Preliminary additions
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9
rpg-docs/client/views/character/stats/buff/buff.html
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9
rpg-docs/client/views/character/stats/buff/buff.html
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<template name="buff">
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<div class="item-slot">
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<div class="item inventoryItem layout horizontal center">
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<div class="itemName flex">
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{{name}}
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</div>
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</div>
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</div>
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</template>
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5
rpg-docs/client/views/character/stats/buff/buff.js
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5
rpg-docs/client/views/character/stats/buff/buff.js
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Template.buff.helpers({
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name: function() {
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return this.name
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}
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})
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@@ -0,0 +1,14 @@
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<template name="buffViewList">
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{{if buffs.count}}
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<paper-material class="card">
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<div class="top white paper-font-subhead">
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Conditions
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</div>
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<div flex class="bottom list">
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{{#each buffs}}
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{{>buff}}
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{{/each}}
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</div>
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</paper-material>
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{{/if}}
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</template>
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Template.buffViewList.helpers({
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buffs: function(){
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var selector = {
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"parent.id": this.parentId,
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"charId": this.charId,
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};
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if (this.parentGroup){
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selector["parent.group"] = this.parentGroup;
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}
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return Buffs.find(selector);
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}
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});
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@@ -42,6 +42,8 @@
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</div>
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</paper-material>
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</div>
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<!--Condtions-->
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<!-- { { buffViewList } } -->
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<!--Skills-->
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<div>
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<paper-material class="card">
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@@ -1,3 +1,9 @@
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Template.stats.helpers({
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buffs: function() {
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return Buffs.find({charId: this._id}, {sort: {name: 1}});
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}
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})
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Template.stats.events({
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"click .stat-card": function(event, instance){
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var charId = instance.data._id;
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