Jacob
0eea6f2386
Cantrips now display as "<school> cantrip" rather than "Level 0 <school>"
...
Also fixed spacing if "(ritual)" tag was not present
2017-07-30 21:20:27 +01:00
Jacob
8f8714d3e5
Altered spacing of headers within baseDialog
2017-07-30 21:14:02 +01:00
Jacob
7c38e8d70a
Added newline before At Higher Levels on Healing Word.
2017-07-30 20:22:59 +01:00
Jacob
826859ca3f
Added migration to add TempHP to all characters
2017-07-29 22:41:37 +01:00
Jacob
2ca13fbb56
Renamed tempHitPointSlider to extraHitPointSlider in the css
2017-07-29 21:45:02 +01:00
Jacob
6d801e0178
Renamed old "Temporary HP" to "Extra HP" (THP is now the actual attribute)
2017-07-29 21:42:48 +01:00
Jacob
9ddac7d5cd
Temporary HP (the attribute) now appears on Stats page
2017-07-29 21:25:05 +01:00
Jacob
7a6f751e30
THP added as a character attribute
2017-07-29 20:09:48 +01:00
Jacob
2389768234
statOrder is now set programatically from an array
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This makes it far easier to add new stats, as we don't have to update
every single number manually.
2017-07-29 19:20:26 +01:00
Jacob
c76fe99148
Can now move and copy spells between characters
2017-07-26 21:02:36 +01:00
Jacob
53afaa4f37
CTRL-dragging now copies spells
2017-07-26 19:54:18 +01:00
Jacob
3599b5fbc4
Added basic drag-and-drop functionality between spell lists
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Closes #105
2017-07-26 19:23:41 +01:00
Jacob
275fb1ca65
Scrying's tables are now actual Markdown tables
2017-07-21 15:46:33 +01:00
Jacob
d5d937b04a
Reincarnate's race table is now an actual Markdown table
2017-07-21 15:38:17 +01:00
Jacob
aa554adbce
Teleport's familiarity table is now a table
2017-07-21 15:30:39 +01:00
Jacob
cb739eb207
Removed indents after double-newlines in spells SRD.
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They don't actually render in Markdown, and if there was an indent of >=4
spaces it caused the entire next line to be rendered as code (for example
in the Animate Objects spell).
2017-07-21 14:58:29 +01:00
Jacob
66df2ea4aa
Animate Objects' stats are now in a table
2017-07-21 14:43:37 +01:00
Stefan Zermatten
73d1419ee9
Merge pull request #114 from Dumbgenius/misc-enhancements
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Miscellaneous enhancements
1.4.0
2017-07-21 13:12:22 +02:00
Stefan Zermatten
681ef614c7
Move earth now level 6
2017-07-21 13:03:31 +02:00
Stefan Zermatten
2bdbcb2e79
Fixed speak with animals
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#118
2017-07-21 13:02:50 +02:00
Stefan Zermatten
c119fcfbb8
Freezing sphere now level 6
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#118
2017-07-21 13:00:28 +02:00
Stefan Zermatten
deb5db8657
Daylight now level 3
2017-07-21 12:59:54 +02:00
Stefan Zermatten
49522580e3
Replaced line breaks with double line breaks in SRD spells
2017-07-21 12:50:50 +02:00
Stefan Zermatten
5b50f20128
Fixed spell attacks from library assignment of default attack bonus
2017-07-21 12:49:04 +02:00
Stefan Zermatten
52fa97c952
removed default values for library attacks where they aren't needed
2017-07-21 12:48:03 +02:00
Stefan Zermatten
e7a5ce8241
Replaced all mentions of saving throws with DC {DC} saving throw
2017-07-21 12:02:17 +02:00
Stefan Zermatten
d1b9043e1f
Added change procedure for updating from srd JSON
2017-07-21 11:53:42 +02:00
Stefan Zermatten
9ffc5649f7
Fixed tooltip suffix icons and moved textarea icons outside of textarea
2017-07-21 11:02:02 +02:00
Stefan Zermatten
15e6c12c03
Replaced shitty paper-tooltip with custom css tooltip
2017-07-21 11:01:18 +02:00
Jacob
e89b877326
Merge branch 'fixbug-116' into misc-enhancements
2017-07-20 16:18:49 +01:00
Jacob
aff2f1f438
Parties are now sorted in both character lists.
2017-07-20 16:18:15 +01:00
Jacob
71d1e9e9e8
Added links in the guide to adam-p's Markdown Cheatsheet
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and to the original specifaction for Markdown.
2017-07-20 12:21:01 +01:00
Jacob
0696fd8447
Updated the guide to talk about Markdown support as well
2017-07-20 12:10:17 +01:00
Jacob
b2db33e0f3
Added attacks to SRD cantrips
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they scale by level: {floor((Level+1)/6)+1}dX
2017-07-20 11:33:44 +01:00
Jacob
0c2842b84a
All "At Higher Levels" are now bold and italic, like in the actual PHB
2017-07-19 12:34:01 +01:00
Jacob
789658cfe7
Spells imported from SRD now have attack bonus set by default
2017-07-19 12:31:50 +01:00
Jacob
3be3da777f
Now we can use "attackBonus" in spell attacks, make that the default
2017-07-19 12:19:26 +01:00
Jacob
0e53f157d2
Spell attack bonus and DC are now available in spell attacks.
2017-07-19 12:13:49 +01:00
Jacob
24cc4fd2b1
Background proficiencies now correctly open background dialog
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Previously, when clicking on non-skill proficiencies from a character's
background, it would open a blank rectangle as its parent dialog. Now, it
correctly opens the Background dialog.
2017-07-18 23:01:14 +01:00
Jacob
1f0ea689dc
Multiple instances of the same proficiency are now merged
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For tool/language/weapon/armour proficiencies, on the stats/persona page.
2017-07-18 22:33:28 +01:00
Jacob
11adf9da04
Merge branch 'fixbug-107' into misc-enhancements
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# Conflicts:
# rpg-docs/client/views/character/spells/spellDialog/spellDialog.html
2017-07-18 22:05:31 +01:00
Jacob
5ca81056f9
Merge branch 'feature-swap-stat-modifier' into misc-enhancements
2017-07-18 21:58:29 +01:00
Jacob
6fc469f934
Added setting to swap stats and modifiers
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Although Schemas.Character was changed, a database migration should
not be required due to the way characterSettings handles it (since
undefined is a falsy value).
2017-07-18 21:58:00 +01:00
Jacob
0c7948afdd
Changed all "1 action" casting times to "action" so it displays properly
...
i.e. it displays as "Evocation action" rather than "Evocation 1 action"
for example
Also did the same for "1 bonus action" -> "bonus action"
2017-07-18 20:24:12 +01:00
Jacob
42ffc79499
Spell list now displays whether a spell requires GP.
2017-07-18 20:22:44 +01:00
Jacob
0240209410
Removed buffViewList that shouldn't have been there
2017-07-18 20:20:04 +01:00
Jacob
c4c1afa669
Merge branch 'guide-update-1.2.8' into misc-enhancements
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# Conflicts:
# rpg-docs/client/views/guide/guide.css
# rpg-docs/client/views/guide/guide.html
2017-07-18 19:58:35 +01:00
Jacob
47ac090e9d
Merge branch 'testing_dg' into misc-enhancements
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# Conflicts:
# rpg-docs/.meteor/packages
2017-07-18 19:56:26 +01:00
Jacob
aadc83391f
Adding an attack to a spell now has attack bonus set by the spell list
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Default damage is also changed to 1d10 fire for spells
2017-07-18 19:52:12 +01:00
Jacob
54fb398056
Merge branch 'master' into guide-update-1.2.8
2017-07-18 11:11:37 +01:00