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106 Commits

Author SHA1 Message Date
Stefan Zermatten
e1d670fe9f Fixed: buffs 2021-02-24 15:05:53 +02:00
Stefan Zermatten
1e9f0515e5 Contents that are weightless are now summed and stored on the container 2021-02-24 14:22:52 +02:00
Stefan Zermatten
0404020335 Added weights and content weight to containers UI 2021-02-24 14:07:20 +02:00
Stefan Zermatten
c248d8f4a0 Weight carried, Net worth, and Attunement implemented and exposed in UI 2021-02-24 13:41:30 +02:00
Stefan Zermatten
8d95da8b7a Fixed a bug where certain base values would be strings instead of numbers in effect aggregators 2021-02-24 11:58:04 +02:00
Stefan Zermatten
e11ab39864 Added tableLookup function 2021-02-24 11:57:40 +02:00
Stefan Zermatten
331fcef9ad Fixed: Error message when focus grabbing element is missing on form 2021-02-24 10:06:25 +02:00
Stefan Zermatten
7e3bff9677 Show creature milestone level and xp if creature has both 2021-02-24 10:05:11 +02:00
Stefan Zermatten
1b650b26b6 Fixed: using creature stats like XP in calculations 2021-02-24 10:01:02 +02:00
Stefan Zermatten
5925605962 Fixed property edit buttons no longer get pushed by long property name 2021-02-24 09:52:51 +02:00
Stefan Zermatten
dee1265b69 Fixed: Inline calculations in libarries now display as expected 2021-02-24 09:46:52 +02:00
Stefan Zermatten
3d3ec3bcf2 Increaed number of slot fillers loaded by the slot fill dialog to 20 2021-02-24 09:23:55 +02:00
Stefan Zermatten
dce2c92516 Added attack roll bonus and dc to spell list. Use them in spells with #spellList.dcResult and #spellList.attackRollBonusResult 2021-02-23 15:21:20 +02:00
Stefan Zermatten
0fe2780983 Added property viewer for Toggle properties 2021-02-23 15:07:07 +02:00
Stefan Zermatten
e126cdd3cb Added property viewer for slot filler 2021-02-23 14:59:53 +02:00
Stefan Zermatten
d69ada0db4 Slot quantity is now a computed value, added property viewer for slots 2021-02-23 14:53:47 +02:00
Stefan Zermatten
858915b25b Added viewer for Saving Throw properties 2021-02-23 14:38:20 +02:00
Stefan Zermatten
d10a7eca14 Added viewer for Roll properties 2021-02-23 14:29:48 +02:00
Stefan Zermatten
671d17018c Added a viewer for Constant properties 2021-02-23 14:23:00 +02:00
Stefan Zermatten
f2883d320f Improved Attribute damage viewer 2021-02-23 13:59:26 +02:00
Stefan Zermatten
aad0c7249e Removed stray log to console 2021-02-23 12:47:34 +02:00
Stefan Zermatten
612fcca68c Only split properties accross targets if there are targets 2021-02-22 14:30:50 +02:00
Stefan Zermatten
12939c46de made saves walk children when not targeted at self 2021-02-22 14:28:38 +02:00
Stefan Zermatten
3801b17fde Attacks can now critical hit. criticalHitTarget overrides the roll required 2021-02-22 14:07:12 +02:00
Stefan Zermatten
88133a2fa3 Saving throws now work in actions 2021-02-22 12:38:21 +02:00
Stefan Zermatten
d00eedac19 Rolls now work in actions 2021-02-22 11:55:08 +02:00
Stefan Zermatten
6571fb860a Toggles now work in actions to make choices based on action context 2021-02-22 11:36:30 +02:00
Stefan Zermatten
8148f4d701 Fixed: Library nodes are published in order to prevent disordered building of the tree 2021-02-21 17:05:09 +02:00
Stefan Zermatten
523c34b719 Fixed: Slots that use conditions now only hide on falsey value (false, 0, '') 2021-02-21 17:01:24 +02:00
Stefan Zermatten
e833fba870 Fixed: bug that stopped buffs being deleted 2021-02-21 16:35:35 +02:00
Stefan Zermatten
f3e191c12e Fixed: Inserting properties to the tree now animate correctly to the inserted property 2021-02-20 16:00:40 +02:00
Stefan Zermatten
33415275a3 Item tiles are now smaller in the inventory view 2021-02-20 15:53:58 +02:00
Stefan Zermatten
3b1151d987 Fixed notes without summaries are no longer oversized 2021-02-20 15:52:15 +02:00
Stefan Zermatten
4288f98f7c Fixed: stats with no ability selected have an ability modifier of 0 instead of NaN 2021-02-20 15:50:25 +02:00
Stefan Zermatten
1a2ef8a4a2 Fixed: markdown images no longer overflow their container width 2021-02-20 15:45:45 +02:00
Stefan Zermatten
10e9a5faa8 Notes now show both summary and description in viewer 2021-02-20 15:41:30 +02:00
Stefan Zermatten
53594c0004 Fixed: items in containers not following tree order 2021-02-20 15:38:51 +02:00
Stefan Zermatten
e068675b46 Fixed and improved: Discord webhooks are working again with a new format 2021-02-20 15:27:20 +02:00
Stefan Zermatten
067f5df36e Fixed: Emptying the search bar in slot filler dialog now correctly clears the search 2021-02-20 10:17:35 +02:00
Stefan Zermatten
6113d86059 Fixed typo in calling a function in Constants autovalue 2021-02-16 11:19:50 +02:00
Stefan Zermatten
e3862bcdd9 Fixed constants autovalue 2021-02-16 10:49:18 +02:00
Stefan Zermatten
299f5a06dd Moved inline cacultion regex to a constant to ensure constistency 2021-02-16 10:14:26 +02:00
Stefan Zermatten
2776850311 Fixed missing import 2021-02-12 11:45:32 +02:00
Stefan Zermatten
3e6221309e Notes now have a summary and a description, some data migration my be needed 2021-02-12 11:44:03 +02:00
Stefan Zermatten
a078ce3d5d Description fields should now show calculation errors 2021-02-12 11:43:13 +02:00
Stefan Zermatten
b9e0475d07 Markdown now follow Github Flavor Markdown, including single line breaks 2021-02-12 11:11:12 +02:00
Stefan Zermatten
2b345c1f77 Improved error handling for most calculations 2021-02-12 11:00:44 +02:00
Stefan Zermatten
fed87f0a84 Fixed: items and spells should no longer be draggable when you don't have edit permission 2021-02-12 09:41:24 +02:00
Stefan Zermatten
b116be1238 Fixed flickering when inserting properties from library by ensuring consistent ID generation 2021-02-12 00:43:56 +02:00
Stefan Zermatten
ae373330ab Improved slot fill dialog UI, abandoned column layout in favour of wrapping flex rows 2021-02-12 00:18:29 +02:00
Stefan Zermatten
dcb535c84e Moved slot filler search to server side, limited docs in subscription 2021-02-11 22:09:43 +02:00
Stefan Zermatten
8c477ad4b1 Fixed constants not being found when used as the only thing in a calculation 2021-02-11 18:01:30 +02:00
Stefan Zermatten
eb2dd3bba1 Fixed computation dependency aggregation broken by refactoring 2021-02-11 16:27:22 +02:00
Stefan Zermatten
dc4808c70a fixed snackbars being blank 2021-02-11 16:20:33 +02:00
Stefan Zermatten
16c8c1db81 Improved descriptions in log entries 2021-02-11 16:16:22 +02:00
Stefan Zermatten
92a5c1e6c3 Improved log entries for actions 2021-02-11 16:08:31 +02:00
Stefan Zermatten
439eadf079 Condensed logs to a single card per action 2021-02-11 15:48:23 +02:00
Stefan Zermatten
d7083cf242 Hid unused cards on the stats tab 2021-02-11 13:48:10 +02:00
Stefan Zermatten
3af5e820ca Stopped inactive effects showing up in attributes 2021-02-11 13:38:34 +02:00
Stefan Zermatten
20aaab4dea Hid inactive notes 2021-02-11 13:14:31 +02:00
Stefan Zermatten
81cdf282ea Stopped inactive properties from showing computed inline fields, since they are not recomputed while inactive 2021-02-11 13:12:35 +02:00
Stefan Zermatten
3313ed0297 Added constants to the UI and Computation Engine 2021-02-11 13:03:31 +02:00
Stefan Zermatten
25fd5c18e8 Fixed casting broken by refactoring 2021-02-11 10:13:35 +02:00
Stefan Zermatten
5b9bb6e4bc Fixed spending resources for actions broken by refactoring 2021-02-11 10:13:23 +02:00
Stefan Zermatten
74370f6fec Performance optimization: Removed creature document from injection to prevent uneccessary Vue re-rendering 2021-02-11 10:04:28 +02:00
Stefan Zermatten
565ddccba6 fixed broken import 2021-02-04 16:55:50 +02:00
Stefan Zermatten
4ea4348a02 Now writing partial recalculations to creature variables 2021-02-04 16:52:26 +02:00
Stefan Zermatten
280f30dab5 Improved dependencies-only recalculations and fixed many calculation bugs 2021-02-04 16:16:51 +02:00
Stefan Zermatten
6d1e3f078c Optimised when certain recompute functions are called to prevent unccessary work 2021-02-04 13:59:08 +02:00
Stefan Zermatten
326d1bd165 Refactored computation into folders 2021-02-04 13:33:20 +02:00
Stefan Zermatten
87fa941f63 Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud into version-2 2021-02-04 11:38:55 +02:00
Stefan Zermatten
449a4fba7d Refactored creature property methods into separate documents, might have broken a lot of things 2021-02-04 11:38:29 +02:00
Stefan Zermatten
9ff096ec0f Added modulo operator 2021-02-03 09:33:00 +02:00
Stefan Zermatten
f9f0186d95 Fixed error where parser was not creating accessor nodes correctly 2021-02-03 00:39:11 +02:00
Stefan Zermatten
60ea545ee9 Started implementing constant property 2021-02-02 16:36:23 +02:00
Stefan Zermatten
aaa5d0b63b Allowed effects and calculations to target nearest ancestors of #type 2021-02-02 16:11:59 +02:00
Stefan Zermatten
69c72e0987 Fixed parenthesis being discarded from compiled calculations in cases where they should not be 2021-02-02 15:13:49 +02:00
Stefan Zermatten
a6df4df534 Fixed some fields not storing strings when compiling calculations 2021-02-02 15:07:31 +02:00
Stefan Zermatten
8b8f9bea6f Removed character variables from creatures injected into character sheet as context 2021-01-31 20:13:45 +02:00
Stefan Zermatten
e7a27e4b83 Fixed hit dice breaking long rests 2021-01-31 19:45:14 +02:00
Stefan Zermatten
e14e875c42 Fixed conMod not being signed in hit dice tiles 2021-01-31 19:43:09 +02:00
Stefan Zermatten
a7898bfe4b Fixed props not having a default array for embedded calculations 2021-01-31 19:42:49 +02:00
Stefan Zermatten
aee899e181 Removed all UI computations from viewers and components 2021-01-31 18:42:17 +02:00
Stefan Zermatten
a5284bf6e8 Made 'always prepared' spells show up in casting list 2021-01-30 11:22:29 +02:00
Stefan Zermatten
0ea3f7a975 Migrated fields to embedded property calculations 2021-01-29 13:04:53 +02:00
Stefan Zermatten
1167538977 Denormalised inline calculations to property documents, needs to be referenced by UI still 2021-01-29 12:29:01 +02:00
Stefan Zermatten
9c799e3dc9 Added search to slot fill dialog 2021-01-28 17:09:37 +02:00
Stefan Zermatten
2bf749c4f1 Fixed: Layout of slot fill dialog is no longer broken by tall images, background is now the correct color 2021-01-28 16:48:33 +02:00
Stefan Zermatten
db83d5f82a Fix: Tabs and tab headers no longer lose sync when changing characters 2021-01-28 16:17:03 +02:00
Stefan Zermatten
d596061fa8 Fixed: Attributes that aren't ability scores now have their modifiers removed correctly 2021-01-28 16:05:47 +02:00
Stefan Zermatten
78efe639ed Fixed: Zero effect passive bonus now causes passive skill value to show. 2021-01-28 16:01:58 +02:00
Stefan Zermatten
e5bde38745 Removed console timers from recompute function: it's not the primary slowdown 2021-01-28 15:00:36 +02:00
Stefan Zermatten
83f2047dbe Replaced expensive getActiveProperties with cheaper filter by inactive field 2021-01-28 14:29:10 +02:00
Stefan Zermatten
fc03097ed8 Patreon access is now given by tier instead of by price paid 2021-01-28 12:15:45 +02:00
Stefan Zermatten
252ac23391 Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud into version-2 2021-01-27 22:25:19 +02:00
Stefan Zermatten
531ddce6a0 Added dependency tracking to computations for future optimization effort 2021-01-27 22:24:28 +02:00
Stefan Zermatten
3cdeb73c30 Stopped removed items from showing up in inventory containers 2021-01-25 12:38:46 +02:00
Stefan Zermatten
c780c11e3f Improved spell slot casting dialog with search, filters, spell details 2021-01-22 14:09:23 +02:00
Stefan Zermatten
100c93b5ae Stopped dialog animation mocking transparent elements' background color 2021-01-22 12:20:33 +02:00
Stefan Zermatten
a4e6dd1d66 Added spellcasting to the stats page, click the icon next to a spell slot to cast 2021-01-19 16:10:34 +02:00
Stefan Zermatten
1b3b6362f7 Exposed spellSlotLevelValue to creature variables store 2021-01-19 12:07:40 +02:00
Stefan Zermatten
bdf4074e3c Added first pass at denormalizing inventory data, needs testing and integration 2021-01-15 17:41:06 +02:00
Stefan Zermatten
9492b2d8b8 Characters now start with a slot for a base. New characters start on the character tab with the build dialog open. 2021-01-14 12:28:51 +02:00
Stefan Zermatten
27f1f4e720 Fixed a bug with dialog animations hiding buttons by failing to clean up 2021-01-12 13:51:36 +02:00
Stefan Zermatten
d63b8c835d Fixed bug in last release where unlimited slots were always hidden on hide when full 2021-01-12 13:51:11 +02:00
Stefan Zermatten
85f3881935 Removed alert about data loss, most data structures are stable and it's being alarmist 2021-01-12 13:40:02 +02:00
234 changed files with 5351 additions and 2659 deletions

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@@ -53,3 +53,4 @@ peerlibrary:reactive-publish
simple:rest
simple:rest-method-mixin
mikowals:batch-insert
peerlibrary:subscription-data

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@@ -95,11 +95,15 @@ ongoworks:speakingurl@9.0.0
ordered-dict@1.1.0
patreon-oauth@0.1.0
peerlibrary:assert@0.3.0
peerlibrary:check-extension@0.7.0
peerlibrary:computed-field@0.10.0
peerlibrary:data-lookup@0.3.0
peerlibrary:extend-publish@0.6.0
peerlibrary:fiber-utils@0.10.0
peerlibrary:reactive-mongo@0.4.0
peerlibrary:reactive-publish@0.10.0
peerlibrary:server-autorun@0.8.0
peerlibrary:subscription-data@0.8.0
percolate:migrations@0.9.8
percolate:synced-cron@1.3.2
promise@0.11.2

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@@ -1,3 +1,3 @@
import '/imports/ui/vueSetup.js';
import '/imports/ui/styles/stylesIndex.js';
import '/imports/ui/styles/stylesIndex.js';
import '/imports/client/config.js';

0
app/grammar.js Normal file
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@@ -1,598 +0,0 @@
import { Meteor } from 'meteor/meteor';
import { Mongo } from 'meteor/mongo';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import SimpleSchema from 'simpl-schema';
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
import ChildSchema, { RefSchema } from '/imports/api/parenting/ChildSchema.js';
import { recomputeCreature } from '/imports/api/creature/computation/recomputeCreature.js';
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { softRemove, restore } from '/imports/api/parenting/softRemove.js';
import SoftRemovableSchema from '/imports/api/parenting/SoftRemovableSchema.js';
import propertySchemasIndex from '/imports/api/properties/computedPropertySchemasIndex.js';
import {
setLineageOfDocs,
getAncestry,
renewDocIds
} from '/imports/api/parenting/parenting.js';
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
import { storedIconsSchema } from '/imports/api/icons/Icons.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import '/imports/api/creature/actions/doAction.js';
import '/imports/api/creature/creatureProperties/manageEquipment.js';
let CreatureProperties = new Mongo.Collection('creatureProperties');
let CreaturePropertySchema = new SimpleSchema({
type: {
type: String,
allowedValues: Object.keys(propertySchemasIndex),
},
tags: {
type: Array,
defaultValue: [],
},
'tags.$': {
type: String,
},
disabled: {
type: Boolean,
optional: true,
},
icon: {
type: storedIconsSchema,
optional: true,
},
// Denormalised flag if this property is inactive on the sheet for any reason
// Including being disabled, or a decendent of a disabled property
inactive: {
type: Boolean,
optional: true,
index: 1,
},
// Denormalised flag if this property was made inactive by an inactive
// ancestor. True if this property has an inactive ancestor even if this
// property is itself inactive
deactivatedByAncestor: {
type: Boolean,
optional: true,
index: 1,
},
});
for (let key in propertySchemasIndex){
let schema = new SimpleSchema({});
schema.extend(propertySchemasIndex[key]);
schema.extend(CreaturePropertySchema);
schema.extend(ColorSchema);
schema.extend(ChildSchema);
schema.extend(SoftRemovableSchema);
CreatureProperties.attachSchema(schema, {
selector: {type: key}
});
}
export function getCreature(property){
if (!property) throw new Meteor.Error('No property provided');
let creature = Creatures.findOne(property.ancestors[0].id);
if (!creature) throw new Meteor.Error('Creature does not exist');
return creature;
}
function assertPropertyEditPermission(property, userId){
let creature = getCreature(property);
return assertEditPermission(creature, userId);
}
function recomputeCreatures(property){
for (let ref of property.ancestors){
if (ref.collection === 'creatures') {
reorderDocs({collection: CreatureProperties, ancestorId: ref.id});
recomputeCreature.call({charId: ref.id});
}
}
}
const insertProperty = new ValidatedMethod({
name: 'creatureProperties.insert',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({creatureProperty}) {
delete creatureProperty._id;
assertPropertyEditPermission(creatureProperty, this.userId);
let _id = CreatureProperties.insert(creatureProperty);
let property = CreatureProperties.findOne(_id);
recomputeCreatures(property);
},
});
const duplicateProperty = new ValidatedMethod({
name: 'creatureProperties.duplicate',
validate: new SimpleSchema({
_id: {
type: String,
regEx: SimpleSchema.RegEx.Id,
}
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}) {
let creatureProperty = CreatureProperties.findOne(_id);
assertPropertyEditPermission(creatureProperty, this.userId);
delete creatureProperty._id;
CreatureProperties.insert(creatureProperty);
recomputeCreatures(creatureProperty);
},
});
const insertPropertyFromLibraryNode = new ValidatedMethod({
name: 'creatureProperties.insertPropertyFromLibraryNode',
validate: new SimpleSchema({
nodeId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
},
parentRef: {
type: RefSchema,
},
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({nodeId, parentRef}) {
// get the new ancestry for the properties
let {parentDoc, ancestors} = getAncestry({parentRef});
// Check permission to edit
if (parentRef.collection === 'creatures'){
assertEditPermission(parentDoc, this.userId);
} else if (parentRef.collection === 'creatureProperties'){
assertPropertyEditPermission(parentDoc, this.userId);
} else {
throw `${parentRef.collection} is not a valid parent collection`
}
// Fetch the library node and its decendents, provided they have not been
// removed
let node = LibraryNodes.findOne({
_id: nodeId,
removed: {$ne: true},
});
if (!node) throw `Node not found for nodeId: ${nodeId}`;
let oldParent = node.parent;
let nodes = LibraryNodes.find({
'ancestors.id': nodeId,
removed: {$ne: true},
}).fetch();
// The root node is last in the array of nodes
nodes.push(node);
// re-map all the ancestors
setLineageOfDocs({
docArray: nodes,
newAncestry: ancestors,
oldParent,
});
// Give the docs new IDs without breaking internal references
renewDocIds({
docArray: nodes,
collectionMap: {'libraryNodes': 'creatureProperties'}
});
// Order the root node
setDocToLastOrder({
collection: CreatureProperties,
doc: node,
});
// Insert the creature properties
let insertedDocIds = CreatureProperties.batchInsert(nodes);
// get the root inserted doc
let rootId = insertedDocIds[insertedDocIds.length - 1];
// Recompute the creatures doc was attached to
recomputeCreatures(node);
// Return the docId of the last property, the inserted root property
return rootId;
},
})
const updateProperty = new ValidatedMethod({
name: 'creatureProperties.update',
validate({_id, path}){
if (!_id) throw new Meteor.Error('No _id', '_id is required');
// We cannot change these fields with a simple update
switch (path[0]){
case 'type':
case 'order':
case 'parent':
case 'ancestors':
case 'damage':
throw new Meteor.Error('Permission denied',
'This property can\'t be updated directly');
}
},
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, value}) {
let property = CreatureProperties.findOne(_id);
assertPropertyEditPermission(property, this.userId);
let pathString = path.join('.');
let modifier;
// unset empty values
if (value === null || value === undefined){
modifier = {$unset: {[pathString]: 1}};
} else {
modifier = {$set: {[pathString]: value}};
}
CreatureProperties.update(_id, modifier, {
selector: {type: property.type},
});
recomputeCreatures(property);
},
});
export function damagePropertyWork({property, operation, value}){
if (operation === 'set'){
let currentValue = property.value;
// Set represents what we want the value to be after damage
// So we need the actual damage to get to that value
let damage = currentValue - value;
// Damage can't exceed total value
if (damage > currentValue) damage = currentValue;
// Damage must be positive
if (damage < 0) damage = 0;
CreatureProperties.update(property._id, {
$set: {damage}
}, {
selector: property
});
return currentValue - damage;
} else if (operation === 'increment'){
let currentValue = property.value - (property.damage || 0);
let currentDamage = property.damage;
let increment = value;
// Can't increase damage above the remaining value
if (increment > currentValue) increment = currentValue;
// Can't decrease damage below zero
if (-increment > currentDamage) increment = -currentDamage;
CreatureProperties.update(property._id, {
$inc: {damage: increment}
}, {
selector: property
});
return increment;
}
}
const damagePropertiesByName = new ValidatedMethod({
name: 'CreatureProperties.damagePropertiesByName',
validate: new SimpleSchema({
creatureId: SimpleSchema.RegEx.Id,
variableName: {
type: String,
},
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({creatureId, variableName, operation, value}) {
// Check permissions
let creature = Creatures.findOne(creatureId, {
fields: {
damageMultipliers: 1,
owner: 1,
readers: 1,
writers: 1,
},
});
assertEditPermission(creature, this.userId);
CreatureProperties.find({
'ancestors.id': creatureId,
variableName,
removed: {$ne: false},
inactive: {$ne: true},
}).forEach(property => {
// Check if property can take damage
let schema = CreatureProperties.simpleSchema(property);
if (!schema.allowsKey('damage')) return;
// Damage the property
damagePropertyWork({property: property, operation, value})
});
recomputeCreature.call({charId: creatureId});
}
})
const damageProperty = new ValidatedMethod({
name: 'creatureProperties.damage',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id,
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({_id, operation, value}) {
let currentProperty = CreatureProperties.findOne(_id);
// Check permissions
assertPropertyEditPermission(currentProperty, this.userId);
// Check if property can take damage
let schema = CreatureProperties.simpleSchema(currentProperty);
if (!schema.allowsKey('damage')){
throw new Meteor.Error(
'Damage property failed',
`Property of type "${currentProperty.type}" can't be damaged`
);
}
damagePropertyWork({property: currentProperty, operation, value})
recomputeCreatures(currentProperty);
},
});
const dealDamage = new ValidatedMethod({
name: 'creatureProperties.dealDamage',
validate: new SimpleSchema({
creatureId: SimpleSchema.RegEx.Id,
damageType: {
type: String,
},
amount: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({creatureId, damageType, amount}) {
let creature = Creatures.findOne(creatureId, {
fields: {
damageMultipliers: 1,
owner: 1,
readers: 1,
writers: 1,
},
});
// Check permissions
assertEditPermission(creature, this.userId);
let healthBars = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'attribute',
attributeType:'healthBar',
removed: {$ne: true},
inactive: {$ne: true},
}, {
sort: {order: -1},
});
let multiplier = creature.damageMultipliers[damageType];
if (multiplier === undefined) multiplier = 1;
let totalDamage = Math.floor(amount * multiplier);
let damageLeft = totalDamage;
if (damageType === 'healing') damageLeft = -totalDamage;
healthBars.forEach(healthBar => {
if (damageLeft === 0) return;
let damageAdded = damagePropertyWork({
property: healthBar,
operation: 'increment',
value: damageLeft,
});
damageLeft -= damageAdded;
});
recomputeCreature.call({charId: creatureId});
return totalDamage;
},
});
export function adjustQuantityWork({property, operation, value}){
// Check if property has quantity
let schema = CreatureProperties.simpleSchema(property);
if (!schema.allowsKey('quantity')){
throw new Meteor.Error(
'Adjust quantity failed',
`Property of type "${property.type}" doesn't have a quantity`
);
}
if (operation === 'set'){
CreatureProperties.update(property._id, {
$set: {quantity: value}
}, {
selector: property
});
} else if (operation === 'increment'){
// value here is 'damage'
value = -value;
let currentQuantity = property.quantity;
if (currentQuantity + value < 0) value = -currentQuantity;
CreatureProperties.update(property._id, {
$inc: {quantity: value}
}, {
selector: property
});
}
}
const adjustQuantity = new ValidatedMethod({
name: 'creatureProperties.adjustQuantity',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id,
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, operation, value}) {
let currentProperty = CreatureProperties.findOne(_id);
// Check permissions
assertPropertyEditPermission(currentProperty, this.userId);
adjustQuantityWork({property: currentProperty, operation, value});
recomputeCreatures(currentProperty);
},
});
const selectAmmoItem = new ValidatedMethod({
name: 'creatureProperties.selectAmmoItem',
validate: new SimpleSchema({
actionId: SimpleSchema.RegEx.Id,
itemId: SimpleSchema.RegEx.Id,
itemConsumedIndex: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({actionId, itemId, itemConsumedIndex}) {
let action = CreatureProperties.findOne(actionId);
// Check permissions
assertPropertyEditPermission(action, this.userId);
// Check that this index has a document to edit
let itemConsumed = action.resources.itemsConsumed[itemConsumedIndex];
if (!itemConsumed){
throw new Meteor.Error('Resouce not found',
'Could not set ammo, because the ammo document was not found');
}
let itemToLink = CreatureProperties.findOne(itemId);
if (!itemToLink){
throw new Meteor.Error('Item not found',
'Could not set ammo: the item was not found');
}
let path = `resources.itemsConsumed.${itemConsumedIndex}.itemId`;
CreatureProperties.update(actionId, {
$set: {[path]: itemId}
}, {
selector: action,
});
recomputeCreatures(action);
},
});
const pushToProperty = new ValidatedMethod({
name: 'creatureProperties.push',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, value}){
let property = CreatureProperties.findOne(_id);
assertPropertyEditPermission(property, this.userId);
CreatureProperties.update(_id, {
$push: {[path.join('.')]: value},
}, {
selector: {type: property.type},
});
recomputeCreatures(property);
}
});
const pullFromProperty = new ValidatedMethod({
name: 'creatureProperties.pull',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, itemId}){
let property = CreatureProperties.findOne(_id);
assertPropertyEditPermission(property, this.userId);
CreatureProperties.update(_id, {
$pull: {[path.join('.')]: {_id: itemId}},
}, {
selector: {type: property.type},
getAutoValues: false,
});
recomputeCreatures(property);
}
});
const softRemoveProperty = new ValidatedMethod({
name: 'creatureProperties.softRemove',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}){
let property = CreatureProperties.findOne(_id);
assertPropertyEditPermission(property, this.userId);
softRemove({_id, collection: CreatureProperties});
recomputeCreatures(property);
}
});
const restoreProperty = new ValidatedMethod({
name: 'creatureProperties.restore',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}){
let property = CreatureProperties.findOne(_id);
assertPropertyEditPermission(property, this.userId);
restore({_id, collection: CreatureProperties});
recomputeCreatures(property);
}
});
export default CreatureProperties;
export {
CreaturePropertySchema,
insertProperty,
duplicateProperty,
insertPropertyFromLibraryNode,
updateProperty,
dealDamage,
damagePropertiesByName,
damageProperty,
adjustQuantity,
selectAmmoItem,
pushToProperty,
pullFromProperty,
softRemoveProperty,
restoreProperty,
};

View File

@@ -4,6 +4,7 @@ import SimpleSchema from 'simpl-schema';
import deathSaveSchema from '/imports/api/properties/subSchemas/DeathSavesSchema.js'
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
import SharingSchema from '/imports/api/sharing/SharingSchema.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import {assertEditPermission} from '/imports/api/sharing/sharingPermissions.js';
import { assertUserHasPaidBenefits } from '/imports/api/users/patreon/tiers.js';
@@ -91,8 +92,32 @@ let CreatureSchema = new SimpleSchema({
type: SimpleSchema.Integer,
defaultValue: 0,
},
// Sum of all weights of items and containers that are carried
'denormalizedStats.weightCarried': {
// Inventory
'denormalizedStats.weightTotal': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.weightEquipment': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.weightCarried': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.valueTotal': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.valueEquipment': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.valueCarried': {
type: Number,
defaultValue: 0,
},
'denormalizedStats.itemsAttuned': {
type: Number,
defaultValue: 0,
},
@@ -160,11 +185,25 @@ const insertCreature = new ValidatedMethod({
assertUserHasPaidBenefits(this.userId);
// Create the creature document
let charId = Creatures.insert({
let creatureId = Creatures.insert({
owner: this.userId,
});
CreatureProperties.insert({
slotTags: ['base'],
quantityExpected: 1,
type: 'propertySlot',
name: 'Base',
description: 'Choose a starting point for your character, this will define the basic setup of your character sheet. Without a base, your sheet will be empty.',
hideWhenFull: true,
parent: {collection: 'creatures', id: creatureId},
ancestors: [{collection: 'creatures', id: creatureId}],
order: 0,
tags: [],
spaceLeft: 1,
totalFilled: 0,
});
this.unblock();
return charId;
return creatureId;
},
});

View File

@@ -1,11 +1,13 @@
import spendResources from '/imports/api/creature/actions/spendResources.js'
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
import embedInlineCalculations from '/imports/api/creature/computation/afterComputation/embedInlineCalculations.js';
export default function applyAction({prop, creature}){
spendResources(prop);
insertCreatureLog.call({
log: {
text: prop.name,
creatureId: creature._id},
});
export default function applyAction({prop, log}){
let content = { name: prop.name };
if (prop.summary){
content.description = embedInlineCalculations(
prop.summary, prop.summaryCalculations
);
}
log.content.push(content);
spendResources({prop, log});
}

View File

@@ -1,12 +1,12 @@
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
import { damagePropertiesByName } from '/imports/api/creature/CreatureProperties.js';
import damagePropertiesByName from '/imports/api/creature/creatureProperties/methods/damagePropertiesByName.js';
export default function applyAdjustment({
prop,
creature,
targets,
actionContext
actionContext,
log
}){
let damageTargets = prop.target === 'self' ? [creature] : targets;
let scope = {
@@ -16,16 +16,16 @@ export default function applyAdjustment({
try {
var {result, errors} = evaluateString(prop.amount, scope, 'reduce');
if (typeof result !== 'number') {
return insertCreatureLog.call({ log: {
text: errors.join(', ') || 'Something went wrong',
creatureId: creature._id,
}});
log.content.push({
name: 'Attribute damage',
error: errors.join(', ') || 'Something went wrong',
});
}
} catch (e){
return insertCreatureLog.call({ log: {
text: e.toString(),
creatureId: creature._id,
}});
log.content.push({
name: 'Attribute damage',
error: e.toString(),
});
}
if (damageTargets) {
damageTargets.forEach(target => {
@@ -38,19 +38,17 @@ export default function applyAdjustment({
operation: prop.operation || 'increment',
value: result
});
insertCreatureLog.call({
log: {
text: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''} ${-result}`,
creatureId: target._id,
}
log.content.push({
name: 'Attribute damage',
resultPrefix: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''}`,
result: `${-result}`,
});
});
} else {
insertCreatureLog.call({
log: {
text: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''} ${-result}`,
creatureId: creature._id,
}
log.content.push({
name: 'Attribute damage',
resultPrefix: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''}`,
result: `${-result}`,
});
}
}

View File

@@ -1,18 +1,23 @@
import roll from '/imports/parser/roll.js';
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
export default function applyAttack({
prop,
//children,
log,
actionContext,
creature,
//targets,
//actionContext
}){
let result = roll(1, 20)[0] + prop.rollBonusResult;
insertCreatureLog.call({
log: {
text: `${prop.name} attack. ${result} to hit`,
creatureId: creature._id,
}
let value = roll(1, 20)[0];
actionContext.attackRoll = {value};
let criticalHitTarget = creature.variables.criticalHitTarget &&
creature.variables.criticalHitTarget.currentValue || 20;
let criticalHit = value >= criticalHitTarget;
if (criticalHit) actionContext.criticalHit = {value: true};
let result = value + prop.rollBonusResult;
actionContext.toHit = {value: result};
log.content.push({
name: criticalHit ? 'Critical Hit!' : 'To Hit',
resultPrefix: `1d20 [${value}] + ${prop.rollBonusResult} = `,
result,
});
}

View File

@@ -3,7 +3,8 @@ import {
renewDocIds
} from '/imports/api/parenting/parenting.js';
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
export default function applyBuff({
prop,
@@ -57,5 +58,10 @@ function copyNodeListToTarget(propList, target, oldParent){
collection: CreatureProperties,
doc: propList[0],
});
CreatureProperties.batchInsert(propList);
CreatureProperties.batchInsert(propList, () => {
// This insert is racing the main recompute, recmpute again after it's
// certainly finished
recomputeCreatureByDoc(target);
});
}

View File

@@ -1,34 +1,50 @@
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
import dealDamage from '/imports/api/creature/creatureProperties/methods/dealDamage.js';
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
import { dealDamage } from '/imports/api/creature/CreatureProperties.js';
import { CompilationContext } from '/imports/parser/parser.js';
export default function applyDamage({
prop,
creature,
targets,
actionContext
actionContext,
log,
}){
let damageTargets = prop.target === 'self' ? [creature] : targets;
let scope = {
...creature.variables,
...actionContext,
};
if (targets.length === 1){
scope.target = targets[0].variables;
}
let criticalHit = !!(
actionContext.criticalHit &&
actionContext.criticalHit.value &&
prop.damageType !== 'healing' // Can't critically heal
);
let context = new CompilationContext({
doubleRolls: criticalHit,
});
try {
var {result, errors} = evaluateString(prop.amount, scope, 'reduce');
var {result, errors} = evaluateString(prop.amount, scope, 'reduce', context);
if (typeof result !== 'number') {
return insertCreatureLog.call({ log: {
text: errors.join(', '),
creatureId: creature._id,
}});
log.content.push({
error: errors.join(', '),
});
}
} catch (e){
return insertCreatureLog.call({ log: {
text: e.toString(),
creatureId: creature._id,
}});
log.content.push({
error: e.toString(),
});
}
if (damageTargets) {
let suffix = (criticalHit ? ' critical ' : '') +
prop.damageType +
(prop.damageType !== 'healing' ? ' damage': '');
if (damageTargets && damageTargets.length) {
damageTargets.forEach(target => {
let name = prop.damageType === 'healing' ? 'Healing' : 'Damage';
if (prop.target === 'each'){
result = evaluateString(prop.amount, scope, 'reduce');
}
@@ -37,27 +53,37 @@ export default function applyDamage({
damageType: prop.damageType,
amount: result,
});
insertCreatureLog.call({
log: {
text: `Recieved ${damageDealt} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
creatureId: target._id,
}
});
if (target._id !== creature._id){
if (target._id === creature._id){
log.content.push({
name,
result: damageDealt,
details: suffix + 'to self',
});
} else {
log.content.push({
name,
resultPrefix: 'Dealt ',
result: damageDealt,
details: suffix + `${target.name && ' to '}${target.name}`,
});
insertCreatureLog.call({
log: {
text: `Dealt ${damageDealt} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
creatureId: creature._id,
content: [{
name,
resultPrefix: 'Recieved ',
result: damageDealt,
details: suffix,
}],
creatureId: target._id,
}
});
}
});
} else {
insertCreatureLog.call({
log: {
text: `${result} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
creatureId: creature._id,
}
log.content.push({
name: prop.damageType === 'healing' ? 'Healing' : 'Damage',
result,
details: suffix,
});
}
}

View File

@@ -1,67 +1,81 @@
import applyAction from '/imports/api/creature/actions/applyAction.js';
import applyAdjustment from '/imports/api/creature/actions/applyAdjustment.js';
import applyAttack from '/imports/api/creature/actions/applyAttack.js';
import applyDamage from '/imports/api/creature/actions/applyDamage.js';
import applyBuff from '/imports/api/creature/actions/applyBuff.js';
import applyDamage from '/imports/api/creature/actions/applyDamage.js';
import applyRoll from '/imports/api/creature/actions/applyRoll.js';
import applyToggle from '/imports/api/creature/actions/applyToggle.js';
import applySave from '/imports/api/creature/actions/applySave.js';
function applyProperty(options){
let prop = options.prop;
if (
prop.disabled === true || // ignore disabled props
prop.equipped === false || // ignore unequipped items
prop.toggleResult === false || // ignore untoggled toggles
prop.applied === true // ignore buffs that are already applied
){
if (prop.type === 'buff'){
// ignore only applied buffs
if (prop.applied === true){
return false;
}
// Only ignore toggles if they wont be computed
} else if (prop.type === 'toggle') {
if (prop.disabled) return false;
if (prop.enabled) return true;
if (!prop.condition) return false;
// Ignore inactive props of other types
} else if (prop.deactivatedBySelf === true){
return false;
}
switch (prop.type){
case 'action':
case 'spell':
applyAction(options);
return true;
break;
case 'attack':
applyAction(options);
applyAttack(options);
return true;
break;
case 'damage':
applyDamage(options);
return true;
break;
case 'adjustment':
applyAdjustment(options);
return true;
break;
case 'buff':
applyBuff(options);
return false;
break;
case 'toggle':
return applyToggle(options);
case 'roll':
// applyRoll(options);
return true;
applyRoll(options);
break;
case 'savingThrow':
// applySavingThrow(options);
return false;
return applySave(options);
}
return true;
}
function applyPropertyAndWalkChildren({prop, children, targets, ...options}){
let shouldKeepWalking = applyProperty({ prop, children, targets, ...options });
if (shouldKeepWalking){
applyProperties({ forest: children, targets, ...options,});
}
}
export default function applyProperties({
forest,
creature,
targets,
actionContext
}){
forest.forEach(child => {
let walkChildren = applyProperty({
prop: child.node,
children: child.children,
creature,
targets,
actionContext
});
if (walkChildren){
applyProperties({
forest: child.children,
creature,
targets,
actionContext
export default function applyProperties({ forest, targets, ...options}){
forest.forEach(node => {
let prop = node.node;
let children = node.children;
if (shouldSplit(prop) && targets.length){
targets.forEach(target => {
let targets = [target]
applyPropertyAndWalkChildren({ targets, prop, children, ...options});
});
} else {
applyPropertyAndWalkChildren({prop, children, targets, ...options});
}
});
}
function shouldSplit(prop){
if (prop.target === 'each'){
return true;
}
}

View File

@@ -0,0 +1,32 @@
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
export default function applyRoll({
prop,
creature,
actionContext,
log,
}){
let scope = {
...creature.variables,
...actionContext,
};
try {
var {result, errors} = evaluateString(prop.roll, scope, 'reduce');
actionContext[prop.variableName] = result;
log.content.push({
name: prop.name,
resultPrefix: prop.variableName + ' = ' + prop.roll + ' = ',
result,
});
if (errors.length) {
log.content.push({
error: errors.join(', '),
});
}
} catch (e){
log.content.push({
error: e.toString(),
});
}
}

View File

@@ -0,0 +1,79 @@
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
import CreaturesProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import roll from '/imports/parser/roll.js';
export default function applySave({
prop,
creature,
actionContext,
log,
}){
let scope = {
...creature.variables,
...actionContext,
};
try {
// Calculate the DC
var {result, errors} = evaluateString(prop.dc, scope, 'reduce');
let dc = result;
log.content.push({
name: prop.name,
resultPrefix: ' DC ',
result,
});
if (errors.length) {
log.content.push({
error: errors.join(', '),
});
return false;
}
if (prop.target === 'self'){
let save = CreaturesProperties.findOne({
'ancestors.id': creature._id,
type: 'skill',
skillType: 'save',
variableName: prop.stat,
removed: {$ne: true},
inactive: {$ne: true},
});
if (!save){
log.content.push({
error: 'No saving throw found: ' + prop.stat,
});
return;
}
let value, values, resultPrefix;
if (save.advantage === 1){
values = roll(2, 20).sort().reverse();
value = values[0];
resultPrefix = `Advantage: 1d20 [${values[0]},~~${values[1]}~~] + ${save.value} = `
} else if (save.advantage === -1){
values = roll(2, 20).sort();
value = values[0];
resultPrefix = `Disadvantage: 1d20 [${values[0]},~~${values[1]}~~] + ${save.value} = `
} else {
values = roll(1, 20);
value = values[0];
resultPrefix = `1d20 [${value}] + ${save.value} = `
}
actionContext.savingThrowRoll = {value};
let result = value + save.value;
actionContext.savingThrow = {value: result};
let saveSuccess = result >= dc;
log.content.push({
name: 'Save',
resultPrefix,
result,
details: saveSuccess ? 'Passed' : 'Failed'
});
return !saveSuccess;
} else {
// TODO
return true;
}
} catch (e){
log.content.push({
error: e.toString(),
});
}
}

View File

@@ -0,0 +1,35 @@
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
export default function applyToggle({
prop,
creature,
actionContext,
log,
}){
let scope = {
...creature.variables,
...actionContext,
};
if (Number.isFinite(+prop.condition)){
return !!+prop.condition;
}
try {
var {result, errors} = evaluateString(prop.condition, scope, 'reduce');
if (typeof result !== 'number' && typeof result !== 'boolean') {
log.content.push({
error: errors.join(', '),
});
return false;
}
log.content.push({
name: prop.name,
resultPrefix: prop.condition + ' = ',
result,
});
return !!result;
} catch (e){
log.content.push({
error: e.toString(),
});
}
}

View File

@@ -0,0 +1,79 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { doActionWork } from '/imports/api/creature/actions/doAction.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
const castSpellWithSlot = new ValidatedMethod({
name: 'creatureProperties.castSpellWithSlot',
validate: new SimpleSchema({
spellId: SimpleSchema.RegEx.Id,
slotId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
targetId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 10,
timeInterval: 5000,
},
run({spellId, slotId, targetId}) {
let spell = CreatureProperties.findOne(spellId);
// Check permissions
let creature = getRootCreatureAncestor(spell);
assertEditPermission(creature, this.userId);
let target = undefined;
if (targetId) {
target = Creatures.findOne(targetId);
assertEditPermission(target, this.userId);
}
let slotLevel = spell.level || 0;
if (slotLevel !== 0){
let slot = CreatureProperties.findOne(slotId);
if (!slot){
throw new Meteor.Error('No slot',
'Slot not found to cast spell');
}
if (!slot.currentValue){
throw new Meteor.Error('No slot',
'Slot depleted');
}
if (!(slot.spellSlotLevelValue >= spell.level)){
throw new Meteor.Error('Slot too small',
'Slot is not large enough to cast spell');
}
slotLevel = slot.spellSlotLevelValue;
damagePropertyWork({
property: slot,
operation: 'increment',
value: 1,
});
}
doActionWork({
action: spell,
context: {slotLevel},
creature,
target,
method: this,
});
// Note this only recomputes the top-level creature, not the nearest one
recomputeCreatureByDoc(creature);
if (target){
recomputeCreatureByDoc(target);
}
},
});
export default castSpellWithSlot;

View File

@@ -1,20 +1,29 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties, { getCreature } from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/recomputeCreature.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { nodesToTree } from '/imports/api/parenting/parenting.js';
import applyProperties from '/imports/api/creature/actions/applyProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const doAction = new ValidatedMethod({
name: 'creatureProperties.doAction',
validate: new SimpleSchema({
actionId: SimpleSchema.RegEx.Id,
targetId: {
targetIds: {
type: Array,
defaultValue: [],
maxCount: 10,
optional: true,
},
'targetIds.$': {
type: String,
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
}).validator(),
mixins: [RateLimiterMixin],
@@ -22,27 +31,42 @@ const doAction = new ValidatedMethod({
numRequests: 10,
timeInterval: 5000,
},
run({actionId, targetId}) {
run({actionId, targetIds = []}) {
let action = CreatureProperties.findOne(actionId);
// Check permissions
let creature = getCreature(action);
let creature = getRootCreatureAncestor(action);
assertEditPermission(creature, this.userId);
let target = undefined;
if (targetId) {
target = getCreature(targetId);
let targets = [];
targetIds.forEach(targetId => {
let target = Creatures.findOne(targetId);
assertEditPermission(target, this.userId);
}
doActionWork({action, creature, target});
// Note this only recomputes the top-level creature, not the nearest one
targets.push(target);
});
doActionWork({action, creature, targets, method: this});
// The acting creature might have used ammo
recomputeInventory(creature._id);
// recompute creatures
recomputeCreatureByDoc(creature);
if (target){
targets.forEach(target => {
recomputeCreatureByDoc(target);
}
});
},
});
function doActionWork({action, creature, target}){
let actionContext = {};
export function doActionWork({
action,
creature,
targets,
context = {},
method
}){
// Create the log
let log = CreatureLogSchema.clean({
creatureId: creature._id,
creatureName: creature.name,
});
let decendantForest = nodesToTree({
collection: CreatureProperties,
ancestorId: action._id,
@@ -53,10 +77,12 @@ function doActionWork({action, creature, target}){
}];
applyProperties({
forest: startingForest,
actionContext: context,
creature,
target,
actionContext
targets,
log,
});
insertCreatureLogWork({log, creature, method});
}
export default doAction;

View File

@@ -1,27 +1,31 @@
import CreatureProperties, { damagePropertyWork, adjustQuantityWork } from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { adjustQuantityWork } from '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
export default function spendResources(action){
export default function spendResources({prop, log}){
// Check Uses
if (action.usesUsed >= action.usesResult){
if (prop.usesUsed >= prop.usesResult){
throw new Meteor.Error('Insufficient Uses',
'This action has no uses left');
'This prop has no uses left');
}
// Resources
if (action.insufficientResources){
if (prop.insufficientResources){
throw new Meteor.Error('Insufficient Resources',
'This creature doesn\'t have sufficient resources to perform this action');
'This creature doesn\'t have sufficient resources to perform this prop');
}
// Items
let itemQuantityAdjustments = [];
action.resources.itemsConsumed.forEach(itemConsumed => {
let spendLog = [];
let gainLog = [];
prop.resources.itemsConsumed.forEach(itemConsumed => {
if (!itemConsumed.itemId){
throw new Meteor.Error('Ammo not selected',
'No ammo was selected for this action');
'No ammo was selected for this prop');
}
let item = CreatureProperties.findOne(itemConsumed.itemId);
if (!item || item.ancestors[0].id !== action.ancestors[0].id){
if (!item || item.ancestors[0].id !== prop.ancestors[0].id){
throw new Meteor.Error('Ammo not found',
'The action\'s ammo was not found on the creature');
'The prop\'s ammo was not found on the creature');
}
if (!item.equipped){
throw new Meteor.Error('Ammo not equipped',
@@ -33,19 +37,36 @@ export default function spendResources(action){
operation: 'increment',
value: itemConsumed.quantity,
});
let logName = item.name;
if (itemConsumed.quantity > 1 || itemConsumed.quantity < -1){
logName = item.plural || logName;
}
if (itemConsumed.quantity > 0){
spendLog.push(logName + ': ' + itemConsumed.quantity);
} else if (itemConsumed.quantity < 0){
gainLog.push(logName + ': ' + -itemConsumed.quantity);
}
});
// No more errors should be thrown after this line
// Now that we have confirmed that there are no errors, do actual work
//Items
itemQuantityAdjustments.forEach(adjustQuantityWork);
// Use uses
CreatureProperties.update(action._id, {
$inc: {usesUsed: 1}
}, {
selector: action
});
if (prop.usesResult){
CreatureProperties.update(prop._id, {
$inc: {usesUsed: 1}
}, {
selector: prop
});
log.content.push({
name: 'Uses left',
result: prop.usesResult - prop.usesUsed - 1,
});
}
// Damage stats
action.resources.attributesConsumed.forEach(attConsumed => {
prop.resources.attributesConsumed.forEach(attConsumed => {
if (!attConsumed.quantity) return;
let stat = CreatureProperties.findOne(attConsumed.statId);
damagePropertyWork({
@@ -53,5 +74,20 @@ export default function spendResources(action){
operation: 'increment',
value: attConsumed.quantity,
});
if (attConsumed.quantity > 0){
spendLog.push(stat.name + ': ' + attConsumed.quantity);
} else if (attConsumed.quantity < 0){
gainLog.push(stat.name + ': ' + -attConsumed.quantity);
}
});
// Log all the spending
if (gainLog.length) log.content.push({
name: 'Gained',
description: gainLog.join('\n'),
});
if (spendLog.length) log.content.push({
name: 'Spent',
description: spendLog.join('\n'),
});
}

View File

@@ -0,0 +1,11 @@
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
export default function embedInlineCalculations(string, calculations){
if (!string) return '';
if (!calculations) return string;
let index = 0;
return string.replace(INLINE_CALCULATION_REGEX, substring => {
let comp = calculations && calculations[index++];
return (comp && 'result' in comp) ? comp.result : substring;
});
}

View File

@@ -1,7 +1,7 @@
import { parse, CompilationContext } from '/imports/parser/parser.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
export default function evaluateString(string, scope, fn = 'compile'){
export default function evaluateString(string, scope, fn = 'compile', context){
let errors = [];
if (!string){
errors.push('No string provided');
@@ -18,8 +18,9 @@ export default function evaluateString(string, scope, fn = 'compile'){
errors.push(e);
return {result: string, errors};
}
let context = new CompilationContext();
if (!context){
context = new CompilationContext({});
}
let result = node[fn](scope, context);
if (result instanceof ConstantNode){
return {result: result.value, errors: context.errors}

View File

@@ -2,6 +2,8 @@ import evaluateString from '/imports/api/creature/computation/afterComputation/e
// Strings can have computations in bracers like so: {computation}
export default function evalutateStringWithEmbeddedCalculations(string, scope){
console.warn('evalutateStringWithEmbeddedCalculations should be replaced with ' +
'fetching the result from the compuations on the property doc');
if (!string) return string;
// Compute everything inside bracers
return string.replace(/\{([^{}]*)\}/g, function(match, p1){

View File

@@ -1,10 +1,12 @@
import { includes, cloneDeep } from 'lodash';
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
// The computation memo is an in-memory data structure used only during the
// computation process
export default class ComputationMemo {
constructor(props, creature){
this.statsByVariableName = {};
this.constantsByVariableName = {};
this.extraStatsByVariableName = {};
this.statsById = {};
this.originalPropsById = {};
@@ -50,13 +52,15 @@ export default class ComputationMemo {
return true;
}
}).forEach((prop) => {
// Now add all effects and proficiencies
// Now add everything else
if (prop.type === 'effect'){
this.addEffect(prop);
} else if (prop.type === 'proficiency') {
this.addProficiency(prop);
} else if (prop.type === 'classLevel'){
this.addClassLevel(prop);
} else if (prop.type === 'constant'){
this.addConstant(prop);
} else {
this.addEndStepProp(prop);
}
@@ -71,9 +75,18 @@ export default class ComputationMemo {
}
}
}
addConstant(prop){
prop = this.registerProperty(prop);
if (
!this.constantsByVariableName[prop.variableName]
){
this.constantsByVariableName[prop.variableName] = prop
}
}
registerProperty(prop){
this.originalPropsById[prop._id] = cloneDeep(prop);
this.propsById[prop._id] = prop;
prop.dependencies = [];
prop.computationDetails = propDetails(prop);
prop.ancestors.forEach(ancestor => {
if (this.toggleIds.has(ancestor.id)){
@@ -104,6 +117,7 @@ export default class ComputationMemo {
stats: [variableName],
computationDetails: propDetailsByType.effect(),
statBase: true,
dependencies: [],
});
}
if (prop.baseProficiency){
@@ -113,6 +127,7 @@ export default class ComputationMemo {
computationDetails: propDetailsByType.proficiency(),
type: 'proficiency',
statBase: true,
dependencies: [],
});
}
} else {
@@ -138,7 +153,7 @@ export default class ComputationMemo {
prop = this.registerProperty(prop);
let targets = this.getEffectTargets(prop);
targets.forEach(target => {
if (target.computationDetails.effects){
if (target.computationDetails && target.computationDetails.effects){
target.computationDetails.effects.push(prop);
}
});
@@ -150,7 +165,16 @@ export default class ComputationMemo {
let targets = new Set();
if (!prop.stats) return targets;
prop.stats.forEach((statName) => {
let target = this.statsByVariableName[statName];
let target;
if (statName[0] === '#'){
target = findAncestorByType({
type: statName.slice(1),
prop,
memo: this
});
} else {
target = this.statsByVariableName[statName];
}
if (!target) return;
targets.add(target);
if (isSkillOperation(prop) && isAbility(target)){

View File

@@ -1,11 +1,24 @@
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import { union } from 'lodash';
export default class EffectAggregator{
constructor(stat, memo){
delete this.baseValueErrors;
if (stat.baseValueCalculation){
let {result, context} = evaluateCalculation(stat.baseValueCalculation, memo);
this.statBaseValue = result.value;
let {
result,
context,
dependencies
} = evaluateCalculation({
string: stat.baseValueCalculation,
prop: stat,
memo
});
this.statBaseValue = +result.value;
stat.dependencies = union(
stat.dependencies,
dependencies,
);
if (context.errors.length){
this.baseValueErrors = context.errors;
}
@@ -19,7 +32,7 @@ export default class EffectAggregator{
this.max = Number.POSITIVE_INFINITY;
this.advantage = 0;
this.disadvantage = 0;
this.passiveAdd = 0;
this.passiveAdd = undefined;
this.fail = 0;
this.set = undefined;
this.conditional = [];
@@ -69,6 +82,7 @@ export default class EffectAggregator{
break;
case 'passiveAdd':
// Add all passive adds together
if (this.passiveAdd === undefined) this.passiveAdd = 0;
this.passiveAdd += result;
break;
case 'fail':

View File

@@ -1,9 +1,15 @@
import computeToggle from '/imports/api/creature/computation/computeToggle.js';
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
import { union } from 'lodash';
export default function applyToggles(prop, memo){
prop.computationDetails.toggleAncestors.forEach(toggleId => {
let toggle = memo.togglesById[toggleId];
computeToggle(toggle, memo);
prop.dependencies = union(
prop.dependencies,
[toggle._id],
toggle.dependencies,
);
if (!toggle.toggleResult){
prop.computationDetails.disabledByToggle = true;
}

View File

@@ -1,6 +1,7 @@
import computeStat from '/imports/api/creature/computation/computeStat.js';
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import { union } from 'lodash';
export default function combineStat(stat, aggregator, memo){
if (stat.type === 'attribute'){
@@ -34,14 +35,40 @@ function combineAttribute(stat, aggregator, memo){
stat.baseValue = aggregator.statBaseValue;
stat.baseValueErrors = aggregator.baseValueErrors;
if (stat.attributeType === 'spellSlot'){
let {result, context} = evaluateCalculation(stat.spellSlotLevelCalculation, memo);
let {
result,
context,
dependencies
} = evaluateCalculation({
string: stat.spellSlotLevelCalculation,
memo,
prop: stat,
});
stat.spellSlotLevelValue = result.value;
stat.spellSlotLevelErrors = context.errors;
stat.dependencies = union(stat.dependencies, dependencies);
}
stat.currentValue = stat.value - (stat.damage || 0);
// Ability scores get modifiers
if (stat.attributeType === 'ability') {
stat.modifier = Math.floor((stat.currentValue - 10) / 2);
} else {
stat.modifier = undefined;
}
// Hit dice get constitution modifiers
stat.constitutionMod = undefined;
if (stat.attributeType === 'hitDice') {
let conStat = memo.statsByVariableName['constitution'];
if (conStat && 'modifier' in conStat){
stat.constitutionMod = conStat.modifier;
stat.dependencies = union(
stat.dependencies,
[conStat._id],
conStat.dependencies,
);
}
}
// Stats that have no effects can be hidden based on a sheet setting
stat.hide = aggregator.hasNoEffects &&
stat.baseValue === undefined ||
undefined
@@ -49,12 +76,19 @@ function combineAttribute(stat, aggregator, memo){
function combineSkill(stat, aggregator, memo){
// Skills are based on some ability Modifier
let ability = memo.statsByVariableName[stat.ability]
let ability = stat.ability && memo.statsByVariableName[stat.ability]
if (stat.ability && ability){
if (!ability.computationDetails.computed){
computeStat(ability, memo);
}
stat.abilityMod = ability.modifier;
stat.dependencies = union(
stat.dependencies,
[ability._id],
ability.dependencies,
);
} else {
stat.abilityMod = 0;
}
// Combine all the child proficiencies
stat.proficiency = stat.baseProficiency || 0;
@@ -66,6 +100,11 @@ function combineSkill(stat, aggregator, memo){
prof.value > stat.proficiency
){
stat.proficiency = prof.value;
stat.dependencies = union(
stat.dependencies,
[prof._id],
prof.dependencies,
);
}
}
// Get the character's proficiency bonus to apply
@@ -75,6 +114,18 @@ function combineSkill(stat, aggregator, memo){
if (typeof profBonus !== 'number' && memo.statsByVariableName['level']){
let level = memo.statsByVariableName['level'].value;
profBonus = Math.ceil(level / 4) + 1;
if (level._id){
stat.dependencies = union(stat.dependencies, [level._id]);
}
if (level.dependencies){
stat.dependencies = union(stat.dependencies, level.dependencies);
}
} else {
stat.dependencies = union(
stat.dependencies,
[profBonusStat._id],
profBonusStat.dependencies,
);
}
// Multiply the proficiency bonus by the actual proficiency
profBonus *= stat.proficiency;

View File

@@ -1,5 +1,6 @@
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { union } from 'lodash';
export default function computeEffect(effect, memo){
if (effect.computationDetails.computed) return;
@@ -34,8 +35,17 @@ export default function computeEffect(effect, memo){
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
effect.result = 1;
} else {
let {result, context} = evaluateCalculation(effect.calculation, memo);
let {
result,
context,
dependencies,
} = evaluateCalculation({
string: effect.calculation,
prop: effect,
memo
});
effect.result = result.value;
effect.dependencies = union(effect.dependencies, dependencies);
if (context.errors.length){
effect.errors = context.errors;
}

View File

@@ -1,4 +1,6 @@
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
import { union } from 'lodash';
export default function computeEndStepProperty(prop, memo){
switch (prop.type){
@@ -6,25 +8,41 @@ export default function computeEndStepProperty(prop, memo){
case 'spell':
computeAction(prop, memo);
break;
case 'adjustment':
case 'damage':
computePropertyField(prop, memo, 'amount', 'compile');
break;
case 'attack':
computeAction(prop, memo);
computeAttack(prop, memo);
computePropertyField(prop, memo, 'rollBonus');
break;
case 'savingThrow':
computeSavingThrow(prop, memo);
computePropertyField(prop, memo, 'dc');
break;
case 'spellList':
computeSpellList(prop, memo);
computePropertyField(prop, memo, 'maxPrepared');
computePropertyField(prop, memo, 'attackRollBonus');
computePropertyField(prop, memo, 'dc');
break;
case 'propertySlot':
computeSlot(prop, memo);
computePropertyField(prop, memo, 'quantityExpected');
computePropertyField(prop, memo, 'slotCondition');
break;
case 'roll':
computePropertyField(prop, memo, 'roll', 'compile');
break;
}
}
function computeAction(prop, memo){
// Uses
let {result, context} = evaluateCalculation(prop.uses, memo);
let {
result,
context,
dependencies,
} = evaluateCalculation({ string: prop.uses, prop, memo});
prop.usesResult = result.value;
prop.dependencies = union(prop.dependencies, dependencies);
if (context.errors.length){
prop.usesErrors = context.errors;
} else {
@@ -46,6 +64,13 @@ function computeAction(prop, memo){
if (available < attConsumed.quantity){
prop.insufficientResources = true;
}
if (stat){
prop.dependencies = union(
prop.dependencies,
[stat._id],
stat.dependencies
);
}
}
});
// Items consumed
@@ -64,31 +89,31 @@ function computeAction(prop, memo){
if (!item || available < itemConsumed.quantity){
prop.insufficientResources = true;
}
if (item){
prop.dependencies = union(
prop.dependencies,
[item._id],
item.dependencies
);
}
});
}
function computePropertyField(prop, memo, fieldName, fn){
let {result, context} = evaluateCalculation(prop[fieldName], memo, fn);
prop[`${fieldName}Result`] = result.value;
let {
result,
context,
dependencies,
} = evaluateCalculation({string: prop[fieldName], prop, memo, fn});
if (result instanceof ConstantNode){
prop[`${fieldName}Result`] = result.value;
} else {
prop[`${fieldName}Result`] = result.toString();
}
prop.dependencies = union(prop.dependencies, dependencies);
if (context.errors.length){
prop[`${fieldName}Errors`] = context.errors;
} else {
delete prop[`${fieldName}Errors`];
}
}
function computeAttack(prop, memo){
computePropertyField(prop, memo, 'rollBonus');
}
function computeSavingThrow(prop, memo){
computePropertyField(prop, memo, 'dc');
}
function computeSpellList(prop, memo){
computePropertyField(prop, memo, 'maxPrepared');
}
function computeSlot(prop, memo){
computePropertyField(prop, memo, 'slotCondition');
}

View File

@@ -0,0 +1,40 @@
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
import { union } from 'lodash';
export default function computeInlineCalculations(prop, memo){
if (prop.summary){
computeInlineCalcsForField(prop, memo, 'summary');
}
if (prop.description){
computeInlineCalcsForField(prop, memo, 'description');
}
}
function computeInlineCalcsForField(prop, memo, field){
let string = prop[field];
let inlineComputations = [];
let matches = string.matchAll(INLINE_CALCULATION_REGEX);
for (let match of matches){
let calculation = match[1];
let {
result,
context,
dependencies,
} = evaluateCalculation({string: calculation, prop, memo, fn: 'compile'});
if (result instanceof ErrorNode){
result = '`Calculation Error`';
}
let computation = {
calculation,
result: result && result.toString(),
};
if (context.errors.length){
computation.errors = context.errors;
}
inlineComputations.push(computation);
prop.dependencies = union(prop.dependencies, dependencies);
}
prop[`${field}Calculations`] = inlineComputations;
}

View File

@@ -1,4 +1,4 @@
import { forOwn, has } from 'lodash';
import { forOwn, has, union } from 'lodash';
export default function computeLevels(memo){
computeClassLevels(memo);
@@ -7,6 +7,11 @@ export default function computeLevels(memo){
function computeClassLevels(memo){
forOwn(memo.classLevelsById, classLevel => {
// class levels are mutually dependent
classLevel.dependencies = union(
classLevel.dependencies,
Object.keys(memo.classLevelsById)
);
let name = classLevel.variableName;
let stat = memo.statsByVariableName[name];
if (!stat){
@@ -27,6 +32,7 @@ function computeTotalLevel(memo){
if (!currentLevel){
currentLevel = {
value: 0,
dependencies: [],
computationDetails: {
builtIn: true,
computed: true,
@@ -38,7 +44,20 @@ function computeTotalLevel(memo){
if (!currentLevel.computationDetails.builtIn) return;
let level = 0;
for (let name in memo.classes){
level += memo.classes[name].level || 0;
let cls = memo.classes[name];
level += cls.level || 0;
if (cls._id){
currentLevel.dependencies = union(
currentLevel.dependencies,
[cls._id]
)
}
if (cls.dependencies){
currentLevel.dependencies = union(
currentLevel.dependencies,
cls.dependencies,
)
}
}
memo.statsByVariableName['level'].value = level;
currentLevel.value = level;
}

View File

@@ -1,9 +1,10 @@
import { each, forOwn } from 'lodash';
import computeLevels from '/imports/api/creature/computation/computeLevels.js';
import computeStat from '/imports/api/creature/computation/computeStat.js';
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
import computeToggle from '/imports/api/creature/computation/computeToggle.js';
import computeEndStepProperty from '/imports/api/creature/computation/computeEndStepProperty.js';
import computeLevels from '/imports/api/creature/computation/engine/computeLevels.js';
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
import computeEndStepProperty from '/imports/api/creature/computation/engine/computeEndStepProperty.js';
import computeInlineCalculations from '/imports/api/creature/computation/engine/computeInlineCalculations.js';
export default function computeMemo(memo){
// Compute level
@@ -24,4 +25,8 @@ export default function computeMemo(memo){
forOwn(memo.endStepPropsById, prop => {
computeEndStepProperty(prop, memo);
});
// Compute inline calculations
forOwn(memo.propsById, prop => {
computeInlineCalculations(prop, memo);
});
}

View File

@@ -1,8 +1,8 @@
import combineStat from '/imports/api/creature/computation/combineStat.js';
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
import EffectAggregator from '/imports/api/creature/computation/EffectAggregator.js';
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
import { each } from 'lodash';
import combineStat from '/imports/api/creature/computation/engine/combineStat.js';
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
import EffectAggregator from '/imports/api/creature/computation/engine/EffectAggregator.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { each, union } from 'lodash';
export default function computeStat(stat, memo){
// If the stat is already computed, skip it
@@ -27,6 +27,16 @@ export default function computeStat(stat, memo){
let aggregator = new EffectAggregator(stat, memo)
each(stat.computationDetails.effects, (effect) => {
computeEffect(effect, memo);
if (effect._id){
stat.dependencies = union(
stat.dependencies,
[effect._id]
);
}
stat.dependencies = union(
stat.dependencies,
effect.dependencies
)
if (!effect.computationDetails.disabledByToggle){
aggregator.addEffect(effect);
}

View File

@@ -1,4 +1,5 @@
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import { union } from 'lodash';
export default function computeToggle(toggle, memo){
if (toggle.computationDetails.computed) return;
@@ -26,8 +27,16 @@ export default function computeToggle(toggle, memo){
} else if (Number.isFinite(+toggle.condition)){
toggle.toggleResult = !!+toggle.condition;
} else {
let {result, context} = evaluateCalculation(toggle.condition, memo);
let {
result,
context,
dependencies,
} = evaluateCalculation({string: toggle.condition, prop: toggle, memo});
toggle.toggleResult = !!result.value;
toggle.dependencies = union(
toggle.dependencies,
dependencies,
);
if (context.errors.length){
toggle.errors = context.errors;
}

View File

@@ -0,0 +1,137 @@
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import { prettifyParseError, parse, CompilationContext } from '/imports/parser/parser.js';
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
import { union } from 'lodash';
/* Convert a calculation into a constant output and errors*/
export default function evaluateCalculation({
string,
prop,
memo,
fn = 'reduce',
}){
let dependencies = [];
let context = new CompilationContext();
if (!string) return {
result: new ConstantNode({value: string, type: 'string'}),
context,
dependencies,
};
if (typeof string !== 'string'){
string = string.toString();
}
// Parse the string
let calc;
try {
calc = parse(string);
} catch (e) {
let error = prettifyParseError(e);
return {
result: new ErrorNode({context, error}),
context,
dependencies,
};
}
// Replace constants with their parsed constant
let replaceResults = replaceConstants({
calc, memo, prop, dependencies, context
});
dependencies = replaceResults.dependencies;
calc = replaceResults.calc;
if (replaceResults.failed){
return {
result: new ConstantNode({value: string, type: 'string'}),
context,
dependencies,
};
}
// Ensure all symbol nodes are defined and computed
dependencies = computeSymbols({calc, memo, prop, dependencies})
// Evaluate
let result = calc[fn](memo.statsByVariableName, context);
return {result, context, dependencies};
}
// Replace constants in the calc with the right ParseNodes
function replaceConstants({calc, memo, prop, dependencies, context}){
let constFailed = [];
calc = calc.replaceNodes(node => {
if (!(node instanceof SymbolNode)) return;
let stat, constant;
if (node.name[0] !== '#'){
stat = memo.statsByVariableName[node.name]
constant = memo.constantsByVariableName[node.name];
} else if (node.name === '#constant'){
constant = findAncestorByType({type: 'constant', prop, memo});
}
// replace constants that aren't overridden by stats
if (constant && !stat){
dependencies = union(dependencies, [
constant._id,
...constant.dependencies
]);
// Fail if the constant has errors
if (constant.errors && constant.errors.length){
constFailed.push(node.name);
return;
}
let parsedConstantNode;
try {
parsedConstantNode = parse(constant.calculation);
} catch(e){
constFailed.push(node.name);
return;
}
if (!parsedConstantNode) constFailed.push(node.name);
return parsedConstantNode;
}
});
constFailed.forEach(name => {
context.storeError({
type: 'error',
message: `${name} is a constant property with parsing errors`
});
});
let failed = !!constFailed.length;
if (failed){
calc = new ErrorNode({error: 'Failed to replace constants'});
}
return { failed, dependencies, calc };
}
// Ensure all symbol nodes are defined and computed
function computeSymbols({calc, memo, prop, dependencies}){
calc.traverse(node => {
if (node instanceof SymbolNode || node instanceof AccessorNode){
let stat;
// References up the tree start with #
if (node.name[0] === '#'){
stat = findAncestorByType({type: node.name.slice(1), prop, memo});
memo.statsByVariableName[node.name] = stat;
} else {
stat = memo.statsByVariableName[node.name];
}
if (stat && stat.computationDetails && !stat.computationDetails.computed){
computeStat(stat, memo);
}
if (stat){
if (stat.dependencies){
dependencies = union(dependencies, [
stat._id || node.name,
...stat.dependencies
]);
} else {
dependencies = union(dependencies, [stat._id || node.name]);
}
}
}
});
return dependencies;
}

View File

@@ -0,0 +1,10 @@
export default function findAncestorByType({type, prop, memo}){
if (!prop || !prop.ancestors) return;
let ancestor;
for (let i = prop.ancestors.length - 1; i >= 0; i--){
ancestor = memo.propsById[prop.ancestors[i].id];
if (ancestor && ancestor.type === type){
return ancestor;
}
}
}

View File

@@ -0,0 +1,35 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export default function getComputationProperties(creatureId){
// find ids of all toggles that have conditions, even if they are inactive
let toggleIds = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'toggle',
removed: {$ne: true},
condition: { $exists: true },
}, {
fields: {_id: 1},
}).map(t => t._id);
// Find all the relevant properties
return CreatureProperties.find({
'ancestors.id': creatureId,
removed: {$ne: true},
$or: [
// All active properties
{inactive: {$ne: true}},
// All active and inactive toggles with conditions
// Same as {$in: toggleIds}, but should be slightly faster
{type: 'toggle', condition: { $exists: true }},
// All decendents of the above toggles
{'ancestors.id': {$in: toggleIds}},
]
}, {
// Filter out fields never used by calculations
fields: {
icon: 0,
},
sort: {
order: 1,
}
}).fetch();
}

View File

@@ -0,0 +1,51 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { union } from 'lodash';
export default function getDependentProperties({
creatureId,
propertyIds,
propertiesDependedAponIds,
}){
// find ids of all dependant toggles that have conditions, even if inactive
let toggleIds = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'toggle',
removed: {$ne: true},
condition: { $exists: true },
dependencies: {$in: propertyIds},
}, {
fields: {_id: 1},
}).map(t => t._id);
// Find all the dependant properties
let props = CreatureProperties.find({
'ancestors.id': creatureId,
removed: {$ne: true},
dependencies: {$in: propertyIds},
$or: [
// All active properties
{inactive: {$ne: true}},
// All active and inactive toggles with conditions
// Same as {$in: toggleIds}, but should be slightly faster
{type: 'toggle', condition: { $exists: true }},
// All decendents of the above toggles
{'ancestors.id': {$in: toggleIds}},
]
}, { fields: {_id: 1, dependencies: 1} }).fetch();
// Add all the properties that changing props depend on, but haven't yet been
// included to make an array of every property we need
let allConnectedPropIds = [...propertyIds, ...propertiesDependedAponIds];
props.forEach(prop => {
allConnectedPropIds = union(
allConnectedPropIds,
prop.dependencies,
[prop._id]);
});
// Add on all the properties and the objects they depend apon
return CreatureProperties.find({
_id: {$in: allConnectedPropIds}
}, {
// Ignore fields not used in computations
fields: {icon: 0},
sort: {order: 1},
}).fetch();
}

View File

@@ -1,38 +1,13 @@
import { Meteor } from 'meteor/meteor'
import { isEqual, forOwn } from 'lodash';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
// Schemas
// Calculated props
import { ComputedOnlySkillSchema } from '/imports/api/properties/Skills.js';
import { ComputedOnlyAttributeSchema } from '/imports/api/properties/Attributes.js';
import { ComputedOnlyEffectSchema } from '/imports/api/properties/Effects.js';
import { ComputedOnlyToggleSchema } from '/imports/api/properties/Toggles.js';
// End step props
import { ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
import { ComputedOnlyAttackSchema } from '/imports/api/properties/Attacks.js';
import { ComputedOnlySavingThrowSchema } from '/imports/api/properties/SavingThrows.js';
import { ComputedOnlySpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ComputedOnlySpellSchema } from '/imports/api/properties/Spells.js';
import { ComputedOnlySlotSchema } from '/imports/api/properties/Slots.js';
const schemasByType = {
'skill': ComputedOnlySkillSchema,
'attribute': ComputedOnlyAttributeSchema,
'effect': ComputedOnlyEffectSchema,
'toggle': ComputedOnlyToggleSchema,
'action': ComputedOnlyActionSchema,
'attack': ComputedOnlyAttackSchema,
'savingThrow': ComputedOnlySavingThrowSchema,
'spellList': ComputedOnlySpellListSchema,
'spell': ComputedOnlySpellSchema,
'propertySlot': ComputedOnlySlotSchema,
};
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import propertySchemasIndex from '/imports/api/properties/computedOnlyPropertySchemasIndex.js';
export default function writeAlteredProperties(memo){
let bulkWriteOperations = [];
// Loop through all properties on the memo
forOwn(memo.propsById, changed => {
let schema = schemasByType[changed.type];
let schema = propertySchemasIndex[changed.type];
if (!schema) return;
let extraIds = changed.computationDetails.idsOfSameName;
let ids;
@@ -44,13 +19,14 @@ export default function writeAlteredProperties(memo){
ids.forEach(id => {
let op = undefined;
let original = memo.originalPropsById[id];
op = addChangedKeysToOp(op, schema.objectKeys(), original, changed);
let keys = ['dependencies', ...schema.objectKeys()];
op = addChangedKeysToOp(op, keys, original, changed);
if (op){
bulkWriteOperations.push(op);
}
});
});
bulkWriteProperties(bulkWriteOperations);
writePropertiesSequentially(bulkWriteOperations);
}
function addChangedKeysToOp(op, keys, original, changed) {
@@ -101,8 +77,27 @@ function addUnsetOp(op, key){
}
}
// We use this instead of bulkWriteProperties because it functions with latency
// compensation without needing to roll back changes, which causes multiple
// expensive redraws of the character sheet
function writePropertiesSequentially(bulkWriteOps){
bulkWriteOps.forEach(op => {
let updateOneOrMany = op.updateOne || op.updateMany;
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
// The bulk code is bypassing validation, so do the same here
// selector: {type: op.type} // include this if bypass is off
bypassCollection2: true,
});
});
}
// This is more efficient on the database, but significantly less efficient
// in the UI because of incompatibility with latency compensation. If the
// duplicate redraws can be fixed, this is a strictly better way of processing
// writes
function bulkWriteProperties(bulkWriteOps){
if (!bulkWriteOps.length) return;
// bulkWrite is only available on the server
if (Meteor.isServer){
CreatureProperties.rawCollection().bulkWrite(
bulkWriteOps,
@@ -115,15 +110,6 @@ function bulkWriteProperties(bulkWriteOps){
}
);
} else {
bulkWriteOps.forEach(op => {
let updateOneOrMany = op.updateOne || op.updateMany;
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
// The server code is bypassing collection 2 validation, so do the same
// on the client
// include this if bypass is off:
// selector: {type: op.type}
bypassCollection2: true,
});
});
writePropertiesSequentially(bulkWriteOps);
}
}

View File

@@ -0,0 +1,49 @@
import { pick, forOwn } from 'lodash';
import Creatures from '/imports/api/creature/Creatures.js';
import VERSION from '/imports/constants/VERSION.js';
export default function writeCreatureVariables(memo, creatureId, fullRecompute = true) {
const fields = [
'name',
'attributeType',
'baseValue',
'spellSlotLevelValue',
'damage',
'decimal',
'reset',
'resetMultiplier',
'value',
'currentValue',
'modifier',
'ability',
'skillType',
'baseProficiency',
'abilityMod',
'advantage',
'passiveBonus',
'proficiency',
'conditionalBenefits',
'rollBonuses',
'fail',
'level',
];
if (fullRecompute){
memo.creatureVariables = {};
forOwn(memo.statsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
memo.creatureVariables[variableName] = condensedStat;
});
Creatures.update(creatureId, {$set: {
variables: memo.creatureVariables,
computeVersion: VERSION,
}});
} else {
let $set = {};
forOwn(memo.statsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
$set[`variables.${variableName}`] = condensedStat;
});
Creatures.update(creatureId, {$set});
}
}

View File

@@ -1,41 +0,0 @@
import computeStat from '/imports/api/creature/computation/computeStat.js';
import { parse, CompilationContext } from '/imports/parser/parser.js';
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
/* Convert a calculation into a constant output and errors*/
export default function evaluateCalculation(string, memo, fn = 'reduce'){
if (!string) return {
context: {errors: []},
result: new ConstantNode({value: string, type: 'string'}),
};
let errors = [];
// Parse the string
let calc;
try {
calc = parse(string);
} catch (e) {
errors.push({
type: 'parsing',
message: e.message || e
});
return {
context: {errors},
result: new ConstantNode({value: string, type: 'string'}),
};
}
// Ensure all symbol nodes are defined and coputed
calc.traverse(node => {
if (node instanceof SymbolNode || node instanceof AccessorNode){
let stat = memo.statsByVariableName[node.name];
if (stat && !stat.computationDetails.computed){
computeStat(stat, memo);
}
}
});
// Evaluate
let context = new CompilationContext();
let result = calc[fn](memo.statsByVariableName, context);
return {result, context};
}

View File

@@ -2,15 +2,17 @@ import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import ComputationMemo from '/imports/api/creature/computation/ComputationMemo.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import computeMemo from '/imports/api/creature/computation/computeMemo.js';
import writeAlteredProperties from '/imports/api/creature/computation/writeAlteredProperties.js';
import writeCreatureVariables from '/imports/api/creature/computation/writeCreatureVariables.js';
import ComputationMemo from '/imports/api/creature/computation/engine/ComputationMemo.js';
import getComputationProperties from '/imports/api/creature/computation/engine/getComputationProperties.js';
import computeMemo from '/imports/api/creature/computation/engine/computeMemo.js';
import writeAlteredProperties from '/imports/api/creature/computation/engine/writeAlteredProperties.js';
import writeCreatureVariables from '/imports/api/creature/computation/engine/writeCreatureVariables.js';
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import getDependentProperties from '/imports/api/creature/computation/engine/getDependentProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
export const recomputeCreature = new ValidatedMethod({
@@ -37,23 +39,6 @@ export const recomputeCreature = new ValidatedMethod({
});
const calculationPropertyTypes = [
'attribute',
'skill',
'effect',
'proficiency',
'classLevel',
'toggle',
'item',
// End step types
'action',
'attack',
'savingThrow',
'spellList',
'spell',
'propertySlot',
];
export function recomputeCreatureById(creatureId){
let creature = Creatures.findOne(creatureId);
recomputeCreatureByDoc(creature);
@@ -97,42 +82,40 @@ export function recomputeCreatureById(creatureId){
*/
export function recomputeCreatureByDoc(creature){
const creatureId = creature._id;
// find all toggles that have conditions, even if they are inactive
let toggleIds = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'toggle',
removed: {$ne: true},
condition: { $exists: true },
}, {
fields: {_id: 1},
}).map(t => t._id);
// Find all the active properties
let props = CreatureProperties.find({
'ancestors.id': creatureId,
removed: {$ne: true},
type: {$in: calculationPropertyTypes},
$or: [
{inactive: {$ne: true}},
// But also the inactive computed toggles and their decendants
{'ancestors.id': {$in: toggleIds}},
{_id: {$in: toggleIds}},
]
}, {
fields: { // Filter out potentially large fields
icon: 0,
summary: 0,
description: 0,
},
sort: {
order: 1,
}
}).fetch();
let props = getComputationProperties(creatureId);
let computationMemo = new ComputationMemo(props, creature);
recomputeInactiveProperties(creatureId);
computeMemo(computationMemo);
writeAlteredProperties(computationMemo);
writeCreatureVariables(computationMemo, creatureId);
recomputeDamageMultipliersById(creatureId);
recomputeSlotFullness(creatureId);
recomputeInactiveProperties(creatureId);
return computationMemo;
}
export function recomputePropertyDependencies(property){
let creature = getRootCreatureAncestor(property);
recomputeCreatureByDependencies({
creature,
propertyIds: [property._id],
propertiesDependedAponIds: property.dependencies,
});
}
export function recomputeCreatureByDependencies({
creature,
propertyIds,
propertiesDependedAponIds
}){
let props = getDependentProperties({
creatureId: creature._id,
propertyIds,
propertiesDependedAponIds,
});
let computationMemo = new ComputationMemo(props, creature);
computeMemo(computationMemo);
writeAlteredProperties(computationMemo);
writeCreatureVariables(computationMemo, creature._id, false)
recomputeInactiveProperties(creature._id);
return computationMemo;
}

View File

@@ -1,39 +0,0 @@
import { pick, forOwn } from 'lodash';
import Creatures from '/imports/api/creature/Creatures.js';
import VERSION from '/imports/constants/VERSION.js';
export default function writeCreatureVariables(memo, creatureId) {
const fields = [
'name',
'attributeType',
'baseValue',
'damage',
'decimal',
'reset',
'resetMultiplier',
'value',
'currentValue',
'modifier',
'ability',
'skillType',
'baseProficiency',
'abilityMod',
'advantage',
'passiveBonus',
'proficiency',
'conditionalBenefits',
'rollBonuses',
'fail',
'level',
];
memo.creatureVariables = {};
forOwn(memo.statsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
memo.creatureVariables[variableName] = condensedStat;
});
Creatures.update(creatureId, {$set: {
variables: memo.creatureVariables,
computeVersion: VERSION,
}});
}

View File

@@ -0,0 +1,84 @@
import { Mongo } from 'meteor/mongo';
import SimpleSchema from 'simpl-schema';
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
import ChildSchema from '/imports/api/parenting/ChildSchema.js';
import SoftRemovableSchema from '/imports/api/parenting/SoftRemovableSchema.js';
import propertySchemasIndex from '/imports/api/properties/computedPropertySchemasIndex.js';
import { storedIconsSchema } from '/imports/api/icons/Icons.js';
let CreatureProperties = new Mongo.Collection('creatureProperties');
let CreaturePropertySchema = new SimpleSchema({
type: {
type: String,
allowedValues: Object.keys(propertySchemasIndex),
},
tags: {
type: Array,
defaultValue: [],
},
'tags.$': {
type: String,
},
disabled: {
type: Boolean,
optional: true,
},
icon: {
type: storedIconsSchema,
optional: true,
},
// Denormalised flag if this property is inactive on the sheet for any reason
// Including being disabled, or a decendent of a disabled property
inactive: {
type: Boolean,
optional: true,
index: 1,
},
// Denormalised flag if this property was made inactive by an inactive
// ancestor. True if this property has an inactive ancestor even if this
// property is itself inactive
deactivatedByAncestor: {
type: Boolean,
optional: true,
index: 1,
},
// Denormalised flag if this property was made inactive because of its own
// state
deactivatedBySelf: {
type: Boolean,
optional: true,
index: 1,
},
// Denormalised list of all properties or creatures this property depends on
dependencies: {
type: Array,
defaultValue: [],
index: 1,
},
'dependencies.$': {
type: String,
regEx: SimpleSchema.RegEx.Id,
},
});
for (let key in propertySchemasIndex){
let schema = new SimpleSchema({});
schema.extend(propertySchemasIndex[key]);
schema.extend(CreaturePropertySchema);
schema.extend(ColorSchema);
schema.extend(ChildSchema);
schema.extend(SoftRemovableSchema);
CreatureProperties.attachSchema(schema, {
selector: {type: key}
});
}
import '/imports/api/creature/creatureProperties/methods/index.js';
import '/imports/api/creature/actions/doAction.js';
import '/imports/api/creature/actions/castSpellWithSlot.js';
export default CreatureProperties;
export {
CreaturePropertySchema,
};

View File

@@ -1,7 +0,0 @@
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getClosestPropertyAncestorCreature from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreature.js';
export default function assertPropertyEditPermission(prop, userId){
let creature = getClosestPropertyAncestorCreature(prop);
assertEditPermission(creature, userId);
}

View File

@@ -1,7 +0,0 @@
import Creatures from '/imports/api/creature/Creatures.js';
import getClosestPropertyAncestorCreatureId from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreatureId.js';
export default function getClosestPropertyAncestorCreature(prop){
let creatureId = getClosestPropertyAncestorCreatureId(prop);
return Creatures.findOne(creatureId);
}

View File

@@ -1,13 +0,0 @@
export default function getClosestPropertyAncestorCreatureId(prop){
if (!prop.ancestors) throw 'Property has no ancestors';
let creatureId;
// Find the last ancestor in the creature collection
for (let i = prop.ancestors.length - 1; i >= 0; i--){
if (prop.ancestors[i].collection === 'creatures'){
creatureId = prop.ancestors[i].id;
break;
}
}
if (!creatureId) throw 'This property has no creature ancestors';
return creatureId;
}

View File

@@ -0,0 +1,5 @@
import Creatures from '/imports/api/creature/Creatures.js';
export default function getRootCreatureAncestor(property){
return Creatures.findOne(property.ancestors[0].id);
}

View File

@@ -0,0 +1,69 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const adjustQuantity = new ValidatedMethod({
name: 'creatureProperties.adjustQuantity',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id,
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, operation, value}) {
// Permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Do work
adjustQuantityWork({property, operation, value});
// Changing quantity does not change dependencies, but recomputing the
// inventory changes many deps at once, so recompute fully
recomputeCreatureByDoc(rootCreature);
recomputeInventory(rootCreature._id);
},
});
export function adjustQuantityWork({property, operation, value}){
// Check if property has quantity
let schema = CreatureProperties.simpleSchema(property);
if (!schema.allowsKey('quantity')){
throw new Meteor.Error(
'Adjust quantity failed',
`Property of type "${property.type}" doesn't have a quantity`
);
}
if (operation === 'set'){
CreatureProperties.update(property._id, {
$set: {quantity: value}
}, {
selector: property
});
} else if (operation === 'increment'){
// value here is 'damage'
value = -value;
let currentQuantity = property.quantity;
if (currentQuantity + value < 0) value = -currentQuantity;
CreatureProperties.update(property._id, {
$inc: {quantity: value}
}, {
selector: property
});
}
}
export default adjustQuantity;

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import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const damagePropertiesByName = new ValidatedMethod({
name: 'CreatureProperties.damagePropertiesByName',
validate: new SimpleSchema({
creatureId: SimpleSchema.RegEx.Id,
variableName: {
type: String,
},
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({creatureId, variableName, operation, value}) {
// Check permissions
let creature = Creatures.findOne(creatureId, {
fields: {
damageMultipliers: 1,
owner: 1,
readers: 1,
writers: 1,
},
});
assertEditPermission(creature, this.userId);
let lastProperty;
CreatureProperties.find({
'ancestors.id': creatureId,
variableName,
removed: {$ne: false},
inactive: {$ne: true},
}).forEach(property => {
// Check if property can take damage
let schema = CreatureProperties.simpleSchema(property);
if (!schema.allowsKey('damage')) return;
// Damage the property
damagePropertyWork({property, operation, value});
lastProperty = property;
});
recomputePropertyDependencies(lastProperty);
}
});
export default damagePropertiesByName;

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import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const damageProperty = new ValidatedMethod({
name: 'creatureProperties.damage',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id,
operation: {
type: String,
allowedValues: ['set', 'increment']
},
value: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({_id, operation, value}) {
// Check permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Check if property can take damage
let schema = CreatureProperties.simpleSchema(property);
if (!schema.allowsKey('damage')){
throw new Meteor.Error(
'Damage property failed',
`Property of type "${property.type}" can't be damaged`
);
}
damagePropertyWork({property, operation, value});
// Dependencies can't be changed through damage, only recompute deps
recomputePropertyDependencies(property);
},
});
export function damagePropertyWork({property, operation, value}){
if (operation === 'set'){
let currentValue = property.value;
// Set represents what we want the value to be after damage
// So we need the actual damage to get to that value
let damage = currentValue - value;
// Damage can't exceed total value
if (damage > currentValue) damage = currentValue;
// Damage must be positive
if (damage < 0) damage = 0;
CreatureProperties.update(property._id, {
$set: {damage}
}, {
selector: property
});
return currentValue - damage;
} else if (operation === 'increment'){
let currentValue = property.value - (property.damage || 0);
let currentDamage = property.damage;
let increment = value;
// Can't increase damage above the remaining value
if (increment > currentValue) increment = currentValue;
// Can't decrease damage below zero
if (-increment > currentDamage) increment = -currentDamage;
CreatureProperties.update(property._id, {
$inc: {damage: increment}
}, {
selector: property
});
return increment;
}
}
export default damageProperty;

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import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { recomputeCreatureByDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const dealDamage = new ValidatedMethod({
name: 'creatureProperties.dealDamage',
validate: new SimpleSchema({
creatureId: SimpleSchema.RegEx.Id,
damageType: {
type: String,
},
amount: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 20,
timeInterval: 5000,
},
run({creatureId, damageType, amount}) {
// permissions
let creature = Creatures.findOne(creatureId, {
fields: {
damageMultipliers: 1,
owner: 1,
readers: 1,
writers: 1,
},
});
assertEditPermission(creature, this.userId);
// Get all the health bars and do damage to them
let healthBars = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'attribute',
attributeType:'healthBar',
removed: {$ne: true},
inactive: {$ne: true},
}, {
sort: {order: -1},
});
let multiplier = creature.damageMultipliers[damageType];
if (multiplier === undefined) multiplier = 1;
let totalDamage = Math.floor(amount * multiplier);
let damageLeft = totalDamage;
if (damageType === 'healing') damageLeft = -totalDamage;
let propertyIds = [];
let propertiesDependedAponIds = [];
healthBars.forEach(healthBar => {
if (damageLeft === 0) return;
let damageAdded = damagePropertyWork({
property: healthBar,
operation: 'increment',
value: damageLeft,
});
damageLeft -= damageAdded;
propertyIds.push(healthBar._id);
propertiesDependedAponIds.push(...healthBar.dependencies);
});
recomputeCreatureByDependencies({
creature,
propertyIds,
propertiesDependedAponIds,
});
return totalDamage;
},
});
export default dealDamage;

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import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { insertPropertyWork } from '/imports/api/creature/creatureProperties/methods/insertProperty.js';
const duplicateProperty = new ValidatedMethod({
name: 'creatureProperties.duplicate',
validate: new SimpleSchema({
_id: {
type: String,
regEx: SimpleSchema.RegEx.Id,
}
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}) {
let creatureProperty = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(creatureProperty);
assertEditPermission(rootCreature, this.userId);
insertPropertyWork({
property: creatureProperty,
creature: rootCreature,
});
},
});
export default duplicateProperty;

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@@ -1,12 +1,14 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
import getClosestPropertyAncestorCreature from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreature.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
function getParentRefByTag(creatureId, tag){
export function getParentRefByTag(creatureId, tag){
let prop = CreatureProperties.findOne({
'ancestors.id': creatureId,
removed: {$ne: true},
@@ -40,7 +42,7 @@ const equipItem = new ValidatedMethod({
let item = CreatureProperties.findOne(_id);
if (item.type !== 'item') throw new Meteor.Error('wrong type',
'Equip and unequip can only be performed on items');
let creature = getClosestPropertyAncestorCreature(item);
let creature = getRootCreatureAncestor(item);
assertEditPermission(creature, this.userId);
CreatureProperties.update(_id, {
$set: {equipped},
@@ -49,7 +51,7 @@ const equipItem = new ValidatedMethod({
});
let tag = equipped ? INVENTORY_TAGS.equipment : INVENTORY_TAGS.carried;
let parentRef = getParentRefByTag(creature._id, tag);
// organizeDoc handles recompuation
organizeDoc.call({
docRef: {
id: _id,
@@ -57,8 +59,12 @@ const equipItem = new ValidatedMethod({
},
parentRef,
order: Number.MAX_SAFE_INTEGER,
skipRecompute: true,
});
recomputeInventory(creature._id);
recomputeCreatureByDoc(creature);
},
});
export { equipItem, getParentRefByTag }
export default equipItem;

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import '//imports/api/creature/creatureProperties/methods/adjustQuantity.js';
import '/imports/api/creature/creatureProperties/methods/damagePropertiesByName.js';
import '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import '/imports/api/creature/creatureProperties/methods/dealDamage.js';
import '/imports/api/creature/creatureProperties/methods/duplicateProperty.js';
import '/imports/api/creature/creatureProperties/methods/equipItem.js';
import '/imports/api/creature/creatureProperties/methods/insertProperty.js';
import '/imports/api/creature/creatureProperties/methods/insertPropertyFromLibraryNode.js';
import '/imports/api/creature/creatureProperties/methods/pullFromProperty.js';
import '/imports/api/creature/creatureProperties/methods/pushToProperty.js';
import '/imports/api/creature/creatureProperties/methods/restoreProperty.js';
import '/imports/api/creature/creatureProperties/methods/selectAmmoItem.js';
import '/imports/api/creature/creatureProperties/methods/softRemoveProperty.js';
import '/imports/api/creature/creatureProperties/methods/updateCreatureProperty.js';

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import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const insertProperty = new ValidatedMethod({
name: 'creatureProperties.insert',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({creatureProperty}) {
let rootCreature = getRootCreatureAncestor(creatureProperty);
assertEditPermission(rootCreature, this.userId);
return insertPropertyWork({
property: creatureProperty,
creature: rootCreature,
});
},
});
export function insertPropertyWork({property, creature}){
delete property._id;
let _id = CreatureProperties.insert(property);
// Tree structure changed by insert, reorder the tree
reorderDocs({
collection: CreatureProperties,
ancestorId: creature._id,
});
// Inserting the active status of the property needs to be denormalised
recomputeInactiveProperties(creature._id);
// Recompute the inventory if it has changed
if (property.type === 'item' || property.type === 'container'){
recomputeInventory(creature._id);
}
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(creature);
return _id;
}
export default insertProperty;

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import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import {
setLineageOfDocs,
getAncestry,
renewDocIds
} from '/imports/api/parenting/parenting.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const insertPropertyFromLibraryNode = new ValidatedMethod({
name: 'creatureProperties.insertPropertyFromLibraryNode',
validate: new SimpleSchema({
nodeId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
},
parentRef: {
type: RefSchema,
},
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({nodeId, parentRef}) {
// get the new ancestry for the properties
let {parentDoc, ancestors} = getAncestry({parentRef});
// Check permission to edit
let rootCreature;
if (parentRef.collection === 'creatures'){
rootCreature = parentDoc;
} else if (parentRef.collection === 'creatureProperties'){
rootCreature = getRootCreatureAncestor(parentDoc);
} else {
throw `${parentRef.collection} is not a valid parent collection`
}
assertEditPermission(rootCreature, this.userId);
// Fetch the library node and its decendents, provided they have not been
// removed
let node = LibraryNodes.findOne({
_id: nodeId,
removed: {$ne: true},
});
if (!node) throw `Node not found for nodeId: ${nodeId}`;
let oldParent = node.parent;
let nodes = LibraryNodes.find({
'ancestors.id': nodeId,
removed: {$ne: true},
}).fetch();
// The root node is first in the array of nodes
// It must get the first generated ID to prevent flickering
nodes = [node, ...nodes];
// re-map all the ancestors
setLineageOfDocs({
docArray: nodes,
newAncestry: ancestors,
oldParent,
});
// Give the docs new IDs without breaking internal references
renewDocIds({
docArray: nodes,
collectionMap: {'libraryNodes': 'creatureProperties'}
});
// Order the root node
setDocToLastOrder({
collection: CreatureProperties,
doc: node,
});
// Insert the creature properties
CreatureProperties.batchInsert(nodes);
// get the root inserted doc
let rootId = node._id;
// Tree structure changed by inserts, reorder the tree
reorderDocs({
collection: CreatureProperties,
ancestorId: rootCreature._id,
});
// The library properties need to denormalise which of them are inactive
recomputeInactiveProperties(rootId);
// Some of the library properties may be items or containers
recomputeInventory(rootCreature._id);
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(rootCreature);
// Return the docId of the last property, the inserted root property
return rootId;
},
});
export default insertPropertyFromLibraryNode;

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@@ -0,0 +1,36 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const pullFromProperty = new ValidatedMethod({
name: 'creatureProperties.pull',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, itemId}){
// Permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Do work
CreatureProperties.update(_id, {
$pull: {[path.join('.')]: {_id: itemId}},
}, {
selector: {type: property.type},
getAutoValues: false,
});
// TODO figure out if this method can change deps or not
recomputeCreatureByDoc(rootCreature);
// recomputePropertyDependencies(property);
}
});
export default pullFromProperty;

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@@ -0,0 +1,35 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const pushToProperty = new ValidatedMethod({
name: 'creatureProperties.push',
validate: null,
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, value}){
// Permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Do work
CreatureProperties.update(_id, {
$push: {[path.join('.')]: value},
}, {
selector: {type: property.type},
});
// TODO figure out if this method can change deps or not
recomputeCreatureByDoc(rootCreature);
// recomputePropertyDependencies(property);
}
});
export default pushToProperty;

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@@ -0,0 +1,40 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { restore } from '/imports/api/parenting/softRemove.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const restoreProperty = new ValidatedMethod({
name: 'creatureProperties.restore',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}){
// Permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Do work
restore({_id, collection: CreatureProperties});
// Items and containers might be restored
recomputeInventory(rootCreature._id);
// Parents active status may have changed while it was deleted
recomputeInactiveProperties(rootCreature._id);
// Changes dependency tree by restoring children
recomputeCreatureByDoc(rootCreature);
}
});
export default restoreProperty;

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@@ -0,0 +1,52 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const selectAmmoItem = new ValidatedMethod({
name: 'creatureProperties.selectAmmoItem',
validate: new SimpleSchema({
actionId: SimpleSchema.RegEx.Id,
itemId: SimpleSchema.RegEx.Id,
itemConsumedIndex: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({actionId, itemId, itemConsumedIndex}) {
// Permissions
let action = CreatureProperties.findOne(actionId);
let rootCreature = getRootCreatureAncestor(action);
assertEditPermission(rootCreature, this.userId);
// Check that this index has a document to edit
let itemConsumed = action.resources.itemsConsumed[itemConsumedIndex];
if (!itemConsumed){
throw new Meteor.Error('Resouce not found',
'Could not set ammo, because the ammo document was not found');
}
let itemToLink = CreatureProperties.findOne(itemId);
if (!itemToLink){
throw new Meteor.Error('Item not found',
'Could not set ammo: the item was not found');
}
let path = `resources.itemsConsumed.${itemConsumedIndex}.itemId`;
CreatureProperties.update(actionId, {
$set: {[path]: itemId}
}, {
selector: action,
});
// Changing the linked item does change the dependency tree
// TODO: We can predict exactly which deps will be affected instead of
// recomputing the entire creature
recomputeCreatureByDoc(rootCreature);
},
});
export default selectAmmoItem;

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import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { softRemove } from '/imports/api/parenting/softRemove.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const softRemoveProperty = new ValidatedMethod({
name: 'creatureProperties.softRemove',
validate: new SimpleSchema({
_id: SimpleSchema.RegEx.Id
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id}){
// Permissions
let property = CreatureProperties.findOne(_id);
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
// Do work
softRemove({_id, collection: CreatureProperties});
// Potentially changes items and containers
recomputeInventory(rootCreature._id);
// Changes dependency tree by removing children
recomputeCreatureByDoc(rootCreature);
}
});
export default softRemoveProperty;

View File

@@ -0,0 +1,66 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const updateCreatureProperty = new ValidatedMethod({
name: 'creatureProperties.update',
validate({_id, path}){
if (!_id) throw new Meteor.Error('No _id', '_id is required');
// We cannot change these fields with a simple update
switch (path[0]){
case 'type':
case 'order':
case 'parent':
case 'ancestors':
case 'damage':
throw new Meteor.Error('Permission denied',
'This property can\'t be updated directly');
}
},
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({_id, path, value}) {
// Permission
let property = CreatureProperties.findOne(_id, {
fields: {type: 1, ancestors: 1}
});
let rootCreature = getRootCreatureAncestor(property);
assertEditPermission(rootCreature, this.userId);
let pathString = path.join('.');
let modifier;
// unset empty values
if (value === null || value === undefined){
modifier = {$unset: {[pathString]: 1}};
} else {
modifier = {$set: {[pathString]: value}};
}
CreatureProperties.update(_id, modifier, {
selector: {type: property.type},
});
// Some updates might cause other properties to become inactive
if ([
'applied', 'equipped', 'prepared', 'alwaysPrepared', 'disabled'
].includes(path[0])){
recomputeInactiveProperties(rootCreature._id);
}
if (property.type === 'item' || property.type === 'container'){
// Potentially changes items and containers
recomputeInventory(rootCreature._id);
}
// Updating a property is likely to change dependencies, do a full recompute
recomputeCreatureByDoc(rootCreature);
},
});
export default updateCreatureProperty;

View File

@@ -0,0 +1,12 @@
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
/**
* Recomputes all ancestor creatures of this property
*/
export default function recomputeCreaturesByProperty(property){
for (let ref of property.ancestors){
if (ref.collection === 'creatures') {
recomputeCreatureById.call(ref.id);
}
}
}

View File

@@ -3,7 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import Creatures from '/imports/api/creature/Creatures.js';
import getActiveProperties from '/imports/api/creature/getActiveProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export const recomputeDamageMultipliers = new ValidatedMethod({
@@ -31,9 +31,13 @@ export const recomputeDamageMultipliers = new ValidatedMethod({
export function recomputeDamageMultipliersById(creatureId){
if (!creatureId) throw 'Creature ID is required';
let props = getActiveProperties({
ancestorId: creatureId,
filter: {type: 'damageMultiplier'},
let props = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'damageMultiplier',
removed: {$ne: true},
inactive: {$ne: true},
}, {
sort: {order: 1}
});
// Count of how many weakness, resistances and immunities each damage type has

View File

@@ -1,4 +1,4 @@
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export default function recomputeInactiveProperties(ancestorId){
let disabledFilter = {
@@ -20,9 +20,16 @@ export default function recomputeInactiveProperties(ancestorId){
CreatureProperties.update({
'ancestors.id': ancestorId,
'_id': {$in: disabledIds},
$or: [{inactive: {$ne: true}}, {deactivatedByAncestor: true}],
$or: [
{inactive: {$ne: true}},
{deactivatedBySelf: {$ne: true}},
{deactivatedByAncestor: true},
],
}, {
$set: {inactive: true},
$set: {
inactive: true,
deactivatedBySelf: true,
},
$unset: {deactivatedByAncestor: 1},
}, {
multi: true,
@@ -31,7 +38,10 @@ export default function recomputeInactiveProperties(ancestorId){
// Decendants of inactive properties
CreatureProperties.update({
'ancestors.id': {$eq: ancestorId, $in: disabledIds},
$or: [{inactive: {$ne: true}}, {deactivatedByAncestor: {$ne: true}}],
$or: [
{inactive: {$ne: true}},
{deactivatedByAncestor: {$ne: true}},
],
}, {
$set: {
inactive: true,
@@ -46,7 +56,10 @@ export default function recomputeInactiveProperties(ancestorId){
CreatureProperties.update({
'ancestors.id': {$eq: ancestorId, $nin: disabledIds},
'_id': {$nin: disabledIds},
$or: [{inactive: true}, {deactivatedByAncestor: true}],
$or: [
{inactive: true},
{deactivatedByAncestor: true},
],
}, {
$unset: {
inactive: 1,

View File

@@ -0,0 +1,111 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { nodesToTree } from '/imports/api/parenting/parenting.js';
export default function recomputeInventory(creatureId){
let inventoryForest = nodesToTree({
collection: CreatureProperties,
ancestorId: creatureId,
filter: {
type: {$in: ['container', 'item']},
},
deactivatedByAncestor: {$ne: true},
});
let containersToWrite = [];
let data = getChildrenInventoryData(inventoryForest, containersToWrite);
containersToWrite.forEach(container => {
CreatureProperties.update(container._id, {$set: {
contentsWeight: container.contentsWeight,
contentsValue: container.contentsValue,
}}, {selector: {type: 'container'}});
});
Creatures.update(creatureId, {$set: {
'denormalizedStats.weightTotal': data.weightTotal,
'denormalizedStats.weightEquipment': data.weightEquipment,
'denormalizedStats.weightCarried': data.weightCarried,
'denormalizedStats.valueTotal': data.valueTotal,
'denormalizedStats.valueEquipment': data.valueEquipment,
'denormalizedStats.valueCarried': data.valueCarried,
'denormalizedStats.itemsAttuned': data.itemsAttuned,
}});
return data;
}
function getChildrenInventoryData(forest, containersToWrite){
let data = {
weightTotal: 0,
weightEquipment: 0,
weightCarried: 0,
valueTotal: 0,
valueEquipment: 0,
valueCarried: 0,
itemsAttuned: 0,
}
forest.forEach(tree => {
let treeData = getInventoryData(tree, containersToWrite);
for (let key in data){
data[key] += treeData[key] || 0;
}
});
return data;
}
function getInventoryData(tree, containersToWrite){
let data = {
weightTotal: 0,
weightEquipment: 0,
weightCarried: 0,
valueTotal: 0,
valueEquipment: 0,
valueCarried: 0,
itemsAttuned: 0,
}
let childData = getChildrenInventoryData(tree.children, containersToWrite);
let node = tree.node;
if (node.type === 'container'){
data.weightTotal += node.weight || 0;
data.valueTotal += node.value || 0;
data.weightCarried += node.weight || 0;
data.valueCarried += node.value || 0;
storeContentsData(node, childData, containersToWrite);
} else if (node.type === 'item'){
data.weightTotal += (node.weight * node.quantity) || 0;
data.valueTotal += (node.value * node.quantity) || 0;
data.weightCarried += (node.weight * node.quantity) || 0;
data.valueCarried += (node.value * node.quantity) || 0;
if (node.equipped){
data.weightEquipment += (node.weight * node.quantity) || 0;
data.valueEquipment += (node.value * node.quantity) || 0;
}
if (node.attuned){
data.itemsAttuned += 1;
}
}
for (let key in data){
data[key] += childData[key];
}
if (node.carried === false){
data.weightCarried = 0;
data.valueCarried = 0;
}
if (node.contentsWeightless){
data.weightCarried = node.weight;
}
return data
}
function storeContentsData(node, childData, containersToWrite){
let newContentsWeight = childData.weightCarried
if (node.contentsWeight !== newContentsWeight){
node.contentsWeight = newContentsWeight;
node.contentsWeightChanged = true;
}
let newContentsValue = childData.valueCarried;
if (node.contentsValue !== newContentsValue){
node.contentsValue = newContentsValue;
node.contentsValueChanged = true;
}
if (node.contentsWeightChanged || node.contentsValueChanged){
containersToWrite.push(node);
}
}

View File

@@ -1,4 +1,4 @@
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
// n + 1 database queries + n potential updates for n slots. Could be sped up.
export default function recomputeSlotFullness(ancestorId){
CreatureProperties.find({
@@ -23,10 +23,14 @@ export default function recomputeSlotFullness(ancestorId){
}
});
let spaceLeft;
if (slot.quantityExpected === 0){
let expected = slot.quantityExpectedResult;
if (typeof expected !== 'number'){
expected = 1;
}
if (expected === 0){
spaceLeft = null;
} else {
spaceLeft = slot.quantityExpected - totalFilled;
spaceLeft = expected - totalFilled;
}
if (slot.totalFilled !== totalFilled || slot.spaceLeft !== spaceLeft){
CreatureProperties.update(slot._id, {

View File

@@ -4,7 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { getUserTier } from '/imports/api/users/patreon/tiers.js';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import Creatures from '/imports/api/creature/Creatures.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
let Experiences = new Mongo.Collection('experiences');

View File

@@ -1,86 +0,0 @@
import Creatures from '/imports/api/creature/Creatures.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
export default function getActiveProperties({
ancestorId,
filter = {},
options = {sort: {order: 1}},
includeUntoggled = false,
includeUnprepared = false,
includeUnequipped = false,
excludeAncestors,
}){
filter = getActivePropertyFilter({
ancestorId,
filter,
includeUntoggled,
includeUnprepared,
includeUnequipped,
excludeAncestors,
});
return CreatureProperties.find(filter, options).fetch();
}
export function getActivePropertyFilter({
ancestorId,
filter = {},
includeUntoggled = false,
includeUnprepared = false,
includeUnequipped = false,
excludeAncestors = [],
}){
if (!ancestorId){
throw 'Ancestor Id is required to get active properties'
}
// First get ids of disabled properties, unequiped items, unapplied buffs
let disabledAncestorsFilter = {
'ancestors.id': ancestorId,
$or: [
{disabled: true}, // Everything can be disabled
{applied: false}, // Buffs can be applied
],
};
if (!includeUnequipped){
disabledAncestorsFilter.$or.push({type: 'item', equipped: {$ne: true}});
}
if (!includeUntoggled){
disabledAncestorsFilter.$or.push({toggleResult: false});
}
if (!includeUnprepared){
disabledAncestorsFilter.$or.push({
type: 'spell',
prepared: {$ne: true},
alwaysPrepared: {$ne: true}
});
}
let disabledAncestorIds = CreatureProperties.find(disabledAncestorsFilter, {
fields: {_id: 1},
}).map(prop => prop._id);
// Then get the ids of creatures that are children of this creature
// to isolate their decendent properties
Creatures.find({
'ancestors.id': ancestorId,
}, {
fields: {_id: 1},
}).forEach(subCreature => {
disabledAncestorIds.push(subCreature._id);
});
// Get all the properties that are decendents of the ancestor of interest but
// aren't from the excluded decendents
if (filter['ancestors.id'] && Meteor.isClient){
console.warn('Filtering on ancestor id is ignored')
}
filter['ancestors.id'] = {
$eq: ancestorId,
$nin: disabledAncestorIds.concat(excludeAncestors),
};
// Get properties that aren't removed
filter.removed = {$ne: true};
// Don't include the disabled ancestors themselves either
filter._id = {
$nin: disabledAncestorIds,
}
return filter;
}

View File

@@ -1,9 +1,14 @@
import SimpleSchema from 'simpl-schema';
import Creatures from '/imports/api/creature/Creatures.js';
import LogContentSchema from '/imports/api/creature/log/LogContentSchema.js';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import {assertEditPermission} from '/imports/api/creature/creaturePermissions.js';
import { parse, CompilationContext } from '/imports/parser/parser.js';
import {
parse,
CompilationContext,
prettifyParseError
} from '/imports/parser/parser.js';
const PER_CREATURE_LOG_LIMIT = 100;
if (Meteor.isServer){
@@ -13,13 +18,13 @@ if (Meteor.isServer){
let CreatureLogs = new Mongo.Collection('creatureLogs');
let CreatureLogSchema = new SimpleSchema({
text: {
type: String,
},
type: {
type: String,
allowedValues: ['roll', 'change', 'damage', 'info'],
defaultValue: 'info',
content: {
type: Array,
defaultValue: [],
maxCount: 25,
},
'content.$': {
type: LogContentSchema,
},
// The real-world date that it occured, usually sorted by date
date: {
@@ -37,6 +42,10 @@ let CreatureLogSchema = new SimpleSchema({
regEx: SimpleSchema.RegEx.Id,
index: 1,
},
creatureName: {
type: String,
optional: true,
},
});
CreatureLogs.attachSchema(CreatureLogSchema);
@@ -56,11 +65,45 @@ function removeOldLogs(creatureId){
});
}
function logToMessageData(log){
let embed = {
fields: [],
};
log.content.forEach(c => {
let field = {};
let descriptionField = {};
if (c.name) field.name = c.name;
let valueArray = [];
if (c.error) valueArray.push(`*${c.error}*`);
if (c.resultPrefix) valueArray.push(`${c.resultPrefix}`);
if (c.result) valueArray.push(`\`${c.result}\``);
if (c.details) valueArray.push(c.details);
if (valueArray.length) field.value = valueArray.join(' ');
if (c.description){
if (!field.value){
field.value = c.description;
} else {
descriptionField.value = c.description;
}
}
if (field.name || field.value){
if (!field.name) field.name = '\u200b';
if (!field.value) field.value = '\u200b';
embed.fields.push(field);
}
if (descriptionField.value){
descriptionField.name = '\u200b';
embed.fields.push(descriptionField);
}
});
return { embeds: [embed] };
}
function logWebhook({log, creature}){
if (Meteor.isServer){
sendWebhookAsCreature({
creature,
content: log.text,
data: logToMessageData(log),
});
}
}
@@ -73,7 +116,7 @@ const insertCreatureLog = new ValidatedMethod({
timeInterval: 5000,
},
validate: new SimpleSchema({
log: CreatureLogSchema.omit('type', 'date'),
log: CreatureLogSchema.omit('date'),
}).validator(),
run({log}){
const creatureId = log.creatureId;
@@ -87,21 +130,27 @@ const insertCreatureLog = new ValidatedMethod({
}});
assertEditPermission(creature, this.userId);
// Build the new log
if (typeof log === 'string'){
log = {text: log};
}
log.date = new Date();
// Insert it
let id = CreatureLogs.insert(log);
if (Meteor.isServer){
this.unblock();
removeOldLogs(creatureId);
logWebhook({log, creature});
}
let id = insertCreatureLogWork({log, creature, method: this})
return id;
},
});
export function insertCreatureLogWork({log, creature, method}){
// Build the new log
if (typeof log === 'string'){
log = {text: log};
}
log.date = new Date();
// Insert it
let id = CreatureLogs.insert(log);
if (Meteor.isServer){
method.unblock();
removeOldLogs(creature._id);
logWebhook({log, creature});
}
return id;
}
function equalIgnoringWhitespace(a, b){
if (typeof a !== 'string' || typeof b !== 'string') return a === b;
@@ -135,39 +184,45 @@ const logRoll = new ValidatedMethod({
avatarPicture: 1,
}});
assertEditPermission(creature, this.userId);
let parsedResult = parse(roll);
let logText;
if (parsedResult === null) {
logText = 'Unexpected end of input';
let logContent = []
let parsedResult = undefined;
try {
parsedResult = parse(roll);
} catch (e){
let error = prettifyParseError(e);
logContent.push({error});
}
else try {
logText = [];
if (parsedResult) try {
let rollContext = new CompilationContext();
let compiled = parsedResult.compile(creature.variables, rollContext);
let compiledString = compiled.toString();
if (!equalIgnoringWhitespace(compiledString, roll)) logText.push(roll);
logText.push(compiledString);
if (!equalIgnoringWhitespace(compiledString, roll)) logContent.push({
details: roll
});
logContent.push({
details: compiledString
});
let rolled = compiled.roll(creature.variables, rollContext);
let rolledString = rolled.toString();
if (rolledString !== compiledString) logText.push(rolled.toString());
if (rolledString !== compiledString) logContent.push({
result: rolled.toString()
});
let result = rolled.reduce(creature.variables, rollContext);
let resultString = result.toString();
if (resultString !== rolledString) logText.push(resultString);
logText = logText.join('\n\n');
if (resultString !== rolledString) logContent.push({
result: resultString
});
} catch (e){
logText = 'Calculation error';
logContent = [{error: 'Calculation error'}];
}
const log = {
text: logText,
content: logContent,
creatureId,
date: new Date(),
};
let id = CreatureLogs.insert(log);
if (Meteor.isServer){
this.unblock();
removeOldLogs(creatureId);
logWebhook({log, creature});
}
let id = insertCreatureLogWork({log, creature, method: this});
return id;
},
});

View File

@@ -0,0 +1,58 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import RollDetailsSchema from '/imports/api/properties/subSchemas/RollDetailsSchema.js';
let LogContentSchema = new SimpleSchema({
name: {
type: String,
optional: true,
},
error: {
type: String,
optional: true,
},
resultPrefix: {
type: String,
optional: true,
},
result: {
type: String,
optional: true,
},
expandedResult: {
type: String,
optional: true,
},
details: {
type: String,
optional: true,
},
description: {
type: String,
optional: true,
},
context: {
type: Object,
optional: true,
},
'context.errors':{
type: Array,
defaultValue: [],
},
'context.errors.$': {
type: ErrorSchema,
},
'context.rolls': {
type: Array,
defaultValue: [],
},
'context.rolls.$': {
type: RollDetailsSchema,
},
'context.doubleRolls': {
type: Boolean,
optional: true,
},
});
export default LogContentSchema;

View File

@@ -1,4 +1,4 @@
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
export default function recomputeCreatureMixin(methodOptions){
let runFunc = methodOptions.run;

View File

@@ -3,7 +3,7 @@ import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { assertOwnership } from '/imports/api/creature/creaturePermissions.js';
import Creatures from '/imports/api/creature/Creatures.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import CreatureLogs from '/imports/api/creature/log/CreatureLogs.js';
import Experiences from '/imports/api/creature/experience/Experiences.js';

View File

@@ -2,10 +2,9 @@ import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import Creatures from '/imports/api/creature/Creatures.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import getActiveProperties, { getActivePropertyFilter } from '/imports/api/creature/getActiveProperties.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
const restCreature = new ValidatedMethod({
name: 'creature.methods.longRest',
@@ -43,11 +42,12 @@ const restCreature = new ValidatedMethod({
resetFilter = {$in: ['shortRest', 'longRest']}
}
// Only apply to active properties
let filter = getActivePropertyFilter({
filter: {reset: resetFilter},
ancestorId: creatureId,
includeUntoggled: true,
});
let filter = {
'ancestors.id': creatureId,
reset: resetFilter,
removed: {$ne: true},
inactive: {$ne: true},
};
// update all attribute's damage
filter.type = 'attribute';
CreatureProperties.update(filter, {
@@ -70,15 +70,19 @@ const restCreature = new ValidatedMethod({
});
// Reset half hit dice on a long rest, starting with the highest dice
if (restType === 'longRest'){
let hitDice = getActiveProperties({
ancestorId: creatureId,
filter: {type: 'attribute', attributeType: 'hitDice'},
options: {fields: {
let hitDice = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'attribute',
attributeType: 'hitDice',
removed: {$ne: true},
inactive: {$ne: true},
}, {
fields: {
hitDiceSize: 1,
damage: 1,
value: 1,
}},
});
}
}).fetch();
// Use a collator to do sorting in natural order
let collator = new Intl.Collator('en', {
numeric: true, sensitivity: 'base'

View File

@@ -32,6 +32,14 @@ let LibraryNodeSchema = new SimpleSchema({
}
});
// Set up server side search index
if (Meteor.isServer) {
LibraryNodes._ensureIndex({
'name': 'text',
'tags': 'text',
});
}
for (let key in propertySchemasIndex){
let schema = new SimpleSchema({});
schema.extend(LibraryNodeSchema);

View File

@@ -8,8 +8,9 @@ import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
import { assertDocEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
const organizeDoc = new ValidatedMethod({
name: 'organize.organizeDoc',
validate: new SimpleSchema({
@@ -19,13 +20,17 @@ const organizeDoc = new ValidatedMethod({
type: Number,
// Should end in 0.5 to place it reliably between two existing documents
},
skipRecompute: {
type: Boolean,
optional: true,
},
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({docRef, parentRef, order}) {
run({docRef, parentRef, order, skipRecompute}) {
let doc = fetchDocByRef(docRef);
let collection = getCollectionByName(docRef.collection);
// The user must be able to edit both the doc and its parent to move it
@@ -51,11 +56,20 @@ const organizeDoc = new ValidatedMethod({
// Figure out which creatures need to be recalculated after this move
let docCreatures = getCreatureAncestors(doc);
let parentCreatures = getCreatureAncestors(parent);
let creaturesToRecompute = union(docCreatures, parentCreatures);
// Recompute the creatures
creaturesToRecompute.forEach(id => {
recomputeCreatureById(id);
});
if (!skipRecompute){
let creaturesToRecompute = union(docCreatures, parentCreatures);
// Recompute the creatures
creaturesToRecompute.forEach(id => {
// The active status of some properties might change due to a change in
// ancestry
recomputeInactiveProperties(id);
if (doc.type === 'container' || doc.type === 'item'){
recomputeInventory(id);
}
// Some Dependencies depend on ancestry, so a full recompute is needed
recomputeCreatureById(id);
});
}
},
});

View File

@@ -120,13 +120,19 @@ export function setLineageOfDocs({docArray, oldParent, newAncestry}){
export function renewDocIds({docArray, collectionMap}){
// map of {oldId: newId}
let idMap = {};
// Give new ids and map the changes
// Get a random generator that's consistent on client and server
let randomSrc = DDP.randomStream('renewDocIds');
// Give new ids and map the changes as {oldId: newId}
docArray.forEach(doc => {
let oldId = doc._id;
let newId = Random.id();
let newId = randomSrc.id();
doc._id = newId;
idMap[oldId] = newId;
});
// Remap all references using the new IDs
const remapReference = ref => {
if (idMap[ref.id]){
ref.id = idMap[ref.id];

View File

@@ -1,7 +1,7 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
import { storedIconsSchema } from '/imports/api/icons/Icons.js'
/*
* Actions are things a character can do
* Any rolls that are children of actions will be rolled when taking the action
@@ -117,6 +117,20 @@ let ActionSchema = new SimpleSchema({
});
const ComputedOnlyActionSchema = new SimpleSchema({
summaryCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'summaryCalculations.$': InlineComputationSchema,
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
usesResult: {
type: SimpleSchema.Integer,
optional: true,

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
const AdjustmentSchema = new SimpleSchema({
// The roll that determines how much to change the attribute
@@ -13,7 +14,7 @@ const AdjustmentSchema = new SimpleSchema({
type: String,
defaultValue: 'every',
allowedValues: [
'self', // the character who took the action
'self', // the character who took the Adjustment
'each', // rolled once for `each` target
'every', // rolled once and applied to `every` target
],
@@ -30,4 +31,22 @@ const AdjustmentSchema = new SimpleSchema({
},
});
export { AdjustmentSchema };
const ComputedOnlyAdjustmentSchema = new SimpleSchema({
amountResult: {
type: SimpleSchema.Integer,
optional: true,
},
amountErrors: {
type: Array,
optional: true,
},
'amountErrors.$':{
type: ErrorSchema,
},
});
const ComputedAdjustmentSchema = new SimpleSchema()
.extend(AdjustmentSchema)
.extend(ComputedOnlyAdjustmentSchema);
export { AdjustmentSchema, ComputedAdjustmentSchema, ComputedOnlyAdjustmentSchema };

View File

@@ -1,6 +1,7 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
/*
* Attributes are numbered stats of a character
@@ -75,6 +76,12 @@ let AttributeSchema = new SimpleSchema({
});
let ComputedOnlyAttributeSchema = new SimpleSchema({
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
// The result of baseValueCalculation
baseValue: {
type: SimpleSchema.oneOf(Number, String, Boolean),
@@ -116,6 +123,11 @@ let ComputedOnlyAttributeSchema = new SimpleSchema({
type: SimpleSchema.Integer,
optional: true,
},
// The computed creature constitution modifier
constitutionMod: {
type: Number,
optional: true,
},
// Should this attribute hide
hide: {
type: Boolean,

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
let BuffSchema = new SimpleSchema({
name: {
@@ -29,12 +30,13 @@ let BuffSchema = new SimpleSchema({
},
});
let AppliedBuffSchema = new SimpleSchema({
applied: {
type: Boolean,
defaultValue: true,
index: 1,
let ComputedOnlyBuffSchema = new SimpleSchema({
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
durationSpent: {
type: Number,
optional: true,
@@ -54,6 +56,10 @@ let AppliedBuffSchema = new SimpleSchema({
'appliedBy.collection': {
type: String,
},
}).extend(BuffSchema);
})
export { AppliedBuffSchema, BuffSchema };
const ComputedBuffSchema = new SimpleSchema()
.extend(BuffSchema)
.extend(ComputedOnlyBuffSchema);
export { BuffSchema, ComputedOnlyBuffSchema, ComputedBuffSchema };

View File

@@ -6,6 +6,7 @@ let ClassLevelSchema = new SimpleSchema({
type: String,
optional: true,
},
// Only used by slot filling dialog, not computed
description: {
type: String,
optional: true,

View File

@@ -0,0 +1,82 @@
import SimpleSchema from 'simpl-schema';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import {
parse,
CompilationContext,
prettifyParseError,
} from '/imports/parser/parser.js';
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
/*
* Constants are primitive values that can be used elsewhere in computations
*/
let ConstantSchema = new SimpleSchema({
name: {
type: String,
optional: true,
},
// The technical, lowercase, single-word name used in formulae
variableName: {
type: String,
regEx: VARIABLE_NAME_REGEX,
min: 2,
defaultValue: 'newConstant',
},
// The input value to be parsed, must return a constant node or an array
// of constant nodes to be valid
calculation: {
type: String,
optional: true,
},
errors: {
type: Array,
autoValue(){
let calc = this.field('calculation');
if (!calc.isSet && this.isModifier) {
this.unset()
return;
}
let string = calc.value;
if (!string) return [];
// Evaluate the calculation with no scope
let {result, context} = parseString(string);
// Any existing errors will result in an early failure
if (context && context.errors.length) return context.errors;
// Ban variables in constants if necessary
result && result.traverse(node => {
if (node instanceof SymbolNode || node instanceof AccessorNode){
context.storeError({
type: 'error',
message: 'Variables can\'t be used to define a constant'
});
}
});
return context && context.errors || [];
}
},
'errors.$':{
type: ErrorSchema,
},
});
function parseString(string, fn = 'compile'){
let context = new CompilationContext();
if (!string){
return {result: string, context};
}
// Parse the string using mathjs
let node;
try {
node = parse(string);
} catch (e) {
let message = prettifyParseError(e);
context.storeError({type: 'error', message});
return {context};
}
let result = node[fn]({/*empty scope*/}, context);
return {result, context}
}
export { ConstantSchema };

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
let ContainerSchema = new SimpleSchema({
name: {
@@ -33,15 +34,25 @@ let ContainerSchema = new SimpleSchema({
});
const ComputedOnlyContainerSchema = new SimpleSchema({
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
// Weight of all the contents, zero if `contentsWeightless` is true
contentsWeight:{
type: Number,
optional: true,
},
contentsValue:{
type: Number,
optional: true,
},
});
const ComputedContainerSchema = new SimpleSchema()
.extend(ComputedOnlyContainerSchema)
.extend(ContainerSchema);
export { ContainerSchema, ComputedContainerSchema };
export { ContainerSchema, ComputedOnlyContainerSchema, ComputedContainerSchema };

View File

@@ -1,5 +1,6 @@
import SimpleSchema from 'simpl-schema';
import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
const DamageSchema = new SimpleSchema({
// The roll that determines how much to damage the attribute
@@ -26,4 +27,22 @@ const DamageSchema = new SimpleSchema({
},
});
export { DamageSchema };
const ComputedOnlyDamageSchema = new SimpleSchema({
amountResult: {
type: SimpleSchema.oneOf(String, SimpleSchema.Integer),
optional: true,
},
amountErrors: {
type: Array,
optional: true,
},
'amountErrors.$':{
type: ErrorSchema,
},
});
const ComputedDamageSchema = new SimpleSchema()
.extend(DamageSchema)
.extend(ComputedOnlyDamageSchema);
export { DamageSchema, ComputedDamageSchema, ComputedOnlyDamageSchema };

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
let FeatureSchema = new SimpleSchema({
name: {
@@ -14,4 +15,26 @@ let FeatureSchema = new SimpleSchema({
},
});
export { FeatureSchema }
let ComputedOnlyFeatureSchema = new SimpleSchema({
summaryCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'summaryCalculations.$': InlineComputationSchema,
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
});
const ComputedFeatureSchema = new SimpleSchema()
.extend(FeatureSchema)
.extend(ComputedOnlyFeatureSchema);
export { FeatureSchema, ComputedFeatureSchema, ComputedOnlyFeatureSchema }

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
const ItemSchema = new SimpleSchema({
name: {
@@ -33,7 +34,6 @@ const ItemSchema = new SimpleSchema({
optional: true,
},
// If this item is equipped, it requires attunement
// Being equipped is `enabled === true`
requiresAttunement: {
type: Boolean,
optional: true,
@@ -54,4 +54,17 @@ const ItemSchema = new SimpleSchema({
},
});
export { ItemSchema };
let ComputedOnlyItemSchema = new SimpleSchema({
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
});
const ComputedItemSchema = new SimpleSchema()
.extend(ItemSchema)
.extend(ComputedOnlyItemSchema);
export { ItemSchema, ComputedItemSchema, ComputedOnlyItemSchema };

View File

@@ -1,14 +1,41 @@
import SimpleSchema from 'simpl-schema';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
let NoteSchema = new SimpleSchema({
name: {
type: String,
optional: true,
},
summary: {
type: String,
optional: true,
},
description: {
type: String,
optional: true,
},
});
export { NoteSchema };
let ComputedOnlyNoteSchema = new SimpleSchema({
summaryCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'summaryCalculations.$': InlineComputationSchema,
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
});
const ComputedNoteSchema = new SimpleSchema()
.extend(NoteSchema)
.extend(ComputedOnlyNoteSchema);
export { NoteSchema, ComputedNoteSchema, ComputedOnlyNoteSchema, };

View File

@@ -1,4 +1,6 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
/**
* Rolls are children to actions or other rolls, they are triggered with 0 or
@@ -19,6 +21,17 @@ import SimpleSchema from 'simpl-schema';
* child rolls are applied
*/
let RollSchema = new SimpleSchema({
name: {
type: String,
defaultValue: 'New Roll',
},
// The technical, lowercase, single-word name used in formulae
variableName: {
type: String,
regEx: VARIABLE_NAME_REGEX,
min: 2,
defaultValue: 'newRoll',
},
// The roll, can be simplified, but only computed in context
roll: {
type: String,
@@ -35,4 +48,22 @@ let RollSchema = new SimpleSchema({
},
});
export { RollSchema };
let ComputedOnlyRollSchema = new SimpleSchema({
rollResult: {
type: SimpleSchema.Integer,
optional: true,
},
rollErrors: {
type: Array,
optional: true,
},
'rollErrors.$':{
type: ErrorSchema,
},
});
const ComputedRollSchema = new SimpleSchema()
.extend(RollSchema)
.extend(ComputedOnlyRollSchema);
export { RollSchema, ComputedRollSchema, ComputedOnlyRollSchema };

View File

@@ -8,11 +8,22 @@ let SavingThrowSchema = new SimpleSchema ({
type: String,
optional: true,
},
// The computed DC
dc: {
type: String,
optional: true,
},
// The variable name of ability the save to roll
// Who this saving throw applies to
target: {
type: String,
defaultValue: 'every',
allowedValues: [
'self', // the character who took the action
'each', // rolled once for `each` target
'every', // rolled once and applied to `every` target
],
},
// The variable name of save to roll
stat: {
type: String,
optional: true,

View File

@@ -22,9 +22,9 @@ let SlotSchema = new SimpleSchema({
type: String,
},
quantityExpected: {
type: SimpleSchema.Integer,
defaultValue: 1,
min: 0,
type: String,
optional: true,
defaultValue: '1',
},
ignored: {
type: Boolean,
@@ -41,12 +41,11 @@ let SlotSchema = new SimpleSchema({
});
const ComputedOnlySlotSchema = new SimpleSchema({
// The computed result of the effect
// Condition calculation results
slotConditionResult: {
type: SimpleSchema.oneOf(Number, String, Boolean),
optional: true,
},
// The errors encountered while computing the result
slotConditionErrors: {
type: Array,
optional: true,
@@ -54,6 +53,21 @@ const ComputedOnlySlotSchema = new SimpleSchema({
'slotConditionErrors.$':{
type: ErrorSchema,
},
// Quantity Expected calculation results
quantityExpectedResult: {
type: SimpleSchema.Integer,
optional: true,
},
quantityExpectedErrors: {
type: Array,
optional: true,
},
'quantityExpectedErrors.$':{
type: ErrorSchema,
},
// Denormalised fields
totalFilled: {
type: SimpleSchema.Integer,
defaultValue: 0,

View File

@@ -1,6 +1,7 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
import InlineComputationSchema from '/imports/api/properties/subSchemas/InlineComputationSchema.js';
let SpellListSchema = new SimpleSchema({
name: {
@@ -22,9 +23,27 @@ let SpellListSchema = new SimpleSchema({
type: String,
optional: true,
},
// Calculation of The attack roll bonus used by spell attacks in this list
attackRollBonus: {
type: String,
optional: true,
},
// Calculation of the save dc used by spells in this list
dc: {
type: String,
optional: true,
},
});
const ComputedOnlySpellListSchema = new SimpleSchema({
descriptionCalculations: {
type: Array,
defaultValue: [],
maxCount: 32,
},
'descriptionCalculations.$': InlineComputationSchema,
// maxPrepared
maxPreparedResult: {
type: Number,
optional: true,
@@ -36,6 +55,32 @@ const ComputedOnlySpellListSchema = new SimpleSchema({
'maxPreparedErrors.$':{
type: ErrorSchema,
},
// attackRollBonus
attackRollBonusResult: {
type: Number,
optional: true,
},
attackRollBonusErrors: {
type: Array,
optional: true,
},
'attackRollBonusErrors.$':{
type: ErrorSchema,
},
// dc
dcResult: {
type: Number,
optional: true,
},
dcErrors: {
type: Array,
optional: true,
},
'dcErrors.$':{
type: ErrorSchema,
},
});
const ComputedSpellListSchema = new SimpleSchema()

View File

@@ -1,6 +1,5 @@
import { ActionSchema, ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
import SimpleSchema from 'simpl-schema';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
const magicSchools = [
'abjuration',
@@ -39,10 +38,6 @@ let SpellSchema = new SimpleSchema({})
type: Boolean,
optional: true,
},
description: {
type: String,
optional: true,
},
castingTime: {
type: String,
optional: true,

View File

@@ -0,0 +1,52 @@
import SimpleSchema from 'simpl-schema';
import { ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
import { ComputedOnlyAdjustmentSchema } from '/imports/api/properties/Adjustments.js';
import { ComputedOnlyAttackSchema } from '/imports/api/properties/Attacks.js';
import { ComputedOnlyAttributeSchema } from '/imports/api/properties/Attributes.js';
import { ComputedOnlyBuffSchema } from '/imports/api/properties/Buffs.js';
// import { ClassLevelSchema } from '/imports/api/properties/ClassLevels.js';
import { ComputedOnlyContainerSchema } from '/imports/api/properties/Containers.js';
import { ComputedOnlyDamageSchema } from '/imports/api/properties/Damages.js';
import { DamageMultiplierSchema } from '/imports/api/properties/DamageMultipliers.js';
import { ComputedOnlyEffectSchema } from '/imports/api/properties/Effects.js';
import { ComputedOnlyFeatureSchema } from '/imports/api/properties/Features.js';
// import { FolderSchema } from '/imports/api/properties/Folders.js';
import { ComputedOnlyItemSchema } from '/imports/api/properties/Items.js';
import { ComputedOnlyNoteSchema } from '/imports/api/properties/Notes.js';
// import { ProficiencySchema } from '/imports/api/properties/Proficiencies.js';
import { ComputedOnlyRollSchema } from '/imports/api/properties/Rolls.js';
import { ComputedOnlySavingThrowSchema } from '/imports/api/properties/SavingThrows.js';
import { ComputedOnlySkillSchema } from '/imports/api/properties/Skills.js';
import { ComputedOnlySlotSchema } from '/imports/api/properties/Slots.js';
// import { SlotFillerSchema } from '/imports/api/properties/SlotFillers.js';
import { ComputedOnlySpellSchema } from '/imports/api/properties/Spells.js';
import { ComputedOnlySpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ComputedOnlyToggleSchema } from '/imports/api/properties/Toggles.js';
const propertySchemasIndex = {
action: ComputedOnlyActionSchema,
adjustment: ComputedOnlyAdjustmentSchema,
attack: ComputedOnlyAttackSchema,
attribute: ComputedOnlyAttributeSchema,
buff: ComputedOnlyBuffSchema,
// classLevel: ClassLevelSchema,
damage: ComputedOnlyDamageSchema,
damageMultiplier: DamageMultiplierSchema,
effect: ComputedOnlyEffectSchema,
feature: ComputedOnlyFeatureSchema,
// folder: FolderSchema,
note: ComputedOnlyNoteSchema,
// proficiency: ProficiencySchema,
propertySlot: ComputedOnlySlotSchema,
roll: ComputedOnlyRollSchema,
savingThrow: ComputedOnlySavingThrowSchema,
skill: ComputedOnlySkillSchema,
spellList: ComputedOnlySpellListSchema,
spell: ComputedOnlySpellSchema,
toggle: ComputedOnlyToggleSchema,
container: ComputedOnlyContainerSchema,
item: ComputedOnlyItemSchema,
any: new SimpleSchema({}),
};
export default propertySchemasIndex;

View File

@@ -1,52 +1,54 @@
import SimpleSchema from 'simpl-schema';
import { ComputedActionSchema } from '/imports/api/properties/Actions.js';
import { AdjustmentSchema } from '/imports/api/properties/Adjustments.js';
import { ComputedAdjustmentSchema } from '/imports/api/properties/Adjustments.js';
import { ComputedAttackSchema } from '/imports/api/properties/Attacks.js';
import { ComputedAttributeSchema } from '/imports/api/properties/Attributes.js';
import { BuffSchema } from '/imports/api/properties/Buffs.js';
import { ComputedBuffSchema } from '/imports/api/properties/Buffs.js';
import { ClassLevelSchema } from '/imports/api/properties/ClassLevels.js';
import { ContainerSchema } from '/imports/api/properties/Containers.js';
import { DamageSchema } from '/imports/api/properties/Damages.js';
import { ConstantSchema } from '/imports/api/properties/Constants.js';
import { ComputedContainerSchema } from '/imports/api/properties/Containers.js';
import { ComputedDamageSchema } from '/imports/api/properties/Damages.js';
import { DamageMultiplierSchema } from '/imports/api/properties/DamageMultipliers.js';
import { ComputedEffectSchema } from '/imports/api/properties/Effects.js';
import { FeatureSchema } from '/imports/api/properties/Features.js';
import { ComputedFeatureSchema } from '/imports/api/properties/Features.js';
import { FolderSchema } from '/imports/api/properties/Folders.js';
import { ItemSchema } from '/imports/api/properties/Items.js';
import { NoteSchema } from '/imports/api/properties/Notes.js';
import { ComputedItemSchema } from '/imports/api/properties/Items.js';
import { ComputedNoteSchema } from '/imports/api/properties/Notes.js';
import { ProficiencySchema } from '/imports/api/properties/Proficiencies.js';
import { RollSchema } from '/imports/api/properties/Rolls.js';
import { ComputedRollSchema } from '/imports/api/properties/Rolls.js';
import { ComputedSavingThrowSchema } from '/imports/api/properties/SavingThrows.js';
import { ComputedSkillSchema } from '/imports/api/properties/Skills.js';
import { ComputedSlotSchema } from '/imports/api/properties/Slots.js';
import { SlotFillerSchema } from '/imports/api/properties/SlotFillers.js';
import { ComputedSpellSchema } from '/imports/api/properties/Spells.js';
import { ComputedSpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ToggleSchema } from '/imports/api/properties/Toggles.js';
import { ComputedToggleSchema } from '/imports/api/properties/Toggles.js';
const propertySchemasIndex = {
action: ComputedActionSchema,
adjustment: AdjustmentSchema,
adjustment: ComputedAdjustmentSchema,
attack: ComputedAttackSchema,
attribute: ComputedAttributeSchema,
buff: BuffSchema,
buff: ComputedBuffSchema,
classLevel: ClassLevelSchema,
damage: DamageSchema,
constant: ConstantSchema,
damage: ComputedDamageSchema,
damageMultiplier: DamageMultiplierSchema,
effect: ComputedEffectSchema,
feature: FeatureSchema,
feature: ComputedFeatureSchema,
folder: FolderSchema,
note: NoteSchema,
note: ComputedNoteSchema,
proficiency: ProficiencySchema,
propertySlot: ComputedSlotSchema,
roll: RollSchema,
roll: ComputedRollSchema,
savingThrow: ComputedSavingThrowSchema,
skill: ComputedSkillSchema,
slotFiller: SlotFillerSchema,
spellList: ComputedSpellListSchema,
spell: ComputedSpellSchema,
toggle: ToggleSchema,
container: ContainerSchema,
item: ItemSchema,
toggle: ComputedToggleSchema,
container: ComputedContainerSchema,
item: ComputedItemSchema,
any: new SimpleSchema({}),
};

View File

@@ -5,6 +5,7 @@ import { AttackSchema } from '/imports/api/properties/Attacks.js';
import { AttributeSchema } from '/imports/api/properties/Attributes.js';
import { BuffSchema } from '/imports/api/properties/Buffs.js';
import { ClassLevelSchema } from '/imports/api/properties/ClassLevels.js';
import { ConstantSchema } from '/imports/api/properties/Constants.js';
import { DamageSchema } from '/imports/api/properties/Damages.js';
import { DamageMultiplierSchema } from '/imports/api/properties/DamageMultipliers.js';
import { EffectSchema } from '/imports/api/properties/Effects.js';
@@ -30,6 +31,7 @@ const propertySchemasIndex = {
attribute: AttributeSchema,
buff: BuffSchema,
classLevel: ClassLevelSchema,
constant: ConstantSchema,
damage: DamageSchema,
damageMultiplier: DamageMultiplierSchema,
effect: EffectSchema,

View File

@@ -0,0 +1,16 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
const InlineComputationSchema = new SimpleSchema({
// The part between bracers {}
calculation: {
type: String,
},
result: {
type: String,
optional: true,
},
errors: ErrorSchema,
});
export default InlineComputationSchema;

View File

@@ -0,0 +1,19 @@
import SimpleSchema from 'simpl-schema';
const RollDetailsSchema = new SimpleSchema({
number: {
type: Number,
},
diceSize: {
type: Number,
},
values: {
type: Array,
defaultValue: [],
},
'values.$': {
type: Number,
},
});
export default RollDetailsSchema;

View File

@@ -9,8 +9,8 @@ const getIdentity = function(accessToken, callback){
Authorization: 'Bearer ' + accessToken,
},
qs: {
'include': 'memberships',
'fields[member]': 'currently_entitled_amount_cents',
'include': 'memberships.currently_entitled_tiers',
'fields[tier]': 'amount_cents,title',
}
}, callback);
};
@@ -61,9 +61,18 @@ const updateIdentity = Meteor.wrapAsync(function(accessToken, userId, callback){
}
try {
let identity = JSON.parse(body);
let membership = identity.included && identity.included[0];
let entitledAmount = membership && membership.attributes
.currently_entitled_amount_cents || 0;
let entitledAmount = 0;
if (identity && identity.included){
identity.included.forEach(doc => {
if (
doc.type === 'tier' &&
doc.attributes &&
doc.attributes.amount_cents > entitledAmount
){
entitledAmount = doc.attributes.amount_cents;
}
});
}
writeEntitledCents(userId, entitledAmount);
if (callback) callback();
} catch(error) {

View File

@@ -0,0 +1,2 @@
Meteor.connection._bufferedWritesInterval = 0;
//Meteor.connection._bufferedWritesMaxAge = 500;

View File

@@ -0,0 +1,3 @@
const INLINE_CALCULATION_REGEX = /\{([^{}]*)\}/g;
export default INLINE_CALCULATION_REGEX;

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