Tore out the old engine, left some wounds

This commit is contained in:
Stefan Zermatten
2021-09-27 14:28:32 +02:00
parent 2228802dd3
commit fdea748441
125 changed files with 102 additions and 2235 deletions

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@@ -1,11 +0,0 @@
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
export default function embedInlineCalculations(string, calculations){
if (!string) return '';
if (!calculations) return string;
let index = 0;
return string.replace(INLINE_CALCULATION_REGEX, substring => {
let comp = calculations && calculations[index++];
return (comp && 'result' in comp) ? comp.result : substring;
});
}

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@@ -1,67 +0,0 @@
import { parse, CompilationContext } from '/imports/parser/parser.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
//TODO replace constants with their parsed node
export default function evaluateString({string, scope, fn = 'compile', context}){
if (!context){
context = new CompilationContext({});
}
if (!string){
context.storeError('No string provided');
return {result: {value: string}, context};
}
if (!scope) context.storeError('No scope provided');
// Parse the string using mathjs
let node;
try {
node = parse(string);
} catch (e) {
context.storeError(e);
return {result: {value: string}, context};
}
node = replaceConstants({calc: node, context, scope});
let result = node[fn](scope, context);
return {result, context};
}
// Replace constants in the calc with the right ParseNodes
function replaceConstants({calc, context, scope}){
let constFailed = [];
calc = calc.replaceNodes(node => {
if (!(node instanceof SymbolNode)) return;
let constant = scope[node.name];
// replace constants that aren't overridden by stats or disabled by a toggle
if (constant && constant.type === 'constant'){
// Fail if the constant has errors
if (constant.errors && constant.errors.length){
constFailed.push(node.name);
return;
}
let parsedConstantNode;
try {
parsedConstantNode = parse(constant.calculation);
} catch(e){
constFailed.push(node.name);
return;
}
if (!parsedConstantNode) constFailed.push(node.name);
return parsedConstantNode;
}
});
constFailed.forEach(name => {
context.storeError({
type: 'error',
message: `${name} is a constant property with parsing errors`
});
});
let failed = !!constFailed.length;
if (failed){
calc = new ErrorNode({error: 'Failed to replace constants'});
}
return calc;
}

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@@ -1,289 +0,0 @@
import { includes, cloneDeep } from 'lodash';
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
// The computation memo is an in-memory data structure used only during the
// computation process
export default class ComputationMemo {
constructor(props, creature){
this.statsByVariableName = {};
this.constantsByVariableName = {};
this.constantsById = {};
this.extraStatsByVariableName = {};
this.statsById = {};
this.originalPropsById = {};
this.propsById = {};
this.skillsByAbility = {};
this.unassignedEffects = [];
this.classLevelsById = {};
this.classes = {};
this.togglesById = {};
this.toggleIds = new Set();
// Equipped items that might be used as ammo
this.equipmentById = {};
// Properties that have calculations, but don't impact other properties
this.endStepPropsById = {};
// First note all the ids of all the toggles
props.forEach((prop) => {
if (
prop.type === 'toggle'
) {
this.toggleIds.add(prop._id);
}
});
props.filter((prop) => {
if (
prop.type === 'toggle'
) {
this.addToggle(prop);
} else {
return true;
}
}).filter((prop) => {
if (
prop.type === 'attribute' ||
prop.type === 'skill'
) {
// Add all the stats
this.addStat(prop);
} else if (
prop.type === 'item'
) {
this.addEquipment(prop);
} else {
return true;
}
}).forEach((prop) => {
// Now add everything else
if (prop.type === 'effect'){
this.addEffect(prop);
} else if (prop.type === 'proficiency') {
this.addProficiency(prop);
} else if (prop.type === 'classLevel'){
this.addClassLevel(prop);
} else if (prop.type === 'constant'){
this.addConstant(prop);
} else {
this.addEndStepProp(prop);
}
});
for (let name in creature.denormalizedStats){
if (!this.statsByVariableName[name]){
this.statsByVariableName[name] = {
variableName: name,
value: creature.denormalizedStats[name],
computationDetails: propDetailsByType.denormalizedStat(),
}
}
}
}
addConstant(prop){
prop = this.registerProperty(prop);
this.constantsById[prop._id] = prop;
}
registerProperty(prop){
this.originalPropsById[prop._id] = cloneDeep(prop);
this.propsById[prop._id] = prop;
prop.dependencies = [];
prop.computationDetails = propDetails(prop);
prop.ancestors.forEach(ancestor => {
if (this.toggleIds.has(ancestor.id)){
prop.computationDetails.toggleAncestors.push(ancestor.id);
}
});
return prop;
}
addToggle(prop){
prop = this.registerProperty(prop);
this.togglesById[prop._id] = prop;
}
addClassLevel(prop){
prop = this.registerProperty(prop);
this.classLevelsById[prop._id] = prop;
}
addStat(prop){
let variableName = prop.variableName;
if (!variableName) return;
let existingStat = this.statsByVariableName[variableName];
prop = this.registerProperty(prop);
if (existingStat){
existingStat.computationDetails.idsOfSameName.push(prop._id);
} else {
this.statsById[prop._id] = prop;
this.statsByVariableName[variableName] = prop;
if (
prop.type === 'skill' &&
isSkillCheck(prop) &&
prop.ability
){
this.addSkillToAbility(prop, prop.ability)
}
}
}
addSkillToAbility(prop, ability){
if (!this.skillsByAbility[ability]){
this.skillsByAbility[ability] = [];
}
this.skillsByAbility[ability].push(prop);
}
addEffect(prop){
prop = this.registerProperty(prop);
let targets = this.getEffectTargets(prop);
targets.forEach(target => {
if (target.computationDetails && target.computationDetails.effects){
target.computationDetails.effects.push(prop);
}
});
if (!targets.size){
this.unassignedEffects.push(prop);
}
}
getEffectTargets(prop){
let targets = new Set();
if (!prop.stats) return targets;
prop.stats.forEach((statName) => {
let target;
if (statName[0] === '#'){
target = findAncestorByType({
type: statName.slice(1),
prop,
memo: this
});
} else {
target = this.statsByVariableName[statName];
}
if (!target) return;
targets.add(target);
if (isSkillOperation(prop) && isAbility(target)){
let extras = this.skillsByAbility[statName] || [];
extras.forEach(ex =>{
// Only pass on ability effects to skills and checks
if (ex.skillType === 'skill' || ex.skillType === 'check'){
targets.add(ex)
}
});
}
});
return targets;
}
addProficiency(prop){
prop = this.registerProperty(prop);
let targets = this.getProficiencyTargets(prop);
targets.forEach(target => {
if(target.computationDetails.proficiencies){
target.computationDetails.proficiencies.push(prop);
}
});
}
getProficiencyTargets(prop){
let targets = new Set();
if (!prop.stats) return targets;
prop.stats.forEach(statName => {
let target = this.statsByVariableName[statName];
if (!target) return;
targets.add(target);
if (isAbility(target)) {
let extras = this.skillsByAbility[statName] || [];
extras.forEach(ex =>{
// Only pass on ability proficiencies to skills and checks
if (ex.skillType === 'skill' || ex.skillType === 'check'){
targets.add(ex)
}
});
}
});
return targets;
}
addEquipment(prop){
prop = this.registerProperty(prop);
this.equipmentById[prop._id] = prop;
}
addEndStepProp(prop){
prop = this.registerProperty(prop);
this.endStepPropsById[prop._id] = prop;
}
}
function isAbility(prop){
return prop.type === 'attribute' &&
prop.attributeType === 'ability'
}
function isSkillCheck(prop){
return includes(['skill', 'check', 'save', 'utility'], prop.skillType);
}
const skillOperations = [
'advantage',
'disadvantage',
'passiveAdd',
'fail',
'conditional',
'rollBonus',
];
function isSkillOperation(prop){
return skillOperations.includes(prop.operation);
}
function propDetails(prop){
return propDetailsByType[prop.type] && propDetailsByType[prop.type]() ||
propDetailsByType.default();
}
const propDetailsByType = {
default(){
return {
toggleAncestors: [],
};
},
toggle(){
return {
computed: false,
busyComputing: false,
toggleAncestors: [],
};
},
attribute(){
return {
computed: false,
busyComputing: false,
effects: [],
proficiencies: [],
toggleAncestors: [],
idsOfSameName: [],
};
},
skill(){
return {
computed: false,
busyComputing: false,
effects: [],
proficiencies: [],
toggleAncestors: [],
idsOfSameName: [],
};
},
effect(){
return {
computed: false,
busyComputing: false,
toggleAncestors: [],
};
},
classLevel(){
return {
computed: true,
toggleAncestors: [],
};
},
proficiency(){
return {
toggleAncestors: [],
};
},
denormalizedStat(){
return {
toggleAncestors: [],
};
}
}

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@@ -1,78 +0,0 @@
export default class EffectAggregator{
constructor(){
this.base = undefined;
this.add = 0;
this.mul = 1;
this.min = Number.NEGATIVE_INFINITY;
this.max = Number.POSITIVE_INFINITY;
this.advantage = 0;
this.disadvantage = 0;
this.passiveAdd = undefined;
this.fail = 0;
this.set = undefined;
this.conditional = [];
this.rollBonus = [];
this.hasNoEffects = true;
}
addEffect(effect){
let result = effect.result;
if (this.hasNoEffects) this.hasNoEffects = false;
switch(effect.operation){
case 'base':
// Take the largest base value
if (Number.isFinite(result)){
if(Number.isFinite(this.base)){
this.base = Math.max(this.base, result);
} else {
this.base = result;
}
}
break;
case 'add':
// Add all adds together
this.add += result;
break;
case 'mul':
// Multiply the muls together
this.mul *= result;
break;
case 'min':
// Take the largest min value
this.min = result > this.min ? result : this.min;
break;
case 'max':
// Take the smallest max value
this.max = result < this.max ? result : this.max;
break;
case 'set':
// Take the highest set value
this.set = this.set === undefined || result > this.set ? result : this.set;
break;
case 'advantage':
// Sum number of advantages
this.advantage++;
break;
case 'disadvantage':
// Sum number of disadvantages
this.disadvantage++;
break;
case 'passiveAdd':
// Add all passive adds together
if (this.passiveAdd === undefined) this.passiveAdd = 0;
this.passiveAdd += result;
break;
case 'fail':
// Sum number of fails
this.fail++;
break;
case 'conditional':
// Store array of conditionals
this.conditional.push(result);
break;
case 'rollBonus':
// Store array of roll bonuses
this.rollBonus.push(result);
break;
}
}
}

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@@ -1,25 +0,0 @@
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
import { union } from 'lodash';
export default function applyToggles(prop, memo){
// If it used to be inactive delete those fields
if (prop.inactive) prop.inactive = undefined;
if (prop.deactivatedByAncestor) prop.deactivatedByAncestor = undefined;
if (prop.deactivatedByToggle) prop.deactivatedByToggle = undefined;
// Iterate through the toggle ancestors from oldest to nearest
prop.computationDetails.toggleAncestors.forEach(toggleId => {
let toggle = memo.togglesById[toggleId];
computeToggle(toggle, memo);
prop.dependencies = union(
prop.dependencies,
[toggle._id],
toggle.dependencies,
);
// Deactivate if the toggle is false
if (!toggle.toggleResult){
prop.inactive = true;
prop.deactivatedByAncestor = true;
prop.deactivatedByToggle = true;
}
});
}

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@@ -1,197 +0,0 @@
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import computeProficiency from '/imports/api/creature/computation/engine/computeProficiency.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import stripFloatingPointOddities from '/imports/api/creature/computation/newEngine/utility/stripFloatingPointOddities.js';
import { union } from 'lodash';
export default function combineStat(stat, aggregator, memo){
if (stat.type === 'attribute'){
combineAttribute(stat, aggregator, memo);
} else if (stat.type === 'skill'){
combineSkill(stat, aggregator, memo);
} else if (stat.type === 'damageMultiplier'){
combineDamageMultiplier(stat, memo);
}
}
function getAggregatorResult(stat, aggregator){
let base;
if (!Number.isFinite(aggregator.base)){
base = stat.baseValue || 0;
} else if (!Number.isFinite(stat.baseValue)){
base = aggregator.base || 0;
} else {
base = Math.max(aggregator.base, stat.baseValue);
}
let result = (base + aggregator.add) * aggregator.mul;
if (result < aggregator.min) {
result = aggregator.min;
}
if (result > aggregator.max) {
result = aggregator.max;
}
if (aggregator.set !== undefined) {
result = aggregator.set;
}
if (!stat.decimal && Number.isFinite(result)){
result = Math.floor(result);
} else if (Number.isFinite(result)){
result = stripFloatingPointOddities(result);
}
return result;
}
function combineAttribute(stat, aggregator, memo){
stat.value = getAggregatorResult(stat, aggregator);
if (stat.attributeType === 'spellSlot'){
let {
result,
context,
dependencies
} = evaluateCalculation({
string: stat.spellSlotLevelCalculation,
memo,
prop: stat,
});
stat.spellSlotLevelValue = result.value;
stat.spellSlotLevelErrors = context.errors;
stat.dependencies = union(stat.dependencies, dependencies);
}
stat.currentValue = stat.value - (stat.damage || 0);
// Ability scores get modifiers
if (stat.attributeType === 'ability') {
stat.modifier = Math.floor((stat.currentValue - 10) / 2);
} else {
stat.modifier = undefined;
}
// Hit dice get constitution modifiers
stat.constitutionMod = undefined;
if (stat.attributeType === 'hitDice') {
let conStat = memo.statsByVariableName['constitution'];
if (conStat && 'modifier' in conStat){
stat.constitutionMod = conStat.modifier;
stat.dependencies = union(
stat.dependencies,
[conStat._id],
conStat.dependencies,
);
}
}
// Stats that have no effects can be hidden based on a sheet setting
stat.hide = aggregator.hasNoEffects &&
stat.baseValue === undefined ||
undefined
}
function combineSkill(stat, aggregator, memo){
// Skills are based on some ability Modifier
let ability = stat.ability && memo.statsByVariableName[stat.ability]
if (stat.ability && ability){
computeStat(ability, memo);
stat.abilityMod = ability.modifier;
stat.dependencies = union(
stat.dependencies,
[ability._id],
ability.dependencies,
);
} else {
stat.abilityMod = 0;
}
// Combine all the child proficiencies
stat.proficiency = 0;
for (let i in stat.computationDetails.proficiencies){
let prof = stat.computationDetails.proficiencies[i];
computeProficiency(prof, memo);
if (
!prof.deactivatedByToggle &&
prof.value > stat.proficiency
){
stat.proficiency = prof.value;
stat.dependencies = union(
stat.dependencies,
[prof._id],
prof.dependencies,
);
}
}
// Get the character's proficiency bonus to apply
let profBonusStat = memo.statsByVariableName['proficiencyBonus'];
let profBonus = profBonusStat && profBonusStat.value;
if (profBonusStat){
stat.dependencies = union(
stat.dependencies,
[profBonusStat._id],
profBonusStat.dependencies,
);
}
if (typeof profBonus !== 'number' && memo.statsByVariableName['level']){
let levelProp = memo.statsByVariableName['level'];
let level = levelProp.value;
profBonus = Math.ceil(level / 4) + 1;
if (levelProp._id){
stat.dependencies = union(stat.dependencies, [levelProp._id]);
}
if (levelProp.dependencies){
stat.dependencies = union(stat.dependencies, levelProp.dependencies);
}
}
// Multiply the proficiency bonus by the actual proficiency
if(stat.proficiency === 0.49){
// Round down proficiency bonus in the special case
profBonus = Math.floor(profBonus * 0.5);
} else {
profBonus = Math.ceil(profBonus * stat.proficiency);
}
// Combine everything to get the final result
let base = aggregator.base || 0;
let result = (base + stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
if (result < aggregator.min) result = aggregator.min;
if (result > aggregator.max) result = aggregator.max;
if (aggregator.set !== undefined) {
result = aggregator.set;
}
if (Number.isFinite(result)){
result = Math.floor(result);
}
stat.value = result;
// Advantage/disadvantage
if (aggregator.advantage && !aggregator.disadvantage){
stat.advantage = 1;
} else if (aggregator.disadvantage && !aggregator.advantage){
stat.advantage = -1;
} else {
stat.advantage = 0;
}
// Passive bonus
stat.passiveBonus = aggregator.passiveAdd;
// conditional benefits
stat.conditionalBenefits = aggregator.conditional;
// Roll bonuses
stat.rollBonus = aggregator.rollBonus;
// Forced to fail
stat.fail = aggregator.fail;
// Rollbonus
stat.rollBonuses = aggregator.rollBonus;
// Hide
stat.hide = aggregator.hasNoEffects &&
stat.baseValue === undefined &&
stat.proficiency == 0 ||
undefined;
}
function combineDamageMultiplier(stat){
if (stat.immunityCount) return 0;
let result;
if (stat.resistanceCount && !stat.vulnerabilityCount){
result = 0.5;
} else if (!stat.resistanceCount && stat.vulnerabilityCount){
result = 2;
} else {
result = 1;
}
stat.value = result;
}

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@@ -1,12 +0,0 @@
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
export default function computeConstant(constant, memo){
// Apply any toggles
applyToggles(constant, memo);
if (constant.deactivatedByToggle) return;
if (
!memo.constantsByVariableName[constant.variableName]
){
memo.constantsByVariableName[constant.variableName] = constant
}
}

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@@ -1,55 +0,0 @@
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { union } from 'lodash';
export default function computeEffect(effect, memo){
if (effect.computationDetails.computed) return;
if (effect.computationDetails.busyComputing){
// Trying to compute this effect again while it is already computing.
// We must be in a dependency loop.
effect.computationDetails.computed = true;
effect.result = NaN;
effect.computationDetails.busyComputing = false;
effect.computationDetails.error = 'dependencyLoop';
if (Meteor.isClient) console.warn('dependencyLoop', effect);
return;
}
// Before doing any work, mark this effect as busy
effect.computationDetails.busyComputing = true;
// Apply any toggles
applyToggles(effect, memo);
// Determine result of effect calculation
delete effect.errors;
if (!effect.calculation){
if(effect.operation === 'add' || effect.operation === 'base'){
effect.result = 0;
} else {
delete effect.result
}
} else if (Number.isFinite(+effect.calculation)){
effect.result = +effect.calculation;
} else if(effect.operation === 'conditional' || effect.operation === 'rollBonus'){
effect.result = effect.calculation;
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
effect.result = 1;
} else {
let {
result,
context,
dependencies,
} = evaluateCalculation({
string: effect.calculation,
prop: effect,
memo
});
effect.result = result.value;
effect.dependencies = union(effect.dependencies, dependencies);
if (context.errors.length){
effect.errors = context.errors;
}
}
effect.computationDetails.computed = true;
effect.computationDetails.busyComputing = false;
}

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@@ -1,129 +0,0 @@
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { union } from 'lodash';
export default function computeEndStepProperty(prop, memo){
applyToggles(prop, memo);
switch (prop.type){
case 'action':
case 'spell':
computeAction(prop, memo);
break;
case 'adjustment':
case 'damage':
computePropertyField(prop, memo, 'amount', 'compile');
break;
case 'attack':
computeAction(prop, memo);
computePropertyField(prop, memo, 'rollBonus');
break;
case 'savingThrow':
computePropertyField(prop, memo, 'dc');
break;
case 'spellList':
computePropertyField(prop, memo, 'maxPrepared');
computePropertyField(prop, memo, 'attackRollBonus');
computePropertyField(prop, memo, 'dc');
break;
case 'propertySlot':
computePropertyField(prop, memo, 'quantityExpected');
computePropertyField(prop, memo, 'slotCondition');
break;
case 'roll':
computePropertyField(prop, memo, 'roll', 'compile');
break;
}
}
function computeAction(prop, memo){
// Uses
let {
result,
context,
dependencies,
} = evaluateCalculation({ string: prop.uses, prop, memo});
prop.usesResult = result.value;
prop.dependencies = union(prop.dependencies, dependencies);
if (context.errors.length){
prop.usesErrors = context.errors;
} else {
delete prop.usesErrors;
}
prop.insufficientResources = undefined;
if (prop.usesUsed >= prop.usesResult){
prop.insufficientResources = true;
}
if (!prop.resources) return;
// Attributes consumed
prop.resources.attributesConsumed.forEach((attConsumed, i) => {
if (attConsumed.variableName){
let stat = memo.statsByVariableName[attConsumed.variableName];
prop.resources.attributesConsumed[i].statId = stat && stat._id;
prop.resources.attributesConsumed[i].statName = stat && stat.name;
let available = stat && stat.currentValue || 0;
prop.resources.attributesConsumed[i].available = available;
if (available < attConsumed.quantity){
prop.insufficientResources = true;
}
if (stat){
prop.dependencies = union(
prop.dependencies,
[stat._id],
stat.dependencies
);
}
}
});
// Items consumed
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
let item = itemConsumed.itemId ?
memo.equipmentById[itemConsumed.itemId] :
undefined;
let available = item ? item.quantity : 0;
prop.resources.itemsConsumed[i].available = available;
if (!item || available < itemConsumed.quantity){
prop.insufficientResources = true;
}
if (item){
prop.resources.itemsConsumed[i].itemId = item._id;
let name = item.name;
if (item.quantity !== 1 && item.plural){
name = item.plural;
}
if (name) prop.resources.itemsConsumed[i].itemName = name;
if (item.icon) prop.resources.itemsConsumed[i].itemIcon = item.icon;
if (item.color) prop.resources.itemsConsumed[i].itemColor = item.color;
prop.dependencies = union(
prop.dependencies,
[item._id],
item.dependencies
);
} else {
delete prop.resources.itemsConsumed[i].itemId;
delete prop.resources.itemsConsumed[i].itemName;
delete prop.resources.itemsConsumed[i].itemIcon;
delete prop.resources.itemsConsumed[i].itemColor;
}
});
}
function computePropertyField(prop, memo, fieldName, fn){
let {
result,
context,
dependencies,
} = evaluateCalculation({string: prop[fieldName], prop, memo, fn});
if (result instanceof ConstantNode){
prop[`${fieldName}Result`] = result.value;
} else {
prop[`${fieldName}Result`] = result.toString();
}
prop.dependencies = union(prop.dependencies, dependencies);
if (context.errors.length){
prop[`${fieldName}Errors`] = context.errors;
} else {
delete prop[`${fieldName}Errors`];
}
}

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@@ -1,40 +0,0 @@
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
import { union } from 'lodash';
export default function computeInlineCalculations(prop, memo){
if (prop.summary){
computeInlineCalcsForField(prop, memo, 'summary');
}
if (prop.description){
computeInlineCalcsForField(prop, memo, 'description');
}
}
function computeInlineCalcsForField(prop, memo, field){
let string = prop[field];
let inlineComputations = [];
let matches = string.matchAll(INLINE_CALCULATION_REGEX);
for (let match of matches){
let calculation = match[1];
let {
result,
context,
dependencies,
} = evaluateCalculation({string: calculation, prop, memo, fn: 'compile'});
if (result instanceof ErrorNode){
result = '`Calculation Error`';
}
let computation = {
calculation,
result: result && result.toString(),
};
if (context.errors.length){
computation.errors = context.errors;
}
inlineComputations.push(computation);
prop.dependencies = union(prop.dependencies, dependencies);
}
prop[`${field}Calculations`] = inlineComputations;
}

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@@ -1,66 +0,0 @@
import { forOwn, has, union } from 'lodash';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
export default function computeLevels(memo){
computeClassLevels(memo);
computeTotalLevel(memo);
}
function computeClassLevels(memo){
forOwn(memo.classLevelsById, classLevel => {
applyToggles(classLevel, memo);
// class levels are mutually dependent
classLevel.dependencies = union(
classLevel.dependencies,
Object.keys(memo.classLevelsById)
);
if (classLevel.deactivatedByToggle) return;
let name = classLevel.variableName;
let stat = memo.statsByVariableName[name];
if (!stat){
memo.statsByVariableName[name] = classLevel;
memo.classes[name] = classLevel;
} else if (!has(stat, 'level')){
// Stat is overriden by an attribute
return;
} else if (stat.level < classLevel.level) {
memo.statsByVariableName[name] = classLevel;
memo.classes[name] = classLevel;
}
});
}
function computeTotalLevel(memo){
let currentLevel = memo.statsByVariableName['level'];
if (!currentLevel || currentLevel.deactivatedByToggle){
currentLevel = {
value: 0,
dependencies: [],
computationDetails: {
builtIn: true,
computed: true,
}
};
memo.statsByVariableName['level'] = currentLevel;
}
// bail out if overriden by an attribute
if (!currentLevel.computationDetails.builtIn) return;
let level = 0;
for (let name in memo.classes){
let cls = memo.classes[name];
level += cls.level || 0;
if (cls._id){
currentLevel.dependencies = union(
currentLevel.dependencies,
[cls._id]
)
}
if (cls.dependencies){
currentLevel.dependencies = union(
currentLevel.dependencies,
cls.dependencies,
)
}
}
currentLevel.value = level;
}

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@@ -1,37 +0,0 @@
import { each, forOwn } from 'lodash';
import computeLevels from '/imports/api/creature/computation/engine/computeLevels.js';
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
import computeEndStepProperty from '/imports/api/creature/computation/engine/computeEndStepProperty.js';
import computeInlineCalculations from '/imports/api/creature/computation/engine/computeInlineCalculations.js';
import computeConstant from '/imports/api/creature/computation/engine/computeConstant.js';
export default function computeMemo(memo){
// Compute level
computeLevels(memo);
// Compute all constants that could be used
forOwn(memo.constantsById, constant => {
computeConstant (constant, memo);
});
// Compute all stats, even if they are overriden
forOwn(memo.statsById, stat => {
computeStat (stat, memo);
});
// Compute effects which didn't end up targeting a stat
each(memo.unassignedEffects, effect => {
computeEffect(effect, memo);
});
// Compute toggles which didn't already get computed by dependencies
forOwn(memo.togglesById, toggle => {
computeToggle(toggle, memo);
});
// Compute end step properties
forOwn(memo.endStepPropsById, prop => {
computeEndStepProperty(prop, memo);
});
// Compute inline calculations
forOwn(memo.propsById, prop => {
computeInlineCalculations(prop, memo);
});
}

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@@ -1,23 +0,0 @@
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
export default function computeEffect(proficiency, memo){
if (proficiency.computationDetails.computed) return;
if (proficiency.computationDetails.busyComputing){
// Trying to compute this proficiency again while it is already computing.
// We must be in a dependency loop.
proficiency.computationDetails.computed = true;
proficiency.result = NaN;
proficiency.computationDetails.busyComputing = false;
proficiency.computationDetails.error = 'dependencyLoop';
if (Meteor.isClient) console.warn('dependencyLoop', proficiency);
return;
}
// Before doing any work, mark this proficiency as busy
proficiency.computationDetails.busyComputing = true;
// Apply any toggles
applyToggles(proficiency, memo);
proficiency.computationDetails.computed = true;
proficiency.computationDetails.busyComputing = false;
}

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@@ -1,162 +0,0 @@
import combineStat from '/imports/api/creature/computation/engine/combineStat.js';
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
import EffectAggregator from '/imports/api/creature/computation/engine/EffectAggregator.js';
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { each, union, without } from 'lodash';
export default function computeStat(stat, memo){
// If the stat is already computed, skip it
if (stat.computationDetails.computed) return;
if (stat.computationDetails.busyComputing){
// Trying to compute this stat again while it is already computing.
// We must be in a dependency loop.
stat.computationDetails.computed = true;
stat.value = NaN;
stat.computationDetails.busyComputing = false;
stat.computationDetails.error = 'dependencyLoop';
if (Meteor.isClient) console.warn('dependencyLoop', stat);
return;
}
// Before doing any work, mark this stat as busy
stat.computationDetails.busyComputing = true;
let effects = stat.computationDetails.effects || [];
let proficiencies = stat.computationDetails.proficiencies || [];
// Get references to all the stats that share the variable name
let sameNameStats
if (stat.computationDetails.idsOfSameName){
sameNameStats = stat.computationDetails.idsOfSameName.map(
id => memo.propsById[id]
);
} else {
sameNameStats = [];
}
let allStats = [stat, ...sameNameStats];
// Decide which stat is the last active stat
// The last active stat is considered the cannonical stat
let lastActiveStat;
allStats.forEach(candidateStat => {
applyToggles(candidateStat, memo);
if (!candidateStat.inactive) lastActiveStat = candidateStat;
candidateStat.overridden = undefined;
});
if (!lastActiveStat){
delete memo.statsByVariableName[stat.variableName];
return;
}
// Make sure the active stat has all the effects and proficiencies
lastActiveStat.computationDetails.effects = effects;
lastActiveStat.computationDetails.proficiencies = proficiencies;
// Update the memo's stat with the chosen stat
memo.statsByVariableName[stat.variableName] = lastActiveStat;
// Recreate list of the non-cannonical stats
sameNameStats = without(allStats, lastActiveStat);
sameNameStats.forEach(statInstance => {
// Mark the non-cannonical stats as overridden
statInstance.overridden = true;
// Apply the cannonical damage
statInstance.damage = lastActiveStat.damage;
});
let baseDependencies = [];
allStats.forEach(statInstance => {
// Add this stat and its deps to the dependencies
baseDependencies = union(
baseDependencies,
[statInstance._id],
statInstance.dependencies,
);
// Apply all the base proficiencies
if (statInstance.baseProficiency && !statInstance.inactive){
proficiencies.push({
value: statInstance.baseProficiency,
stats: [statInstance.variableName],
type: 'proficiency',
dependencies: statInstance.overridden ?
union(statInstance.dependencies, [statInstance._id]) :
[],
computationDetails: {
computed: true,
}
});
}
// Compute each active stat's baseValue calculation and apply it
if (!statInstance.inactive) {
delete statInstance.baseValueErrors;
let {
result,
context,
dependencies
} = evaluateCalculation({
string: statInstance.baseValueCalculation,
prop: statInstance,
memo
});
result.value = +result.value;
if (!isNaN(result.value)){
statInstance.baseValue = result.value;
} else {
statInstance.baseValue = undefined;
}
statInstance.dependencies = union(statInstance.dependencies, dependencies);
if (context.errors.length){
statInstance.baseValueErrors = context.errors;
}
// Apply all the base values
if (Number.isFinite(statInstance.baseValue)){
effects.push({
operation: 'base',
calculation: statInstance.baseValueCalculation,
result: statInstance.baseValue,
stats: [statInstance.variableName],
dependencies: statInstance.overridden ?
union(statInstance.dependencies, [statInstance._id]) :
[],
computationDetails: {
computed: true,
},
});
}
}
});
// Compute and aggregate all the effects
let aggregator = new EffectAggregator();
let effectDeps = [];
each(effects, (effect) => {
// Compute
computeEffect(effect, memo);
if (effect.deactivatedByToggle) return;
// dependencies
if (effect._id) effectDeps = union(effectDeps, [effect._id]);
effectDeps = union(effectDeps, effect.dependencies);
// Add computed effect to aggregator
aggregator.addEffect(effect);
});
// Combine the effects into the stats
allStats.forEach(statInstance => {
// Conglomerate all the effects to compute the final stat values
combineStat(statInstance, aggregator, memo);
// Mark the stats as computed
statInstance.computationDetails.computed = true;
statInstance.computationDetails.busyComputing = false;
// Only the active stat instance depeneds on the effects
if (!statInstance.overridden){
statInstance.dependencies = union(statInstance.dependencies, effectDeps);
}
});
}

View File

@@ -1,55 +0,0 @@
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
import { union } from 'lodash';
export default function computeToggle(toggle, memo){
if (toggle.computationDetails.computed) return;
if (toggle.computationDetails.busyComputing){
// Trying to compute this effect again while it is already computing.
// We must be in a dependency loop.
toggle.computationDetails.computed = true;
toggle.result = false;
toggle.computationDetails.busyComputing = false;
toggle.computationDetails.error = 'dependencyLoop';
if (Meteor.isClient) console.warn('dependencyLoop', toggle);
return;
}
// Before doing any work, mark this toggle as busy
toggle.computationDetails.busyComputing = true;
// Apply any parent toggles
applyToggles(toggle, memo);
// Do work
delete toggle.errors;
if (toggle.enabled){
toggle.toggleResult = true;
} else if (toggle.disabled){
toggle.toggleResult = false;
} else if (!toggle.condition){
toggle.toggleResult = false;
} else if (Number.isFinite(+toggle.condition)){
toggle.toggleResult = !!+toggle.condition;
} else {
let {
result,
context,
dependencies,
} = evaluateCalculation({string: toggle.condition, prop: toggle, memo});
toggle.toggleResult = !!result.value;
toggle.dependencies = union(
toggle.dependencies,
dependencies,
);
if (context.errors.length){
toggle.errors = context.errors;
}
}
if (!toggle.toggleResult){
toggle.inactive = true;
toggle.deactivatedBySelf = true;
toggle.deactivatedByToggle = true;
}
toggle.computationDetails.computed = true;
toggle.computationDetails.busyComputing = false;
}

View File

@@ -1,137 +0,0 @@
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
import { prettifyParseError, parse, CompilationContext } from '/imports/parser/parser.js';
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
import { union } from 'lodash';
/* Convert a calculation into a constant output and errors*/
export default function evaluateCalculation({
string,
prop,
memo,
fn = 'reduce',
}){
let dependencies = [];
let context = new CompilationContext();
if (!string) return {
result: new ConstantNode({value: string, type: 'string'}),
context,
dependencies,
};
if (typeof string !== 'string'){
string = string.toString();
}
// Parse the string
let calc;
try {
calc = parse(string);
} catch (e) {
let error = prettifyParseError(e);
return {
result: new ErrorNode({context, error}),
context,
dependencies,
};
}
// Replace constants with their parsed constant
let replaceResults = replaceConstants({
calc, memo, prop, dependencies, context
});
dependencies = replaceResults.dependencies;
calc = replaceResults.calc;
if (replaceResults.failed){
return {
result: new ConstantNode({value: string, type: 'string'}),
context,
dependencies,
};
}
// Ensure all symbol nodes are defined and computed
dependencies = computeSymbols({calc, memo, prop, dependencies})
// Evaluate
let result = calc[fn](memo.statsByVariableName, context);
return {result, context, dependencies};
}
// Replace constants in the calc with the right ParseNodes
function replaceConstants({calc, memo, prop, dependencies, context}){
let constFailed = [];
calc = calc.replaceNodes(node => {
if (!(node instanceof SymbolNode)) return;
let stat, constant;
if (node.name[0] !== '#'){
stat = memo.statsByVariableName[node.name]
constant = memo.constantsByVariableName[node.name];
} else if (node.name === '#constant'){
constant = findAncestorByType({type: 'constant', prop, memo});
}
// replace constants that aren't overridden by stats or disabled by a toggle
if (constant && !constant.deactivatedByToggle && !stat){
dependencies = union(dependencies, [
constant._id,
...constant.dependencies
]);
// Fail if the constant has errors
if (constant.errors && constant.errors.length){
constFailed.push(node.name);
return;
}
let parsedConstantNode;
try {
parsedConstantNode = parse(constant.calculation);
} catch(e){
constFailed.push(node.name);
return;
}
if (!parsedConstantNode) constFailed.push(node.name);
return parsedConstantNode;
}
});
constFailed.forEach(name => {
context.storeError({
type: 'error',
message: `${name} is a constant property with parsing errors`
});
});
let failed = !!constFailed.length;
if (failed){
calc = new ErrorNode({error: 'Failed to replace constants'});
}
return { failed, dependencies, calc };
}
// Ensure all symbol nodes are defined and computed
function computeSymbols({calc, memo, prop, dependencies}){
calc.traverse(node => {
if (node instanceof SymbolNode || node instanceof AccessorNode){
let stat;
// References up the tree start with #
if (node.name[0] === '#'){
stat = findAncestorByType({type: node.name.slice(1), prop, memo});
memo.statsByVariableName[node.name] = stat;
} else {
stat = memo.statsByVariableName[node.name];
}
if (stat && stat.computationDetails && !stat.computationDetails.computed){
computeStat(stat, memo);
}
if (stat){
if (stat.dependencies){
dependencies = union(dependencies, [
stat._id || node.name,
...stat.dependencies
]);
} else {
dependencies = union(dependencies, [stat._id || node.name]);
}
}
}
});
return dependencies;
}

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@@ -1,10 +0,0 @@
export default function findAncestorByType({type, prop, memo}){
if (!prop || !prop.ancestors) return;
let ancestor;
for (let i = prop.ancestors.length - 1; i >= 0; i--){
ancestor = memo.propsById[prop.ancestors[i].id];
if (ancestor && ancestor.type === type){
return ancestor;
}
}
}

View File

@@ -1,24 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export default function getComputationProperties(creatureId){
// Find all the relevant properties
return CreatureProperties.find({
'ancestors.id': creatureId,
removed: {$ne: true},
$or: [
// All active properties
{inactive: {$ne: true}},
// Unless they were deactivated because of a toggle
{deactivatedByToggle: true},
]
}, {
// Filter out fields never used by calculations
fields: {
icon: 0,
},
// Obey tree order
sort: {
order: 1,
}
}).fetch();
}

View File

@@ -1,51 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { union } from 'lodash';
export default function getDependentProperties({
creatureId,
propertyIds,
propertiesDependedAponIds,
}){
// find ids of all dependant toggles that have conditions, even if inactive
let toggleIds = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'toggle',
removed: {$ne: true},
condition: { $exists: true },
dependencies: {$in: propertyIds},
}, {
fields: {_id: 1},
}).map(t => t._id);
// Find all the dependant properties
let props = CreatureProperties.find({
'ancestors.id': creatureId,
removed: {$ne: true},
dependencies: {$in: propertyIds},
$or: [
// All active properties
{inactive: {$ne: true}},
// All active and inactive toggles with conditions
// Same as {$in: toggleIds}, but should be slightly faster
{type: 'toggle', condition: { $exists: true }},
// All decendents of the above toggles
{'ancestors.id': {$in: toggleIds}},
]
}, { fields: {_id: 1, dependencies: 1} }).fetch();
// Add all the properties that changing props depend on, but haven't yet been
// included to make an array of every property we need
let allConnectedPropIds = [...propertyIds, ...propertiesDependedAponIds];
props.forEach(prop => {
allConnectedPropIds = union(
allConnectedPropIds,
prop.dependencies,
[prop._id]);
});
// Add on all the properties and the objects they depend apon
return CreatureProperties.find({
_id: {$in: allConnectedPropIds}
}, {
// Ignore fields not used in computations
fields: {icon: 0},
sort: {order: 1},
}).fetch();
}

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@@ -1,118 +0,0 @@
import { Meteor } from 'meteor/meteor'
import { isEqual, forOwn } from 'lodash';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import propertySchemasIndex from '/imports/api/properties/computedOnlyPropertySchemasIndex.js';
export default function writeAlteredProperties(memo){
let bulkWriteOperations = [];
// Loop through all properties on the memo
forOwn(memo.propsById, changed => {
let schema = propertySchemasIndex[changed.type];
if (!schema){
console.warn('No schema for ' + changed.type);
return;
}
let id = changed._id;
let op = undefined;
let original = memo.originalPropsById[id];
let keys = [
'dependencies',
'inactive',
'deactivatedBySelf',
'deactivatedByAncestor',
'deactivatedByToggle',
'damage',
...schema.objectKeys(),
];
op = addChangedKeysToOp(op, keys, original, changed);
if (op){
bulkWriteOperations.push(op);
}
});
writePropertiesSequentially(bulkWriteOperations);
}
function addChangedKeysToOp(op, keys, original, changed) {
// Loop through all keys that can be changed by computation
// and compile an operation that sets all those keys
for (let key of keys){
if (!isEqual(original[key], changed[key])){
if (!op) op = newOperation(original._id, changed.type);
let value = changed[key];
if (value === undefined){
// Unset values that become undefined
addUnsetOp(op, key);
} else {
// Set values that changed to something else
addSetOp(op, key, value);
}
}
}
return op;
}
function newOperation(_id, type){
let newOp = {
updateOne: {
filter: {_id},
update: {},
}
};
if (Meteor.isClient){
newOp.type = type;
}
return newOp;
}
function addSetOp(op, key, value){
if (op.updateOne.update.$set){
op.updateOne.update.$set[key] = value;
} else {
op.updateOne.update.$set = {[key]: value};
}
}
function addUnsetOp(op, key){
if (op.updateOne.update.$unset){
op.updateOne.update.$unset[key] = 1;
} else {
op.updateOne.update.$unset = {[key]: 1};
}
}
// We use this instead of bulkWriteProperties because it functions with latency
// compensation without needing to roll back changes, which causes multiple
// expensive redraws of the character sheet
function writePropertiesSequentially(bulkWriteOps){
bulkWriteOps.forEach(op => {
let updateOneOrMany = op.updateOne || op.updateMany;
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
// The bulk code is bypassing validation, so do the same here
// selector: {type: op.type} // include this if bypass is off
bypassCollection2: true,
});
});
}
// This is more efficient on the database, but significantly less efficient
// in the UI because of incompatibility with latency compensation. If the
// duplicate redraws can be fixed, this is a strictly better way of processing
// writes
function bulkWriteProperties(bulkWriteOps){
if (!bulkWriteOps.length) return;
// bulkWrite is only available on the server
if (Meteor.isServer){
CreatureProperties.rawCollection().bulkWrite(
bulkWriteOps,
{ordered : false},
function(e){
if (e) {
console.error('Bulk write failed: ');
console.error(e);
}
}
);
} else {
writePropertiesSequentially(bulkWriteOps);
}
}

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@@ -1,59 +0,0 @@
import { pick, forOwn } from 'lodash';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import VERSION from '/imports/constants/VERSION.js';
export default function writeCreatureVariables(memo, creatureId, fullRecompute = true) {
const fields = [
'ability',
'abilityMod',
'advantage',
'attributeType',
'baseProficiency',
'baseValue',
'calculation',
'conditionalBenefits',
'currentValue',
'damage',
'decimal',
'fail',
'level',
'modifier',
'name',
'passiveBonus',
'proficiency',
'reset',
'resetMultiplier',
'rollBonuses',
'skillType',
'spellSlotLevelValue',
'type',
'value',
];
if (fullRecompute){
memo.creatureVariables = {};
forOwn(memo.statsByVariableName, (stat, variableName) => {
// Don't save context variables
if (variableName[0] === '#') return;
let condensedStat = pick(stat, fields);
memo.creatureVariables[variableName] = condensedStat;
});
forOwn(memo.constantsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
if (!memo.creatureVariables[variableName]){
memo.creatureVariables[variableName] = condensedStat;
}
});
Creatures.update(creatureId, {$set: {
variables: memo.creatureVariables,
computeVersion: VERSION,
}});
} else {
let $set = {};
forOwn(memo.statsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
$set[`variables.${variableName}`] = condensedStat;
});
Creatures.update(creatureId, {$set});
}
}

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@@ -1,120 +0,0 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import ComputationMemo from '/imports/api/creature/computation/engine/ComputationMemo.js';
import getComputationProperties from '/imports/api/creature/computation/engine/getComputationProperties.js';
import computeMemo from '/imports/api/creature/computation/engine/computeMemo.js';
import writeAlteredProperties from '/imports/api/creature/computation/engine/writeAlteredProperties.js';
import writeCreatureVariables from '/imports/api/creature/computation/engine/writeCreatureVariables.js';
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import getDependentProperties from '/imports/api/creature/computation/engine/getDependentProperties.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
export const recomputeCreature = new ValidatedMethod({
name: 'creatures.recomputeCreature',
validate: new SimpleSchema({
charId: { type: String }
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({charId}) {
let creature = Creatures.findOne(charId);
// Permission
assertEditPermission(creature, this.userId);
// Work, call this direcly if you are already in a method that has checked
// for permission to edit a given character
recomputeCreatureById(charId);
},
});
export function recomputeCreatureById(creatureId){
let creature = Creatures.findOne(creatureId);
recomputeCreatureByDoc(creature);
}
/**
* This function is the heart of DiceCloud. It recomputes a creature's stats,
* distilling down effects and proficiencies into the final stats that make up
* a creature.
*
* Essentially this is a depth first tree traversal algorithm that computes
* stats' dependencies before computing stats themselves, while detecting
* dependency loops.
*
* At the moment it makes no effort to limit recomputation to just what was
* changed.
*
* Attempting to implement dependency management to limit recomputation to just
* change affected stats should only happen as a last resort, when this function
* can no longer be performed more efficiently, and server resources can not be
* expanded to meet demand.
*
* A brief overview:
* - Fetch the stats of the creature and add them to
* an object for quick lookup
* - Fetch the effects and proficiencies which apply to each stat and store them with the stat
* - Fetch the class levels and store them as well
* - Mark each stat and effect as uncomputed
* - Iterate over each stat in order and compute it
* - If the stat is already computed, skip it
* - If the stat is busy being computed, we are in a dependency loop, make it NaN and mark computed
* - Mark the stat as busy computing
* - Iterate over each effect which applies to the attribute
* - If the effect is not computed compute it
* - If the effect relies on another attribute, get its computed value
* - Recurse if that attribute is uncomputed
* - apply the effect to the attribute
* - Conglomerate all the effects to compute the final stat values
* - Mark the stat as computed
* - Write the computed results back to the database
*/
export function recomputeCreatureByDoc(creature){
const creatureId = creature._id;
let props = getComputationProperties(creatureId);
let computationMemo = new ComputationMemo(props, creature);
computeMemo(computationMemo);
writeAlteredProperties(computationMemo);
writeCreatureVariables(computationMemo, creatureId);
recomputeDamageMultipliersById(creatureId);
recomputeSlotFullness(creatureId);
return computationMemo;
}
export function recomputePropertyDependencies(property){
let creature = getRootCreatureAncestor(property);
recomputeCreatureByDependencies({
creature,
propertyIds: [property._id],
propertiesDependedAponIds: property.dependencies,
});
}
export function recomputeCreatureByDependencies({
creature,
propertyIds,
propertiesDependedAponIds
}){
let props = getDependentProperties({
creatureId: creature._id,
propertyIds,
propertiesDependedAponIds,
});
let computationMemo = new ComputationMemo(props, creature);
computeMemo(computationMemo);
writeAlteredProperties(computationMemo);
writeCreatureVariables(computationMemo, creature._id, false)
recomputeInactiveProperties(creature._id);
return computationMemo;
}

View File

@@ -95,8 +95,8 @@ for (let key in propertySchemasIndex){
}
import '/imports/api/creature/creatureProperties/methods/index.js';
import '/imports/api/creature/actions/doAction.js';
import '/imports/api/creature/actions/castSpellWithSlot.js';
//import '/imports/api/creature/actions/doAction.js';
//import '/imports/api/creature/actions/castSpellWithSlot.js';
export default CreatureProperties;
export {

View File

@@ -4,8 +4,7 @@ import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const adjustQuantity = new ValidatedMethod({
name: 'creatureProperties.adjustQuantity',
@@ -33,8 +32,7 @@ const adjustQuantity = new ValidatedMethod({
// Changing quantity does not change dependencies, but recomputing the
// inventory changes many deps at once, so recompute fully
recomputeCreatureByDoc(rootCreature);
recomputeInventory(rootCreature._id);
computeCreature(rootCreature._id);
},
});

View File

@@ -5,7 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreatureDependencyGroup } from '/imports/api/engine/computeCreature.js';
const damagePropertiesByName = new ValidatedMethod({
name: 'CreatureProperties.damagePropertiesByName',
@@ -50,7 +50,7 @@ const damagePropertiesByName = new ValidatedMethod({
damagePropertyWork({property, operation, value});
lastProperty = property;
});
if (lastProperty) recomputePropertyDependencies(lastProperty);
if (lastProperty) computeCreatureDependencyGroup(lastProperty);
}
});

View File

@@ -4,7 +4,7 @@ import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreatureDependencyGroup } from '/imports/api/engine/computeCreature.js';
const damageProperty = new ValidatedMethod({
name: 'creatureProperties.damage',
@@ -39,7 +39,7 @@ const damageProperty = new ValidatedMethod({
}
let result = damagePropertyWork({property, operation, value});
// Dependencies can't be changed through damage, only recompute deps
recomputePropertyDependencies(property);
computeCreatureDependencyGroup(property);
return result;
},
});

View File

@@ -5,7 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { recomputeCreatureByDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const dealDamage = new ValidatedMethod({
name: 'creatureProperties.dealDamage',
@@ -61,11 +61,7 @@ const dealDamage = new ValidatedMethod({
propertyIds.push(healthBar._id);
propertiesDependedAponIds.push(...healthBar.dependencies);
});
recomputeCreatureByDependencies({
creature,
propertyIds,
propertiesDependedAponIds,
});
computeCreature(creatureId);
return totalDamage;
},
});

View File

@@ -8,10 +8,8 @@ import {
setLineageOfDocs,
renewDocIds
} from '/imports/api/parenting/parenting.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
var snackbar;
if (Meteor.isClient){
snackbar = require(
@@ -89,14 +87,8 @@ const duplicateProperty = new ValidatedMethod({
ancestorId: property.ancestors[0].id,
});
// Inserting the active status of the property needs to be denormalised
recomputeInactiveProperties(creature._id);
// Recompute the inventory
recomputeInventory(creature._id);
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(creature);
computeCreature(creature._id);
return propertyId;
},

View File

@@ -4,9 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
@@ -49,9 +47,7 @@ const equipItem = new ValidatedMethod({
skipRecompute: true,
});
recomputeInactiveProperties(creature._id);
recomputeInventory(creature._id);
recomputeCreatureByDoc(creature);
computeCreature(creature._id);
},
});

View File

@@ -5,9 +5,7 @@ import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/ge
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import { getAncestry } from '/imports/api/parenting/parenting.js';
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
@@ -140,15 +138,8 @@ export function insertPropertyWork({property, creature}){
collection: CreatureProperties,
ancestorId: creature._id,
});
// Inserting the active status of the property needs to be denormalised
recomputeInactiveProperties(creature._id);
// Recompute the inventory if it has changed
if (property.type === 'item' || property.type === 'container'){
recomputeInventory(creature._id);
}
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(creature);
computeCreature(creature._id);
return _id;
}

View File

@@ -5,8 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import {
setLineageOfDocs,
@@ -15,7 +14,6 @@ import {
} from '/imports/api/parenting/parenting.js';
import { reorderDocs } from '/imports/api/parenting/order.js';
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
const insertPropertyFromLibraryNode = new ValidatedMethod({
@@ -74,12 +72,8 @@ const insertPropertyFromLibraryNode = new ValidatedMethod({
ancestorId: rootCreature._id,
});
// The library properties need to denormalise which of them are inactive
recomputeInactiveProperties(rootCreature._id);
// Some of the library properties may be items or containers
recomputeInventory(rootCreature._id);
// Inserting a creature property invalidates dependencies: full recompute
recomputeCreatureByDoc(rootCreature);
computeCreature(rootCreature._id);
// Return the docId of the last property, the inserted root property
return rootId;
},

View File

@@ -3,7 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const pullFromProperty = new ValidatedMethod({
name: 'creatureProperties.pull',
@@ -28,7 +28,7 @@ const pullFromProperty = new ValidatedMethod({
});
// TODO figure out if this method can change deps or not
recomputeCreatureByDoc(rootCreature);
computeCreature(rootCreature._id);
// recomputePropertyDependencies(property);
}
});

View File

@@ -3,7 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import { get } from 'lodash';
const pushToProperty = new ValidatedMethod({
@@ -45,8 +45,7 @@ const pushToProperty = new ValidatedMethod({
});
// TODO figure out if this method can change deps or not
recomputeCreatureByDoc(rootCreature);
// recomputePropertyDependencies(property);
computeCreature(rootCreature._id);
}
});

View File

@@ -5,9 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { restore } from '/imports/api/parenting/softRemove.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const restoreProperty = new ValidatedMethod({
name: 'creatureProperties.restore',
@@ -28,12 +26,8 @@ const restoreProperty = new ValidatedMethod({
// Do work
restore({_id, collection: CreatureProperties});
// Items and containers might be restored
recomputeInventory(rootCreature._id);
// Parents active status may have changed while it was deleted
recomputeInactiveProperties(rootCreature._id);
// Changes dependency tree by restoring children
recomputeCreatureByDoc(rootCreature);
computeCreature(rootCreature._id);
}
});

View File

@@ -4,7 +4,7 @@ import SimpleSchema from 'simpl-schema';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const selectAmmoItem = new ValidatedMethod({
name: 'creatureProperties.selectAmmoItem',
@@ -45,7 +45,7 @@ const selectAmmoItem = new ValidatedMethod({
// Changing the linked item does change the dependency tree
// TODO: We can predict exactly which deps will be affected instead of
// recomputing the entire creature
recomputeCreatureByDoc(rootCreature);
computeCreature(rootCreature._id);
},
});

View File

@@ -5,8 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import { softRemove } from '/imports/api/parenting/softRemove.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
const softRemoveProperty = new ValidatedMethod({
name: 'creatureProperties.softRemove',
@@ -27,10 +26,8 @@ const softRemoveProperty = new ValidatedMethod({
// Do work
softRemove({_id, collection: CreatureProperties});
// Potentially changes items and containers
recomputeInventory(rootCreature._id);
// Changes dependency tree by removing children
recomputeCreatureByDoc(rootCreature);
computeCreature(rootCreature._id);
}
});

View File

@@ -3,9 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
import { computeCreature } from '/imports/api/engine/computeCreature.js';
const updateCreatureProperty = new ValidatedMethod({
name: 'creatureProperties.update',
@@ -47,20 +45,9 @@ const updateCreatureProperty = new ValidatedMethod({
selector: {type: property.type},
});
// Some updates might cause other properties to become inactive
if ([
'applied', 'equipped', 'prepared', 'alwaysPrepared', 'disabled'
].includes(path[0])){
recomputeInactiveProperties(rootCreature._id);
}
if (property.type === 'item' || property.type === 'container'){
// Potentially changes items and containers
recomputeInventory(rootCreature._id);
}
// Updating a property is likely to change dependencies, do a full recompute
// denormalised stats might change, so fetch the creature again
recomputeCreatureById(rootCreature._id);
computeCreature(rootCreature._id);
},
});

View File

@@ -1,4 +1,4 @@
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreature } from '/imports/api/engine/computeCreature.js';
/**
* Recomputes all ancestor creatures of this property
@@ -6,7 +6,7 @@ import { recomputeCreatureById } from '/imports/api/creature/computation/methods
export default function recomputeCreaturesByProperty(property){
for (let ref of property.ancestors){
if (ref.collection === 'creatures') {
recomputeCreatureById.call(ref.id);
computeCreature.call(ref.id);
}
}
}

View File

@@ -4,7 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreature } from '/imports/api/engine/computeCreature.js';
const restCreature = new ValidatedMethod({
name: 'creature.methods.longRest',
@@ -109,7 +109,7 @@ const restCreature = new ValidatedMethod({
});
});
}
recomputeCreatureById(creatureId);
computeCreature(creatureId);
},
});

View File

@@ -1,78 +0,0 @@
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import SimpleSchema from 'simpl-schema';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export const recomputeDamageMultipliers = new ValidatedMethod({
name: 'creatures.recomputeDamageMultipliers',
validate: new SimpleSchema({
creatureId: { type: String }
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({creatureId}) {
// Permission
assertEditPermission(creatureId, this.userId);
// Work, call this direcly if you are already in a method that has checked
// for permission to edit a given character
recomputeDamageMultipliersById(creatureId);
},
});
export function recomputeDamageMultipliersById(creatureId){
if (!creatureId) throw 'Creature ID is required';
let props = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'damageMultiplier',
removed: {$ne: true},
inactive: {$ne: true},
}, {
sort: {order: 1}
});
// Count of how many weakness, resistances and immunities each damage type has
let multipliersByName = {};
props.forEach(dm => {
dm.damageTypes.forEach(damageType => {
if (!multipliersByName[damageType]){
multipliersByName[damageType] = {
weaknesses: 0,
resistances: 0,
immunities: 0,
};
}
if (dm.value === 0){
multipliersByName[damageType].immunities++;
} else if (dm.value === 0.5){
multipliersByName[damageType].resistances++;
} else if (dm.value === 2){
multipliersByName[damageType].weaknesses++;
}
});
});
// Make an Object with keys of all the damage types that have a resulting
// immunity, weakness, or resistance
let damageMultipliers = {};
for (let damageType in multipliersByName){
let multiplier = multipliersByName[damageType];
if (multiplier.immunities){
damageMultipliers[damageType] = 0;
} else if (multiplier.resistances && !multiplier.weaknesses){
damageMultipliers[damageType] = 0.5;
} else if (multiplier.weaknesses && !multiplier.resistances){
damageMultipliers[damageType] = 2;
}
}
// Store the Object on the creature document
Creatures.update(creatureId, {$set: {damageMultipliers}});
}

View File

@@ -1,75 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
export default function recomputeInactiveProperties(ancestorId){
let disabledFilter = {
'ancestors.id': ancestorId,
$or: [
{disabled: true}, // Everything can be disabled
{type: 'buff', applied: false}, // Buffs can be applied
{type: 'item', equipped: {$ne: true}},
{type: 'spell', prepared: {$ne: true}, alwaysPrepared: {$ne: true}},
],
};
let disabledIds = CreatureProperties.find(disabledFilter, {
fields: {_id: 1},
}).map(prop => prop._id);
// Deactivate relevant properties
// Inactive properties
CreatureProperties.update({
'ancestors.id': ancestorId,
'_id': {$in: disabledIds},
$or: [
{inactive: {$ne: true}},
{deactivatedBySelf: {$ne: true}},
{deactivatedByAncestor: true},
],
}, {
$set: {
inactive: true,
deactivatedBySelf: true,
},
$unset: {deactivatedByAncestor: 1},
}, {
multi: true,
selector: {type: 'any'},
});
// Decendants of inactive properties
CreatureProperties.update({
'ancestors.id': {$eq: ancestorId, $in: disabledIds},
$or: [
{inactive: {$ne: true}},
{deactivatedByAncestor: {$ne: true}},
],
}, {
$set: {
inactive: true,
deactivatedByAncestor: true,
},
}, {
multi: true,
selector: {type: 'any'},
});
// Remove inactive from all the properties that are inactive but shouldn't be
CreatureProperties.update({
'ancestors.id': {$eq: ancestorId, $nin: disabledIds},
'_id': {$nin: disabledIds},
// if it was a toggle responsible, we leave it alone
deactivatedByToggle: {$ne: true},
$or: [
{inactive: true},
{deactivatedByAncestor: true},
{deactivatedBySelf: true}
],
}, {
$unset: {
inactive: 1,
deactivatedByAncestor: 1,
deactivatedBySelf: 1,
},
}, {
multi: true,
selector: {type: 'any'},
});
}

View File

@@ -1,111 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import nodesToTree from '/imports/api/parenting/nodesToTree.js';
export default function recomputeInventory(creatureId){
let inventoryForest = nodesToTree({
collection: CreatureProperties,
ancestorId: creatureId,
filter: {
type: {$in: ['container', 'item']},
},
deactivatedByAncestor: {$ne: true},
});
let containersToWrite = [];
let data = getChildrenInventoryData(inventoryForest, containersToWrite);
containersToWrite.forEach(container => {
CreatureProperties.update(container._id, {$set: {
contentsWeight: container.contentsWeight,
contentsValue: container.contentsValue,
}}, {selector: {type: 'container'}});
});
Creatures.update(creatureId, {$set: {
'denormalizedStats.weightTotal': data.weightTotal,
'denormalizedStats.weightEquipment': data.weightEquipment,
'denormalizedStats.weightCarried': data.weightCarried,
'denormalizedStats.valueTotal': data.valueTotal,
'denormalizedStats.valueEquipment': data.valueEquipment,
'denormalizedStats.valueCarried': data.valueCarried,
'denormalizedStats.itemsAttuned': data.itemsAttuned,
}});
return data;
}
function getChildrenInventoryData(forest, containersToWrite){
let data = {
weightTotal: 0,
weightEquipment: 0,
weightCarried: 0,
valueTotal: 0,
valueEquipment: 0,
valueCarried: 0,
itemsAttuned: 0,
}
forest.forEach(tree => {
let treeData = getInventoryData(tree, containersToWrite);
for (let key in data){
data[key] += treeData[key] || 0;
}
});
return data;
}
function getInventoryData(tree, containersToWrite){
let data = {
weightTotal: 0,
weightEquipment: 0,
weightCarried: 0,
valueTotal: 0,
valueEquipment: 0,
valueCarried: 0,
itemsAttuned: 0,
}
let childData = getChildrenInventoryData(tree.children, containersToWrite);
let node = tree.node;
if (node.type === 'container'){
data.weightTotal += node.weight || 0;
data.valueTotal += node.value || 0;
data.weightCarried += node.weight || 0;
data.valueCarried += node.value || 0;
storeContentsData(node, childData, containersToWrite);
} else if (node.type === 'item'){
data.weightTotal += (node.weight * node.quantity) || 0;
data.valueTotal += (node.value * node.quantity) || 0;
data.weightCarried += (node.weight * node.quantity) || 0;
data.valueCarried += (node.value * node.quantity) || 0;
if (node.equipped){
data.weightEquipment += (node.weight * node.quantity) || 0;
data.valueEquipment += (node.value * node.quantity) || 0;
}
if (node.attuned){
data.itemsAttuned += 1;
}
}
for (let key in data){
data[key] += childData[key];
}
if (node.contentsWeightless){
data.weightCarried = node.weight;
}
if (node.carried === false){
data.weightCarried = 0;
data.valueCarried = 0;
}
return data
}
function storeContentsData(node, childData, containersToWrite){
let newContentsWeight = childData.weightCarried
if (node.contentsWeight !== newContentsWeight){
node.contentsWeight = newContentsWeight;
node.contentsWeightChanged = true;
}
let newContentsValue = childData.valueCarried;
if (node.contentsValue !== newContentsValue){
node.contentsValue = newContentsValue;
node.contentsValueChanged = true;
}
if (node.contentsWeightChanged || node.contentsValueChanged){
containersToWrite.push(node);
}
}

View File

@@ -1,43 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
// n + 1 database queries + n potential updates for n slots. Could be sped up.
export default function recomputeSlotFullness(ancestorId){
CreatureProperties.find({
'ancestors.id': ancestorId,
type: 'propertySlot',
}).forEach(slot => {
let children = CreatureProperties.find({
'parent.id': slot._id,
removed: {$ne: true},
}, {
fields: {
slotQuantityFilled: 1,
type: 1
}
}).fetch();
let totalFilled = 0;
children.forEach(child => {
if (child.type === 'slotFiller'){
totalFilled += child.slotQuantityFilled;
} else {
totalFilled++;
}
});
let spaceLeft;
let expected = slot.quantityExpectedResult;
if (typeof expected !== 'number'){
expected = 1;
}
if (expected === 0){
spaceLeft = null;
} else {
spaceLeft = expected - totalFilled;
}
if (slot.totalFilled !== totalFilled || slot.spaceLeft !== spaceLeft){
CreatureProperties.update(slot._id, {
$set: {totalFilled, spaceLeft},
}, {
selector: {type: 'propertySlot'}
});
}
});
}

View File

@@ -3,7 +3,7 @@ import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreature } from '/imports/api/engine/computeCreature.js';
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
let Experiences = new Mongo.Collection('experiences');
@@ -175,7 +175,7 @@ const recomputeExperiences = new ValidatedMethod({
'denormalizedStats.xp': xp,
'denormalizedStats.milestoneLevels': milestoneLevels
}});
recomputeCreatureById(creatureId);
computeCreature(creatureId);
},
});

View File

@@ -1,4 +1,4 @@
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
import { computeCreature } from '/imports/api/engine/computeCreature.js';
export default function recomputeCreatureMixin(methodOptions){
let runFunc = methodOptions.run;
@@ -10,7 +10,7 @@ export default function recomputeCreatureMixin(methodOptions){
) {
return result;
}
recomputeCreatureById(charId);
computeCreature(charId);
return result;
};
return methodOptions;

View File

@@ -1,4 +1,4 @@
import walkDown from '/imports/api/creature/computation/newEngine/utility/walkdown.js';
import walkDown from '/imports/api/engine/computation/utility/walkdown.js';
export default function computeInactiveStatus(node){
const prop = node.node;

View File

@@ -1,4 +1,4 @@
import walkDown from '/imports/api/creature/computation/newEngine/utility/walkdown.js';
import walkDown from '/imports/api/engine/computation/utility/walkdown.js';
export default function computeToggleDependencies(node, dependencyGraph){
const prop = node.node;

View File

@@ -1,6 +1,6 @@
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
import findAncestorByType from '/imports/api/creature/computation/newEngine/utility/findAncestorByType.js';
import findAncestorByType from '/imports/api/engine/computation/utility/findAncestorByType.js';
export default function linkCalculationDependencies(dependencyGraph, prop, {propsById}){
prop._computationDetails.calculations.forEach(calcObj => {

View File

@@ -1,7 +1,7 @@
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
import { prettifyParseError, parse } from '/imports/parser/parser.js';
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
import applyFnToKey from '/imports/api/creature/computation/newEngine/utility/applyFnToKey.js';
import applyFnToKey from '/imports/api/engine/computation/utility/applyFnToKey.js';
import { get } from 'lodash';
export default function parseCalculationFields(prop, schemas){

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -12,7 +12,7 @@ import computeToggleDependencies from './buildComputation/computeToggleDependenc
import linkCalculationDependencies from './buildComputation/linkCalculationDependencies.js';
import linkTypeDependencies from './buildComputation/linkTypeDependencies.js';
import computeSlotQuantityFilled from './buildComputation/computeSlotQuantityFilled.js';
import CreatureComputation from './buildComputation/CreatureComputation.js';
import CreatureComputation from './CreatureComputation.js';
import removeSchemaFields from './buildComputation/removeSchemaFields.js';
/**

View File

@@ -1,4 +1,4 @@
import stripFloatingPointOddities from '/imports/api/creature/computation/newEngine/utility/stripFloatingPointOddities.js';
import stripFloatingPointOddities from '/imports/api/engine/computation/utility/stripFloatingPointOddities.js';
export default function getAggregatorResult(node){
// Work out the base value as the greater of the deining stat value or

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,4 +1,4 @@
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
import { assert } from 'chai';
import computeCreatureComputation from '../../computeCreatureComputation.js';
import clean from '../../utility/cleanProp.testFn.js';

View File

@@ -1,6 +1,6 @@
import computeCalculations from '/imports/api/creature/computation/newEngine/computeComputation/computeCalculations.js';
import computeToggles from '/imports/api/creature/computation/newEngine/computeComputation/computeToggles.js';
import computeByType from '/imports/api/creature/computation/newEngine/computeComputation/computeByType.js';
import computeCalculations from '/imports/api/engine/computation/computeComputation/computeCalculations.js';
import computeToggles from '/imports/api/engine/computation/computeComputation/computeToggles.js';
import computeByType from '/imports/api/engine/computation/computeComputation/computeByType.js';
export default function computeCreatureComputation(computation){
const stack = [];

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