ThaumRystra
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99c14099dc
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Began adding creature templates to libraries
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2024-06-05 15:10:22 +02:00 |
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Thaum Rystra
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772e55ece5
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Changed task triggers to be stored differently so that attribute check and damage triggers don't overlap
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2024-05-21 17:41:20 +02:00 |
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Thaum Rystra
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195704ed7a
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Tested and fixed triggers in new action engine
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2024-05-14 10:02:54 +02:00 |
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Thaum Rystra
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08640f2bf2
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Moved tabletop characters to left side of the screen
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2024-04-12 17:05:20 +02:00 |
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Thaum Rystra
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a3ea5e1408
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Don't remove creatures until archive has written to s3
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2024-03-26 13:40:58 +02:00 |
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Thaum Rystra
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b41d26b3ad
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Fixed failing tests, tested parser more
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2024-02-21 10:36:32 +02:00 |
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Thaum Rystra
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ac15512bc5
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Typescript all the parser things
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2024-02-20 23:21:12 +02:00 |
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Thaum Rystra
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3ea492ee78
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Started with async inputs to actions
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2024-02-19 22:31:18 +02:00 |
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Thaum Rystra
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55a6b16c31
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Fixed failing action engine tests, moved more engine parts to ts
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2024-02-19 15:39:16 +02:00 |
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ThaumRystra
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a06e9a0960
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Fixed failing tests
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2023-12-23 12:31:14 +02:00 |
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ThaumRystra
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4c778fa282
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Rewrote parenting organize methods to avoid rebuilds
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2023-12-20 20:02:29 +02:00 |
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ThaumRystra
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3ba603407e
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Merge feature-nested-sets into develop
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2023-12-18 18:27:17 +02:00 |
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ThaumRystra
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5a2df36e8b
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Began migrating action engine to async
To suspending actions to await user input
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2023-11-13 00:24:51 +02:00 |
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ThaumRystra
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800ef3328c
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Fixed checks not applying rolled effects
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2023-11-12 21:11:04 +02:00 |
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ThaumRystra
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b32b6db21a
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Fixed issue: toggled off point buys still applying
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2023-11-12 16:38:55 +02:00 |
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ThaumRystra
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6e0364b636
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Merge branch 'develop' into feature-nested-sets
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2023-11-11 10:01:34 +02:00 |
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Thaum Rystra
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9e5b6b11e1
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Settling on a data structure to balance compatibility
with not being wrong
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2023-11-09 16:08:04 +02:00 |
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ThaumRystra
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6ce7542c4b
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Changed aggregation schema of computed fields
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2023-11-01 11:12:18 +02:00 |
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Thaum Rystra
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ff6edd398b
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Added denormalized computation fields
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2023-10-21 11:49:50 +02:00 |
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ThaumRystra
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ece4a9391a
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Removed .js from all imports to smooth ts migration
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2023-09-28 21:27:05 +02:00 |
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Thaum Rystra
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e6963ec865
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Began the great TypeScript Migration
It's helping a lot to move to the new parenting system
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2023-09-28 14:16:34 +02:00 |
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ThaumRystra
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ad15020f0b
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Removed per-row point buy cost/min/max
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2023-09-22 16:46:26 +02:00 |
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Thaum Rystra
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d3c533dfa1
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Moved ammo to its own pseudo property
Triggers now work on ammo
#amo now works as well
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2023-09-20 14:03:37 +02:00 |
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Thaum Rystra
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2545b9dd47
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Added "save for half" to damage form
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2023-09-18 15:50:35 +02:00 |
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Stefan Zermatten
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9537eaa3e6
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Began adding save-for-half to damage props
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2023-08-24 15:16:48 +02:00 |
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Stefan Zermatten
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75ea462e64
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Added conditions to action resources
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2023-08-24 14:51:09 +02:00 |
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Stefan Zermatten
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b8387c5ab1
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Added "after children" trigger timing
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2023-08-24 10:56:13 +02:00 |
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Stefan Zermatten
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3843fcff97
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Click on reference props to go to them
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2023-06-21 16:15:44 +02:00 |
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Stefan Zermatten
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4b9802d6a0
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Removed slotFillers from every part of the app
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2023-06-14 20:11:00 +02:00 |
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Stefan Zermatten
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fad59f8674
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Added tag targeted toggles
May God have mercy on us all
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2023-06-14 15:49:08 +02:00 |
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Stefan Zermatten
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04de76d20e
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Skills can now apply to calcs by tag
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2023-06-14 13:56:44 +02:00 |
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Stefan Zermatten
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6bc737f850
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Fixed advantage with new action scope prefix: '~'
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2023-06-07 12:29:54 +02:00 |
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Stefan Zermatten
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0dbd5903b3
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Form overhaul: Class Level Form
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2023-05-16 20:26:44 +02:00 |
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Stefan Zermatten
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4550661a59
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Tested and fixed proficiencies by tag
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2023-05-06 10:45:03 +02:00 |
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Stefan Zermatten
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d643886a7f
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Added migration for libraryTags
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2023-04-17 15:28:06 +02:00 |
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Stefan Zermatten
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8e610c2cd8
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Slot fill fields given to all lib nodes
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2023-03-31 12:21:30 +02:00 |
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Stefan Zermatten
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50cb6185ce
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Added proficiency target by tag to backend
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2023-03-17 17:45:05 +02:00 |
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Stefan Zermatten
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fd9d525ba9
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fixed: Show only the last event with a var name
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2022-11-22 21:59:44 +02:00 |
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Stefan Zermatten
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63bcf023ee
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Big UI overhaul
Moved tabs to bottom nav on mobile
Added actions tab
Conditional benefits on skills/saves show on stats tab
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2022-11-22 20:51:21 +02:00 |
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Stefan Zermatten
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a3355dd988
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stat grouping is now everywhere
This lead to a complete refactor of the stats page
Some things might break
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2022-11-22 00:56:10 +02:00 |
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Stefan Zermatten
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3d31d62860
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Completed folder stat grouping UI
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2022-11-09 14:58:52 +02:00 |
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Stefan Zermatten
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8377231254
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Began work on stat grouping by folder
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2022-11-09 00:00:54 +02:00 |
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Stefan Zermatten
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1ec29365cb
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Added custom sheet events
Made rest buttons optional
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2022-11-08 23:01:09 +02:00 |
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Stefan Zermatten
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03f87b0afa
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Added spellcasting ability to spell lists
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2022-11-08 18:09:00 +02:00 |
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Stefan Zermatten
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c0ccafa787
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Added overflow stops to health bars
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2022-11-03 20:50:10 +02:00 |
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Stefan Zermatten
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d63ad9ea8f
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Added hide when total/value zero to attributes
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2022-11-03 20:39:02 +02:00 |
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Stefan Zermatten
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aa8f2d230d
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Hunted the last of the \t's to extinction
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2022-10-09 16:56:28 +02:00 |
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Stefan Zermatten
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2fa913b09a
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Applied style rules to genocide all \t characters
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2022-10-09 16:01:36 +02:00 |
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Stefan Zermatten
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a84da7d8a5
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Buffs can skip var freezing, freeze inline calcs
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2022-08-25 15:10:56 +02:00 |
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Stefan Zermatten
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11a527481e
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Show Point buy on Build tab
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2022-08-25 13:18:24 +02:00 |
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