Updated computation engine to handle multiple attributes and skills with the same variable name
This commit is contained in:
@@ -104,31 +104,10 @@ export default class ComputationMemo {
|
||||
let variableName = prop.variableName;
|
||||
if (!variableName) return;
|
||||
let existingStat = this.statsByVariableName[variableName];
|
||||
prop = this.registerProperty(prop);
|
||||
if (existingStat){
|
||||
existingStat.computationDetails.idsOfSameName.push(prop._id);
|
||||
this.originalPropsById[prop._id] = cloneDeep(prop);
|
||||
if (prop.baseValueCalculation){
|
||||
existingStat.computationDetails.effects.push({
|
||||
operation: 'base',
|
||||
calculation: prop.baseValueCalculation,
|
||||
stats: [variableName],
|
||||
computationDetails: propDetailsByType.effect(),
|
||||
statBase: true,
|
||||
dependencies: [],
|
||||
});
|
||||
}
|
||||
if (prop.baseProficiency){
|
||||
existingStat.computationDetails.proficiencies.push({
|
||||
value: prop.baseProficiency,
|
||||
stats: [variableName],
|
||||
computationDetails: propDetailsByType.proficiency(),
|
||||
type: 'proficiency',
|
||||
statBase: true,
|
||||
dependencies: [],
|
||||
});
|
||||
}
|
||||
} else {
|
||||
prop = this.registerProperty(prop);
|
||||
this.statsById[prop._id] = prop;
|
||||
this.statsByVariableName[variableName] = prop;
|
||||
if (
|
||||
|
||||
@@ -1,31 +1,6 @@
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default class EffectAggregator{
|
||||
constructor(stat, memo){
|
||||
delete this.baseValueErrors;
|
||||
if (stat.baseValueCalculation){
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies
|
||||
} = evaluateCalculation({
|
||||
string: stat.baseValueCalculation,
|
||||
prop: stat,
|
||||
memo
|
||||
});
|
||||
this.statBaseValue = +result.value;
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
dependencies,
|
||||
);
|
||||
if (context.errors.length){
|
||||
this.baseValueErrors = context.errors;
|
||||
}
|
||||
this.base = this.statBaseValue;
|
||||
} else {
|
||||
this.base = 0;
|
||||
}
|
||||
constructor(){
|
||||
this.base = 0;
|
||||
this.add = 0;
|
||||
this.mul = 1;
|
||||
this.min = Number.NEGATIVE_INFINITY;
|
||||
@@ -46,11 +21,6 @@ export default class EffectAggregator{
|
||||
case 'base':
|
||||
// Take the largest base value
|
||||
this.base = result > this.base ? result : this.base;
|
||||
if (effect.statBase){
|
||||
if (this.statBaseValue === undefined || result > this.statBaseValue){
|
||||
this.statBaseValue = result;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'add':
|
||||
// Add all adds together
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import computeProficiency from '/imports/api/creature/computation/engine/computeProficiency.js';
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
@@ -14,7 +14,8 @@ export default function combineStat(stat, aggregator, memo){
|
||||
}
|
||||
|
||||
function getAggregatorResult(stat, aggregator){
|
||||
let result = (aggregator.base + aggregator.add) * aggregator.mul;
|
||||
let base = Math.max(aggregator.base, stat.baseValue || 0);
|
||||
let result = (base + aggregator.add) * aggregator.mul;
|
||||
if (result < aggregator.min) {
|
||||
result = aggregator.min;
|
||||
}
|
||||
@@ -32,8 +33,6 @@ function getAggregatorResult(stat, aggregator){
|
||||
|
||||
function combineAttribute(stat, aggregator, memo){
|
||||
stat.value = getAggregatorResult(stat, aggregator);
|
||||
stat.baseValue = aggregator.statBaseValue;
|
||||
stat.baseValueErrors = aggregator.baseValueErrors;
|
||||
if (stat.attributeType === 'spellSlot'){
|
||||
let {
|
||||
result,
|
||||
@@ -78,9 +77,7 @@ function combineSkill(stat, aggregator, memo){
|
||||
// Skills are based on some ability Modifier
|
||||
let ability = stat.ability && memo.statsByVariableName[stat.ability]
|
||||
if (stat.ability && ability){
|
||||
if (!ability.computationDetails.computed){
|
||||
computeStat(ability, memo);
|
||||
}
|
||||
computeStat(ability, memo);
|
||||
stat.abilityMod = ability.modifier;
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
@@ -91,10 +88,10 @@ function combineSkill(stat, aggregator, memo){
|
||||
stat.abilityMod = 0;
|
||||
}
|
||||
// Combine all the child proficiencies
|
||||
stat.proficiency = stat.baseProficiency || 0;
|
||||
stat.proficiency = 0;
|
||||
for (let i in stat.computationDetails.proficiencies){
|
||||
let prof = stat.computationDetails.proficiencies[i];
|
||||
applyToggles(prof, memo);
|
||||
computeProficiency(prof, memo);
|
||||
if (
|
||||
!prof.deactivatedByToggle &&
|
||||
prof.value > stat.proficiency
|
||||
@@ -130,9 +127,6 @@ function combineSkill(stat, aggregator, memo){
|
||||
}
|
||||
// Multiply the proficiency bonus by the actual proficiency
|
||||
profBonus *= stat.proficiency;
|
||||
// Base value
|
||||
stat.baseValue = aggregator.statBaseValue;
|
||||
stat.baseValueErrors = aggregator.baseValueErrors;
|
||||
// Combine everything to get the final result
|
||||
let result = (aggregator.base + stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
|
||||
if (result < aggregator.min) result = aggregator.min;
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
|
||||
export default function computeEffect(proficiency, memo){
|
||||
if (proficiency.computationDetails.computed) return;
|
||||
if (proficiency.computationDetails.busyComputing){
|
||||
// Trying to compute this proficiency again while it is already computing.
|
||||
// We must be in a dependency loop.
|
||||
proficiency.computationDetails.computed = true;
|
||||
proficiency.result = NaN;
|
||||
proficiency.computationDetails.busyComputing = false;
|
||||
proficiency.computationDetails.error = 'dependencyLoop';
|
||||
if (Meteor.isClient) console.warn('dependencyLoop', proficiency);
|
||||
return;
|
||||
}
|
||||
// Before doing any work, mark this proficiency as busy
|
||||
proficiency.computationDetails.busyComputing = true;
|
||||
|
||||
// Apply any toggles
|
||||
applyToggles(proficiency, memo);
|
||||
|
||||
proficiency.computationDetails.computed = true;
|
||||
proficiency.computationDetails.busyComputing = false;
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
import combineStat from '/imports/api/creature/computation/engine/combineStat.js';
|
||||
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
|
||||
import EffectAggregator from '/imports/api/creature/computation/engine/EffectAggregator.js';
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import { each, union } from 'lodash';
|
||||
import { each, union, without } from 'lodash';
|
||||
|
||||
export default function computeStat(stat, memo){
|
||||
// If the stat is already computed, skip it
|
||||
@@ -19,29 +20,135 @@ export default function computeStat(stat, memo){
|
||||
}
|
||||
// Before doing any work, mark this stat as busy
|
||||
stat.computationDetails.busyComputing = true;
|
||||
// Apply any toggles
|
||||
applyToggles(stat, memo);
|
||||
|
||||
let effects = stat.computationDetails.effects;
|
||||
let proficiencies = stat.computationDetails.proficiencies;
|
||||
|
||||
// Get references to all the stats that share the variable name
|
||||
let sameNameStats = stat.computationDetails.idsOfSameName.map(
|
||||
id => memo.propsById[id]
|
||||
);
|
||||
|
||||
let allStats = [stat, ...sameNameStats];
|
||||
|
||||
// Decide which stat is the last active stat
|
||||
// The last active stat is considered the cannonical stat
|
||||
let lastActiveStat;
|
||||
allStats.forEach(candidateStat => {
|
||||
applyToggles(candidateStat, memo);
|
||||
if (!candidateStat.inactive) lastActiveStat = candidateStat;
|
||||
candidateStat.overridden = undefined;
|
||||
});
|
||||
if (!lastActiveStat){
|
||||
delete memo.statsByVariableName[stat.variableName];
|
||||
return;
|
||||
}
|
||||
// Make sure the active stat has all the effects and proficiencies
|
||||
lastActiveStat.computationDetails.effects = effects;
|
||||
lastActiveStat.computationDetails.proficiencies = proficiencies;
|
||||
|
||||
// Update the memo's stat with the chosen stat
|
||||
memo.statsByVariableName[stat.variableName] = lastActiveStat;
|
||||
|
||||
// Recreate list of the non-cannonical stats
|
||||
sameNameStats = without(allStats, lastActiveStat);
|
||||
|
||||
sameNameStats.forEach(statInstance => {
|
||||
// Mark the non-cannonical stats as overridden
|
||||
statInstance.overridden = true;
|
||||
|
||||
// Apply the cannonical damage
|
||||
statInstance.damage = lastActiveStat.damage;
|
||||
});
|
||||
|
||||
let baseDependencies = [];
|
||||
allStats.forEach(statInstance => {
|
||||
// Add this stat and its deps to the dependencies
|
||||
baseDependencies = union(
|
||||
baseDependencies,
|
||||
[statInstance._id],
|
||||
statInstance.dependencies,
|
||||
);
|
||||
|
||||
// Apply all the base proficiencies
|
||||
if (statInstance.baseProficiency && !statInstance.inactive){
|
||||
proficiencies.push({
|
||||
value: statInstance.baseProficiency,
|
||||
stats: [statInstance.variableName],
|
||||
type: 'proficiency',
|
||||
dependencies: [],
|
||||
computationDetails: {
|
||||
computed: true,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Compute each active stat's baseValue calculation and apply it
|
||||
if (statInstance.baseValueCalculation) {
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies
|
||||
} = evaluateCalculation({
|
||||
string: statInstance.baseValueCalculation,
|
||||
prop: statInstance,
|
||||
memo
|
||||
});
|
||||
baseDependencies = union(baseDependencies, dependencies);
|
||||
statInstance.baseValue = +result.value;
|
||||
if (context.errors.length){
|
||||
statInstance.baseValueErrors = context.errors;
|
||||
}
|
||||
// Apply all the base values
|
||||
if (!statInstance.inactive){
|
||||
effects.push({
|
||||
operation: 'base',
|
||||
calculation: statInstance.baseValueCalculation,
|
||||
result: statInstance.baseValue,
|
||||
stats: [statInstance.variableName],
|
||||
dependencies: [],
|
||||
computationDetails: {
|
||||
computed: true,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Apply all the base baseDependencies
|
||||
allStats.forEach(statInstance => {
|
||||
statInstance.dependencies = union(
|
||||
statInstance.dependencies,
|
||||
without(baseDependencies, statInstance._id)
|
||||
);
|
||||
});
|
||||
|
||||
// Compute and aggregate all the effects
|
||||
let aggregator = new EffectAggregator(stat, memo)
|
||||
each(stat.computationDetails.effects, (effect) => {
|
||||
let aggregator = new EffectAggregator();
|
||||
let effectDeps = [];
|
||||
each(effects, (effect) => {
|
||||
// Compute
|
||||
computeEffect(effect, memo);
|
||||
if (effect.deactivatedByToggle) return;
|
||||
if (effect._id){
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
[effect._id]
|
||||
);
|
||||
}
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
effect.dependencies
|
||||
)
|
||||
|
||||
// dependencies
|
||||
if (effect._id) effectDeps = [effect._id];
|
||||
effectDeps = union(effectDeps, effect.dependencies);
|
||||
|
||||
// Add computed effect to aggregator
|
||||
aggregator.addEffect(effect);
|
||||
});
|
||||
// Conglomerate all the effects to compute the final stat values
|
||||
combineStat(stat, aggregator, memo);
|
||||
// Mark the attribute as computed
|
||||
stat.computationDetails.computed = true;
|
||||
stat.computationDetails.busyComputing = false;
|
||||
|
||||
// Combine the effects into the stats
|
||||
allStats.forEach(statInstance => {
|
||||
// Conglomerate all the effects to compute the final stat values
|
||||
combineStat(statInstance, aggregator, memo);
|
||||
// Mark the stats as computed
|
||||
statInstance.computationDetails.computed = true;
|
||||
statInstance.computationDetails.busyComputing = false;
|
||||
statInstance.dependencies = union(
|
||||
statInstance.dependencies,
|
||||
effectDeps
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -12,29 +12,22 @@ export default function writeAlteredProperties(memo){
|
||||
console.warn('No schema for ' + changed.type);
|
||||
return;
|
||||
}
|
||||
let extraIds = changed.computationDetails.idsOfSameName;
|
||||
let ids;
|
||||
if (extraIds && extraIds.length){
|
||||
ids = [changed._id, ...extraIds];
|
||||
} else {
|
||||
ids = [changed._id];
|
||||
let id = changed._id;
|
||||
let op = undefined;
|
||||
let original = memo.originalPropsById[id];
|
||||
let keys = [
|
||||
'dependencies',
|
||||
'inactive',
|
||||
'deactivatedBySelf',
|
||||
'deactivatedByAncestor',
|
||||
'deactivatedByToggle',
|
||||
'damage',
|
||||
...schema.objectKeys(),
|
||||
];
|
||||
op = addChangedKeysToOp(op, keys, original, changed);
|
||||
if (op){
|
||||
bulkWriteOperations.push(op);
|
||||
}
|
||||
ids.forEach(id => {
|
||||
let op = undefined;
|
||||
let original = memo.originalPropsById[id];
|
||||
let keys = [
|
||||
'dependencies',
|
||||
'inactive',
|
||||
'deactivatedBySelf',
|
||||
'deactivatedByAncestor',
|
||||
'deactivatedByToggle',
|
||||
...schema.objectKeys(),
|
||||
];
|
||||
op = addChangedKeysToOp(op, keys, original, changed);
|
||||
if (op){
|
||||
bulkWriteOperations.push(op);
|
||||
}
|
||||
});
|
||||
});
|
||||
writePropertiesSequentially(bulkWriteOperations);
|
||||
}
|
||||
|
||||
@@ -133,6 +133,11 @@ let ComputedOnlyAttributeSchema = new SimpleSchema({
|
||||
type: Boolean,
|
||||
optional: true,
|
||||
},
|
||||
// Denormalised tag if stat is overridden by one with the same variable name
|
||||
overridden: {
|
||||
type: Boolean,
|
||||
optional: true,
|
||||
},
|
||||
});
|
||||
|
||||
const ComputedAttributeSchema = new SimpleSchema()
|
||||
|
||||
@@ -121,6 +121,11 @@ let ComputedOnlySkillSchema = new SimpleSchema({
|
||||
type: Boolean,
|
||||
optional: true,
|
||||
},
|
||||
// Denormalised tag if stat is overridden by one with the same variable name
|
||||
overridden: {
|
||||
type: Boolean,
|
||||
optional: true,
|
||||
},
|
||||
})
|
||||
|
||||
const ComputedSkillSchema = new SimpleSchema()
|
||||
|
||||
Reference in New Issue
Block a user