Adding an attack to a spell now has attack bonus set by the spell list
Default damage is also changed to 1d10 fire for spells
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@@ -7,12 +7,32 @@ Template.attackEditList.helpers({
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Template.attackEditList.events({
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"tap #addAttackButton": function() {
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if (typeof this.isSpell !== 'undefined' && this.isSpell) {
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var parentSpell = Spells.findOne({"_id": this.parentId})
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if (parentSpell && parentSpell.parent.collection == "SpellLists") {
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var spellList = SpellLists.findOne({"_id":parentSpell.parent.id});
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if (spellList && spellList.attackBonus) {
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Attacks.insert({
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charId: this.charId,
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parent: {
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id: this.parentId,
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collection: this.parentCollection
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},
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attackBonus: spellList.attackBonus,
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damage: "1d10",
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damageType: "fire",
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});
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return;
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}
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}
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}
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Attacks.insert({
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charId: this.charId,
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parent: {
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id: this.parentId,
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collection: this.parentCollection
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}
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},
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});
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},
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});
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@@ -38,6 +38,7 @@
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</div>
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<div>{{#markdown}}{{evaluateSpellString charId parent.id description}}{{/markdown}}</div>
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{{> attacksViewList charId=charId parentId=_id}}
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{{> buffViewList charId=charId parentId=_id}}
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</template>
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<template name="spellEdit">
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@@ -114,5 +115,5 @@
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<!--Description-->
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<paper-textarea id="descriptionInput" label="Description" value="{{description}}">
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</paper-textarea>
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{{> attackEditList parentId=_id parentCollection="Spells" charId=charId enabled=true name=name}}
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{{> attackEditList parentId=_id parentCollection="Spells" charId=charId enabled=true name=name isSpell=true}}
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</template>
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