Commit Graph

32 Commits

Author SHA1 Message Date
Stefan Zermatten
5383804af7 Fixed error with damage failing to apply if existing damage was undefined 2022-02-23 16:17:34 +02:00
Stefan Zermatten
15ead403a5 Added UI for action branches 2022-02-09 16:47:38 +02:00
Stefan Zermatten
e3a1eff751 Progress all over the place with viewer, forms, small engine tweaks 2021-10-21 22:18:01 +02:00
Stefan Zermatten
ea68cdf86f Migrating UI for new data structures 2021-10-15 11:12:40 +02:00
Stefan Zermatten
0cdec4a429 Start of action system re-write 2021-10-09 12:36:06 +02:00
Stefan Zermatten
111040e789 Began migrating the rest of the codebase to the new computation engine 2021-09-27 15:39:18 +02:00
Stefan Zermatten
fdea748441 Tore out the old engine, left some wounds 2021-09-27 14:28:32 +02:00
Stefan Zermatten
fc0cc6e689 References now merge children, fixed infinite reference loops 2021-09-05 18:51:29 +02:00
Stefan Zermatten
518880fa5c Fixed error where searching for properties to insert while having other properties selected could prevent any insert from happening at all 2021-08-27 12:24:01 +02:00
Stefan Zermatten
8ecefb03ad Started re-implementing slot fill dialog with different design pattern 2021-08-10 10:32:56 +02:00
Stefan Zermatten
36bb3c3181 New UX for inserting properties from libraries including text search and multi-add 2021-07-31 21:49:15 +02:00
Stefan Zermatten
848e961e3b Refactored creature methods to their own folders 2021-06-21 15:20:04 +02:00
Stefan Zermatten
c65c8f3299 Added note to attempt to keep children of reference nodes 2021-04-29 16:13:22 +02:00
Stefan Zermatten
9825872576 Implemented Reference properties 2021-04-29 15:52:24 +02:00
Stefan Zermatten
15d593db79 Properties quick-inserted from the sheet now go into folders in the tree 2021-04-12 16:04:04 +02:00
Stefan Zermatten
e30754ef26 Added method to insert property to a tagged parent 2021-04-12 15:35:25 +02:00
Stefan Zermatten
255ac529b3 Added more default properties to creatures 2021-04-12 15:35:12 +02:00
Stefan Zermatten
bfb860605f Creature properties now duplicate with up to 50 children 2021-04-11 14:47:41 +02:00
Stefan Zermatten
885607f685 Moved the tree fab to the toolbar with smart parenting 2021-04-11 12:36:14 +02:00
Stefan Zermatten
7d3a51de9d Moved ancestry setting responsibility to trusted code 2021-04-11 12:15:30 +02:00
Stefan Zermatten
e2d6d40bb3 Duplicating library nodes now duplicates up to 50 descendants 2021-04-09 12:36:44 +02:00
Stefan Zermatten
28e1fcabd5 Fixed damage properties by name failing if no properties were found 2021-03-02 14:10:14 +02:00
Stefan Zermatten
8f0ff3245e Fixed containers still carrying their own weight if their contents are weightless and they aren't carried 2021-03-01 14:15:01 +02:00
Stefan Zermatten
4d548c901c Ensured property exists before attempting to damage it 2021-03-01 13:32:46 +02:00
Stefan Zermatten
7daab97297 Made toggles function properly when nested under inactive properties and each other 2021-03-01 11:55:43 +02:00
Stefan Zermatten
c248d8f4a0 Weight carried, Net worth, and Attunement implemented and exposed in UI 2021-02-24 13:41:30 +02:00
Stefan Zermatten
f3e191c12e Fixed: Inserting properties to the tree now animate correctly to the inserted property 2021-02-20 16:00:40 +02:00
Stefan Zermatten
b116be1238 Fixed flickering when inserting properties from library by ensuring consistent ID generation 2021-02-12 00:43:56 +02:00
Stefan Zermatten
280f30dab5 Improved dependencies-only recalculations and fixed many calculation bugs 2021-02-04 16:16:51 +02:00
Stefan Zermatten
6d1e3f078c Optimised when certain recompute functions are called to prevent unccessary work 2021-02-04 13:59:08 +02:00
Stefan Zermatten
326d1bd165 Refactored computation into folders 2021-02-04 13:33:20 +02:00
Stefan Zermatten
449a4fba7d Refactored creature property methods into separate documents, might have broken a lot of things 2021-02-04 11:38:29 +02:00