Stefan Zermatten
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9f3c8bef34
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Removed stray console log
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2021-04-22 15:54:41 +02:00 |
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Stefan Zermatten
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3d122e062f
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Added the distinction between half rounded up or down for proficiencies
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2021-04-22 15:39:14 +02:00 |
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Stefan Zermatten
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298db01e5b
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Updated computation engine to handle multiple attributes and skills with the same variable name
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2021-04-22 15:11:49 +02:00 |
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Stefan Zermatten
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d4d002cf31
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Fixed an error when targeting an ability score with a proficiency
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2021-04-15 12:00:11 +02:00 |
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Stefan Zermatten
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5a2e500348
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Fixed constants under toggles triggering calculation of those toggles before class levels are defined
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2021-03-26 11:11:15 +02:00 |
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Stefan Zermatten
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2c0496b44b
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Fixed properties not being made inactive by toggles
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2021-03-02 13:56:53 +02:00 |
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Stefan Zermatten
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b501b9d830
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Fixed crash in skill calculation when level is overridden by an attribute
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2021-03-01 18:40:55 +02:00 |
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Stefan Zermatten
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a7ecdecec1
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Prevented contextual variables #type from being written to creature variable list
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2021-03-01 14:22:03 +02:00 |
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Stefan Zermatten
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a97be2f93a
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Made constants work in calculations performed after recomputation
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2021-03-01 13:27:48 +02:00 |
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Stefan Zermatten
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1276f872a0
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Removed unused function
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2021-03-01 12:11:22 +02:00 |
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Stefan Zermatten
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7daab97297
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Made toggles function properly when nested under inactive properties and each other
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2021-03-01 11:55:43 +02:00 |
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Stefan Zermatten
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2e3704d096
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Prevented resources from writing unchanged data to the database
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2021-03-01 11:42:50 +02:00 |
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Stefan Zermatten
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7283a27727
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Constants should now respect toggles
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2021-03-01 11:42:23 +02:00 |
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Stefan Zermatten
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3517636b8b
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Reworked toggles, again, to try and catch more edge cases. Made toggles set the inactive status of their property children in the compute step instead of the inactive denormalisation step
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2021-03-01 11:41:59 +02:00 |
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Stefan Zermatten
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8d95da8b7a
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Fixed a bug where certain base values would be strings instead of numbers in effect aggregators
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2021-02-24 11:58:04 +02:00 |
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Stefan Zermatten
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1b650b26b6
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Fixed: using creature stats like XP in calculations
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2021-02-24 10:01:02 +02:00 |
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Stefan Zermatten
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dee1265b69
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Fixed: Inline calculations in libarries now display as expected
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2021-02-24 09:46:52 +02:00 |
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Stefan Zermatten
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dce2c92516
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Added attack roll bonus and dc to spell list. Use them in spells with #spellList.dcResult and #spellList.attackRollBonusResult
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2021-02-23 15:21:20 +02:00 |
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Stefan Zermatten
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d69ada0db4
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Slot quantity is now a computed value, added property viewer for slots
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2021-02-23 14:53:47 +02:00 |
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Stefan Zermatten
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d10a7eca14
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Added viewer for Roll properties
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2021-02-23 14:29:48 +02:00 |
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Stefan Zermatten
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3801b17fde
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Attacks can now critical hit. criticalHitTarget overrides the roll required
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2021-02-22 14:07:12 +02:00 |
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Stefan Zermatten
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4288f98f7c
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Fixed: stats with no ability selected have an ability modifier of 0 instead of NaN
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2021-02-20 15:50:25 +02:00 |
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Stefan Zermatten
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299f5a06dd
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Moved inline cacultion regex to a constant to ensure constistency
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2021-02-16 10:14:26 +02:00 |
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Stefan Zermatten
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b9e0475d07
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Markdown now follow Github Flavor Markdown, including single line breaks
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2021-02-12 11:11:12 +02:00 |
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Stefan Zermatten
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2b345c1f77
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Improved error handling for most calculations
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2021-02-12 11:00:44 +02:00 |
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Stefan Zermatten
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ae373330ab
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Improved slot fill dialog UI, abandoned column layout in favour of wrapping flex rows
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2021-02-12 00:18:29 +02:00 |
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Stefan Zermatten
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8c477ad4b1
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Fixed constants not being found when used as the only thing in a calculation
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2021-02-11 18:01:30 +02:00 |
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Stefan Zermatten
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eb2dd3bba1
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Fixed computation dependency aggregation broken by refactoring
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2021-02-11 16:27:22 +02:00 |
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Stefan Zermatten
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92a5c1e6c3
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Improved log entries for actions
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2021-02-11 16:08:31 +02:00 |
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Stefan Zermatten
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439eadf079
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Condensed logs to a single card per action
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2021-02-11 15:48:23 +02:00 |
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Stefan Zermatten
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3313ed0297
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Added constants to the UI and Computation Engine
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2021-02-11 13:03:31 +02:00 |
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Stefan Zermatten
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4ea4348a02
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Now writing partial recalculations to creature variables
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2021-02-04 16:52:26 +02:00 |
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Stefan Zermatten
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280f30dab5
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Improved dependencies-only recalculations and fixed many calculation bugs
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2021-02-04 16:16:51 +02:00 |
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Stefan Zermatten
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6d1e3f078c
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Optimised when certain recompute functions are called to prevent unccessary work
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2021-02-04 13:59:08 +02:00 |
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Stefan Zermatten
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326d1bd165
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Refactored computation into folders
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2021-02-04 13:33:20 +02:00 |
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Stefan Zermatten
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449a4fba7d
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Refactored creature property methods into separate documents, might have broken a lot of things
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2021-02-04 11:38:29 +02:00 |
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Stefan Zermatten
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aaa5d0b63b
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Allowed effects and calculations to target nearest ancestors of #type
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2021-02-02 16:11:59 +02:00 |
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Stefan Zermatten
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a6df4df534
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Fixed some fields not storing strings when compiling calculations
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2021-02-02 15:07:31 +02:00 |
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Stefan Zermatten
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aee899e181
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Removed all UI computations from viewers and components
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2021-01-31 18:42:17 +02:00 |
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Stefan Zermatten
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1167538977
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Denormalised inline calculations to property documents, needs to be referenced by UI still
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2021-01-29 12:29:01 +02:00 |
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Stefan Zermatten
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d596061fa8
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Fixed: Attributes that aren't ability scores now have their modifiers removed correctly
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2021-01-28 16:05:47 +02:00 |
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Stefan Zermatten
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78efe639ed
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Fixed: Zero effect passive bonus now causes passive skill value to show.
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2021-01-28 16:01:58 +02:00 |
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Stefan Zermatten
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e5bde38745
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Removed console timers from recompute function: it's not the primary slowdown
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2021-01-28 15:00:36 +02:00 |
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Stefan Zermatten
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531ddce6a0
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Added dependency tracking to computations for future optimization effort
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2021-01-27 22:24:28 +02:00 |
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Stefan Zermatten
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1b3b6362f7
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Exposed spellSlotLevelValue to creature variables store
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2021-01-19 12:07:40 +02:00 |
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Stefan Zermatten
|
ae5b4b7d5c
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Made inactive toggle decendants specifically included when recomputing active properties
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2021-01-11 22:03:54 +02:00 |
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Stefan Zermatten
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525b528d9a
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Added attribute damage and self damage results to actions and log.
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2020-11-12 12:57:48 +02:00 |
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Stefan Zermatten
|
3024168e95
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Replaced old parser with new parser
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2020-11-10 14:07:22 +02:00 |
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Stefan Zermatten
|
749799d869
|
Denormalised slot fill total to database
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2020-11-05 13:35:55 +02:00 |
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Stefan Zermatten
|
3293dad671
|
Limited what fields are included when fetching recompute documents to improve performance
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2020-11-05 12:59:48 +02:00 |
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