Compare commits
1 Commits
2.0-beta.1
...
0.7.2a
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8b3f11603a |
14
.codio
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14
.codio
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|||||||
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{
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||||||
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// Configure your Run and Preview buttons here.
|
||||||
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|
||||||
|
// Run button configuration
|
||||||
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"commands": {
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||||||
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"Run Meteor": "cd rpg-docs \n ROOT_URL=http://period-sheriff.codio.io:3000 meteor"
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||||||
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},
|
||||||
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|
||||||
|
// Preview button configuration
|
||||||
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"preview": {
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||||||
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"Prieview": "http://period-sheriff-3000.codio.io",
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||||||
|
"Ungit": "https://period-sheriff-9501.codio.io/#/repository?path=/home/codio/workspace"
|
||||||
|
}
|
||||||
|
}
|
||||||
13
.idea/inspectionProfiles/Project_Default.xml
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13
.idea/inspectionProfiles/Project_Default.xml
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|||||||
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<component name="InspectionProjectProfileManager">
|
||||||
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<profile version="1.0">
|
||||||
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<option name="myName" value="Project Default" />
|
||||||
|
<inspection_tool class="HtmlUnknownAttribute" enabled="false" level="WARNING" enabled_by_default="false">
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||||||
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<option name="myValues">
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||||||
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<value>
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||||||
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<list size="0" />
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||||||
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</value>
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||||||
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</option>
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||||||
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<option name="myCustomValuesEnabled" value="true" />
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||||||
|
</inspection_tool>
|
||||||
|
</profile>
|
||||||
|
</component>
|
||||||
7
.idea/inspectionProfiles/profiles_settings.xml
generated
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7
.idea/inspectionProfiles/profiles_settings.xml
generated
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|||||||
|
<component name="InspectionProjectProfileManager">
|
||||||
|
<settings>
|
||||||
|
<option name="PROJECT_PROFILE" value="Project Default" />
|
||||||
|
<option name="USE_PROJECT_PROFILE" value="true" />
|
||||||
|
<version value="1.0" />
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||||||
|
</settings>
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||||||
|
</component>
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||||||
56
.jscsrc
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56
.jscsrc
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|||||||
|
{
|
||||||
|
"requireOperatorBeforeLineBreak": true,
|
||||||
|
"requireCamelCaseOrUpperCaseIdentifiers": true,
|
||||||
|
"maximumLineLength": {
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||||||
|
"value": 80,
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||||||
|
"allowComments": true,
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||||||
|
"allowRegex": true
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||||||
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},
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||||||
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"validateIndentation": "\t",
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||||||
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"validateQuoteMarks": "\"",
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||||||
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||||||
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"disallowMultipleLineStrings": true,
|
||||||
|
"disallowMixedSpacesAndTabs": "smart",
|
||||||
|
"disallowTrailingWhitespace": true,
|
||||||
|
"disallowSpaceAfterPrefixUnaryOperators": true,
|
||||||
|
"disallowMultipleVarDecl": true,
|
||||||
|
"disallowNewlineBeforeBlockStatements": true,
|
||||||
|
"disallowKeywordsOnNewLine": ["else"],
|
||||||
|
|
||||||
|
"requireSpaceAfterKeywords": [
|
||||||
|
"if",
|
||||||
|
"else",
|
||||||
|
"for",
|
||||||
|
"while",
|
||||||
|
"do",
|
||||||
|
"switch",
|
||||||
|
"return",
|
||||||
|
"try",
|
||||||
|
"catch"
|
||||||
|
],
|
||||||
|
"requireSpaceBeforeBinaryOperators": [
|
||||||
|
"=", "+=", "-=", "*=", "/=", "%=", "<<=", ">>=", ">>>=",
|
||||||
|
"&=", "|=", "^=", "+=",
|
||||||
|
|
||||||
|
"+", "-", "*", "/", "%", "<<", ">>", ">>>", "&",
|
||||||
|
"|", "^", "&&", "||", "===", "==", ">=",
|
||||||
|
"<=", "<", ">", "!=", "!=="
|
||||||
|
],
|
||||||
|
"requireSpaceAfterBinaryOperators": true,
|
||||||
|
"requireSpacesInConditionalExpression": true,
|
||||||
|
"requireSpacesInForStatement": true,
|
||||||
|
"requireTrailingComma": {
|
||||||
|
"ignoreSingleValue": true,
|
||||||
|
"ignoreSingleLine": true
|
||||||
|
},
|
||||||
|
"requireLineFeedAtFileEnd": true,
|
||||||
|
"disallowSpacesInAnonymousFunctionExpression": {
|
||||||
|
"beforeOpeningRoundBrace": true
|
||||||
|
},
|
||||||
|
"disallowSpacesInsideObjectBrackets": "all",
|
||||||
|
"disallowSpacesInsideArrayBrackets": "all",
|
||||||
|
"disallowSpacesInsideParentheses": true,
|
||||||
|
|
||||||
|
"disallowMultipleLineBreaks": true,
|
||||||
|
"disallowNewlineBeforeBlockStatements": true
|
||||||
|
}
|
||||||
14
Dockerfile
14
Dockerfile
@@ -1,14 +0,0 @@
|
|||||||
FROM ubuntu:latest
|
|
||||||
RUN apt-get update --quiet \
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|
||||||
&& apt-get install --quiet --yes \
|
|
||||||
bsdtar \
|
|
||||||
curl \
|
|
||||||
git
|
|
||||||
RUN ln --symbolic --force $(which bsdtar) $(which tar)
|
|
||||||
RUN useradd --create-home --shell /bin/bash dicecloud
|
|
||||||
USER dicecloud
|
|
||||||
WORKDIR /home/dicecloud
|
|
||||||
RUN curl https://install.meteor.com/?release=1.8.0.2 | sh
|
|
||||||
ENV PATH="${PATH}:/home/dicecloud/.meteor"
|
|
||||||
COPY dev.sh ./dev.sh
|
|
||||||
ENTRYPOINT ./dev.sh
|
|
||||||
674
License.md
674
License.md
@@ -1,674 +0,0 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The GNU General Public License is a free, copyleft license for
|
|
||||||
software and other kinds of works.
|
|
||||||
|
|
||||||
The licenses for most software and other practical works are designed
|
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
the GNU General Public License is intended to guarantee your freedom to
|
|
||||||
share and change all versions of a program--to make sure it remains free
|
|
||||||
software for all its users. We, the Free Software Foundation, use the
|
|
||||||
GNU General Public License for most of our software; it applies also to
|
|
||||||
any other work released this way by its authors. You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to prevent others from denying you
|
|
||||||
these rights or asking you to surrender the rights. Therefore, you have
|
|
||||||
certain responsibilities if you distribute copies of the software, or if
|
|
||||||
you modify it: responsibilities to respect the freedom of others.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must pass on to the recipients the same
|
|
||||||
freedoms that you received. You must make sure that they, too, receive
|
|
||||||
or can get the source code. And you must show them these terms so they
|
|
||||||
know their rights.
|
|
||||||
|
|
||||||
Developers that use the GNU GPL protect your rights with two steps:
|
|
||||||
(1) assert copyright on the software, and (2) offer you this License
|
|
||||||
giving you legal permission to copy, distribute and/or modify it.
|
|
||||||
|
|
||||||
For the developers' and authors' protection, the GPL clearly explains
|
|
||||||
that there is no warranty for this free software. For both users' and
|
|
||||||
authors' sake, the GPL requires that modified versions be marked as
|
|
||||||
changed, so that their problems will not be attributed erroneously to
|
|
||||||
authors of previous versions.
|
|
||||||
|
|
||||||
Some devices are designed to deny users access to install or run
|
|
||||||
modified versions of the software inside them, although the manufacturer
|
|
||||||
can do so. This is fundamentally incompatible with the aim of
|
|
||||||
protecting users' freedom to change the software. The systematic
|
|
||||||
pattern of such abuse occurs in the area of products for individuals to
|
|
||||||
use, which is precisely where it is most unacceptable. Therefore, we
|
|
||||||
have designed this version of the GPL to prohibit the practice for those
|
|
||||||
products. If such problems arise substantially in other domains, we
|
|
||||||
stand ready to extend this provision to those domains in future versions
|
|
||||||
of the GPL, as needed to protect the freedom of users.
|
|
||||||
|
|
||||||
Finally, every program is threatened constantly by software patents.
|
|
||||||
States should not allow patents to restrict development and use of
|
|
||||||
software on general-purpose computers, but in those that do, we wish to
|
|
||||||
avoid the special danger that patents applied to a free program could
|
|
||||||
make it effectively proprietary. To prevent this, the GPL assures that
|
|
||||||
patents cannot be used to render the program non-free.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
{one line to give the program's name and a brief idea of what it does.}
|
|
||||||
Copyright (C) {year} {name of author}
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
{project} Copyright (C) {year} {fullname}
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
||||||
70
README.md
70
README.md
@@ -1,70 +1,4 @@
|
|||||||
DiceCloud
|
RPG Docs
|
||||||
========
|
========
|
||||||
|
|
||||||
This is the repo for [DiceCloud](dicecloud.com).
|
This is the repo for [DiceCloud](dicecloud.com). The currently deployed version should always be the head of the master branch.
|
||||||
|
|
||||||
DiceCloud is a free, auditable, real-time character sheet for D&D 5e.
|
|
||||||
|
|
||||||
Philosophy
|
|
||||||
----------
|
|
||||||
|
|
||||||
Setting up your character on DiceCloud takes a little longer than
|
|
||||||
just filling it in on a paper character sheet would. The goal of using an
|
|
||||||
online sheet is to make actually playing the game more streamlined, and
|
|
||||||
ultimately more fun. So putting a little extra effort into setting up a
|
|
||||||
character now pays off over and over again once you're playing.
|
|
||||||
|
|
||||||
The idea is to track where each number comes from, and allow you to easily make
|
|
||||||
changes on the fly. Let's look at a hypothetical example.
|
|
||||||
|
|
||||||
> You need to swim through a sunken section of dungeon to fetch the quest's Thing.
|
|
||||||
> You'll need to take off your magical Plate Armor of +1 Constitution to swim
|
|
||||||
> without sinking, of course.
|
|
||||||
>
|
|
||||||
> Taking it off will take away that disadvantage on
|
|
||||||
> stealth checks, change your armor class, your speed and your constitution, and
|
|
||||||
> which in turn changes your hit points and your constitution saving throw.
|
|
||||||
> Working out all those changes in the middle of a game will drag the game to a
|
|
||||||
> halt.
|
|
||||||
>
|
|
||||||
> Fortunately you have DiceCloud, so it's a matter of dragging
|
|
||||||
> your Plate Armor +1 Con from your "equipment" box to your "backpack" box and
|
|
||||||
> you're done. Your hitpoints change correctly, your saving throws are up to date,
|
|
||||||
> your armor class goes back to reflecting the fact that you have natural armor
|
|
||||||
> from being a dragonborn. Your character sheet keeps up and you
|
|
||||||
> ultimately get more time to play the game. Huzzah!
|
|
||||||
|
|
||||||
Getting started
|
|
||||||
---------------
|
|
||||||
|
|
||||||
Running DiceCloud locally, either to host it yourself away from an internet
|
|
||||||
connection, or to contribute to developing it further, is fairly
|
|
||||||
straightforward and it should work on Linux, Windows, and Mac.
|
|
||||||
|
|
||||||
You'll need to have installed:
|
|
||||||
|
|
||||||
- [git](https://www.atlassian.com/git/tutorials/install-git)
|
|
||||||
- [Meteor](https://www.meteor.com/install)
|
|
||||||
|
|
||||||
Then, it's just a matter of cloning this repository into a folder, and running
|
|
||||||
`meteor` in the app directory.
|
|
||||||
|
|
||||||
`git clone https://github.com/ThaumRystra/DiceCloud dicecloud`
|
|
||||||
`cd dicecloud`
|
|
||||||
`cd app`
|
|
||||||
`meteor npm install`
|
|
||||||
`meteor`
|
|
||||||
|
|
||||||
You should see this:
|
|
||||||
|
|
||||||
```
|
|
||||||
=> Started proxy.
|
|
||||||
=> [HMR] Dev server listening on port 3003.
|
|
||||||
=> Started MongoDB.
|
|
||||||
=> Started your app.
|
|
||||||
|
|
||||||
=> App running at: http://localhost:3000/
|
|
||||||
```
|
|
||||||
|
|
||||||
Now, visiting [](http://localhost:3000/) should show you an empty instance of
|
|
||||||
DiceCloud running.
|
|
||||||
|
|||||||
11
app/.gitignore
vendored
11
app/.gitignore
vendored
@@ -1,11 +0,0 @@
|
|||||||
.meteor/local
|
|
||||||
.meteor/meteorite
|
|
||||||
.demeteorized
|
|
||||||
.cache
|
|
||||||
settings.json
|
|
||||||
public/components
|
|
||||||
public/_imports.html
|
|
||||||
private/oldClient
|
|
||||||
nohup.out
|
|
||||||
node_modules
|
|
||||||
dump
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
# Meteor packages used by this project, one per line.
|
|
||||||
#
|
|
||||||
# 'meteor add' and 'meteor remove' will edit this file for you,
|
|
||||||
# but you can also edit it by hand.
|
|
||||||
|
|
||||||
accounts-password@1.6.2
|
|
||||||
accounts-ui@1.3.1
|
|
||||||
random@1.2.0
|
|
||||||
dburles:collection-helpers
|
|
||||||
reactive-var@1.0.11
|
|
||||||
underscore@1.0.10
|
|
||||||
momentjs:moment
|
|
||||||
dburles:mongo-collection-instances
|
|
||||||
percolate:migrations
|
|
||||||
accounts-google@1.3.3
|
|
||||||
email@2.0.0
|
|
||||||
meteorhacks:subs-manager
|
|
||||||
chuangbo:marked
|
|
||||||
meteor-base@1.4.0
|
|
||||||
mobile-experience@1.1.0
|
|
||||||
mongo@1.10.0
|
|
||||||
session@1.2.0
|
|
||||||
jquery@1.11.10
|
|
||||||
tracker@1.2.0
|
|
||||||
logging@1.1.20
|
|
||||||
reload@1.3.0
|
|
||||||
ejson@1.1.1
|
|
||||||
check@1.3.1
|
|
||||||
standard-minifier-js@2.6.0
|
|
||||||
shell-server@0.5.0
|
|
||||||
seba:minifiers-autoprefixer
|
|
||||||
templates:array
|
|
||||||
ecmascript@0.14.3
|
|
||||||
es5-shim@4.8.0
|
|
||||||
reactive-dict@1.3.0
|
|
||||||
percolate:synced-cron
|
|
||||||
ongoworks:speakingurl
|
|
||||||
service-configuration@1.0.11
|
|
||||||
google-config-ui@1.0.1
|
|
||||||
dynamic-import@0.5.2
|
|
||||||
ddp-rate-limiter@1.0.9
|
|
||||||
rate-limit@1.0.9
|
|
||||||
meteortesting:mocha
|
|
||||||
mdg:validated-method
|
|
||||||
akryum:vue-router2
|
|
||||||
static-html
|
|
||||||
aldeed:collection2@3.0.0
|
|
||||||
aldeed:schema-index
|
|
||||||
akryum:vue-component
|
|
||||||
accounts-patreon
|
|
||||||
bozhao:link-accounts
|
|
||||||
peerlibrary:reactive-publish
|
|
||||||
simple:rest
|
|
||||||
simple:rest-method-mixin
|
|
||||||
mikowals:batch-insert
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
METEOR@1.11.1
|
|
||||||
@@ -1,138 +0,0 @@
|
|||||||
accounts-base@1.7.0
|
|
||||||
accounts-google@1.3.3
|
|
||||||
accounts-oauth@1.2.0
|
|
||||||
accounts-password@1.6.2
|
|
||||||
accounts-patreon@0.1.0
|
|
||||||
accounts-ui@1.3.1
|
|
||||||
accounts-ui-unstyled@1.4.2
|
|
||||||
akryum:npm-check@0.1.2
|
|
||||||
akryum:vue-component@0.15.2
|
|
||||||
akryum:vue-component-dev-client@0.4.7
|
|
||||||
akryum:vue-component-dev-server@0.1.4
|
|
||||||
akryum:vue-router2@0.2.3
|
|
||||||
aldeed:collection2@3.2.1
|
|
||||||
aldeed:schema-index@3.0.0
|
|
||||||
allow-deny@1.1.0
|
|
||||||
autoupdate@1.6.0
|
|
||||||
babel-compiler@7.5.3
|
|
||||||
babel-runtime@1.5.0
|
|
||||||
base64@1.0.12
|
|
||||||
binary-heap@1.0.11
|
|
||||||
blaze@2.3.4
|
|
||||||
blaze-tools@1.0.10
|
|
||||||
boilerplate-generator@1.7.1
|
|
||||||
bozhao:link-accounts@2.2.1
|
|
||||||
caching-compiler@1.2.2
|
|
||||||
caching-html-compiler@1.1.3
|
|
||||||
callback-hook@1.3.0
|
|
||||||
check@1.3.1
|
|
||||||
chuangbo:marked@0.3.5_1
|
|
||||||
coffeescript@2.4.1
|
|
||||||
coffeescript-compiler@2.4.1
|
|
||||||
dburles:collection-helpers@1.1.0
|
|
||||||
dburles:mongo-collection-instances@0.3.5
|
|
||||||
ddp@1.4.0
|
|
||||||
ddp-client@2.3.3
|
|
||||||
ddp-common@1.4.0
|
|
||||||
ddp-rate-limiter@1.0.9
|
|
||||||
ddp-server@2.3.2
|
|
||||||
deps@1.0.12
|
|
||||||
diff-sequence@1.1.1
|
|
||||||
dynamic-import@0.5.3
|
|
||||||
ecmascript@0.14.3
|
|
||||||
ecmascript-runtime@0.7.0
|
|
||||||
ecmascript-runtime-client@0.11.0
|
|
||||||
ecmascript-runtime-server@0.10.0
|
|
||||||
ejson@1.1.1
|
|
||||||
email@2.0.0
|
|
||||||
es5-shim@4.8.0
|
|
||||||
fetch@0.1.1
|
|
||||||
geojson-utils@1.0.10
|
|
||||||
google-config-ui@1.0.1
|
|
||||||
google-oauth@1.3.0
|
|
||||||
hot-code-push@1.0.4
|
|
||||||
html-tools@1.0.11
|
|
||||||
htmljs@1.0.11
|
|
||||||
http@1.4.2
|
|
||||||
id-map@1.1.0
|
|
||||||
inter-process-messaging@0.1.1
|
|
||||||
jquery@1.11.11
|
|
||||||
lai:collection-extensions@0.2.1_1
|
|
||||||
launch-screen@1.2.0
|
|
||||||
less@2.8.0
|
|
||||||
livedata@1.0.18
|
|
||||||
lmieulet:meteor-coverage@1.1.4
|
|
||||||
localstorage@1.2.0
|
|
||||||
logging@1.1.20
|
|
||||||
mdg:validated-method@1.2.0
|
|
||||||
meteor@1.9.3
|
|
||||||
meteor-base@1.4.0
|
|
||||||
meteorhacks:picker@1.0.3
|
|
||||||
meteorhacks:subs-manager@1.6.4
|
|
||||||
meteortesting:browser-tests@1.3.4
|
|
||||||
meteortesting:mocha@1.1.5
|
|
||||||
meteortesting:mocha-core@7.0.1
|
|
||||||
mikowals:batch-insert@1.2.0
|
|
||||||
minifier-css@1.5.3
|
|
||||||
minifier-js@2.6.0
|
|
||||||
minimongo@1.6.0
|
|
||||||
mobile-experience@1.1.0
|
|
||||||
mobile-status-bar@1.1.0
|
|
||||||
modern-browsers@0.1.5
|
|
||||||
modules@0.15.0
|
|
||||||
modules-runtime@0.12.0
|
|
||||||
momentjs:moment@2.29.1
|
|
||||||
mongo@1.10.0
|
|
||||||
mongo-decimal@0.1.1
|
|
||||||
mongo-dev-server@1.1.0
|
|
||||||
mongo-id@1.0.7
|
|
||||||
npm-bcrypt@0.9.3
|
|
||||||
npm-mongo@3.8.1
|
|
||||||
oauth@1.3.2
|
|
||||||
oauth2@1.3.0
|
|
||||||
observe-sequence@1.0.16
|
|
||||||
ongoworks:speakingurl@9.0.0
|
|
||||||
ordered-dict@1.1.0
|
|
||||||
patreon-oauth@0.1.0
|
|
||||||
peerlibrary:assert@0.3.0
|
|
||||||
peerlibrary:extend-publish@0.6.0
|
|
||||||
peerlibrary:fiber-utils@0.10.0
|
|
||||||
peerlibrary:reactive-mongo@0.4.0
|
|
||||||
peerlibrary:reactive-publish@0.10.0
|
|
||||||
peerlibrary:server-autorun@0.8.0
|
|
||||||
percolate:migrations@0.9.8
|
|
||||||
percolate:synced-cron@1.3.2
|
|
||||||
promise@0.11.2
|
|
||||||
raix:eventemitter@0.1.3
|
|
||||||
random@1.2.0
|
|
||||||
rate-limit@1.0.9
|
|
||||||
reactive-dict@1.3.0
|
|
||||||
reactive-var@1.0.11
|
|
||||||
reload@1.3.0
|
|
||||||
retry@1.1.0
|
|
||||||
routepolicy@1.1.0
|
|
||||||
seba:minifiers-autoprefixer@1.2.1
|
|
||||||
service-configuration@1.0.11
|
|
||||||
session@1.2.0
|
|
||||||
sha@1.0.9
|
|
||||||
shell-server@0.5.0
|
|
||||||
simple:json-routes@2.1.0
|
|
||||||
simple:rest@1.1.1
|
|
||||||
simple:rest-method-mixin@1.0.1
|
|
||||||
socket-stream-client@0.3.1
|
|
||||||
spacebars@1.0.15
|
|
||||||
spacebars-compiler@1.1.3
|
|
||||||
srp@1.1.0
|
|
||||||
standard-minifier-js@2.6.0
|
|
||||||
static-html@1.2.2
|
|
||||||
templates:array@1.0.3
|
|
||||||
templating@1.3.2
|
|
||||||
templating-compiler@1.3.3
|
|
||||||
templating-runtime@1.3.2
|
|
||||||
templating-tools@1.1.2
|
|
||||||
tmeasday:check-npm-versions@0.3.2
|
|
||||||
tracker@1.2.0
|
|
||||||
underscore@1.0.10
|
|
||||||
url@1.3.1
|
|
||||||
webapp@1.9.1
|
|
||||||
webapp-hashing@1.0.9
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
<body>
|
|
||||||
<div id="app"></div>
|
|
||||||
</body>
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
import '/imports/ui/vueSetup.js';
|
|
||||||
import '/imports/ui/styles/stylesIndex.js';
|
|
||||||
import '/imports/ui/styles/stylesIndex.js';
|
|
||||||
@@ -1,598 +0,0 @@
|
|||||||
import { Meteor } from 'meteor/meteor';
|
|
||||||
import { Mongo } from 'meteor/mongo';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
|
|
||||||
import ChildSchema, { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import { recomputeCreature } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { softRemove, restore } from '/imports/api/parenting/softRemove.js';
|
|
||||||
import SoftRemovableSchema from '/imports/api/parenting/SoftRemovableSchema.js';
|
|
||||||
import propertySchemasIndex from '/imports/api/properties/computedPropertySchemasIndex.js';
|
|
||||||
import {
|
|
||||||
setLineageOfDocs,
|
|
||||||
getAncestry,
|
|
||||||
renewDocIds
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
|
|
||||||
import { storedIconsSchema } from '/imports/api/icons/Icons.js';
|
|
||||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
|
||||||
|
|
||||||
import '/imports/api/creature/actions/doAction.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/manageEquipment.js';
|
|
||||||
|
|
||||||
let CreatureProperties = new Mongo.Collection('creatureProperties');
|
|
||||||
|
|
||||||
let CreaturePropertySchema = new SimpleSchema({
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: Object.keys(propertySchemasIndex),
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
disabled: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
icon: {
|
|
||||||
type: storedIconsSchema,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property is inactive on the sheet for any reason
|
|
||||||
// Including being disabled, or a decendent of a disabled property
|
|
||||||
inactive: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property was made inactive by an inactive
|
|
||||||
// ancestor. True if this property has an inactive ancestor even if this
|
|
||||||
// property is itself inactive
|
|
||||||
deactivatedByAncestor: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
for (let key in propertySchemasIndex){
|
|
||||||
let schema = new SimpleSchema({});
|
|
||||||
schema.extend(propertySchemasIndex[key]);
|
|
||||||
schema.extend(CreaturePropertySchema);
|
|
||||||
schema.extend(ColorSchema);
|
|
||||||
schema.extend(ChildSchema);
|
|
||||||
schema.extend(SoftRemovableSchema);
|
|
||||||
CreatureProperties.attachSchema(schema, {
|
|
||||||
selector: {type: key}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getCreature(property){
|
|
||||||
if (!property) throw new Meteor.Error('No property provided');
|
|
||||||
let creature = Creatures.findOne(property.ancestors[0].id);
|
|
||||||
if (!creature) throw new Meteor.Error('Creature does not exist');
|
|
||||||
return creature;
|
|
||||||
}
|
|
||||||
|
|
||||||
function assertPropertyEditPermission(property, userId){
|
|
||||||
let creature = getCreature(property);
|
|
||||||
return assertEditPermission(creature, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
function recomputeCreatures(property){
|
|
||||||
for (let ref of property.ancestors){
|
|
||||||
if (ref.collection === 'creatures') {
|
|
||||||
reorderDocs({collection: CreatureProperties, ancestorId: ref.id});
|
|
||||||
recomputeCreature.call({charId: ref.id});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const insertProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.insert',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureProperty}) {
|
|
||||||
delete creatureProperty._id;
|
|
||||||
assertPropertyEditPermission(creatureProperty, this.userId);
|
|
||||||
let _id = CreatureProperties.insert(creatureProperty);
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
recomputeCreatures(property);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const duplicateProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.duplicate',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
}
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}) {
|
|
||||||
let creatureProperty = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(creatureProperty, this.userId);
|
|
||||||
delete creatureProperty._id;
|
|
||||||
CreatureProperties.insert(creatureProperty);
|
|
||||||
recomputeCreatures(creatureProperty);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const insertPropertyFromLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.insertPropertyFromLibraryNode',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
nodeId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
parentRef: {
|
|
||||||
type: RefSchema,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({nodeId, parentRef}) {
|
|
||||||
// get the new ancestry for the properties
|
|
||||||
let {parentDoc, ancestors} = getAncestry({parentRef});
|
|
||||||
|
|
||||||
// Check permission to edit
|
|
||||||
if (parentRef.collection === 'creatures'){
|
|
||||||
assertEditPermission(parentDoc, this.userId);
|
|
||||||
} else if (parentRef.collection === 'creatureProperties'){
|
|
||||||
assertPropertyEditPermission(parentDoc, this.userId);
|
|
||||||
} else {
|
|
||||||
throw `${parentRef.collection} is not a valid parent collection`
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fetch the library node and its decendents, provided they have not been
|
|
||||||
// removed
|
|
||||||
let node = LibraryNodes.findOne({
|
|
||||||
_id: nodeId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
});
|
|
||||||
if (!node) throw `Node not found for nodeId: ${nodeId}`;
|
|
||||||
let oldParent = node.parent;
|
|
||||||
let nodes = LibraryNodes.find({
|
|
||||||
'ancestors.id': nodeId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}).fetch();
|
|
||||||
// The root node is last in the array of nodes
|
|
||||||
nodes.push(node);
|
|
||||||
|
|
||||||
// re-map all the ancestors
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: nodes,
|
|
||||||
newAncestry: ancestors,
|
|
||||||
oldParent,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Give the docs new IDs without breaking internal references
|
|
||||||
renewDocIds({
|
|
||||||
docArray: nodes,
|
|
||||||
collectionMap: {'libraryNodes': 'creatureProperties'}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Order the root node
|
|
||||||
setDocToLastOrder({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
doc: node,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Insert the creature properties
|
|
||||||
let insertedDocIds = CreatureProperties.batchInsert(nodes);
|
|
||||||
|
|
||||||
// get the root inserted doc
|
|
||||||
let rootId = insertedDocIds[insertedDocIds.length - 1];
|
|
||||||
|
|
||||||
// Recompute the creatures doc was attached to
|
|
||||||
recomputeCreatures(node);
|
|
||||||
|
|
||||||
// Return the docId of the last property, the inserted root property
|
|
||||||
return rootId;
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
const updateProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.update',
|
|
||||||
validate({_id, path}){
|
|
||||||
if (!_id) throw new Meteor.Error('No _id', '_id is required');
|
|
||||||
// We cannot change these fields with a simple update
|
|
||||||
switch (path[0]){
|
|
||||||
case 'type':
|
|
||||||
case 'order':
|
|
||||||
case 'parent':
|
|
||||||
case 'ancestors':
|
|
||||||
case 'damage':
|
|
||||||
throw new Meteor.Error('Permission denied',
|
|
||||||
'This property can\'t be updated directly');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}) {
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(property, this.userId);
|
|
||||||
let pathString = path.join('.');
|
|
||||||
let modifier;
|
|
||||||
// unset empty values
|
|
||||||
if (value === null || value === undefined){
|
|
||||||
modifier = {$unset: {[pathString]: 1}};
|
|
||||||
} else {
|
|
||||||
modifier = {$set: {[pathString]: value}};
|
|
||||||
}
|
|
||||||
CreatureProperties.update(_id, modifier, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
});
|
|
||||||
recomputeCreatures(property);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function damagePropertyWork({property, operation, value}){
|
|
||||||
if (operation === 'set'){
|
|
||||||
let currentValue = property.value;
|
|
||||||
// Set represents what we want the value to be after damage
|
|
||||||
// So we need the actual damage to get to that value
|
|
||||||
let damage = currentValue - value;
|
|
||||||
// Damage can't exceed total value
|
|
||||||
if (damage > currentValue) damage = currentValue;
|
|
||||||
// Damage must be positive
|
|
||||||
if (damage < 0) damage = 0;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$set: {damage}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
return currentValue - damage;
|
|
||||||
} else if (operation === 'increment'){
|
|
||||||
let currentValue = property.value - (property.damage || 0);
|
|
||||||
let currentDamage = property.damage;
|
|
||||||
let increment = value;
|
|
||||||
// Can't increase damage above the remaining value
|
|
||||||
if (increment > currentValue) increment = currentValue;
|
|
||||||
// Can't decrease damage below zero
|
|
||||||
if (-increment > currentDamage) increment = -currentDamage;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$inc: {damage: increment}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
return increment;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const damagePropertiesByName = new ValidatedMethod({
|
|
||||||
name: 'CreatureProperties.damagePropertiesByName',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: SimpleSchema.RegEx.Id,
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, variableName, operation, value}) {
|
|
||||||
// Check permissions
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
damageMultipliers: 1,
|
|
||||||
owner: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
variableName,
|
|
||||||
removed: {$ne: false},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}).forEach(property => {
|
|
||||||
// Check if property can take damage
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
if (!schema.allowsKey('damage')) return;
|
|
||||||
// Damage the property
|
|
||||||
damagePropertyWork({property: property, operation, value})
|
|
||||||
});
|
|
||||||
recomputeCreature.call({charId: creatureId});
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
const damageProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.damage',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id,
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, operation, value}) {
|
|
||||||
let currentProperty = CreatureProperties.findOne(_id);
|
|
||||||
// Check permissions
|
|
||||||
assertPropertyEditPermission(currentProperty, this.userId);
|
|
||||||
// Check if property can take damage
|
|
||||||
let schema = CreatureProperties.simpleSchema(currentProperty);
|
|
||||||
if (!schema.allowsKey('damage')){
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Damage property failed',
|
|
||||||
`Property of type "${currentProperty.type}" can't be damaged`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
damagePropertyWork({property: currentProperty, operation, value})
|
|
||||||
recomputeCreatures(currentProperty);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const dealDamage = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.dealDamage',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: SimpleSchema.RegEx.Id,
|
|
||||||
damageType: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
amount: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, damageType, amount}) {
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
damageMultipliers: 1,
|
|
||||||
owner: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
// Check permissions
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let healthBars = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'attribute',
|
|
||||||
attributeType:'healthBar',
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}, {
|
|
||||||
sort: {order: -1},
|
|
||||||
});
|
|
||||||
let multiplier = creature.damageMultipliers[damageType];
|
|
||||||
if (multiplier === undefined) multiplier = 1;
|
|
||||||
let totalDamage = Math.floor(amount * multiplier);
|
|
||||||
let damageLeft = totalDamage;
|
|
||||||
if (damageType === 'healing') damageLeft = -totalDamage;
|
|
||||||
healthBars.forEach(healthBar => {
|
|
||||||
if (damageLeft === 0) return;
|
|
||||||
let damageAdded = damagePropertyWork({
|
|
||||||
property: healthBar,
|
|
||||||
operation: 'increment',
|
|
||||||
value: damageLeft,
|
|
||||||
});
|
|
||||||
damageLeft -= damageAdded;
|
|
||||||
});
|
|
||||||
recomputeCreature.call({charId: creatureId});
|
|
||||||
return totalDamage;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function adjustQuantityWork({property, operation, value}){
|
|
||||||
// Check if property has quantity
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
if (!schema.allowsKey('quantity')){
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Adjust quantity failed',
|
|
||||||
`Property of type "${property.type}" doesn't have a quantity`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
if (operation === 'set'){
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$set: {quantity: value}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
} else if (operation === 'increment'){
|
|
||||||
// value here is 'damage'
|
|
||||||
value = -value;
|
|
||||||
let currentQuantity = property.quantity;
|
|
||||||
if (currentQuantity + value < 0) value = -currentQuantity;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$inc: {quantity: value}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const adjustQuantity = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.adjustQuantity',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id,
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, operation, value}) {
|
|
||||||
let currentProperty = CreatureProperties.findOne(_id);
|
|
||||||
// Check permissions
|
|
||||||
assertPropertyEditPermission(currentProperty, this.userId);
|
|
||||||
adjustQuantityWork({property: currentProperty, operation, value});
|
|
||||||
recomputeCreatures(currentProperty);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const selectAmmoItem = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.selectAmmoItem',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
actionId: SimpleSchema.RegEx.Id,
|
|
||||||
itemId: SimpleSchema.RegEx.Id,
|
|
||||||
itemConsumedIndex: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({actionId, itemId, itemConsumedIndex}) {
|
|
||||||
let action = CreatureProperties.findOne(actionId);
|
|
||||||
// Check permissions
|
|
||||||
assertPropertyEditPermission(action, this.userId);
|
|
||||||
// Check that this index has a document to edit
|
|
||||||
let itemConsumed = action.resources.itemsConsumed[itemConsumedIndex];
|
|
||||||
if (!itemConsumed){
|
|
||||||
throw new Meteor.Error('Resouce not found',
|
|
||||||
'Could not set ammo, because the ammo document was not found');
|
|
||||||
}
|
|
||||||
let itemToLink = CreatureProperties.findOne(itemId);
|
|
||||||
if (!itemToLink){
|
|
||||||
throw new Meteor.Error('Item not found',
|
|
||||||
'Could not set ammo: the item was not found');
|
|
||||||
}
|
|
||||||
let path = `resources.itemsConsumed.${itemConsumedIndex}.itemId`;
|
|
||||||
CreatureProperties.update(actionId, {
|
|
||||||
$set: {[path]: itemId}
|
|
||||||
}, {
|
|
||||||
selector: action,
|
|
||||||
});
|
|
||||||
recomputeCreatures(action);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const pushToProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.push',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}){
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(property, this.userId);
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$push: {[path.join('.')]: value},
|
|
||||||
}, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
});
|
|
||||||
recomputeCreatures(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const pullFromProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.pull',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, itemId}){
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(property, this.userId);
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$pull: {[path.join('.')]: {_id: itemId}},
|
|
||||||
}, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
getAutoValues: false,
|
|
||||||
});
|
|
||||||
recomputeCreatures(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const softRemoveProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.softRemove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(property, this.userId);
|
|
||||||
softRemove({_id, collection: CreatureProperties});
|
|
||||||
recomputeCreatures(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const restoreProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.restore',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
assertPropertyEditPermission(property, this.userId);
|
|
||||||
restore({_id, collection: CreatureProperties});
|
|
||||||
recomputeCreatures(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default CreatureProperties;
|
|
||||||
export {
|
|
||||||
CreaturePropertySchema,
|
|
||||||
insertProperty,
|
|
||||||
duplicateProperty,
|
|
||||||
insertPropertyFromLibraryNode,
|
|
||||||
updateProperty,
|
|
||||||
dealDamage,
|
|
||||||
damagePropertiesByName,
|
|
||||||
damageProperty,
|
|
||||||
adjustQuantity,
|
|
||||||
selectAmmoItem,
|
|
||||||
pushToProperty,
|
|
||||||
pullFromProperty,
|
|
||||||
softRemoveProperty,
|
|
||||||
restoreProperty,
|
|
||||||
};
|
|
||||||
@@ -1,212 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import deathSaveSchema from '/imports/api/properties/subSchemas/DeathSavesSchema.js'
|
|
||||||
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
|
|
||||||
import SharingSchema from '/imports/api/sharing/SharingSchema.js';
|
|
||||||
import {assertEditPermission} from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { assertUserHasPaidBenefits } from '/imports/api/users/patreon/tiers.js';
|
|
||||||
|
|
||||||
import '/imports/api/creature/removeCreature.js';
|
|
||||||
import '/imports/api/creature/restCreature.js';
|
|
||||||
|
|
||||||
//set up the collection for creatures
|
|
||||||
let Creatures = new Mongo.Collection('creatures');
|
|
||||||
|
|
||||||
let CreatureSettingsSchema = new SimpleSchema({
|
|
||||||
//slowed down by carrying too much?
|
|
||||||
useVariantEncumbrance: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
//hide spellcasting tab
|
|
||||||
hideSpellcasting: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Swap around the modifier and stat
|
|
||||||
swapStatAndModifier: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Hide all the unused stats
|
|
||||||
hideUnusedStats: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// How much each hitDice resets on a long rest
|
|
||||||
hitDiceResetMultiplier: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
max: 1,
|
|
||||||
},
|
|
||||||
discordWebhook: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: 200,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let CreatureSchema = new SimpleSchema({
|
|
||||||
// Strings
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: '',
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
alignment: {
|
|
||||||
type: String,
|
|
||||||
optional: true
|
|
||||||
},
|
|
||||||
gender: {
|
|
||||||
type: String,
|
|
||||||
optional: true
|
|
||||||
},
|
|
||||||
picture: {
|
|
||||||
type: String,
|
|
||||||
optional: true
|
|
||||||
},
|
|
||||||
avatarPicture: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Mechanics
|
|
||||||
deathSave: {
|
|
||||||
type: deathSaveSchema,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
// Stats that are computed and denormalised outside of recomputation
|
|
||||||
denormalizedStats: {
|
|
||||||
type: Object,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
// Sum of all XP gained by this character
|
|
||||||
'denormalizedStats.xp': {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Sum of all levels granted by milestone XP
|
|
||||||
'denormalizedStats.milestoneLevels': {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Sum of all weights of items and containers that are carried
|
|
||||||
'denormalizedStats.weightCarried': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Version of computation engine that was last used to compute this creature
|
|
||||||
computeVersion: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'pc',
|
|
||||||
allowedValues: ['pc', 'npc', 'monster'],
|
|
||||||
},
|
|
||||||
damageMultipliers: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
defaultValue: {}
|
|
||||||
},
|
|
||||||
variables: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
defaultValue: {}
|
|
||||||
},
|
|
||||||
|
|
||||||
// Tabletop
|
|
||||||
tabletop: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
initiativeRoll: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
|
|
||||||
// Settings
|
|
||||||
settings: {
|
|
||||||
type: CreatureSettingsSchema,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
CreatureSchema.extend(ColorSchema);
|
|
||||||
CreatureSchema.extend(SharingSchema);
|
|
||||||
|
|
||||||
Creatures.attachSchema(CreatureSchema);
|
|
||||||
|
|
||||||
const insertCreature = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.insertCreature',
|
|
||||||
|
|
||||||
validate: null,
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run() {
|
|
||||||
if (!this.userId) {
|
|
||||||
throw new Meteor.Error('Creatures.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert a creature');
|
|
||||||
}
|
|
||||||
assertUserHasPaidBenefits(this.userId);
|
|
||||||
|
|
||||||
// Create the creature document
|
|
||||||
let charId = Creatures.insert({
|
|
||||||
owner: this.userId,
|
|
||||||
});
|
|
||||||
this.unblock();
|
|
||||||
return charId;
|
|
||||||
},
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
const updateCreature = new ValidatedMethod({
|
|
||||||
name: 'creatures.update',
|
|
||||||
validate({_id, path}){
|
|
||||||
if (!_id) return false;
|
|
||||||
// Allowed fields
|
|
||||||
let allowedFields = [
|
|
||||||
'name',
|
|
||||||
'alignment',
|
|
||||||
'gender',
|
|
||||||
'picture',
|
|
||||||
'avatarPicture',
|
|
||||||
'color',
|
|
||||||
'settings',
|
|
||||||
];
|
|
||||||
if (!allowedFields.includes(path[0])){
|
|
||||||
throw new Meteor.Error('Creatures.methods.update.denied',
|
|
||||||
'This field can\'t be updated using this method');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}) {
|
|
||||||
let creature = Creatures.findOne(_id);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
if (value === undefined || value === null){
|
|
||||||
Creatures.update(_id, {
|
|
||||||
$unset: {[path.join('.')]: 1},
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
Creatures.update(_id, {
|
|
||||||
$set: {[path.join('.')]: value},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default Creatures;
|
|
||||||
export { CreatureSchema, insertCreature, updateCreature };
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let Parties = new Mongo.Collection('parties');
|
|
||||||
|
|
||||||
let partySchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'New Party',
|
|
||||||
trim: false,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
creatures: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'creatures.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
owner: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
Parties.attachSchema(partySchema);
|
|
||||||
|
|
||||||
export default Parties;
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import spendResources from '/imports/api/creature/actions/spendResources.js'
|
|
||||||
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
|
|
||||||
export default function applyAction({prop, creature}){
|
|
||||||
spendResources(prop);
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: prop.name,
|
|
||||||
creatureId: creature._id},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import { damagePropertiesByName } from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function applyAdjustment({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext
|
|
||||||
}){
|
|
||||||
let damageTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
try {
|
|
||||||
var {result, errors} = evaluateString(prop.amount, scope, 'reduce');
|
|
||||||
if (typeof result !== 'number') {
|
|
||||||
return insertCreatureLog.call({ log: {
|
|
||||||
text: errors.join(', ') || 'Something went wrong',
|
|
||||||
creatureId: creature._id,
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
} catch (e){
|
|
||||||
return insertCreatureLog.call({ log: {
|
|
||||||
text: e.toString(),
|
|
||||||
creatureId: creature._id,
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (damageTargets) {
|
|
||||||
damageTargets.forEach(target => {
|
|
||||||
if (prop.target === 'each'){
|
|
||||||
result = evaluateString(prop.amount, scope, 'reduce');
|
|
||||||
}
|
|
||||||
damagePropertiesByName.call({
|
|
||||||
creatureId: target._id,
|
|
||||||
variableName: prop.stat,
|
|
||||||
operation: prop.operation || 'increment',
|
|
||||||
value: result
|
|
||||||
});
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''} ${-result}`,
|
|
||||||
creatureId: target._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `${prop.stat} ${prop.operation === 'set' ? 'set to' : ''} ${-result}`,
|
|
||||||
creatureId: creature._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
import roll from '/imports/parser/roll.js';
|
|
||||||
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
|
|
||||||
export default function applyAttack({
|
|
||||||
prop,
|
|
||||||
//children,
|
|
||||||
creature,
|
|
||||||
//targets,
|
|
||||||
//actionContext
|
|
||||||
}){
|
|
||||||
let result = roll(1, 20)[0] + prop.rollBonusResult;
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `${prop.name} attack. ${result} to hit`,
|
|
||||||
creatureId: creature._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
import {
|
|
||||||
setLineageOfDocs,
|
|
||||||
renewDocIds
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function applyBuff({
|
|
||||||
prop,
|
|
||||||
children,
|
|
||||||
creature,
|
|
||||||
targets = [],
|
|
||||||
//actionContext,
|
|
||||||
}){
|
|
||||||
let buffTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
|
|
||||||
//let scope = {
|
|
||||||
// ...creature.variables,
|
|
||||||
// ...actionContext,
|
|
||||||
//};
|
|
||||||
|
|
||||||
// TODO
|
|
||||||
// If the target is not self, walk through all decendants and replace
|
|
||||||
// variables in calculations with their values from the creature scope
|
|
||||||
// If the target is self, replace all the target.x references with just x
|
|
||||||
|
|
||||||
// Then copy the decendants of the buff to the targets
|
|
||||||
prop.applied = true;
|
|
||||||
let propList = [prop];
|
|
||||||
function addChildrenToPropList(children){
|
|
||||||
children.forEach(child => {
|
|
||||||
propList.push(child.node);
|
|
||||||
addChildrenToPropList(child.children);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
addChildrenToPropList(children);
|
|
||||||
let oldParent = {
|
|
||||||
id: prop.parent.id,
|
|
||||||
collection: prop.parent.collection,
|
|
||||||
};
|
|
||||||
buffTargets.forEach(target => {
|
|
||||||
copyNodeListToTarget(propList, target, oldParent);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function copyNodeListToTarget(propList, target, oldParent){
|
|
||||||
let ancestry = [{collection: 'creatures', id: target._id}];
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: propList,
|
|
||||||
newAncestry: ancestry,
|
|
||||||
oldParent,
|
|
||||||
});
|
|
||||||
renewDocIds({
|
|
||||||
docArray: propList,
|
|
||||||
});
|
|
||||||
setDocToLastOrder({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
doc: propList[0],
|
|
||||||
});
|
|
||||||
CreatureProperties.batchInsert(propList);
|
|
||||||
}
|
|
||||||
@@ -1,63 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import { dealDamage } from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function applyDamage({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext
|
|
||||||
}){
|
|
||||||
let damageTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
try {
|
|
||||||
var {result, errors} = evaluateString(prop.amount, scope, 'reduce');
|
|
||||||
if (typeof result !== 'number') {
|
|
||||||
return insertCreatureLog.call({ log: {
|
|
||||||
text: errors.join(', '),
|
|
||||||
creatureId: creature._id,
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
} catch (e){
|
|
||||||
return insertCreatureLog.call({ log: {
|
|
||||||
text: e.toString(),
|
|
||||||
creatureId: creature._id,
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (damageTargets) {
|
|
||||||
damageTargets.forEach(target => {
|
|
||||||
if (prop.target === 'each'){
|
|
||||||
result = evaluateString(prop.amount, scope, 'reduce');
|
|
||||||
}
|
|
||||||
let damageDealt = dealDamage.call({
|
|
||||||
creatureId: target._id,
|
|
||||||
damageType: prop.damageType,
|
|
||||||
amount: result,
|
|
||||||
});
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `Recieved ${damageDealt} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
|
|
||||||
creatureId: target._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (target._id !== creature._id){
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `Dealt ${damageDealt} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
|
|
||||||
creatureId: creature._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
text: `${result} ${prop.damageType}${prop.damageType !== 'healing'? ' damage': ''}`,
|
|
||||||
creatureId: creature._id,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
import applyAction from '/imports/api/creature/actions/applyAction.js';
|
|
||||||
import applyAdjustment from '/imports/api/creature/actions/applyAdjustment.js';
|
|
||||||
import applyAttack from '/imports/api/creature/actions/applyAttack.js';
|
|
||||||
import applyDamage from '/imports/api/creature/actions/applyDamage.js';
|
|
||||||
import applyBuff from '/imports/api/creature/actions/applyBuff.js';
|
|
||||||
|
|
||||||
function applyProperty(options){
|
|
||||||
let prop = options.prop;
|
|
||||||
if (
|
|
||||||
prop.disabled === true || // ignore disabled props
|
|
||||||
prop.equipped === false || // ignore unequipped items
|
|
||||||
prop.toggleResult === false || // ignore untoggled toggles
|
|
||||||
prop.applied === true // ignore buffs that are already applied
|
|
||||||
){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
switch (prop.type){
|
|
||||||
case 'action':
|
|
||||||
case 'spell':
|
|
||||||
applyAction(options);
|
|
||||||
return true;
|
|
||||||
case 'attack':
|
|
||||||
applyAction(options);
|
|
||||||
applyAttack(options);
|
|
||||||
return true;
|
|
||||||
case 'damage':
|
|
||||||
applyDamage(options);
|
|
||||||
return true;
|
|
||||||
case 'adjustment':
|
|
||||||
applyAdjustment(options);
|
|
||||||
return true;
|
|
||||||
case 'buff':
|
|
||||||
applyBuff(options);
|
|
||||||
return false;
|
|
||||||
case 'roll':
|
|
||||||
// applyRoll(options);
|
|
||||||
return true;
|
|
||||||
case 'savingThrow':
|
|
||||||
// applySavingThrow(options);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function applyProperties({
|
|
||||||
forest,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext
|
|
||||||
}){
|
|
||||||
forest.forEach(child => {
|
|
||||||
let walkChildren = applyProperty({
|
|
||||||
prop: child.node,
|
|
||||||
children: child.children,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext
|
|
||||||
});
|
|
||||||
if (walkChildren){
|
|
||||||
applyProperties({
|
|
||||||
forest: child.children,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,62 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties, { getCreature } from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
import { nodesToTree } from '/imports/api/parenting/parenting.js';
|
|
||||||
import applyProperties from '/imports/api/creature/actions/applyProperties.js';
|
|
||||||
|
|
||||||
const doAction = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.doAction',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
actionId: SimpleSchema.RegEx.Id,
|
|
||||||
targetId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 10,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({actionId, targetId}) {
|
|
||||||
let action = CreatureProperties.findOne(actionId);
|
|
||||||
// Check permissions
|
|
||||||
let creature = getCreature(action);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let target = undefined;
|
|
||||||
if (targetId) {
|
|
||||||
target = getCreature(targetId);
|
|
||||||
assertEditPermission(target, this.userId);
|
|
||||||
}
|
|
||||||
doActionWork({action, creature, target});
|
|
||||||
// Note this only recomputes the top-level creature, not the nearest one
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
if (target){
|
|
||||||
recomputeCreatureByDoc(target);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
function doActionWork({action, creature, target}){
|
|
||||||
let actionContext = {};
|
|
||||||
let decendantForest = nodesToTree({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: action._id,
|
|
||||||
});
|
|
||||||
let startingForest = [{
|
|
||||||
node: action,
|
|
||||||
children: decendantForest,
|
|
||||||
}];
|
|
||||||
applyProperties({
|
|
||||||
forest: startingForest,
|
|
||||||
creature,
|
|
||||||
target,
|
|
||||||
actionContext
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export default doAction;
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import roll from '/imports/parser/roll.js';
|
|
||||||
|
|
||||||
const doCheck = new ValidatedMethod({
|
|
||||||
name: 'creature.doCheck',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
attributeName: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 10,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, attributeName}) {
|
|
||||||
let creature = Creatures.findOne(creatureId);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let bonus = getAttributeValue({creature, attributeName})
|
|
||||||
return doCheckWork({bonus});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
function getAttributeValue({creature, attributeName}){
|
|
||||||
let att = creature.variables[attributeName];
|
|
||||||
if (!att) throw new Meteor.Error('No such attribute',
|
|
||||||
`This creature does not have a ${attributeName} property`);
|
|
||||||
let bonus = att.attributeType === 'ability'? att.modifier : att.value;
|
|
||||||
return bonus || 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function doCheckWork({bonus, advantage = 0}){
|
|
||||||
let rolls = roll(2,20);
|
|
||||||
let chosenRoll;
|
|
||||||
if (advantage === 1){
|
|
||||||
chosenRoll = Math.max.apply(rolls);
|
|
||||||
} else if (advantage === -1){
|
|
||||||
chosenRoll = Math.min.apply(rolls);
|
|
||||||
} else {
|
|
||||||
chosenRoll = rolls[0];
|
|
||||||
}
|
|
||||||
let result = chosenRoll + bonus;
|
|
||||||
return {rolls, bonus, chosenRoll, result};
|
|
||||||
}
|
|
||||||
|
|
||||||
export default doCheck;
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
import CreatureProperties, { damagePropertyWork, adjustQuantityWork } from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function spendResources(action){
|
|
||||||
// Check Uses
|
|
||||||
if (action.usesUsed >= action.usesResult){
|
|
||||||
throw new Meteor.Error('Insufficient Uses',
|
|
||||||
'This action has no uses left');
|
|
||||||
}
|
|
||||||
// Resources
|
|
||||||
if (action.insufficientResources){
|
|
||||||
throw new Meteor.Error('Insufficient Resources',
|
|
||||||
'This creature doesn\'t have sufficient resources to perform this action');
|
|
||||||
}
|
|
||||||
// Items
|
|
||||||
let itemQuantityAdjustments = [];
|
|
||||||
action.resources.itemsConsumed.forEach(itemConsumed => {
|
|
||||||
if (!itemConsumed.itemId){
|
|
||||||
throw new Meteor.Error('Ammo not selected',
|
|
||||||
'No ammo was selected for this action');
|
|
||||||
}
|
|
||||||
let item = CreatureProperties.findOne(itemConsumed.itemId);
|
|
||||||
if (!item || item.ancestors[0].id !== action.ancestors[0].id){
|
|
||||||
throw new Meteor.Error('Ammo not found',
|
|
||||||
'The action\'s ammo was not found on the creature');
|
|
||||||
}
|
|
||||||
if (!item.equipped){
|
|
||||||
throw new Meteor.Error('Ammo not equipped',
|
|
||||||
'The selected ammo is not equipped');
|
|
||||||
}
|
|
||||||
if (!itemConsumed.quantity) return;
|
|
||||||
itemQuantityAdjustments.push({
|
|
||||||
property: item,
|
|
||||||
operation: 'increment',
|
|
||||||
value: itemConsumed.quantity,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
// No more errors should be thrown after this line
|
|
||||||
// Now that we have confirmed that there are no errors, do actual work
|
|
||||||
//Items
|
|
||||||
itemQuantityAdjustments.forEach(adjustQuantityWork);
|
|
||||||
// Use uses
|
|
||||||
CreatureProperties.update(action._id, {
|
|
||||||
$inc: {usesUsed: 1}
|
|
||||||
}, {
|
|
||||||
selector: action
|
|
||||||
});
|
|
||||||
// Damage stats
|
|
||||||
action.resources.attributesConsumed.forEach(attConsumed => {
|
|
||||||
if (!attConsumed.quantity) return;
|
|
||||||
let stat = CreatureProperties.findOne(attConsumed.statId);
|
|
||||||
damagePropertyWork({
|
|
||||||
property: stat,
|
|
||||||
operation: 'increment',
|
|
||||||
value: attConsumed.quantity,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,294 +0,0 @@
|
|||||||
import { includes, cloneDeep } from 'lodash';
|
|
||||||
|
|
||||||
// The computation memo is an in-memory data structure used only during the
|
|
||||||
// computation process
|
|
||||||
export default class ComputationMemo {
|
|
||||||
constructor(props, creature){
|
|
||||||
this.statsByVariableName = {};
|
|
||||||
this.extraStatsByVariableName = {};
|
|
||||||
this.statsById = {};
|
|
||||||
this.originalPropsById = {};
|
|
||||||
this.propsById = {};
|
|
||||||
this.skillsByAbility = {};
|
|
||||||
this.unassignedEffects = [];
|
|
||||||
this.classLevelsById = {};
|
|
||||||
this.classes = {};
|
|
||||||
this.togglesById = {};
|
|
||||||
this.toggleIds = new Set();
|
|
||||||
// Equipped items that might be used as ammo
|
|
||||||
this.equipmentById = {};
|
|
||||||
// Properties that have calculations, but don't impact other properties
|
|
||||||
this.endStepPropsById = {};
|
|
||||||
// First note all the ids of all the toggles
|
|
||||||
props.forEach((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'toggle'
|
|
||||||
) {
|
|
||||||
this.toggleIds.add(prop._id);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
props.filter((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'toggle'
|
|
||||||
) {
|
|
||||||
this.addToggle(prop);
|
|
||||||
} else {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}).filter((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'attribute' ||
|
|
||||||
prop.type === 'skill'
|
|
||||||
) {
|
|
||||||
// Add all the stats
|
|
||||||
this.addStat(prop);
|
|
||||||
} else if (
|
|
||||||
prop.type === 'item'
|
|
||||||
) {
|
|
||||||
this.addEquipment(prop);
|
|
||||||
} else {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}).forEach((prop) => {
|
|
||||||
// Now add all effects and proficiencies
|
|
||||||
if (prop.type === 'effect'){
|
|
||||||
this.addEffect(prop);
|
|
||||||
} else if (prop.type === 'proficiency') {
|
|
||||||
this.addProficiency(prop);
|
|
||||||
} else if (prop.type === 'classLevel'){
|
|
||||||
this.addClassLevel(prop);
|
|
||||||
} else {
|
|
||||||
this.addEndStepProp(prop);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
for (let name in creature.denormalizedStats){
|
|
||||||
if (!this.statsByVariableName[name]){
|
|
||||||
this.statsByVariableName[name] = {
|
|
||||||
variableName: name,
|
|
||||||
value: creature.denormalizedStats[name],
|
|
||||||
computationDetails: propDetailsByType.denormalizedStat(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
registerProperty(prop){
|
|
||||||
this.originalPropsById[prop._id] = cloneDeep(prop);
|
|
||||||
this.propsById[prop._id] = prop;
|
|
||||||
prop.computationDetails = propDetails(prop);
|
|
||||||
prop.ancestors.forEach(ancestor => {
|
|
||||||
if (this.toggleIds.has(ancestor.id)){
|
|
||||||
prop.computationDetails.toggleAncestors.push(ancestor.id);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return prop;
|
|
||||||
}
|
|
||||||
addToggle(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.togglesById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addClassLevel(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.classLevelsById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addStat(prop){
|
|
||||||
let variableName = prop.variableName;
|
|
||||||
if (!variableName) return;
|
|
||||||
let existingStat = this.statsByVariableName[variableName];
|
|
||||||
if (existingStat){
|
|
||||||
existingStat.computationDetails.idsOfSameName.push(prop._id);
|
|
||||||
this.originalPropsById[prop._id] = cloneDeep(prop);
|
|
||||||
if (prop.baseValueCalculation){
|
|
||||||
existingStat.computationDetails.effects.push({
|
|
||||||
operation: 'base',
|
|
||||||
calculation: prop.baseValueCalculation,
|
|
||||||
stats: [variableName],
|
|
||||||
computationDetails: propDetailsByType.effect(),
|
|
||||||
statBase: true,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
if (prop.baseProficiency){
|
|
||||||
existingStat.computationDetails.proficiencies.push({
|
|
||||||
value: prop.baseProficiency,
|
|
||||||
stats: [variableName],
|
|
||||||
computationDetails: propDetailsByType.proficiency(),
|
|
||||||
type: 'proficiency',
|
|
||||||
statBase: true,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.statsById[prop._id] = prop;
|
|
||||||
this.statsByVariableName[variableName] = prop;
|
|
||||||
if (
|
|
||||||
prop.type === 'skill' &&
|
|
||||||
isSkillCheck(prop) &&
|
|
||||||
prop.ability
|
|
||||||
){
|
|
||||||
this.addSkillToAbility(prop, prop.ability)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
addSkillToAbility(prop, ability){
|
|
||||||
if (!this.skillsByAbility[ability]){
|
|
||||||
this.skillsByAbility[ability] = [];
|
|
||||||
}
|
|
||||||
this.skillsByAbility[ability].push(prop);
|
|
||||||
}
|
|
||||||
addEffect(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
let targets = this.getEffectTargets(prop);
|
|
||||||
targets.forEach(target => {
|
|
||||||
if (target.computationDetails.effects){
|
|
||||||
target.computationDetails.effects.push(prop);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (!targets.size){
|
|
||||||
this.unassignedEffects.push(prop);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
getEffectTargets(prop){
|
|
||||||
let targets = new Set();
|
|
||||||
if (!prop.stats) return targets;
|
|
||||||
prop.stats.forEach((statName) => {
|
|
||||||
let target = this.statsByVariableName[statName];
|
|
||||||
if (!target) return;
|
|
||||||
targets.add(target);
|
|
||||||
if (isSkillOperation(prop) && isAbility(target)){
|
|
||||||
let extras = this.skillsByAbility[statName] || [];
|
|
||||||
extras.forEach(ex =>{
|
|
||||||
// Only pass on ability effects to skills and checks
|
|
||||||
if (ex.skillType === 'skill' || ex.skillType === 'check'){
|
|
||||||
targets.add(ex)
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return targets;
|
|
||||||
}
|
|
||||||
addProficiency(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
let targets = this.getProficiencyTargets(prop);
|
|
||||||
targets.forEach(target => {
|
|
||||||
target.computationDetails.proficiencies.push(prop);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
getProficiencyTargets(prop){
|
|
||||||
let targets = new Set();
|
|
||||||
if (!prop.stats) return targets;
|
|
||||||
prop.stats.forEach(statName => {
|
|
||||||
let target = this.statsByVariableName[statName];
|
|
||||||
if (!target) return;
|
|
||||||
targets.add(target);
|
|
||||||
if (isAbility(target)) {
|
|
||||||
let extras = this.skillsByAbility[statName] || [];
|
|
||||||
extras.forEach(ex =>{
|
|
||||||
// Only pass on ability proficiencies to skills and checks
|
|
||||||
if (ex.skillType === 'skill' || ex.skillType === 'check'){
|
|
||||||
targets.add(ex)
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return targets;
|
|
||||||
}
|
|
||||||
addEquipment(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.equipmentById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addEndStepProp(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.endStepPropsById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function isAbility(prop){
|
|
||||||
return prop.type === 'attribute' &&
|
|
||||||
prop.attributeType === 'ability'
|
|
||||||
}
|
|
||||||
|
|
||||||
function isSkillCheck(prop){
|
|
||||||
return includes(['skill', 'check', 'save', 'utility'], prop.skillType);
|
|
||||||
}
|
|
||||||
|
|
||||||
const skillOperations = [
|
|
||||||
'advantage',
|
|
||||||
'disadvantage',
|
|
||||||
'passiveAdd',
|
|
||||||
'fail',
|
|
||||||
'conditional',
|
|
||||||
'rollBonus',
|
|
||||||
];
|
|
||||||
|
|
||||||
function isSkillOperation(prop){
|
|
||||||
return skillOperations.includes(prop.operation);
|
|
||||||
}
|
|
||||||
|
|
||||||
function propDetails(prop){
|
|
||||||
return propDetailsByType[prop.type] && propDetailsByType[prop.type]() ||
|
|
||||||
propDetailsByType.default();
|
|
||||||
}
|
|
||||||
|
|
||||||
const propDetailsByType = {
|
|
||||||
default(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
toggle(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
attribute(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
effects: [],
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
idsOfSameName: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
skill(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
effects: [],
|
|
||||||
proficiencies: [],
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
idsOfSameName: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
effect(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
classLevel(){
|
|
||||||
return {
|
|
||||||
computed: true,
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
proficiency(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
denormalizedStat(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
disabledByToggle: false,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,88 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
|
|
||||||
|
|
||||||
export default class EffectAggregator{
|
|
||||||
constructor(stat, memo){
|
|
||||||
delete this.baseValueErrors;
|
|
||||||
if (stat.baseValueCalculation){
|
|
||||||
let {result, context} = evaluateCalculation(stat.baseValueCalculation, memo);
|
|
||||||
this.statBaseValue = result.value;
|
|
||||||
if (context.errors.length){
|
|
||||||
this.baseValueErrors = context.errors;
|
|
||||||
}
|
|
||||||
this.base = this.statBaseValue;
|
|
||||||
} else {
|
|
||||||
this.base = 0;
|
|
||||||
}
|
|
||||||
this.add = 0;
|
|
||||||
this.mul = 1;
|
|
||||||
this.min = Number.NEGATIVE_INFINITY;
|
|
||||||
this.max = Number.POSITIVE_INFINITY;
|
|
||||||
this.advantage = 0;
|
|
||||||
this.disadvantage = 0;
|
|
||||||
this.passiveAdd = 0;
|
|
||||||
this.fail = 0;
|
|
||||||
this.set = undefined;
|
|
||||||
this.conditional = [];
|
|
||||||
this.rollBonus = [];
|
|
||||||
this.hasNoEffects = true;
|
|
||||||
}
|
|
||||||
addEffect(effect){
|
|
||||||
let result = effect.result;
|
|
||||||
if (this.hasNoEffects) this.hasNoEffects = false;
|
|
||||||
switch(effect.operation){
|
|
||||||
case 'base':
|
|
||||||
// Take the largest base value
|
|
||||||
this.base = result > this.base ? result : this.base;
|
|
||||||
if (effect.statBase){
|
|
||||||
if (this.statBaseValue === undefined || result > this.statBaseValue){
|
|
||||||
this.statBaseValue = result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 'add':
|
|
||||||
// Add all adds together
|
|
||||||
this.add += result;
|
|
||||||
break;
|
|
||||||
case 'mul':
|
|
||||||
// Multiply the muls together
|
|
||||||
this.mul *= result;
|
|
||||||
break;
|
|
||||||
case 'min':
|
|
||||||
// Take the largest min value
|
|
||||||
this.min = result > this.min ? result : this.min;
|
|
||||||
break;
|
|
||||||
case 'max':
|
|
||||||
// Take the smallest max value
|
|
||||||
this.max = result < this.max ? result : this.max;
|
|
||||||
break;
|
|
||||||
case 'set':
|
|
||||||
// Take the highest set value
|
|
||||||
this.set = this.set === undefined || result > this.set ? result : this.set;
|
|
||||||
break;
|
|
||||||
case 'advantage':
|
|
||||||
// Sum number of advantages
|
|
||||||
this.advantage++;
|
|
||||||
break;
|
|
||||||
case 'disadvantage':
|
|
||||||
// Sum number of disadvantages
|
|
||||||
this.disadvantage++;
|
|
||||||
break;
|
|
||||||
case 'passiveAdd':
|
|
||||||
// Add all passive adds together
|
|
||||||
this.passiveAdd += result;
|
|
||||||
break;
|
|
||||||
case 'fail':
|
|
||||||
// Sum number of fails
|
|
||||||
this.fail++;
|
|
||||||
break;
|
|
||||||
case 'conditional':
|
|
||||||
// Store array of conditionals
|
|
||||||
this.conditional.push(result);
|
|
||||||
break;
|
|
||||||
case 'rollBonus':
|
|
||||||
// Store array of roll bonuses
|
|
||||||
this.rollBonus.push(result);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
import { parse, CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
|
||||||
|
|
||||||
export default function evaluateString(string, scope, fn = 'compile'){
|
|
||||||
let errors = [];
|
|
||||||
if (!string){
|
|
||||||
errors.push('No string provided');
|
|
||||||
return {result: string, errors};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!scope) errors.push('No scope provided');
|
|
||||||
|
|
||||||
// Parse the string using mathjs
|
|
||||||
let node;
|
|
||||||
try {
|
|
||||||
node = parse(string);
|
|
||||||
} catch (e) {
|
|
||||||
errors.push(e);
|
|
||||||
return {result: string, errors};
|
|
||||||
}
|
|
||||||
|
|
||||||
let context = new CompilationContext();
|
|
||||||
let result = node[fn](scope, context);
|
|
||||||
if (result instanceof ConstantNode){
|
|
||||||
return {result: result.value, errors: context.errors}
|
|
||||||
} else {
|
|
||||||
return {result: result.toString(), errors: context.errors};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
|
|
||||||
// Strings can have computations in bracers like so: {computation}
|
|
||||||
export default function evalutateStringWithEmbeddedCalculations(string, scope){
|
|
||||||
if (!string) return string;
|
|
||||||
// Compute everything inside bracers
|
|
||||||
return string.replace(/\{([^{}]*)\}/g, function(match, p1){
|
|
||||||
let {result} = evaluateString(p1, scope);
|
|
||||||
return result;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import computeToggle from '/imports/api/creature/computation/computeToggle.js';
|
|
||||||
|
|
||||||
export default function applyToggles(prop, memo){
|
|
||||||
prop.computationDetails.toggleAncestors.forEach(toggleId => {
|
|
||||||
let toggle = memo.togglesById[toggleId];
|
|
||||||
computeToggle(toggle, memo);
|
|
||||||
if (!toggle.toggleResult){
|
|
||||||
prop.computationDetails.disabledByToggle = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,131 +0,0 @@
|
|||||||
import computeStat from '/imports/api/creature/computation/computeStat.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
|
|
||||||
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
|
|
||||||
|
|
||||||
export default function combineStat(stat, aggregator, memo){
|
|
||||||
if (stat.type === 'attribute'){
|
|
||||||
combineAttribute(stat, aggregator, memo);
|
|
||||||
} else if (stat.type === 'skill'){
|
|
||||||
combineSkill(stat, aggregator, memo);
|
|
||||||
} else if (stat.type === 'damageMultiplier'){
|
|
||||||
combineDamageMultiplier(stat, memo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getAggregatorResult(stat, aggregator){
|
|
||||||
let result = (aggregator.base + aggregator.add) * aggregator.mul;
|
|
||||||
if (result < aggregator.min) {
|
|
||||||
result = aggregator.min;
|
|
||||||
}
|
|
||||||
if (result > aggregator.max) {
|
|
||||||
result = aggregator.max;
|
|
||||||
}
|
|
||||||
if (aggregator.set !== undefined) {
|
|
||||||
result = aggregator.set;
|
|
||||||
}
|
|
||||||
if (!stat.decimal && Number.isFinite(result)){
|
|
||||||
result = Math.floor(result);
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineAttribute(stat, aggregator, memo){
|
|
||||||
stat.value = getAggregatorResult(stat, aggregator);
|
|
||||||
stat.baseValue = aggregator.statBaseValue;
|
|
||||||
stat.baseValueErrors = aggregator.baseValueErrors;
|
|
||||||
if (stat.attributeType === 'spellSlot'){
|
|
||||||
let {result, context} = evaluateCalculation(stat.spellSlotLevelCalculation, memo);
|
|
||||||
stat.spellSlotLevelValue = result.value;
|
|
||||||
stat.spellSlotLevelErrors = context.errors;
|
|
||||||
}
|
|
||||||
stat.currentValue = stat.value - (stat.damage || 0);
|
|
||||||
if (stat.attributeType === 'ability') {
|
|
||||||
stat.modifier = Math.floor((stat.currentValue - 10) / 2);
|
|
||||||
}
|
|
||||||
stat.hide = aggregator.hasNoEffects &&
|
|
||||||
stat.baseValue === undefined ||
|
|
||||||
undefined
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineSkill(stat, aggregator, memo){
|
|
||||||
// Skills are based on some ability Modifier
|
|
||||||
let ability = memo.statsByVariableName[stat.ability]
|
|
||||||
if (stat.ability && ability){
|
|
||||||
if (!ability.computationDetails.computed){
|
|
||||||
computeStat(ability, memo);
|
|
||||||
}
|
|
||||||
stat.abilityMod = ability.modifier;
|
|
||||||
}
|
|
||||||
// Combine all the child proficiencies
|
|
||||||
stat.proficiency = stat.baseProficiency || 0;
|
|
||||||
for (let i in stat.computationDetails.proficiencies){
|
|
||||||
let prof = stat.computationDetails.proficiencies[i];
|
|
||||||
applyToggles(prof, memo);
|
|
||||||
if (
|
|
||||||
!prof.computationDetails.disabledByToggle &&
|
|
||||||
prof.value > stat.proficiency
|
|
||||||
){
|
|
||||||
stat.proficiency = prof.value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Get the character's proficiency bonus to apply
|
|
||||||
let profBonusStat = memo.statsByVariableName['proficiencyBonus'];
|
|
||||||
let profBonus = profBonusStat && profBonusStat.value;
|
|
||||||
|
|
||||||
if (typeof profBonus !== 'number' && memo.statsByVariableName['level']){
|
|
||||||
let level = memo.statsByVariableName['level'].value;
|
|
||||||
profBonus = Math.ceil(level / 4) + 1;
|
|
||||||
}
|
|
||||||
// Multiply the proficiency bonus by the actual proficiency
|
|
||||||
profBonus *= stat.proficiency;
|
|
||||||
// Base value
|
|
||||||
stat.baseValue = aggregator.statBaseValue;
|
|
||||||
stat.baseValueErrors = aggregator.baseValueErrors;
|
|
||||||
// Combine everything to get the final result
|
|
||||||
let result = (aggregator.base + stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
|
|
||||||
if (result < aggregator.min) result = aggregator.min;
|
|
||||||
if (result > aggregator.max) result = aggregator.max;
|
|
||||||
if (aggregator.set !== undefined) {
|
|
||||||
result = aggregator.set;
|
|
||||||
}
|
|
||||||
if (Number.isFinite(result)){
|
|
||||||
result = Math.floor(result);
|
|
||||||
}
|
|
||||||
stat.value = result;
|
|
||||||
// Advantage/disadvantage
|
|
||||||
if (aggregator.advantage && !aggregator.disadvantage){
|
|
||||||
stat.advantage = 1;
|
|
||||||
} else if (aggregator.disadvantage && !aggregator.advantage){
|
|
||||||
stat.advantage = -1;
|
|
||||||
} else {
|
|
||||||
stat.advantage = 0;
|
|
||||||
}
|
|
||||||
// Passive bonus
|
|
||||||
stat.passiveBonus = aggregator.passiveAdd;
|
|
||||||
// conditional benefits
|
|
||||||
stat.conditionalBenefits = aggregator.conditional;
|
|
||||||
// Roll bonuses
|
|
||||||
stat.rollBonus = aggregator.rollBonus;
|
|
||||||
// Forced to fail
|
|
||||||
stat.fail = aggregator.fail;
|
|
||||||
// Rollbonus
|
|
||||||
stat.rollBonuses = aggregator.rollBonus;
|
|
||||||
// Hide
|
|
||||||
stat.hide = aggregator.hasNoEffects &&
|
|
||||||
stat.baseValue === undefined &&
|
|
||||||
stat.proficiency == 0 ||
|
|
||||||
undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineDamageMultiplier(stat){
|
|
||||||
if (stat.immunityCount) return 0;
|
|
||||||
let result;
|
|
||||||
if (stat.ressistanceCount && !stat.vulnerabilityCount){
|
|
||||||
result = 0.5;
|
|
||||||
} else if (!stat.ressistanceCount && stat.vulnerabilityCount){
|
|
||||||
result = 2;
|
|
||||||
} else {
|
|
||||||
result = 1;
|
|
||||||
}
|
|
||||||
stat.value = result;
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
|
|
||||||
|
|
||||||
export default function computeEffect(effect, memo){
|
|
||||||
if (effect.computationDetails.computed) return;
|
|
||||||
if (effect.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this effect again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
effect.computationDetails.computed = true;
|
|
||||||
effect.result = NaN;
|
|
||||||
effect.computationDetails.busyComputing = false;
|
|
||||||
effect.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', effect);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this effect as busy
|
|
||||||
effect.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
// Apply any toggles
|
|
||||||
applyToggles(effect, memo);
|
|
||||||
|
|
||||||
// Determine result of effect calculation
|
|
||||||
delete effect.errors;
|
|
||||||
if (!effect.calculation){
|
|
||||||
if(effect.operation === 'add' || effect.operation === 'base'){
|
|
||||||
effect.result = 0;
|
|
||||||
} else {
|
|
||||||
delete effect.result
|
|
||||||
}
|
|
||||||
} else if (Number.isFinite(+effect.calculation)){
|
|
||||||
effect.result = +effect.calculation;
|
|
||||||
} else if(effect.operation === 'conditional' || effect.operation === 'rollBonus'){
|
|
||||||
effect.result = effect.calculation;
|
|
||||||
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
|
|
||||||
effect.result = 1;
|
|
||||||
} else {
|
|
||||||
let {result, context} = evaluateCalculation(effect.calculation, memo);
|
|
||||||
effect.result = result.value;
|
|
||||||
if (context.errors.length){
|
|
||||||
effect.errors = context.errors;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
effect.computationDetails.computed = true;
|
|
||||||
effect.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,94 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
|
|
||||||
|
|
||||||
export default function computeEndStepProperty(prop, memo){
|
|
||||||
switch (prop.type){
|
|
||||||
case 'action':
|
|
||||||
case 'spell':
|
|
||||||
computeAction(prop, memo);
|
|
||||||
break;
|
|
||||||
case 'attack':
|
|
||||||
computeAction(prop, memo);
|
|
||||||
computeAttack(prop, memo);
|
|
||||||
break;
|
|
||||||
case 'savingThrow':
|
|
||||||
computeSavingThrow(prop, memo);
|
|
||||||
break;
|
|
||||||
case 'spellList':
|
|
||||||
computeSpellList(prop, memo);
|
|
||||||
break;
|
|
||||||
case 'propertySlot':
|
|
||||||
computeSlot(prop, memo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeAction(prop, memo){
|
|
||||||
// Uses
|
|
||||||
let {result, context} = evaluateCalculation(prop.uses, memo);
|
|
||||||
prop.usesResult = result.value;
|
|
||||||
if (context.errors.length){
|
|
||||||
prop.usesErrors = context.errors;
|
|
||||||
} else {
|
|
||||||
delete prop.usesErrors;
|
|
||||||
}
|
|
||||||
prop.insufficientResources = undefined;
|
|
||||||
if (prop.usesUsed >= prop.usesResult){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
if (!prop.resources) return;
|
|
||||||
// Attributes consumed
|
|
||||||
prop.resources.attributesConsumed.forEach((attConsumed, i) => {
|
|
||||||
if (attConsumed.variableName){
|
|
||||||
let stat = memo.statsByVariableName[attConsumed.variableName];
|
|
||||||
prop.resources.attributesConsumed[i].statId = stat && stat._id;
|
|
||||||
prop.resources.attributesConsumed[i].statName = stat && stat.name;
|
|
||||||
let available = stat && stat.currentValue || 0;
|
|
||||||
prop.resources.attributesConsumed[i].available = available;
|
|
||||||
if (available < attConsumed.quantity){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Items consumed
|
|
||||||
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
|
|
||||||
let item = itemConsumed.itemId && memo.equipmentById[itemConsumed.itemId];
|
|
||||||
prop.resources.itemsConsumed[i].itemId = item && item._id;
|
|
||||||
let available = item && item.quantity || 0;
|
|
||||||
prop.resources.itemsConsumed[i].available = available;
|
|
||||||
let name = item && item.name;
|
|
||||||
if (item && item.quantity !== 1 && item.plural){
|
|
||||||
name = item.plural;
|
|
||||||
}
|
|
||||||
prop.resources.itemsConsumed[i].itemName = name;
|
|
||||||
prop.resources.itemsConsumed[i].itemIcon = item && item.icon;
|
|
||||||
prop.resources.itemsConsumed[i].itemColor = item && item.color;
|
|
||||||
if (!item || available < itemConsumed.quantity){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function computePropertyField(prop, memo, fieldName, fn){
|
|
||||||
let {result, context} = evaluateCalculation(prop[fieldName], memo, fn);
|
|
||||||
prop[`${fieldName}Result`] = result.value;
|
|
||||||
if (context.errors.length){
|
|
||||||
prop[`${fieldName}Errors`] = context.errors;
|
|
||||||
} else {
|
|
||||||
delete prop[`${fieldName}Errors`];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeAttack(prop, memo){
|
|
||||||
computePropertyField(prop, memo, 'rollBonus');
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeSavingThrow(prop, memo){
|
|
||||||
computePropertyField(prop, memo, 'dc');
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeSpellList(prop, memo){
|
|
||||||
computePropertyField(prop, memo, 'maxPrepared');
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeSlot(prop, memo){
|
|
||||||
computePropertyField(prop, memo, 'slotCondition');
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
import { forOwn, has } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeLevels(memo){
|
|
||||||
computeClassLevels(memo);
|
|
||||||
computeTotalLevel(memo);
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeClassLevels(memo){
|
|
||||||
forOwn(memo.classLevelsById, classLevel => {
|
|
||||||
let name = classLevel.variableName;
|
|
||||||
let stat = memo.statsByVariableName[name];
|
|
||||||
if (!stat){
|
|
||||||
memo.statsByVariableName[name] = classLevel;
|
|
||||||
memo.classes[name] = classLevel;
|
|
||||||
} else if (!has(stat, 'level')){
|
|
||||||
// Stat is overriden by an attribute
|
|
||||||
return;
|
|
||||||
} else if (stat.level < classLevel.level) {
|
|
||||||
memo.statsByVariableName[name] = classLevel;
|
|
||||||
memo.classes[name] = classLevel;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeTotalLevel(memo){
|
|
||||||
let currentLevel = memo.statsByVariableName['level'];
|
|
||||||
if (!currentLevel){
|
|
||||||
currentLevel = {
|
|
||||||
value: 0,
|
|
||||||
computationDetails: {
|
|
||||||
builtIn: true,
|
|
||||||
computed: true,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
memo.statsByVariableName['level'] = currentLevel;
|
|
||||||
}
|
|
||||||
// bail out if overriden by an attribute
|
|
||||||
if (!currentLevel.computationDetails.builtIn) return;
|
|
||||||
let level = 0;
|
|
||||||
for (let name in memo.classes){
|
|
||||||
level += memo.classes[name].level || 0;
|
|
||||||
}
|
|
||||||
memo.statsByVariableName['level'].value = level;
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
import { each, forOwn } from 'lodash';
|
|
||||||
import computeLevels from '/imports/api/creature/computation/computeLevels.js';
|
|
||||||
import computeStat from '/imports/api/creature/computation/computeStat.js';
|
|
||||||
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
|
|
||||||
import computeToggle from '/imports/api/creature/computation/computeToggle.js';
|
|
||||||
import computeEndStepProperty from '/imports/api/creature/computation/computeEndStepProperty.js';
|
|
||||||
|
|
||||||
export default function computeMemo(memo){
|
|
||||||
// Compute level
|
|
||||||
computeLevels(memo);
|
|
||||||
// Compute all stats, even if they are overriden
|
|
||||||
forOwn(memo.statsById, stat => {
|
|
||||||
computeStat (stat, memo);
|
|
||||||
});
|
|
||||||
// Compute effects which didn't end up targeting a stat
|
|
||||||
each(memo.unassignedEffects, effect => {
|
|
||||||
computeEffect(effect, memo);
|
|
||||||
});
|
|
||||||
// Compute toggles which didn't already get computed by dependencies
|
|
||||||
forOwn(memo.togglesById, toggle => {
|
|
||||||
computeToggle(toggle, memo);
|
|
||||||
});
|
|
||||||
// Compute end step properties
|
|
||||||
forOwn(memo.endStepPropsById, prop => {
|
|
||||||
computeEndStepProperty(prop, memo);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
import combineStat from '/imports/api/creature/computation/combineStat.js';
|
|
||||||
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
|
|
||||||
import EffectAggregator from '/imports/api/creature/computation/EffectAggregator.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
|
|
||||||
import { each } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeStat(stat, memo){
|
|
||||||
// If the stat is already computed, skip it
|
|
||||||
if (stat.computationDetails.computed) return;
|
|
||||||
if (stat.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this stat again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
stat.computationDetails.computed = true;
|
|
||||||
stat.value = NaN;
|
|
||||||
stat.computationDetails.busyComputing = false;
|
|
||||||
stat.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', stat);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this stat as busy
|
|
||||||
stat.computationDetails.busyComputing = true;
|
|
||||||
// Apply any toggles
|
|
||||||
applyToggles(stat, memo);
|
|
||||||
|
|
||||||
if (!stat.computationDetails.disabledByToggle){
|
|
||||||
// Compute and aggregate all the effects
|
|
||||||
let aggregator = new EffectAggregator(stat, memo)
|
|
||||||
each(stat.computationDetails.effects, (effect) => {
|
|
||||||
computeEffect(effect, memo);
|
|
||||||
if (!effect.computationDetails.disabledByToggle){
|
|
||||||
aggregator.addEffect(effect);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Conglomerate all the effects to compute the final stat values
|
|
||||||
combineStat(stat, aggregator, memo);
|
|
||||||
}
|
|
||||||
// Mark the attribute as computed
|
|
||||||
stat.computationDetails.computed = true;
|
|
||||||
stat.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
|
|
||||||
|
|
||||||
export default function computeToggle(toggle, memo){
|
|
||||||
if (toggle.computationDetails.computed) return;
|
|
||||||
if (toggle.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this effect again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
toggle.computationDetails.computed = true;
|
|
||||||
toggle.result = false;
|
|
||||||
toggle.computationDetails.busyComputing = false;
|
|
||||||
toggle.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', toggle);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this toggle as busy
|
|
||||||
toggle.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
delete toggle.errors;
|
|
||||||
if (toggle.enabled){
|
|
||||||
toggle.toggleResult = true;
|
|
||||||
} else if (toggle.disabled){
|
|
||||||
toggle.toggleResult = false;
|
|
||||||
} else if (!toggle.condition){
|
|
||||||
toggle.toggleResult = false;
|
|
||||||
} else if (Number.isFinite(+toggle.condition)){
|
|
||||||
toggle.toggleResult = !!+toggle.condition;
|
|
||||||
} else {
|
|
||||||
let {result, context} = evaluateCalculation(toggle.condition, memo);
|
|
||||||
toggle.toggleResult = !!result.value;
|
|
||||||
if (context.errors.length){
|
|
||||||
toggle.errors = context.errors;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
toggle.computationDetails.computed = true;
|
|
||||||
toggle.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
import computeStat from '/imports/api/creature/computation/computeStat.js';
|
|
||||||
import { parse, CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
|
|
||||||
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
|
|
||||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
|
||||||
|
|
||||||
/* Convert a calculation into a constant output and errors*/
|
|
||||||
export default function evaluateCalculation(string, memo, fn = 'reduce'){
|
|
||||||
if (!string) return {
|
|
||||||
context: {errors: []},
|
|
||||||
result: new ConstantNode({value: string, type: 'string'}),
|
|
||||||
};
|
|
||||||
let errors = [];
|
|
||||||
// Parse the string
|
|
||||||
let calc;
|
|
||||||
try {
|
|
||||||
calc = parse(string);
|
|
||||||
} catch (e) {
|
|
||||||
errors.push({
|
|
||||||
type: 'parsing',
|
|
||||||
message: e.message || e
|
|
||||||
});
|
|
||||||
return {
|
|
||||||
context: {errors},
|
|
||||||
result: new ConstantNode({value: string, type: 'string'}),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
// Ensure all symbol nodes are defined and coputed
|
|
||||||
calc.traverse(node => {
|
|
||||||
if (node instanceof SymbolNode || node instanceof AccessorNode){
|
|
||||||
let stat = memo.statsByVariableName[node.name];
|
|
||||||
if (stat && !stat.computationDetails.computed){
|
|
||||||
computeStat(stat, memo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Evaluate
|
|
||||||
let context = new CompilationContext();
|
|
||||||
let result = calc[fn](memo.statsByVariableName, context);
|
|
||||||
return {result, context};
|
|
||||||
}
|
|
||||||
@@ -1,138 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import ComputationMemo from '/imports/api/creature/computation/ComputationMemo.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
import computeMemo from '/imports/api/creature/computation/computeMemo.js';
|
|
||||||
import writeAlteredProperties from '/imports/api/creature/computation/writeAlteredProperties.js';
|
|
||||||
import writeCreatureVariables from '/imports/api/creature/computation/writeCreatureVariables.js';
|
|
||||||
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
|
|
||||||
export const recomputeCreature = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.recomputeCreature',
|
|
||||||
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
charId: { type: String }
|
|
||||||
}).validator(),
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run({charId}) {
|
|
||||||
let creature = Creatures.findOne(charId);
|
|
||||||
// Permission
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
// Work, call this direcly if you are already in a method that has checked
|
|
||||||
// for permission to edit a given character
|
|
||||||
recomputeCreatureById(charId);
|
|
||||||
},
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
const calculationPropertyTypes = [
|
|
||||||
'attribute',
|
|
||||||
'skill',
|
|
||||||
'effect',
|
|
||||||
'proficiency',
|
|
||||||
'classLevel',
|
|
||||||
'toggle',
|
|
||||||
'item',
|
|
||||||
// End step types
|
|
||||||
'action',
|
|
||||||
'attack',
|
|
||||||
'savingThrow',
|
|
||||||
'spellList',
|
|
||||||
'spell',
|
|
||||||
'propertySlot',
|
|
||||||
];
|
|
||||||
|
|
||||||
export function recomputeCreatureById(creatureId){
|
|
||||||
let creature = Creatures.findOne(creatureId);
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function is the heart of DiceCloud. It recomputes a creature's stats,
|
|
||||||
* distilling down effects and proficiencies into the final stats that make up
|
|
||||||
* a creature.
|
|
||||||
*
|
|
||||||
* Essentially this is a depth first tree traversal algorithm that computes
|
|
||||||
* stats' dependencies before computing stats themselves, while detecting
|
|
||||||
* dependency loops.
|
|
||||||
*
|
|
||||||
* At the moment it makes no effort to limit recomputation to just what was
|
|
||||||
* changed.
|
|
||||||
*
|
|
||||||
* Attempting to implement dependency management to limit recomputation to just
|
|
||||||
* change affected stats should only happen as a last resort, when this function
|
|
||||||
* can no longer be performed more efficiently, and server resources can not be
|
|
||||||
* expanded to meet demand.
|
|
||||||
*
|
|
||||||
* A brief overview:
|
|
||||||
* - Fetch the stats of the creature and add them to
|
|
||||||
* an object for quick lookup
|
|
||||||
* - Fetch the effects and proficiencies which apply to each stat and store them with the stat
|
|
||||||
* - Fetch the class levels and store them as well
|
|
||||||
* - Mark each stat and effect as uncomputed
|
|
||||||
* - Iterate over each stat in order and compute it
|
|
||||||
* - If the stat is already computed, skip it
|
|
||||||
* - If the stat is busy being computed, we are in a dependency loop, make it NaN and mark computed
|
|
||||||
* - Mark the stat as busy computing
|
|
||||||
* - Iterate over each effect which applies to the attribute
|
|
||||||
* - If the effect is not computed compute it
|
|
||||||
* - If the effect relies on another attribute, get its computed value
|
|
||||||
* - Recurse if that attribute is uncomputed
|
|
||||||
* - apply the effect to the attribute
|
|
||||||
* - Conglomerate all the effects to compute the final stat values
|
|
||||||
* - Mark the stat as computed
|
|
||||||
* - Write the computed results back to the database
|
|
||||||
*/
|
|
||||||
export function recomputeCreatureByDoc(creature){
|
|
||||||
const creatureId = creature._id;
|
|
||||||
// find all toggles that have conditions, even if they are inactive
|
|
||||||
let toggleIds = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'toggle',
|
|
||||||
removed: {$ne: true},
|
|
||||||
condition: { $exists: true },
|
|
||||||
}, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).map(t => t._id);
|
|
||||||
// Find all the active properties
|
|
||||||
let props = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
type: {$in: calculationPropertyTypes},
|
|
||||||
$or: [
|
|
||||||
{inactive: {$ne: true}},
|
|
||||||
// But also the inactive computed toggles and their decendants
|
|
||||||
{'ancestors.id': {$in: toggleIds}},
|
|
||||||
{_id: {$in: toggleIds}},
|
|
||||||
]
|
|
||||||
}, {
|
|
||||||
fields: { // Filter out potentially large fields
|
|
||||||
icon: 0,
|
|
||||||
summary: 0,
|
|
||||||
description: 0,
|
|
||||||
},
|
|
||||||
sort: {
|
|
||||||
order: 1,
|
|
||||||
}
|
|
||||||
}).fetch();
|
|
||||||
let computationMemo = new ComputationMemo(props, creature);
|
|
||||||
recomputeInactiveProperties(creatureId);
|
|
||||||
computeMemo(computationMemo);
|
|
||||||
writeAlteredProperties(computationMemo);
|
|
||||||
writeCreatureVariables(computationMemo, creatureId);
|
|
||||||
recomputeDamageMultipliersById(creatureId);
|
|
||||||
recomputeSlotFullness(creatureId);
|
|
||||||
return computationMemo;
|
|
||||||
}
|
|
||||||
@@ -1,129 +0,0 @@
|
|||||||
import { Meteor } from 'meteor/meteor'
|
|
||||||
import { isEqual, forOwn } from 'lodash';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
// Schemas
|
|
||||||
// Calculated props
|
|
||||||
import { ComputedOnlySkillSchema } from '/imports/api/properties/Skills.js';
|
|
||||||
import { ComputedOnlyAttributeSchema } from '/imports/api/properties/Attributes.js';
|
|
||||||
import { ComputedOnlyEffectSchema } from '/imports/api/properties/Effects.js';
|
|
||||||
import { ComputedOnlyToggleSchema } from '/imports/api/properties/Toggles.js';
|
|
||||||
// End step props
|
|
||||||
import { ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
|
|
||||||
import { ComputedOnlyAttackSchema } from '/imports/api/properties/Attacks.js';
|
|
||||||
import { ComputedOnlySavingThrowSchema } from '/imports/api/properties/SavingThrows.js';
|
|
||||||
import { ComputedOnlySpellListSchema } from '/imports/api/properties/SpellLists.js';
|
|
||||||
import { ComputedOnlySpellSchema } from '/imports/api/properties/Spells.js';
|
|
||||||
import { ComputedOnlySlotSchema } from '/imports/api/properties/Slots.js';
|
|
||||||
|
|
||||||
const schemasByType = {
|
|
||||||
'skill': ComputedOnlySkillSchema,
|
|
||||||
'attribute': ComputedOnlyAttributeSchema,
|
|
||||||
'effect': ComputedOnlyEffectSchema,
|
|
||||||
'toggle': ComputedOnlyToggleSchema,
|
|
||||||
'action': ComputedOnlyActionSchema,
|
|
||||||
'attack': ComputedOnlyAttackSchema,
|
|
||||||
'savingThrow': ComputedOnlySavingThrowSchema,
|
|
||||||
'spellList': ComputedOnlySpellListSchema,
|
|
||||||
'spell': ComputedOnlySpellSchema,
|
|
||||||
'propertySlot': ComputedOnlySlotSchema,
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function writeAlteredProperties(memo){
|
|
||||||
let bulkWriteOperations = [];
|
|
||||||
// Loop through all properties on the memo
|
|
||||||
forOwn(memo.propsById, changed => {
|
|
||||||
let schema = schemasByType[changed.type];
|
|
||||||
if (!schema) return;
|
|
||||||
let extraIds = changed.computationDetails.idsOfSameName;
|
|
||||||
let ids;
|
|
||||||
if (extraIds && extraIds.length){
|
|
||||||
ids = [changed._id, ...extraIds];
|
|
||||||
} else {
|
|
||||||
ids = [changed._id];
|
|
||||||
}
|
|
||||||
ids.forEach(id => {
|
|
||||||
let op = undefined;
|
|
||||||
let original = memo.originalPropsById[id];
|
|
||||||
op = addChangedKeysToOp(op, schema.objectKeys(), original, changed);
|
|
||||||
if (op){
|
|
||||||
bulkWriteOperations.push(op);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
bulkWriteProperties(bulkWriteOperations);
|
|
||||||
}
|
|
||||||
|
|
||||||
function addChangedKeysToOp(op, keys, original, changed) {
|
|
||||||
// Loop through all keys that can be changed by computation
|
|
||||||
// and compile an operation that sets all those keys
|
|
||||||
for (let key of keys){
|
|
||||||
if (!isEqual(original[key], changed[key])){
|
|
||||||
if (!op) op = newOperation(original._id, changed.type);
|
|
||||||
let value = changed[key];
|
|
||||||
if (value === undefined){
|
|
||||||
// Unset values that become undefined
|
|
||||||
addUnsetOp(op, key);
|
|
||||||
} else {
|
|
||||||
// Set values that changed to something else
|
|
||||||
addSetOp(op, key, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return op;
|
|
||||||
}
|
|
||||||
|
|
||||||
function newOperation(_id, type){
|
|
||||||
let newOp = {
|
|
||||||
updateOne: {
|
|
||||||
filter: {_id},
|
|
||||||
update: {},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
if (Meteor.isClient){
|
|
||||||
newOp.type = type;
|
|
||||||
}
|
|
||||||
return newOp;
|
|
||||||
}
|
|
||||||
|
|
||||||
function addSetOp(op, key, value){
|
|
||||||
if (op.updateOne.update.$set){
|
|
||||||
op.updateOne.update.$set[key] = value;
|
|
||||||
} else {
|
|
||||||
op.updateOne.update.$set = {[key]: value};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function addUnsetOp(op, key){
|
|
||||||
if (op.updateOne.update.$unset){
|
|
||||||
op.updateOne.update.$unset[key] = 1;
|
|
||||||
} else {
|
|
||||||
op.updateOne.update.$unset = {[key]: 1};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function bulkWriteProperties(bulkWriteOps){
|
|
||||||
if (!bulkWriteOps.length) return;
|
|
||||||
if (Meteor.isServer){
|
|
||||||
CreatureProperties.rawCollection().bulkWrite(
|
|
||||||
bulkWriteOps,
|
|
||||||
{ordered : false},
|
|
||||||
function(e){
|
|
||||||
if (e) {
|
|
||||||
console.error('Bulk write failed: ');
|
|
||||||
console.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
bulkWriteOps.forEach(op => {
|
|
||||||
let updateOneOrMany = op.updateOne || op.updateMany;
|
|
||||||
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
|
|
||||||
// The server code is bypassing collection 2 validation, so do the same
|
|
||||||
// on the client
|
|
||||||
// include this if bypass is off:
|
|
||||||
// selector: {type: op.type}
|
|
||||||
bypassCollection2: true,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
import { pick, forOwn } from 'lodash';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import VERSION from '/imports/constants/VERSION.js';
|
|
||||||
|
|
||||||
export default function writeCreatureVariables(memo, creatureId) {
|
|
||||||
const fields = [
|
|
||||||
'name',
|
|
||||||
'attributeType',
|
|
||||||
'baseValue',
|
|
||||||
'damage',
|
|
||||||
'decimal',
|
|
||||||
'reset',
|
|
||||||
'resetMultiplier',
|
|
||||||
'value',
|
|
||||||
'currentValue',
|
|
||||||
'modifier',
|
|
||||||
'ability',
|
|
||||||
'skillType',
|
|
||||||
'baseProficiency',
|
|
||||||
'abilityMod',
|
|
||||||
'advantage',
|
|
||||||
'passiveBonus',
|
|
||||||
'proficiency',
|
|
||||||
'conditionalBenefits',
|
|
||||||
'rollBonuses',
|
|
||||||
'fail',
|
|
||||||
'level',
|
|
||||||
];
|
|
||||||
|
|
||||||
memo.creatureVariables = {};
|
|
||||||
forOwn(memo.statsByVariableName, (stat, variableName) => {
|
|
||||||
let condensedStat = pick(stat, fields);
|
|
||||||
memo.creatureVariables[variableName] = condensedStat;
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set: {
|
|
||||||
variables: memo.creatureVariables,
|
|
||||||
computeVersion: VERSION,
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
@@ -1,97 +0,0 @@
|
|||||||
import {computeCreature} from "./recomputeCreature.js";
|
|
||||||
import assert from "assert";
|
|
||||||
|
|
||||||
const makeEffect = function(operation, value){
|
|
||||||
let effect = {computed: false, result: 0, operation}
|
|
||||||
if (_.isFinite(value)){
|
|
||||||
effect.value = +value;
|
|
||||||
} else {
|
|
||||||
effect.calculation = value;
|
|
||||||
}
|
|
||||||
return effect;
|
|
||||||
}
|
|
||||||
|
|
||||||
describe('computeCreature', function () {
|
|
||||||
it('computes an aritrary creature', function () {
|
|
||||||
let char = {
|
|
||||||
atts: {
|
|
||||||
attribute1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "attribute",
|
|
||||||
attributeType: "ability",
|
|
||||||
result: 0,
|
|
||||||
mod: 0, // The resulting modifier if this is an ability
|
|
||||||
base: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
effects: [
|
|
||||||
makeEffect("base", 10),
|
|
||||||
makeEffect("add", 5),
|
|
||||||
makeEffect("mul", 2),
|
|
||||||
],
|
|
||||||
},
|
|
||||||
attribute2: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "attribute",
|
|
||||||
result: 0,
|
|
||||||
mod: 0, // The resulting modifier if this is an ability
|
|
||||||
base: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
effects: [
|
|
||||||
makeEffect("base", "attribute1"),
|
|
||||||
makeEffect("max", 2),
|
|
||||||
],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
skills: {
|
|
||||||
skill1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "skill",
|
|
||||||
ability: "attribute1",
|
|
||||||
result: 0,
|
|
||||||
proficiency: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
advantage: 0,
|
|
||||||
disadvantage: 0,
|
|
||||||
passiveAdd: 0,
|
|
||||||
fail: 0,
|
|
||||||
conditional: 0,
|
|
||||||
effects: [],
|
|
||||||
proficiencies: [],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
dms: {
|
|
||||||
dm1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "damageMultiplier",
|
|
||||||
result: 0,
|
|
||||||
immunityCount: 0,
|
|
||||||
ressistanceCount: 0,
|
|
||||||
vulnerabilityCount: 0,
|
|
||||||
effects: [],
|
|
||||||
}
|
|
||||||
},
|
|
||||||
classes: {
|
|
||||||
Barbarian: {
|
|
||||||
level: 5,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
level: 5,
|
|
||||||
};
|
|
||||||
char = computeCreature(char);
|
|
||||||
console.log(char);
|
|
||||||
assert(true);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import {
|
|
||||||
assertEditPermission as editPermission,
|
|
||||||
assertViewPermission as viewPermission,
|
|
||||||
assertOwnership as ownership
|
|
||||||
} from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
|
|
||||||
function getCreature(creature, fields){
|
|
||||||
if (typeof creature === 'string'){
|
|
||||||
return Creatures.findOne(creature, {fields});
|
|
||||||
} else {
|
|
||||||
return creature;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertOwnership(creature, userId){
|
|
||||||
creature = getCreature(creature, {owner: 1});
|
|
||||||
ownership(creature, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertEditPermission(creature, userId) {
|
|
||||||
creature = getCreature(creature, {owner: 1, writers: 1});
|
|
||||||
editPermission(creature, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertViewPermission(creature, userId) {
|
|
||||||
creature = getCreature(creature, {owner: 1, readers:1, writers: 1, public: 1});
|
|
||||||
viewPermission(creature, userId);
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import getClosestPropertyAncestorCreature from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreature.js';
|
|
||||||
|
|
||||||
export default function assertPropertyEditPermission(prop, userId){
|
|
||||||
let creature = getClosestPropertyAncestorCreature(prop);
|
|
||||||
assertEditPermission(creature, userId);
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import getClosestPropertyAncestorCreatureId from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreatureId.js';
|
|
||||||
|
|
||||||
export default function getClosestPropertyAncestorCreature(prop){
|
|
||||||
let creatureId = getClosestPropertyAncestorCreatureId(prop);
|
|
||||||
return Creatures.findOne(creatureId);
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
export default function getClosestPropertyAncestorCreatureId(prop){
|
|
||||||
if (!prop.ancestors) throw 'Property has no ancestors';
|
|
||||||
let creatureId;
|
|
||||||
// Find the last ancestor in the creature collection
|
|
||||||
for (let i = prop.ancestors.length - 1; i >= 0; i--){
|
|
||||||
if (prop.ancestors[i].collection === 'creatures'){
|
|
||||||
creatureId = prop.ancestors[i].id;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!creatureId) throw 'This property has no creature ancestors';
|
|
||||||
return creatureId;
|
|
||||||
}
|
|
||||||
@@ -1,64 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
|
|
||||||
import getClosestPropertyAncestorCreature from '/imports/api/creature/creatureProperties/getClosestPropertyAncestorCreature.js';
|
|
||||||
import INVENTORY_TAGS from '/imports/constants/INVENTORY_TAGS.js';
|
|
||||||
|
|
||||||
function getParentRefByTag(creatureId, tag){
|
|
||||||
let prop = CreatureProperties.findOne({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
tags: tag,
|
|
||||||
}, {
|
|
||||||
sort: {order: 1},
|
|
||||||
});
|
|
||||||
if (prop){
|
|
||||||
return {id: prop._id, collection: 'creatureProperties'};
|
|
||||||
} else {
|
|
||||||
return {id: creatureId, collection: 'creatures'};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Equipping or unequipping an item will also change its parent
|
|
||||||
const equipItem = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.equip',
|
|
||||||
validate({_id, equipped}){
|
|
||||||
if (!_id) throw new Meteor.Error('No _id', '_id is required');
|
|
||||||
if (equipped !== true && equipped !== false) {
|
|
||||||
throw new Meteor.Error('No equipped', 'equipped is required to be true or false');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, equipped}) {
|
|
||||||
let item = CreatureProperties.findOne(_id);
|
|
||||||
if (item.type !== 'item') throw new Meteor.Error('wrong type',
|
|
||||||
'Equip and unequip can only be performed on items');
|
|
||||||
let creature = getClosestPropertyAncestorCreature(item);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$set: {equipped},
|
|
||||||
}, {
|
|
||||||
selector: {type: 'item'},
|
|
||||||
});
|
|
||||||
let tag = equipped ? INVENTORY_TAGS.equipment : INVENTORY_TAGS.carried;
|
|
||||||
let parentRef = getParentRefByTag(creature._id, tag);
|
|
||||||
// organizeDoc handles recompuation
|
|
||||||
organizeDoc.call({
|
|
||||||
docRef: {
|
|
||||||
id: _id,
|
|
||||||
collection: 'creatureProperties',
|
|
||||||
},
|
|
||||||
parentRef,
|
|
||||||
order: Number.MAX_SAFE_INTEGER,
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { equipItem, getParentRefByTag }
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import getActiveProperties from '/imports/api/creature/getActiveProperties.js';
|
|
||||||
|
|
||||||
export const recomputeDamageMultipliers = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.recomputeDamageMultipliers',
|
|
||||||
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: { type: String }
|
|
||||||
}).validator(),
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run({creatureId}) {
|
|
||||||
// Permission
|
|
||||||
assertEditPermission(creatureId, this.userId);
|
|
||||||
// Work, call this direcly if you are already in a method that has checked
|
|
||||||
// for permission to edit a given character
|
|
||||||
recomputeDamageMultipliersById(creatureId);
|
|
||||||
},
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
export function recomputeDamageMultipliersById(creatureId){
|
|
||||||
if (!creatureId) throw 'Creature ID is required';
|
|
||||||
let props = getActiveProperties({
|
|
||||||
ancestorId: creatureId,
|
|
||||||
filter: {type: 'damageMultiplier'},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Count of how many weakness, resistances and immunities each damage type has
|
|
||||||
let multipliersByName = {};
|
|
||||||
props.forEach(dm => {
|
|
||||||
dm.damageTypes.forEach(damageType => {
|
|
||||||
if (!multipliersByName[damageType]){
|
|
||||||
multipliersByName[damageType] = {
|
|
||||||
weaknesses: 0,
|
|
||||||
resistances: 0,
|
|
||||||
immunities: 0,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
if (dm.value === 0){
|
|
||||||
multipliersByName[damageType].immunities++;
|
|
||||||
} else if (dm.value === 0.5){
|
|
||||||
multipliersByName[damageType].resistances++;
|
|
||||||
} else if (dm.value === 2){
|
|
||||||
multipliersByName[damageType].weaknesses++;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
// Make an Object with keys of all the damage types that have a resulting
|
|
||||||
// immunity, weakness, or resistance
|
|
||||||
let damageMultipliers = {};
|
|
||||||
for (let damageType in multipliersByName){
|
|
||||||
let multiplier = multipliersByName[damageType];
|
|
||||||
if (multiplier.immunities){
|
|
||||||
damageMultipliers[damageType] = 0;
|
|
||||||
} else if (multiplier.resistances && !multiplier.weaknesses){
|
|
||||||
damageMultipliers[damageType] = 0.5;
|
|
||||||
} else if (multiplier.weaknesses && !multiplier.resistances){
|
|
||||||
damageMultipliers[damageType] = 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Store the Object on the creature document
|
|
||||||
Creatures.update(creatureId, {$set: {damageMultipliers}});
|
|
||||||
}
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function recomputeInactiveProperties(ancestorId){
|
|
||||||
let disabledFilter = {
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
$or: [
|
|
||||||
{disabled: true}, // Everything can be disabled
|
|
||||||
{type: 'buff', applied: false}, // Buffs can be applied
|
|
||||||
{type: 'item', equipped: {$ne: true}},
|
|
||||||
{type: 'toggle', toggleResult: false},
|
|
||||||
{type: 'spell', prepared: {$ne: true}, alwaysPrepared: {$ne: true}},
|
|
||||||
],
|
|
||||||
};
|
|
||||||
let disabledIds = CreatureProperties.find(disabledFilter, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).map(prop => prop._id);
|
|
||||||
|
|
||||||
// Deactivate relevant properties
|
|
||||||
// Inactive properties
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
'_id': {$in: disabledIds},
|
|
||||||
$or: [{inactive: {$ne: true}}, {deactivatedByAncestor: true}],
|
|
||||||
}, {
|
|
||||||
$set: {inactive: true},
|
|
||||||
$unset: {deactivatedByAncestor: 1},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
// Decendants of inactive properties
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': {$eq: ancestorId, $in: disabledIds},
|
|
||||||
$or: [{inactive: {$ne: true}}, {deactivatedByAncestor: {$ne: true}}],
|
|
||||||
}, {
|
|
||||||
$set: {
|
|
||||||
inactive: true,
|
|
||||||
deactivatedByAncestor: true,
|
|
||||||
},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Remove inactive from all the properties that are inactive but shouldn't be
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': {$eq: ancestorId, $nin: disabledIds},
|
|
||||||
'_id': {$nin: disabledIds},
|
|
||||||
$or: [{inactive: true}, {deactivatedByAncestor: true}],
|
|
||||||
}, {
|
|
||||||
$unset: {
|
|
||||||
inactive: 1,
|
|
||||||
deactivatedByAncestor: 1,
|
|
||||||
},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
// n + 1 database queries + n potential updates for n slots. Could be sped up.
|
|
||||||
export default function recomputeSlotFullness(ancestorId){
|
|
||||||
CreatureProperties.find({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
type: 'propertySlot',
|
|
||||||
}).forEach(slot => {
|
|
||||||
let children = CreatureProperties.find({
|
|
||||||
'parent.id': slot._id,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}, {
|
|
||||||
fields: {
|
|
||||||
slotQuantityFilled: 1,
|
|
||||||
type: 1
|
|
||||||
}
|
|
||||||
}).fetch();
|
|
||||||
let totalFilled = 0;
|
|
||||||
children.forEach(child => {
|
|
||||||
if (child.type === 'slotFiller'){
|
|
||||||
totalFilled += child.slotQuantityFilled;
|
|
||||||
} else {
|
|
||||||
totalFilled++;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
let spaceLeft;
|
|
||||||
if (slot.quantityExpected === 0){
|
|
||||||
spaceLeft = null;
|
|
||||||
} else {
|
|
||||||
spaceLeft = slot.quantityExpected - totalFilled;
|
|
||||||
}
|
|
||||||
if (slot.totalFilled !== totalFilled || slot.spaceLeft !== spaceLeft){
|
|
||||||
CreatureProperties.update(slot._id, {
|
|
||||||
$set: {totalFilled, spaceLeft},
|
|
||||||
}, {
|
|
||||||
selector: {type: 'propertySlot'}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,197 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { getUserTier } from '/imports/api/users/patreon/tiers.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
|
|
||||||
let Experiences = new Mongo.Collection('experiences');
|
|
||||||
|
|
||||||
let ExperienceSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The amount of XP this experience gives
|
|
||||||
xp: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
// Setting levels instead of value grants whole levels
|
|
||||||
levels: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// The real-world date that it occured, usually sorted by date
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
Experiences.attachSchema(ExperienceSchema);
|
|
||||||
|
|
||||||
const insertExperienceForCreature = function({experience, creatureId, userId}){
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
if (experience.xp){
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.xp': experience.xp
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (experience.levels) {
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.milestoneLevels': experience.levels
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
experience.creatureId = creatureId;
|
|
||||||
let id = Experiences.insert(experience);
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
return id;
|
|
||||||
};
|
|
||||||
|
|
||||||
const insertExperience = new ValidatedMethod({
|
|
||||||
name: 'experiences.insert',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
experience: {
|
|
||||||
type: ExperienceSchema.omit('creatureId'),
|
|
||||||
},
|
|
||||||
creatureIds: {
|
|
||||||
type: Array,
|
|
||||||
max: 12,
|
|
||||||
},
|
|
||||||
'creatureIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({experience, creatureIds}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert an experience');
|
|
||||||
}
|
|
||||||
let tier = getUserTier(this.userId);
|
|
||||||
if (!tier.paidBenefits){
|
|
||||||
throw new Meteor.Error('Experiences.methods.insert.denied',
|
|
||||||
`The ${tier.name} tier does not allow you to grant experience`);
|
|
||||||
}
|
|
||||||
let insertedIds = [];
|
|
||||||
creatureIds.forEach(creatureId => {
|
|
||||||
let id = insertExperienceForCreature({experience, creatureId, userId});
|
|
||||||
insertedIds.push(id);
|
|
||||||
});
|
|
||||||
return insertedIds;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const removeExperience = new ValidatedMethod({
|
|
||||||
name: 'experiences.remove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
experienceId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({experienceId}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.remove.denied',
|
|
||||||
'You need to be logged in to remove an experience');
|
|
||||||
}
|
|
||||||
let tier = getUserTier(this.userId);
|
|
||||||
if (!tier.paidBenefits){
|
|
||||||
throw new Meteor.Error('Experiences.methods.remove.denied',
|
|
||||||
`The ${tier.name} tier does not allow you to remove an experience`);
|
|
||||||
}
|
|
||||||
let experience = Experiences.findOne(experienceId);
|
|
||||||
if (!experience) return;
|
|
||||||
let creatureId = experience.creatureId
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
if (experience.xp){
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.xp': -experience.xp
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (experience.levels) {
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.milestoneLevels': -experience.levels
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
experience.creatureId = creatureId;
|
|
||||||
let numRemoved = Experiences.remove(experienceId);
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
return numRemoved;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const recomputeExperiences = new ValidatedMethod({
|
|
||||||
name: 'experiences.recompute',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.recompute.denied',
|
|
||||||
'You need to be logged in to recompute a creature\'s experiences');
|
|
||||||
}
|
|
||||||
let tier = getUserTier(this.userId);
|
|
||||||
if (!tier.paidBenefits){
|
|
||||||
throw new Meteor.Error('Experiences.methods.recompute.denied',
|
|
||||||
`The ${tier.name} tier does not allow you to recompute a creature's experiences`);
|
|
||||||
}
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
|
|
||||||
let xp = 0;
|
|
||||||
let milestoneLevels = 0;
|
|
||||||
Experiences.find({
|
|
||||||
creatureId
|
|
||||||
}, {
|
|
||||||
fields: {xp: 1, levels: 1}
|
|
||||||
}).forEach(experience => {
|
|
||||||
xp += experience.xp || 0;
|
|
||||||
milestoneLevels += experience.levels || 0;
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set: {
|
|
||||||
'denormalizedStats.xp': xp,
|
|
||||||
'denormalizedStats.milestoneLevels': milestoneLevels
|
|
||||||
}});
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default Experiences;
|
|
||||||
export { ExperienceSchema, insertExperience, removeExperience, recomputeExperiences };
|
|
||||||
@@ -1,86 +0,0 @@
|
|||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function getActiveProperties({
|
|
||||||
ancestorId,
|
|
||||||
filter = {},
|
|
||||||
options = {sort: {order: 1}},
|
|
||||||
includeUntoggled = false,
|
|
||||||
includeUnprepared = false,
|
|
||||||
includeUnequipped = false,
|
|
||||||
excludeAncestors,
|
|
||||||
}){
|
|
||||||
filter = getActivePropertyFilter({
|
|
||||||
ancestorId,
|
|
||||||
filter,
|
|
||||||
includeUntoggled,
|
|
||||||
includeUnprepared,
|
|
||||||
includeUnequipped,
|
|
||||||
excludeAncestors,
|
|
||||||
});
|
|
||||||
return CreatureProperties.find(filter, options).fetch();
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getActivePropertyFilter({
|
|
||||||
ancestorId,
|
|
||||||
filter = {},
|
|
||||||
includeUntoggled = false,
|
|
||||||
includeUnprepared = false,
|
|
||||||
includeUnequipped = false,
|
|
||||||
excludeAncestors = [],
|
|
||||||
}){
|
|
||||||
if (!ancestorId){
|
|
||||||
throw 'Ancestor Id is required to get active properties'
|
|
||||||
}
|
|
||||||
// First get ids of disabled properties, unequiped items, unapplied buffs
|
|
||||||
let disabledAncestorsFilter = {
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
$or: [
|
|
||||||
{disabled: true}, // Everything can be disabled
|
|
||||||
{applied: false}, // Buffs can be applied
|
|
||||||
],
|
|
||||||
};
|
|
||||||
if (!includeUnequipped){
|
|
||||||
disabledAncestorsFilter.$or.push({type: 'item', equipped: {$ne: true}});
|
|
||||||
}
|
|
||||||
if (!includeUntoggled){
|
|
||||||
disabledAncestorsFilter.$or.push({toggleResult: false});
|
|
||||||
}
|
|
||||||
if (!includeUnprepared){
|
|
||||||
disabledAncestorsFilter.$or.push({
|
|
||||||
type: 'spell',
|
|
||||||
prepared: {$ne: true},
|
|
||||||
alwaysPrepared: {$ne: true}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
let disabledAncestorIds = CreatureProperties.find(disabledAncestorsFilter, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).map(prop => prop._id);
|
|
||||||
|
|
||||||
// Then get the ids of creatures that are children of this creature
|
|
||||||
// to isolate their decendent properties
|
|
||||||
Creatures.find({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
}, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).forEach(subCreature => {
|
|
||||||
disabledAncestorIds.push(subCreature._id);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Get all the properties that are decendents of the ancestor of interest but
|
|
||||||
// aren't from the excluded decendents
|
|
||||||
if (filter['ancestors.id'] && Meteor.isClient){
|
|
||||||
console.warn('Filtering on ancestor id is ignored')
|
|
||||||
}
|
|
||||||
filter['ancestors.id'] = {
|
|
||||||
$eq: ancestorId,
|
|
||||||
$nin: disabledAncestorIds.concat(excludeAncestors),
|
|
||||||
};
|
|
||||||
// Get properties that aren't removed
|
|
||||||
filter.removed = {$ne: true};
|
|
||||||
// Don't include the disabled ancestors themselves either
|
|
||||||
filter._id = {
|
|
||||||
$nin: disabledAncestorIds,
|
|
||||||
}
|
|
||||||
return filter;
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let ExperienceSchema = new SimpleSchema({
|
|
||||||
title: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Potentially long description of the event
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The real-world date that it occured
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
// The date in-world of this event
|
|
||||||
worldDate: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Tags to better find this entry later
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// ID of the journal this entry belongs to
|
|
||||||
journalId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export { ExperienceSchema };
|
|
||||||
@@ -1,176 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import {assertEditPermission} from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import { parse, CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
const PER_CREATURE_LOG_LIMIT = 100;
|
|
||||||
|
|
||||||
if (Meteor.isServer){
|
|
||||||
var sendWebhookAsCreature = require('/imports/server/discord/sendWebhook.js').sendWebhookAsCreature;
|
|
||||||
}
|
|
||||||
|
|
||||||
let CreatureLogs = new Mongo.Collection('creatureLogs');
|
|
||||||
|
|
||||||
let CreatureLogSchema = new SimpleSchema({
|
|
||||||
text: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['roll', 'change', 'damage', 'info'],
|
|
||||||
defaultValue: 'info',
|
|
||||||
},
|
|
||||||
// The real-world date that it occured, usually sorted by date
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
CreatureLogs.attachSchema(CreatureLogSchema);
|
|
||||||
|
|
||||||
function removeOldLogs(creatureId){
|
|
||||||
// Find the first log that is over the limit
|
|
||||||
let firstExpiredLog = CreatureLogs.find({
|
|
||||||
creatureId
|
|
||||||
}, {
|
|
||||||
sort: {date: -1},
|
|
||||||
skip: PER_CREATURE_LOG_LIMIT,
|
|
||||||
});
|
|
||||||
// Remove all logs older than the one over the limit
|
|
||||||
CreatureLogs.remove({
|
|
||||||
creatureId,
|
|
||||||
date: {$lte: firstExpiredLog.date},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function logWebhook({log, creature}){
|
|
||||||
if (Meteor.isServer){
|
|
||||||
sendWebhookAsCreature({
|
|
||||||
creature,
|
|
||||||
content: log.text,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const insertCreatureLog = new ValidatedMethod({
|
|
||||||
name: 'creatureLogs.methods.insertCreatureLog',
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
log: CreatureLogSchema.omit('type', 'date'),
|
|
||||||
}).validator(),
|
|
||||||
run({log}){
|
|
||||||
const creatureId = log.creatureId;
|
|
||||||
const creature = Creatures.findOne(creatureId, {fields: {
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
owner: 1,
|
|
||||||
'settings.discordWebhook': 1,
|
|
||||||
name: 1,
|
|
||||||
avatarPicture: 1,
|
|
||||||
}});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
// Build the new log
|
|
||||||
if (typeof log === 'string'){
|
|
||||||
log = {text: log};
|
|
||||||
}
|
|
||||||
log.date = new Date();
|
|
||||||
// Insert it
|
|
||||||
let id = CreatureLogs.insert(log);
|
|
||||||
if (Meteor.isServer){
|
|
||||||
this.unblock();
|
|
||||||
removeOldLogs(creatureId);
|
|
||||||
logWebhook({log, creature});
|
|
||||||
}
|
|
||||||
return id;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
|
|
||||||
function equalIgnoringWhitespace(a, b){
|
|
||||||
if (typeof a !== 'string' || typeof b !== 'string') return a === b;
|
|
||||||
return a.replace(/\s/g,'') === b.replace(/\s/g, '');
|
|
||||||
}
|
|
||||||
|
|
||||||
const logRoll = new ValidatedMethod({
|
|
||||||
name: 'creatureLogs.methods.logForCreature',
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
roll: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
run({roll, creatureId}){
|
|
||||||
const creature = Creatures.findOne(creatureId, {fields: {
|
|
||||||
variables: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
owner: 1,
|
|
||||||
'settings.discordWebhook': 1,
|
|
||||||
name: 1,
|
|
||||||
avatarPicture: 1,
|
|
||||||
}});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let parsedResult = parse(roll);
|
|
||||||
let logText;
|
|
||||||
if (parsedResult === null) {
|
|
||||||
logText = 'Unexpected end of input';
|
|
||||||
}
|
|
||||||
else try {
|
|
||||||
logText = [];
|
|
||||||
let rollContext = new CompilationContext();
|
|
||||||
let compiled = parsedResult.compile(creature.variables, rollContext);
|
|
||||||
let compiledString = compiled.toString();
|
|
||||||
if (!equalIgnoringWhitespace(compiledString, roll)) logText.push(roll);
|
|
||||||
logText.push(compiledString);
|
|
||||||
let rolled = compiled.roll(creature.variables, rollContext);
|
|
||||||
let rolledString = rolled.toString();
|
|
||||||
if (rolledString !== compiledString) logText.push(rolled.toString());
|
|
||||||
let result = rolled.reduce(creature.variables, rollContext);
|
|
||||||
let resultString = result.toString();
|
|
||||||
if (resultString !== rolledString) logText.push(resultString);
|
|
||||||
logText = logText.join('\n\n');
|
|
||||||
} catch (e){
|
|
||||||
logText = 'Calculation error';
|
|
||||||
}
|
|
||||||
const log = {
|
|
||||||
text: logText,
|
|
||||||
creatureId,
|
|
||||||
date: new Date(),
|
|
||||||
};
|
|
||||||
let id = CreatureLogs.insert(log);
|
|
||||||
if (Meteor.isServer){
|
|
||||||
this.unblock();
|
|
||||||
removeOldLogs(creatureId);
|
|
||||||
logWebhook({log, creature});
|
|
||||||
}
|
|
||||||
return id;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default CreatureLogs;
|
|
||||||
export { CreatureLogSchema, insertCreatureLog, logRoll};
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
import {
|
|
||||||
assertEditPermission,
|
|
||||||
assertViewPermission,
|
|
||||||
assertOwnership,
|
|
||||||
} from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
|
|
||||||
// Checks if the method has permission to run on the document. If the document
|
|
||||||
// has a charId, that creature is checked, otherwise if it has an _id and the
|
|
||||||
// collection is defined in the method options, that document is fetched to
|
|
||||||
// determine its charId, otherwise a getCharId method can be defined to perform
|
|
||||||
// a special search for the required creature
|
|
||||||
//
|
|
||||||
// Because this mixin injects the charId into argument objects that don't
|
|
||||||
// already contain it, it should always come last in the mixin list, so that it
|
|
||||||
// the outermost wrapper of the run function
|
|
||||||
export default function creaturePermissionMixin(methodOptions){
|
|
||||||
let assertPermission;
|
|
||||||
if (methodOptions.permission === 'owner'){
|
|
||||||
assertPermission = assertOwnership;
|
|
||||||
} else if (methodOptions.permission === 'edit'){
|
|
||||||
assertPermission = assertEditPermission;
|
|
||||||
} else if (methodOptions.permission === 'view'){
|
|
||||||
assertPermission = assertViewPermission;
|
|
||||||
} else {
|
|
||||||
throw "`permission` missing in method options";
|
|
||||||
}
|
|
||||||
|
|
||||||
let getCharId;
|
|
||||||
if (methodOptions.getCharId){
|
|
||||||
getCharId = methodOptions.getCharId;
|
|
||||||
} else if (methodOptions.collection) {
|
|
||||||
getCharId = function({_id}){
|
|
||||||
return methodOptions.collection.findOne(_id, {
|
|
||||||
fields: {charId: 1}
|
|
||||||
}).charId;
|
|
||||||
};
|
|
||||||
} else {
|
|
||||||
getCharId = function(){
|
|
||||||
throw "`getCharId` or `collection` missing in method options," +
|
|
||||||
" or {charId} missing in call";
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
let runFunc = methodOptions.run;
|
|
||||||
methodOptions.run = function(doc, ...rest){
|
|
||||||
// Store the charId on the doc for other mixins if it had to be fetched
|
|
||||||
doc.charId = doc.charId || getCharId.apply(this, arguments);
|
|
||||||
assertPermission(doc.charId, this.userId);
|
|
||||||
return runFunc.call(this, doc, ...rest);
|
|
||||||
};
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
import {
|
|
||||||
updateChildren,
|
|
||||||
updateDescendants,
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import { inheritedFields } from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import MONGO_OPERATORS from '/imports/constants/MONGO_OPERATORS.js';
|
|
||||||
|
|
||||||
// This mixin can be safely applied to all update methods which are validated
|
|
||||||
// with the updateSchemaMixin. It will propagate updates to fields which
|
|
||||||
// are inherited and normalised on the parent or ancestor docs
|
|
||||||
// It should have neglible performance impact for updates that aren't inherited
|
|
||||||
function propagateInheritanceUpdate({_id, update}){
|
|
||||||
let childModifier = {};
|
|
||||||
let descendantModifier = {};
|
|
||||||
// For each operator
|
|
||||||
for (let operator of MONGO_OPERATORS){
|
|
||||||
// If the operator is in the update, for each field
|
|
||||||
if (update[operator]) for (let field in update[operator]){
|
|
||||||
// Get the top level field that was actually modified
|
|
||||||
const indexOfDot = field.indexOf('.');
|
|
||||||
let modifiedField;
|
|
||||||
if (indexOfDot !== -1) {
|
|
||||||
modifiedField = field.substring(0, indexOfDot);
|
|
||||||
} else {
|
|
||||||
modifiedField = field;
|
|
||||||
}
|
|
||||||
// If that field is updated and inherited
|
|
||||||
if (inheritedFields.has(modifiedField)){
|
|
||||||
// Perform the same update on the descendants
|
|
||||||
if (!childModifier[operator]) childModifier[operator] = {};
|
|
||||||
if (!descendantModifier[operator]) descendantModifier[operator] = {};
|
|
||||||
childModifier[operator][`parent.${field}`] = update[operator][field];
|
|
||||||
descendantModifier[operator][`ancestors.$.${field}`] = update[operator][field];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update the parent object of its children
|
|
||||||
updateChildren({
|
|
||||||
parentId: _id,
|
|
||||||
modifier: childModifier,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Update the ancestors object of its descendants
|
|
||||||
updateDescendants({
|
|
||||||
ancestorId: _id,
|
|
||||||
modifier: descendantModifier,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function propagateInheritanceUpdateMixin(methodOptions){
|
|
||||||
let runFunc = methodOptions.run;
|
|
||||||
methodOptions.run = function({_id, update}){
|
|
||||||
const result = runFunc.apply(this, arguments);
|
|
||||||
propagateInheritanceUpdate({_id, update});
|
|
||||||
return result;
|
|
||||||
};
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
|
|
||||||
export default function recomputeCreatureMixin(methodOptions){
|
|
||||||
let runFunc = methodOptions.run;
|
|
||||||
methodOptions.run = function({charId}){
|
|
||||||
const result = runFunc.apply(this, arguments);
|
|
||||||
if (
|
|
||||||
methodOptions.skipRecompute &&
|
|
||||||
methodOptions.skipRecompute.apply(this, arguments)
|
|
||||||
) {
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
recomputeCreatureById(charId);
|
|
||||||
return result;
|
|
||||||
};
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
|
|
||||||
|
|
||||||
export function setDocToLastMixin(methodOptions){
|
|
||||||
// Make sure the doc has a charId
|
|
||||||
// This mixin should come before simpleSchemaMixin so that it can extend the
|
|
||||||
// schema before it is turned into a validate function
|
|
||||||
if (methodOptions.validate){
|
|
||||||
throw new Meteor.Error(`setDocToLastMixin should come before simpleSchemaMixin`);
|
|
||||||
}
|
|
||||||
methodOptions.schema = new SimpleSchema({
|
|
||||||
charId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).extend(methodOptions.schema);
|
|
||||||
let collection = methodOptions.collection;
|
|
||||||
if (!collection){
|
|
||||||
throw new Meteor.Error("`collection` required in method options for setDocToLastMixin");
|
|
||||||
}
|
|
||||||
let runFunc = methodOptions.run;
|
|
||||||
methodOptions.run = function(doc){
|
|
||||||
setDocToLastOrder({collection, doc});
|
|
||||||
return runFunc.apply(this, arguments);
|
|
||||||
};
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
// Copied from https://github.com/sethjgore/meteor-simple-schema-mixin
|
|
||||||
// and updated to simpl-schema npm package
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
export default function simpleSchemaMixin(methodOptions) {
|
|
||||||
// If the user didn't give us a schema and they did give us a validate, assume
|
|
||||||
// that they are choosing to use the validate way of doing things in this call.
|
|
||||||
// If they've built a wrapper around ValidateMethod that includes this mixin
|
|
||||||
// all the time, this could happen semi-"intentionally". There may be times they
|
|
||||||
// just don't want to use a schema and have specified a "validate" option. So
|
|
||||||
// returning the unchanged options instead of an error seems proper.
|
|
||||||
if ((typeof methodOptions.schema === 'undefined'
|
|
||||||
&& typeof methodOptions.validate !== 'undefined')
|
|
||||||
|| (typeof methodOptions.schema !== 'undefined' && methodOptions.schema === null
|
|
||||||
&& typeof methodOptions.validate !== 'undefined' && methodOptions.validate !== null)) {
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If they truly gave us both... that just doesn't seem proper.
|
|
||||||
if (methodOptions.validate && methodOptions.validate !== null) {
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'simpleSchemaMixin.options',
|
|
||||||
'"schema" and "validate" options cannot be used together');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Note that setting them both null will make it through, defaulting to the
|
|
||||||
// schema = null behavior (enforce no args) instead of the validate = null
|
|
||||||
// behavior (do no validation).
|
|
||||||
|
|
||||||
const newOptions = methodOptions;
|
|
||||||
newOptions.schemaValidatorOptions =
|
|
||||||
newOptions.schemaValidatorOptions ||
|
|
||||||
{ clean: true, filter: false };
|
|
||||||
let simpleSchema;
|
|
||||||
if (!newOptions.schema || newOptions.schema === null) {
|
|
||||||
// Allow simply leaving off both the schema and validate specifications
|
|
||||||
// or setting them to "null" as a shorthand. In this case, unlike
|
|
||||||
// the straight default validate or typical coder's call to validator,
|
|
||||||
// we will ENFORCE the Method be called without parameters because of
|
|
||||||
// the "filter: false" above.
|
|
||||||
simpleSchema = new SimpleSchema({});
|
|
||||||
} else if (newOptions.schema instanceof SimpleSchema) {
|
|
||||||
// In this one case, we can save ourselves the time to make a schema out
|
|
||||||
// of the schema.
|
|
||||||
simpleSchema = newOptions.schema;
|
|
||||||
} else {
|
|
||||||
simpleSchema = new SimpleSchema(newOptions.schema);
|
|
||||||
}
|
|
||||||
newOptions.validate = simpleSchema.validator(newOptions.schemaValidatorOptions);
|
|
||||||
return newOptions;
|
|
||||||
};
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
const argumentSchema = new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id,
|
|
||||||
update: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Modified simpleSchemaMixin
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
export default function updateSchemaMixin(methodOptions) {
|
|
||||||
// If the user didn't give us a schema and they did give us a validate, assume
|
|
||||||
// that they are choosing to use the validate way of doing things in this call.
|
|
||||||
if ((
|
|
||||||
typeof methodOptions.schema === 'undefined' &&
|
|
||||||
typeof methodOptions.validate !== 'undefined'
|
|
||||||
) || (
|
|
||||||
typeof methodOptions.schema !== 'undefined' &&
|
|
||||||
methodOptions.schema === null &&
|
|
||||||
typeof methodOptions.validate !== 'undefined' &&
|
|
||||||
methodOptions.validate !== null
|
|
||||||
)) {
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If they truly gave us both... that just doesn't seem proper.
|
|
||||||
if (methodOptions.validate && methodOptions.validate !== null) {
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'simpleSchemaMixin.options',
|
|
||||||
'"schema" and "validate" options cannot be used together');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Note that setting them both null will make it through, defaulting to the
|
|
||||||
// schema = null behavior (enforce no args) instead of the validate = null
|
|
||||||
// behavior (do no validation).
|
|
||||||
|
|
||||||
// Apply default validator options if none are provided
|
|
||||||
methodOptions.schemaValidatorOptions =
|
|
||||||
methodOptions.schemaValidatorOptions ||
|
|
||||||
{ clean: true, modifier: true };
|
|
||||||
|
|
||||||
// Make the update schema a SimpleSchema, if it isn't already
|
|
||||||
let updateSchema;
|
|
||||||
if (methodOptions.schema instanceof SimpleSchema) {
|
|
||||||
updateSchema = methodOptions.schema;
|
|
||||||
} else {
|
|
||||||
updateSchema = new SimpleSchema(methodOptions.schema);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set up the new validation
|
|
||||||
methodOptions.validate = function(args){
|
|
||||||
argumentSchema.validate(args);
|
|
||||||
updateSchema.validate(
|
|
||||||
{$set: args.update},
|
|
||||||
methodOptions.schemaValidatorOptions
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
// Give a default run function if one isn't supplied
|
|
||||||
if (!methodOptions.run){
|
|
||||||
methodOptions.run = function({_id, update}){
|
|
||||||
return methodOptions.collection.update(_id, {$set: update});
|
|
||||||
};
|
|
||||||
}
|
|
||||||
return methodOptions;
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertOwnership } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
import CreatureLogs from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import Experiences from '/imports/api/creature/experience/Experiences.js';
|
|
||||||
|
|
||||||
function removeRelatedDocuments(creatureId){
|
|
||||||
CreatureProperties.remove({'ancestors.id': creatureId});
|
|
||||||
CreatureLogs.remove({creatureId});
|
|
||||||
Experiences.remove({creatureId});
|
|
||||||
}
|
|
||||||
|
|
||||||
const removeCreature = new ValidatedMethod({
|
|
||||||
name: 'Creatures.methods.removeCreature', // DDP method name
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
charId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({charId}) {
|
|
||||||
assertOwnership(charId, this.userId)
|
|
||||||
Creatures.remove(charId);
|
|
||||||
this.unblock();
|
|
||||||
removeRelatedDocuments(charId);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default removeCreature;
|
|
||||||
@@ -1,112 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
|
|
||||||
import getActiveProperties, { getActivePropertyFilter } from '/imports/api/creature/getActiveProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
|
|
||||||
const restCreature = new ValidatedMethod({
|
|
||||||
name: 'creature.methods.longRest',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
restType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['shortRest', 'longRest'],
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, restType}) {
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
owner: 1,
|
|
||||||
writers: 1,
|
|
||||||
settings: 1,
|
|
||||||
}
|
|
||||||
}) ;
|
|
||||||
// Need edit permissions
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
|
|
||||||
// Long rests reset short rest properties as well
|
|
||||||
let resetFilter;
|
|
||||||
if (restType === 'shortRest'){
|
|
||||||
resetFilter = 'shortRest'
|
|
||||||
} else {
|
|
||||||
resetFilter = {$in: ['shortRest', 'longRest']}
|
|
||||||
}
|
|
||||||
// Only apply to active properties
|
|
||||||
let filter = getActivePropertyFilter({
|
|
||||||
filter: {reset: resetFilter},
|
|
||||||
ancestorId: creatureId,
|
|
||||||
includeUntoggled: true,
|
|
||||||
});
|
|
||||||
// update all attribute's damage
|
|
||||||
filter.type = 'attribute';
|
|
||||||
CreatureProperties.update(filter, {
|
|
||||||
$set: {damage: 0}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'attribute'},
|
|
||||||
multi: true,
|
|
||||||
});
|
|
||||||
// Update all action-like properties' usesUsed
|
|
||||||
filter.type = {$in: [
|
|
||||||
'action',
|
|
||||||
'attack',
|
|
||||||
'spell'
|
|
||||||
]};
|
|
||||||
CreatureProperties.update(filter, {
|
|
||||||
$set: {usesUsed: 0}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'action'},
|
|
||||||
multi: true,
|
|
||||||
});
|
|
||||||
// Reset half hit dice on a long rest, starting with the highest dice
|
|
||||||
if (restType === 'longRest'){
|
|
||||||
let hitDice = getActiveProperties({
|
|
||||||
ancestorId: creatureId,
|
|
||||||
filter: {type: 'attribute', attributeType: 'hitDice'},
|
|
||||||
options: {fields: {
|
|
||||||
hitDiceSize: 1,
|
|
||||||
damage: 1,
|
|
||||||
value: 1,
|
|
||||||
}},
|
|
||||||
});
|
|
||||||
// Use a collator to do sorting in natural order
|
|
||||||
let collator = new Intl.Collator('en', {
|
|
||||||
numeric: true, sensitivity: 'base'
|
|
||||||
});
|
|
||||||
// Get the hit dice in decending order of hitDiceSize
|
|
||||||
let compare = (a, b) => collator.compare(b.hitDiceSize, a.hitDiceSize)
|
|
||||||
hitDice.sort(compare);
|
|
||||||
// Get the total number of hit dice that can be recovered this rest
|
|
||||||
let totalHd = hitDice.reduce((sum, hd) => sum + (hd.value || 0), 0);
|
|
||||||
let resetMultiplier = creature.settings.hitDiceResetMultiplier || 0.5;
|
|
||||||
let recoverableHd = Math.max(Math.floor(totalHd*resetMultiplier), 1);
|
|
||||||
// recover each hit dice in turn until the recoverable amount is used up
|
|
||||||
let amountToRecover, resultingDamage;
|
|
||||||
hitDice.forEach(hd => {
|
|
||||||
if (!recoverableHd) return;
|
|
||||||
amountToRecover = Math.min(recoverableHd, hd.damage || 0);
|
|
||||||
if (!amountToRecover) return;
|
|
||||||
recoverableHd -= amountToRecover;
|
|
||||||
resultingDamage = hd.damage - amountToRecover;
|
|
||||||
CreatureProperties.update(hd._id, {
|
|
||||||
$set: {damage: resultingDamage}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'attribute'},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default restCreature;
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
import MONGO_OPERATORS from '/imports/constants/MONGO_OPERATORS.js';
|
|
||||||
|
|
||||||
const hasAny = function(values){
|
|
||||||
for (let value of values){
|
|
||||||
if (this.has(value)){
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Returns a Set of fields the modifier changes
|
|
||||||
// The set has been extended with the "hasAny" function
|
|
||||||
export default function getModifierFields (modifier) {
|
|
||||||
let fields = new Set();
|
|
||||||
|
|
||||||
for (let operator of MONGO_OPERATORS){
|
|
||||||
if (modifier[operator]) for (let field in modifier[operator]){
|
|
||||||
const indexOfDot = field.indexOf('.');
|
|
||||||
if (indexOfDot !== -1) {
|
|
||||||
field = field.substring(0, indexOfDot);
|
|
||||||
}
|
|
||||||
fields.add(field);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
fields.hasAny = hasAny;
|
|
||||||
return fields;
|
|
||||||
}
|
|
||||||
@@ -1,97 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertAdmin } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
|
|
||||||
let Icons = new Mongo.Collection('icons');
|
|
||||||
|
|
||||||
let iconsSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
unique: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
shape: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
if (Meteor.isServer) {
|
|
||||||
Icons._ensureIndex({
|
|
||||||
'name': 'text',
|
|
||||||
'description': 'text',
|
|
||||||
'tags': 'text',
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
const storedIconsSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
shape: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
Icons.attachSchema(iconsSchema);
|
|
||||||
|
|
||||||
// This method does not validate icons against the schema, use wisely;
|
|
||||||
const writeIcons = new ValidatedMethod({
|
|
||||||
name: 'icons.write',
|
|
||||||
validate: null,
|
|
||||||
run(icons){
|
|
||||||
assertAdmin(this.userId);
|
|
||||||
if (Meteor.isServer){
|
|
||||||
this.unblock();
|
|
||||||
Icons.rawCollection().insert(icons, {ordered: false});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const findIcons = new ValidatedMethod({
|
|
||||||
name: 'icons.find',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
search: {
|
|
||||||
type: String,
|
|
||||||
max: 30,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 10000,
|
|
||||||
},
|
|
||||||
run({search}){
|
|
||||||
if (!search) return [];
|
|
||||||
if (!Meteor.isServer) return;
|
|
||||||
return Icons.find(
|
|
||||||
{ $text: {$search: search} },
|
|
||||||
{
|
|
||||||
// relevant documents have a higher score.
|
|
||||||
fields: {
|
|
||||||
score: { $meta: 'textScore' }
|
|
||||||
},
|
|
||||||
// `score` property specified in the projection fields above.
|
|
||||||
sort: {
|
|
||||||
score: { $meta: 'textScore' }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
).fetch();
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
export { writeIcons, findIcons, storedIconsSchema };
|
|
||||||
export default Icons;
|
|
||||||
@@ -1,127 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import SharingSchema from '/imports/api/sharing/SharingSchema.js';
|
|
||||||
import simpleSchemaMixin from '/imports/api/creature/mixins/simpleSchemaMixin.js';
|
|
||||||
import { assertEditPermission, assertOwnership } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
|
|
||||||
import { getUserTier } from '/imports/api/users/patreon/tiers.js'
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Libraries are trees of library nodes where each node represents a character
|
|
||||||
* property.
|
|
||||||
*
|
|
||||||
* Libraries can be shared, have multiple readers and writers, and can be
|
|
||||||
* subscribed to.
|
|
||||||
*
|
|
||||||
* Permissions to library nodes are controlled by the libraries they belong to.
|
|
||||||
*/
|
|
||||||
let Libraries = new Mongo.Collection('libraries');
|
|
||||||
|
|
||||||
let LibrarySchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
isDefault: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
LibrarySchema.extend(SharingSchema);
|
|
||||||
|
|
||||||
Libraries.attachSchema(LibrarySchema);
|
|
||||||
|
|
||||||
export default Libraries;
|
|
||||||
|
|
||||||
const insertLibrary = new ValidatedMethod({
|
|
||||||
name: 'libraries.insert',
|
|
||||||
mixins: [
|
|
||||||
simpleSchemaMixin,
|
|
||||||
],
|
|
||||||
schema: LibrarySchema.omit('owner', 'isDefault'),
|
|
||||||
run(library) {
|
|
||||||
if (!this.userId) {
|
|
||||||
throw new Meteor.Error('Libraries.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert a library');
|
|
||||||
}
|
|
||||||
let tier = getUserTier(this.userId);
|
|
||||||
if (!tier.paidBenefits){
|
|
||||||
throw new Meteor.Error('Libraries.methods.insert.denied',
|
|
||||||
`The ${tier.name} tier does not allow you to insert a library`);
|
|
||||||
}
|
|
||||||
library.owner = this.userId;
|
|
||||||
return Libraries.insert(library);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const updateLibraryName = new ValidatedMethod({
|
|
||||||
name: 'libraries.updateName',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.id
|
|
||||||
},
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, name}){
|
|
||||||
let library = Libraries.findOne(_id);
|
|
||||||
assertEditPermission(library, this.userId);
|
|
||||||
Libraries.update(_id, {$set: {name}});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const setLibraryDefault = new ValidatedMethod({
|
|
||||||
name: 'libraries.makeLibraryDefault',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.id
|
|
||||||
},
|
|
||||||
isDefault: {
|
|
||||||
type: Boolean,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, isDefault}) {
|
|
||||||
if (!Meteor.users.isAdmin()){
|
|
||||||
throw new Meteor.Error('Permission denied', 'User must be admin to set libraries as default');
|
|
||||||
}
|
|
||||||
return Libraries.update(_id, {$set: {isDefault}});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const removeLibrary = new ValidatedMethod({
|
|
||||||
name: 'libraries.remove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.id
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
let library = Libraries.findOne(_id);
|
|
||||||
assertOwnership(library, this.userId);
|
|
||||||
Libraries.remove(_id);
|
|
||||||
this.unblock();
|
|
||||||
LibraryNodes.remove({'ancestors.id': _id});
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
export { LibrarySchema, insertLibrary, setLibraryDefault, updateLibraryName, removeLibrary };
|
|
||||||
@@ -1,195 +0,0 @@
|
|||||||
import { Meteor } from 'meteor/meteor';
|
|
||||||
import { Mongo } from 'meteor/mongo';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
|
|
||||||
import ChildSchema from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import propertySchemasIndex from '/imports/api/properties/propertySchemasIndex.js';
|
|
||||||
import Libraries from '/imports/api/library/Libraries.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { softRemove } from '/imports/api/parenting/softRemove.js';
|
|
||||||
import SoftRemovableSchema from '/imports/api/parenting/SoftRemovableSchema.js';
|
|
||||||
import { storedIconsSchema } from '/imports/api/icons/Icons.js';
|
|
||||||
|
|
||||||
let LibraryNodes = new Mongo.Collection('libraryNodes');
|
|
||||||
|
|
||||||
let LibraryNodeSchema = new SimpleSchema({
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: Object.keys(propertySchemasIndex),
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
icon: {
|
|
||||||
type: storedIconsSchema,
|
|
||||||
optional: true,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
for (let key in propertySchemasIndex){
|
|
||||||
let schema = new SimpleSchema({});
|
|
||||||
schema.extend(LibraryNodeSchema);
|
|
||||||
schema.extend(ColorSchema);
|
|
||||||
schema.extend(propertySchemasIndex[key]);
|
|
||||||
schema.extend(ChildSchema);
|
|
||||||
schema.extend(SoftRemovableSchema);
|
|
||||||
LibraryNodes.attachSchema(schema, {
|
|
||||||
selector: {type: key}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function getLibrary(node){
|
|
||||||
if (!node) throw new Meteor.Error('No node provided');
|
|
||||||
let library = Libraries.findOne(node.ancestors[0].id);
|
|
||||||
if (!library) throw new Meteor.Error('Library does not exist');
|
|
||||||
return library;
|
|
||||||
}
|
|
||||||
|
|
||||||
function assertNodeEditPermission(node, userId){
|
|
||||||
let lib = getLibrary(node);
|
|
||||||
return assertEditPermission(lib, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
const insertNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.insert',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run(libraryNode) {
|
|
||||||
delete libraryNode._id;
|
|
||||||
assertNodeEditPermission(libraryNode, this.userId);
|
|
||||||
return LibraryNodes.insert(libraryNode);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const duplicateNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.duplicate',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
}
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}) {
|
|
||||||
let libraryNode = LibraryNodes.findOne(_id);
|
|
||||||
assertNodeEditPermission(libraryNode, this.userId);
|
|
||||||
delete libraryNode._id;
|
|
||||||
return LibraryNodes.insert(libraryNode);
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
const updateLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.update',
|
|
||||||
validate({_id, path}){
|
|
||||||
if (!_id) return false;
|
|
||||||
// We cannot change these fields with a simple update
|
|
||||||
switch (path[0]){
|
|
||||||
case 'type':
|
|
||||||
case 'order':
|
|
||||||
case 'parent':
|
|
||||||
case 'ancestors':
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}) {
|
|
||||||
let node = LibraryNodes.findOne(_id);
|
|
||||||
assertNodeEditPermission(node, this.userId);
|
|
||||||
let pathString = path.join('.');
|
|
||||||
let modifier;
|
|
||||||
// unset empty values
|
|
||||||
if (value === null || value === undefined){
|
|
||||||
modifier = {$unset: {[pathString]: 1}};
|
|
||||||
} else {
|
|
||||||
modifier = {$set: {[pathString]: value}};
|
|
||||||
}
|
|
||||||
return LibraryNodes.update(_id, modifier, {
|
|
||||||
selector: {type: node.type},
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const pushToLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.push',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}){
|
|
||||||
let node = LibraryNodes.findOne(_id);
|
|
||||||
assertNodeEditPermission(node, this.userId);
|
|
||||||
return LibraryNodes.update(_id, {
|
|
||||||
$push: {[path.join('.')]: value},
|
|
||||||
}, {
|
|
||||||
selector: {type: node.type},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const pullFromLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.pull',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, itemId}){
|
|
||||||
let node = LibraryNodes.findOne(_id);
|
|
||||||
assertNodeEditPermission(node, this.userId);
|
|
||||||
return LibraryNodes.update(_id, {
|
|
||||||
$pull: {[path.join('.')]: {_id: itemId}},
|
|
||||||
}, {
|
|
||||||
selector: {type: node.type},
|
|
||||||
getAutoValues: false,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const softRemoveLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'libraryNodes.softRemove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
let node = LibraryNodes.findOne(_id);
|
|
||||||
assertNodeEditPermission(node, this.userId);
|
|
||||||
softRemove({_id, collection: LibraryNodes});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default LibraryNodes;
|
|
||||||
export {
|
|
||||||
LibraryNodeSchema,
|
|
||||||
insertNode,
|
|
||||||
duplicateNode,
|
|
||||||
updateLibraryNode,
|
|
||||||
pullFromLibraryNode,
|
|
||||||
pushToLibraryNode,
|
|
||||||
softRemoveLibraryNode,
|
|
||||||
};
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
Blacklist = new Mongo.Collection("blacklist");
|
|
||||||
|
|
||||||
Schemas.Blacklist = new SimpleSchema({
|
|
||||||
userId: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
Blacklist.attachSchema(Schemas.Blacklist);
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
const RefSchema = new SimpleSchema({
|
|
||||||
id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1
|
|
||||||
},
|
|
||||||
collection: {
|
|
||||||
type: String
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let ChildSchema = new SimpleSchema({
|
|
||||||
order: {
|
|
||||||
type: Number,
|
|
||||||
},
|
|
||||||
parent: {
|
|
||||||
type: RefSchema,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
ancestors: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
max: 100,
|
|
||||||
},
|
|
||||||
'ancestors.$': {
|
|
||||||
type: RefSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default ChildSchema;
|
|
||||||
export { RefSchema };
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let SoftRemovableSchema = new SimpleSchema({
|
|
||||||
"removed": {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
"removedAt": {
|
|
||||||
type: Date,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
"removedWith": {
|
|
||||||
optional: true,
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default SoftRemovableSchema;
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
|
|
||||||
|
|
||||||
const docNotFoundError = function({id, collection}){
|
|
||||||
throw new Meteor.Error('document-not-found',
|
|
||||||
`No document could be found with id: ${id} in ${collection}`
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function fetchDocByRef({id, collection}, options){
|
|
||||||
return getCollectionByName(collection).findOne(id, options) ||
|
|
||||||
docNotFoundError({id, collection});
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
const collectionDoesntExistError = function(collectionName){
|
|
||||||
throw new Meteor.Error('bad-collection-reference',
|
|
||||||
`Parent references collection ${collectionName}, which does not exist`
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const getCollectionByName = function(name){
|
|
||||||
return Mongo.Collection.get(name) || collectionDoesntExistError(name);
|
|
||||||
};
|
|
||||||
|
|
||||||
export default getCollectionByName;
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
import { nodesToTree } from '/imports/api/parenting/parenting.js';
|
|
||||||
|
|
||||||
export default function getDescendantsInDepthFirstOrder({
|
|
||||||
collection,
|
|
||||||
ancestorId,
|
|
||||||
filter,
|
|
||||||
options = {fields: {order: 1, ancestors: 1}},
|
|
||||||
}){
|
|
||||||
let forest = nodesToTree({collection, ancestorId, filter, options});
|
|
||||||
let orderMemo = getDocsInDepthFirstOrder(forest);
|
|
||||||
return orderMemo;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getDocsInDepthFirstOrder(forest){
|
|
||||||
let docs = [];
|
|
||||||
forest.forEach(node => {
|
|
||||||
addNodeAndTraverse(node, docs)
|
|
||||||
});
|
|
||||||
return docs;
|
|
||||||
}
|
|
||||||
|
|
||||||
function addNodeAndTraverse(node, docs){
|
|
||||||
docs.push(node.node);
|
|
||||||
node.children.forEach(child => {
|
|
||||||
addNodeAndTraverse(child, docs)
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,156 +0,0 @@
|
|||||||
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
|
|
||||||
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
|
|
||||||
import getDescendantsInDepthFirstOrder from '/imports/api/parenting/getDescendantsInDepthFirstOrder.js'
|
|
||||||
|
|
||||||
// Docs keep track of their depth-first order amongst their entire ancestor tree
|
|
||||||
export function compareOrder(docA, docB){
|
|
||||||
// < 0 if A comes before B
|
|
||||||
// = 0 if A and B are the same order
|
|
||||||
// > 0 if B comes before A
|
|
||||||
|
|
||||||
// They must share a root ancestor to be meaningfully sorted
|
|
||||||
if (docA.ancestors[0].id !== docB.ancestors[0].id){
|
|
||||||
return 0;
|
|
||||||
} else {
|
|
||||||
return docA.order - docB.order;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getHighestOrder({collection, ancestorId}){
|
|
||||||
const highestOrderedDoc = collection.findOne({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
}, {
|
|
||||||
fields: {order: 1},
|
|
||||||
sort: {order: -1},
|
|
||||||
});
|
|
||||||
return highestOrderedDoc ? highestOrderedDoc.order : -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function setDocToLastOrder({collection, doc}){
|
|
||||||
doc.order = getHighestOrder({
|
|
||||||
collection,
|
|
||||||
ancestorId: doc.ancestors[0].id,
|
|
||||||
}) + 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// update the order of a doc, and shift the related docs around to suit the new
|
|
||||||
// order
|
|
||||||
function cheapUpdateDocOrder({docRef, order}){
|
|
||||||
let doc = fetchDocByRef(docRef, {fields: {
|
|
||||||
order: 1,
|
|
||||||
parent: 1,
|
|
||||||
}});
|
|
||||||
let collection = getCollectionByName(docRef.collection);
|
|
||||||
const currentOrder = doc.order;
|
|
||||||
if (currentOrder === order){
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
// First move the documents that are in the way
|
|
||||||
let inBetweenSelector, increment;
|
|
||||||
if (order > currentOrder){
|
|
||||||
// Move in-between docs backward
|
|
||||||
inBetweenSelector = {
|
|
||||||
$gt: currentOrder,
|
|
||||||
$lte: order
|
|
||||||
};
|
|
||||||
increment = -1;
|
|
||||||
} else if (order < currentOrder){
|
|
||||||
// Move in-between docs forward
|
|
||||||
inBetweenSelector = {
|
|
||||||
$lt: currentOrder,
|
|
||||||
$gte: order
|
|
||||||
};
|
|
||||||
increment = 1;
|
|
||||||
}
|
|
||||||
collection.update({
|
|
||||||
'ancestors.id': doc.ancestors[0].id,
|
|
||||||
order: inBetweenSelector,
|
|
||||||
}, {
|
|
||||||
$inc: {order: increment},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
// Then move the document itself
|
|
||||||
collection.update(doc._id, {$set: {order}}, {selector: {type: 'any'}});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function cheapRemovedDocAtOrder({collection, doc}){
|
|
||||||
// Decrement the order of all docs after the removed doc
|
|
||||||
collection.update({
|
|
||||||
'ancestors.id': doc.ancestors[0].id,
|
|
||||||
order: {$gt: doc.order},
|
|
||||||
}, {
|
|
||||||
$inc: {order: -1},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function cheapInsertedDocAtOrder({collection, ancestorId, order}){
|
|
||||||
// Increment the order of all docs after the inserted doc
|
|
||||||
collection.update({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
order: {$gte: order},
|
|
||||||
}, {
|
|
||||||
$inc: {order: 1},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update the order a single doc and re-order the entire related doc list
|
|
||||||
// with the change
|
|
||||||
export function safeUpdateDocOrder({docRef, order}){
|
|
||||||
let collection = getCollectionByName(docRef.collection);
|
|
||||||
// Put the new doc half a step in front of its new order
|
|
||||||
// to ensure it's in front of whichever doc was there before
|
|
||||||
collection.update(docRef.id, {
|
|
||||||
$set: {order}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'any'}
|
|
||||||
});
|
|
||||||
// reorder all related docs so that order is back to being a continous
|
|
||||||
// set of whole numbers
|
|
||||||
let movedDoc = fetchDocByRef(docRef, {fields: {ancestors: 1}});
|
|
||||||
let ancestorId = movedDoc.ancestors[0].id;
|
|
||||||
reorderDocs({collection, ancestorId});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function reorderDocs({collection, ancestorId}){
|
|
||||||
let orderedDocs = getDescendantsInDepthFirstOrder({collection, ancestorId});
|
|
||||||
let bulkWrite = [];
|
|
||||||
orderedDocs.forEach((doc, index) => {
|
|
||||||
if (doc.order !== index){
|
|
||||||
bulkWrite.push({
|
|
||||||
updateOne : {
|
|
||||||
filter: {_id: doc._id},
|
|
||||||
update: {$set: {order: index}},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (Meteor.isServer && bulkWrite.length){
|
|
||||||
collection.rawCollection().bulkWrite(
|
|
||||||
bulkWrite,
|
|
||||||
{ordered : false},
|
|
||||||
function(e){
|
|
||||||
if (e) {
|
|
||||||
console.error('Bulk write failed: ');
|
|
||||||
console.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
bulkWrite.forEach(op => {
|
|
||||||
collection.update(
|
|
||||||
op.updateOne.filter,
|
|
||||||
op.updateOne.update,
|
|
||||||
{selector: {type: 'any'}}
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,110 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { updateParent } from '/imports/api/parenting/parenting.js';
|
|
||||||
import { reorderDocs, safeUpdateDocOrder } from '/imports/api/parenting/order.js';
|
|
||||||
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import { assertDocEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
|
|
||||||
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
|
|
||||||
|
|
||||||
const organizeDoc = new ValidatedMethod({
|
|
||||||
name: 'organize.organizeDoc',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
docRef: RefSchema,
|
|
||||||
parentRef: RefSchema,
|
|
||||||
order: {
|
|
||||||
type: Number,
|
|
||||||
// Should end in 0.5 to place it reliably between two existing documents
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({docRef, parentRef, order}) {
|
|
||||||
let doc = fetchDocByRef(docRef);
|
|
||||||
let collection = getCollectionByName(docRef.collection);
|
|
||||||
// The user must be able to edit both the doc and its parent to move it
|
|
||||||
// successfully
|
|
||||||
assertDocEditPermission(doc, this.userId);
|
|
||||||
let parent = fetchDocByRef(parentRef);
|
|
||||||
assertDocEditPermission(parent, this.userId);
|
|
||||||
|
|
||||||
// Change the doc's parent
|
|
||||||
updateParent({docRef, parentRef});
|
|
||||||
// Change the doc's order to be a half step ahead of its target location
|
|
||||||
collection.update(doc._id, {$set: {order}}, {selector: {type: 'any'}});
|
|
||||||
|
|
||||||
// Reorder both ancestors' documents
|
|
||||||
let oldAncestorId = doc.ancestors[0].id;
|
|
||||||
reorderDocs({collection, ancestorId: oldAncestorId});
|
|
||||||
|
|
||||||
let newAncestorId = getRootId(parent);
|
|
||||||
if (newAncestorId !== oldAncestorId){
|
|
||||||
reorderDocs({collection, ancestorId: newAncestorId});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Figure out which creatures need to be recalculated after this move
|
|
||||||
let docCreatures = getCreatureAncestors(doc);
|
|
||||||
let parentCreatures = getCreatureAncestors(parent);
|
|
||||||
let creaturesToRecompute = union(docCreatures, parentCreatures);
|
|
||||||
// Recompute the creatures
|
|
||||||
creaturesToRecompute.forEach(id => {
|
|
||||||
recomputeCreatureById(id);
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const reorderDoc = new ValidatedMethod({
|
|
||||||
name: 'organize.reorderDoc',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
docRef: RefSchema,
|
|
||||||
order: {
|
|
||||||
type: Number,
|
|
||||||
// Should end in 0.5 to place it reliably between two existing documents
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({docRef, order}) {
|
|
||||||
let doc = fetchDocByRef(docRef);
|
|
||||||
assertDocEditPermission(doc, this.userId);
|
|
||||||
safeUpdateDocOrder({docRef, order});
|
|
||||||
// Recompute the affected creatures
|
|
||||||
getCreatureAncestors(doc).forEach(id => {
|
|
||||||
recomputeCreatureById(id);
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
function getRootId(doc){
|
|
||||||
if (doc.ancestors && doc.ancestors.length && doc.ancestors[0]){
|
|
||||||
return doc.ancestors[0].id;
|
|
||||||
} else {
|
|
||||||
return doc._id;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getCreatureAncestors(doc){
|
|
||||||
let ids = [];
|
|
||||||
if(doc.type === 'pc' || doc.type === 'npc' || doc.type === 'monster'){
|
|
||||||
ids.push(doc._id);
|
|
||||||
}
|
|
||||||
if (doc.ancestors){
|
|
||||||
doc.ancestors.forEach(ancestorRef => {
|
|
||||||
if (ancestorRef.collection === 'creatures'){
|
|
||||||
ids.push(ancestorRef.id);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
return ids;
|
|
||||||
}
|
|
||||||
|
|
||||||
export { organizeDoc, reorderDoc };
|
|
||||||
@@ -1,251 +0,0 @@
|
|||||||
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
|
|
||||||
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
|
|
||||||
import { flatten, findLast } from 'lodash';
|
|
||||||
|
|
||||||
const generalParents = [
|
|
||||||
'attribute',
|
|
||||||
'buff',
|
|
||||||
'classLevel',
|
|
||||||
'feature',
|
|
||||||
'folder',
|
|
||||||
'root',
|
|
||||||
'item',
|
|
||||||
'spell',
|
|
||||||
];
|
|
||||||
|
|
||||||
// Which types are allowed as parents for other types
|
|
||||||
const allowedParenting = {
|
|
||||||
folder: [...generalParents, 'container'],
|
|
||||||
rollResult: ['roll', 'rollResult'],
|
|
||||||
container: ['root', 'folder'],
|
|
||||||
item: ['root', 'container', 'folder'],
|
|
||||||
};
|
|
||||||
|
|
||||||
const allParentTypes = new Set(flatten(Object.values(allowedParenting)));
|
|
||||||
|
|
||||||
export function canBeParent(type){
|
|
||||||
return true;
|
|
||||||
//TODO until there is a good reason to disallow certain parenting options,
|
|
||||||
// this should just let the user do whatever
|
|
||||||
return type && allParentTypes.has(type);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getAllowedParents({childType}){
|
|
||||||
return allowedParenting[childType] || generalParents;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function isParentAllowed({parentType = 'root', childType}){
|
|
||||||
return true;
|
|
||||||
//TODO until there is a good reason to disallow certain parenting options,
|
|
||||||
// this should just let the user do whatever
|
|
||||||
if (!childType) throw 'childType is required';
|
|
||||||
let allowedParents = getAllowedParents({childType});
|
|
||||||
return allowedParents.includes(parentType);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function fetchParent({id, collection}){
|
|
||||||
return fetchDocByRef({id, collection});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function fetchChildren({ collection, parentId, filter = {}, options = {sort: {order: 1}} }){
|
|
||||||
filter['parent.id'] = parentId;
|
|
||||||
let children = [];
|
|
||||||
children.push(
|
|
||||||
...collection.find({
|
|
||||||
'parent.id': parentId
|
|
||||||
}, options).fetch()
|
|
||||||
);
|
|
||||||
return children;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function updateChildren({collection, parentId, filter = {}, modifier, options={}}){
|
|
||||||
filter['parent.id'] = parentId;
|
|
||||||
options.multi = true;
|
|
||||||
collection.update(filter, modifier, options);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function fetchDescendants({ collection, ancestorId, filter = {}, options}){
|
|
||||||
filter['ancestors.id'] = ancestorId;
|
|
||||||
let descendants = [];
|
|
||||||
descendants.push(...collection.find(filter, options).fetch());
|
|
||||||
return descendants;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function updateDescendants({collection, ancestorId, filter = {}, modifier, options={}}){
|
|
||||||
filter['ancestors.id'] = ancestorId;
|
|
||||||
options.multi = true;
|
|
||||||
options.selector = {type: 'any'};
|
|
||||||
collection.update(filter, modifier, options);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function forEachDescendant({collection, ancestorId, filter = {}, options}, callback){
|
|
||||||
filter['ancestors.id'] = ancestorId;
|
|
||||||
collection.find(filter, options).forEach(callback);
|
|
||||||
}
|
|
||||||
|
|
||||||
// 1 database read
|
|
||||||
export function getAncestry({parentRef, inheritedFields = {}}){
|
|
||||||
let parentDoc = fetchDocByRef(parentRef, {fields: inheritedFields});
|
|
||||||
let parent = { ...parentRef};
|
|
||||||
for (let field in inheritedFields){
|
|
||||||
if (inheritedFields[field]){
|
|
||||||
parent[field] = parentDoc[field];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ancestors is [...parent's ancestors, parent ref]
|
|
||||||
let ancestors = parentDoc.ancestors || [];
|
|
||||||
ancestors.push(parent);
|
|
||||||
|
|
||||||
return {parentDoc, parent, ancestors};
|
|
||||||
}
|
|
||||||
|
|
||||||
export function setLineageOfDocs({docArray, oldParent, newAncestry}){
|
|
||||||
//const oldParent = oldAncestry[oldAncestry.length - 1];
|
|
||||||
const newParent = newAncestry[newAncestry.length - 1];
|
|
||||||
docArray.forEach(doc => {
|
|
||||||
if(doc.parent.id === oldParent.id){
|
|
||||||
doc.parent = newParent;
|
|
||||||
}
|
|
||||||
let oldAncestors = doc.ancestors;
|
|
||||||
let oldParentIndex = oldAncestors.findIndex(a => a.id === oldParent.id);
|
|
||||||
doc.ancestors = [...newAncestry, ...oldAncestors.slice(oldParentIndex + 1)];
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Give documents new random ids and transform their references.
|
|
||||||
* Transform collections of re-IDed docs according to the collection map
|
|
||||||
*/
|
|
||||||
export function renewDocIds({docArray, collectionMap}){
|
|
||||||
// map of {oldId: newId}
|
|
||||||
let idMap = {};
|
|
||||||
// Give new ids and map the changes
|
|
||||||
docArray.forEach(doc => {
|
|
||||||
let oldId = doc._id;
|
|
||||||
let newId = Random.id();
|
|
||||||
doc._id = newId;
|
|
||||||
idMap[oldId] = newId;
|
|
||||||
});
|
|
||||||
const remapReference = ref => {
|
|
||||||
if (idMap[ref.id]){
|
|
||||||
ref.id = idMap[ref.id];
|
|
||||||
ref.collection = collectionMap && collectionMap[ref.collection] || ref.collection;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
docArray.forEach(doc => {
|
|
||||||
remapReference(doc.parent);
|
|
||||||
doc.ancestors.forEach(remapReference);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function updateParent({docRef, parentRef}){
|
|
||||||
let collection = getCollectionByName(docRef.collection);
|
|
||||||
let oldDoc = fetchDocByRef(docRef, {fields: {
|
|
||||||
parent: 1,
|
|
||||||
ancestors: 1,
|
|
||||||
type: 1,
|
|
||||||
}});
|
|
||||||
let updateOptions = { selector: {type: 'any'} };
|
|
||||||
|
|
||||||
// Skip if we aren't changing the parent id
|
|
||||||
if (oldDoc.parent.id === parentRef.id) return;
|
|
||||||
|
|
||||||
// Get the parent and its ancestry
|
|
||||||
let {parentDoc, parent, ancestors} = getAncestry({parentRef});
|
|
||||||
|
|
||||||
// Check that the doc isn't its own ancestor
|
|
||||||
ancestors.forEach(ancestor => {
|
|
||||||
if (docRef.id === ancestor.id){
|
|
||||||
throw new Meteor.Error('invalid parenting',
|
|
||||||
'A doc can\'t be its own ancestor')
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// If the doc and its parent are in the same collection, apply the allowed
|
|
||||||
// parent rules based on type
|
|
||||||
if (docRef.collection === parentRef.collection){
|
|
||||||
let parentAllowed = isParentAllowed({
|
|
||||||
parentType: parentDoc.type,
|
|
||||||
childType: oldDoc.type
|
|
||||||
});
|
|
||||||
if (!parentAllowed){
|
|
||||||
throw new Meteor.Error('invalid parenting',
|
|
||||||
`Can't make ${oldDoc.type} a child of ${parentDoc.type}`)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// update the document's parenting
|
|
||||||
collection.update(docRef.id, {
|
|
||||||
$set: {parent, ancestors}
|
|
||||||
}, updateOptions);
|
|
||||||
|
|
||||||
// Remove the old ancestors from the descendants
|
|
||||||
updateDescendants({
|
|
||||||
collection,
|
|
||||||
ancestorId: docRef.id,
|
|
||||||
modifier: {$pullAll: {
|
|
||||||
ancestors: oldDoc.ancestors,
|
|
||||||
}},
|
|
||||||
options: updateOptions,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Add the new ancestors to the descendants
|
|
||||||
updateDescendants({
|
|
||||||
collection,
|
|
||||||
ancestorId: docRef.id,
|
|
||||||
modifier: {$push: {
|
|
||||||
ancestors: {
|
|
||||||
$each: ancestors,
|
|
||||||
$position: 0,
|
|
||||||
},
|
|
||||||
}},
|
|
||||||
options: updateOptions,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function getName(doc){
|
|
||||||
if (doc.name) return name;
|
|
||||||
var i = doc.ancestors.length;
|
|
||||||
while(i--) {
|
|
||||||
if (doc.ancestors[i].name) return doc.ancestors[i].name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function nodeArrayToTree(nodes){
|
|
||||||
// Store a dict and list of all the nodes
|
|
||||||
let nodeIndex = {};
|
|
||||||
let nodeList = [];
|
|
||||||
nodes.forEach( node => {
|
|
||||||
let treeNode = {
|
|
||||||
node: node,
|
|
||||||
children: [],
|
|
||||||
};
|
|
||||||
nodeIndex[node._id] = treeNode;
|
|
||||||
nodeList.push(treeNode);
|
|
||||||
});
|
|
||||||
// Create a forest of trees
|
|
||||||
let forest = [];
|
|
||||||
// Either the node is a child of its nearest found ancestor, or in the forest as a root
|
|
||||||
nodeList.forEach(treeNode => {
|
|
||||||
let ancestorInForest = findLast(
|
|
||||||
treeNode.node.ancestors,
|
|
||||||
ancestor => !!nodeIndex[ancestor.id]
|
|
||||||
);
|
|
||||||
if (ancestorInForest){
|
|
||||||
nodeIndex[ancestorInForest.id].children.push(treeNode);
|
|
||||||
} else {
|
|
||||||
forest.push(treeNode);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return forest;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function nodesToTree({collection, ancestorId, filter = {}, options = {}}){
|
|
||||||
if (!('ancestors.id' in filter)) filter['ancestors.id'] = ancestorId;
|
|
||||||
if (!('removed' in filter)) filter['removed'] = {$ne: true};
|
|
||||||
if (!options.sort) options.sort = {order: 1};
|
|
||||||
if (!('order' in options.sort)) options.sort.order = 1;
|
|
||||||
let nodes = collection.find(filter, options);
|
|
||||||
return nodeArrayToTree(nodes);
|
|
||||||
}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
import getCollectionByName from '/imports/api/parenting/getCollectionByName.js';
|
|
||||||
import { updateDescendants } from '/imports/api/parenting/parenting.js';
|
|
||||||
|
|
||||||
export function softRemove({_id, collection}){
|
|
||||||
let removalDate = new Date();
|
|
||||||
if (typeof collection === 'string') {
|
|
||||||
collection = getCollectionByName(collection);
|
|
||||||
}
|
|
||||||
// Remove this document
|
|
||||||
collection.update(
|
|
||||||
_id, {
|
|
||||||
$set: {
|
|
||||||
removed: true,
|
|
||||||
removedAt: removalDate,
|
|
||||||
},
|
|
||||||
$unset: {
|
|
||||||
removedWith: 1,
|
|
||||||
}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'any'},
|
|
||||||
},
|
|
||||||
);
|
|
||||||
// Remove all the descendants that have not yet been removed, and set them to be
|
|
||||||
// removed with this document
|
|
||||||
updateDescendants({
|
|
||||||
collection,
|
|
||||||
ancestorId: _id,
|
|
||||||
filter: {removed: {$ne: true}},
|
|
||||||
modifier: {$set: {
|
|
||||||
removed: true,
|
|
||||||
removedAt: removalDate,
|
|
||||||
removedWith: _id,
|
|
||||||
}},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
const restoreError = function(){
|
|
||||||
throw new Meteor.Error('restore-failed',
|
|
||||||
'Could not restore this document, maybe it was removed by a parent?'
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
export function restore({_id, collection}){
|
|
||||||
if (typeof collection === 'string') {
|
|
||||||
collection = getCollectionByName(collection);
|
|
||||||
}
|
|
||||||
let numUpdated = collection.update({
|
|
||||||
_id,
|
|
||||||
removedWith: {$exists: false}
|
|
||||||
}, { $unset: {
|
|
||||||
removed: 1,
|
|
||||||
removedAt: 1,
|
|
||||||
}}, {
|
|
||||||
selector: {type: 'any'},
|
|
||||||
},);
|
|
||||||
if (numUpdated === 0) restoreError();
|
|
||||||
updateDescendants({
|
|
||||||
collection,
|
|
||||||
ancestorId: _id,
|
|
||||||
filter: {
|
|
||||||
removedWith: _id,
|
|
||||||
},
|
|
||||||
modifier: { $unset: {
|
|
||||||
removed: 1,
|
|
||||||
removedAt: 1,
|
|
||||||
removedWith: 1,
|
|
||||||
}},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,184 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
import { storedIconsSchema } from '/imports/api/icons/Icons.js'
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Actions are things a character can do
|
|
||||||
* Any rolls that are children of actions will be rolled when taking the action
|
|
||||||
* Any actions that are children of this action will be considered alternatives
|
|
||||||
* to this action
|
|
||||||
*/
|
|
||||||
let ActionSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
summary: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// What time-resource is used to take the action in combat
|
|
||||||
// long actions take longer than 1 round to cast
|
|
||||||
actionType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['action', 'bonus', 'attack', 'reaction', 'free', 'long'],
|
|
||||||
defaultValue: 'action',
|
|
||||||
},
|
|
||||||
// Who is the action directed at
|
|
||||||
target: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'singleTarget',
|
|
||||||
allowedValues: [
|
|
||||||
'self',
|
|
||||||
'singleTarget',
|
|
||||||
'multipleTargets',
|
|
||||||
],
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// Duplicate the ResourceSchema here so we can extend it elegantly.
|
|
||||||
resources: {
|
|
||||||
type: Object,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed': {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$': {
|
|
||||||
type: Object,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$._id': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
autoValue(){
|
|
||||||
if (!this.isSet) return Random.id();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.tag': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.quantity': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 1,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.itemId': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed': {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$': {
|
|
||||||
type: Object,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$._id': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
autoValue(){
|
|
||||||
if (!this.isSet) return Random.id();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$.variableName': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$.quantity': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 1,
|
|
||||||
},
|
|
||||||
// Calculation of how many times this action can be used
|
|
||||||
uses: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Integer of how many times it has already been used
|
|
||||||
usesUsed: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// How this action's uses are reset automatically
|
|
||||||
reset: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['longRest', 'shortRest'],
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlyActionSchema = new SimpleSchema({
|
|
||||||
usesResult: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
usesErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'usesErrors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
resources: Object,
|
|
||||||
'resources.itemsConsumed': Array,
|
|
||||||
'resources.itemsConsumed.$': Object,
|
|
||||||
'resources.itemsConsumed.$.available': {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// This appears both in the computed and uncomputed schema because it can be
|
|
||||||
// set by both a computation or a form
|
|
||||||
'resources.itemsConsumed.$.itemId': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.itemName': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.itemIcon': {
|
|
||||||
type: storedIconsSchema,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.itemsConsumed.$.itemColor': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed': Array,
|
|
||||||
'resources.attributesConsumed.$': Object,
|
|
||||||
'resources.attributesConsumed.$.available': {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$.statId': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'resources.attributesConsumed.$.statName': {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// True if the uses left is zero, or any item or attribute consumed is
|
|
||||||
// insufficient
|
|
||||||
insufficientResources: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedActionSchema = new SimpleSchema()
|
|
||||||
.extend(ActionSchema)
|
|
||||||
.extend(ComputedOnlyActionSchema);
|
|
||||||
|
|
||||||
export { ActionSchema, ComputedOnlyActionSchema, ComputedActionSchema};
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
const AdjustmentSchema = new SimpleSchema({
|
|
||||||
// The roll that determines how much to change the attribute
|
|
||||||
// This can be simplified, but should only compute when activated
|
|
||||||
amount: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
defaultValue: '1',
|
|
||||||
},
|
|
||||||
// Who this adjustment applies to
|
|
||||||
target: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'every',
|
|
||||||
allowedValues: [
|
|
||||||
'self', // the character who took the action
|
|
||||||
'each', // rolled once for `each` target
|
|
||||||
'every', // rolled once and applied to `every` target
|
|
||||||
],
|
|
||||||
},
|
|
||||||
// The stat this rolls applies to
|
|
||||||
stat: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment'],
|
|
||||||
defaultValue: 'increment',
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { AdjustmentSchema };
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ActionSchema, ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
|
|
||||||
// Attacks are special instances of actions
|
|
||||||
let AttackSchema = new SimpleSchema()
|
|
||||||
.extend(ActionSchema)
|
|
||||||
.extend({
|
|
||||||
// What gets added to the d20 roll
|
|
||||||
rollBonus: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'strength.modifier + proficiencyBonus',
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Set better defaults for the action
|
|
||||||
actionType: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'attack',
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: ['attack'],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlyAttackSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyActionSchema)
|
|
||||||
.extend({
|
|
||||||
rollBonusResult: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
rollBonusErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'rollBonusErrors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedAttackSchema = new SimpleSchema()
|
|
||||||
.extend(AttackSchema)
|
|
||||||
.extend(ComputedOnlyAttackSchema);
|
|
||||||
|
|
||||||
export { AttackSchema, ComputedOnlyAttackSchema, ComputedAttackSchema };
|
|
||||||
@@ -1,130 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Attributes are numbered stats of a character
|
|
||||||
*/
|
|
||||||
let AttributeSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'New Attribute',
|
|
||||||
},
|
|
||||||
// The technical, lowercase, single-word name used in formulae
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
regEx: VARIABLE_NAME_REGEX,
|
|
||||||
min: 2,
|
|
||||||
defaultValue: 'newAttribute',
|
|
||||||
},
|
|
||||||
// How it is displayed and computed is determined by type
|
|
||||||
attributeType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: [
|
|
||||||
'ability', //Strength, Dex, Con, etc.
|
|
||||||
'stat', // Speed, Armor Class
|
|
||||||
'modifier', // Proficiency Bonus, Initiative
|
|
||||||
'hitDice', // d12 hit dice
|
|
||||||
'healthBar', // Hitpoints, Temporary Hitpoints, can take damage
|
|
||||||
'bar', // Displayed as a health bar, can't take damage
|
|
||||||
'resource', // Rages, sorcery points
|
|
||||||
'spellSlot', // Level 1, 2, 3... spell slots
|
|
||||||
'utility', // Aren't displayed, Jump height, Carry capacity
|
|
||||||
],
|
|
||||||
defaultValue: 'stat',
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// For type hitDice, the size needs to be stored separately
|
|
||||||
hitDiceSize: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['d4', 'd6', 'd8', 'd10', 'd12', 'd20'],
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// For type spellSlot, the level needs to be stored separately
|
|
||||||
spellSlotLevelCalculation: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The starting value, before effects
|
|
||||||
baseValueCalculation: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Description of what the attribute is used for
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The damage done to the attribute, always positive
|
|
||||||
damage: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
// Can the value be decimal?
|
|
||||||
decimal: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Automatically zero the adjustment on these conditions
|
|
||||||
reset: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
allowedValues: ['shortRest', 'longRest'],
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let ComputedOnlyAttributeSchema = new SimpleSchema({
|
|
||||||
// The result of baseValueCalculation
|
|
||||||
baseValue: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
baseValueErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'baseValueErrors.$': {
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
// The result of spellSlotLevelCalculation
|
|
||||||
spellSlotLevelValue: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
spellSlotLevelErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'spellSlotLevelErrors.$': {
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
// The computed value of the attribute
|
|
||||||
value: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
defaultValue: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The computed value of the attribute minus the damage
|
|
||||||
currentValue: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
defaultValue: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The computed modifier, provided the attribute type is `ability`
|
|
||||||
modifier: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Should this attribute hide
|
|
||||||
hide: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedAttributeSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyAttributeSchema)
|
|
||||||
.extend(AttributeSchema);
|
|
||||||
|
|
||||||
export { AttributeSchema, ComputedOnlyAttributeSchema, ComputedAttributeSchema };
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let BuffSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
duration: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
applied: {
|
|
||||||
type: Boolean,
|
|
||||||
defaultValue: false,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
target: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: [
|
|
||||||
'self', // the character who took the buff
|
|
||||||
'each', // rolled once for `each` target
|
|
||||||
'every', // rolled once and applied to `every` target
|
|
||||||
],
|
|
||||||
defaultValue: 'every',
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let AppliedBuffSchema = new SimpleSchema({
|
|
||||||
applied: {
|
|
||||||
type: Boolean,
|
|
||||||
defaultValue: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
durationSpent: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
appliedBy: {
|
|
||||||
type: Object,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'appliedBy.name': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
'appliedBy.id': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
'appliedBy.collection': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
}).extend(BuffSchema);
|
|
||||||
|
|
||||||
export { AppliedBuffSchema, BuffSchema };
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
|
||||||
|
|
||||||
let ClassLevelSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The name of this class level's variable
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
min: 2,
|
|
||||||
regEx: VARIABLE_NAME_REGEX,
|
|
||||||
},
|
|
||||||
level: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 1,
|
|
||||||
},
|
|
||||||
nextLevelTags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'nextLevelTags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// Same as in SlotFillers.js
|
|
||||||
slotFillerCondition: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { ClassLevelSchema };
|
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let ContainerSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
trim: false
|
|
||||||
},
|
|
||||||
carried: {
|
|
||||||
type: Boolean,
|
|
||||||
defaultValue: true,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
contentsWeightless: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
weight: {
|
|
||||||
type: Number,
|
|
||||||
min: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
value: {
|
|
||||||
type: Number,
|
|
||||||
min: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
trim: false
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlyContainerSchema = new SimpleSchema({
|
|
||||||
// Weight of all the contents, zero if `contentsWeightless` is true
|
|
||||||
contentsWeight:{
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedContainerSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyContainerSchema)
|
|
||||||
.extend(ContainerSchema);
|
|
||||||
|
|
||||||
export { ContainerSchema, ComputedContainerSchema };
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
|
|
||||||
|
|
||||||
/*
|
|
||||||
* DamageMultipliers are multipliers that affect how much damage is taken from
|
|
||||||
* a given damage type
|
|
||||||
*/
|
|
||||||
let DamageMultiplierSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
damageTypes: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
// The technical, lowercase, single-word name used in formulae
|
|
||||||
'damageTypes.$': {
|
|
||||||
type: String,
|
|
||||||
allowedValues: DAMAGE_TYPES,
|
|
||||||
},
|
|
||||||
// The value of the damage multiplier
|
|
||||||
value: {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0.5,
|
|
||||||
allowedValues: [0, 0.5, 2],
|
|
||||||
},
|
|
||||||
// Tags which bypass this multiplier (OR)
|
|
||||||
excludeTags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'excludeTags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// Tags which must be present to be affected by this multiplier (AND)
|
|
||||||
includeTags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'includeTags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { DamageMultiplierSchema };
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import DAMAGE_TYPES from '/imports/constants/DAMAGE_TYPES.js';
|
|
||||||
|
|
||||||
const DamageSchema = new SimpleSchema({
|
|
||||||
// The roll that determines how much to damage the attribute
|
|
||||||
// This can be simplified, but only computed when applied
|
|
||||||
amount: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
defaultValue: '1d8 + strength.modifier',
|
|
||||||
},
|
|
||||||
// Who this damage applies to
|
|
||||||
target: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'every',
|
|
||||||
allowedValues: [
|
|
||||||
'self', // the character who took the action
|
|
||||||
'each', // rolled once for `each` target
|
|
||||||
'every', // rolled once and applied to `every` target
|
|
||||||
],
|
|
||||||
},
|
|
||||||
damageType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: DAMAGE_TYPES,
|
|
||||||
defaultValue: 'slashing',
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { DamageSchema };
|
|
||||||
@@ -1,64 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
/*
|
|
||||||
* Effects are reason-value attached to skills and abilities
|
|
||||||
* that modify their final value or presentation in some way
|
|
||||||
*/
|
|
||||||
let EffectSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'add',
|
|
||||||
allowedValues: [
|
|
||||||
'base',
|
|
||||||
'add',
|
|
||||||
'mul',
|
|
||||||
'min',
|
|
||||||
'max',
|
|
||||||
'set',
|
|
||||||
'advantage',
|
|
||||||
'disadvantage',
|
|
||||||
'passiveAdd',
|
|
||||||
'fail',
|
|
||||||
'conditional',
|
|
||||||
'rollBonus',
|
|
||||||
],
|
|
||||||
},
|
|
||||||
calculation: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
//which stats the effect is applied to
|
|
||||||
stats: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'stats.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlyEffectSchema = new SimpleSchema({
|
|
||||||
// The computed result of the effect
|
|
||||||
result: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The errors encountered while computing the result
|
|
||||||
errors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'errors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedEffectSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyEffectSchema)
|
|
||||||
.extend(EffectSchema);
|
|
||||||
|
|
||||||
export { EffectSchema, ComputedEffectSchema, ComputedOnlyEffectSchema };
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let FeatureSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
summary: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { FeatureSchema }
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
// Folders organize a character sheet into a tree, particularly to group things
|
|
||||||
// like 'race' and 'background'
|
|
||||||
let FolderSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { FolderSchema };
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
const ItemSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Plural name of the item, if there is more than one
|
|
||||||
plural: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Number currently held
|
|
||||||
quantity: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
min: 0,
|
|
||||||
defaultValue: 1
|
|
||||||
},
|
|
||||||
// Weight per item in the stack
|
|
||||||
weight: {
|
|
||||||
type: Number,
|
|
||||||
min: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Value per item in the stack, in gold pieces
|
|
||||||
value: {
|
|
||||||
type: Number,
|
|
||||||
min: 0,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// If this item is equipped, it requires attunement
|
|
||||||
// Being equipped is `enabled === true`
|
|
||||||
requiresAttunement: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
attuned: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Show increment/decrement buttons in item lists
|
|
||||||
showIncrement: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Unequipped items shouldn't affect creature stats
|
|
||||||
equipped: {
|
|
||||||
type: Boolean,
|
|
||||||
defaultValue: false,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { ItemSchema };
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let NoteSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { NoteSchema };
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let ProficiencySchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The variableNames of the skills, tags, or attributes to apply proficiency to
|
|
||||||
stats: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'stats.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// A number representing how proficient the character is
|
|
||||||
value: {
|
|
||||||
type: Number,
|
|
||||||
allowedValues: [0.5, 1, 2],
|
|
||||||
defaultValue: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { ProficiencySchema };
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Rolls are children to actions or other rolls, they are triggered with 0 or
|
|
||||||
* more targets and then apply their results to the character taking the action
|
|
||||||
* or the target of the action.
|
|
||||||
*
|
|
||||||
* # Rolls are resolved in one of two ways:
|
|
||||||
* Regular rolls:
|
|
||||||
* The target number is computed in the target's context
|
|
||||||
* The roll is computed in the action taker's context
|
|
||||||
* If the roll meets or exceeds the target number, the adjustments and buffs
|
|
||||||
* are applied
|
|
||||||
*
|
|
||||||
* Saving throws:
|
|
||||||
* The target number is computed in the action taker's context
|
|
||||||
* The roll is computed in the target's context
|
|
||||||
* If the roll fails to meet or exceed the target number, the adjustments and
|
|
||||||
* child rolls are applied
|
|
||||||
*/
|
|
||||||
let RollSchema = new SimpleSchema({
|
|
||||||
// The roll, can be simplified, but only computed in context
|
|
||||||
roll: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Effects can apply to this tag specifically
|
|
||||||
// Ranged spell attack, Ranged weapon attack, etc.
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { RollSchema };
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
|
|
||||||
// These are the rolls made when saves are called for
|
|
||||||
// For the saving throw bonus or proficiency, see ./Skills.js
|
|
||||||
let SavingThrowSchema = new SimpleSchema ({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
dc: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The variable name of ability the save to roll
|
|
||||||
stat: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlySavingThrowSchema = new SimpleSchema({
|
|
||||||
dcResult: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
dcErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'dcErrors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedSavingThrowSchema = new SimpleSchema()
|
|
||||||
.extend(SavingThrowSchema)
|
|
||||||
.extend(ComputedOnlySavingThrowSchema);
|
|
||||||
|
|
||||||
export { SavingThrowSchema, ComputedOnlySavingThrowSchema, ComputedSavingThrowSchema };
|
|
||||||
@@ -1,130 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Skills are anything that results in a modifier to be added to a D20
|
|
||||||
* Skills have an ability score modifier that they use as their basis
|
|
||||||
*/
|
|
||||||
let SkillSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The technical, lowercase, single-word name used in formulae
|
|
||||||
// Ignored for skilltype = save
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
regEx: VARIABLE_NAME_REGEX,
|
|
||||||
min: 2,
|
|
||||||
},
|
|
||||||
// The variable name of the ability this skill relies on
|
|
||||||
ability: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// What type of skill is this
|
|
||||||
skillType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: [
|
|
||||||
'skill',
|
|
||||||
'save',
|
|
||||||
'check',
|
|
||||||
'tool',
|
|
||||||
'weapon',
|
|
||||||
'armor',
|
|
||||||
'language',
|
|
||||||
'utility', //not displayed anywhere
|
|
||||||
],
|
|
||||||
defaultValue: 'skill',
|
|
||||||
},
|
|
||||||
// The starting value, before effects
|
|
||||||
baseValueCalculation: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The base proficiency of this skill
|
|
||||||
baseProficiency: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Description of what the skill is used for
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let ComputedOnlySkillSchema = new SimpleSchema({
|
|
||||||
// Computed value of skill to be added to skill rolls
|
|
||||||
value: {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// The result of baseValueCalculation
|
|
||||||
baseValue: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
baseValueErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'baseValueErrors.$': {
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
// Computed value added by the ability
|
|
||||||
abilityMod: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Computed advantage/disadvantage
|
|
||||||
advantage: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
allowedValues: [-1, 0, 1],
|
|
||||||
},
|
|
||||||
// Computed bonus to passive checks
|
|
||||||
passiveBonus: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Computed proficiency multiplier
|
|
||||||
proficiency: {
|
|
||||||
type: Number,
|
|
||||||
allowedValues: [0, 0.5, 1, 2],
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Compiled text of all conditional benefits
|
|
||||||
conditionalBenefits: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'conditionalBenefits.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// Compiled text of all roll bonuses
|
|
||||||
rollBonuses: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'rollBonuses.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
// Computed number of things forcing this skill to fail
|
|
||||||
fail: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Should this attribute hide
|
|
||||||
hide: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
const ComputedSkillSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlySkillSchema)
|
|
||||||
.extend(SkillSchema);
|
|
||||||
|
|
||||||
export { SkillSchema, ComputedSkillSchema, ComputedOnlySkillSchema };
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
// SlotFiller fillers specifically fill a slot with a bit more control than
|
|
||||||
// other properties
|
|
||||||
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
let SlotFillerSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
picture: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Overrides the type when searching for properties
|
|
||||||
slotFillerType: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Fill more than one quantity in a slot, like feats and ability score
|
|
||||||
// improvements, filtered out of UI if there isn't space in quantityExpected
|
|
||||||
slotQuantityFilled: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 1,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
// Filters out of UI if condition isn't met, but isn't otherwise enforced
|
|
||||||
slotFillerCondition: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export { SlotFillerSchema };
|
|
||||||
@@ -1,71 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
|
|
||||||
let SlotSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
slotType: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
slotTags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'slotTags.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
quantityExpected: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 1,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
ignored: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
slotCondition: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
hideWhenFull: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlySlotSchema = new SimpleSchema({
|
|
||||||
// The computed result of the effect
|
|
||||||
slotConditionResult: {
|
|
||||||
type: SimpleSchema.oneOf(Number, String, Boolean),
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The errors encountered while computing the result
|
|
||||||
slotConditionErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'slotConditionErrors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
totalFilled: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
spaceLeft: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedSlotSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlySlotSchema)
|
|
||||||
.extend(SlotSchema);
|
|
||||||
|
|
||||||
export { SlotSchema, ComputedSlotSchema, ComputedOnlySlotSchema };
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
|
||||||
|
|
||||||
let SpellListSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
regEx: VARIABLE_NAME_REGEX,
|
|
||||||
min: 2,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Calculation of how many spells in this list can be prepared
|
|
||||||
maxPrepared: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlySpellListSchema = new SimpleSchema({
|
|
||||||
maxPreparedResult: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
maxPreparedErrors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'maxPreparedErrors.$':{
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedSpellListSchema = new SimpleSchema()
|
|
||||||
.extend(SpellListSchema)
|
|
||||||
.extend(ComputedOnlySpellListSchema);
|
|
||||||
|
|
||||||
export { SpellListSchema, ComputedOnlySpellListSchema, ComputedSpellListSchema };
|
|
||||||
@@ -1,100 +0,0 @@
|
|||||||
import { ActionSchema, ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
|
||||||
|
|
||||||
const magicSchools = [
|
|
||||||
'abjuration',
|
|
||||||
'conjuration',
|
|
||||||
'divination',
|
|
||||||
'enchantment',
|
|
||||||
'evocation',
|
|
||||||
'illusion',
|
|
||||||
'necromancy',
|
|
||||||
'transmutation',
|
|
||||||
];
|
|
||||||
|
|
||||||
let SpellSchema = new SimpleSchema({})
|
|
||||||
.extend(ActionSchema)
|
|
||||||
.extend({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// If it's always prepared, it doesn't count against the number of spells
|
|
||||||
// prepared in a spell list, and enabled should be true
|
|
||||||
alwaysPrepared: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
prepared: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// This spell ignores spell slot rules
|
|
||||||
castWithoutSpellSlots: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
hasAttackRoll: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
castingTime: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
defaultValue: 'action',
|
|
||||||
},
|
|
||||||
range: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
duration: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
defaultValue: 'Instantaneous',
|
|
||||||
},
|
|
||||||
verbal: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
somatic: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
concentration: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
material: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
ritual: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
level: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 1,
|
|
||||||
max: 9,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
school: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'abjuration',
|
|
||||||
allowedValues: magicSchools,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlySpellSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyActionSchema);
|
|
||||||
|
|
||||||
const ComputedSpellSchema = new SimpleSchema()
|
|
||||||
.extend(SpellSchema)
|
|
||||||
.extend(ComputedOnlySpellSchema);
|
|
||||||
|
|
||||||
export { SpellSchema, ComputedOnlySpellSchema, ComputedSpellSchema };
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
|
|
||||||
const ToggleSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
disabled: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
enabled: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// if neither disabled or enabled, the condition will be run to determine
|
|
||||||
// if the children of the toggle should be active
|
|
||||||
condition: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedOnlyToggleSchema = new SimpleSchema({
|
|
||||||
// The computed result of the effect
|
|
||||||
toggleResult: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// The errors encountered while computing the result
|
|
||||||
errors: {
|
|
||||||
type: Array,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'errors.$': {
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const ComputedToggleSchema = new SimpleSchema()
|
|
||||||
.extend(ComputedOnlyToggleSchema)
|
|
||||||
.extend(ToggleSchema);
|
|
||||||
|
|
||||||
export { ToggleSchema, ComputedOnlyToggleSchema, ComputedToggleSchema };
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user