Stefan Zermatten
0850e59b30
Merge pull request #122 from Dumbgenius/feature-22-temp-hp, requires migration
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Feature - TempHP as a character attribute,
2017-09-07 16:29:55 +02:00
Stefan Zermatten
f3e44cf033
Moved polymer styling to app-theme
2017-09-07 16:26:09 +02:00
Jacob
6dd92586a4
Conditions are now separate from buffs, like in #109
2017-09-04 20:16:38 +01:00
Jacob
2b188f1a8d
Merge branch 'master' into feature-custom-buffs
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# Conflicts:
# rpg-docs/client/views/character/inventory/itemDialog/itemDialog.html
# rpg-docs/client/views/character/spells/spellDialog/spellDialog.html
2017-08-09 15:03:54 +01:00
Jacob
08735ea4f7
Added ability to add/edit buffs
2017-08-09 15:01:20 +01:00
Jacob
bce1b85600
Relocated the buff list to be inline in stats.html
2017-08-09 11:39:18 +01:00
Jacob
2ca13fbb56
Renamed tempHitPointSlider to extraHitPointSlider in the css
2017-07-29 21:45:02 +01:00
Jacob
6d801e0178
Renamed old "Temporary HP" to "Extra HP" (THP is now the actual attribute)
2017-07-29 21:42:48 +01:00
Jacob
9ddac7d5cd
Temporary HP (the attribute) now appears on Stats page
2017-07-29 21:25:05 +01:00
Jacob
6fc469f934
Added setting to swap stats and modifiers
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Although Schemas.Character was changed, a database migration should
not be required due to the way characterSettings handles it (since
undefined is a falsy value).
2017-07-18 21:58:00 +01:00
Jacob
bb95fe0d9a
Merge branch 'master' into feature-conditions
2017-07-18 11:10:04 +01:00
Jacob
b3ef43eb70
Added ability to add/remove basic conditions
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Conditions are those listed in ./lib/methods/conditions.js
2017-07-16 04:27:32 +01:00
Jacob
be92ef224c
Preliminary additions
2017-07-15 19:54:23 +01:00
Stefan Zermatten
6a84c83644
Made passive scores show up for all skills with bonuses to passive score
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closes #56
2017-07-13 13:42:04 +02:00
Stefan Zermatten
4cd058e1fe
Set max of slider before value
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Prevents unnecessary capping of temp HP to 100
Fixes #89
2017-06-08 09:48:51 +02:00
Stefan Zermatten
a8960e26ec
Fixed issue with health bars clamping to 100
2017-03-06 14:50:46 +02:00
Stefan Zermatten
3530eefb2a
Added custom tab pages animations
2017-01-27 15:34:09 +02:00
Stefan Zermatten
d710579025
Updated inventory to Polymer 1
2017-01-26 10:23:27 +02:00
Stefan Zermatten
33ca60c2e6
Migrated the Feature page to Polymer 1
2017-01-20 15:45:18 +02:00
Stefan Zermatten
4261776d8c
Removed SCSS, using CSS only now
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SCSS wasn't being utilized enough to add much value to the build times
2017-01-20 09:06:24 +02:00
Stefan Zermatten
b44fe33b30
Finished upgrading stat tab to Polymer 1
2017-01-20 09:05:16 +02:00
Stefan Zermatten
817020bea8
Updated hitpoint / temporary hitpoint box to Polymer 1
2017-01-18 11:19:03 +02:00
Stefan Zermatten
420de9b005
Migrated stats tab to Polymer 1.0
2017-01-17 15:01:11 +02:00
Stefan Zermatten
38ea89995a
Moved views out of private folder
2017-01-12 15:28:59 +02:00
Stefan Zermatten
7af2e80ec1
Removed Polymer 0.5, started implementing Polymer 1.0
2016-10-03 13:00:27 +02:00
Stefan Zermatten
5d6e57b896
Wrap cards in padded divs to make columns behave
2015-09-25 12:49:48 +02:00
Stefan Zermatten
c8af0ff0a9
Fixed carry capacity table
2015-09-03 13:52:06 +02:00
Stefan Zermatten
9e200db7b9
Made carry capacity an attribute, migrations need testing
2015-08-31 15:51:52 +02:00
Stefan Zermatten
99df01c950
Prevented negative temporary hitpoints being added
2015-08-27 11:43:34 +02:00
Stefan Zermatten
52198d0249
Disabled edit buttons for read-only viewers
2015-07-23 15:07:39 +02:00
Stefan Zermatten
34f8e7402b
Hit dice constitution now has a + sign when positive
2015-06-29 10:21:49 +02:00
Stefan Zermatten
79d166e6af
Removed references to old calculations
2015-06-25 13:34:44 +02:00
Stefan Zermatten
86c934e8ac
Began replacing calls to helpers with calls to memoized functions
2015-06-18 15:14:37 +02:00
Stefan Zermatten
248ab9bb6b
Added moving item dialog, that can't actually be triggered
2015-06-17 14:15:49 +02:00
Stefan Zermatten
9ff45dbcc2
backgrounds now have proficiencies
2015-06-17 08:49:26 +02:00
Stefan Zermatten
7aedb9451c
Base values now don't look like added values
2015-05-22 14:17:38 +02:00
Stefan Zermatten
29e9f8c8dc
Added quality-of-life UI to determining a character's encumbrance
2015-05-20 16:14:01 +02:00
Stefan Zermatten
f455cea43f
Fixed maths for strength calculations rounding, rather than rounding down
2015-05-18 14:31:07 +02:00
Stefan Zermatten
baffafb62a
Added table of calculated values to strength detail
2015-05-18 14:13:28 +02:00
Stefan Zermatten
4143929667
Resolve merge conflicts
2015-05-18 13:21:28 +02:00
Stefan Zermatten
061f1fd0a5
Rewrite all css to scss and refactor html
2015-05-15 16:55:05 +02:00
Stefan Zermatten
e40dd196e6
Migrated stats page to scss
2015-05-13 15:25:22 +02:00
Stefan Zermatten
5dbb59ef80
skill-row now scss
2015-05-13 13:53:53 +02:00
Stefan Zermatten
2122e543d5
Ensured disabled effects don't show up in skill and attribute detail boxes
2015-05-13 08:46:28 +02:00
Stefan Zermatten
2404845d51
Styling and rounding fixes for detail boxes
2015-05-12 11:34:56 +02:00
Stefan Zermatten
40500517af
Fixed hit dice dialog and arrow positions.
2015-04-24 12:15:32 +02:00
Stefan Zermatten
fada0f5136
Implemented a javascript code style
2015-04-22 12:44:25 +02:00
Stefan Zermatten
dce20375b5
Fixed and finished implementing attribute summary detail views
2015-04-21 15:42:10 +02:00
Thaum
6926693e9d
Implemented skill and attribute summary dialogs
2015-04-21 11:30:34 +00:00
Thaum
012aad5ae9
Prettified all remaining detail boxes to be view -> edit
2015-04-20 14:06:35 +00:00