Teleport's familiarity table is now a table

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Jacob
2017-07-21 15:30:39 +01:00
parent cb739eb207
commit aa554adbce

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@@ -4330,7 +4330,7 @@
},
{
"castingTime": "action",
"description": "This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it cant be held or carried by an unwilling creature.\n\nThe destination you choose must be known to you, and it must be on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The DM rolls d100 and consults the table. \n\nFamiliarity. “Permanent circle” means a permanent teleportation circle whose sigil sequence you know. “Associated object” means that you possess an object taken from the desired destination within the last six months, such as a book from a wizards library, bed linen from a royal suite, or a chunk of marble from a lichs secret tomb. \n\n“Very familiar” is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. “Seen casually” is someplace you have seen more than once but with which you arent very familiar. “Viewed once” is a place you have seen once, possibly using magic. “Description” is a place whose location and appearance you know through someone elses description, perhaps from a map.\n\n“False destination” is a place that doesnt exist. Perhaps you tried to scry an enemys sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists.\n\nOn Target. You and your group (or the target object) appear where you want to.\n\nOff Target. You and your group (or the target object) appear a random distance away from the destination in a random direction. Distance off target is 1d10 × 1d10 percent of the distance that was to be traveled. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble.\n\nSimilar Area. You and your group (or the target object) wind up in a different area thats visually or thematically similar to the target area. If you are heading for your home laboratory, for example, you might wind up in another wizards laboratory or in an alchemical supply shop that has many of the same tools and implements as your laboratory. Generally, you appear in the closest similar place, but since the spell has no range limit, you could conceivably wind up anywhere on the plane.\n\nMishap. The spells unpredictable magic results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time). Similar Off On Familiarity Mishap Area Target Target Permanent circle — — — 01100 Associated object — — — 01100 Very familiar 0105 0613 1424 25100 Seen casually 0133 3443 4453 54100 Viewed once 0143 4453 5473 74100 Description 0143 4453 5473 74100 False destination 0150 51100 —",
"description": "This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it cant be held or carried by an unwilling creature.\n\nThe destination you choose must be known to you, and it must be on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The DM rolls d100 and consults the table. \n\nFamiliarity. “Permanent circle” means a permanent teleportation circle whose sigil sequence you know. “Associated object” means that you possess an object taken from the desired destination within the last six months, such as a book from a wizards library, bed linen from a royal suite, or a chunk of marble from a lichs secret tomb. \n\n“Very familiar” is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. “Seen casually” is someplace you have seen more than once but with which you arent very familiar. “Viewed once” is a place you have seen once, possibly using magic. “Description” is a place whose location and appearance you know through someone elses description, perhaps from a map.\n\n“False destination” is a place that doesnt exist. Perhaps you tried to scry an enemys sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists.\n\nOn Target. You and your group (or the target object) appear where you want to.\n\nOff Target. You and your group (or the target object) appear a random distance away from the destination in a random direction. Distance off target is 1d10 × 1d10 percent of the distance that was to be traveled. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble.\n\nSimilar Area. You and your group (or the target object) wind up in a different area thats visually or thematically similar to the target area. If you are heading for your home laboratory, for example, you might wind up in another wizards laboratory or in an alchemical supply shop that has many of the same tools and implements as your laboratory. Generally, you appear in the closest similar place, but since the spell has no range limit, you could conceivably wind up anywhere on the plane.\n\nMishap. The spells unpredictable magic results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time). \n\nFamiliarity | Mishap | Similar Area | Off Target | On Target\n---|---|---|---|---\nPermanent circle | — | — | — | 01100\nAssociated object | — | — | — | 01100\nVery familiar | 0105 | 0613 | 1424 | 25100\nSeen casually | 0133 | 3443 | 4453 | 54100\nViewed once | 0143 | 4453 | 5473 | 74100\nDescription | 0143 | 4453 | 5473 | 74100\nFalse destination | 0150 | 51100 | — | —",
"duration": "Instantaneous",
"level": 7,
"range": "10 feet",