Tore out the old engine, left some wounds
This commit is contained in:
@@ -1,11 +0,0 @@
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import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
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export default function embedInlineCalculations(string, calculations){
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if (!string) return '';
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if (!calculations) return string;
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let index = 0;
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return string.replace(INLINE_CALCULATION_REGEX, substring => {
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let comp = calculations && calculations[index++];
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return (comp && 'result' in comp) ? comp.result : substring;
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});
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}
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@@ -1,67 +0,0 @@
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import { parse, CompilationContext } from '/imports/parser/parser.js';
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import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
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import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
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import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
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//TODO replace constants with their parsed node
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export default function evaluateString({string, scope, fn = 'compile', context}){
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if (!context){
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context = new CompilationContext({});
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}
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if (!string){
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context.storeError('No string provided');
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return {result: {value: string}, context};
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}
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if (!scope) context.storeError('No scope provided');
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// Parse the string using mathjs
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let node;
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try {
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node = parse(string);
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} catch (e) {
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context.storeError(e);
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return {result: {value: string}, context};
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}
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node = replaceConstants({calc: node, context, scope});
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let result = node[fn](scope, context);
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return {result, context};
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}
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// Replace constants in the calc with the right ParseNodes
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function replaceConstants({calc, context, scope}){
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let constFailed = [];
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calc = calc.replaceNodes(node => {
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if (!(node instanceof SymbolNode)) return;
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let constant = scope[node.name];
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// replace constants that aren't overridden by stats or disabled by a toggle
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if (constant && constant.type === 'constant'){
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// Fail if the constant has errors
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if (constant.errors && constant.errors.length){
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constFailed.push(node.name);
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return;
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}
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let parsedConstantNode;
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try {
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parsedConstantNode = parse(constant.calculation);
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} catch(e){
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constFailed.push(node.name);
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return;
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}
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if (!parsedConstantNode) constFailed.push(node.name);
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return parsedConstantNode;
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}
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});
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constFailed.forEach(name => {
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context.storeError({
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type: 'error',
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message: `${name} is a constant property with parsing errors`
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});
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});
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let failed = !!constFailed.length;
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if (failed){
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calc = new ErrorNode({error: 'Failed to replace constants'});
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}
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return calc;
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}
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@@ -1,289 +0,0 @@
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import { includes, cloneDeep } from 'lodash';
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import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
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// The computation memo is an in-memory data structure used only during the
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// computation process
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export default class ComputationMemo {
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constructor(props, creature){
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this.statsByVariableName = {};
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this.constantsByVariableName = {};
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this.constantsById = {};
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this.extraStatsByVariableName = {};
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this.statsById = {};
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this.originalPropsById = {};
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this.propsById = {};
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this.skillsByAbility = {};
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this.unassignedEffects = [];
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this.classLevelsById = {};
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this.classes = {};
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this.togglesById = {};
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this.toggleIds = new Set();
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// Equipped items that might be used as ammo
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this.equipmentById = {};
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// Properties that have calculations, but don't impact other properties
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this.endStepPropsById = {};
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// First note all the ids of all the toggles
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props.forEach((prop) => {
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if (
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prop.type === 'toggle'
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) {
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this.toggleIds.add(prop._id);
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}
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});
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props.filter((prop) => {
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if (
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prop.type === 'toggle'
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) {
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this.addToggle(prop);
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} else {
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return true;
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}
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}).filter((prop) => {
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if (
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prop.type === 'attribute' ||
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prop.type === 'skill'
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) {
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// Add all the stats
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this.addStat(prop);
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} else if (
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prop.type === 'item'
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) {
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this.addEquipment(prop);
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} else {
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return true;
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}
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}).forEach((prop) => {
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// Now add everything else
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if (prop.type === 'effect'){
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this.addEffect(prop);
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} else if (prop.type === 'proficiency') {
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this.addProficiency(prop);
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} else if (prop.type === 'classLevel'){
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this.addClassLevel(prop);
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} else if (prop.type === 'constant'){
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this.addConstant(prop);
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} else {
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this.addEndStepProp(prop);
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}
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});
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for (let name in creature.denormalizedStats){
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if (!this.statsByVariableName[name]){
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this.statsByVariableName[name] = {
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variableName: name,
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value: creature.denormalizedStats[name],
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computationDetails: propDetailsByType.denormalizedStat(),
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}
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}
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}
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}
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addConstant(prop){
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prop = this.registerProperty(prop);
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this.constantsById[prop._id] = prop;
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}
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registerProperty(prop){
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this.originalPropsById[prop._id] = cloneDeep(prop);
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this.propsById[prop._id] = prop;
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prop.dependencies = [];
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prop.computationDetails = propDetails(prop);
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prop.ancestors.forEach(ancestor => {
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if (this.toggleIds.has(ancestor.id)){
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prop.computationDetails.toggleAncestors.push(ancestor.id);
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}
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});
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return prop;
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}
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addToggle(prop){
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prop = this.registerProperty(prop);
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this.togglesById[prop._id] = prop;
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}
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addClassLevel(prop){
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prop = this.registerProperty(prop);
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this.classLevelsById[prop._id] = prop;
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}
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addStat(prop){
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let variableName = prop.variableName;
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if (!variableName) return;
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let existingStat = this.statsByVariableName[variableName];
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prop = this.registerProperty(prop);
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if (existingStat){
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existingStat.computationDetails.idsOfSameName.push(prop._id);
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} else {
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this.statsById[prop._id] = prop;
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this.statsByVariableName[variableName] = prop;
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if (
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prop.type === 'skill' &&
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isSkillCheck(prop) &&
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prop.ability
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){
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this.addSkillToAbility(prop, prop.ability)
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}
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}
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}
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addSkillToAbility(prop, ability){
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if (!this.skillsByAbility[ability]){
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this.skillsByAbility[ability] = [];
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}
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this.skillsByAbility[ability].push(prop);
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}
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addEffect(prop){
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prop = this.registerProperty(prop);
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let targets = this.getEffectTargets(prop);
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targets.forEach(target => {
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if (target.computationDetails && target.computationDetails.effects){
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target.computationDetails.effects.push(prop);
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}
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});
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if (!targets.size){
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this.unassignedEffects.push(prop);
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}
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}
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getEffectTargets(prop){
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let targets = new Set();
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if (!prop.stats) return targets;
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prop.stats.forEach((statName) => {
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let target;
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if (statName[0] === '#'){
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target = findAncestorByType({
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type: statName.slice(1),
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prop,
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memo: this
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});
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} else {
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target = this.statsByVariableName[statName];
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}
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if (!target) return;
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targets.add(target);
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if (isSkillOperation(prop) && isAbility(target)){
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let extras = this.skillsByAbility[statName] || [];
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extras.forEach(ex =>{
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// Only pass on ability effects to skills and checks
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if (ex.skillType === 'skill' || ex.skillType === 'check'){
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targets.add(ex)
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}
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});
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}
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});
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return targets;
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}
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addProficiency(prop){
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prop = this.registerProperty(prop);
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let targets = this.getProficiencyTargets(prop);
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targets.forEach(target => {
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if(target.computationDetails.proficiencies){
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target.computationDetails.proficiencies.push(prop);
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}
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});
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}
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getProficiencyTargets(prop){
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let targets = new Set();
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if (!prop.stats) return targets;
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prop.stats.forEach(statName => {
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let target = this.statsByVariableName[statName];
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if (!target) return;
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targets.add(target);
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if (isAbility(target)) {
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let extras = this.skillsByAbility[statName] || [];
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extras.forEach(ex =>{
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// Only pass on ability proficiencies to skills and checks
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if (ex.skillType === 'skill' || ex.skillType === 'check'){
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targets.add(ex)
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}
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});
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}
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});
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return targets;
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}
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addEquipment(prop){
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prop = this.registerProperty(prop);
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this.equipmentById[prop._id] = prop;
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}
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addEndStepProp(prop){
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prop = this.registerProperty(prop);
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this.endStepPropsById[prop._id] = prop;
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}
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}
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function isAbility(prop){
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return prop.type === 'attribute' &&
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prop.attributeType === 'ability'
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}
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function isSkillCheck(prop){
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return includes(['skill', 'check', 'save', 'utility'], prop.skillType);
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}
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const skillOperations = [
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'advantage',
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'disadvantage',
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'passiveAdd',
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'fail',
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'conditional',
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'rollBonus',
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];
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function isSkillOperation(prop){
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return skillOperations.includes(prop.operation);
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}
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function propDetails(prop){
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return propDetailsByType[prop.type] && propDetailsByType[prop.type]() ||
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propDetailsByType.default();
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}
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const propDetailsByType = {
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default(){
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return {
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toggleAncestors: [],
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};
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},
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toggle(){
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return {
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computed: false,
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busyComputing: false,
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toggleAncestors: [],
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};
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},
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attribute(){
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return {
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computed: false,
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busyComputing: false,
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effects: [],
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proficiencies: [],
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toggleAncestors: [],
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idsOfSameName: [],
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};
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},
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skill(){
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return {
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computed: false,
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busyComputing: false,
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effects: [],
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proficiencies: [],
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toggleAncestors: [],
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idsOfSameName: [],
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};
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},
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effect(){
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return {
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computed: false,
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busyComputing: false,
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toggleAncestors: [],
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};
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},
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classLevel(){
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return {
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computed: true,
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toggleAncestors: [],
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};
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},
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proficiency(){
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return {
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toggleAncestors: [],
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};
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},
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denormalizedStat(){
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return {
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toggleAncestors: [],
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};
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}
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}
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@@ -1,78 +0,0 @@
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export default class EffectAggregator{
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constructor(){
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this.base = undefined;
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this.add = 0;
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this.mul = 1;
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this.min = Number.NEGATIVE_INFINITY;
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this.max = Number.POSITIVE_INFINITY;
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this.advantage = 0;
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this.disadvantage = 0;
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this.passiveAdd = undefined;
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this.fail = 0;
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this.set = undefined;
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this.conditional = [];
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this.rollBonus = [];
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this.hasNoEffects = true;
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}
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addEffect(effect){
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let result = effect.result;
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if (this.hasNoEffects) this.hasNoEffects = false;
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switch(effect.operation){
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case 'base':
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// Take the largest base value
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if (Number.isFinite(result)){
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if(Number.isFinite(this.base)){
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this.base = Math.max(this.base, result);
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} else {
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this.base = result;
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}
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}
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break;
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case 'add':
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// Add all adds together
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this.add += result;
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break;
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case 'mul':
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// Multiply the muls together
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this.mul *= result;
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break;
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case 'min':
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// Take the largest min value
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this.min = result > this.min ? result : this.min;
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break;
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case 'max':
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// Take the smallest max value
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this.max = result < this.max ? result : this.max;
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break;
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case 'set':
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// Take the highest set value
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this.set = this.set === undefined || result > this.set ? result : this.set;
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break;
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case 'advantage':
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// Sum number of advantages
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this.advantage++;
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break;
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case 'disadvantage':
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// Sum number of disadvantages
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this.disadvantage++;
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break;
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case 'passiveAdd':
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// Add all passive adds together
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if (this.passiveAdd === undefined) this.passiveAdd = 0;
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this.passiveAdd += result;
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break;
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case 'fail':
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// Sum number of fails
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this.fail++;
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break;
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case 'conditional':
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// Store array of conditionals
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this.conditional.push(result);
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break;
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case 'rollBonus':
|
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// Store array of roll bonuses
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this.rollBonus.push(result);
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break;
|
||||
}
|
||||
}
|
||||
}
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@@ -1,25 +0,0 @@
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import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
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import { union } from 'lodash';
|
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|
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export default function applyToggles(prop, memo){
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// If it used to be inactive delete those fields
|
||||
if (prop.inactive) prop.inactive = undefined;
|
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if (prop.deactivatedByAncestor) prop.deactivatedByAncestor = undefined;
|
||||
if (prop.deactivatedByToggle) prop.deactivatedByToggle = undefined;
|
||||
// Iterate through the toggle ancestors from oldest to nearest
|
||||
prop.computationDetails.toggleAncestors.forEach(toggleId => {
|
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let toggle = memo.togglesById[toggleId];
|
||||
computeToggle(toggle, memo);
|
||||
prop.dependencies = union(
|
||||
prop.dependencies,
|
||||
[toggle._id],
|
||||
toggle.dependencies,
|
||||
);
|
||||
// Deactivate if the toggle is false
|
||||
if (!toggle.toggleResult){
|
||||
prop.inactive = true;
|
||||
prop.deactivatedByAncestor = true;
|
||||
prop.deactivatedByToggle = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,197 +0,0 @@
|
||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
||||
import computeProficiency from '/imports/api/creature/computation/engine/computeProficiency.js';
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import stripFloatingPointOddities from '/imports/api/creature/computation/newEngine/utility/stripFloatingPointOddities.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function combineStat(stat, aggregator, memo){
|
||||
if (stat.type === 'attribute'){
|
||||
combineAttribute(stat, aggregator, memo);
|
||||
} else if (stat.type === 'skill'){
|
||||
combineSkill(stat, aggregator, memo);
|
||||
} else if (stat.type === 'damageMultiplier'){
|
||||
combineDamageMultiplier(stat, memo);
|
||||
}
|
||||
}
|
||||
|
||||
function getAggregatorResult(stat, aggregator){
|
||||
let base;
|
||||
if (!Number.isFinite(aggregator.base)){
|
||||
base = stat.baseValue || 0;
|
||||
} else if (!Number.isFinite(stat.baseValue)){
|
||||
base = aggregator.base || 0;
|
||||
} else {
|
||||
base = Math.max(aggregator.base, stat.baseValue);
|
||||
}
|
||||
let result = (base + aggregator.add) * aggregator.mul;
|
||||
if (result < aggregator.min) {
|
||||
result = aggregator.min;
|
||||
}
|
||||
if (result > aggregator.max) {
|
||||
result = aggregator.max;
|
||||
}
|
||||
if (aggregator.set !== undefined) {
|
||||
result = aggregator.set;
|
||||
}
|
||||
if (!stat.decimal && Number.isFinite(result)){
|
||||
result = Math.floor(result);
|
||||
} else if (Number.isFinite(result)){
|
||||
result = stripFloatingPointOddities(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
function combineAttribute(stat, aggregator, memo){
|
||||
stat.value = getAggregatorResult(stat, aggregator);
|
||||
if (stat.attributeType === 'spellSlot'){
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies
|
||||
} = evaluateCalculation({
|
||||
string: stat.spellSlotLevelCalculation,
|
||||
memo,
|
||||
prop: stat,
|
||||
});
|
||||
stat.spellSlotLevelValue = result.value;
|
||||
stat.spellSlotLevelErrors = context.errors;
|
||||
stat.dependencies = union(stat.dependencies, dependencies);
|
||||
}
|
||||
stat.currentValue = stat.value - (stat.damage || 0);
|
||||
// Ability scores get modifiers
|
||||
if (stat.attributeType === 'ability') {
|
||||
stat.modifier = Math.floor((stat.currentValue - 10) / 2);
|
||||
} else {
|
||||
stat.modifier = undefined;
|
||||
}
|
||||
// Hit dice get constitution modifiers
|
||||
stat.constitutionMod = undefined;
|
||||
if (stat.attributeType === 'hitDice') {
|
||||
let conStat = memo.statsByVariableName['constitution'];
|
||||
if (conStat && 'modifier' in conStat){
|
||||
stat.constitutionMod = conStat.modifier;
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
[conStat._id],
|
||||
conStat.dependencies,
|
||||
);
|
||||
}
|
||||
}
|
||||
// Stats that have no effects can be hidden based on a sheet setting
|
||||
stat.hide = aggregator.hasNoEffects &&
|
||||
stat.baseValue === undefined ||
|
||||
undefined
|
||||
}
|
||||
|
||||
function combineSkill(stat, aggregator, memo){
|
||||
// Skills are based on some ability Modifier
|
||||
let ability = stat.ability && memo.statsByVariableName[stat.ability]
|
||||
if (stat.ability && ability){
|
||||
computeStat(ability, memo);
|
||||
stat.abilityMod = ability.modifier;
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
[ability._id],
|
||||
ability.dependencies,
|
||||
);
|
||||
} else {
|
||||
stat.abilityMod = 0;
|
||||
}
|
||||
// Combine all the child proficiencies
|
||||
stat.proficiency = 0;
|
||||
for (let i in stat.computationDetails.proficiencies){
|
||||
let prof = stat.computationDetails.proficiencies[i];
|
||||
computeProficiency(prof, memo);
|
||||
if (
|
||||
!prof.deactivatedByToggle &&
|
||||
prof.value > stat.proficiency
|
||||
){
|
||||
stat.proficiency = prof.value;
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
[prof._id],
|
||||
prof.dependencies,
|
||||
);
|
||||
}
|
||||
}
|
||||
// Get the character's proficiency bonus to apply
|
||||
let profBonusStat = memo.statsByVariableName['proficiencyBonus'];
|
||||
let profBonus = profBonusStat && profBonusStat.value;
|
||||
|
||||
if (profBonusStat){
|
||||
stat.dependencies = union(
|
||||
stat.dependencies,
|
||||
[profBonusStat._id],
|
||||
profBonusStat.dependencies,
|
||||
);
|
||||
}
|
||||
|
||||
if (typeof profBonus !== 'number' && memo.statsByVariableName['level']){
|
||||
let levelProp = memo.statsByVariableName['level'];
|
||||
let level = levelProp.value;
|
||||
profBonus = Math.ceil(level / 4) + 1;
|
||||
if (levelProp._id){
|
||||
stat.dependencies = union(stat.dependencies, [levelProp._id]);
|
||||
}
|
||||
if (levelProp.dependencies){
|
||||
stat.dependencies = union(stat.dependencies, levelProp.dependencies);
|
||||
}
|
||||
}
|
||||
|
||||
// Multiply the proficiency bonus by the actual proficiency
|
||||
if(stat.proficiency === 0.49){
|
||||
// Round down proficiency bonus in the special case
|
||||
profBonus = Math.floor(profBonus * 0.5);
|
||||
} else {
|
||||
profBonus = Math.ceil(profBonus * stat.proficiency);
|
||||
}
|
||||
|
||||
// Combine everything to get the final result
|
||||
let base = aggregator.base || 0;
|
||||
let result = (base + stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
|
||||
if (result < aggregator.min) result = aggregator.min;
|
||||
if (result > aggregator.max) result = aggregator.max;
|
||||
if (aggregator.set !== undefined) {
|
||||
result = aggregator.set;
|
||||
}
|
||||
if (Number.isFinite(result)){
|
||||
result = Math.floor(result);
|
||||
}
|
||||
stat.value = result;
|
||||
// Advantage/disadvantage
|
||||
if (aggregator.advantage && !aggregator.disadvantage){
|
||||
stat.advantage = 1;
|
||||
} else if (aggregator.disadvantage && !aggregator.advantage){
|
||||
stat.advantage = -1;
|
||||
} else {
|
||||
stat.advantage = 0;
|
||||
}
|
||||
// Passive bonus
|
||||
stat.passiveBonus = aggregator.passiveAdd;
|
||||
// conditional benefits
|
||||
stat.conditionalBenefits = aggregator.conditional;
|
||||
// Roll bonuses
|
||||
stat.rollBonus = aggregator.rollBonus;
|
||||
// Forced to fail
|
||||
stat.fail = aggregator.fail;
|
||||
// Rollbonus
|
||||
stat.rollBonuses = aggregator.rollBonus;
|
||||
// Hide
|
||||
stat.hide = aggregator.hasNoEffects &&
|
||||
stat.baseValue === undefined &&
|
||||
stat.proficiency == 0 ||
|
||||
undefined;
|
||||
}
|
||||
|
||||
function combineDamageMultiplier(stat){
|
||||
if (stat.immunityCount) return 0;
|
||||
let result;
|
||||
if (stat.resistanceCount && !stat.vulnerabilityCount){
|
||||
result = 0.5;
|
||||
} else if (!stat.resistanceCount && stat.vulnerabilityCount){
|
||||
result = 2;
|
||||
} else {
|
||||
result = 1;
|
||||
}
|
||||
stat.value = result;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
|
||||
export default function computeConstant(constant, memo){
|
||||
// Apply any toggles
|
||||
applyToggles(constant, memo);
|
||||
if (constant.deactivatedByToggle) return;
|
||||
if (
|
||||
!memo.constantsByVariableName[constant.variableName]
|
||||
){
|
||||
memo.constantsByVariableName[constant.variableName] = constant
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function computeEffect(effect, memo){
|
||||
if (effect.computationDetails.computed) return;
|
||||
if (effect.computationDetails.busyComputing){
|
||||
// Trying to compute this effect again while it is already computing.
|
||||
// We must be in a dependency loop.
|
||||
effect.computationDetails.computed = true;
|
||||
effect.result = NaN;
|
||||
effect.computationDetails.busyComputing = false;
|
||||
effect.computationDetails.error = 'dependencyLoop';
|
||||
if (Meteor.isClient) console.warn('dependencyLoop', effect);
|
||||
return;
|
||||
}
|
||||
// Before doing any work, mark this effect as busy
|
||||
effect.computationDetails.busyComputing = true;
|
||||
|
||||
// Apply any toggles
|
||||
applyToggles(effect, memo);
|
||||
|
||||
// Determine result of effect calculation
|
||||
delete effect.errors;
|
||||
if (!effect.calculation){
|
||||
if(effect.operation === 'add' || effect.operation === 'base'){
|
||||
effect.result = 0;
|
||||
} else {
|
||||
delete effect.result
|
||||
}
|
||||
} else if (Number.isFinite(+effect.calculation)){
|
||||
effect.result = +effect.calculation;
|
||||
} else if(effect.operation === 'conditional' || effect.operation === 'rollBonus'){
|
||||
effect.result = effect.calculation;
|
||||
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
|
||||
effect.result = 1;
|
||||
} else {
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies,
|
||||
} = evaluateCalculation({
|
||||
string: effect.calculation,
|
||||
prop: effect,
|
||||
memo
|
||||
});
|
||||
effect.result = result.value;
|
||||
effect.dependencies = union(effect.dependencies, dependencies);
|
||||
if (context.errors.length){
|
||||
effect.errors = context.errors;
|
||||
}
|
||||
}
|
||||
effect.computationDetails.computed = true;
|
||||
effect.computationDetails.busyComputing = false;
|
||||
}
|
||||
@@ -1,129 +0,0 @@
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function computeEndStepProperty(prop, memo){
|
||||
applyToggles(prop, memo);
|
||||
|
||||
switch (prop.type){
|
||||
case 'action':
|
||||
case 'spell':
|
||||
computeAction(prop, memo);
|
||||
break;
|
||||
case 'adjustment':
|
||||
case 'damage':
|
||||
computePropertyField(prop, memo, 'amount', 'compile');
|
||||
break;
|
||||
case 'attack':
|
||||
computeAction(prop, memo);
|
||||
computePropertyField(prop, memo, 'rollBonus');
|
||||
break;
|
||||
case 'savingThrow':
|
||||
computePropertyField(prop, memo, 'dc');
|
||||
break;
|
||||
case 'spellList':
|
||||
computePropertyField(prop, memo, 'maxPrepared');
|
||||
computePropertyField(prop, memo, 'attackRollBonus');
|
||||
computePropertyField(prop, memo, 'dc');
|
||||
break;
|
||||
case 'propertySlot':
|
||||
computePropertyField(prop, memo, 'quantityExpected');
|
||||
computePropertyField(prop, memo, 'slotCondition');
|
||||
break;
|
||||
case 'roll':
|
||||
computePropertyField(prop, memo, 'roll', 'compile');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
function computeAction(prop, memo){
|
||||
// Uses
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies,
|
||||
} = evaluateCalculation({ string: prop.uses, prop, memo});
|
||||
prop.usesResult = result.value;
|
||||
prop.dependencies = union(prop.dependencies, dependencies);
|
||||
if (context.errors.length){
|
||||
prop.usesErrors = context.errors;
|
||||
} else {
|
||||
delete prop.usesErrors;
|
||||
}
|
||||
prop.insufficientResources = undefined;
|
||||
if (prop.usesUsed >= prop.usesResult){
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
if (!prop.resources) return;
|
||||
// Attributes consumed
|
||||
prop.resources.attributesConsumed.forEach((attConsumed, i) => {
|
||||
if (attConsumed.variableName){
|
||||
let stat = memo.statsByVariableName[attConsumed.variableName];
|
||||
prop.resources.attributesConsumed[i].statId = stat && stat._id;
|
||||
prop.resources.attributesConsumed[i].statName = stat && stat.name;
|
||||
let available = stat && stat.currentValue || 0;
|
||||
prop.resources.attributesConsumed[i].available = available;
|
||||
if (available < attConsumed.quantity){
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
if (stat){
|
||||
prop.dependencies = union(
|
||||
prop.dependencies,
|
||||
[stat._id],
|
||||
stat.dependencies
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
// Items consumed
|
||||
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
|
||||
let item = itemConsumed.itemId ?
|
||||
memo.equipmentById[itemConsumed.itemId] :
|
||||
undefined;
|
||||
let available = item ? item.quantity : 0;
|
||||
prop.resources.itemsConsumed[i].available = available;
|
||||
if (!item || available < itemConsumed.quantity){
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
if (item){
|
||||
prop.resources.itemsConsumed[i].itemId = item._id;
|
||||
let name = item.name;
|
||||
if (item.quantity !== 1 && item.plural){
|
||||
name = item.plural;
|
||||
}
|
||||
if (name) prop.resources.itemsConsumed[i].itemName = name;
|
||||
if (item.icon) prop.resources.itemsConsumed[i].itemIcon = item.icon;
|
||||
if (item.color) prop.resources.itemsConsumed[i].itemColor = item.color;
|
||||
prop.dependencies = union(
|
||||
prop.dependencies,
|
||||
[item._id],
|
||||
item.dependencies
|
||||
);
|
||||
} else {
|
||||
delete prop.resources.itemsConsumed[i].itemId;
|
||||
delete prop.resources.itemsConsumed[i].itemName;
|
||||
delete prop.resources.itemsConsumed[i].itemIcon;
|
||||
delete prop.resources.itemsConsumed[i].itemColor;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function computePropertyField(prop, memo, fieldName, fn){
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies,
|
||||
} = evaluateCalculation({string: prop[fieldName], prop, memo, fn});
|
||||
if (result instanceof ConstantNode){
|
||||
prop[`${fieldName}Result`] = result.value;
|
||||
} else {
|
||||
prop[`${fieldName}Result`] = result.toString();
|
||||
}
|
||||
prop.dependencies = union(prop.dependencies, dependencies);
|
||||
if (context.errors.length){
|
||||
prop[`${fieldName}Errors`] = context.errors;
|
||||
} else {
|
||||
delete prop[`${fieldName}Errors`];
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
|
||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function computeInlineCalculations(prop, memo){
|
||||
if (prop.summary){
|
||||
computeInlineCalcsForField(prop, memo, 'summary');
|
||||
}
|
||||
if (prop.description){
|
||||
computeInlineCalcsForField(prop, memo, 'description');
|
||||
}
|
||||
}
|
||||
|
||||
function computeInlineCalcsForField(prop, memo, field){
|
||||
let string = prop[field];
|
||||
let inlineComputations = [];
|
||||
let matches = string.matchAll(INLINE_CALCULATION_REGEX);
|
||||
for (let match of matches){
|
||||
let calculation = match[1];
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies,
|
||||
} = evaluateCalculation({string: calculation, prop, memo, fn: 'compile'});
|
||||
if (result instanceof ErrorNode){
|
||||
result = '`Calculation Error`';
|
||||
}
|
||||
let computation = {
|
||||
calculation,
|
||||
result: result && result.toString(),
|
||||
};
|
||||
if (context.errors.length){
|
||||
computation.errors = context.errors;
|
||||
}
|
||||
inlineComputations.push(computation);
|
||||
prop.dependencies = union(prop.dependencies, dependencies);
|
||||
}
|
||||
prop[`${field}Calculations`] = inlineComputations;
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
import { forOwn, has, union } from 'lodash';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
|
||||
export default function computeLevels(memo){
|
||||
computeClassLevels(memo);
|
||||
computeTotalLevel(memo);
|
||||
}
|
||||
|
||||
function computeClassLevels(memo){
|
||||
forOwn(memo.classLevelsById, classLevel => {
|
||||
applyToggles(classLevel, memo);
|
||||
// class levels are mutually dependent
|
||||
classLevel.dependencies = union(
|
||||
classLevel.dependencies,
|
||||
Object.keys(memo.classLevelsById)
|
||||
);
|
||||
if (classLevel.deactivatedByToggle) return;
|
||||
let name = classLevel.variableName;
|
||||
let stat = memo.statsByVariableName[name];
|
||||
if (!stat){
|
||||
memo.statsByVariableName[name] = classLevel;
|
||||
memo.classes[name] = classLevel;
|
||||
} else if (!has(stat, 'level')){
|
||||
// Stat is overriden by an attribute
|
||||
return;
|
||||
} else if (stat.level < classLevel.level) {
|
||||
memo.statsByVariableName[name] = classLevel;
|
||||
memo.classes[name] = classLevel;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function computeTotalLevel(memo){
|
||||
let currentLevel = memo.statsByVariableName['level'];
|
||||
if (!currentLevel || currentLevel.deactivatedByToggle){
|
||||
currentLevel = {
|
||||
value: 0,
|
||||
dependencies: [],
|
||||
computationDetails: {
|
||||
builtIn: true,
|
||||
computed: true,
|
||||
}
|
||||
};
|
||||
memo.statsByVariableName['level'] = currentLevel;
|
||||
}
|
||||
// bail out if overriden by an attribute
|
||||
if (!currentLevel.computationDetails.builtIn) return;
|
||||
let level = 0;
|
||||
for (let name in memo.classes){
|
||||
let cls = memo.classes[name];
|
||||
level += cls.level || 0;
|
||||
if (cls._id){
|
||||
currentLevel.dependencies = union(
|
||||
currentLevel.dependencies,
|
||||
[cls._id]
|
||||
)
|
||||
}
|
||||
if (cls.dependencies){
|
||||
currentLevel.dependencies = union(
|
||||
currentLevel.dependencies,
|
||||
cls.dependencies,
|
||||
)
|
||||
}
|
||||
}
|
||||
currentLevel.value = level;
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
import { each, forOwn } from 'lodash';
|
||||
import computeLevels from '/imports/api/creature/computation/engine/computeLevels.js';
|
||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
||||
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
|
||||
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
|
||||
import computeEndStepProperty from '/imports/api/creature/computation/engine/computeEndStepProperty.js';
|
||||
import computeInlineCalculations from '/imports/api/creature/computation/engine/computeInlineCalculations.js';
|
||||
import computeConstant from '/imports/api/creature/computation/engine/computeConstant.js';
|
||||
|
||||
export default function computeMemo(memo){
|
||||
// Compute level
|
||||
computeLevels(memo);
|
||||
// Compute all constants that could be used
|
||||
forOwn(memo.constantsById, constant => {
|
||||
computeConstant (constant, memo);
|
||||
});
|
||||
// Compute all stats, even if they are overriden
|
||||
forOwn(memo.statsById, stat => {
|
||||
computeStat (stat, memo);
|
||||
});
|
||||
// Compute effects which didn't end up targeting a stat
|
||||
each(memo.unassignedEffects, effect => {
|
||||
computeEffect(effect, memo);
|
||||
});
|
||||
// Compute toggles which didn't already get computed by dependencies
|
||||
forOwn(memo.togglesById, toggle => {
|
||||
computeToggle(toggle, memo);
|
||||
});
|
||||
// Compute end step properties
|
||||
forOwn(memo.endStepPropsById, prop => {
|
||||
computeEndStepProperty(prop, memo);
|
||||
});
|
||||
// Compute inline calculations
|
||||
forOwn(memo.propsById, prop => {
|
||||
computeInlineCalculations(prop, memo);
|
||||
});
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
|
||||
export default function computeEffect(proficiency, memo){
|
||||
if (proficiency.computationDetails.computed) return;
|
||||
if (proficiency.computationDetails.busyComputing){
|
||||
// Trying to compute this proficiency again while it is already computing.
|
||||
// We must be in a dependency loop.
|
||||
proficiency.computationDetails.computed = true;
|
||||
proficiency.result = NaN;
|
||||
proficiency.computationDetails.busyComputing = false;
|
||||
proficiency.computationDetails.error = 'dependencyLoop';
|
||||
if (Meteor.isClient) console.warn('dependencyLoop', proficiency);
|
||||
return;
|
||||
}
|
||||
// Before doing any work, mark this proficiency as busy
|
||||
proficiency.computationDetails.busyComputing = true;
|
||||
|
||||
// Apply any toggles
|
||||
applyToggles(proficiency, memo);
|
||||
|
||||
proficiency.computationDetails.computed = true;
|
||||
proficiency.computationDetails.busyComputing = false;
|
||||
}
|
||||
@@ -1,162 +0,0 @@
|
||||
import combineStat from '/imports/api/creature/computation/engine/combineStat.js';
|
||||
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
|
||||
import EffectAggregator from '/imports/api/creature/computation/engine/EffectAggregator.js';
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import { each, union, without } from 'lodash';
|
||||
|
||||
export default function computeStat(stat, memo){
|
||||
// If the stat is already computed, skip it
|
||||
if (stat.computationDetails.computed) return;
|
||||
if (stat.computationDetails.busyComputing){
|
||||
// Trying to compute this stat again while it is already computing.
|
||||
// We must be in a dependency loop.
|
||||
stat.computationDetails.computed = true;
|
||||
stat.value = NaN;
|
||||
stat.computationDetails.busyComputing = false;
|
||||
stat.computationDetails.error = 'dependencyLoop';
|
||||
if (Meteor.isClient) console.warn('dependencyLoop', stat);
|
||||
return;
|
||||
}
|
||||
// Before doing any work, mark this stat as busy
|
||||
stat.computationDetails.busyComputing = true;
|
||||
|
||||
let effects = stat.computationDetails.effects || [];
|
||||
let proficiencies = stat.computationDetails.proficiencies || [];
|
||||
|
||||
// Get references to all the stats that share the variable name
|
||||
let sameNameStats
|
||||
|
||||
if (stat.computationDetails.idsOfSameName){
|
||||
sameNameStats = stat.computationDetails.idsOfSameName.map(
|
||||
id => memo.propsById[id]
|
||||
);
|
||||
} else {
|
||||
sameNameStats = [];
|
||||
}
|
||||
|
||||
let allStats = [stat, ...sameNameStats];
|
||||
|
||||
// Decide which stat is the last active stat
|
||||
// The last active stat is considered the cannonical stat
|
||||
let lastActiveStat;
|
||||
allStats.forEach(candidateStat => {
|
||||
applyToggles(candidateStat, memo);
|
||||
if (!candidateStat.inactive) lastActiveStat = candidateStat;
|
||||
candidateStat.overridden = undefined;
|
||||
});
|
||||
if (!lastActiveStat){
|
||||
delete memo.statsByVariableName[stat.variableName];
|
||||
return;
|
||||
}
|
||||
// Make sure the active stat has all the effects and proficiencies
|
||||
lastActiveStat.computationDetails.effects = effects;
|
||||
lastActiveStat.computationDetails.proficiencies = proficiencies;
|
||||
|
||||
// Update the memo's stat with the chosen stat
|
||||
memo.statsByVariableName[stat.variableName] = lastActiveStat;
|
||||
|
||||
// Recreate list of the non-cannonical stats
|
||||
sameNameStats = without(allStats, lastActiveStat);
|
||||
|
||||
sameNameStats.forEach(statInstance => {
|
||||
// Mark the non-cannonical stats as overridden
|
||||
statInstance.overridden = true;
|
||||
|
||||
// Apply the cannonical damage
|
||||
statInstance.damage = lastActiveStat.damage;
|
||||
});
|
||||
|
||||
let baseDependencies = [];
|
||||
allStats.forEach(statInstance => {
|
||||
// Add this stat and its deps to the dependencies
|
||||
baseDependencies = union(
|
||||
baseDependencies,
|
||||
[statInstance._id],
|
||||
statInstance.dependencies,
|
||||
);
|
||||
|
||||
// Apply all the base proficiencies
|
||||
if (statInstance.baseProficiency && !statInstance.inactive){
|
||||
proficiencies.push({
|
||||
value: statInstance.baseProficiency,
|
||||
stats: [statInstance.variableName],
|
||||
type: 'proficiency',
|
||||
dependencies: statInstance.overridden ?
|
||||
union(statInstance.dependencies, [statInstance._id]) :
|
||||
[],
|
||||
computationDetails: {
|
||||
computed: true,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Compute each active stat's baseValue calculation and apply it
|
||||
if (!statInstance.inactive) {
|
||||
delete statInstance.baseValueErrors;
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies
|
||||
} = evaluateCalculation({
|
||||
string: statInstance.baseValueCalculation,
|
||||
prop: statInstance,
|
||||
memo
|
||||
});
|
||||
result.value = +result.value;
|
||||
if (!isNaN(result.value)){
|
||||
statInstance.baseValue = result.value;
|
||||
} else {
|
||||
statInstance.baseValue = undefined;
|
||||
}
|
||||
statInstance.dependencies = union(statInstance.dependencies, dependencies);
|
||||
if (context.errors.length){
|
||||
statInstance.baseValueErrors = context.errors;
|
||||
}
|
||||
// Apply all the base values
|
||||
if (Number.isFinite(statInstance.baseValue)){
|
||||
effects.push({
|
||||
operation: 'base',
|
||||
calculation: statInstance.baseValueCalculation,
|
||||
result: statInstance.baseValue,
|
||||
stats: [statInstance.variableName],
|
||||
dependencies: statInstance.overridden ?
|
||||
union(statInstance.dependencies, [statInstance._id]) :
|
||||
[],
|
||||
computationDetails: {
|
||||
computed: true,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Compute and aggregate all the effects
|
||||
let aggregator = new EffectAggregator();
|
||||
let effectDeps = [];
|
||||
each(effects, (effect) => {
|
||||
// Compute
|
||||
computeEffect(effect, memo);
|
||||
if (effect.deactivatedByToggle) return;
|
||||
|
||||
// dependencies
|
||||
if (effect._id) effectDeps = union(effectDeps, [effect._id]);
|
||||
effectDeps = union(effectDeps, effect.dependencies);
|
||||
|
||||
// Add computed effect to aggregator
|
||||
aggregator.addEffect(effect);
|
||||
});
|
||||
|
||||
// Combine the effects into the stats
|
||||
allStats.forEach(statInstance => {
|
||||
// Conglomerate all the effects to compute the final stat values
|
||||
combineStat(statInstance, aggregator, memo);
|
||||
// Mark the stats as computed
|
||||
statInstance.computationDetails.computed = true;
|
||||
statInstance.computationDetails.busyComputing = false;
|
||||
// Only the active stat instance depeneds on the effects
|
||||
if (!statInstance.overridden){
|
||||
statInstance.dependencies = union(statInstance.dependencies, effectDeps);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function computeToggle(toggle, memo){
|
||||
if (toggle.computationDetails.computed) return;
|
||||
if (toggle.computationDetails.busyComputing){
|
||||
// Trying to compute this effect again while it is already computing.
|
||||
// We must be in a dependency loop.
|
||||
toggle.computationDetails.computed = true;
|
||||
toggle.result = false;
|
||||
toggle.computationDetails.busyComputing = false;
|
||||
toggle.computationDetails.error = 'dependencyLoop';
|
||||
if (Meteor.isClient) console.warn('dependencyLoop', toggle);
|
||||
return;
|
||||
}
|
||||
// Before doing any work, mark this toggle as busy
|
||||
toggle.computationDetails.busyComputing = true;
|
||||
|
||||
// Apply any parent toggles
|
||||
applyToggles(toggle, memo);
|
||||
|
||||
// Do work
|
||||
delete toggle.errors;
|
||||
if (toggle.enabled){
|
||||
toggle.toggleResult = true;
|
||||
} else if (toggle.disabled){
|
||||
toggle.toggleResult = false;
|
||||
} else if (!toggle.condition){
|
||||
toggle.toggleResult = false;
|
||||
} else if (Number.isFinite(+toggle.condition)){
|
||||
toggle.toggleResult = !!+toggle.condition;
|
||||
} else {
|
||||
let {
|
||||
result,
|
||||
context,
|
||||
dependencies,
|
||||
} = evaluateCalculation({string: toggle.condition, prop: toggle, memo});
|
||||
toggle.toggleResult = !!result.value;
|
||||
toggle.dependencies = union(
|
||||
toggle.dependencies,
|
||||
dependencies,
|
||||
);
|
||||
if (context.errors.length){
|
||||
toggle.errors = context.errors;
|
||||
}
|
||||
}
|
||||
if (!toggle.toggleResult){
|
||||
toggle.inactive = true;
|
||||
toggle.deactivatedBySelf = true;
|
||||
toggle.deactivatedByToggle = true;
|
||||
}
|
||||
toggle.computationDetails.computed = true;
|
||||
toggle.computationDetails.busyComputing = false;
|
||||
}
|
||||
@@ -1,137 +0,0 @@
|
||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
||||
import { prettifyParseError, parse, CompilationContext } from '/imports/parser/parser.js';
|
||||
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
|
||||
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
|
||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
||||
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
/* Convert a calculation into a constant output and errors*/
|
||||
export default function evaluateCalculation({
|
||||
string,
|
||||
prop,
|
||||
memo,
|
||||
fn = 'reduce',
|
||||
}){
|
||||
let dependencies = [];
|
||||
let context = new CompilationContext();
|
||||
if (!string) return {
|
||||
result: new ConstantNode({value: string, type: 'string'}),
|
||||
context,
|
||||
dependencies,
|
||||
};
|
||||
if (typeof string !== 'string'){
|
||||
string = string.toString();
|
||||
}
|
||||
// Parse the string
|
||||
let calc;
|
||||
try {
|
||||
calc = parse(string);
|
||||
} catch (e) {
|
||||
let error = prettifyParseError(e);
|
||||
return {
|
||||
result: new ErrorNode({context, error}),
|
||||
context,
|
||||
dependencies,
|
||||
};
|
||||
}
|
||||
|
||||
// Replace constants with their parsed constant
|
||||
let replaceResults = replaceConstants({
|
||||
calc, memo, prop, dependencies, context
|
||||
});
|
||||
dependencies = replaceResults.dependencies;
|
||||
calc = replaceResults.calc;
|
||||
if (replaceResults.failed){
|
||||
return {
|
||||
result: new ConstantNode({value: string, type: 'string'}),
|
||||
context,
|
||||
dependencies,
|
||||
};
|
||||
}
|
||||
|
||||
// Ensure all symbol nodes are defined and computed
|
||||
dependencies = computeSymbols({calc, memo, prop, dependencies})
|
||||
|
||||
// Evaluate
|
||||
let result = calc[fn](memo.statsByVariableName, context);
|
||||
return {result, context, dependencies};
|
||||
}
|
||||
|
||||
// Replace constants in the calc with the right ParseNodes
|
||||
function replaceConstants({calc, memo, prop, dependencies, context}){
|
||||
let constFailed = [];
|
||||
calc = calc.replaceNodes(node => {
|
||||
if (!(node instanceof SymbolNode)) return;
|
||||
let stat, constant;
|
||||
if (node.name[0] !== '#'){
|
||||
stat = memo.statsByVariableName[node.name]
|
||||
constant = memo.constantsByVariableName[node.name];
|
||||
} else if (node.name === '#constant'){
|
||||
constant = findAncestorByType({type: 'constant', prop, memo});
|
||||
}
|
||||
// replace constants that aren't overridden by stats or disabled by a toggle
|
||||
if (constant && !constant.deactivatedByToggle && !stat){
|
||||
dependencies = union(dependencies, [
|
||||
constant._id,
|
||||
...constant.dependencies
|
||||
]);
|
||||
// Fail if the constant has errors
|
||||
if (constant.errors && constant.errors.length){
|
||||
constFailed.push(node.name);
|
||||
return;
|
||||
}
|
||||
let parsedConstantNode;
|
||||
try {
|
||||
parsedConstantNode = parse(constant.calculation);
|
||||
} catch(e){
|
||||
constFailed.push(node.name);
|
||||
return;
|
||||
}
|
||||
if (!parsedConstantNode) constFailed.push(node.name);
|
||||
return parsedConstantNode;
|
||||
}
|
||||
});
|
||||
constFailed.forEach(name => {
|
||||
context.storeError({
|
||||
type: 'error',
|
||||
message: `${name} is a constant property with parsing errors`
|
||||
});
|
||||
});
|
||||
let failed = !!constFailed.length;
|
||||
if (failed){
|
||||
calc = new ErrorNode({error: 'Failed to replace constants'});
|
||||
}
|
||||
return { failed, dependencies, calc };
|
||||
}
|
||||
|
||||
// Ensure all symbol nodes are defined and computed
|
||||
function computeSymbols({calc, memo, prop, dependencies}){
|
||||
calc.traverse(node => {
|
||||
if (node instanceof SymbolNode || node instanceof AccessorNode){
|
||||
let stat;
|
||||
// References up the tree start with #
|
||||
if (node.name[0] === '#'){
|
||||
stat = findAncestorByType({type: node.name.slice(1), prop, memo});
|
||||
memo.statsByVariableName[node.name] = stat;
|
||||
} else {
|
||||
stat = memo.statsByVariableName[node.name];
|
||||
}
|
||||
if (stat && stat.computationDetails && !stat.computationDetails.computed){
|
||||
computeStat(stat, memo);
|
||||
}
|
||||
if (stat){
|
||||
if (stat.dependencies){
|
||||
dependencies = union(dependencies, [
|
||||
stat._id || node.name,
|
||||
...stat.dependencies
|
||||
]);
|
||||
} else {
|
||||
dependencies = union(dependencies, [stat._id || node.name]);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
return dependencies;
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
export default function findAncestorByType({type, prop, memo}){
|
||||
if (!prop || !prop.ancestors) return;
|
||||
let ancestor;
|
||||
for (let i = prop.ancestors.length - 1; i >= 0; i--){
|
||||
ancestor = memo.propsById[prop.ancestors[i].id];
|
||||
if (ancestor && ancestor.type === type){
|
||||
return ancestor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
|
||||
export default function getComputationProperties(creatureId){
|
||||
// Find all the relevant properties
|
||||
return CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
removed: {$ne: true},
|
||||
$or: [
|
||||
// All active properties
|
||||
{inactive: {$ne: true}},
|
||||
// Unless they were deactivated because of a toggle
|
||||
{deactivatedByToggle: true},
|
||||
]
|
||||
}, {
|
||||
// Filter out fields never used by calculations
|
||||
fields: {
|
||||
icon: 0,
|
||||
},
|
||||
// Obey tree order
|
||||
sort: {
|
||||
order: 1,
|
||||
}
|
||||
}).fetch();
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { union } from 'lodash';
|
||||
|
||||
export default function getDependentProperties({
|
||||
creatureId,
|
||||
propertyIds,
|
||||
propertiesDependedAponIds,
|
||||
}){
|
||||
// find ids of all dependant toggles that have conditions, even if inactive
|
||||
let toggleIds = CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
type: 'toggle',
|
||||
removed: {$ne: true},
|
||||
condition: { $exists: true },
|
||||
dependencies: {$in: propertyIds},
|
||||
}, {
|
||||
fields: {_id: 1},
|
||||
}).map(t => t._id);
|
||||
// Find all the dependant properties
|
||||
let props = CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
removed: {$ne: true},
|
||||
dependencies: {$in: propertyIds},
|
||||
$or: [
|
||||
// All active properties
|
||||
{inactive: {$ne: true}},
|
||||
// All active and inactive toggles with conditions
|
||||
// Same as {$in: toggleIds}, but should be slightly faster
|
||||
{type: 'toggle', condition: { $exists: true }},
|
||||
// All decendents of the above toggles
|
||||
{'ancestors.id': {$in: toggleIds}},
|
||||
]
|
||||
}, { fields: {_id: 1, dependencies: 1} }).fetch();
|
||||
// Add all the properties that changing props depend on, but haven't yet been
|
||||
// included to make an array of every property we need
|
||||
let allConnectedPropIds = [...propertyIds, ...propertiesDependedAponIds];
|
||||
props.forEach(prop => {
|
||||
allConnectedPropIds = union(
|
||||
allConnectedPropIds,
|
||||
prop.dependencies,
|
||||
[prop._id]);
|
||||
});
|
||||
// Add on all the properties and the objects they depend apon
|
||||
return CreatureProperties.find({
|
||||
_id: {$in: allConnectedPropIds}
|
||||
}, {
|
||||
// Ignore fields not used in computations
|
||||
fields: {icon: 0},
|
||||
sort: {order: 1},
|
||||
}).fetch();
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
import { Meteor } from 'meteor/meteor'
|
||||
import { isEqual, forOwn } from 'lodash';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import propertySchemasIndex from '/imports/api/properties/computedOnlyPropertySchemasIndex.js';
|
||||
|
||||
export default function writeAlteredProperties(memo){
|
||||
let bulkWriteOperations = [];
|
||||
// Loop through all properties on the memo
|
||||
forOwn(memo.propsById, changed => {
|
||||
let schema = propertySchemasIndex[changed.type];
|
||||
if (!schema){
|
||||
console.warn('No schema for ' + changed.type);
|
||||
return;
|
||||
}
|
||||
let id = changed._id;
|
||||
let op = undefined;
|
||||
let original = memo.originalPropsById[id];
|
||||
let keys = [
|
||||
'dependencies',
|
||||
'inactive',
|
||||
'deactivatedBySelf',
|
||||
'deactivatedByAncestor',
|
||||
'deactivatedByToggle',
|
||||
'damage',
|
||||
...schema.objectKeys(),
|
||||
];
|
||||
op = addChangedKeysToOp(op, keys, original, changed);
|
||||
if (op){
|
||||
bulkWriteOperations.push(op);
|
||||
}
|
||||
});
|
||||
writePropertiesSequentially(bulkWriteOperations);
|
||||
}
|
||||
|
||||
function addChangedKeysToOp(op, keys, original, changed) {
|
||||
// Loop through all keys that can be changed by computation
|
||||
// and compile an operation that sets all those keys
|
||||
for (let key of keys){
|
||||
if (!isEqual(original[key], changed[key])){
|
||||
if (!op) op = newOperation(original._id, changed.type);
|
||||
let value = changed[key];
|
||||
if (value === undefined){
|
||||
// Unset values that become undefined
|
||||
addUnsetOp(op, key);
|
||||
} else {
|
||||
// Set values that changed to something else
|
||||
addSetOp(op, key, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
return op;
|
||||
}
|
||||
|
||||
function newOperation(_id, type){
|
||||
let newOp = {
|
||||
updateOne: {
|
||||
filter: {_id},
|
||||
update: {},
|
||||
}
|
||||
};
|
||||
if (Meteor.isClient){
|
||||
newOp.type = type;
|
||||
}
|
||||
return newOp;
|
||||
}
|
||||
|
||||
function addSetOp(op, key, value){
|
||||
if (op.updateOne.update.$set){
|
||||
op.updateOne.update.$set[key] = value;
|
||||
} else {
|
||||
op.updateOne.update.$set = {[key]: value};
|
||||
}
|
||||
}
|
||||
|
||||
function addUnsetOp(op, key){
|
||||
if (op.updateOne.update.$unset){
|
||||
op.updateOne.update.$unset[key] = 1;
|
||||
} else {
|
||||
op.updateOne.update.$unset = {[key]: 1};
|
||||
}
|
||||
}
|
||||
|
||||
// We use this instead of bulkWriteProperties because it functions with latency
|
||||
// compensation without needing to roll back changes, which causes multiple
|
||||
// expensive redraws of the character sheet
|
||||
function writePropertiesSequentially(bulkWriteOps){
|
||||
bulkWriteOps.forEach(op => {
|
||||
let updateOneOrMany = op.updateOne || op.updateMany;
|
||||
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
|
||||
// The bulk code is bypassing validation, so do the same here
|
||||
// selector: {type: op.type} // include this if bypass is off
|
||||
bypassCollection2: true,
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// This is more efficient on the database, but significantly less efficient
|
||||
// in the UI because of incompatibility with latency compensation. If the
|
||||
// duplicate redraws can be fixed, this is a strictly better way of processing
|
||||
// writes
|
||||
function bulkWriteProperties(bulkWriteOps){
|
||||
if (!bulkWriteOps.length) return;
|
||||
// bulkWrite is only available on the server
|
||||
if (Meteor.isServer){
|
||||
CreatureProperties.rawCollection().bulkWrite(
|
||||
bulkWriteOps,
|
||||
{ordered : false},
|
||||
function(e){
|
||||
if (e) {
|
||||
console.error('Bulk write failed: ');
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
);
|
||||
} else {
|
||||
writePropertiesSequentially(bulkWriteOps);
|
||||
}
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
import { pick, forOwn } from 'lodash';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import VERSION from '/imports/constants/VERSION.js';
|
||||
|
||||
export default function writeCreatureVariables(memo, creatureId, fullRecompute = true) {
|
||||
const fields = [
|
||||
'ability',
|
||||
'abilityMod',
|
||||
'advantage',
|
||||
'attributeType',
|
||||
'baseProficiency',
|
||||
'baseValue',
|
||||
'calculation',
|
||||
'conditionalBenefits',
|
||||
'currentValue',
|
||||
'damage',
|
||||
'decimal',
|
||||
'fail',
|
||||
'level',
|
||||
'modifier',
|
||||
'name',
|
||||
'passiveBonus',
|
||||
'proficiency',
|
||||
'reset',
|
||||
'resetMultiplier',
|
||||
'rollBonuses',
|
||||
'skillType',
|
||||
'spellSlotLevelValue',
|
||||
'type',
|
||||
'value',
|
||||
];
|
||||
|
||||
if (fullRecompute){
|
||||
memo.creatureVariables = {};
|
||||
forOwn(memo.statsByVariableName, (stat, variableName) => {
|
||||
// Don't save context variables
|
||||
if (variableName[0] === '#') return;
|
||||
let condensedStat = pick(stat, fields);
|
||||
memo.creatureVariables[variableName] = condensedStat;
|
||||
});
|
||||
forOwn(memo.constantsByVariableName, (stat, variableName) => {
|
||||
let condensedStat = pick(stat, fields);
|
||||
if (!memo.creatureVariables[variableName]){
|
||||
memo.creatureVariables[variableName] = condensedStat;
|
||||
}
|
||||
});
|
||||
Creatures.update(creatureId, {$set: {
|
||||
variables: memo.creatureVariables,
|
||||
computeVersion: VERSION,
|
||||
}});
|
||||
} else {
|
||||
let $set = {};
|
||||
forOwn(memo.statsByVariableName, (stat, variableName) => {
|
||||
let condensedStat = pick(stat, fields);
|
||||
$set[`variables.${variableName}`] = condensedStat;
|
||||
});
|
||||
Creatures.update(creatureId, {$set});
|
||||
}
|
||||
}
|
||||
@@ -1,120 +0,0 @@
|
||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import SimpleSchema from 'simpl-schema';
|
||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
||||
import ComputationMemo from '/imports/api/creature/computation/engine/ComputationMemo.js';
|
||||
import getComputationProperties from '/imports/api/creature/computation/engine/getComputationProperties.js';
|
||||
import computeMemo from '/imports/api/creature/computation/engine/computeMemo.js';
|
||||
import writeAlteredProperties from '/imports/api/creature/computation/engine/writeAlteredProperties.js';
|
||||
import writeCreatureVariables from '/imports/api/creature/computation/engine/writeCreatureVariables.js';
|
||||
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
|
||||
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import getDependentProperties from '/imports/api/creature/computation/engine/getDependentProperties.js';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
|
||||
export const recomputeCreature = new ValidatedMethod({
|
||||
|
||||
name: 'creatures.recomputeCreature',
|
||||
|
||||
validate: new SimpleSchema({
|
||||
charId: { type: String }
|
||||
}).validator(),
|
||||
|
||||
mixins: [RateLimiterMixin],
|
||||
rateLimit: {
|
||||
numRequests: 5,
|
||||
timeInterval: 5000,
|
||||
},
|
||||
|
||||
run({charId}) {
|
||||
let creature = Creatures.findOne(charId);
|
||||
// Permission
|
||||
assertEditPermission(creature, this.userId);
|
||||
// Work, call this direcly if you are already in a method that has checked
|
||||
// for permission to edit a given character
|
||||
recomputeCreatureById(charId);
|
||||
},
|
||||
|
||||
});
|
||||
|
||||
export function recomputeCreatureById(creatureId){
|
||||
let creature = Creatures.findOne(creatureId);
|
||||
recomputeCreatureByDoc(creature);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is the heart of DiceCloud. It recomputes a creature's stats,
|
||||
* distilling down effects and proficiencies into the final stats that make up
|
||||
* a creature.
|
||||
*
|
||||
* Essentially this is a depth first tree traversal algorithm that computes
|
||||
* stats' dependencies before computing stats themselves, while detecting
|
||||
* dependency loops.
|
||||
*
|
||||
* At the moment it makes no effort to limit recomputation to just what was
|
||||
* changed.
|
||||
*
|
||||
* Attempting to implement dependency management to limit recomputation to just
|
||||
* change affected stats should only happen as a last resort, when this function
|
||||
* can no longer be performed more efficiently, and server resources can not be
|
||||
* expanded to meet demand.
|
||||
*
|
||||
* A brief overview:
|
||||
* - Fetch the stats of the creature and add them to
|
||||
* an object for quick lookup
|
||||
* - Fetch the effects and proficiencies which apply to each stat and store them with the stat
|
||||
* - Fetch the class levels and store them as well
|
||||
* - Mark each stat and effect as uncomputed
|
||||
* - Iterate over each stat in order and compute it
|
||||
* - If the stat is already computed, skip it
|
||||
* - If the stat is busy being computed, we are in a dependency loop, make it NaN and mark computed
|
||||
* - Mark the stat as busy computing
|
||||
* - Iterate over each effect which applies to the attribute
|
||||
* - If the effect is not computed compute it
|
||||
* - If the effect relies on another attribute, get its computed value
|
||||
* - Recurse if that attribute is uncomputed
|
||||
* - apply the effect to the attribute
|
||||
* - Conglomerate all the effects to compute the final stat values
|
||||
* - Mark the stat as computed
|
||||
* - Write the computed results back to the database
|
||||
*/
|
||||
export function recomputeCreatureByDoc(creature){
|
||||
const creatureId = creature._id;
|
||||
let props = getComputationProperties(creatureId);
|
||||
let computationMemo = new ComputationMemo(props, creature);
|
||||
computeMemo(computationMemo);
|
||||
writeAlteredProperties(computationMemo);
|
||||
writeCreatureVariables(computationMemo, creatureId);
|
||||
recomputeDamageMultipliersById(creatureId);
|
||||
recomputeSlotFullness(creatureId);
|
||||
return computationMemo;
|
||||
}
|
||||
|
||||
export function recomputePropertyDependencies(property){
|
||||
let creature = getRootCreatureAncestor(property);
|
||||
recomputeCreatureByDependencies({
|
||||
creature,
|
||||
propertyIds: [property._id],
|
||||
propertiesDependedAponIds: property.dependencies,
|
||||
});
|
||||
}
|
||||
|
||||
export function recomputeCreatureByDependencies({
|
||||
creature,
|
||||
propertyIds,
|
||||
propertiesDependedAponIds
|
||||
}){
|
||||
let props = getDependentProperties({
|
||||
creatureId: creature._id,
|
||||
propertyIds,
|
||||
propertiesDependedAponIds,
|
||||
});
|
||||
let computationMemo = new ComputationMemo(props, creature);
|
||||
computeMemo(computationMemo);
|
||||
writeAlteredProperties(computationMemo);
|
||||
writeCreatureVariables(computationMemo, creature._id, false)
|
||||
recomputeInactiveProperties(creature._id);
|
||||
return computationMemo;
|
||||
}
|
||||
@@ -95,8 +95,8 @@ for (let key in propertySchemasIndex){
|
||||
}
|
||||
|
||||
import '/imports/api/creature/creatureProperties/methods/index.js';
|
||||
import '/imports/api/creature/actions/doAction.js';
|
||||
import '/imports/api/creature/actions/castSpellWithSlot.js';
|
||||
//import '/imports/api/creature/actions/doAction.js';
|
||||
//import '/imports/api/creature/actions/castSpellWithSlot.js';
|
||||
|
||||
export default CreatureProperties;
|
||||
export {
|
||||
|
||||
@@ -4,8 +4,7 @@ import SimpleSchema from 'simpl-schema';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const adjustQuantity = new ValidatedMethod({
|
||||
name: 'creatureProperties.adjustQuantity',
|
||||
@@ -33,8 +32,7 @@ const adjustQuantity = new ValidatedMethod({
|
||||
|
||||
// Changing quantity does not change dependencies, but recomputing the
|
||||
// inventory changes many deps at once, so recompute fully
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
recomputeInventory(rootCreature._id);
|
||||
computeCreature(rootCreature._id);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
||||
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreatureDependencyGroup } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const damagePropertiesByName = new ValidatedMethod({
|
||||
name: 'CreatureProperties.damagePropertiesByName',
|
||||
@@ -50,7 +50,7 @@ const damagePropertiesByName = new ValidatedMethod({
|
||||
damagePropertyWork({property, operation, value});
|
||||
lastProperty = property;
|
||||
});
|
||||
if (lastProperty) recomputePropertyDependencies(lastProperty);
|
||||
if (lastProperty) computeCreatureDependencyGroup(lastProperty);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ import SimpleSchema from 'simpl-schema';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreatureDependencyGroup } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const damageProperty = new ValidatedMethod({
|
||||
name: 'creatureProperties.damage',
|
||||
@@ -39,7 +39,7 @@ const damageProperty = new ValidatedMethod({
|
||||
}
|
||||
let result = damagePropertyWork({property, operation, value});
|
||||
// Dependencies can't be changed through damage, only recompute deps
|
||||
recomputePropertyDependencies(property);
|
||||
computeCreatureDependencyGroup(property);
|
||||
return result;
|
||||
},
|
||||
});
|
||||
|
||||
@@ -5,7 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
||||
import { recomputeCreatureByDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const dealDamage = new ValidatedMethod({
|
||||
name: 'creatureProperties.dealDamage',
|
||||
@@ -61,11 +61,7 @@ const dealDamage = new ValidatedMethod({
|
||||
propertyIds.push(healthBar._id);
|
||||
propertiesDependedAponIds.push(...healthBar.dependencies);
|
||||
});
|
||||
recomputeCreatureByDependencies({
|
||||
creature,
|
||||
propertyIds,
|
||||
propertiesDependedAponIds,
|
||||
});
|
||||
computeCreature(creatureId);
|
||||
return totalDamage;
|
||||
},
|
||||
});
|
||||
|
||||
@@ -8,10 +8,8 @@ import {
|
||||
setLineageOfDocs,
|
||||
renewDocIds
|
||||
} from '/imports/api/parenting/parenting.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
var snackbar;
|
||||
if (Meteor.isClient){
|
||||
snackbar = require(
|
||||
@@ -89,14 +87,8 @@ const duplicateProperty = new ValidatedMethod({
|
||||
ancestorId: property.ancestors[0].id,
|
||||
});
|
||||
|
||||
// Inserting the active status of the property needs to be denormalised
|
||||
recomputeInactiveProperties(creature._id);
|
||||
|
||||
// Recompute the inventory
|
||||
recomputeInventory(creature._id);
|
||||
|
||||
// Inserting a creature property invalidates dependencies: full recompute
|
||||
recomputeCreatureByDoc(creature);
|
||||
computeCreature(creature._id);
|
||||
|
||||
return propertyId;
|
||||
},
|
||||
|
||||
@@ -4,9 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
|
||||
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
|
||||
|
||||
@@ -49,9 +47,7 @@ const equipItem = new ValidatedMethod({
|
||||
skipRecompute: true,
|
||||
});
|
||||
|
||||
recomputeInactiveProperties(creature._id);
|
||||
recomputeInventory(creature._id);
|
||||
recomputeCreatureByDoc(creature);
|
||||
computeCreature(creature._id);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -5,9 +5,7 @@ import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/ge
|
||||
import SimpleSchema from 'simpl-schema';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
import { getAncestry } from '/imports/api/parenting/parenting.js';
|
||||
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
|
||||
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
||||
@@ -140,15 +138,8 @@ export function insertPropertyWork({property, creature}){
|
||||
collection: CreatureProperties,
|
||||
ancestorId: creature._id,
|
||||
});
|
||||
// Inserting the active status of the property needs to be denormalised
|
||||
recomputeInactiveProperties(creature._id);
|
||||
|
||||
// Recompute the inventory if it has changed
|
||||
if (property.type === 'item' || property.type === 'container'){
|
||||
recomputeInventory(creature._id);
|
||||
}
|
||||
// Inserting a creature property invalidates dependencies: full recompute
|
||||
recomputeCreatureByDoc(creature);
|
||||
computeCreature(creature._id);
|
||||
return _id;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,8 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
|
||||
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
|
||||
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import {
|
||||
setLineageOfDocs,
|
||||
@@ -15,7 +14,6 @@ import {
|
||||
} from '/imports/api/parenting/parenting.js';
|
||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
||||
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
|
||||
|
||||
const insertPropertyFromLibraryNode = new ValidatedMethod({
|
||||
@@ -74,12 +72,8 @@ const insertPropertyFromLibraryNode = new ValidatedMethod({
|
||||
ancestorId: rootCreature._id,
|
||||
});
|
||||
|
||||
// The library properties need to denormalise which of them are inactive
|
||||
recomputeInactiveProperties(rootCreature._id);
|
||||
// Some of the library properties may be items or containers
|
||||
recomputeInventory(rootCreature._id);
|
||||
// Inserting a creature property invalidates dependencies: full recompute
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
computeCreature(rootCreature._id);
|
||||
// Return the docId of the last property, the inserted root property
|
||||
return rootId;
|
||||
},
|
||||
|
||||
@@ -3,7 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const pullFromProperty = new ValidatedMethod({
|
||||
name: 'creatureProperties.pull',
|
||||
@@ -28,7 +28,7 @@ const pullFromProperty = new ValidatedMethod({
|
||||
});
|
||||
|
||||
// TODO figure out if this method can change deps or not
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
computeCreature(rootCreature._id);
|
||||
// recomputePropertyDependencies(property);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -3,7 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
import { get } from 'lodash';
|
||||
|
||||
const pushToProperty = new ValidatedMethod({
|
||||
@@ -45,8 +45,7 @@ const pushToProperty = new ValidatedMethod({
|
||||
});
|
||||
|
||||
// TODO figure out if this method can change deps or not
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
// recomputePropertyDependencies(property);
|
||||
computeCreature(rootCreature._id);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -5,9 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { restore } from '/imports/api/parenting/softRemove.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const restoreProperty = new ValidatedMethod({
|
||||
name: 'creatureProperties.restore',
|
||||
@@ -28,12 +26,8 @@ const restoreProperty = new ValidatedMethod({
|
||||
// Do work
|
||||
restore({_id, collection: CreatureProperties});
|
||||
|
||||
// Items and containers might be restored
|
||||
recomputeInventory(rootCreature._id);
|
||||
// Parents active status may have changed while it was deleted
|
||||
recomputeInactiveProperties(rootCreature._id);
|
||||
// Changes dependency tree by restoring children
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
computeCreature(rootCreature._id);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ import SimpleSchema from 'simpl-schema';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const selectAmmoItem = new ValidatedMethod({
|
||||
name: 'creatureProperties.selectAmmoItem',
|
||||
@@ -45,7 +45,7 @@ const selectAmmoItem = new ValidatedMethod({
|
||||
// Changing the linked item does change the dependency tree
|
||||
// TODO: We can predict exactly which deps will be affected instead of
|
||||
// recomputing the entire creature
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
computeCreature(rootCreature._id);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -5,8 +5,7 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import { softRemove } from '/imports/api/parenting/softRemove.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import computeCreature from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const softRemoveProperty = new ValidatedMethod({
|
||||
name: 'creatureProperties.softRemove',
|
||||
@@ -27,10 +26,8 @@ const softRemoveProperty = new ValidatedMethod({
|
||||
// Do work
|
||||
softRemove({_id, collection: CreatureProperties});
|
||||
|
||||
// Potentially changes items and containers
|
||||
recomputeInventory(rootCreature._id);
|
||||
// Changes dependency tree by removing children
|
||||
recomputeCreatureByDoc(rootCreature);
|
||||
computeCreature(rootCreature._id);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -3,9 +3,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
||||
import { computeCreature } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const updateCreatureProperty = new ValidatedMethod({
|
||||
name: 'creatureProperties.update',
|
||||
@@ -47,20 +45,9 @@ const updateCreatureProperty = new ValidatedMethod({
|
||||
selector: {type: property.type},
|
||||
});
|
||||
|
||||
// Some updates might cause other properties to become inactive
|
||||
if ([
|
||||
'applied', 'equipped', 'prepared', 'alwaysPrepared', 'disabled'
|
||||
].includes(path[0])){
|
||||
recomputeInactiveProperties(rootCreature._id);
|
||||
}
|
||||
|
||||
if (property.type === 'item' || property.type === 'container'){
|
||||
// Potentially changes items and containers
|
||||
recomputeInventory(rootCreature._id);
|
||||
}
|
||||
// Updating a property is likely to change dependencies, do a full recompute
|
||||
// denormalised stats might change, so fetch the creature again
|
||||
recomputeCreatureById(rootCreature._id);
|
||||
computeCreature(rootCreature._id);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreature } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
/**
|
||||
* Recomputes all ancestor creatures of this property
|
||||
@@ -6,7 +6,7 @@ import { recomputeCreatureById } from '/imports/api/creature/computation/methods
|
||||
export default function recomputeCreaturesByProperty(property){
|
||||
for (let ref of property.ancestors){
|
||||
if (ref.collection === 'creatures') {
|
||||
recomputeCreatureById.call(ref.id);
|
||||
computeCreature.call(ref.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreature } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
const restCreature = new ValidatedMethod({
|
||||
name: 'creature.methods.longRest',
|
||||
@@ -109,7 +109,7 @@ const restCreature = new ValidatedMethod({
|
||||
});
|
||||
});
|
||||
}
|
||||
recomputeCreatureById(creatureId);
|
||||
computeCreature(creatureId);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import SimpleSchema from 'simpl-schema';
|
||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
|
||||
export const recomputeDamageMultipliers = new ValidatedMethod({
|
||||
|
||||
name: 'creatures.recomputeDamageMultipliers',
|
||||
|
||||
validate: new SimpleSchema({
|
||||
creatureId: { type: String }
|
||||
}).validator(),
|
||||
|
||||
mixins: [RateLimiterMixin],
|
||||
rateLimit: {
|
||||
numRequests: 5,
|
||||
timeInterval: 5000,
|
||||
},
|
||||
|
||||
run({creatureId}) {
|
||||
// Permission
|
||||
assertEditPermission(creatureId, this.userId);
|
||||
// Work, call this direcly if you are already in a method that has checked
|
||||
// for permission to edit a given character
|
||||
recomputeDamageMultipliersById(creatureId);
|
||||
},
|
||||
|
||||
});
|
||||
|
||||
export function recomputeDamageMultipliersById(creatureId){
|
||||
if (!creatureId) throw 'Creature ID is required';
|
||||
let props = CreatureProperties.find({
|
||||
'ancestors.id': creatureId,
|
||||
type: 'damageMultiplier',
|
||||
removed: {$ne: true},
|
||||
inactive: {$ne: true},
|
||||
}, {
|
||||
sort: {order: 1}
|
||||
});
|
||||
|
||||
// Count of how many weakness, resistances and immunities each damage type has
|
||||
let multipliersByName = {};
|
||||
props.forEach(dm => {
|
||||
dm.damageTypes.forEach(damageType => {
|
||||
if (!multipliersByName[damageType]){
|
||||
multipliersByName[damageType] = {
|
||||
weaknesses: 0,
|
||||
resistances: 0,
|
||||
immunities: 0,
|
||||
};
|
||||
}
|
||||
if (dm.value === 0){
|
||||
multipliersByName[damageType].immunities++;
|
||||
} else if (dm.value === 0.5){
|
||||
multipliersByName[damageType].resistances++;
|
||||
} else if (dm.value === 2){
|
||||
multipliersByName[damageType].weaknesses++;
|
||||
}
|
||||
});
|
||||
});
|
||||
// Make an Object with keys of all the damage types that have a resulting
|
||||
// immunity, weakness, or resistance
|
||||
let damageMultipliers = {};
|
||||
for (let damageType in multipliersByName){
|
||||
let multiplier = multipliersByName[damageType];
|
||||
if (multiplier.immunities){
|
||||
damageMultipliers[damageType] = 0;
|
||||
} else if (multiplier.resistances && !multiplier.weaknesses){
|
||||
damageMultipliers[damageType] = 0.5;
|
||||
} else if (multiplier.weaknesses && !multiplier.resistances){
|
||||
damageMultipliers[damageType] = 2;
|
||||
}
|
||||
}
|
||||
// Store the Object on the creature document
|
||||
Creatures.update(creatureId, {$set: {damageMultipliers}});
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
|
||||
export default function recomputeInactiveProperties(ancestorId){
|
||||
let disabledFilter = {
|
||||
'ancestors.id': ancestorId,
|
||||
$or: [
|
||||
{disabled: true}, // Everything can be disabled
|
||||
{type: 'buff', applied: false}, // Buffs can be applied
|
||||
{type: 'item', equipped: {$ne: true}},
|
||||
{type: 'spell', prepared: {$ne: true}, alwaysPrepared: {$ne: true}},
|
||||
],
|
||||
};
|
||||
let disabledIds = CreatureProperties.find(disabledFilter, {
|
||||
fields: {_id: 1},
|
||||
}).map(prop => prop._id);
|
||||
|
||||
// Deactivate relevant properties
|
||||
// Inactive properties
|
||||
CreatureProperties.update({
|
||||
'ancestors.id': ancestorId,
|
||||
'_id': {$in: disabledIds},
|
||||
$or: [
|
||||
{inactive: {$ne: true}},
|
||||
{deactivatedBySelf: {$ne: true}},
|
||||
{deactivatedByAncestor: true},
|
||||
],
|
||||
}, {
|
||||
$set: {
|
||||
inactive: true,
|
||||
deactivatedBySelf: true,
|
||||
},
|
||||
$unset: {deactivatedByAncestor: 1},
|
||||
}, {
|
||||
multi: true,
|
||||
selector: {type: 'any'},
|
||||
});
|
||||
// Decendants of inactive properties
|
||||
CreatureProperties.update({
|
||||
'ancestors.id': {$eq: ancestorId, $in: disabledIds},
|
||||
$or: [
|
||||
{inactive: {$ne: true}},
|
||||
{deactivatedByAncestor: {$ne: true}},
|
||||
],
|
||||
}, {
|
||||
$set: {
|
||||
inactive: true,
|
||||
deactivatedByAncestor: true,
|
||||
},
|
||||
}, {
|
||||
multi: true,
|
||||
selector: {type: 'any'},
|
||||
});
|
||||
|
||||
// Remove inactive from all the properties that are inactive but shouldn't be
|
||||
CreatureProperties.update({
|
||||
'ancestors.id': {$eq: ancestorId, $nin: disabledIds},
|
||||
'_id': {$nin: disabledIds},
|
||||
// if it was a toggle responsible, we leave it alone
|
||||
deactivatedByToggle: {$ne: true},
|
||||
$or: [
|
||||
{inactive: true},
|
||||
{deactivatedByAncestor: true},
|
||||
{deactivatedBySelf: true}
|
||||
],
|
||||
}, {
|
||||
$unset: {
|
||||
inactive: 1,
|
||||
deactivatedByAncestor: 1,
|
||||
deactivatedBySelf: 1,
|
||||
},
|
||||
}, {
|
||||
multi: true,
|
||||
selector: {type: 'any'},
|
||||
});
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import nodesToTree from '/imports/api/parenting/nodesToTree.js';
|
||||
|
||||
export default function recomputeInventory(creatureId){
|
||||
let inventoryForest = nodesToTree({
|
||||
collection: CreatureProperties,
|
||||
ancestorId: creatureId,
|
||||
filter: {
|
||||
type: {$in: ['container', 'item']},
|
||||
},
|
||||
deactivatedByAncestor: {$ne: true},
|
||||
});
|
||||
let containersToWrite = [];
|
||||
let data = getChildrenInventoryData(inventoryForest, containersToWrite);
|
||||
containersToWrite.forEach(container => {
|
||||
CreatureProperties.update(container._id, {$set: {
|
||||
contentsWeight: container.contentsWeight,
|
||||
contentsValue: container.contentsValue,
|
||||
}}, {selector: {type: 'container'}});
|
||||
});
|
||||
Creatures.update(creatureId, {$set: {
|
||||
'denormalizedStats.weightTotal': data.weightTotal,
|
||||
'denormalizedStats.weightEquipment': data.weightEquipment,
|
||||
'denormalizedStats.weightCarried': data.weightCarried,
|
||||
'denormalizedStats.valueTotal': data.valueTotal,
|
||||
'denormalizedStats.valueEquipment': data.valueEquipment,
|
||||
'denormalizedStats.valueCarried': data.valueCarried,
|
||||
'denormalizedStats.itemsAttuned': data.itemsAttuned,
|
||||
}});
|
||||
return data;
|
||||
}
|
||||
|
||||
function getChildrenInventoryData(forest, containersToWrite){
|
||||
let data = {
|
||||
weightTotal: 0,
|
||||
weightEquipment: 0,
|
||||
weightCarried: 0,
|
||||
valueTotal: 0,
|
||||
valueEquipment: 0,
|
||||
valueCarried: 0,
|
||||
itemsAttuned: 0,
|
||||
}
|
||||
forest.forEach(tree => {
|
||||
let treeData = getInventoryData(tree, containersToWrite);
|
||||
for (let key in data){
|
||||
data[key] += treeData[key] || 0;
|
||||
}
|
||||
});
|
||||
return data;
|
||||
}
|
||||
|
||||
function getInventoryData(tree, containersToWrite){
|
||||
let data = {
|
||||
weightTotal: 0,
|
||||
weightEquipment: 0,
|
||||
weightCarried: 0,
|
||||
valueTotal: 0,
|
||||
valueEquipment: 0,
|
||||
valueCarried: 0,
|
||||
itemsAttuned: 0,
|
||||
}
|
||||
let childData = getChildrenInventoryData(tree.children, containersToWrite);
|
||||
let node = tree.node;
|
||||
if (node.type === 'container'){
|
||||
data.weightTotal += node.weight || 0;
|
||||
data.valueTotal += node.value || 0;
|
||||
data.weightCarried += node.weight || 0;
|
||||
data.valueCarried += node.value || 0;
|
||||
storeContentsData(node, childData, containersToWrite);
|
||||
} else if (node.type === 'item'){
|
||||
data.weightTotal += (node.weight * node.quantity) || 0;
|
||||
data.valueTotal += (node.value * node.quantity) || 0;
|
||||
data.weightCarried += (node.weight * node.quantity) || 0;
|
||||
data.valueCarried += (node.value * node.quantity) || 0;
|
||||
if (node.equipped){
|
||||
data.weightEquipment += (node.weight * node.quantity) || 0;
|
||||
data.valueEquipment += (node.value * node.quantity) || 0;
|
||||
}
|
||||
if (node.attuned){
|
||||
data.itemsAttuned += 1;
|
||||
}
|
||||
}
|
||||
for (let key in data){
|
||||
data[key] += childData[key];
|
||||
}
|
||||
if (node.contentsWeightless){
|
||||
data.weightCarried = node.weight;
|
||||
}
|
||||
if (node.carried === false){
|
||||
data.weightCarried = 0;
|
||||
data.valueCarried = 0;
|
||||
}
|
||||
return data
|
||||
}
|
||||
|
||||
function storeContentsData(node, childData, containersToWrite){
|
||||
let newContentsWeight = childData.weightCarried
|
||||
if (node.contentsWeight !== newContentsWeight){
|
||||
node.contentsWeight = newContentsWeight;
|
||||
node.contentsWeightChanged = true;
|
||||
}
|
||||
let newContentsValue = childData.valueCarried;
|
||||
if (node.contentsValue !== newContentsValue){
|
||||
node.contentsValue = newContentsValue;
|
||||
node.contentsValueChanged = true;
|
||||
}
|
||||
if (node.contentsWeightChanged || node.contentsValueChanged){
|
||||
containersToWrite.push(node);
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
// n + 1 database queries + n potential updates for n slots. Could be sped up.
|
||||
export default function recomputeSlotFullness(ancestorId){
|
||||
CreatureProperties.find({
|
||||
'ancestors.id': ancestorId,
|
||||
type: 'propertySlot',
|
||||
}).forEach(slot => {
|
||||
let children = CreatureProperties.find({
|
||||
'parent.id': slot._id,
|
||||
removed: {$ne: true},
|
||||
}, {
|
||||
fields: {
|
||||
slotQuantityFilled: 1,
|
||||
type: 1
|
||||
}
|
||||
}).fetch();
|
||||
let totalFilled = 0;
|
||||
children.forEach(child => {
|
||||
if (child.type === 'slotFiller'){
|
||||
totalFilled += child.slotQuantityFilled;
|
||||
} else {
|
||||
totalFilled++;
|
||||
}
|
||||
});
|
||||
let spaceLeft;
|
||||
let expected = slot.quantityExpectedResult;
|
||||
if (typeof expected !== 'number'){
|
||||
expected = 1;
|
||||
}
|
||||
if (expected === 0){
|
||||
spaceLeft = null;
|
||||
} else {
|
||||
spaceLeft = expected - totalFilled;
|
||||
}
|
||||
if (slot.totalFilled !== totalFilled || slot.spaceLeft !== spaceLeft){
|
||||
CreatureProperties.update(slot._id, {
|
||||
$set: {totalFilled, spaceLeft},
|
||||
}, {
|
||||
selector: {type: 'propertySlot'}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -3,7 +3,7 @@ import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreature } from '/imports/api/engine/computeCreature.js';
|
||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
||||
|
||||
let Experiences = new Mongo.Collection('experiences');
|
||||
@@ -175,7 +175,7 @@ const recomputeExperiences = new ValidatedMethod({
|
||||
'denormalizedStats.xp': xp,
|
||||
'denormalizedStats.milestoneLevels': milestoneLevels
|
||||
}});
|
||||
recomputeCreatureById(creatureId);
|
||||
computeCreature(creatureId);
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
||||
import { computeCreature } from '/imports/api/engine/computeCreature.js';
|
||||
|
||||
export default function recomputeCreatureMixin(methodOptions){
|
||||
let runFunc = methodOptions.run;
|
||||
@@ -10,7 +10,7 @@ export default function recomputeCreatureMixin(methodOptions){
|
||||
) {
|
||||
return result;
|
||||
}
|
||||
recomputeCreatureById(charId);
|
||||
computeCreature(charId);
|
||||
return result;
|
||||
};
|
||||
return methodOptions;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import walkDown from '/imports/api/creature/computation/newEngine/utility/walkdown.js';
|
||||
import walkDown from '/imports/api/engine/computation/utility/walkdown.js';
|
||||
|
||||
export default function computeInactiveStatus(node){
|
||||
const prop = node.node;
|
||||
@@ -1,4 +1,4 @@
|
||||
import walkDown from '/imports/api/creature/computation/newEngine/utility/walkdown.js';
|
||||
import walkDown from '/imports/api/engine/computation/utility/walkdown.js';
|
||||
|
||||
export default function computeToggleDependencies(node, dependencyGraph){
|
||||
const prop = node.node;
|
||||
@@ -1,6 +1,6 @@
|
||||
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
|
||||
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
|
||||
import findAncestorByType from '/imports/api/creature/computation/newEngine/utility/findAncestorByType.js';
|
||||
import findAncestorByType from '/imports/api/engine/computation/utility/findAncestorByType.js';
|
||||
|
||||
export default function linkCalculationDependencies(dependencyGraph, prop, {propsById}){
|
||||
prop._computationDetails.calculations.forEach(calcObj => {
|
||||
@@ -1,7 +1,7 @@
|
||||
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
|
||||
import { prettifyParseError, parse } from '/imports/parser/parser.js';
|
||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
||||
import applyFnToKey from '/imports/api/creature/computation/newEngine/utility/applyFnToKey.js';
|
||||
import applyFnToKey from '/imports/api/engine/computation/utility/applyFnToKey.js';
|
||||
import { get } from 'lodash';
|
||||
|
||||
export default function parseCalculationFields(prop, schemas){
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
|
||||
@@ -12,7 +12,7 @@ import computeToggleDependencies from './buildComputation/computeToggleDependenc
|
||||
import linkCalculationDependencies from './buildComputation/linkCalculationDependencies.js';
|
||||
import linkTypeDependencies from './buildComputation/linkTypeDependencies.js';
|
||||
import computeSlotQuantityFilled from './buildComputation/computeSlotQuantityFilled.js';
|
||||
import CreatureComputation from './buildComputation/CreatureComputation.js';
|
||||
import CreatureComputation from './CreatureComputation.js';
|
||||
import removeSchemaFields from './buildComputation/removeSchemaFields.js';
|
||||
|
||||
/**
|
||||
@@ -1,4 +1,4 @@
|
||||
import stripFloatingPointOddities from '/imports/api/creature/computation/newEngine/utility/stripFloatingPointOddities.js';
|
||||
import stripFloatingPointOddities from '/imports/api/engine/computation/utility/stripFloatingPointOddities.js';
|
||||
|
||||
export default function getAggregatorResult(node){
|
||||
// Work out the base value as the greater of the deining stat value or
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,4 +1,4 @@
|
||||
import { buildComputationFromProps } from '/imports/api/creature/computation/newEngine/buildCreatureComputation.js';
|
||||
import { buildComputationFromProps } from '/imports/api/engine/computation/buildCreatureComputation.js';
|
||||
import { assert } from 'chai';
|
||||
import computeCreatureComputation from '../../computeCreatureComputation.js';
|
||||
import clean from '../../utility/cleanProp.testFn.js';
|
||||
@@ -1,6 +1,6 @@
|
||||
import computeCalculations from '/imports/api/creature/computation/newEngine/computeComputation/computeCalculations.js';
|
||||
import computeToggles from '/imports/api/creature/computation/newEngine/computeComputation/computeToggles.js';
|
||||
import computeByType from '/imports/api/creature/computation/newEngine/computeComputation/computeByType.js';
|
||||
import computeCalculations from '/imports/api/engine/computation/computeComputation/computeCalculations.js';
|
||||
import computeToggles from '/imports/api/engine/computation/computeComputation/computeToggles.js';
|
||||
import computeByType from '/imports/api/engine/computation/computeComputation/computeByType.js';
|
||||
|
||||
export default function computeCreatureComputation(computation){
|
||||
const stack = [];
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user