ThaumRystra
057772c60a
Merge pull request #346 from Jonpot/patch-8
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Fixes incorrect comment in Containers.js
2024-11-05 13:34:01 +02:00
Thaum Rystra
84282cef6c
Hid silenced content from the logs
2024-10-30 17:53:39 +02:00
ThaumRystra
804c5f3aee
Started implementing spells in action engine
2024-10-27 12:51:48 +02:00
ThaumRystra
01df7898cc
Tested action toggles
2024-10-15 21:17:33 +02:00
Thaum Rystra
5c7234ec62
Adding failing saving throw tests
2024-10-14 22:00:27 +02:00
Thaum Rystra
b772a4eaa1
Tested folders, notes, and rolls
2024-10-14 21:52:37 +02:00
ThaumRystra
efc52b4f68
Tested damage property
2024-09-28 14:45:46 +02:00
ThaumRystra
eb98d0b711
Tested action branch properties
2024-09-06 17:12:04 +02:00
ThaumRystra
99c14099dc
Began adding creature templates to libraries
2024-06-05 15:10:22 +02:00
Thaum Rystra
772e55ece5
Changed task triggers to be stored differently so that attribute check and damage triggers don't overlap
2024-05-21 17:41:20 +02:00
Thaum Rystra
195704ed7a
Tested and fixed triggers in new action engine
2024-05-14 10:02:54 +02:00
Thaum Rystra
08640f2bf2
Moved tabletop characters to left side of the screen
2024-04-12 17:05:20 +02:00
Thaum Rystra
a3ea5e1408
Don't remove creatures until archive has written to s3
2024-03-26 13:40:58 +02:00
Thaum Rystra
b41d26b3ad
Fixed failing tests, tested parser more
2024-02-21 10:36:32 +02:00
Thaum Rystra
ac15512bc5
Typescript all the parser things
2024-02-20 23:21:12 +02:00
Thaum Rystra
3ea492ee78
Started with async inputs to actions
2024-02-19 22:31:18 +02:00
Thaum Rystra
55a6b16c31
Fixed failing action engine tests, moved more engine parts to ts
2024-02-19 15:39:16 +02:00
Jonpot
1759427ca7
Fixes incorrect comment in Containers.js
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I don't know which way this bug goes, but right now the comment on `contentsWeight` says it's 0 if contentsWeightless is checked. This isn't the case (however carriedWeight does follow this rule)
2024-01-24 12:29:02 -08:00
ThaumRystra
a06e9a0960
Fixed failing tests
2023-12-23 12:31:14 +02:00
ThaumRystra
4c778fa282
Rewrote parenting organize methods to avoid rebuilds
2023-12-20 20:02:29 +02:00
ThaumRystra
3ba603407e
Merge feature-nested-sets into develop
2023-12-18 18:27:17 +02:00
ThaumRystra
5a2df36e8b
Began migrating action engine to async
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To suspending actions to await user input
2023-11-13 00:24:51 +02:00
ThaumRystra
800ef3328c
Fixed checks not applying rolled effects
2023-11-12 21:11:04 +02:00
ThaumRystra
b32b6db21a
Fixed issue: toggled off point buys still applying
2023-11-12 16:38:55 +02:00
ThaumRystra
6e0364b636
Merge branch 'develop' into feature-nested-sets
2023-11-11 10:01:34 +02:00
Thaum Rystra
9e5b6b11e1
Settling on a data structure to balance compatibility
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with not being wrong
2023-11-09 16:08:04 +02:00
ThaumRystra
6ce7542c4b
Changed aggregation schema of computed fields
2023-11-01 11:12:18 +02:00
Thaum Rystra
ff6edd398b
Added denormalized computation fields
2023-10-21 11:49:50 +02:00
ThaumRystra
ece4a9391a
Removed .js from all imports to smooth ts migration
2023-09-28 21:27:05 +02:00
Thaum Rystra
e6963ec865
Began the great TypeScript Migration
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It's helping a lot to move to the new parenting system
2023-09-28 14:16:34 +02:00
ThaumRystra
ad15020f0b
Removed per-row point buy cost/min/max
2023-09-22 16:46:26 +02:00
Thaum Rystra
d3c533dfa1
Moved ammo to its own pseudo property
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Triggers now work on ammo
#amo now works as well
2023-09-20 14:03:37 +02:00
Thaum Rystra
2545b9dd47
Added "save for half" to damage form
2023-09-18 15:50:35 +02:00
Stefan Zermatten
9537eaa3e6
Began adding save-for-half to damage props
2023-08-24 15:16:48 +02:00
Stefan Zermatten
75ea462e64
Added conditions to action resources
2023-08-24 14:51:09 +02:00
Stefan Zermatten
b8387c5ab1
Added "after children" trigger timing
2023-08-24 10:56:13 +02:00
Stefan Zermatten
3843fcff97
Click on reference props to go to them
2023-06-21 16:15:44 +02:00
Stefan Zermatten
4b9802d6a0
Removed slotFillers from every part of the app
2023-06-14 20:11:00 +02:00
Stefan Zermatten
fad59f8674
Added tag targeted toggles
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May God have mercy on us all
2023-06-14 15:49:08 +02:00
Stefan Zermatten
04de76d20e
Skills can now apply to calcs by tag
2023-06-14 13:56:44 +02:00
Stefan Zermatten
6bc737f850
Fixed advantage with new action scope prefix: '~'
2023-06-07 12:29:54 +02:00
Stefan Zermatten
0dbd5903b3
Form overhaul: Class Level Form
2023-05-16 20:26:44 +02:00
Stefan Zermatten
4550661a59
Tested and fixed proficiencies by tag
2023-05-06 10:45:03 +02:00
Stefan Zermatten
d643886a7f
Added migration for libraryTags
2023-04-17 15:28:06 +02:00
Stefan Zermatten
8e610c2cd8
Slot fill fields given to all lib nodes
2023-03-31 12:21:30 +02:00
Stefan Zermatten
50cb6185ce
Added proficiency target by tag to backend
2023-03-17 17:45:05 +02:00
Stefan Zermatten
fd9d525ba9
fixed: Show only the last event with a var name
2022-11-22 21:59:44 +02:00
Stefan Zermatten
63bcf023ee
Big UI overhaul
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Moved tabs to bottom nav on mobile
Added actions tab
Conditional benefits on skills/saves show on stats tab
2022-11-22 20:51:21 +02:00
Stefan Zermatten
a3355dd988
stat grouping is now everywhere
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This lead to a complete refactor of the stats page
Some things might break
2022-11-22 00:56:10 +02:00
Stefan Zermatten
3d31d62860
Completed folder stat grouping UI
2022-11-09 14:58:52 +02:00