Compare commits

..

19 Commits

Author SHA1 Message Date
Thaum Rystra
15ad8b1f5d Added short and long rest buttons, closes #87 2020-05-28 23:17:25 +02:00
Thaum Rystra
d4804e5292 Made minimum variable name 2 characters long 2020-05-28 21:26:31 +02:00
Thaum Rystra
36c23e1eb5 Made hiding stats that aren't targeted by effects or proficiencies an option 2020-05-28 21:06:40 +02:00
Thaum Rystra
9236f3e477 Added calculation errors to attributes and toggles 2020-05-28 20:33:08 +02:00
Thaum Rystra
cd413ba64f Added icon for set effects 2020-05-28 20:17:16 +02:00
Thaum Rystra
2c671acf72 Made sure effects without calculations don't have computed results 2020-05-28 20:14:19 +02:00
Thaum Rystra
44e726417e Convert mathjs objects to strings in evaluations 2020-05-28 20:10:33 +02:00
Thaum Rystra
7f2401da81 Referencing a missing variable in an effect now returns zero, not an error 2020-05-28 19:58:52 +02:00
Thaum Rystra
d31f980002 Added paragon's title 2020-05-28 17:25:44 +02:00
Thaum Rystra
4c8512af80 Rounding only occurs on numbers, preventing uneccessary type casting of attribute values 2020-05-28 16:06:00 +02:00
Thaum Rystra
edf68b1355 Properties in dropdowns are sorted by order again, rather than name 2020-05-28 15:59:04 +02:00
Thaum Rystra
868b9e11fa Added 'set' operation to effects, it overrides all other numerical effects 2020-05-28 15:58:48 +02:00
Thaum Rystra
14f5c3e797 improved field naming for damage multiplier tag targeting 2020-05-28 15:47:02 +02:00
Thaum Rystra
66e25c53d0 Fixed paragon's avatar image 2020-05-28 15:46:39 +02:00
Thaum Rystra
7a75d34246 Added healing damage type 2020-05-28 15:41:46 +02:00
Thaum Rystra
70a6c817cb Organised images, added about page, tweaked home page 2020-05-28 15:27:55 +02:00
Thaum Rystra
56879f1911 Removing a property in the character sheet tree now unselects that property 2020-05-28 13:03:35 +02:00
Thaum Rystra
6d12bcb063 Public libraries no longer require login to view 2020-05-28 13:00:03 +02:00
Thaum Rystra
1c26b7717c Fixed saving throw fields that weren't working, added name to saving throws 2020-05-28 12:29:41 +02:00
51 changed files with 759 additions and 188 deletions

View File

@@ -7,6 +7,7 @@ import {assertEditPermission} from '/imports/api/sharing/sharingPermissions.js';
import { getUserTier } from '/imports/api/users/patreon/tiers.js';
import '/imports/api/creature/removeCreature.js';
import '/imports/api/creature/restCreature.js';
//set up the collection for creatures
let Creatures = new Mongo.Collection('creatures');
@@ -27,6 +28,18 @@ let CreatureSettingsSchema = new SimpleSchema({
type: Boolean,
optional: true,
},
// Hide all the unused stats
hideUnusedStats: {
type: Boolean,
optional: true,
},
// How much each hitDice resets on a long rest
hitDiceResetMultiplier: {
type: Number,
optional: true,
min: 0,
max: 1,
}
});
let CreatureSchema = new SimpleSchema({

View File

@@ -63,46 +63,6 @@ export default class ComputationMemo {
});
return prop;
}
/*
storeHighestClassLevel(name, prop, isBaseClass){
// Only store the highest level classLevel
let stat = this.statsByVariableName[name]
if (!stat){
this.statsByVariableName[name] = prop;
if (isBaseClass){
this.classes[name] = prop;
}
} else if (!has(stat, 'level')){
// Stat is overriden by an attribute
return;
} else if (stat.level < prop.level) {
this.statsByVariableName[name] = prop;
if (isBaseClass){
this.classes[name] = prop;
}
}
this.updateLevel();
}
updateLevel(){
let currentLevel = this.statsByVariableName['level'];
if (!currentLevel){
currentLevel = {
value: 0,
computationDetails: {
builtIn: true,
computed: true,
}
};
this.statsByVariableName['level'] = currentLevel;
}
// bail out if overriden by an attribute
if (!currentLevel.computationDetails.builtIn) return;
let level = 0;
for (let name in this.classes){
level += this.classes[name].level || 0;
}
this.statsByVariableName['level'].value = level;
}*/
addToggle(prop){
prop = this.registerProperty(prop);
this.togglesById[prop._id] = prop;

View File

@@ -2,9 +2,14 @@ import evaluateCalculation from '/imports/api/creature/computation/evaluateCalcu
export default class EffectAggregator{
constructor(stat, memo){
delete this.baseValueErrors;
if (stat.baseValueCalculation){
this.statBaseValue = evaluateCalculation(stat.baseValueCalculation, memo);
this.base = +this.statBaseValue;
let {value, errors} = evaluateCalculation(stat.baseValueCalculation, memo);
this.statBaseValue = value;
if (errors.length){
this.baseValueErrors = errors;
}
this.base = this.statBaseValue;
} else {
this.base = 0;
}
@@ -16,17 +21,22 @@ export default class EffectAggregator{
this.disadvantage = 0;
this.passiveAdd = 0;
this.fail = 0;
this.set = undefined;
this.conditional = [];
this.rollBonus = [];
this.hasNoEffects = true;
}
addEffect(effect){
let result = effect.result;
if (this.hasNoEffects) this.hasNoEffects = false;
switch(effect.operation){
case 'base':
// Take the largest base value
this.base = result > this.base ? result : this.base;
if (effect.statBase){
this.statBaseValue = result > this.statBaseValue ? result : this.statBaseValue;
if (this.statBaseValue === undefined || result > this.statBaseValue){
this.statBaseValue = result;
}
}
break;
case 'add':
@@ -45,6 +55,10 @@ export default class EffectAggregator{
// Take the smallest max value
this.max = result < this.max ? result : this.max;
break;
case 'set':
// Take the highest set value
this.set = this.set === undefined || result > this.set ? result : this.set;
break;
case 'advantage':
// Sum number of advantages
this.advantage++;

View File

@@ -11,17 +11,34 @@ export default function combineStat(stat, aggregator, memo){
}
}
function combineAttribute(stat, aggregator){
function getAggregatorResult(stat, aggregator){
let result = (aggregator.base + aggregator.add) * aggregator.mul;
if (result < aggregator.min) result = aggregator.min;
if (result > aggregator.max) result = aggregator.max;
if (!stat.decimal) result = Math.floor(result);
stat.value = result;
if (result < aggregator.min) {
result = aggregator.min;
}
if (result > aggregator.max) {
result = aggregator.max;
}
if (aggregator.set !== undefined) {
result = aggregator.set;
}
if (!stat.decimal && Number.isFinite(result)){
result = Math.floor(result);
}
return result;
}
function combineAttribute(stat, aggregator){
stat.value = getAggregatorResult(stat, aggregator);
stat.baseValue = aggregator.statBaseValue;
stat.baseValueErrors = aggregator.baseValueErrors;
if (stat.attributeType === 'ability') {
stat.modifier = Math.floor((result - 10) / 2);
stat.modifier = Math.floor((stat.value - 10) / 2);
}
stat.currentValue = stat.value - (stat.damage || 0);
stat.hide = aggregator.hasNoEffects &&
stat.baseValue === undefined ||
undefined
}
function combineSkill(stat, aggregator, memo){
@@ -59,7 +76,12 @@ function combineSkill(stat, aggregator, memo){
let result = (stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
if (result < aggregator.min) result = aggregator.min;
if (result > aggregator.max) result = aggregator.max;
result = Math.floor(result);
if (aggregator.set !== undefined) {
result = aggregator.set;
}
if (Number.isFinite(result)){
result = Math.floor(result);
}
stat.value = result;
// Advantage/disadvantage
if (aggregator.advantage && !aggregator.disadvantage){
@@ -79,6 +101,10 @@ function combineSkill(stat, aggregator, memo){
stat.fail = aggregator.fail;
// Rollbonus
stat.rollBonuses = aggregator.rollBonus;
// Hide
stat.hide = aggregator.hasNoEffects &&
stat.proficiency == 0 ||
undefined;
}
function combineDamageMultiplier(stat){

View File

@@ -20,9 +20,12 @@ export default function computeEffect(effect, memo){
applyToggles(effect, memo);
// Determine result of effect calculation
delete effect.errors;
if (!effect.calculation){
if(effect.operation === 'add' || effect.operation === 'base'){
effect.result = 0;
} else {
delete effect.result
}
} else if (Number.isFinite(+effect.calculation)){
effect.result = +effect.calculation;
@@ -31,7 +34,11 @@ export default function computeEffect(effect, memo){
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
effect.result = 1;
} else {
effect.result = evaluateCalculation(effect.calculation, memo);
let {value, errors} = evaluateCalculation(effect.calculation, memo);
effect.result = value;
if (errors.length){
effect.errors = errors;
}
}
effect.computationDetails.computed = true;
effect.computationDetails.busyComputing = false;

View File

@@ -16,6 +16,7 @@ export default function computeToggle(toggle, memo){
toggle.computationDetails.busyComputing = true;
// Do work
delete toggle.errors;
if (toggle.enabled){
toggle.toggleResult = true;
} else if (toggle.disabled){
@@ -25,7 +26,11 @@ export default function computeToggle(toggle, memo){
} else if (Number.isFinite(+toggle.condition)){
toggle.toggleResult = !!+toggle.condition;
} else {
toggle.toggleResult = evaluateCalculation(toggle.condition, memo);
let {value, errors} = evaluateCalculation(toggle.condition, memo);
toggle.toggleResult = value;
if (errors.length){
toggle.errors = errors;
}
}
toggle.computationDetails.computed = true;
toggle.computationDetails.busyComputing = false;

View File

@@ -1,15 +1,20 @@
import bareSymbolSubtitutor from '/imports/api/creature/computation/utility/bareSymbolSubtitutor.js';
import computeStat from '/imports/api/creature/computation/computeStat.js';
import math from '/imports/math.js';
/* Convert a calculation into a constant output and errors*/
export default function evaluateCalculation(string, memo){
if (!string) return string;
let errors = [];
// Parse the string using mathjs
let calc;
try {
calc = math.parse(string);
} catch (e) {
return string;
errors.push({
type: 'parsing',
message: e.message || e
});
return {errors, value: string};
}
// Ensure all symbol nodes are defined and coputed
calc.traverse(node => {
@@ -20,12 +25,74 @@ export default function evaluateCalculation(string, memo){
}
}
});
// Ensure any bare symbols are value accessors instead
let substitutedCalc = calc.transform(bareSymbolSubtitutor(memo.statsByVariableName));
// Replace all symbols with their subtitution
let substitutedCalc = calc.transform(
symbolSubtitutor(memo.statsByVariableName, errors)
);
// Evaluate the expression to a number or return with substitutions
try {
return substitutedCalc.evaluate(memo.statsByVariableName);
let value = substitutedCalc.evaluate(memo.statsByVariableName);
if (typeof value === 'object') value = value.toString();
return {errors, value};
} catch (e){
return substitutedCalc.toString();
errors.push({
type: 'evaluation',
message: e.message || e
});
let value = substitutedCalc.toString();
return {errors, value};
}
}
// returns a function to replace all symbols with either their resolved value
// or zero, keeping the errors
function symbolSubtitutor(scope, errors){
return function(node){
// mark symbol nodes that are children of function nodes to be skipped
if (node.isFunctionNode){
let fn = node.fn;
if (fn && fn.isSymbolNode){
fn.skipReplacement = true;
}
return node;
} else if (node.isSymbolNode && node.skipReplacement !== true){
//bare symbols of name "stat", should search for stat.value
let stat = scope[node.name];
if (stat){
if (stat.value === undefined){
errors.push({
type: 'subsitution',
message: `${node.name} does not have a value, set to 0`
});
return new math.ConstantNode(0);
} else {
return new math.ConstantNode(stat.value);
}
} else {
try {
return new math.ConstantNode(node.evaluate(scope));
} catch (e) {
errors.push({
type: 'subsitution',
message: `${node.name} not found, set to 0`
});
return new math.ConstantNode(0);
}
}
} else if (node.isAccessorNode){
try {
let value = node.evaluate(scope);
if (value === undefined) throw 'Not found';
return new math.ConstantNode(value);
} catch (e) {
errors.push({
type: 'subsitution',
message: `${node.toString()} not found, set to 0`
});
return new math.ConstantNode(0);
}
} else {
return node;
}
}
}

View File

@@ -6,6 +6,15 @@ export default function getActiveProperties({
filter = {},
options,
includeUntoggled = false
}){
filter = getActivePropertyFilter({ancestorId, filter, includeUntoggled});
return CreatureProperties.find(filter, options).fetch();
}
export function getActivePropertyFilter({
ancestorId,
filter = {},
includeUntoggled = false
}){
if (!ancestorId){
throw 'Ancestor Id is required to get active properties'
@@ -14,9 +23,9 @@ export default function getActiveProperties({
let disabledAncestorsFilter = {
'ancestors.id': ancestorId,
$or: [
{disabled: true},
{equipped: false},
{applied: false},
{disabled: true}, // Everything can be disabled
{equipped: false}, // Items can be equipped
{applied: false}, // Buffs can be applied
],
};
if (!includeUntoggled){
@@ -48,5 +57,5 @@ export default function getActiveProperties({
filter._id = {
$nin: disabledAncestorIds,
}
return CreatureProperties.find(filter, options).fetch();
return filter;
}

View File

@@ -0,0 +1,103 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import Creatures from '/imports/api/creature/Creatures.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import getActiveProperties, { getActivePropertyFilter } from '/imports/api/creature/getActiveProperties.js';
import {assertEditPermission} from '/imports/api/creature/creaturePermissions.js';
const restCreature = new ValidatedMethod({
name: 'creature.methods.longRest',
validate: new SimpleSchema({
creatureId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
},
restType: {
type: String,
allowedValues: ['shortRest', 'longRest'],
},
}).validator(),
run({creatureId, restType}) {
let creature = Creatures.findOne(creatureId, {
fields: {
owner: 1,
writers: 1,
settings: 1,
}
}) ;
// Need edit permissions
assertEditPermission(creature, this.userId);
// Long rests reset short rest properties as well
let resetFilter;
if (restType === 'shortRest'){
resetFilter = 'shortRest'
} else {
resetFilter = {$in: ['shortRest', 'longRest']}
}
// Only apply to active properties
let filter = getActivePropertyFilter({
filter: {reset: resetFilter},
ancestorId: creatureId,
includeUntoggled: true,
});
// update all attribute's damage
filter.type = 'attribute';
CreatureProperties.update(filter, {
$set: {damage: 0}
}, {
selector: {type: 'attribute'},
multi: true,
});
// Update all action-like properties' usesUsed
filter.type = {$in: [
'action',
'attack',
'spell'
]};
CreatureProperties.update(filter, {
$set: {usesUsed: 0}
}, {
selector: {type: 'action'},
multi: true,
});
// Reset half hit dice on a long rest, starting with the highest dice
if (restType === 'longRest'){
let hitDice = getActiveProperties({
ancestorId: creatureId,
filter: {type: 'attribute', attributeType: 'hitDice'},
options: {fields: {
hitDiceSize: 1,
damage: 1,
value: 1,
}},
});
// Use a collator to do sorting in natural order
let collator = new Intl.Collator('en', {
numeric: true, sensitivity: 'base'
});
// Get the hit dice in decending order of hitDiceSize
let compare = (a, b) => collator.compare(b.hitDiceSize, a.hitDiceSize)
hitDice.sort(compare);
// Get the total number of hit dice that can be recovered this rest
let totalHd = hitDice.reduce((sum, hd) => sum + (hd.value || 0), 0);
let resetMultiplier = creature.settings.hitDiceResetMultiplier || 0.5;
let recoverableHd = Math.max(Math.floor(totalHd*resetMultiplier), 1);
// recover each hit dice in turn until the recoverable amount is used up
let amountToRecover, resultingDamage;
hitDice.forEach(hd => {
if (!recoverableHd) return;
amountToRecover = Math.min(recoverableHd, hd.damage);
recoverableHd -= amountToRecover;
resultingDamage = hd.damage - amountToRecover;
CreatureProperties.update(hd._id, {
$set: {damage: resultingDamage}
}, {
selector: {type: 'attribute'},
});
});
}
},
});
export default restCreature;

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
/*
@@ -13,7 +14,7 @@ let AttributeSchema = new SimpleSchema({
variableName: {
type: String,
regEx: VARIABLE_NAME_REGEX,
min: 3,
min: 2,
defaultValue: 'newAttribute',
},
// How it is displayed and computed is determined by type
@@ -73,18 +74,36 @@ let ComputedOnlyAttributeSchema = new SimpleSchema({
baseValue: {
type: SimpleSchema.oneOf(Number, String, Boolean),
optional: true,
},
baseValueErrors: {
type: Array,
optional: true,
},
'baseValueErrors.$': {
type: ErrorSchema,
},
// The computed value of the attribute
value: {
type: SimpleSchema.oneOf(Number, String, Boolean),
defaultValue: 0,
optional: true,
},
// The computed value of the attribute minus the damage
currentValue: {
type: SimpleSchema.oneOf(Number, String, Boolean),
defaultValue: 0,
optional: true,
},
// The computed modifier, provided the attribute type is `ability`
modifier: {
type: SimpleSchema.Integer,
optional: true,
},
// Should this attribute hide
hide: {
type: Boolean,
optional: true,
},
});
const ComputedAttributeSchema = new SimpleSchema()

View File

@@ -9,6 +9,7 @@ let ClassLevelSchema = new SimpleSchema({
// The name of this class level's variable
variableName: {
type: String,
min: 2,
regEx: VARIABLE_NAME_REGEX,
},
level: {

View File

@@ -34,11 +34,11 @@ let DamageMultiplierSchema = new SimpleSchema({
type: String,
},
// Tags which must be present to be affected by this multiplier (AND)
targetTags: {
includeTags: {
type: Array,
defaultValue: [],
},
'targetTags.$': {
'includeTags.$': {
type: String,
},
});

View File

@@ -1,5 +1,5 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
/*
* Effects are reason-value attached to skills and abilities
* that modify their final value or presentation in some way
@@ -18,6 +18,7 @@ let EffectSchema = new SimpleSchema({
'mul',
'min',
'max',
'set',
'advantage',
'disadvantage',
'passiveAdd',
@@ -47,7 +48,15 @@ const ComputedOnlyEffectSchema = new SimpleSchema({
type: SimpleSchema.oneOf(Number, String, Boolean),
optional: true,
},
})
// The errors encountered while computing the result
errors: {
type: Array,
optional: true,
},
'errors.$':{
type: ErrorSchema,
},
});
const ComputedEffectSchema = new SimpleSchema()
.extend(ComputedOnlyEffectSchema)

View File

@@ -3,6 +3,10 @@ import SimpleSchema from 'simpl-schema';
// These are the rolls made when saves are called for
// For the saving throw bonus or proficiency, see ./Skills.js
let SavingThrowSchema = new SimpleSchema ({
name: {
type: String,
optional: true,
},
dc: {
type: String,
optional: true,

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
/*
* Skills are anything that results in a modifier to be added to a D20
@@ -13,7 +14,8 @@ let SkillSchema = new SimpleSchema({
// Ignored for skilltype = save
variableName: {
type: String,
regEx: /^\w*[a-z]\w*$/i,
regEx: VARIABLE_NAME_REGEX,
min: 2,
},
// The variable name of the ability this skill relies on
ability: {
@@ -101,6 +103,11 @@ let ComputedOnlySkillSchema = new SimpleSchema({
type: SimpleSchema.Integer,
optional: true,
},
// Should this attribute hide
hide: {
type: Boolean,
optional: true,
},
})
const ComputedSkillSchema = new SimpleSchema()

View File

@@ -1,4 +1,5 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
const ToggleSchema = new SimpleSchema({
name: {
@@ -27,6 +28,14 @@ const ComputedOnlyToggleSchema = new SimpleSchema({
type: SimpleSchema.oneOf(Number, String, Boolean),
optional: true,
},
// The errors encountered while computing the result
errors: {
type: Array,
optional: true,
},
'errors.$': {
type: ErrorSchema,
},
});
const ComputedToggleSchema = new SimpleSchema()

View File

@@ -0,0 +1,14 @@
import SimpleSchema from 'simpl-schema';
const ErrorSchema = new SimpleSchema({
// The roll that determines how much to change the attribute
message: {
type: String,
},
// Who this adjustment applies to
type: {
type: String,
},
});
export default ErrorSchema;

View File

@@ -1,17 +1,18 @@
const DAMAGE_TYPES = Object.freeze([
"bludgeoning",
"piercing",
"slashing",
"acid",
"cold",
"fire",
"force",
"lightning",
"necrotic",
"poison",
"psychic",
"radiant",
"thunder",
'healing',
'bludgeoning',
'piercing',
'slashing',
'acid',
'cold',
'fire',
'force',
'lightning',
'necrotic',
'poison',
'psychic',
'radiant',
'thunder',
]);
export default DAMAGE_TYPES;

View File

@@ -40,16 +40,23 @@ let libraryIdSchema = new SimpleSchema({
Meteor.publish('library', function(libraryId){
libraryIdSchema.validate({libraryId});
this.autorun(function (){
if (!this.userId) return [];
let libraryCursor = Libraries.find({
_id: libraryId,
$or: [
{owner: this.userId},
{writers: this.userId},
{readers: this.userId},
{public: true},
],
});
let libraryCursor
if (this.userId) {
libraryCursor = Libraries.find({
_id: libraryId,
$or: [
{owner: this.userId},
{writers: this.userId},
{readers: this.userId},
{public: true},
],
});
} else {
libraryCursor = Libraries.find({
_id: libraryId,
public: true,
});
}
if (!libraryCursor.count()) return this.ready();
return [
libraryCursor,

View File

@@ -42,9 +42,28 @@
:disabled="disabled"
@change="(value, ack) => $emit('change', {path: ['avatarPicture'], value, ack})"
/>
<!--
<form-sections>
<form-section name="settings">
<form-sections>
<form-section name="settings">
<v-switch
label="Hide redundant stats"
:input-value="model.settings.hideUnusedStats"
:disabled="disabled"
@change="value => $emit('change', {path: ['settings','hideUnusedStats'], value: !!value})"
/>
<text-field
label="Hit Dice reset multiplier"
hint="What fraction of your hit dice are reset every long rest"
placeholder="0.5"
type="number"
min="0"
max="1"
step="0.1"
:value="model.settings.hitDiceResetMultiplier"
:debounce-time="debounceTime"
:disabled="disabled"
@change="(value, ack) => $emit('change', {path: ['settings','hitDiceResetMultiplier'], value, ack})"
/>
<!--
<v-switch
label="Use variant encumbrance"
:input-value="model.settings.useVariantEncumbrance"
@@ -66,9 +85,9 @@
:disabled="disabled"
@change="value => $emit('change', {path: ['settings','swapStatAndModifier'], value})"
/>
</form-section>
</form-sections>
-->
-->
</form-section>
</form-sections>
</div>
</template>

View File

@@ -0,0 +1,51 @@
<template lang="html">
<v-btn
:loading="loading"
:disabled="loading"
outline
style="width: 160px;"
@click="rest"
>
<v-icon left>
{{ type === 'shortRest' ? 'snooze' : 'bedtime' }}
</v-icon>
{{ type === 'shortRest' ? 'Short Rest' : 'Long Rest' }}
</v-btn>
</template>
<script>
import restCreature from '/imports/api/creature/restCreature.js';
export default {
props:{
type: {
type: String,
required: true,
},
creatureId: {
type: String,
required: true,
},
},
data(){return {
loading: false,
}},
methods: {
rest(){
this.loading = true;
restCreature.call({
creatureId: this.creatureId,
restType: this.type,
}, error => {
this.loading = false;
if (error){
console.error(error);
}
});
}
}
}
</script>
<style lang="css" scoped>
</style>

View File

@@ -1,10 +1,26 @@
<template lang="html">
<div class="stats-tab ma-2">
<div
class="stats-tab ma-2"
>
<div class="px-2 pt-2">
<health-bar-card-container :creature-id="creatureId" />
</div>
<column-layout>
<div class="character-buttons">
<v-card>
<v-card-text class="layout column align-center">
<rest-button
:creature-id="creatureId"
type="shortRest"
/>
<rest-button
:creature-id="creatureId"
type="longRest"
/>
</v-card-text>
</v-card>
</div>
<div class="ability-scores">
<v-card>
<v-list>
@@ -288,25 +304,30 @@
import SpellSlotListTile from '/imports/ui/properties/components/attributes/SpellSlotListTile.vue';
import ActionListTile from '/imports/ui/properties/components/actions/ActionListTile.vue';
import AttackListTile from '/imports/ui/properties/components/actions/AttackListTile.vue';
import RestButton from '/imports/ui/creature/RestButton.vue';
import getActiveProperties from '/imports/api/creature/getActiveProperties.js';
const getProperties = function(creatureId, filter){
const getProperties = function(creature, filter,){
if (!creature) return;
if (creature.settings.hideUnusedStats){
filter.hide = {$ne: true};
}
return getActiveProperties({
ancestorId: creatureId,
ancestorId: creature._id,
filter,
options: {sort: {order: 1}},
});
};
const getAttributeOfType = function(creatureId, type){
return getProperties(creatureId, {
const getAttributeOfType = function(creature, type){
return getProperties(creature, {
type: 'attribute',
attributeType: type,
});
};
const getSkillOfType = function(creatureId, type){
return getProperties(creatureId, {
const getSkillOfType = function(creature, type){
return getProperties(creature, {
type: 'skill',
skillType: type,
});
@@ -314,6 +335,7 @@
export default {
components: {
RestButton,
AbilityListTile,
AttributeCard,
ColumnLayout,
@@ -337,49 +359,49 @@
return Creatures.findOne(this.creatureId);
},
abilities(){
return getAttributeOfType(this.creatureId, 'ability');
return getAttributeOfType(this.creature, 'ability');
},
stats(){
return getAttributeOfType(this.creatureId, 'stat');
return getAttributeOfType(this.creature, 'stat');
},
modifiers(){
return getAttributeOfType(this.creatureId, 'modifier');
return getAttributeOfType(this.creature, 'modifier');
},
resources(){
return getAttributeOfType(this.creatureId, 'resource');
return getAttributeOfType(this.creature, 'resource');
},
spellSlots(){
return getAttributeOfType(this.creatureId, 'spellSlot');
return getAttributeOfType(this.creature, 'spellSlot');
},
hitDice(){
return getAttributeOfType(this.creatureId, 'hitDice');
return getAttributeOfType(this.creature, 'hitDice');
},
checks(){
return getSkillOfType(this.creatureId, 'check');
return getSkillOfType(this.creature, 'check');
},
savingThrows(){
return getSkillOfType(this.creatureId, 'save');
return getSkillOfType(this.creature, 'save');
},
skills(){
return getSkillOfType(this.creatureId, 'skill');
return getSkillOfType(this.creature, 'skill');
},
tools(){
return getSkillOfType(this.creatureId, 'tool');
return getSkillOfType(this.creature, 'tool');
},
weapons(){
return getSkillOfType(this.creatureId, 'weapon');
return getSkillOfType(this.creature, 'weapon');
},
armors(){
return getSkillOfType(this.creatureId, 'armor');
return getSkillOfType(this.creature, 'armor');
},
languages(){
return getSkillOfType(this.creatureId, 'language');
return getSkillOfType(this.creature, 'language');
},
actions(){
return getProperties(this.creatureId, {type: 'action'});
return getProperties(this.creature, {type: 'action'});
},
attacks(){
return getProperties(this.creatureId, {type: 'attack'});
return getProperties(this.creature, {type: 'attack'});
},
},
methods: {

View File

@@ -175,7 +175,11 @@ export default {
},
remove(){
softRemoveProperty.call({_id: this._id});
this.$store.dispatch('popDialogStack');
if (this.embedded){
this.$emit('removed');
} else {
this.$store.dispatch('popDialogStack');
}
},
selectSubProperty(_id){
this.$store.commit('pushDialogStack', {

View File

@@ -136,8 +136,9 @@
{title: 'Home', icon: 'home', to: '/'},
{title: 'Characters', icon: 'portrait', to: '/characterList', requireLogin: true},
{title: 'Library', icon: 'book', to: '/library', requireLogin: true},
{title: 'Friends', icon: 'people', to: '/friends', requireLogin: true},
{title: 'Send Feedback', icon: 'bug_report', to: '/feedback'},
//{title: 'Friends', icon: 'people', to: '/friends', requireLogin: true},
{title: 'Feedback', icon: 'bug_report', to: '/feedback'},
{title: 'About', icon: 'subject', to: '/about'},
{title: 'Patreon', icon: '', href: 'https://www.patreon.com/dicecloud'},
{title: 'Github', icon: '', href: 'https://github.com/ThaumRystra/DiceCloud/tree/version-2'},
];

View File

@@ -0,0 +1,15 @@
<template
lang="html"
functional
>
<div
class="pa-4 layout column align-center"
style="height: calc(100vh - 96px); display: flex;"
>
<v-card
style="height: 100%; width: 100%; max-width: 1800px;"
>
<slot />
</v-card>
</div>
</template>

View File

@@ -0,0 +1,88 @@
<template lang="html">
<div>
<section>
<v-parallax
src="/images/paper-dice-crown-with-candy.png"
height="400"
>
<v-layout
column
align-center
justify-center
class="white--text"
>
<p
class="white--text ma-2 headline text-xs-center"
style="max-width: 1200px;"
>
DiceCloud is a single-developer project started in 2014 with the aim of
being a character sheet that stayed in sync between the DM and their
players, and made it clear where every value in the sheet came from, and
how it was calculated.
</p>
</v-layout>
</v-parallax>
</section>
<section class="layout column align-center ma-2 mt-4">
<div>
<h3 class="headline mb-2">
Special Thanks
</h3>
<p>
<b>Sam</b> My fiancée, without whom DiceCloud could not hope to exist
</p><p>
<b>The "Heroes" of Asaea</b> The D&amp;D party whose joy was the fuel
with which DiceCloud was powered
</p>
<h3 class="title">
Paragon tier Patrons
</h3>
<v-list
avatar
two-line
style="background: inherit;"
>
<v-list-tile
v-for="paragon in paragons"
:key="paragon.name"
>
<v-list-tile-avatar>
<v-img :src="`/images/paragons/${paragon.avatar}.png`" />
</v-list-tile-avatar>
<v-list-tile-content>
<v-list-tile-title>
{{ paragon.name }}
</v-list-tile-title>
<v-list-tile-sub-title>
{{ paragon.title }}
</v-list-tile-sub-title>
</v-list-tile-content>
</v-list-tile>
</v-list>
</div>
</section>
</div>
</template>
<script>
export default {
data(){ return {
paragons:[{
name: 'Kira Ametrine',
title: 'Cleric of Lewd',
avatar: 'kira'
},{
name: 'Satherian',
title: 'Defender of Naptime',
avatar: 'satherian'
},{
name: 'Vinton',
title: 'The Gravekeeper',
avatar: 'vinton'
}],
}},
}
</script>
<style lang="css" scoped>
</style>

View File

@@ -3,7 +3,7 @@
<div class="content">
<section>
<v-parallax
src="/png/paper-dice-crown.png"
src="/images/paper-dice-crown.png"
height="300"
>
<v-layout
@@ -78,9 +78,7 @@
Inventory manager
</h3>
<p>
Equiping items changes your characters stats automatically. Drag
items to other characters, or between sheets open on different
tabs.
Equiping items changes your characters stats automatically.
</p>
</v-layout>
</v-layout>
@@ -117,7 +115,6 @@
>
<v-btn
v-for="btn in [
{link: 'https://reddit.com/r/dicecloud', name: 'Reddit'},
{link: 'https://discord.gg/qEvdfeB', name: 'Discord'},
{link: 'https://www.patreon.com/dicecloud', name: 'Patreon'},
{link: 'https://github.com/ThaumRystra/DiceCloud', name: 'Github'},

View File

@@ -1,20 +1,15 @@
<template lang="html">
<div
class="pa-4 layout column align-center"
style="height: calc(100vh - 96px); display: flex;"
>
<v-card
style="height: 100%; width: 100%; max-width: 1800px;"
>
<library-and-node />
</v-card>
</div>
<single-card-layout>
<library-and-node />
</single-card-layout>
</template>
<script>
import SingleCardLayout from '/imports/ui/layouts/SingleCardLayout.vue';
import LibraryAndNode from '/imports/ui/library/LibraryAndNode.vue';
export default {
components: {
SingleCardLayout,
LibraryAndNode,
},
};

View File

@@ -11,6 +11,7 @@
@change="change('baseValueCalculation', ...arguments)"
/>
</div>
<calculation-error-list :errors="model.baseValueErrors" />
<div class="layout row wrap">
<text-field
label="Name"
@@ -100,10 +101,12 @@
<script>
import FormSection from '/imports/ui/properties/forms/shared/FormSection.vue';
import propertyFormMixin from '/imports/ui/properties/forms/shared/propertyFormMixin.js';
import CalculationErrorList from '/imports/ui/properties/forms/shared/CalculationErrorList.vue';
export default {
components: {
FormSection,
CalculationErrorList,
},
mixins: [propertyFormMixin],
data(){

View File

@@ -6,48 +6,35 @@
:error-messages="errors.name"
@change="change('name', ...arguments)"
/>
<div class="layout row wrap justify-start">
<smart-select
label="Operation"
append-icon="arrow_drop_down"
class="mx-2"
:error-messages="errors.operation"
:menu-props="{transition: 'slide-y-transition', lazy: true}"
:items="operations"
:value="model.operation"
@change="change('operation', ...arguments)"
<smart-select
label="Operation"
append-icon="arrow_drop_down"
class="mx-2"
:error-messages="errors.operation"
:menu-props="{transition: 'slide-y-transition', lazy: true}"
:items="operations"
:value="model.operation"
@change="change('operation', ...arguments)"
>
<v-icon
slot="prepend"
class="icon"
:class="iconClass"
>
{{ displayedIcon }}
</v-icon>
<template
slot="item"
slot-scope="item"
>
<v-icon
slot="prepend"
class="icon"
:class="iconClass"
class="icon mr-2"
>
{{ displayedIcon }}
{{ getEffectIcon(item.item.value, 1) }}
</v-icon>
<template
slot="item"
slot-scope="item"
>
<v-icon
class="icon mr-2"
>
{{ getEffectIcon(item.item.value, 1) }}
</v-icon>
{{ item.item.text }}
</template>
</smart-select>
<text-field
label="Value"
class="mr-2"
:persistent-hint="needsValue"
:value="needsValue ? (model.calculation) : ' '"
:disabled="!needsValue"
:error-messages="errors.calculation"
:hint="!isFinite(model.calculation) && model.result ? model.result + '' : '' "
@change="change('calculation', ...arguments)"
/>
</div>
{{ item.item.text }}
</template>
</smart-select>
<smart-combobox
label="Stats"
class="mr-2"
@@ -59,6 +46,17 @@
:error-messages="errors.stats"
@change="change('stats', ...arguments)"
/>
<text-field
label="Value"
class="mr-2"
:persistent-hint="needsValue"
:value="needsValue ? (model.calculation) : ' '"
:disabled="!needsValue"
:error-messages="errors.calculation"
:hint="!isFinite(model.calculation) && model.result ? model.result + '' : '' "
@change="change('calculation', ...arguments)"
/>
<calculation-error-list :errors="model.errors" />
</div>
</template>
@@ -66,9 +64,13 @@
import getEffectIcon from '/imports/ui/utility/getEffectIcon.js';
import propertyFormMixin from '/imports/ui/properties/forms/shared/propertyFormMixin.js';
import attributeListMixin from '/imports/ui/properties/forms/shared/lists/attributeListMixin.js';
import CalculationErrorList from '/imports/ui/properties/forms/shared/CalculationErrorList.vue';
const ICON_SPIN_DURATION = 300;
export default {
components: {
CalculationErrorList,
},
mixins: [propertyFormMixin, attributeListMixin],
data(){ return {
displayedIcon: 'add',
@@ -78,7 +80,8 @@
{value: 'add', text: 'Add'},
{value: 'mul', text: 'Multiply'},
{value: 'min', text: 'Minimum'},
{value: 'max', text: 'Maximum'},
{value: 'max', text: 'Maximum'},
{value: 'set', text: 'Set'},
{value: 'advantage', text: 'Advantage'},
{value: 'disadvantage', text: 'Disadvantage'},
{value: 'passiveAdd', text: 'Passive Bonus'},
@@ -93,7 +96,8 @@
case 'add': return true;
case 'mul': return true;
case 'min': return true;
case 'max': return true;
case 'max': return true;
case 'set': return true;
case 'advantage': return false;
case 'disadvantage': return false;
case 'passiveAdd': return true;

View File

@@ -1,5 +1,11 @@
<template lang="html">
<div class="saving-throw-form">
<text-field
label="Name"
:value="model.name"
:error-messages="errors.name"
@change="change('name', ...arguments)"
/>
<text-field
label="DC"
:value="model.dc"
@@ -9,10 +15,10 @@
<smart-combobox
label="Save"
hint="Which save the saving throw targets"
:value="model.ability"
:value="model.stat"
:items="saveList"
:error-messages="errors.ability"
@change="change('ability', ...arguments)"
:error-messages="errors.stat"
@change="change('stat', ...arguments)"
/>
</div>
</template>

View File

@@ -37,13 +37,18 @@
@change="change('condition', ...arguments)"
/>
</v-fade-transition>
<calculation-error-list :errors="model.errors" />
</div>
</template>
<script>
import propertyFormMixin from '/imports/ui/properties/forms/shared/propertyFormMixin.js';
import CalculationErrorList from '/imports/ui/properties/forms/shared/CalculationErrorList.vue';
export default {
components: {
CalculationErrorList,
},
mixins: [propertyFormMixin],
computed: {
radioSelection(){

View File

@@ -0,0 +1,56 @@
<template lang="html">
<div
v-if="errors && errors.length"
class="error-list"
>
<v-slide-x-transition
group
hide-on-leave
>
<v-alert
v-for="error in errors"
:key="error.message"
:value="true"
:icon="errorIcon(error.type)"
:color="errorColor(error.type)"
outline
>
{{ error.message }}
</v-alert>
</v-slide-x-transition>
</div>
</template>
<script>
export default {
props: {
errors: {
type: Array,
default: undefined,
},
},
methods: {
errorIcon(type){
if (type === 'subsitution'){
return 'info';
} else if (type === 'evaluation'){
return 'warning';
} else {
return 'error'
}
},
errorColor(type){
if (type === 'subsitution'){
return 'info';
} else if (type === 'evaluation'){
return 'warning';
} else {
return 'error'
}
},
}
}
</script>
<style lang="css" scoped>
</style>

View File

@@ -15,7 +15,7 @@ export default function createListOfProperties(filter = {}){
});
}
}
let options = {sort: {variableName: 1}}
let options = {sort: {order: 1, variableName: 1}}
CreatureProperties.find(filter, options).forEach(addUniquePropertys);
LibraryNodes.find(filter, options).forEach(addUniquePropertys);
return Array.from(variableNames);

View File

@@ -1,11 +1,12 @@
<template lang="html">
<div class="layout row align-center justify-start">
<property-icon
<v-icon
class="mr-2"
:type="model.type"
:class="selected && 'primary--text'"
:color="model.color"
/>
:class="selected && 'primary--text'"
>
{{ icon }}
</v-icon>
<div
class="text-no-wrap text-truncate"
>
@@ -14,7 +15,12 @@
:value="model.amount"
:expect-number="false"
/>
{{ model.damageType }} damage
<span class="mr-1">
{{ model.damageType }}
</span>
<span v-if="model.damageType !== 'healing'">
damage
</span>
</div>
</div>
</template>
@@ -22,11 +28,21 @@
<script>
import treeNodeViewMixin from '/imports/ui/properties/treeNodeViews/treeNodeViewMixin.js';
import ComputedForCreature from '/imports/ui/components/computation/ComputedForCreature.vue';
import { getPropertyIcon } from '/imports/constants/PROPERTIES.js';
export default {
components: {
Computed: ComputedForCreature,
},
mixins: [treeNodeViewMixin],
computed: {
icon(){
if (this.model.damageType === 'healing'){
return 'group_work'
} else {
return getPropertyIcon('damage');
}
},
},
}
</script>

View File

@@ -4,7 +4,11 @@
class="mr-2"
:value="model.amount"
:expect-number="false"
/> {{ model.damageType }} damage
/>
{{ model.damageType }}
<span v-if="model.damageType !== 'healing'">
damage
</span>
</div>
</template>

View File

@@ -4,6 +4,7 @@ import { acceptInviteToken } from '/imports/api/users/Invites.js';
// Components
import Home from '/imports/ui/pages/Home.vue';
import About from '/imports/ui/pages/About.vue';
import CharacterList from '/imports/ui/pages/CharacterList.vue';
import Library from '/imports/ui/pages/Library.vue';
import SingleLibraryPage from '/imports/ui/pages/SingleLibraryPage.vue'
@@ -182,6 +183,14 @@ RouterFactory.configure(factory => {
meta: {
title: 'Feedback',
},
},{
path: '/about',
components: {
default: About,
},
meta: {
title: 'About DiceCloud',
},
},{
path: '/invite/:inviteToken',
beforeEnter: claimInvite,

View File

@@ -5,10 +5,11 @@ export default function getEffectIcon(op, value){
case 'mul': return 'clear';
case 'min': return 'unfold_more';
case 'max': return 'unfold_less';
case 'set': return 'push_pin';
case 'advantage': return 'arrow_upward';
case 'disadvantage': return 'arrow_downward';
case 'passiveAdd': return value < 0 ? 'remove_circle_outline' : 'add_circle_outline';
case 'fail': return 'block';
case 'conditional': return '*' ;
}
};
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 582 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 100 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 81 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 44 KiB

View File

Before

Width:  |  Height:  |  Size: 7.2 KiB

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

Before

Width:  |  Height:  |  Size: 180 B

After

Width:  |  Height:  |  Size: 180 B

View File

Before

Width:  |  Height:  |  Size: 15 KiB

After

Width:  |  Height:  |  Size: 15 KiB

View File

Before

Width:  |  Height:  |  Size: 15 KiB

After

Width:  |  Height:  |  Size: 15 KiB

View File

Before

Width:  |  Height:  |  Size: 4.7 KiB

After

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 60 KiB