
}, {
sort: {order: 1},
}).forEach(ancestor => {
actionContext[`#${ancestor.type}`] = ancestor;
});
return actionContext;
}