Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8b3f11603a |
14
.codio
Normal file
14
.codio
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
// Configure your Run and Preview buttons here.
|
||||
|
||||
// Run button configuration
|
||||
"commands": {
|
||||
"Run Meteor": "cd rpg-docs \n ROOT_URL=http://period-sheriff.codio.io:3000 meteor"
|
||||
},
|
||||
|
||||
// Preview button configuration
|
||||
"preview": {
|
||||
"Prieview": "http://period-sheriff-3000.codio.io",
|
||||
"Ungit": "https://period-sheriff-9501.codio.io/#/repository?path=/home/codio/workspace"
|
||||
}
|
||||
}
|
||||
4
.jscsrc
4
.jscsrc
@@ -13,7 +13,7 @@
|
||||
"disallowMixedSpacesAndTabs": "smart",
|
||||
"disallowTrailingWhitespace": true,
|
||||
"disallowSpaceAfterPrefixUnaryOperators": true,
|
||||
"disallowMultipleVarDecl": false,
|
||||
"disallowMultipleVarDecl": true,
|
||||
"disallowNewlineBeforeBlockStatements": true,
|
||||
"disallowKeywordsOnNewLine": ["else"],
|
||||
|
||||
@@ -53,4 +53,4 @@
|
||||
|
||||
"disallowMultipleLineBreaks": true,
|
||||
"disallowNewlineBeforeBlockStatements": true
|
||||
}
|
||||
}
|
||||
674
License.md
674
License.md
@@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
71
README.md
71
README.md
@@ -1,71 +1,4 @@
|
||||
DiceCloud
|
||||
RPG Docs
|
||||
========
|
||||
|
||||
This is the repo for [DiceCloud](dicecloud.com).
|
||||
|
||||
DiceCloud is a free, auditable, real-time character sheet for D&D 5e.
|
||||
|
||||
Philosophy
|
||||
----------
|
||||
|
||||
Setting up your character on DiceCloud takes a little longer than
|
||||
just filling it in on a paper character sheet would. The goal of using an
|
||||
online sheet is to make actually playing the game more streamlined, and
|
||||
ultimately more fun. So putting a little extra effort into setting up a
|
||||
character now pays off over and over again once you're playing.
|
||||
|
||||
The idea is to track where each number comes from, and allow you to easily make
|
||||
changes on the fly. Let's look at a hypothetical example.
|
||||
|
||||
> You need to swim through a sunken section of dungeon to fetch the quest's Thing.
|
||||
> You'll need to take off your magical Plate Armor of +1 Constitution to swim
|
||||
> without sinking, of course.
|
||||
>
|
||||
> Taking it off will take away that disadvantage on
|
||||
> stealth checks, change your armor class, your speed and your constitution, and
|
||||
> which in turn changes your hit points and your constitution saving throw.
|
||||
> Working out all those changes in the middle of a game will drag the game to a
|
||||
> halt.
|
||||
>
|
||||
> Fortunately you have DiceCloud, so it's a matter of dragging
|
||||
> your Plate Armor +1 Con from your "equipment" box to your "backpack" box and
|
||||
> you're done. Your hitpoints change correctly, your saving throws are up to date,
|
||||
> your armor class goes back to reflecting the fact that you have natural armor
|
||||
> from being a dragonborn. Your character sheet keeps up and you
|
||||
> ultimately get more time to play the game. Huzzah!
|
||||
|
||||
Getting started
|
||||
---------------
|
||||
|
||||
Running DiceCloud locally, either to host it yourself away from an internet
|
||||
connection, or to contribute to developing it further, is fairly
|
||||
straightforward and it should work on Linux, Windows, and Mac.
|
||||
|
||||
You'll need to have installed:
|
||||
|
||||
- [git](https://www.atlassian.com/git/tutorials/install-git)
|
||||
- [Meteor](https://www.meteor.com/install)
|
||||
- [Bower](https://bower.io/)
|
||||
|
||||
Then, it's just a matter of cloning this repository into a folder, installing the bower dependencies and running
|
||||
`meteor` in the app directory.
|
||||
|
||||
`git clone https://github.com/ThaumRystra/DiceCloud dicecloud`
|
||||
`cd dicecloud`
|
||||
`cd app`
|
||||
`bower install`
|
||||
`meteor`
|
||||
|
||||
You should see this:
|
||||
|
||||
```
|
||||
=> Started proxy.
|
||||
=> Started MongoDB.
|
||||
=> Started your app.
|
||||
|
||||
=> App running at: http://localhost:3000/
|
||||
```
|
||||
|
||||
Now, visiting http://localhost:3000/ should show you an empty instance of
|
||||
DiceCloud running.
|
||||
|
||||
This is the repo for [DiceCloud](dicecloud.com). The currently deployed version should always be the head of the master branch.
|
||||
|
||||
11
app/.gitignore
vendored
11
app/.gitignore
vendored
@@ -1,11 +0,0 @@
|
||||
.meteor/local
|
||||
.meteor/meteorite
|
||||
.demeteorized
|
||||
settings.json
|
||||
public/components
|
||||
public/_imports.html
|
||||
private/oldClient
|
||||
nohup.out
|
||||
node_modules
|
||||
dump
|
||||
.cache
|
||||
@@ -1,56 +0,0 @@
|
||||
# Meteor packages used by this project, one per line.
|
||||
#
|
||||
# 'meteor add' and 'meteor remove' will edit this file for you,
|
||||
# but you can also edit it by hand.
|
||||
|
||||
accounts-password@1.5.1
|
||||
accounts-ui@1.3.1
|
||||
random@1.1.0
|
||||
dburles:collection-helpers
|
||||
reactive-var@1.0.11
|
||||
underscore@1.0.10
|
||||
aldeed:collection2
|
||||
matb33:collection-hooks
|
||||
zimme:collection-softremovable
|
||||
momentjs:moment
|
||||
dburles:mongo-collection-instances
|
||||
percolate:migrations
|
||||
ecwyne:mathjs
|
||||
useraccounts:polymer
|
||||
accounts-google@1.3.2
|
||||
splendido:accounts-meld
|
||||
email@1.2.3
|
||||
meteorhacks:subs-manager
|
||||
chuangbo:marked
|
||||
reywood:iron-router-ga
|
||||
meteor-base@1.4.0
|
||||
mobile-experience@1.0.5
|
||||
mongo@1.6.0
|
||||
blaze-html-templates
|
||||
session@1.1.8
|
||||
jquery@1.11.10
|
||||
tracker@1.2.0
|
||||
logging@1.1.20
|
||||
reload@1.2.0
|
||||
ejson@1.1.0
|
||||
spacebars
|
||||
check@1.3.1
|
||||
useraccounts:iron-routing
|
||||
wizonesolutions:canonical
|
||||
standard-minifier-js@2.4.0
|
||||
shell-server@0.4.0
|
||||
seba:minifiers-autoprefixer
|
||||
nikogosovd:multiple-uihooks
|
||||
templates:array
|
||||
ecmascript@0.12.0
|
||||
es5-shim@4.8.0
|
||||
differential:vulcanize
|
||||
reactive-dict@1.2.1
|
||||
ongoworks:speakingurl
|
||||
service-configuration@1.0.11
|
||||
google-config-ui@1.0.1
|
||||
dynamic-import@0.5.0
|
||||
ddp-rate-limiter@1.0.7
|
||||
rate-limit@1.0.9
|
||||
iron:router
|
||||
littledata:synced-cron
|
||||
@@ -1 +0,0 @@
|
||||
METEOR@1.8
|
||||
@@ -1,139 +0,0 @@
|
||||
accounts-base@1.4.3
|
||||
accounts-google@1.3.2
|
||||
accounts-oauth@1.1.16
|
||||
accounts-password@1.5.1
|
||||
accounts-ui@1.3.1
|
||||
accounts-ui-unstyled@1.4.1
|
||||
aldeed:collection2@2.10.0
|
||||
aldeed:collection2-core@1.2.0
|
||||
aldeed:schema-deny@1.1.0
|
||||
aldeed:schema-index@1.1.1
|
||||
aldeed:simple-schema@1.5.4
|
||||
allow-deny@1.1.0
|
||||
autoupdate@1.5.0
|
||||
babel-compiler@7.2.0
|
||||
babel-runtime@1.3.0
|
||||
base64@1.0.11
|
||||
binary-heap@1.0.11
|
||||
blaze@2.3.3
|
||||
blaze-html-templates@1.1.2
|
||||
blaze-tools@1.0.10
|
||||
boilerplate-generator@1.6.0
|
||||
caching-compiler@1.2.0
|
||||
caching-html-compiler@1.1.3
|
||||
callback-hook@1.1.0
|
||||
check@1.3.1
|
||||
chuangbo:marked@0.3.5_1
|
||||
coffeescript@1.0.17
|
||||
dburles:collection-helpers@1.1.0
|
||||
dburles:mongo-collection-instances@0.3.5
|
||||
ddp@1.4.0
|
||||
ddp-client@2.3.3
|
||||
ddp-common@1.4.0
|
||||
ddp-rate-limiter@1.0.7
|
||||
ddp-server@2.2.0
|
||||
deps@1.0.12
|
||||
diff-sequence@1.1.0
|
||||
differential:vulcanize@3.0.0
|
||||
dynamic-import@0.5.0
|
||||
ecmascript@0.12.0
|
||||
ecmascript-runtime@0.7.0
|
||||
ecmascript-runtime-client@0.8.0
|
||||
ecmascript-runtime-server@0.7.1
|
||||
ecwyne:mathjs@0.25.0
|
||||
ejson@1.1.0
|
||||
email@1.2.3
|
||||
es5-shim@4.8.0
|
||||
fetch@0.1.0
|
||||
geojson-utils@1.0.10
|
||||
google-config-ui@1.0.1
|
||||
google-oauth@1.2.6
|
||||
hot-code-push@1.0.4
|
||||
html-tools@1.0.11
|
||||
htmljs@1.0.11
|
||||
http@1.4.1
|
||||
id-map@1.1.0
|
||||
inter-process-messaging@0.1.0
|
||||
iron:controller@1.0.12
|
||||
iron:core@1.0.11
|
||||
iron:dynamic-template@1.0.12
|
||||
iron:layout@1.0.12
|
||||
iron:location@1.0.11
|
||||
iron:middleware-stack@1.1.0
|
||||
iron:router@1.1.2
|
||||
iron:url@1.1.0
|
||||
jquery@1.11.11
|
||||
lai:collection-extensions@0.2.1_1
|
||||
launch-screen@1.1.1
|
||||
less@2.8.0
|
||||
littledata:synced-cron@1.5.1
|
||||
livedata@1.0.18
|
||||
localstorage@1.2.0
|
||||
logging@1.1.20
|
||||
matb33:collection-hooks@0.8.4
|
||||
mdg:validation-error@0.5.1
|
||||
meteor@1.9.2
|
||||
meteor-base@1.4.0
|
||||
meteorhacks:subs-manager@1.6.4
|
||||
minifier-css@1.4.0
|
||||
minifier-js@2.4.0
|
||||
minimongo@1.4.5
|
||||
mobile-experience@1.0.5
|
||||
mobile-status-bar@1.0.14
|
||||
modern-browsers@0.1.2
|
||||
modules@0.13.0
|
||||
modules-runtime@0.10.2
|
||||
momentjs:moment@2.22.2
|
||||
mongo@1.6.0
|
||||
mongo-decimal@0.1.0
|
||||
mongo-dev-server@1.1.0
|
||||
mongo-id@1.0.7
|
||||
nikogosovd:multiple-uihooks@0.1.8
|
||||
npm-bcrypt@0.9.3
|
||||
npm-mongo@3.1.1
|
||||
oauth@1.2.3
|
||||
oauth2@1.2.1
|
||||
observe-sequence@1.0.16
|
||||
ongoworks:speakingurl@9.0.0
|
||||
ordered-dict@1.1.0
|
||||
percolate:migrations@0.9.8
|
||||
promise@0.11.1
|
||||
raix:eventemitter@0.1.3
|
||||
random@1.1.0
|
||||
rate-limit@1.0.9
|
||||
reactive-dict@1.2.1
|
||||
reactive-var@1.0.11
|
||||
reload@1.2.0
|
||||
retry@1.1.0
|
||||
reywood:iron-router-ga@0.7.1
|
||||
routepolicy@1.1.0
|
||||
seba:minifiers-autoprefixer@1.1.1
|
||||
service-configuration@1.0.11
|
||||
session@1.1.8
|
||||
sha@1.0.9
|
||||
shell-server@0.4.0
|
||||
socket-stream-client@0.2.2
|
||||
softwarerero:accounts-t9n@1.3.11
|
||||
spacebars@1.0.15
|
||||
spacebars-compiler@1.1.3
|
||||
splendido:accounts-emails-field@1.2.0
|
||||
splendido:accounts-meld@1.3.1
|
||||
srp@1.0.12
|
||||
standard-minifier-js@2.4.0
|
||||
templates:array@1.0.3
|
||||
templating@1.3.2
|
||||
templating-compiler@1.3.3
|
||||
templating-runtime@1.3.2
|
||||
templating-tools@1.1.2
|
||||
tracker@1.2.0
|
||||
ui@1.0.13
|
||||
underscore@1.0.10
|
||||
url@1.2.0
|
||||
useraccounts:core@1.14.2
|
||||
useraccounts:iron-routing@1.14.2
|
||||
useraccounts:polymer@1.14.2
|
||||
webapp@1.7.0
|
||||
webapp-hashing@1.0.9
|
||||
wizonesolutions:canonical@0.0.5
|
||||
zimme:collection-behaviours@1.1.3
|
||||
zimme:collection-softremovable@1.0.5
|
||||
@@ -1,42 +0,0 @@
|
||||
Parties = new Mongo.Collection("parties");
|
||||
|
||||
Schemas.Party = new SimpleSchema({
|
||||
name: {
|
||||
type: String,
|
||||
defaultValue: "New Party",
|
||||
trim: false,
|
||||
optional: true,
|
||||
},
|
||||
characters: {
|
||||
type: [String],
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
index: 1,
|
||||
defaultValue: [],
|
||||
},
|
||||
owner: {
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
},
|
||||
});
|
||||
|
||||
Parties.attachSchema(Schemas.Party);
|
||||
|
||||
Parties.allow({
|
||||
insert: function(userId, doc) {
|
||||
return userId && doc.owner === userId;
|
||||
},
|
||||
update: function(userId, doc, fields, modifier) {
|
||||
return userId && doc.owner === userId;
|
||||
},
|
||||
remove: function(userId, doc) {
|
||||
return userId && doc.owner === userId;
|
||||
},
|
||||
fetch: ["owner"],
|
||||
});
|
||||
|
||||
Parties.deny({
|
||||
update: function(userId, docs, fields, modifier) {
|
||||
// can't change owners
|
||||
return _.contains(fields, "owner");
|
||||
}
|
||||
});
|
||||
@@ -1,101 +0,0 @@
|
||||
Buffs = new Mongo.Collection("buffs");
|
||||
|
||||
Schemas.Buff = new SimpleSchema({
|
||||
charId: {
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
index: 1,
|
||||
},
|
||||
name: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
description: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
enabled: {
|
||||
type: Boolean,
|
||||
defaultValue: true,
|
||||
},
|
||||
type: {
|
||||
type: String,
|
||||
allowedValues: [
|
||||
"inate", //this should be "innate", but changing it could be problematic
|
||||
"custom",
|
||||
],
|
||||
},
|
||||
"lifeTime.total": {
|
||||
type: Number,
|
||||
defaultValue: 0, //0 is infinite
|
||||
min: 0,
|
||||
},
|
||||
"lifeTime.spent": {
|
||||
type: Number,
|
||||
defaultValue: 0,
|
||||
min: 0,
|
||||
},
|
||||
color: {
|
||||
type: String,
|
||||
allowedValues: _.pluck(colorOptions, "key"),
|
||||
defaultValue: "q",
|
||||
},
|
||||
appliedBy: { //the charId of whoever applied the buff
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
},
|
||||
appliedByDetails: {//the name and collection of the thing that applied the buff
|
||||
type: Object,
|
||||
optional: true,
|
||||
},
|
||||
"appliedByDetails.name": {
|
||||
type: String,
|
||||
},
|
||||
"appliedByDetails.collection": {
|
||||
type: String,
|
||||
},
|
||||
});
|
||||
|
||||
Buffs.attachSchema(Schemas.Buff);
|
||||
|
||||
Buffs.attachBehaviour("softRemovable");
|
||||
makeParent(Buffs, ["name", "enabled"]); //parents of effects, attacks, proficiencies
|
||||
|
||||
Buffs.allow(CHARACTER_SUBSCHEMA_ALLOW);
|
||||
Buffs.deny(CHARACTER_SUBSCHEMA_DENY);
|
||||
|
||||
Meteor.methods({
|
||||
applyBuff: function(buffId, targetId){
|
||||
if (!Meteor.call("canWriteCharacter", targetId)){
|
||||
throw new Meteor.Error(
|
||||
"Access denied",
|
||||
"You do not have permission to buff this character"
|
||||
);
|
||||
}
|
||||
let buff = CustomBuffs.findOne(buffId);
|
||||
if (!buff) return;
|
||||
|
||||
var parentCol = Meteor.isClient ?
|
||||
window[buff.parent.collection] : global[buff.parent.collection]
|
||||
var parent = parentCol.findOne(buff.parent.id);
|
||||
|
||||
//insert new buff
|
||||
newBuffId = Buffs.insert({
|
||||
charId: targetId,
|
||||
name: buff.name,
|
||||
description: buff.description,
|
||||
lifeTime: {total: buff.lifeTime.total},
|
||||
type: "custom",
|
||||
|
||||
appliedBy: buff.charId,
|
||||
appliedByDetails: {
|
||||
name: parent && parent.name || "",
|
||||
collection: buff.parent.collection,
|
||||
},
|
||||
});
|
||||
|
||||
Meteor.call("cloneChildren", buffId, {id: newBuffId, collection: "Buffs"})
|
||||
}
|
||||
})
|
||||
@@ -1,53 +0,0 @@
|
||||
CustomBuffs = new Mongo.Collection("customBuffs");
|
||||
|
||||
Schemas.CustomBuff = new SimpleSchema({
|
||||
charId: {
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
index: 1,
|
||||
},
|
||||
name: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
description: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
target: {
|
||||
type: String,
|
||||
allowedValues: [
|
||||
"self",
|
||||
"others",
|
||||
"both"
|
||||
],
|
||||
defaultValue: "self",
|
||||
},
|
||||
enabled: {
|
||||
type: Boolean,
|
||||
autoValue: function(){
|
||||
return false;
|
||||
//enabled is ALWAYS false on these, so that its children are also not enabled, so that the buff templates have no effects.
|
||||
},
|
||||
},
|
||||
"lifeTime.total": {
|
||||
type: Number,
|
||||
defaultValue: 0, //0 is infinite
|
||||
min: 0,
|
||||
},
|
||||
//the id of the feature, buff or item that creates this buff
|
||||
parent: {
|
||||
type: Schemas.Parent,
|
||||
},
|
||||
});
|
||||
|
||||
CustomBuffs.attachSchema(Schemas.CustomBuff);
|
||||
|
||||
CustomBuffs.attachBehaviour("softRemovable");
|
||||
makeParent(CustomBuffs, ["name", "enabled"]); //parents of effects, attacks, proficiencies. Since this represents a template, "enabled" is always false.
|
||||
makeChild(CustomBuffs); //children of lots of things
|
||||
|
||||
CustomBuffs.allow(CHARACTER_SUBSCHEMA_ALLOW);
|
||||
CustomBuffs.deny(CHARACTER_SUBSCHEMA_DENY);
|
||||
@@ -1,132 +0,0 @@
|
||||
Effects = new Mongo.Collection("effects");
|
||||
|
||||
/*
|
||||
* Effects are reason-value attached to skills and abilities
|
||||
* that modify their final value or presentation in some way
|
||||
*/
|
||||
Schemas.Effect = new SimpleSchema({
|
||||
charId: {
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Id,
|
||||
index: 1,
|
||||
},
|
||||
name: {
|
||||
type: String,
|
||||
optional: true, //TODO make necessary if there is no owner
|
||||
trim: false,
|
||||
},
|
||||
operation: {
|
||||
type: String,
|
||||
defaultValue: "add",
|
||||
allowedValues: [
|
||||
"base",
|
||||
"proficiency",
|
||||
"add",
|
||||
"mul",
|
||||
"min",
|
||||
"max",
|
||||
"advantage",
|
||||
"disadvantage",
|
||||
"passiveAdd",
|
||||
"fail",
|
||||
"conditional",
|
||||
],
|
||||
},
|
||||
value: {
|
||||
type: Number,
|
||||
decimal: true,
|
||||
optional: true,
|
||||
},
|
||||
calculation: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
//the thing that created this effect
|
||||
parent: {
|
||||
type: Schemas.Parent
|
||||
},
|
||||
//which stat the effect is applied to
|
||||
stat: {
|
||||
type: String,
|
||||
optional: true,
|
||||
},
|
||||
enabled: {
|
||||
type: Boolean,
|
||||
defaultValue: true,
|
||||
},
|
||||
});
|
||||
|
||||
Effects.attachSchema(Schemas.Effect);
|
||||
|
||||
Effects.attachBehaviour("softRemovable");
|
||||
makeChild(Effects, ["enabled"]); //children of lots of things
|
||||
|
||||
Effects.allow(CHARACTER_SUBSCHEMA_ALLOW);
|
||||
Effects.deny(CHARACTER_SUBSCHEMA_DENY);
|
||||
|
||||
//give characters default character effects
|
||||
Characters.after.insert(function(userId, char) {
|
||||
if (Meteor.isServer) {
|
||||
Effects.insert({
|
||||
charId: char._id,
|
||||
name: "Constitution modifier for each level",
|
||||
stat: "hitPoints",
|
||||
operation: "add",
|
||||
calculation: "level * constitutionMod",
|
||||
parent: {
|
||||
id: char._id,
|
||||
collection: "Characters",
|
||||
group: "Inate",
|
||||
},
|
||||
});
|
||||
Effects.insert({
|
||||
charId: char._id,
|
||||
name: "Proficiency bonus by level",
|
||||
stat: "proficiencyBonus",
|
||||
operation: "add",
|
||||
calculation: "floor(level / 4 + 1.75)",
|
||||
parent: {
|
||||
id: char._id,
|
||||
collection: "Characters",
|
||||
group: "Inate",
|
||||
},
|
||||
});
|
||||
Effects.insert({
|
||||
charId: char._id,
|
||||
name: "Dexterity Armor Bonus",
|
||||
stat: "armor",
|
||||
operation: "add",
|
||||
calculation: "dexterityArmor",
|
||||
parent: {
|
||||
id: char._id,
|
||||
collection: "Characters",
|
||||
group: "Inate",
|
||||
},
|
||||
});
|
||||
Effects.insert({
|
||||
charId: char._id,
|
||||
name: "Natural Armor",
|
||||
stat: "armor",
|
||||
operation: "base",
|
||||
value: 10,
|
||||
parent: {
|
||||
id: char._id,
|
||||
collection: "Characters",
|
||||
group: "Inate",
|
||||
},
|
||||
});
|
||||
Effects.insert({
|
||||
charId: char._id,
|
||||
name: "Natural Carrying Capacity",
|
||||
stat: "carryMultiplier",
|
||||
operation: "base",
|
||||
value: "1",
|
||||
parent: {
|
||||
id: char._id,
|
||||
collection: "Characters",
|
||||
group: "Inate",
|
||||
},
|
||||
});
|
||||
}
|
||||
});
|
||||
@@ -1,115 +0,0 @@
|
||||
Features = new Mongo.Collection("features");
|
||||
|
||||
Schemas.Feature = new SimpleSchema({
|
||||
charId: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
name: {type: String, optional: true, trim: false},
|
||||
description: {type: String, optional: true, trim: false},
|
||||
uses: {type: String, optional: true, trim: false},
|
||||
used: {type: Number, defaultValue: 0},
|
||||
reset: {
|
||||
type: String,
|
||||
allowedValues: ["manual", "longRest", "shortRest"],
|
||||
defaultValue: "manual",
|
||||
},
|
||||
enabled: {type: Boolean, defaultValue: true},
|
||||
alwaysEnabled:{type: Boolean, defaultValue: true},
|
||||
color: {type: String,
|
||||
allowedValues: _.pluck(colorOptions, "key"),
|
||||
defaultValue: "q",
|
||||
},
|
||||
});
|
||||
|
||||
Features.attachSchema(Schemas.Feature);
|
||||
|
||||
Features.helpers({
|
||||
usesLeft: function(){
|
||||
return evaluate(this.charId, this.uses) - this.used;
|
||||
},
|
||||
usesValue: function(){
|
||||
return evaluate(this.charId, this.uses);
|
||||
},
|
||||
});
|
||||
|
||||
Features.attachBehaviour("softRemovable");
|
||||
makeParent(Features, ["name", "enabled"]); //parents of effects and attacks
|
||||
|
||||
Features.allow(CHARACTER_SUBSCHEMA_ALLOW);
|
||||
Features.deny(CHARACTER_SUBSCHEMA_DENY);
|
||||
|
||||
//give characters default feature of base ability scores of 10
|
||||
Characters.after.insert(function(userId, char) {
|
||||
if (Meteor.isServer){
|
||||
var featureId = Features.insert({
|
||||
name: "Base Ability Scores",
|
||||
charId: char._id,
|
||||
enabled: true,
|
||||
alwaysEnabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "strength",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "dexterity",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "constitution",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "intelligence",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "wisdom",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
Effects.insert({
|
||||
stat: "charisma",
|
||||
charId: char._id,
|
||||
parent: {
|
||||
id: featureId,
|
||||
collection: "Features",
|
||||
},
|
||||
operation: "base",
|
||||
value: 10,
|
||||
enabled: true,
|
||||
});
|
||||
}
|
||||
});
|
||||
@@ -1,252 +0,0 @@
|
||||
Spells = new Mongo.Collection("spells");
|
||||
|
||||
Schemas.Spell = new SimpleSchema({
|
||||
charId: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
prepared: {
|
||||
type: String,
|
||||
defaultValue: "prepared",
|
||||
allowedValues: ["prepared", "unprepared", "always"],
|
||||
},
|
||||
name: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
defaultValue: "New Spell",
|
||||
},
|
||||
description: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
castingTime: {
|
||||
type: String,
|
||||
optional: true,
|
||||
defaultValue: "action",
|
||||
trim: false,
|
||||
},
|
||||
range: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
duration: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
defaultValue: "Instantaneous",
|
||||
},
|
||||
"components.verbal": {type: Boolean, defaultValue: false},
|
||||
"components.somatic": {type: Boolean, defaultValue: false},
|
||||
"components.concentration": {type: Boolean, defaultValue: false},
|
||||
"components.material": {type: String, optional: true},
|
||||
ritual: {
|
||||
type: Boolean,
|
||||
defaultValue: false,
|
||||
},
|
||||
level: {
|
||||
type: Number,
|
||||
defaultValue: 1,
|
||||
},
|
||||
school: {
|
||||
type: String,
|
||||
defaultValue: "Abjuration",
|
||||
allowedValues: magicSchools,
|
||||
},
|
||||
color: {
|
||||
type: String,
|
||||
allowedValues: _.pluck(colorOptions, "key"),
|
||||
defaultValue: "q",
|
||||
},
|
||||
});
|
||||
|
||||
Spells.attachSchema(Schemas.Spell);
|
||||
|
||||
Spells.attachBehaviour("softRemovable");
|
||||
makeChild(Spells); //children of spell lists
|
||||
makeParent(Spells, ["name", "enabled"]); //parents of attacks
|
||||
|
||||
Spells.after.update(function (userId, spell, fieldNames) {
|
||||
//Update prepared state of spell and child attacks to be enabled or not
|
||||
if (_.contains(fieldNames, "prepared")) {
|
||||
var childAttacks = Attacks.find({"parent.id": spell._id}).fetch();
|
||||
if (spell.prepared === "unprepared") {
|
||||
_.each(childAttacks, function(attack){
|
||||
Attacks.update(attack._id, {$set: {enabled: false}});
|
||||
});
|
||||
} else if (spell.prepared === "prepared" || "always") {
|
||||
_.each(childAttacks, function(attack){
|
||||
Attacks.update(attack._id, {$set: {enabled: true}});
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Spells.allow(CHARACTER_SUBSCHEMA_ALLOW);
|
||||
Spells.deny(CHARACTER_SUBSCHEMA_DENY);
|
||||
|
||||
|
||||
|
||||
|
||||
var checkMovePermission = function(spellId, parent, destinationOnly) {
|
||||
var spell = Spells.findOne(spellId);
|
||||
if (!spell)
|
||||
throw new Meteor.Error("No such spell",
|
||||
"An spell could not be found to move");
|
||||
//handle permissions
|
||||
var permission;
|
||||
|
||||
if (!destinationOnly) { //if we're not modifying the origin, only the destination
|
||||
permission = Meteor.call("canWriteCharacter", spell.charId);
|
||||
if (!permission){
|
||||
throw new Meteor.Error("Access denied",
|
||||
"Not permitted to move spells from this character");
|
||||
}
|
||||
}
|
||||
if (parent.collection === "Characters"){
|
||||
permission = Meteor.call("canWriteCharacter", parent.id);
|
||||
if (!permission){
|
||||
throw new Meteor.Error("Access denied",
|
||||
"Not permitted to move spells to this character");
|
||||
}
|
||||
} else {
|
||||
var parentCollectionObject = global[parent.collection];
|
||||
var parentObject = null;
|
||||
if (parentCollectionObject)
|
||||
parentObject = parentCollectionObject.findOne(
|
||||
parent.id, {fields: {_id: 1, charId: 1}}
|
||||
);
|
||||
if (!parentObject) throw new Meteor.Error(
|
||||
"Invalid parent",
|
||||
"The destination parent " + parent.id +
|
||||
" does not exist in the collection " + parent.collection
|
||||
);
|
||||
if (parentObject.charId){
|
||||
permission = Meteor.call("canWriteCharacter", parentObject.charId);
|
||||
if (!permission){
|
||||
throw new Meteor.Error("Access denied",
|
||||
"Not permitted to move spells to this character");
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var moveSpell = function(spellId, targetCollection, targetId) {
|
||||
var spell = Spells.findOne(spellId);
|
||||
if (!spell) return;
|
||||
targetCollection = targetCollection || spell.parent.collection;
|
||||
targetId = targetId || spell.parent.id;
|
||||
|
||||
if (Meteor.isServer) {
|
||||
checkMovePermission(spellId, {collection: targetCollection, id: targetId}, false);
|
||||
}
|
||||
|
||||
if (targetCollection == "Characters") { //then we are copying the spell to a different character.
|
||||
targetList = SpellLists.findOne({"charId": targetId});
|
||||
targetListId = targetList && targetList._id;
|
||||
if (!targetListId) {
|
||||
targetListId = SpellLists.insert({ //create a spell list if we don't already have one
|
||||
name: "New SpellList",
|
||||
charId: targetId,
|
||||
saveDC: "8 + intelligenceMod + proficiencyBonus",
|
||||
attackBonus: "intelligenceMod + proficiencyBonus",
|
||||
});
|
||||
}
|
||||
|
||||
Spells.update(
|
||||
spellId,
|
||||
{$set: {
|
||||
charId: targetId,
|
||||
"parent.collection": "SpellLists",
|
||||
"parent.id": targetListId,
|
||||
}}
|
||||
);
|
||||
}
|
||||
else { //we are moving the spell within the same character
|
||||
//update the spell provided the update will actually change something
|
||||
if (
|
||||
spell.parent.collection !== targetCollection ||
|
||||
spell.parent.id !== targetId
|
||||
){
|
||||
Spells.update(
|
||||
spellId,
|
||||
{$set: {
|
||||
"parent.collection": targetCollection,
|
||||
"parent.id": targetId,
|
||||
}}
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var copySpell = function(spellId, targetCollection, targetId) {
|
||||
var spell = Spells.findOne(spellId);
|
||||
if (!spell) return;
|
||||
targetCollection = targetCollection || spell.parent.collection;
|
||||
targetId = targetId || spell.parent.id;
|
||||
|
||||
if (Meteor.isServer) {
|
||||
checkMovePermission(spellId, {collection: targetCollection, id: targetId}, true); //we're only reading from the source character
|
||||
}
|
||||
|
||||
|
||||
if (targetCollection == "Characters") { //then we are copying the spell to a different character.
|
||||
targetList = SpellLists.findOne({"charId": targetId});
|
||||
targetListId = targetList && targetList._id;
|
||||
if (!targetListId) {
|
||||
targetListId = SpellLists.insert({ //create a spell list if we don't already have one
|
||||
name: "New SpellList",
|
||||
charId: targetId,
|
||||
saveDC: "8 + intelligenceMod + proficiencyBonus",
|
||||
attackBonus: "intelligenceMod + proficiencyBonus",
|
||||
});
|
||||
}
|
||||
|
||||
newSpell = _.clone(spell);
|
||||
delete newSpell._id;
|
||||
newSpellId = Spells.insert(newSpell); //add a new copy of the spell
|
||||
Spells.update(
|
||||
newSpellId,
|
||||
{$set: {
|
||||
charId: targetId,
|
||||
"parent.collection": "SpellLists",
|
||||
"parent.id": targetListId,
|
||||
}}
|
||||
);
|
||||
}
|
||||
else { //else we are copying the spell within the same character
|
||||
newSpell = _.clone(spell);
|
||||
delete newSpell._id;
|
||||
newSpellId = Spells.insert(newSpell); //add a new copy of the spell
|
||||
Spells.update(
|
||||
newSpellId,
|
||||
{$set: {
|
||||
"parent.collection": targetCollection,
|
||||
"parent.id": targetId,
|
||||
}}
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Meteor.methods({
|
||||
moveSpellToList: function(spellId, spellListId) {
|
||||
check(spellId, String);
|
||||
check(spellListId, String);
|
||||
moveSpell(spellId, "SpellLists", spellListId);
|
||||
},
|
||||
copySpellToList: function(spellId, spellListId) {
|
||||
check(spellId, String);
|
||||
check(spellListId, String);
|
||||
copySpell(spellId, "SpellLists", spellListId);
|
||||
},
|
||||
moveSpellToCharacter: function(spellId, charId) {
|
||||
check(spellId, String);
|
||||
check(charId, String);
|
||||
moveSpell(spellId, "Characters", charId);
|
||||
},
|
||||
copySpellToCharacter: function(spellId, charId) {
|
||||
check(spellId, String);
|
||||
check(charId, String);
|
||||
copySpell(spellId, "Characters", charId);
|
||||
},
|
||||
});
|
||||
@@ -1,69 +0,0 @@
|
||||
Libraries = new Mongo.Collection("library");
|
||||
|
||||
Schemas.Library = new SimpleSchema({
|
||||
name: {type: String},
|
||||
owner: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
readers: {type: [String], regEx: SimpleSchema.RegEx.Id, defaultValue: [], index: 1},
|
||||
writers: {type: [String], regEx: SimpleSchema.RegEx.Id, defaultValue: [], index: 1},
|
||||
public: {type: Boolean, defaultValue: false, index: 1},
|
||||
});
|
||||
|
||||
Libraries.attachSchema(Schemas.Library);
|
||||
|
||||
Libraries.after.remove(function(userId, library) {
|
||||
LibraryItems.remove({library: library._id});
|
||||
LibrarySpells.remove({library: library._id});
|
||||
});
|
||||
|
||||
Meteor.methods({
|
||||
removeLibrary: function(libraryId) {
|
||||
let library = Libraries.findOne(libraryId);
|
||||
let userId = Meteor.userId();
|
||||
|
||||
if (!library) return;
|
||||
if (library.owner === userId){
|
||||
Libraries.remove(libraryId);
|
||||
} else {
|
||||
if (_.contains(library.readers, userId)){
|
||||
Libraries.update(libraryId, {$pull: {"readers": userId}});
|
||||
}
|
||||
if (_.contains(library.writers, userId)){
|
||||
Libraries.update(libraryId, {$pull: {"writers": userId}});
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
Libraries.allow({
|
||||
insert(userId, doc) {
|
||||
return userId && doc.owner === userId;
|
||||
},
|
||||
update(userId, doc, fields, modifier) {
|
||||
return canEdit(userId, doc);
|
||||
},
|
||||
remove(userId, doc) {
|
||||
return userId && doc.owner === userId;
|
||||
},
|
||||
fetch: ["owner", "writers"],
|
||||
});
|
||||
|
||||
Libraries.deny({
|
||||
insert(userId, doc){
|
||||
return !Meteor.users.findOne(userId);
|
||||
},
|
||||
update(userId, doc, fields, modifier) {
|
||||
// Can't change owners
|
||||
return _.contains(fields, "owner")
|
||||
},
|
||||
fetch: [],
|
||||
});
|
||||
|
||||
const canEdit = function(userId, library){
|
||||
if (!userId || !library) return;
|
||||
return library.owner === userId || _.contains(library.writers, userId);
|
||||
};
|
||||
|
||||
Libraries.canEdit = function(userId, libraryId){
|
||||
const library = Libraries.findOne(libraryId);
|
||||
return canEdit(userId, library);
|
||||
};
|
||||
@@ -1,41 +0,0 @@
|
||||
Schemas.LibraryAttacks = new SimpleSchema({
|
||||
name: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
details: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
attackBonus: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
damage: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
damageType: {
|
||||
type: String,
|
||||
allowedValues: [
|
||||
"bludgeoning",
|
||||
"piercing",
|
||||
"slashing",
|
||||
"acid",
|
||||
"cold",
|
||||
"fire",
|
||||
"force",
|
||||
"lightning",
|
||||
"necrotic",
|
||||
"poison",
|
||||
"psychic",
|
||||
"radiant",
|
||||
"thunder",
|
||||
],
|
||||
defaultValue: "slashing",
|
||||
},
|
||||
});
|
||||
@@ -1,39 +0,0 @@
|
||||
Schemas.LibraryEffects = new SimpleSchema({
|
||||
name: {
|
||||
type: String,
|
||||
optional: true, //TODO make necessary if there is no owner
|
||||
trim: false,
|
||||
},
|
||||
operation: {
|
||||
type: String,
|
||||
defaultValue: "add",
|
||||
allowedValues: [
|
||||
"base",
|
||||
"add",
|
||||
"mul",
|
||||
"min",
|
||||
"max",
|
||||
"advantage",
|
||||
"disadvantage",
|
||||
"passiveAdd",
|
||||
"fail",
|
||||
"conditional",
|
||||
],
|
||||
},
|
||||
// Effects either have a value OR a calculation
|
||||
value: {
|
||||
type: Number,
|
||||
decimal: true,
|
||||
optional: true,
|
||||
},
|
||||
calculation: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
//which stat the effect is applied to
|
||||
stat: {
|
||||
type: String,
|
||||
optional: true,
|
||||
},
|
||||
});
|
||||
@@ -1,91 +0,0 @@
|
||||
LibraryItems = new Mongo.Collection("libraryItems");
|
||||
|
||||
Schemas.LibraryItems = new SimpleSchema({
|
||||
libraryName:{type: String, optional: true, trim: false},
|
||||
name: {type: String, defaultValue: "New Item", trim: false},
|
||||
plural: {type: String, optional: true, trim: false},
|
||||
description:{type: String, optional: true, trim: false},
|
||||
quantity: {type: Number, min: 0, defaultValue: 1},
|
||||
weight: {type: Number, min: 0, defaultValue: 0, decimal: true},
|
||||
value: {type: Number, min: 0, defaultValue: 0, decimal: true},
|
||||
requiresAttunement: {type: Boolean, defaultValue: false},
|
||||
|
||||
library: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
|
||||
"settings.category": {
|
||||
type: String,
|
||||
optional: true,
|
||||
allowedValues: [
|
||||
"adventuringGear", "armor", "weapons", "tools",
|
||||
],
|
||||
},
|
||||
"settings.showIncrement": {
|
||||
type: Boolean,
|
||||
defaultValue: false,
|
||||
},
|
||||
|
||||
effects: {type: [Schemas.LibraryEffects], defaultValue: []},
|
||||
attacks: {type: [Schemas.LibraryAttacks], defaultValue: []},
|
||||
});
|
||||
|
||||
LibraryItems.attachSchema(Schemas.LibraryItems);
|
||||
|
||||
LibraryItems.allow({
|
||||
insert(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
update(userId, doc, fields, modifier) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
remove(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
fetch: ["library"],
|
||||
});
|
||||
|
||||
Meteor.methods({
|
||||
updateLibraryItemEffect: function({itemId, effectIndex, field, value, unsetField}){
|
||||
let libraryId = LibraryItems.findOne(itemId).library;
|
||||
let userId = Meteor.userId();
|
||||
if (!Libraries.canEdit(userId, libraryId)) return;
|
||||
let modifier = {
|
||||
$set: {
|
||||
[`effects.${effectIndex}.${field}`]: value,
|
||||
}
|
||||
};
|
||||
if (unsetField){
|
||||
modifier.$unset = {
|
||||
[`effects.${effectIndex}.${unsetField}`]: 1,
|
||||
}
|
||||
}
|
||||
LibraryItems.update(itemId, modifier);
|
||||
},
|
||||
removeLibraryItemEffect: function({itemId, effectIndex}){
|
||||
let libraryId = LibraryItems.findOne(itemId).library;
|
||||
let userId = Meteor.userId();
|
||||
if (!Libraries.canEdit(userId, libraryId)) return;
|
||||
LibraryItems.update(itemId, {$unset : {
|
||||
[`effects.${effectIndex}`] : 1,
|
||||
}});
|
||||
LibraryItems.update(itemId, {$pull : {"effects" : null}});
|
||||
},
|
||||
updateLibraryItemAttack: function({itemId, attackIndex, field, value}){
|
||||
let libraryId = LibraryItems.findOne(itemId).library;
|
||||
let userId = Meteor.userId();
|
||||
if (!Libraries.canEdit(userId, libraryId)) return;
|
||||
LibraryItems.update(itemId, {
|
||||
$set: {
|
||||
[`attacks.${attackIndex}.${field}`]: value,
|
||||
}
|
||||
});
|
||||
},
|
||||
removeLibraryItemAttack: function({itemId, attackIndex}){
|
||||
let libraryId = LibraryItems.findOne(itemId).library;
|
||||
let userId = Meteor.userId();
|
||||
if (!Libraries.canEdit(userId, libraryId)) return;
|
||||
LibraryItems.update(itemId, {$unset : {
|
||||
[`attacks.${attackIndex}`] : 1,
|
||||
}});
|
||||
LibraryItems.update(itemId, {$pull : {"attacks" : null}});
|
||||
},
|
||||
})
|
||||
@@ -1,66 +0,0 @@
|
||||
LibrarySpells = new Mongo.Collection("librarySpells");
|
||||
|
||||
Schemas.LibrarySpells = new SimpleSchema({
|
||||
name: {
|
||||
type: String,
|
||||
trim: false,
|
||||
defaultValue: "New Spell",
|
||||
},
|
||||
description: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
castingTime: {
|
||||
type: String,
|
||||
optional: true,
|
||||
defaultValue: "action",
|
||||
trim: false,
|
||||
},
|
||||
range: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
duration: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
defaultValue: "Instantaneous",
|
||||
},
|
||||
"components.verbal": {type: Boolean, defaultValue: false},
|
||||
"components.somatic": {type: Boolean, defaultValue: false},
|
||||
"components.concentration": {type: Boolean, defaultValue: false},
|
||||
"components.material": {type: String, optional: true},
|
||||
ritual: {
|
||||
type: Boolean,
|
||||
defaultValue: false,
|
||||
},
|
||||
level: {
|
||||
type: Number,
|
||||
defaultValue: 1,
|
||||
},
|
||||
school: {
|
||||
type: String,
|
||||
defaultValue: "Abjuration",
|
||||
allowedValues: magicSchools,
|
||||
},
|
||||
library: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
effects: {type: [Schemas.LibraryEffects], defaultValue: []},
|
||||
attacks: {type: [Schemas.LibraryAttacks], defaultValue: []},
|
||||
});
|
||||
|
||||
LibrarySpells.attachSchema(Schemas.LibrarySpells);
|
||||
|
||||
LibrarySpells.allow({
|
||||
insert(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
update(userId, doc, fields, modifier) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
remove(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
fetch: ["library"],
|
||||
});
|
||||
@@ -1,9 +0,0 @@
|
||||
Blacklist = new Mongo.Collection("blacklist");
|
||||
|
||||
Schemas.Blacklist = new SimpleSchema({
|
||||
userId: {
|
||||
type: String,
|
||||
},
|
||||
});
|
||||
|
||||
Blacklist.attachSchema(Schemas.Blacklist);
|
||||
@@ -1,109 +0,0 @@
|
||||
Schemas.UserProfile = new SimpleSchema({
|
||||
username: {
|
||||
type: String,
|
||||
optional: true,
|
||||
},
|
||||
librarySubscriptions: {
|
||||
type: [String],
|
||||
defaultValue: [],
|
||||
},
|
||||
});
|
||||
|
||||
Schemas.User = new SimpleSchema({
|
||||
username: {
|
||||
type: String,
|
||||
optional: true,
|
||||
},
|
||||
profile: {
|
||||
type: Schemas.UserProfile,
|
||||
optional: true,
|
||||
},
|
||||
emails: {
|
||||
type: Array,
|
||||
optional: true,
|
||||
},
|
||||
"emails.$": {
|
||||
type: Object,
|
||||
},
|
||||
"emails.$.address": {
|
||||
type: String,
|
||||
regEx: SimpleSchema.RegEx.Email,
|
||||
},
|
||||
"emails.$.verified": {
|
||||
type: Boolean,
|
||||
},
|
||||
registered_emails: {
|
||||
type: Array,
|
||||
optional: true,
|
||||
},
|
||||
"registered_emails.$": {
|
||||
type: Object,
|
||||
blackbox: true,
|
||||
},
|
||||
createdAt: {
|
||||
type: Date
|
||||
},
|
||||
services: {
|
||||
type: Object,
|
||||
optional: true,
|
||||
blackbox: true,
|
||||
},
|
||||
roles: {
|
||||
type: Object,
|
||||
optional: true,
|
||||
blackbox: true,
|
||||
},
|
||||
roles: {
|
||||
type: Array,
|
||||
optional: true,
|
||||
},
|
||||
"roles.$": {
|
||||
type: String
|
||||
},
|
||||
// In order to avoid an 'Exception in setInterval callback' from Meteor
|
||||
heartbeat: {
|
||||
type: Date,
|
||||
optional: true,
|
||||
},
|
||||
apiKey: {
|
||||
type: String,
|
||||
index: 1,
|
||||
optional: true,
|
||||
},
|
||||
});
|
||||
|
||||
Meteor.users.attachSchema(Schemas.User);
|
||||
|
||||
Meteor.users.allow({
|
||||
update: function(userId, doc, fields, modifier) {
|
||||
if (
|
||||
doc._id === userId &&
|
||||
_.contains(fields, "username") &&
|
||||
_.contains(fields, "profile") &&
|
||||
fields.length === 2 &&
|
||||
_.keys(modifier).length === 1 &&
|
||||
modifier.$set &&
|
||||
modifier.$set["profile.username"] &&
|
||||
modifier.$set.username &&
|
||||
_.keys(modifier.$set).length === 2
|
||||
){
|
||||
var expectedUsername = modifier.$set["profile.username"];
|
||||
expectedUsername = expectedUsername.toLowerCase().replace(/\s+/gm, "");
|
||||
if (modifier.$set.username !== expectedUsername){
|
||||
return false;
|
||||
}
|
||||
var foundUser = Meteor.call("getUserId", expectedUsername);
|
||||
return !foundUser || foundUser === userId;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (Meteor.isServer) Meteor.methods({
|
||||
generateMyApiKey() {
|
||||
var user = Meteor.users.findOne(this.userId);
|
||||
if (!user) return;
|
||||
if (user && user.apiKey) return;
|
||||
var apiKey = Random.id(30);
|
||||
Meteor.users.update(this.userId, {$set: {apiKey}});
|
||||
},
|
||||
});
|
||||
@@ -1,91 +0,0 @@
|
||||
Router.map(function() {
|
||||
this.route("vmixCharacter", {
|
||||
path: "/vmix-character/:_id/",
|
||||
where: "server",
|
||||
action: function() {
|
||||
this.response.setHeader("Content-Type", "application/json");
|
||||
var query = this.params.query;
|
||||
var key = query && query.key;
|
||||
ifKeyValid(key, this.response, "vmixCharacter", () =>
|
||||
this.response.end(vMixCharacter(this.params._id))
|
||||
);
|
||||
},
|
||||
});
|
||||
this.route("vmixParty", {
|
||||
path: "/vmix-party/:_id/",
|
||||
where: "server",
|
||||
action: function() {
|
||||
this.response.setHeader("Content-Type", "application/json");
|
||||
var query = this.params.query;
|
||||
var key = query && query.key;
|
||||
ifKeyValid(key, this.response, "vmixParty", () =>
|
||||
this.response.end(vMixParty(this.params._id))
|
||||
);
|
||||
},
|
||||
});
|
||||
|
||||
this.route("jsonCharacterSheet", {
|
||||
path: "/character/:_id/json",
|
||||
where: "server",
|
||||
action: function() {
|
||||
this.response.setHeader("Content-Type", "application/json");
|
||||
var query = this.params.query;
|
||||
var key = query && query.key;
|
||||
ifKeyValid(key, this.response, "jsonCharacterSheet", () => {
|
||||
if (canViewCharacter(this.params._id, userIdFromKey(key))){
|
||||
this.response.end(JSONExport(this.params._id))
|
||||
} else {
|
||||
this.response.writeHead(403, "You do not have permission to view this character");
|
||||
this.response.end();
|
||||
}
|
||||
}
|
||||
);
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
var ifKeyValid = function(apiKey, response, method, callback){
|
||||
if (!apiKey){
|
||||
response.writeHead(403, "You must use an api key to access this api");
|
||||
response.end();
|
||||
} else if (!isKeyValid(apiKey)){
|
||||
response.writeHead(403, "API key is invalid");
|
||||
response.end();
|
||||
} else if (isRateLimited(apiKey, method)){
|
||||
response.writeHead(429, "Too many requests");
|
||||
response.end(JSON.stringify({
|
||||
"timeToReset": rateLimiter.check({apiKey: apiKey, method: method}).timeToReset
|
||||
}));
|
||||
} else {
|
||||
rateLimiter.increment({apiKey: apiKey, method: method})
|
||||
callback();
|
||||
}
|
||||
};
|
||||
|
||||
var isKeyValid = function(apiKey){
|
||||
var user = Meteor.users.findOne({apiKey});
|
||||
if (!user) return false;
|
||||
var blackListed = Blacklist.findOne({userId: user._id});
|
||||
return !blackListed;
|
||||
};
|
||||
|
||||
var userIdFromKey = function(apiKey){
|
||||
var user = Meteor.users.findOne({apiKey}); // we know user exists from isKeyValid
|
||||
return user._id;
|
||||
}
|
||||
|
||||
var rateLimiter = new RateLimiter();
|
||||
rateLimiter.addRule({apiKey: String}, 5, 5000);
|
||||
rateLimiter.addRule({apiKey: String, method: "vmixCharacter"}, 2, 10000);
|
||||
rateLimiter.addRule({apiKey: String, method: "vmixParty"}, 2, 10000);
|
||||
rateLimiter.addRule({apiKey: String, method: "jsonCharacterSheet"}, 5, 5000);
|
||||
|
||||
var isRateLimited = function(apiKey, method){
|
||||
const limited = !rateLimiter.check({apiKey: apiKey, method: method}).allowed
|
||||
if (limited) {
|
||||
console.log(`Rate limit hit by API key ${apiKey}`);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
@@ -1,174 +0,0 @@
|
||||
Router.configure({
|
||||
loadingTemplate: "loading",
|
||||
layoutTemplate: "layout",
|
||||
trackPageView: true,
|
||||
});
|
||||
|
||||
Router.plugin("ensureSignedIn", {
|
||||
only: [
|
||||
"profile",
|
||||
"characterList",
|
||||
]
|
||||
});
|
||||
|
||||
Router.plugin("dataNotFound", {notFoundTemplate: "notFound"});
|
||||
|
||||
var handleSubError = function(e){
|
||||
Session.set("error", {reason: e.reason, href: location.href});
|
||||
Router.go("/error");
|
||||
};
|
||||
|
||||
Router.map(function() {
|
||||
this.route("/", {
|
||||
name: "home",
|
||||
onAfterAction: function() {
|
||||
document.title = appName;
|
||||
},
|
||||
});
|
||||
|
||||
this.route("characterList", {
|
||||
path: "/characterList",
|
||||
waitOn: function(){
|
||||
return subsManager.subscribe("characterList");
|
||||
},
|
||||
onAfterAction: function() {
|
||||
document.title = appName + " - Characters";
|
||||
},
|
||||
fastRender: true,
|
||||
});
|
||||
|
||||
this.route("characterSheetNaked", {
|
||||
path: "/character/:_id/",
|
||||
waitOn: function(){
|
||||
return [
|
||||
subsManager.subscribe(
|
||||
"singleCharacter", this.params._id, {onError: handleSubError}
|
||||
),
|
||||
];
|
||||
},
|
||||
action: function(){
|
||||
var _id = this.params._id
|
||||
var character = Characters.findOne(_id);
|
||||
var urlName = character && character.urlName;
|
||||
var path = `\/character\/${_id}\/${urlName || "-"}`;
|
||||
Router.go(path,{},{replaceState:true});
|
||||
},
|
||||
});
|
||||
|
||||
this.route("characterSheet", {
|
||||
path: "/character/:_id/:urlName",
|
||||
waitOn: function(){
|
||||
return [
|
||||
subsManager.subscribe(
|
||||
"singleCharacter", this.params._id, {onError: handleSubError}
|
||||
),
|
||||
];
|
||||
},
|
||||
data: function() {
|
||||
var data = Characters.findOne(
|
||||
{_id: this.params._id},
|
||||
{fields: {_id: 1, name: 1, color: 1, writers: 1, readers: 1}}
|
||||
);
|
||||
return data;
|
||||
},
|
||||
onAfterAction: function() {
|
||||
var char = Characters.findOne({_id: this.params._id}, {fields: {name: 1}});
|
||||
var name = char && char.name;
|
||||
if (name){
|
||||
document.title = name;
|
||||
}
|
||||
},
|
||||
//analytics
|
||||
trackPageView: false,
|
||||
onRun: function() {
|
||||
window.ga && window.ga("send", "pageview", "/character");
|
||||
this.next();
|
||||
},
|
||||
fastRender: true,
|
||||
});
|
||||
|
||||
this.route("printedCharacterSheet", {
|
||||
path: "/character/:_id/:urlName/print",
|
||||
waitOn: function(){
|
||||
return [
|
||||
subsManager.subscribe(
|
||||
"singleCharacter", this.params._id, {onError: handleSubError}
|
||||
),
|
||||
];
|
||||
},
|
||||
data: function() {
|
||||
var data = Characters.findOne(
|
||||
{_id: this.params._id},
|
||||
{fields: {_id: 1, name: 1, color: 1, writers: 1, readers: 1}}
|
||||
);
|
||||
return data;
|
||||
},
|
||||
onAfterAction: function() {
|
||||
var char = Characters.findOne({_id: this.params._id}, {fields: {name: 1}});
|
||||
var name = char && char.name;
|
||||
if (name){
|
||||
document.title = name + " - Printing";
|
||||
}
|
||||
},
|
||||
//analytics
|
||||
trackPageView: false,
|
||||
onRun: function() {
|
||||
window.ga && window.ga("send", "pageview", "/print-character");
|
||||
this.next();
|
||||
},
|
||||
});
|
||||
|
||||
this.route("library", {
|
||||
path: "/library",
|
||||
waitOn: function(){
|
||||
return subsManager.subscribe("customLibraries");
|
||||
},
|
||||
onAfterAction: function() {
|
||||
document.title = appName + " - Library";
|
||||
},
|
||||
fastRender: true,
|
||||
});
|
||||
|
||||
this.route("loading", {
|
||||
path: "/loading"
|
||||
});
|
||||
|
||||
this.route("profile", {
|
||||
path: "/account",
|
||||
onAfterAction: function() {
|
||||
document.title = appName + " Account";
|
||||
},
|
||||
});
|
||||
|
||||
this.route("/changelog", {
|
||||
name: "changeLog",
|
||||
waitOn: function() {
|
||||
return [
|
||||
subsManager.subscribe("changeLog"),
|
||||
]
|
||||
},
|
||||
data: {
|
||||
changeLogs: function() {
|
||||
return ChangeLogs.find({}, {sort: {version: -1}});
|
||||
}
|
||||
},
|
||||
onAfterAction: function() {
|
||||
document.title = appName;
|
||||
},
|
||||
fastRender: true,
|
||||
});
|
||||
|
||||
this.route("/guide", {
|
||||
name: "guide",
|
||||
onAfterAction: function() {
|
||||
document.title = appName;
|
||||
},
|
||||
});
|
||||
|
||||
this.route("/error", {
|
||||
name: "error",
|
||||
onAfterAction: function() {
|
||||
document.title = `${appName} - Error`;
|
||||
},
|
||||
});
|
||||
});
|
||||
@@ -1,30 +0,0 @@
|
||||
{
|
||||
"name": "dicecloud",
|
||||
"version": "1",
|
||||
"homepage": "",
|
||||
"authors": [
|
||||
"Stefan Zermatten"
|
||||
],
|
||||
"license": "none",
|
||||
"private": true,
|
||||
"ignore": [
|
||||
"**/.*",
|
||||
"node_modules",
|
||||
"bower_components",
|
||||
"test",
|
||||
"tests"
|
||||
],
|
||||
"dependencies": {
|
||||
"polymer": "Polymer/polymer#^1.0.0",
|
||||
"iron-elements": "PolymerElements/iron-elements#^1.0.0",
|
||||
"platinum-elements": "PolymerElements/platinum-elements#^1.0.1",
|
||||
"neon-elements": "PolymerElements/neon-elements#^1.0.0",
|
||||
"paper-elements": "PolymerElements/paper-elements#^1.0.7",
|
||||
"app-elements": "PolymerElements/app-elements#^0.10.1",
|
||||
"marked-element": "PolymerElements/marked-element#^1.2.0",
|
||||
"paper-swatch-picker": "PolymerElements/paper-swatch-picker#~1.0.2"
|
||||
},
|
||||
"resolutions": {
|
||||
"webcomponentsjs": "0.7.24"
|
||||
}
|
||||
}
|
||||
@@ -1,174 +0,0 @@
|
||||
// jscs:disable
|
||||
// https://github.com/chunksnbits/jquery-quickfit
|
||||
(function ($) {
|
||||
var Quickfit, QuickfitHelper, defaults, pluginName;
|
||||
|
||||
pluginName = 'quickfit';
|
||||
|
||||
defaults = {
|
||||
min: 8,
|
||||
max: 12,
|
||||
tolerance: 0.02,
|
||||
truncate: false,
|
||||
width: null,
|
||||
sampleNumberOfLetters: 10,
|
||||
sampleFontSize: 12
|
||||
};
|
||||
QuickfitHelper = (function () {
|
||||
|
||||
var sharedInstance = null;
|
||||
|
||||
QuickfitHelper.instance = function (options) {
|
||||
if (!sharedInstance) {
|
||||
sharedInstance = new QuickfitHelper(options);
|
||||
}
|
||||
return sharedInstance;
|
||||
};
|
||||
|
||||
function QuickfitHelper(options) {
|
||||
this.options = options;
|
||||
|
||||
this.item = $('<span id="meassure"></span>');
|
||||
this.item.css({
|
||||
position: 'absolute',
|
||||
left: '-1000px',
|
||||
top: '-1000px',
|
||||
'font-size': "" + this.options.sampleFontSize + "px"
|
||||
});
|
||||
$('body').append(this.item);
|
||||
|
||||
this.meassures = {};
|
||||
}
|
||||
|
||||
QuickfitHelper.prototype.getMeassure = function (letter) {
|
||||
var currentMeassure;
|
||||
currentMeassure = this.meassures[letter];
|
||||
if (!currentMeassure) {
|
||||
currentMeassure = this.setMeassure(letter);
|
||||
}
|
||||
return currentMeassure;
|
||||
};
|
||||
|
||||
QuickfitHelper.prototype.setMeassure = function (letter) {
|
||||
var currentMeassure, index, sampleLetter, text, _ref;
|
||||
|
||||
text = '';
|
||||
sampleLetter = letter === ' ' ? ' ' : letter;
|
||||
|
||||
for (index = 0, _ref = this.options.sampleNumberOfLetters - 1; 0 <= _ref ? index <= _ref : index >= _ref; 0 <= _ref ? index++ : index--) {
|
||||
text += sampleLetter;
|
||||
}
|
||||
|
||||
this.item.html(text);
|
||||
currentMeassure = this.item.width() / this.options.sampleNumberOfLetters / this.options.sampleFontSize;
|
||||
this.meassures[letter] = currentMeassure;
|
||||
|
||||
return currentMeassure;
|
||||
};
|
||||
|
||||
return QuickfitHelper;
|
||||
|
||||
})();
|
||||
|
||||
Quickfit = (function () {
|
||||
|
||||
function Quickfit(element, options) {
|
||||
this.$element = element;
|
||||
this.options = $.extend({}, defaults, options);
|
||||
this.$element = $(this.$element);
|
||||
this._defaults = defaults;
|
||||
this._name = pluginName;
|
||||
this.quickfitHelper = QuickfitHelper.instance(this.options);
|
||||
}
|
||||
|
||||
Quickfit.prototype.fit = function () {
|
||||
var elementWidth;
|
||||
if (!this.options.width) {
|
||||
elementWidth = this.$element.width();
|
||||
this.options.width = elementWidth - this.options.tolerance * elementWidth;
|
||||
}
|
||||
if (this.text = this.$element.attr('data-quickfit')) {
|
||||
this.previouslyTruncated = true;
|
||||
} else {
|
||||
this.text = this.$element.text();
|
||||
}
|
||||
this.calculateFontSize();
|
||||
|
||||
if (this.options.truncate) this.truncate();
|
||||
|
||||
return {
|
||||
$element: this.$element,
|
||||
size: this.fontSize
|
||||
};
|
||||
};
|
||||
|
||||
Quickfit.prototype.calculateFontSize = function () {
|
||||
var letter, textWidth, i;
|
||||
|
||||
textWidth = 0;
|
||||
for (i = 0; i < this.text.length; ++i) {
|
||||
letter = this.text.charAt(i);
|
||||
textWidth += this.quickfitHelper.getMeassure(letter);
|
||||
}
|
||||
|
||||
this.targetFontSize = parseInt(this.options.width / textWidth);
|
||||
return this.fontSize = Math.max(this.options.min, Math.min(this.options.max, this.targetFontSize));
|
||||
};
|
||||
|
||||
Quickfit.prototype.truncate = function () {
|
||||
var index, lastLetter, letter, textToAdd, textWidth;
|
||||
|
||||
if (this.fontSize > this.targetFontSize) {
|
||||
textToAdd = '';
|
||||
textWidth = 3 * this.quickfitHelper.getMeassure('.') * this.fontSize;
|
||||
|
||||
index = 0;
|
||||
while (textWidth < this.options.width && index < this.text.length) {
|
||||
letter = this.text[index++];
|
||||
if (lastLetter) textToAdd += lastLetter;
|
||||
textWidth += this.fontSize * this.quickfitHelper.getMeassure(letter);
|
||||
lastLetter = letter;
|
||||
}
|
||||
|
||||
if (textToAdd.length + 1 === this.text.length) {
|
||||
textToAdd = this.text;
|
||||
} else {
|
||||
textToAdd += '...';
|
||||
}
|
||||
this.textWasTruncated = true;
|
||||
|
||||
return this.$element.attr('data-quickfit', this.text).html(textToAdd);
|
||||
|
||||
} else {
|
||||
if (this.previouslyTruncated) {
|
||||
return this.$element.html(this.text);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
return Quickfit;
|
||||
|
||||
})();
|
||||
|
||||
return $.fn.quickfit = function (options) {
|
||||
var measurements = [];
|
||||
|
||||
// Separate measurements from repaints
|
||||
// First calculate all measurements...
|
||||
var $elements = this.each(function () {
|
||||
var measurement = new Quickfit(this, options).fit();
|
||||
measurements.push(measurement);
|
||||
return measurement.$element;
|
||||
});
|
||||
|
||||
// ... then apply the measurements.
|
||||
for (var i = 0; i < measurements.length; i++) {
|
||||
var measurement = measurements[i];
|
||||
|
||||
measurement.$element.css({ fontSize: measurement.size + 'px' });
|
||||
}
|
||||
|
||||
return $elements;
|
||||
};
|
||||
|
||||
})(jQuery, window);
|
||||
@@ -1,38 +0,0 @@
|
||||
this.GlobalUI = (function() {
|
||||
function GlobalUI() {}
|
||||
var toast;
|
||||
GlobalUI.toast = function(opts) {
|
||||
if (!toast) toast = $("#global-toast")[0];
|
||||
if (_.isObject(opts)){
|
||||
toast.text = opts.text;
|
||||
Session.set("global.ui.toastTemplate", opts.template);
|
||||
Session.set("global.ui.toastData", opts.data);
|
||||
} else {
|
||||
toast.text = opts;
|
||||
Session.set("global.ui.toastTemplate");
|
||||
Session.set("global.ui.toastData");
|
||||
}
|
||||
return toast.show();
|
||||
};
|
||||
|
||||
GlobalUI.deletedToast = function(id, collection, itemName) {
|
||||
GlobalUI.toast({
|
||||
text: itemName ? itemName + " deleted" : "Deleted item from" + collection,
|
||||
template: "undoToast",
|
||||
data: {
|
||||
id: id,
|
||||
collection: collection,
|
||||
},
|
||||
});
|
||||
};
|
||||
return GlobalUI;
|
||||
})();
|
||||
|
||||
Template.layout.helpers({
|
||||
globalToastTemplate: function() {
|
||||
return Session.get("global.ui.toastTemplate");
|
||||
},
|
||||
globalToastData: function() {
|
||||
return Session.get("global.ui.toastData");
|
||||
},
|
||||
});
|
||||
@@ -1,3 +0,0 @@
|
||||
Template.registerHelper("characterPath", function(char) {
|
||||
return `\/character\/${char._id}\/${char.urlName || "-"}`;
|
||||
});
|
||||
@@ -1,26 +0,0 @@
|
||||
openParentDialog = function({
|
||||
parent, charId, element, returnElement, callback,
|
||||
}) {
|
||||
let template;
|
||||
let data;
|
||||
if (parent.collection === "Characters" && parent.group === "racial") {
|
||||
template = "raceDialog";
|
||||
data = {charId: parent.id};
|
||||
} else if (parent.collection === "Features") {
|
||||
template = "featureDialog";
|
||||
data = {featureId: parent.id};
|
||||
} else if (parent.collection === "Classes") {
|
||||
template = "classDialog";
|
||||
data = {classId: parent.id};
|
||||
} else if (parent.collection === "Items") {
|
||||
template = "itemDialog";
|
||||
data = {itemId: parent.id};
|
||||
} else if (parent.collection === "Spells") {
|
||||
template = "spellDialog";
|
||||
data = {spellId: parent.id};
|
||||
} else if (parent.collection === "Buffs") {
|
||||
template = "buffDialog";
|
||||
data = {buffId: parent.id};
|
||||
}
|
||||
pushDialogStack({template, data, element, returnElement, callback});
|
||||
};
|
||||
@@ -1,24 +0,0 @@
|
||||
/**
|
||||
* Take in a map like this:
|
||||
* {
|
||||
* "#someId": {
|
||||
* proprty1() { return someReactiveValue()}
|
||||
* }
|
||||
* }
|
||||
* and bind the properties to the DOM on autorun.
|
||||
*
|
||||
* Useful for polymer components where you need to set the order of property updating
|
||||
* or alter properties that don't bind well to their attributes
|
||||
*/
|
||||
Blaze.Template.prototype.binding = function(bindingMap){
|
||||
this.onRendered(function(){
|
||||
_.each(bindingMap, (propertyMap, cssPattern) => {
|
||||
node = this.find(cssPattern);
|
||||
_.each(propertyMap, (func, property) => {
|
||||
this.autorun(() => {
|
||||
node[property] = func && func.call && func.call(this, node);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
@@ -1,5 +0,0 @@
|
||||
let pwdFormSubmit = AccountsTemplates.atPwdFormEvents["submit #at-pwd-form"]
|
||||
|
||||
Template.atPwdForm.events({
|
||||
"click .at-btn.submit": pwdFormSubmit,
|
||||
});
|
||||
@@ -1,195 +0,0 @@
|
||||
improvedInitiativeJson = function(charId, options){
|
||||
options = options || {
|
||||
features: true,
|
||||
attacks: true,
|
||||
description: true,
|
||||
};
|
||||
var char = Characters.findOne(charId);
|
||||
if (!char) return;
|
||||
var baseValue = function(attributeName){
|
||||
return Characters.calculate.attributeBase(charId, attributeName);
|
||||
};
|
||||
var skillMod = function(skillName){
|
||||
return Characters.calculate.skillMod(charId, skillName);
|
||||
};
|
||||
var damageMods = getDamageMods(charId);
|
||||
return JSON.stringify({
|
||||
"Id": char._id,
|
||||
"Name": char.name,
|
||||
"Source": "DiceCloud",
|
||||
"Type": char.race,
|
||||
"HP": {
|
||||
"Value": baseValue("hitPoints"),
|
||||
"Notes": getHitDiceString(charId) || "",
|
||||
},
|
||||
"AC": {
|
||||
"Value": baseValue("armor"),
|
||||
"Notes": getArmorString(charId) || "",
|
||||
},
|
||||
"InitiativeModifier": skillMod("initiative"),
|
||||
"Speed": ["" + baseValue("speed")],
|
||||
"Abilities": {
|
||||
"Str": baseValue("strength"),
|
||||
"Dex": baseValue("dexterity"),
|
||||
"Con": baseValue("constitution"),
|
||||
"Cha": baseValue("charisma"),
|
||||
"Int": baseValue("intelligence"),
|
||||
"Wis": baseValue("wisdom"),
|
||||
},
|
||||
"DamageVulnerabilities": damageMods.vulnerabilities,
|
||||
"DamageResistances": damageMods.resistances,
|
||||
"DamageImmunities": damageMods.immunities,
|
||||
"ConditionImmunities": [],
|
||||
"Saves": [
|
||||
{"Name": "Str", "Modifier": skillMod("strengthSave")},
|
||||
{"Name": "Dex", "Modifier": skillMod("dexteritySave")},
|
||||
{"Name": "Con", "Modifier": skillMod("constitutionSave")},
|
||||
{"Name": "Int", "Modifier": skillMod("intelligenceSave")},
|
||||
{"Name": "Wis", "Modifier": skillMod("wisdomSave")},
|
||||
{"Name": "Cha", "Modifier": skillMod("charismaSave")},
|
||||
],
|
||||
"Skills": getSkills(charId),
|
||||
"Senses": [
|
||||
"passive Perception " +
|
||||
Characters.calculate.passiveSkill(charId, "perception")
|
||||
],
|
||||
"Languages": getLanguages(charId),
|
||||
"Challenge": "",
|
||||
"Traits": options.features ? getTraits(charId) : [],
|
||||
"Actions": options.attacks ? getActions(charId) : [],
|
||||
"Reactions": [],
|
||||
"LegendaryActions": [],
|
||||
"Description": options.description ? char.description : "",
|
||||
"Player": Meteor.user().username,
|
||||
}, null, 2);
|
||||
}
|
||||
|
||||
var getHitDiceString = function(charId){
|
||||
var d6 = Characters.calculate.attributeBase(charId, "d6HitDice");
|
||||
var d8 = Characters.calculate.attributeBase(charId, "d8HitDice");
|
||||
var d10 = Characters.calculate.attributeBase(charId, "d10HitDice");
|
||||
var d12 = Characters.calculate.attributeBase(charId, "d12HitDice");
|
||||
var con = Characters.calculate.abilityMod(charId,"constitution");
|
||||
var string = "" +
|
||||
(d6 ? `${d6}d6 + ` : "") +
|
||||
(d8 ? `${d8}d8 + ` : "") +
|
||||
(d10 ? `${d10}d10 + ` : "") +
|
||||
(d12 ? `${d12}d12 + ` : "") +
|
||||
con;
|
||||
}
|
||||
|
||||
var getArmorString = function(charId){
|
||||
var bases = Effects.find({
|
||||
charId: charId,
|
||||
stat: "armor",
|
||||
operation: "base",
|
||||
enabled: true,
|
||||
}).map(e => ({
|
||||
ame: e.name,
|
||||
value: evaluateEffect(charId, e),
|
||||
}));
|
||||
var base = bases.length && _.max(bases, b => b.value).name || "";
|
||||
var effects = Effects.find({
|
||||
charId: charId,
|
||||
stat: "armor",
|
||||
operation: {$ne: "base"},
|
||||
enabled: true,
|
||||
}).map(e => e.name);
|
||||
var strings = base ? [base] : [];
|
||||
strings = strings.concat(effects);
|
||||
return strings.join(", ");
|
||||
}
|
||||
|
||||
var getDamageMods = function(charId){
|
||||
// jscs:disable maximumLineLength
|
||||
var multipliers = [
|
||||
{name: "Acid", value: Characters.calculate.attributeValue(charId, "acidMultiplier")},
|
||||
{name: "Bludgeoning", value: Characters.calculate.attributeValue(charId, "bludgeoningMultiplier")},
|
||||
{name: "Cold", value: Characters.calculate.attributeValue(charId, "coldMultiplier")},
|
||||
{name: "Fire", value: Characters.calculate.attributeValue(charId, "fireMultiplier")},
|
||||
{name: "Force", value: Characters.calculate.attributeValue(charId, "forceMultiplier")},
|
||||
{name: "Lightning", value: Characters.calculate.attributeValue(charId, "lightningMultiplier")},
|
||||
{name: "Necrotic", value: Characters.calculate.attributeValue(charId, "necroticMultiplier")},
|
||||
{name: "Piercing", value: Characters.calculate.attributeValue(charId, "piercingMultiplier")},
|
||||
{name: "Poison", value: Characters.calculate.attributeValue(charId, "poisonMultiplier")},
|
||||
{name: "Psychic", value: Characters.calculate.attributeValue(charId, "psychicMultiplier")},
|
||||
{name: "Radiant", value: Characters.calculate.attributeValue(charId, "radiantMultiplier")},
|
||||
{name: "Slashing", value: Characters.calculate.attributeValue(charId, "slashingMultiplier")},
|
||||
{name: "Thunder", value: Characters.calculate.attributeValue(charId, "thunderMultiplier")},
|
||||
];
|
||||
// jscs:enable maximumLineLength
|
||||
multipliers = _.groupBy(multipliers, "value");
|
||||
var names = o => o.name;
|
||||
return {
|
||||
"immunities": _.map(multipliers["0"], names),
|
||||
"resistances": _.map(multipliers["0.5"], names),
|
||||
"vulnerabilities": _.map(multipliers["2"], names),
|
||||
};
|
||||
}
|
||||
|
||||
var getSkills = function(charId){
|
||||
var allSkills = [
|
||||
{name: "acrobatics", attribute: "dexterity"},
|
||||
{name: "animalHandling", attribute: "wisdom"},
|
||||
{name: "arcana", attribute: "intelligence"},
|
||||
{name: "athletics", attribute: "strength"},
|
||||
{name: "deception", attribute: "charisma"},
|
||||
{name: "history", attribute: "intelligence"},
|
||||
{name: "insight", attribute: "wisdom"},
|
||||
{name: "intimidation", attribute: "charisma"},
|
||||
{name: "investigation", attribute: "intelligence"},
|
||||
{name: "medicine", attribute: "wisdom"},
|
||||
{name: "nature", attribute: "intelligence"},
|
||||
{name: "perception", attribute: "wisdom"},
|
||||
{name: "performance", attribute: "charisma"},
|
||||
{name: "persuasion", attribute: "charisma"},
|
||||
{name: "religion", attribute: "intelligence"},
|
||||
{name: "sleightOfHand", attribute: "dexterity"},
|
||||
{name: "stealth", attribute: "dexterity"},
|
||||
{name: "survival", attribute: "wisdom"},
|
||||
];
|
||||
var skills = [];
|
||||
_.each(allSkills, skill => {
|
||||
var value = Characters.calculate.skillMod(charId, skill.name);
|
||||
var mod = Characters.calculate.abilityMod(charId, skill.attribute);
|
||||
if (value !== mod){
|
||||
skills.push({Name: skill.name, Modifier: value});
|
||||
}
|
||||
});
|
||||
return skills;
|
||||
};
|
||||
|
||||
var getLanguages = function(charId){
|
||||
return Proficiencies.find({
|
||||
charId,
|
||||
enabled: true,
|
||||
type: "language",
|
||||
}).map(l => l.name);
|
||||
};
|
||||
|
||||
var getTraits = function(charId){
|
||||
return Features.find(
|
||||
{charId: charId},
|
||||
{sort: {color: 1, name: 1}}
|
||||
).map(f => ({
|
||||
Name: f.name,
|
||||
// evaluateShortString helper
|
||||
Content: evaluateString(
|
||||
charId, f.description && f.description.split(/^( *[-*_]){3,} *(?:\n+|$)/m)[0]
|
||||
) || "",
|
||||
Usage: "",
|
||||
}));
|
||||
}
|
||||
|
||||
var getActions = function(charId){
|
||||
return Attacks.find(
|
||||
{charId, enabled: true},
|
||||
{sort: {color: 1, name: 1}}
|
||||
).map(a => ({
|
||||
Name: a.name,
|
||||
Content: `+${evaluate(charId, a.attackBonus)} to hit, ` +
|
||||
`${evaluateString(charId, a.damage)} ${a.damageType} damage, ` +
|
||||
`${a.details}`,
|
||||
Usage: "",
|
||||
}));
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
Session.setDefault("isPrinting", false);
|
||||
if (window.matchMedia) {
|
||||
var mediaQueryList = window.matchMedia("print");
|
||||
mediaQueryList.addListener(function(mql) {
|
||||
if (mql.matches) {
|
||||
Session.set("isPrinting", true);
|
||||
Tracker.flush();
|
||||
} else {
|
||||
Session.set("isPrinting", false);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
removeDuplicateProficiencies = function(proficiencies) {
|
||||
dict = {};
|
||||
proficiencies.forEach(function(prof) {
|
||||
if (prof.name in dict) { //if we have already gone over another proficiency for the same thing
|
||||
if (dict[prof.name].value < prof.value) {
|
||||
dict[prof.name] = prof; //then take the new one if it's higher, otherwise leave it
|
||||
}
|
||||
} else {
|
||||
dict[prof.name] = prof; //if it wasn't already there, store it
|
||||
}
|
||||
});
|
||||
profs = []
|
||||
_.forEach(dict, function(prof) {
|
||||
profs.push(prof);
|
||||
})
|
||||
return profs;
|
||||
};
|
||||
@@ -1,28 +0,0 @@
|
||||
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
|
||||
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
|
||||
|
||||
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
|
||||
|
||||
// MIT license
|
||||
var lastTime = 0;
|
||||
var vendors = ["ms", "moz", "webkit", "o"];
|
||||
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
|
||||
window.requestAnimationFrame = window[vendors[x] + "RequestAnimationFrame"];
|
||||
window.cancelAnimationFrame = window[vendors[x] + "CancelAnimationFrame"] ||
|
||||
window[vendors[x] + "CancelRequestAnimationFrame"];
|
||||
}
|
||||
|
||||
if (!window.requestAnimationFrame)
|
||||
window.requestAnimationFrame = function(callback, element) {
|
||||
var currTime = new Date().getTime();
|
||||
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
|
||||
var id = window.setTimeout(function() { callback(currTime + timeToCall); },
|
||||
timeToCall);
|
||||
lastTime = currTime + timeToCall;
|
||||
return id;
|
||||
};
|
||||
|
||||
if (!window.cancelAnimationFrame)
|
||||
window.cancelAnimationFrame = function(id) {
|
||||
clearTimeout(id);
|
||||
};
|
||||
@@ -1,17 +0,0 @@
|
||||
@keyframes bounce {
|
||||
from {
|
||||
transform: translate(0px,0px);
|
||||
}
|
||||
to {
|
||||
transform: translate(0px,-16px);
|
||||
}
|
||||
}
|
||||
|
||||
.bounce{
|
||||
animation-name: bounce;
|
||||
animation-duration: 0.3s;
|
||||
animation-direction: alternate;
|
||||
animation-timing-function: cubic-bezier(0.25, 0.46, 0.45, 0.94);
|
||||
animation-delay: 0s;
|
||||
animation-iteration-count: infinite;
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
/*Column layout*/
|
||||
.column-container {
|
||||
column-fill: balance;
|
||||
column-gap: 0px;
|
||||
column-width: 304px;
|
||||
padding: 4px;
|
||||
transform: translateZ(0);
|
||||
}
|
||||
|
||||
.column-container.thin-columns {
|
||||
column-count: 4;
|
||||
column-width: 240px;
|
||||
}
|
||||
|
||||
.column-container > div {
|
||||
padding: 4px;
|
||||
-webkit-column-break-inside: avoid;
|
||||
page-break-inside: avoid;
|
||||
break-inside: avoid;
|
||||
}
|
||||
|
||||
/*Cards*/
|
||||
.card {
|
||||
background: white;
|
||||
border-radius: 2px;
|
||||
position: initial;
|
||||
}
|
||||
|
||||
.card .top {
|
||||
cursor: pointer;
|
||||
padding: 16px;
|
||||
border-radius: 2px 2px 0 0;
|
||||
}
|
||||
|
||||
.card .top.white {
|
||||
cursor: auto;
|
||||
padding: 16px;
|
||||
border-bottom: rgba(0,0,0,0.12) solid 1px;
|
||||
}
|
||||
|
||||
.card .bottom {
|
||||
padding: 16px;
|
||||
border-radius: 0 0 2px 2px;
|
||||
}
|
||||
|
||||
.card .bottom.list {
|
||||
padding: 16px 0;
|
||||
}
|
||||
|
||||
.card .bottom.list .paper-font-subhead {
|
||||
color: rgba(0,0,0,0.54);
|
||||
font-size: 14px;
|
||||
font-weight: 500;
|
||||
letter-spacing: 0.010em;
|
||||
padding: 12px 16px 12px 16px;
|
||||
}
|
||||
|
||||
.card .bottom.text {
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.card .left {
|
||||
padding: 16px;
|
||||
border-radius: 2px 0 0 2px;
|
||||
text-align: center;
|
||||
min-width: 72px;
|
||||
}
|
||||
|
||||
.card .right {
|
||||
padding: 16px;
|
||||
border-radius: 0 2px 2px 0;
|
||||
}
|
||||
|
||||
.card .left paper-icon-button {
|
||||
display: block;
|
||||
height: 32px;
|
||||
padding: 0;
|
||||
width: 32px;
|
||||
}
|
||||
|
||||
.card .left paper-icon-button[disabled] {
|
||||
color: rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
.card img, .card iron-image {
|
||||
max-width: 100%;
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
/*
|
||||
* iOS doens't believe in click events for some elements.
|
||||
* This is here to convince it to allow buttons to be clickable
|
||||
*/
|
||||
button {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
/*
|
||||
List items
|
||||
*/
|
||||
.item-slot {
|
||||
background-color: rgb(232, 232, 232);
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.item {
|
||||
background: white;
|
||||
cursor: pointer;
|
||||
font-size: 16px;
|
||||
height: 40px;
|
||||
margin: 1px 0 1px 0;
|
||||
padding: 0 16px 0 16px;
|
||||
position: relative;
|
||||
transition: box-shadow 0.3s ease, opacity 0.5s ease-in-out;
|
||||
}
|
||||
|
||||
.item > .itemName {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.item.small {
|
||||
height: 32px;
|
||||
}
|
||||
|
||||
.item.tall {
|
||||
height: 56px;
|
||||
}
|
||||
|
||||
.item.flexible {
|
||||
height: auto;
|
||||
padding-top: 16px;
|
||||
padding-bottom: 16px;
|
||||
}
|
||||
|
||||
.item iron-icon, .item paper-icon-button {
|
||||
color: #747474;
|
||||
color: rgba(0,0,0,0.54);
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
td {
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
.strengthTable{
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.strengthTable td:nth-child(2){
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.summaryTable td:nth-child(3){
|
||||
text-align: right;
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
body .paper-font-display4, body .paper-font-display3, body .paper-font-title, body .paper-font-caption{
|
||||
white-space: normal;
|
||||
}
|
||||
|
||||
.white-text {
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text .paper-font-display2{
|
||||
color: #8a8a8a;
|
||||
color: rgba(255,255,255,0.54);
|
||||
}
|
||||
|
||||
.white-text .paper-font-display1, .white-text.paper-font-display1{
|
||||
color: #8a8a8a;
|
||||
color: rgba(255,255,255,0.54);
|
||||
}
|
||||
|
||||
.white-text h1, .white-text .paper-font-headline, .white-text.paper-font-headline{
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text h2, .white-text .paper-font-title, .white-text.paper-font-title{
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text h3, .white-text .paper-font-subhead{
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text .paper-font-body2{
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text p, .white-text .paper-font-body1{
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
|
||||
.white-text .paper-font-caption{
|
||||
color: #8a8a8a;
|
||||
color: rgba(255,255,255,0.54);
|
||||
}
|
||||
|
||||
.black54 {
|
||||
color: #757575;
|
||||
color: rgba(0,0,0,0.54);
|
||||
}
|
||||
|
||||
.white54 {
|
||||
color: #8a8a8a;
|
||||
color: rgba(255,255,255,0.54);
|
||||
}
|
||||
|
||||
.black87 {
|
||||
color: #212121;
|
||||
color: rgba(0,0,0,0.87);
|
||||
}
|
||||
|
||||
.white87 {
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
<template name="attackEdit">
|
||||
<div class="layout horizontal">
|
||||
<div class="layout vertical flex">
|
||||
<div class="layout horizontal wrap">
|
||||
<!--attackBonus-->
|
||||
<paper-input class="attackBonusInput flex" label="Attack Bonus" value={{attackBonus}}
|
||||
style="flex-basis: 200px; margin-right: 16px;">
|
||||
{{> formulaSuffix}}
|
||||
</paper-input>
|
||||
<!--details-->
|
||||
<paper-input class="detailInput" label="Details" value={{details}} style="flex-basis: 200px;">
|
||||
</paper-input>
|
||||
</div>
|
||||
<div class="layout horizontal wrap">
|
||||
<!--damageBonus-->
|
||||
<paper-input class="damageInput flex" label="Damage" value={{damage}}
|
||||
style="flex-basis: 200px; margin-right: 16px;">
|
||||
{{> bracketSuffix}}
|
||||
</paper-input>
|
||||
<!--DamageType-->
|
||||
<paper-dropdown-menu label="Damage Type" dynamic-align>
|
||||
<dicecloud-selector class="dropdown-content damageTypeDropdown" selected={{damageType}}>
|
||||
{{#each damageTypes}}
|
||||
<paper-item name={{this}} class="containerMenuItem">{{this}}</paper-item>
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
</div>
|
||||
</div>
|
||||
<!--Delete Button-->
|
||||
<paper-icon-button class="deleteAttack" icon="delete"></paper-icon-button>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,38 +0,0 @@
|
||||
Template.attackEditList.helpers({
|
||||
attacks: function() {
|
||||
var cursor = Attacks.find({"parent.id": this.parentId, charId: this.charId});
|
||||
return cursor;
|
||||
}
|
||||
});
|
||||
|
||||
Template.attackEditList.events({
|
||||
"tap #addAttackButton": function() {
|
||||
if (typeof this.isSpell !== 'undefined' && this.isSpell) {
|
||||
var parentSpell = Spells.findOne({"_id": this.parentId})
|
||||
if (parentSpell && parentSpell.parent.collection == "SpellLists") {
|
||||
var spellList = SpellLists.findOne({"_id":parentSpell.parent.id});
|
||||
if (spellList && spellList.attackBonus) {
|
||||
Attacks.insert({
|
||||
charId: this.charId,
|
||||
parent: {
|
||||
id: this.parentId,
|
||||
collection: this.parentCollection
|
||||
},
|
||||
attackBonus: "attackBonus",
|
||||
damage: "1d10",
|
||||
damageType: "fire",
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Attacks.insert({
|
||||
charId: this.charId,
|
||||
parent: {
|
||||
id: this.parentId,
|
||||
collection: this.parentCollection
|
||||
},
|
||||
});
|
||||
},
|
||||
});
|
||||
@@ -1,17 +0,0 @@
|
||||
<template name="attackView">
|
||||
<div class="attackView layout horizontal">
|
||||
<div class="paper-font-headline layout horizontal center" style="margin-right: 16px;">
|
||||
{{evaluateAttackBonus charId attack}}
|
||||
</div>
|
||||
<div class="layout vertical">
|
||||
<div>
|
||||
{{evaluateDamage charId attack}} {{attack.damageType}}
|
||||
</div>
|
||||
{{#if attack.details}}
|
||||
<div class="paper-font-caption">
|
||||
{{attack.details}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,28 +0,0 @@
|
||||
Template.attackView.helpers ({
|
||||
evaluateAttackBonus: function(charId, attack) {
|
||||
if (attack.parent.collection == "Spells") {
|
||||
var spell = Spells.findOne(attack.parent.id);
|
||||
if (spell) {
|
||||
bonus = evaluate(charId, attack.attackBonus, {"spellListId": spell.parent.id});
|
||||
}
|
||||
} else {
|
||||
var bonus = evaluate(charId, attack.attackBonus);
|
||||
}
|
||||
|
||||
if (_.isFinite(bonus)) {
|
||||
return bonus > 0 ? "+" + bonus : "" + bonus;
|
||||
} else {
|
||||
return bonus;
|
||||
}
|
||||
},
|
||||
evaluateDamage: function(charId, attack) {
|
||||
if (attack.parent.collection == "Spells") {
|
||||
var spell = Spells.findOne(attack.parent.id);
|
||||
if (spell) {
|
||||
return evaluateSpellString(charId, spell.parent.id, attack.damage);
|
||||
}
|
||||
} else {
|
||||
return evaluateString(charId, attack.damage);
|
||||
}
|
||||
},
|
||||
})
|
||||
@@ -1,33 +0,0 @@
|
||||
<!-- data is the CustomBuff -->
|
||||
<template name="applyBuffDialog">
|
||||
<div class="fit layout vertical applyBuffDialog">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
Apply Buff
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="flex layout horizontal" style="height:100%">
|
||||
<div class="flex" style="margin-right: 16px; height: 100%; max-width: 240px; overflow-y: auto;">
|
||||
{{> characterPicker selfId=buff.charId includeSelf=canApplyToSelf writableOnly=true}}
|
||||
</div>
|
||||
<div class="flex buff-description" style="height: 100%; overflow-y: auto">
|
||||
<hr style="margin: 16px 0 16px 0;">
|
||||
{{#if buff.description}}
|
||||
<div>{{#markdown}}{{evaluateString buff.charId buff.description}}{{/markdown}}</div>
|
||||
<hr style="margin: 16px 0 16px 0;">
|
||||
{{/if}}
|
||||
{{> effectsViewList charId=buff.charId parentId=buff._id}}
|
||||
{{> proficiencyViewList charId=buff.charId parentId=buff._id}}
|
||||
{{> attacksViewList charId=buff.charId parentId=buff._id}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button id="cancelButton">
|
||||
Cancel
|
||||
</paper-button>
|
||||
<paper-button id="applyButton" disabled={{cantApply}}>
|
||||
Apply
|
||||
</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,32 +0,0 @@
|
||||
Template.applyBuffDialog.onCreated(function(){
|
||||
this.selectedTarget = new ReactiveVar("default");
|
||||
});
|
||||
|
||||
Template.applyBuffDialog.helpers({
|
||||
cantApply: function() {
|
||||
return this.buff.target === "others" && Template.instance().selectedTarget.get() === "default"; //this is the only case where we can't apply a buff
|
||||
},
|
||||
canApplyToSelf: function() {
|
||||
return this.buff.target !== "others"; //i.e. it is "self" or "both"
|
||||
},
|
||||
});
|
||||
|
||||
Template.applyBuffDialog.events({
|
||||
"iron-select .characterPicker": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var value = detail.item.getAttribute("name");
|
||||
Template.instance().selectedTarget.set(value);
|
||||
},
|
||||
"click #applyButton": function(event, instance){
|
||||
var targetId = Template.instance().selectedTarget.get();
|
||||
if (targetId === "default") {
|
||||
if (this.buff.target === "others") return; //since we have "Select a character" selected
|
||||
targetId = this.buff.charId; //otherwise, the default is to target self
|
||||
}
|
||||
|
||||
popDialogStack(targetId);
|
||||
},
|
||||
"click #cancelButton": function(event, instance){
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
@@ -1,23 +0,0 @@
|
||||
<template name="buffDialog">
|
||||
{{#with buff}}
|
||||
{{#baseDialog title=name class="white" hideColor=true startEditing=true editOnly=true}}
|
||||
{{> buffDetails}}
|
||||
{{else}}
|
||||
{{> buffDetails}}
|
||||
{{/baseDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="buffDetails">
|
||||
<div>
|
||||
{{appliedBy}}
|
||||
</div>
|
||||
<hr style="margin: 16px 0 16px 0;">
|
||||
{{#if description}}
|
||||
<div>{{#markdown}}{{evaluateString charId description}}{{/markdown}}</div>
|
||||
<hr style="margin: 16px 0 16px 0;">
|
||||
{{/if}}
|
||||
{{> effectsViewList charId=charId parentId=_id}}
|
||||
{{> proficiencyViewList charId=charId parentId=_id}}
|
||||
{{> attacksViewList charId=charId parentId=_id}}
|
||||
</template>
|
||||
@@ -1,50 +0,0 @@
|
||||
Template.buffDialog.onCreated(function(){
|
||||
var buff = Buffs.findOne(this.buffId);
|
||||
Meteor.subscribe("singleCharacterName", buff.charId); //so we can access the names of public characters
|
||||
});
|
||||
|
||||
Template.buffDialog.helpers({
|
||||
buff: function(){
|
||||
return Buffs.findOne(this.buffId);
|
||||
},
|
||||
});
|
||||
|
||||
Template.buffDialog.events({
|
||||
"click #deleteButton": function(event, instance){
|
||||
Buffs.softRemoveNode(instance.data.buffId);
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
|
||||
const typeDict = {
|
||||
"Features": "feature",
|
||||
"Items": "item",
|
||||
"Spells": "spell",
|
||||
}; //really, we should only need these three
|
||||
|
||||
Template.buffDetails.helpers({
|
||||
appliedBy: function() {
|
||||
if (this.type == "inate") {
|
||||
return "Innate.";
|
||||
} else {
|
||||
var myName = Characters.findOne(this.charId).name;
|
||||
var applierCharacter = Characters.findOne(this.appliedBy) || {name: "???"}
|
||||
// "???" indicates that either we do not have read access to the buff-giver, or that the buff-giver does not exist.
|
||||
|
||||
if (applierCharacter.name === myName) {
|
||||
var charName = "your "
|
||||
} else {
|
||||
if (applierCharacter.name && applierCharacter.name[applierCharacter.name.length - 1] === 's') {
|
||||
var charName = applierCharacter.name + "' ";
|
||||
} else {
|
||||
var charName = applierCharacter.name + "'s ";
|
||||
}
|
||||
}
|
||||
|
||||
var type = typeDict[this.appliedByDetails.collection] + " ";
|
||||
var applierThing = this.appliedByDetails.name;
|
||||
|
||||
return "Applied by " + charName + type + applierThing + ".";
|
||||
}
|
||||
},
|
||||
});
|
||||
@@ -1,15 +0,0 @@
|
||||
<template name="buffListItem">
|
||||
<div class="item buffListItem layout horizontal center">
|
||||
<div class="flex">
|
||||
{{buff.name}}
|
||||
</div>
|
||||
|
||||
{{#if canEditCharacter buff.charId}}
|
||||
<paper-icon-button class="deleteButton"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
icon="delete">
|
||||
</paper-icon-button>
|
||||
{{/if}}
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,21 +0,0 @@
|
||||
Template.buffListItem.helpers({
|
||||
name: function() {
|
||||
return this.buff.name
|
||||
}
|
||||
});
|
||||
|
||||
Template.buffListItem.events({
|
||||
"click .buffListItem": function(event){
|
||||
var buffId = this.buff._id;
|
||||
var charId = this.buff.charId;
|
||||
pushDialogStack({
|
||||
template: "buffDialog",
|
||||
data: {buffId: buffId, charId: charId},
|
||||
element: event.currentTarget,
|
||||
});
|
||||
},
|
||||
"tap .deleteButton": function(event){
|
||||
event.stopPropagation();
|
||||
Buffs.remove(this.buff._id);
|
||||
},
|
||||
});
|
||||
@@ -1,11 +0,0 @@
|
||||
.condition-library-dialog .item.selected {
|
||||
background-color: #e4e4e4;
|
||||
}
|
||||
|
||||
.condition-library-dialog table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.condition-library-dialog .library-condition td, tr {
|
||||
position: relative;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
<template name="conditionLibraryDialog">
|
||||
<div class="fit condition-library-dialog layout vertical">
|
||||
<app-toolbar class="app-grey white-text">
|
||||
<paper-icon-button id="backButton"
|
||||
icon="arrow-back">
|
||||
</paper-icon-button>
|
||||
<div main-title>Conditions</div>
|
||||
</app-toolbar>
|
||||
<div class="flex scroll-y">
|
||||
<div class="conditions" style="padding:8px">
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each condition in conditions}}
|
||||
{{>libraryCondition condition=condition selected=(isSelected condition)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<div class="layout horizontal end-justified">
|
||||
<paper-button class="cancelButton">Cancel</paper-button>
|
||||
<paper-button class="okButton">OK</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="libraryCondition">
|
||||
<tr class="item library-condition {{#if selected}}selected{{/if}}">
|
||||
<td class="conditionName">
|
||||
{{conditionName condition}}
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
</tr>
|
||||
</template>
|
||||
@@ -1,166 +0,0 @@
|
||||
Template.conditionLibraryDialog.onCreated(function(){
|
||||
this.selectedCondition = new ReactiveVar();
|
||||
});
|
||||
|
||||
Template.conditionLibraryDialog.helpers({
|
||||
conditions: function(){
|
||||
return Object.keys(LIBRARY_CONDITIONS)
|
||||
},
|
||||
isSelected(condition){
|
||||
const selected = Template.instance().selectedCondition.get();
|
||||
return selected && selected === condition;
|
||||
},
|
||||
});
|
||||
|
||||
Template.conditionLibraryDialog.events({
|
||||
"click .cancelButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .okButton": function(event, template){
|
||||
popDialogStack(template.selectedCondition.get());
|
||||
},
|
||||
"click .library-condition": function(event, template){
|
||||
template.selectedCondition.set(this.condition);
|
||||
},
|
||||
"click #backButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
|
||||
Template.libraryCondition.helpers({
|
||||
conditionName: function(name){
|
||||
return LIBRARY_CONDITIONS[name].buff.name;
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
LIBRARY_CONDITIONS = {
|
||||
//Conditions
|
||||
blind: {
|
||||
buff: {
|
||||
name: "Blind",
|
||||
description: "A blinded creature can’t see and automatically fails any ability check that requires sight.\n\nAttack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.",
|
||||
},
|
||||
},
|
||||
|
||||
deaf: {
|
||||
buff: {
|
||||
name: "Deaf",
|
||||
description: "A deafened creature can’t hear and automatically fails any ability check that requires hearing.",
|
||||
},
|
||||
},
|
||||
|
||||
frightened: {
|
||||
buff: {
|
||||
name: "Frightened",
|
||||
description: "A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.\n\nThe creature can’t willingly move closer to the source of its fear.",
|
||||
}
|
||||
},
|
||||
|
||||
grappled: {
|
||||
buff:{
|
||||
name: "Grappled",
|
||||
description: "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.\n\nThe condition ends if the grappler is incapacitated.\n\nThe condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunder wave spell.",
|
||||
},
|
||||
},
|
||||
|
||||
incapacitated: {
|
||||
buff: {
|
||||
name: "Incapacitated",
|
||||
description: "An incapacitated creature can’t take actions or reactions.",
|
||||
}
|
||||
},
|
||||
|
||||
invisible: {
|
||||
buff: {
|
||||
name: "Invisible",
|
||||
description: "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves.\n\nAttack rolls against the creature have disadvantage, and the creature’s attack rolls have advantage.",
|
||||
}
|
||||
},
|
||||
|
||||
paralyzed: {
|
||||
buff: {
|
||||
name: "Paralyzed",
|
||||
description: "A paralyzed creature is **incapacitated** and can’t move or speak.\n\nAttack rolls against the creature have advantage.\n\nAny attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
|
||||
},
|
||||
},
|
||||
|
||||
petrified: {
|
||||
buff: {
|
||||
name: "Petrified",
|
||||
description: "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.\n\nA petrified creature is **incapacitated** and can’t move or speak, and is unaware of its surroundings.\n\nAttack rolls against the creature have advantage.\n\nThe creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
|
||||
},
|
||||
},
|
||||
|
||||
poisoned: {
|
||||
buff: {
|
||||
name: "Poisoned",
|
||||
description: "A poisoned creature has disadvantage on attack rolls and ability checks.",
|
||||
},
|
||||
},
|
||||
|
||||
prone: {
|
||||
buff: {
|
||||
name: "Prone",
|
||||
description: "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.\n\nThe creature has disadvantage on attack rolls.\n\nAn attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
|
||||
}
|
||||
},
|
||||
|
||||
restrained: {
|
||||
buff: {
|
||||
name: "Restrained",
|
||||
description: "A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.\n\nAttack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.\n\nThe creature has disadvantage on Dexterity saving throws.",
|
||||
},
|
||||
},
|
||||
|
||||
stunned: {
|
||||
buff: {
|
||||
name: "Stunned",
|
||||
description: "A stunned creature is **incapacitated**, can’t move, and can speak only falteringly\n\nThe creature automatically fails Strength and Dexterity saving throws.\n\nAttack rolls against the creature have advantage.",
|
||||
},
|
||||
},
|
||||
|
||||
unconscious: {
|
||||
buff: {
|
||||
name: "Unconscious",
|
||||
description: "An unconscious creature is **incapacitated**, can’t move or speak, and is unaware of its surroundings.\n\nThe creature drops whatever it’s holding and falls **prone**.\n\nThe creature automatically fails Strength and Dexterity saving throws.\n\nAttack rolls against the creature have advantage.\n\nAny attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
|
||||
},
|
||||
},
|
||||
|
||||
exhaustion1: {
|
||||
buff: {
|
||||
name: "Exhaustion - 1",
|
||||
description: "Disadvantage on ability checks\n\nFinishing a long rest reduces a creature’s exhaustion level by 1, provided that the creature has also ingested some food and drink.",
|
||||
},
|
||||
},
|
||||
exhaustion2: {
|
||||
buff: {
|
||||
name: "Exhaustion - 2",
|
||||
description: "Speed halved",
|
||||
},
|
||||
},
|
||||
exhaustion3: {
|
||||
buff: {
|
||||
name: "Exhaustion - 3",
|
||||
description: "Disadvantage on attack rolls and saving throws",
|
||||
},
|
||||
},
|
||||
exhaustion4: {
|
||||
buff: {
|
||||
name: "Exhaustion - 4",
|
||||
description: "Hit point maximum halved",
|
||||
},
|
||||
},
|
||||
exhaustion5: {
|
||||
buff: {
|
||||
name: "Exhaustion - 5",
|
||||
description: "Speed reduced to 0",
|
||||
},
|
||||
},
|
||||
exhaustion6: {
|
||||
buff: {
|
||||
name: "Exhaustion - 6",
|
||||
description: "You have died of exhaustion",
|
||||
},
|
||||
},
|
||||
};
|
||||
@@ -1,15 +0,0 @@
|
||||
<template name="conditionView">
|
||||
<div class="item conditionView layout horizontal center">
|
||||
<div class="flex">
|
||||
{{condition.name}}
|
||||
</div>
|
||||
|
||||
{{#if canEditCharacter condition.charId}}
|
||||
<paper-icon-button class="deleteButton"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
icon="delete">
|
||||
</paper-icon-button>
|
||||
{{/if}}
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,15 +0,0 @@
|
||||
Template.conditionView.events({
|
||||
"click .conditionView": function(event){
|
||||
var condition = this.condition;
|
||||
var charId = Template.parentData()._id;
|
||||
pushDialogStack({
|
||||
template: "conditionViewDialog",
|
||||
data: {condition: condition},
|
||||
element: event.currentTarget,
|
||||
});
|
||||
},
|
||||
"tap .deleteButton": function(event){
|
||||
event.stopPropagation();
|
||||
Conditions.remove(this.condition._id);
|
||||
},
|
||||
});
|
||||
@@ -1,14 +0,0 @@
|
||||
<template name="conditionViewDialog">
|
||||
{{#baseDialog title=condition.name class="white" hideColor=true startEditing=true editOnly=true}}}
|
||||
{{> conditionDetails condition=condition}}
|
||||
{{else}}
|
||||
{{> conditionDetails condition=condition}}
|
||||
{{/baseDialog}}
|
||||
</template>
|
||||
|
||||
<template name="conditionDetails">
|
||||
{{#if condition.description}}
|
||||
<div>{{#markdown}}{{evaluateString condition.charId condition.description}}{{/markdown}}</div>
|
||||
{{/if}}
|
||||
{{> effectsViewList charId=condition.charId parentId=condition._id}}
|
||||
</template>
|
||||
@@ -1,6 +0,0 @@
|
||||
Template.conditionViewDialog.events({
|
||||
"click #deleteButton": function(event, instance){
|
||||
Conditions.remove(instance.data.condition._id);
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
@@ -1,29 +0,0 @@
|
||||
<template name="customBuffEdit">
|
||||
{{#baseEditDialog title=buff.name hideColor=true}}
|
||||
<!--name-->
|
||||
<paper-input id="buffNameInput" class="fullwidth" label="Name" value={{buff.name}}></paper-input>
|
||||
|
||||
<div class="layout horizontal center wrap justified">
|
||||
<paper-dropdown-menu class=flex label="Target" style="flex-basis: 150px; max-width: 200px;">
|
||||
<dicecloud-selector selected={{buff.target}} class="dropdown-content target-dropdown">
|
||||
<paper-item name="self" style="width: 150px;">
|
||||
Self only
|
||||
</paper-item>
|
||||
<paper-item name="others">
|
||||
Others only
|
||||
</paper-item>
|
||||
<paper-item name="both">
|
||||
Both
|
||||
</paper-item>
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
</div>
|
||||
|
||||
<!--description-->
|
||||
<paper-textarea label="Description" id="buffDescriptionInput" value={{buff.description}}></paper-textarea>
|
||||
|
||||
{{> effectsEditList parentId=buff._id parentCollection="CustomBuffs" charId=buff.charId name=name enabled=false}}
|
||||
{{> attackEditList parentId=buff._id parentCollection="CustomBuffs" charId=buff.charId name=name enabled=false}}
|
||||
{{> proficiencyEditList parentId=buff._id parentCollection="CustomBuffs" charId=buff.charId enabled=false}}
|
||||
{{/baseEditDialog}}
|
||||
</template>
|
||||
@@ -1,47 +0,0 @@
|
||||
Template.customBuffEdit.helpers({
|
||||
buff(){
|
||||
return CustomBuffs.findOne(this.customBuffId);
|
||||
},
|
||||
});
|
||||
|
||||
const debounce = (f) => _.debounce(f, 300);
|
||||
|
||||
Template.customBuffEdit.events({
|
||||
"input #buffNameInput": debounce(function(event){
|
||||
const input = event.currentTarget;
|
||||
var name = input.value;
|
||||
if (!name){
|
||||
input.invalid = true;
|
||||
input.errorMessage = "Name is required";
|
||||
} else {
|
||||
input.invalid = false;
|
||||
CustomBuffs.update(this.customBuffId, {
|
||||
$set: {name: name}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}
|
||||
}),
|
||||
"input #buffDescriptionInput": debounce(function(event){
|
||||
var description = event.currentTarget.value;
|
||||
CustomBuffs.update(this.customBuffId, {
|
||||
$set: {description: description}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}),
|
||||
"iron-select .target-dropdown": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var value = detail.item.getAttribute("name");
|
||||
const buff = CustomBuffs.findOne(this.customBuffId);
|
||||
if (value === buff.target) return;
|
||||
CustomBuffs.update(this.customBuffId, {$set: {target: value}});
|
||||
},
|
||||
"click #deleteButton": function(event, instance){
|
||||
CustomBuffs.softRemoveNode(instance.data.customBuffId);
|
||||
GlobalUI.deletedToast(instance.data.customBuffId, "Buffs", "Buff");
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
@@ -1,30 +0,0 @@
|
||||
<!--needs to be given charId, parentId and parentCollection-->
|
||||
<template name="customBuffEditList">
|
||||
{{#if buffs.count}}
|
||||
<div class="buffs">
|
||||
<div class="paper-font-title" style="margin-bottom: 8px;">
|
||||
Buffs
|
||||
</div>
|
||||
<table class="wideTable" style="width: 100%;">
|
||||
{{#each buff in buffs}}
|
||||
{{> customBuffEditListItem buff=buff}}
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
{{/if}}
|
||||
<paper-button id="addBuffButton"
|
||||
class="red-button"
|
||||
raised>
|
||||
Add Buff
|
||||
</paper-button>
|
||||
</template>
|
||||
|
||||
<template name="customBuffEditListItem">
|
||||
<div class="buff layout horizontal center" data-id={{buff._id}}>
|
||||
{{> customBuffView buff=buff}}
|
||||
<div>
|
||||
<paper-icon-button class="edit-buff" icon="create">
|
||||
</paper-icon-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,41 +0,0 @@
|
||||
Template.customBuffEditList.helpers({
|
||||
buffs: function(){
|
||||
var selector = {
|
||||
"parent.id": this.parentId,
|
||||
"charId": this.charId,
|
||||
};
|
||||
return CustomBuffs.find(selector);
|
||||
}
|
||||
});
|
||||
|
||||
Template.customBuffEditList.events({
|
||||
"tap #addBuffButton": function(event, instance){
|
||||
if (!_.isBoolean(this.enabled)) {
|
||||
this.enabled = true;
|
||||
}
|
||||
const customBuffId = CustomBuffs.insert({
|
||||
name: this.name || "New Buff",
|
||||
charId: this.charId,
|
||||
parent: {
|
||||
id: this.parentId,
|
||||
collection: this.parentCollection,
|
||||
},
|
||||
});
|
||||
pushDialogStack({
|
||||
template: "customBuffEdit",
|
||||
data: {customBuffId},
|
||||
element: event.currentTarget,
|
||||
returnElement: () => instance.find(`tr.buff[data-id='${customBuffId}']`),
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
Template.customBuffEditListItem.events({
|
||||
"tap .edit-buff": function(event, template){
|
||||
pushDialogStack({
|
||||
template: "customBuffEdit",
|
||||
data: {customBuffId: this.buff._id},
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
});
|
||||
@@ -1,8 +0,0 @@
|
||||
<template name="customBuffView">
|
||||
<div class="flex">{{buff.name}}</div>
|
||||
<div class="flex">
|
||||
{{#if canEditCharacter buff.charId}}
|
||||
<paper-button class="apply-buff-button">Apply{{toSelf}}</paper-button>
|
||||
{{/if}}
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,40 +0,0 @@
|
||||
const applyBuff = function(targetId, buff) {
|
||||
Meteor.call("applyBuff", buff._id, targetId)
|
||||
let target;
|
||||
if (targetId == buff.charId) {
|
||||
target = "self";
|
||||
} else {
|
||||
target = Characters.findOne(targetId) || {};
|
||||
target = target && target.name || "target"
|
||||
}
|
||||
GlobalUI.toast(`${buff.name || "Buff"} applied to ${target}`);
|
||||
};
|
||||
|
||||
Template.customBuffView.helpers({
|
||||
toSelf: function() {
|
||||
if (this.buff.target === "self") {
|
||||
return " to self";
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Template.customBuffView.events({
|
||||
"click .apply-buff-button": function(){
|
||||
if (this.buff.target !== "self") {
|
||||
pushDialogStack({
|
||||
template: "applyBuffDialog",
|
||||
data: {buff: this.buff},
|
||||
element: event.currentTarget,
|
||||
callback: (targetId) => {
|
||||
if (!targetId) return;
|
||||
applyBuff(targetId, this.buff);
|
||||
},
|
||||
});
|
||||
} else {
|
||||
var targetId = this.buff.charId;
|
||||
applyBuff(targetId, this.buff);
|
||||
}
|
||||
},
|
||||
});
|
||||
@@ -1,14 +0,0 @@
|
||||
<template name="customBuffViewList">
|
||||
{{#if buffs.count}}
|
||||
<div class="buffs">
|
||||
<div class="paper-font-title" style="margin-bottom: 8px;">
|
||||
Buffs
|
||||
</div>
|
||||
{{#each buff in buffs}}
|
||||
<div class="layout horizontal center">
|
||||
{{> customBuffView buff=buff}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</template>
|
||||
@@ -1,9 +0,0 @@
|
||||
Template.customBuffViewList.helpers({
|
||||
buffs: function(){
|
||||
var selector = {
|
||||
"parent.id": this.parentId,
|
||||
"charId": this.charId,
|
||||
};
|
||||
return CustomBuffs.find(selector);
|
||||
}
|
||||
});
|
||||
@@ -1,27 +0,0 @@
|
||||
<template name="characterSettings">
|
||||
{{#with character}}
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="feedback flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>Character Settings</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex">
|
||||
<paper-toggle-button id="hideSpellcasting" checked={{settings.hideSpellcasting}}>
|
||||
Hide Spells tab
|
||||
</paper-toggle-button>
|
||||
<paper-toggle-button id="variantEncumbrance" checked={{settings.useVariantEncumbrance}}>
|
||||
Use variant encumbrance
|
||||
</paper-toggle-button>
|
||||
<paper-toggle-button id="swapStatAndModifier" checked={{settings.swapStatAndModifier}}>
|
||||
Swap stats and modifiers on Stats page
|
||||
</paper-toggle-button>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="doneButton"> Done </paper-button>
|
||||
</div>
|
||||
</div>
|
||||
{{/with}}
|
||||
</template>
|
||||
@@ -1,20 +0,0 @@
|
||||
<template name="deleteCharacterConfirmation">
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="feedback flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>Delete Character</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex">
|
||||
Deleting a character cannot be undone.<br>
|
||||
To continue type "{{name}}" into the box below.<br>
|
||||
<paper-input id="nameInput" label="type the characters's name here" style="width: 100%;"></paper-input><br>
|
||||
<paper-button id="deleteButton" style={{getStyle}} disabled={{cantDelete}}>Delete Character</paper-button>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="cancelButton"> Cancel </paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,65 +0,0 @@
|
||||
<template name="shareDialog">
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="feedback flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>Share</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex">
|
||||
<paper-dropdown-menu label="Who can view this character">
|
||||
<dicecloud-selector class="visibilityDropdown dropdown-content" selected={{viewPermission}}>
|
||||
<paper-item name="whitelist">Only people I share with</paper-item>
|
||||
<paper-item name="public">Anyone with link</paper-item>
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
<div class="layout horizontal center wrap">
|
||||
<paper-input class="flex" id="userNameOrEmailInput" label="Share with username or email" floatinglabel></paper-input>
|
||||
<paper-button id="shareButton"
|
||||
class="red-button"
|
||||
style="width: 80px; height: 37px; margin-top: 16px;"
|
||||
raised
|
||||
disabled={{shareButtonDisabled}}>Share</paper-button>
|
||||
<paper-radio-group id="accessLevelMenu" selected="read">
|
||||
<paper-radio-button name="read">View Only</paper-radio-button>
|
||||
<paper-radio-button name="write">Can Edit</paper-radio-button>
|
||||
</paper-radio-group>
|
||||
</div>
|
||||
<p style="color: red;">{{userFindError}}</p>
|
||||
<div>
|
||||
{{#if readers.length}}
|
||||
<div class="paper-font-subhead">
|
||||
Can View
|
||||
</div>
|
||||
{{#each id in readers}}
|
||||
<div class="layout horizontal center">
|
||||
{{#with id=id}}
|
||||
<paper-icon-button class="deleteShare" icon="delete">
|
||||
</paper-icon-button>
|
||||
{{/with}}
|
||||
<div class="flex">{{username id}}</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
{{#if writers.length}}
|
||||
<div class="paper-font-subhead">
|
||||
Can Edit
|
||||
</div>
|
||||
{{#each id in writers}}
|
||||
<div class="layout horizontal center">
|
||||
{{#with id=id}}
|
||||
<paper-icon-button class="deleteShare" icon="delete">
|
||||
</paper-icon-button>
|
||||
{{/with}}
|
||||
<div class="flex">{{username id}}</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="doneButton"> Done </paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,23 +0,0 @@
|
||||
<!-- shamelessly nicked and renamed from deleteCharacterConfirmation.html -->
|
||||
<template name="unshareCharacterConfirmation">
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="feedback flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>Unshare Character</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex">
|
||||
Removing (unsharing) a character does not delete it.<br>
|
||||
However, you will be no longer be able to access or view it, unless it is publicly visible.<br>
|
||||
The character's owner or anyone with write permissions for the character can return read access.<br><br>
|
||||
To continue type "{{name}}" into the box below.<br>
|
||||
<paper-input id="nameInput" label="type the characters's name here" style="width: 100%;"></paper-input><br>
|
||||
<paper-button id="unshareButton" style={{getStyle}} disabled={{cantUnshare}}>Unshare Character</paper-button>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="cancelButton"> Cancel </paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,31 +0,0 @@
|
||||
Template.unshareCharacterConfirmation.onCreated(function() {
|
||||
this.canUnshare = new ReactiveVar(false);
|
||||
});
|
||||
|
||||
Template.unshareCharacterConfirmation.helpers({
|
||||
cantUnshare: function() {
|
||||
return !Template.instance().canUnshare.get();
|
||||
},
|
||||
getStyle: function() {
|
||||
if (Template.instance().canUnshare.get()) {
|
||||
return "background: #d23f31; color: white;";
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Template.unshareCharacterConfirmation.events({
|
||||
"change #nameInput, input #nameInput": function(event, instance) {
|
||||
var can = instance.find("#nameInput").value === this.name;
|
||||
instance.canUnshare.set(can);
|
||||
},
|
||||
"click #unshareButton": function(event, instance) {
|
||||
if (instance.find("#nameInput").value === this.name) {
|
||||
setTimeout(popDialogStack, 100); //weird things happen without the delay.
|
||||
Router.go("/characterList");
|
||||
Meteor.call("removeMeFromReaders", this._id);
|
||||
}
|
||||
},
|
||||
"click .cancelButton": function(event, instance){
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
@@ -1,24 +0,0 @@
|
||||
app-toolbar.medium-tall {
|
||||
height: 108px;
|
||||
}
|
||||
|
||||
.character-name {
|
||||
padding-left: 16px;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.character-menu paper-icon-item{
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.character-sheet app-header {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.character-sheet iron-pages > div {
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
<template name="characterSheet">
|
||||
<div class="fit layout vertical character-sheet">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar class="medium-tall {{colorClass}}" style="z-index: 2;">
|
||||
<div top-item class="layout horizontal center">
|
||||
<paper-icon-button icon="menu" drawer-toggle></paper-icon-button>
|
||||
<div class="flex character-name">
|
||||
{{name}}
|
||||
</div>
|
||||
{{#if canEditCharacter _id}}
|
||||
{{> colorDropdown}}
|
||||
<paper-menu-button class="character-menu" horizontal-align="right">
|
||||
<paper-icon-button icon="more-vert" class="dropdown-trigger"></paper-icon-button>
|
||||
<paper-menu class="dropdown-content black87">
|
||||
<paper-icon-item id="deleteCharacter">
|
||||
<iron-icon icon="delete" item-icon></iron-icon>
|
||||
Delete
|
||||
</paper-icon-item>
|
||||
<paper-icon-item id="shareCharacter">
|
||||
<iron-icon icon="social:share" item-icon></iron-icon>
|
||||
Share
|
||||
</paper-icon-item>
|
||||
<a href={{printUrl}}>
|
||||
<paper-icon-item id="printButton">
|
||||
<iron-icon icon="print" item-icon></iron-icon>
|
||||
Print
|
||||
</paper-icon-item>
|
||||
</a>
|
||||
<paper-icon-item id="characterSettings">
|
||||
<iron-icon icon="settings" item-icon></iron-icon>
|
||||
Settings
|
||||
</paper-icon-item>
|
||||
<paper-icon-item id="characterExport">
|
||||
<iron-icon icon="exit-to-app" item-icon></iron-icon>
|
||||
Export to Improved Initiative
|
||||
</paper-icon-item>
|
||||
<paper-icon-item id="characterCopy">
|
||||
<iron-icon icon="content-copy" item-icon></iron-icon>
|
||||
Make a copy
|
||||
</paper-icon-item>
|
||||
<paper-icon-item id="characterDump">
|
||||
<iron-icon icon="file-download" item-icon></iron-icon>
|
||||
Download a backup
|
||||
</paper-icon-item>
|
||||
</paper-menu>
|
||||
</paper-menu-button>
|
||||
{{else}}
|
||||
<paper-menu-button class="character-menu" horizontal-align="right">
|
||||
<paper-icon-button icon="more-vert" class="dropdown-trigger"></paper-icon-button>
|
||||
<paper-menu class="dropdown-content black87">
|
||||
<paper-icon-item id="unshareCharacter">
|
||||
<iron-icon icon="delete" item-icon></iron-icon>
|
||||
Unshare
|
||||
</paper-icon-item>
|
||||
</paper-menu>
|
||||
</paper-menu-button>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div bottom-item>
|
||||
<paper-tabs id="characterSheetTabs" selected={{selectedTab}} class="{{colorClass}}">
|
||||
<paper-tab name="stats" class="{{#if shouldBounce 0}}bounce{{/if}}">Stats</paper-tab>
|
||||
<paper-tab name="features" class="{{#if shouldBounce 1}}bounce{{/if}}">Features</paper-tab>
|
||||
<paper-tab name="inventory">Inventory</paper-tab>
|
||||
{{#unless hideSpellcasting}}
|
||||
<paper-tab name="spells">Spells</paper-tab>
|
||||
{{/unless}}
|
||||
<paper-tab name="persona">Persona</paper-tab>
|
||||
<paper-tab name="journal" class="{{#if shouldBounce 5}}bounce{{/if}}">Journal</paper-tab>
|
||||
</paper-tabs>
|
||||
</div>
|
||||
</app-toolbar>
|
||||
{{#if newUserExperience}}{{> newUserStepper}}{{/if}}
|
||||
</app-header>
|
||||
<div class="flex" style="position: relative;">
|
||||
<iron-pages id="tabPages" class="fit" selected={{selectedTab}}>
|
||||
<div name="stats" class="tab-page fit">{{> stats}}</div>
|
||||
<div name="features" class="tab-page fit">{{> features}}</div>
|
||||
<div name="inventory" class="tab-page fit">{{> inventory}}</div>
|
||||
{{#unless hideSpellcasting}}
|
||||
<div name="spells" class="tab-page fit">{{> spells}}</div>
|
||||
{{/unless}}
|
||||
<div name="persona" class="tab-page fit">{{> persona}}</div>
|
||||
<div name="journal" class="tab-page fit">{{> journal}}</div>
|
||||
</iron-pages>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,256 +0,0 @@
|
||||
let tabPages, tabSliders, tabFabs, tabFabMenus;
|
||||
Template.characterSheet.onRendered(function() {
|
||||
//default to the stats tab
|
||||
Session.setDefault(this.data._id + ".selectedTab", "0");
|
||||
|
||||
// Keep the header's scroll target up to date with the currently selected tab
|
||||
let header;
|
||||
this.autorun(() => {
|
||||
const tab = getTab(Template.currentData()._id);
|
||||
header = header || this.find("app-header");
|
||||
if (!header) return;
|
||||
Tracker.afterFlush(() => {
|
||||
header.scrollTarget = this.find("#tabPages .iron-selected");
|
||||
header._scrollHandler && header._scrollHandler();
|
||||
});
|
||||
});
|
||||
|
||||
_.defer(() => {
|
||||
// Store all the tab page components for use in animations
|
||||
tabPages = _.times(6, (n) =>
|
||||
this.$(`.tab-page:nth-child(${n + 1})`)
|
||||
);
|
||||
tabSliders = _.times(6, (n) =>
|
||||
tabPages[n].find(".animation-slider")
|
||||
);
|
||||
tabFabs = _.times(6, (n) =>
|
||||
tabPages[n].find(".floatyButton")
|
||||
);
|
||||
tabFabMenus = _.times(6, (n) =>
|
||||
tabPages[n].find(".mini-holder")
|
||||
);
|
||||
});
|
||||
|
||||
//watch this character and make sure their encumbrance is updated
|
||||
//trackEncumbranceConditions(this.data._id, this);
|
||||
});
|
||||
|
||||
/**
|
||||
* Page change animations that suck less than neon-animated-pages
|
||||
*/
|
||||
const tabAnimation = ({oldTab, newTab, duration}) => {
|
||||
if (newTab === oldTab) return;
|
||||
duration = duration || 400;
|
||||
const delay = (element, f) => {
|
||||
element.on(
|
||||
"transitionend webkitTransitionEnd oTransitionEnd MSTransitionEnd",
|
||||
(event) => {
|
||||
if (event.target == event.currentTarget){
|
||||
f();
|
||||
$(this).off(event);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
const isForward = newTab > oldTab;
|
||||
const entryAnimation = {
|
||||
before: {
|
||||
transform: isForward ? "translateX(100%)" : "translateX(-100%)",
|
||||
},
|
||||
during: {
|
||||
transition: `transform ${duration}ms ease`,
|
||||
transform: "",
|
||||
},
|
||||
after: {
|
||||
transition: "",
|
||||
transform: "",
|
||||
},
|
||||
}
|
||||
const exitAnimation = {
|
||||
before: {
|
||||
transform: "translateZ(0)",
|
||||
},
|
||||
during: {
|
||||
transition: `transform ${duration}ms ease`,
|
||||
transform: isForward ? "translateX(-100%)" : "translateX(100%)",
|
||||
},
|
||||
after: {
|
||||
transition: "",
|
||||
transform: "",
|
||||
display: "",
|
||||
},
|
||||
}
|
||||
const oldPage = tabPages[oldTab];
|
||||
const newPage = tabPages[newTab];
|
||||
if (oldPage.length && newPage.length){
|
||||
oldPage[0].style.setProperty("display", "initial", "important");
|
||||
oldPage.css({zIndex: "1"});
|
||||
newPage.css({zIndex: "0"});
|
||||
_.defer(() => {
|
||||
oldPage.css({
|
||||
transition: `z-index ${duration}ms linear`,
|
||||
zIndex: "0",
|
||||
});
|
||||
newPage.css({
|
||||
transition: `z-index ${duration}ms linear`,
|
||||
zIndex: "1",
|
||||
});
|
||||
});
|
||||
delay(oldPage, () => oldPage.css({
|
||||
display: "",
|
||||
transition: "",
|
||||
zIndex: "",
|
||||
}));
|
||||
delay(newPage, () => newPage.css({
|
||||
transition: "",
|
||||
zIndex: "",
|
||||
}));
|
||||
}
|
||||
const oldSlider = tabSliders[oldTab];
|
||||
if (oldSlider.length){
|
||||
oldSlider.css(exitAnimation.before);
|
||||
_.defer(() => oldSlider.css(exitAnimation.during));
|
||||
delay(oldSlider, () => oldSlider.css(exitAnimation.after));
|
||||
}
|
||||
const newSlider = tabSliders[newTab];
|
||||
if (newSlider.length){
|
||||
newSlider.css(entryAnimation.before);
|
||||
_.defer(() => newSlider.css(entryAnimation.during));
|
||||
delay(newSlider, () => newSlider.css(entryAnimation.after));
|
||||
}
|
||||
slideDown = ({element, reverse}) => {
|
||||
element.css({
|
||||
transform: reverse ? "translateY(80px)" : "",
|
||||
});
|
||||
const fraction = duration / 4;
|
||||
_.defer(() => element.css({
|
||||
transition: reverse ?
|
||||
`transform ${fraction}ms ease-out ${duration - fraction}ms` :
|
||||
`transform ${fraction}ms ease-in`,
|
||||
transform: reverse ? "" : "translateY(80px)",
|
||||
}));
|
||||
delay(element, () => element.css({
|
||||
transition: "",
|
||||
}));
|
||||
}
|
||||
|
||||
const oldFab = tabFabs[oldTab];
|
||||
const newFab = tabFabs[newTab];
|
||||
if (oldFab.length && !newFab.length){
|
||||
slideDown({element: oldFab});
|
||||
}
|
||||
if (newFab.length && !oldFab.length){
|
||||
slideDown({element: newFab, reverse: true});
|
||||
}
|
||||
if (newFab.length && oldFab.length){
|
||||
newFab.css({transform: ""});
|
||||
}
|
||||
|
||||
const oldFabMenu = tabFabMenus[oldTab];
|
||||
if (oldFabMenu.length) {
|
||||
Blaze.getView(oldFabMenu[0]).templateInstance().active.set(false);
|
||||
}
|
||||
}
|
||||
|
||||
var setTab = function(charId, tab){
|
||||
tabAnimation({
|
||||
oldTab: +Session.get(charId + ".selectedTab"),
|
||||
newTab: +tab,
|
||||
});
|
||||
return Session.set(charId + ".selectedTab", tab);
|
||||
};
|
||||
|
||||
var getTab = function(charId){
|
||||
return Session.get(charId + ".selectedTab");
|
||||
};
|
||||
|
||||
Template.characterSheet.helpers({
|
||||
printing: function(){
|
||||
return Session.get("isPrinting");
|
||||
},
|
||||
printUrl: function(){
|
||||
return `/character/${this._id}/${this.urlName || "-"}/print`
|
||||
},
|
||||
selectedTab: function(){
|
||||
return getTab(this._id);
|
||||
},
|
||||
hideSpellcasting: function() {
|
||||
var char = Characters.findOne(this._id);
|
||||
return char && char.settings.hideSpellcasting;
|
||||
},
|
||||
newUserExperience: function(){
|
||||
var char = Characters.findOne(this._id);
|
||||
return char && char.settings.newUserExperience;
|
||||
},
|
||||
shouldBounce: function(tab){
|
||||
const selected = Session.get(this._id + ".selectedTab")
|
||||
const step = Session.get("newUserExperienceStep");
|
||||
if (selected == tab) return false;
|
||||
return (tab === 1 && step === 0) ||
|
||||
(tab === 5 && step === 1) ||
|
||||
(tab === 0 && step === 2);
|
||||
},
|
||||
});
|
||||
|
||||
Template.characterSheet.events({
|
||||
"iron-select #characterSheetTabs": function(event, instance){
|
||||
setTab(this._id, event.target.selected);
|
||||
},
|
||||
"color-change": function(event, instance){
|
||||
console.log("character color change")
|
||||
Characters.update(this._id, {$set: {color: event.color}});
|
||||
},
|
||||
"click #deleteCharacter": function(event, instance){
|
||||
pushDialogStack({
|
||||
data: this,
|
||||
template: "deleteCharacterConfirmation",
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
callback: (result) => {
|
||||
if (result === true){
|
||||
Router.go("/characterList");
|
||||
Tracker.afterFlush(() => Characters.remove(this._id));
|
||||
}
|
||||
},
|
||||
});
|
||||
},
|
||||
"click #shareCharacter": function(event, instance){
|
||||
pushDialogStack({
|
||||
data: this,
|
||||
template: "shareDialog",
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
"click #characterSettings": function(event, instance){
|
||||
pushDialogStack({
|
||||
data: this,
|
||||
template: "characterSettings",
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
"click #characterExport": function(event, instance){
|
||||
pushDialogStack({
|
||||
data: this,
|
||||
template: "exportDialog",
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
"click #characterCopy": function(event, instance){
|
||||
Meteor.call("copyCharacter", this._id, (error, char) => {
|
||||
if (error){
|
||||
console.error(error);
|
||||
} else {
|
||||
Router.go(`/character/${char._id}/${char.urlName || "-"}`);
|
||||
}
|
||||
});
|
||||
},
|
||||
"click #characterDump": function(event, instance){
|
||||
saveCharacterDump(this._id);
|
||||
},
|
||||
"click #unshareCharacter": function(event, instance){
|
||||
pushDialogStack({
|
||||
data: this,
|
||||
template: "unshareCharacterConfirmation",
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
});
|
||||
@@ -1,25 +0,0 @@
|
||||
.effectEdit .operationDropDown {
|
||||
width: 152px;
|
||||
}
|
||||
|
||||
.effectEdit .statDropDown {
|
||||
width: 152px;
|
||||
}
|
||||
|
||||
.effectEdit .damageMultiplierDropDown {
|
||||
width: 152px;
|
||||
}
|
||||
|
||||
.effectEdit .deleteEffect {
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.effectEdit .effect-table-view {
|
||||
align-self: center;
|
||||
color: #757575;
|
||||
color: rgba(0,0,0,0.54);
|
||||
}
|
||||
|
||||
.effectEdit .iron-selected {
|
||||
color: #ad2a1f;
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
<template name="effectEdit">
|
||||
{{#with effect}}
|
||||
{{#baseEditDialog hideColor=true title="Effect"}}
|
||||
<div class="fit layout vertical effectEdit" style="padding: 24px;">
|
||||
<table class="paper-font-display1 effect-table-view">
|
||||
<tr>
|
||||
{{> effectView}}
|
||||
</tr>
|
||||
</table>
|
||||
<hr class="vertMargin" style="width: 100%;">
|
||||
{{#if showEffectValueInput}}
|
||||
<paper-input class="effectValueInput"
|
||||
label="Value"
|
||||
floatinglabel
|
||||
value={{effectValue}}>
|
||||
{{> formulaSuffix}}
|
||||
</paper-input>
|
||||
{{else}}
|
||||
<div style="height: 62px;"></div>
|
||||
{{/if}}
|
||||
<div class="effectEdit layout horizontal flex">
|
||||
<dicecloud-selector class="statMenu flex" selected={{stat}} selectable="paper-item" style="height: 100%; overflow-y: auto;">
|
||||
{{#each statGroups}}
|
||||
<div class="statGroupTitle clickable" style="font-weight: bold; margin-top: 16px; padding-left: 8px;">
|
||||
{{this}}
|
||||
</div>
|
||||
<iron-collapse opened={{isGroupSelected this ../stat}}>
|
||||
{{#each stats}}
|
||||
<paper-item name={{stat}} class="clickable">{{name}}</paper-item>
|
||||
{{/each}}
|
||||
</iron-collapse>
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
{{#if operations}}
|
||||
<dicecloud-selector class="operationMenu flex" selected={{operation}} style="height: 100%; overflow-y: auto;">
|
||||
{{#each operations}}
|
||||
<paper-item name={{operation}} class="clickable">{{name}}</paper-item>
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
{{else}} {{#if showMultiplierOperations}}
|
||||
<dicecloud-selector class="multiplierMenu flex"
|
||||
selected={{value}}>
|
||||
<paper-item name="0.5" class="clickable">Resistance</paper-item>
|
||||
<paper-item name="2" class="clickable">Vulnerability</paper-item>
|
||||
<paper-item name="0" class="clickable">Immunity</paper-item>
|
||||
</dicecloud-selector>
|
||||
{{else}}
|
||||
<div class="flex" style="height: 100%;"></div>
|
||||
{{/if}} {{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/baseEditDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="multiplierEffectValue">
|
||||
<paper-dropdown-menu class="damageMultiplierDropDown" label="Damage Multiplier" dynamic-align>
|
||||
<dicecloud-selector class="menu multiplierMenu dropdown-content"
|
||||
selected={{value}}>
|
||||
<paper-item name="0.5">Resistance</paper-item>
|
||||
<paper-item name="2">Vulnerability</paper-item>
|
||||
<paper-item name="0">Immunity</paper-item>
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
</template>
|
||||
@@ -1,262 +0,0 @@
|
||||
//TODO add dexterity armor
|
||||
// jscs:disable maximumLineLength
|
||||
var stats = [
|
||||
{stat: "strength", name: "Strength", group: "Ability Scores"},
|
||||
{stat: "dexterity", name: "Dexterity", group: "Ability Scores"},
|
||||
{stat: "constitution", name: "Constitution", group: "Ability Scores"},
|
||||
{stat: "intelligence", name: "Intelligence", group: "Ability Scores"},
|
||||
{stat: "wisdom", name: "Wisdom", group: "Ability Scores"},
|
||||
{stat: "charisma", name: "Charisma", group: "Ability Scores"},
|
||||
|
||||
{stat: "strengthSave", name: "Strength Save", group: "Saving Throws"},
|
||||
{stat: "dexteritySave", name: "Dexterity Save", group: "Saving Throws"},
|
||||
{stat: "constitutionSave", name: "Constitution Save", group: "Saving Throws"},
|
||||
{stat: "intelligenceSave", name: "Intelligence Save", group: "Saving Throws"},
|
||||
{stat: "wisdomSave", name: "Wisdom Save", group: "Saving Throws"},
|
||||
{stat: "charismaSave", name: "Charisma Save", group: "Saving Throws"},
|
||||
|
||||
{stat: "acrobatics", name: "Acrobatics", group: "Skills"},
|
||||
{stat: "animalHandling", name: "Animal Handling", group: "Skills"},
|
||||
{stat: "arcana", name: "Arcana", group: "Skills"},
|
||||
{stat: "athletics", name: "Athletics", group: "Skills"},
|
||||
{stat: "deception", name: "Deception", group: "Skills"},
|
||||
{stat: "history", name: "History", group: "Skills"},
|
||||
{stat: "insight", name: "Insight", group: "Skills"},
|
||||
{stat: "intimidation", name: "Intimidation", group: "Skills"},
|
||||
{stat: "investigation", name: "Investigation", group: "Skills"},
|
||||
{stat: "medicine", name: "Medicine", group: "Skills"},
|
||||
{stat: "nature", name: "Nature", group: "Skills"},
|
||||
{stat: "perception", name: "Perception", group: "Skills"},
|
||||
{stat: "performance", name: "Performance", group: "Skills"},
|
||||
{stat: "persuasion", name: "Persuasion", group: "Skills"},
|
||||
{stat: "religion", name: "Religion", group: "Skills"},
|
||||
{stat: "sleightOfHand", name: "Sleight of Hand", group: "Skills"},
|
||||
{stat: "stealth", name: "Stealth", group: "Skills"},
|
||||
{stat: "survival", name: "Survival", group: "Skills"},
|
||||
{stat: "initiative", name: "Initiative", group: "Skills"},
|
||||
|
||||
{stat: "hitPoints", name: "Hit Points", group: "Stats"},
|
||||
{stat: "tempHP", name: "Temporary Hit Points", group: "Stats"},
|
||||
{stat: "armor", name: "Armor", group: "Stats"},
|
||||
{stat: "dexterityArmor", name: "Dexterity Armor Bonus", group: "Stats"},
|
||||
{stat: "speed", name: "Speed", group: "Stats"},
|
||||
{stat: "proficiencyBonus", name: "Proficiency Bonus", group: "Stats"},
|
||||
{stat: "ki", name: "Ki Points", group: "Stats"},
|
||||
{stat: "sorceryPoints", name: "Sorcery Points", group: "Stats"},
|
||||
{stat: "rages", name: "Rages", group: "Stats"},
|
||||
{stat: "rageDamage", name: "Rage Damage", group: "Stats"},
|
||||
{stat: "expertiseDice", name: "Expertise Dice", group: "Stats"},
|
||||
{stat: "superiorityDice", name: "Superiority Dice", group: "Stats"},
|
||||
{stat: "carryMultiplier", name: "Carry Capacity Multiplier", group: "Stats"},
|
||||
|
||||
{stat: "level1SpellSlots", name: "level 1", group: "Spell Slots"},
|
||||
{stat: "level2SpellSlots", name: "level 2", group: "Spell Slots"},
|
||||
{stat: "level3SpellSlots", name: "level 3", group: "Spell Slots"},
|
||||
{stat: "level4SpellSlots", name: "level 4", group: "Spell Slots"},
|
||||
{stat: "level5SpellSlots", name: "level 5", group: "Spell Slots"},
|
||||
{stat: "level6SpellSlots", name: "level 6", group: "Spell Slots"},
|
||||
{stat: "level7SpellSlots", name: "level 7", group: "Spell Slots"},
|
||||
{stat: "level8SpellSlots", name: "level 8", group: "Spell Slots"},
|
||||
{stat: "level9SpellSlots", name: "level 9", group: "Spell Slots"},
|
||||
|
||||
{stat: "d6HitDice", name: "d6 Hit Dice", group: "Hit Dice"},
|
||||
{stat: "d8HitDice", name: "d8 Hit Dice", group: "Hit Dice"},
|
||||
{stat: "d10HitDice", name: "d10 Hit Dice", group: "Hit Dice"},
|
||||
{stat: "d12HitDice", name: "d12 Hit Dice", group: "Hit Dice"},
|
||||
|
||||
{stat: "acidMultiplier", name: "Acid", group: "Weakness/Resistance"},
|
||||
{stat: "bludgeoningMultiplier", name: "Bludgeoning", group: "Weakness/Resistance"},
|
||||
{stat: "coldMultiplier", name: "Cold", group: "Weakness/Resistance"},
|
||||
{stat: "fireMultiplier", name: "Fire", group: "Weakness/Resistance"},
|
||||
{stat: "forceMultiplier", name: "Force", group: "Weakness/Resistance"},
|
||||
{stat: "lightningMultiplier", name: "Lightning", group: "Weakness/Resistance"},
|
||||
{stat: "necroticMultiplier", name: "Necrotic", group: "Weakness/Resistance"},
|
||||
{stat: "piercingMultiplier", name: "Piercing", group: "Weakness/Resistance"},
|
||||
{stat: "poisonMultiplier", name: "Poison", group: "Weakness/Resistance"},
|
||||
{stat: "psychicMultiplier", name: "Psychic", group: "Weakness/Resistance"},
|
||||
{stat: "radiantMultiplier", name: "Radiant", group: "Weakness/Resistance"},
|
||||
{stat: "slashingMultiplier", name: "Slashing", group: "Weakness/Resistance"},
|
||||
{stat: "thunderMultiplier", name: "Thunder", group: "Weakness/Resistance"},
|
||||
];
|
||||
|
||||
// jscs:enable maximumLineLength
|
||||
|
||||
var statsDict = _.indexBy(stats, "stat");
|
||||
var statGroups = _.groupBy(stats, "group");
|
||||
var statGroupNames = _.keys(statGroups);
|
||||
|
||||
var attributeOperations = [
|
||||
{name: "Base Value", operation: "base"},
|
||||
{name: "Add", operation: "add"},
|
||||
{name: "Multiply", operation: "mul"},
|
||||
{name: "Min", operation: "min"},
|
||||
{name: "Max", operation: "max"},
|
||||
];
|
||||
var skillOperations = [
|
||||
{name: "Add", operation: "add"},
|
||||
{name: "Multiply", operation: "mul"},
|
||||
{name: "Min", operation: "min"},
|
||||
{name: "Max", operation: "max"},
|
||||
{name: "Advantage", operation: "advantage"},
|
||||
{name: "Disadvantage", operation: "disadvantage"},
|
||||
{name: "Passive Bonus", operation: "passiveAdd"},
|
||||
{name: "Automatically Fail", operation: "fail"},
|
||||
{name: "Conditional Benefit", operation: "conditional"},
|
||||
];
|
||||
|
||||
Template.effectEdit.onRendered(function(){
|
||||
_.defer(() => {
|
||||
const statElement = this.find(".statMenu .iron-selected");
|
||||
statElement && statElement.scrollIntoView();
|
||||
const opElement = this.find(".operationMenu .iron-selected");
|
||||
opElement && opElement.scrollIntoView();
|
||||
});
|
||||
});
|
||||
|
||||
Template.effectEdit.helpers({
|
||||
effect: function(){
|
||||
return Effects.findOne(this.id);
|
||||
},
|
||||
statGroups: function(){
|
||||
return statGroupNames;
|
||||
},
|
||||
stats: function(){
|
||||
var group = this;
|
||||
return statGroups[group];
|
||||
},
|
||||
operations: function(){
|
||||
var stat = statsDict[this.stat];
|
||||
var group = stat && stat.group;
|
||||
if (group === "Weakness/Resistance") return null;
|
||||
if (group === "Saving Throws" || group === "Skills"){
|
||||
return skillOperations;
|
||||
} else {
|
||||
return attributeOperations;
|
||||
}
|
||||
},
|
||||
showMultiplierOperations: function(){
|
||||
var stat = statsDict[this.stat];
|
||||
return stat && stat.group === "Weakness/Resistance"
|
||||
},
|
||||
showEffectValueInput: function(){
|
||||
var stat = statsDict[this.stat];
|
||||
var group = stat && stat.group;
|
||||
if (
|
||||
group === "Weakness/Resistance"
|
||||
) return false;
|
||||
var op = this.operation;
|
||||
if (
|
||||
!op ||
|
||||
op === "advantage" ||
|
||||
op === "disadvantage" ||
|
||||
op === "fail"
|
||||
) return false;
|
||||
return true;
|
||||
},
|
||||
effectValue: function(){
|
||||
return this.calculation || this.value;
|
||||
},
|
||||
isGroupSelected: function(groupName, statName){
|
||||
var stat = statsDict[statName]
|
||||
return stat && (stat.group === groupName);
|
||||
},
|
||||
});
|
||||
|
||||
var setStat = function(statName, effectId){
|
||||
var setter = {stat: statName};
|
||||
var effect = Effects.findOne(this._id);
|
||||
var group = statsDict[statName].group;
|
||||
if (group === "Saving Throws" || group === "Skills"){
|
||||
// Skills must have a valid skill operation
|
||||
if (!_.contains(
|
||||
_.map(skillOperations, ao => ao.operation),
|
||||
effect.operation
|
||||
)){
|
||||
setter.operation = "add";
|
||||
}
|
||||
} else if (group !== "Weakness/Resistance"){
|
||||
// Attributes must have a valid attribute operation
|
||||
if (!_.contains(
|
||||
_.map(attributeOperations, ao => ao.operation),
|
||||
effect.operation
|
||||
)){
|
||||
setter.operation = "base";
|
||||
}
|
||||
} else {
|
||||
// Weakness/Resistance must have a mul operation and value
|
||||
if (effect.operation !== "mul"){
|
||||
setter.operation = "mul";
|
||||
}
|
||||
if (!_.contains([0, 0.5, 2], effect.value)){
|
||||
setter.value = 0.5;
|
||||
}
|
||||
}
|
||||
Effects.update(effectId, {$set: setter});
|
||||
};
|
||||
|
||||
var scrollAnimationId;
|
||||
var scrollElementToView = element => {
|
||||
var scrollFunction = function(){
|
||||
element.scrollIntoView();
|
||||
scrollAnimationId = requestAnimationFrame(scrollFunction);
|
||||
};
|
||||
return scrollFunction;
|
||||
}
|
||||
|
||||
Template.effectEdit.events({
|
||||
"click #deleteButton": function(event, instance){
|
||||
Effects.softRemoveNode(instance.data.id);
|
||||
GlobalUI.deletedToast(instance.data.id, "Effects", "Effect");
|
||||
popDialogStack();
|
||||
},
|
||||
"click .statGroupTitle": function(event, instance){
|
||||
var groupName = this.toString();
|
||||
var firstStat = statGroups[groupName][0].stat;
|
||||
setStat(firstStat, instance.data.id);
|
||||
scrollAnimationId = requestAnimationFrame(scrollElementToView(event.target));
|
||||
_.delay(() => cancelAnimationFrame(scrollAnimationId), 300);
|
||||
},
|
||||
"iron-select .statMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var statName = detail.item.getAttribute("name");
|
||||
if (statName == this.stat) return;
|
||||
setStat(statName, this._id);
|
||||
},
|
||||
"iron-select .operationMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var opName = detail.item.getAttribute("name");
|
||||
if (opName == this.operation) return;
|
||||
Effects.update(this._id, {$set: {operation: opName}});
|
||||
},
|
||||
"iron-select .multiplierMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var value = +detail.item.getAttribute("name");
|
||||
if (value == this.value) return;
|
||||
Effects.update(this._id, {$set: {
|
||||
value: value,
|
||||
calculation: "",
|
||||
operation: "mul",
|
||||
}});
|
||||
},
|
||||
"change .effectValueInput, input .effectValueInput":
|
||||
_.debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
var numValue = value === "" ? NaN : +value;
|
||||
if (_.isFinite(numValue)){
|
||||
if (this.value === numValue) return;
|
||||
Effects.update(this._id, {
|
||||
$set: {value: numValue},
|
||||
$unset: {calculation: ""},
|
||||
});
|
||||
} else if (_.isString(value)){
|
||||
if (this.calculation === value) return;
|
||||
Effects.update(this._id, {
|
||||
$set: {calculation: value},
|
||||
$unset: {value: ""},
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}
|
||||
}, 400),
|
||||
});
|
||||
@@ -1,4 +0,0 @@
|
||||
<template name="effectView">
|
||||
<td>{{statName}}</td>
|
||||
<td>{{operationName}}{{statValue}}</td>
|
||||
</template>
|
||||
@@ -1,3 +0,0 @@
|
||||
.effectsEditList .effect {
|
||||
background: white;
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
<!--needs to be given charId, parentId and parentCollection-->
|
||||
<template name="effectsEditList">
|
||||
{{#if effects.length}}
|
||||
<div class="effectsEditList">
|
||||
<div class="paper-font-title">Effects</div>
|
||||
<table class="wideTable" style="width: 100%;">
|
||||
{{#each effects}}
|
||||
<tr class="effect" data-id={{_id}}>
|
||||
{{>effectView}}
|
||||
<td>
|
||||
<paper-icon-button class="edit-effect" icon="create">
|
||||
</paper-icon-button>
|
||||
</td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
{{/if}}
|
||||
<paper-button id="addEffectButton" class="red-button" raised>Add Effect</paper-button>
|
||||
</template>
|
||||
@@ -1,4 +0,0 @@
|
||||
.exportDialog .iiexport {
|
||||
overflow-y: auto;
|
||||
width: 100% !important;
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
<template name="exportDialog">
|
||||
<div class="exportDialog fit layout vertical">
|
||||
{{#with character}}
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>Export Character to Improved Initiative</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex layout vertical">
|
||||
<paper-toggle-button id="exportFeatures" checked={{settings.exportFeatures}}>
|
||||
Features
|
||||
</paper-toggle-button>
|
||||
<paper-toggle-button id="exportAttacks" checked={{settings.exportAttacks}}>
|
||||
Attacks
|
||||
</paper-toggle-button>
|
||||
<paper-toggle-button id="exportDescription" checked={{settings.exportDescription}}>
|
||||
Description
|
||||
</paper-toggle-button>
|
||||
<div class="paper-font-title padded">JSON</div>
|
||||
<textarea class="flex iiexport">{{improvedInitiativeJson}}</textarea>
|
||||
<paper-button id="copyExportButton" class="red-button" raised>
|
||||
<iron-icon icon="content-copy"></iron-icon>
|
||||
Copy to Clipboard
|
||||
</paper-button>
|
||||
</div>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="doneButton"> Done </paper-button>
|
||||
</div>
|
||||
{{/with}}
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,60 +0,0 @@
|
||||
Template.exportDialog.helpers({
|
||||
character: function(){
|
||||
return Characters.findOne(this._id);
|
||||
},
|
||||
improvedInitiativeJson: function(){
|
||||
var options = {
|
||||
features: this.settings.exportFeatures,
|
||||
attacks: this.settings.exportAttacks,
|
||||
description: this.settings.exportDescription,
|
||||
}
|
||||
return improvedInitiativeJson(this._id, options);
|
||||
},
|
||||
});
|
||||
|
||||
Template.exportDialog.events({
|
||||
"change #exportFeatures": function(event, template){
|
||||
Characters.update(this._id, {$set: {
|
||||
"settings.exportFeatures": event.target.checked,
|
||||
}});
|
||||
},
|
||||
"change #exportAttacks": function(event, template){
|
||||
Characters.update(this._id, {$set: {
|
||||
"settings.exportAttacks": event.target.checked,
|
||||
}});
|
||||
},
|
||||
"change #exportDescription": function(event, template){
|
||||
Characters.update(this._id, {$set: {
|
||||
"settings.exportDescription": event.target.checked,
|
||||
}});
|
||||
},
|
||||
"click #copyExportButton": function(event, template){
|
||||
var copyTextarea = template.find(".iiexport");
|
||||
copyTextarea.select();
|
||||
var msg;
|
||||
try {
|
||||
var successful = document.execCommand("copy");
|
||||
var msg = successful ? "JSON copied to clipboard" : "Unable to copy JSON";
|
||||
} catch (err) {
|
||||
msg = "Unable to copy JSON";
|
||||
} finally {
|
||||
clearSelection();
|
||||
GlobalUI.toast(msg);
|
||||
}
|
||||
},
|
||||
"click .doneButton": function(event, instance){
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
|
||||
var clearSelection = function(){
|
||||
if (window.getSelection) {
|
||||
if (window.getSelection().empty) { // Chrome
|
||||
window.getSelection().empty();
|
||||
} else if (window.getSelection().removeAllRanges) { // Firefox
|
||||
window.getSelection().removeAllRanges();
|
||||
}
|
||||
} else if (document.selection) { // IE?
|
||||
document.selection.empty();
|
||||
}
|
||||
};
|
||||
@@ -1,95 +0,0 @@
|
||||
<template name="featureDialog">
|
||||
{{#with feature}}
|
||||
{{#baseDialog title=name class=colorClass startEditing=../startEditing}}
|
||||
{{> featureDetails}}
|
||||
{{else}}
|
||||
{{> featureEdit}}
|
||||
{{/baseDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="featureDetails">
|
||||
{{#if or canEnable hasUses}}
|
||||
<div class="layout horizontal center justified wrap">
|
||||
{{#if canEnable}}
|
||||
<paper-checkbox class="sideMargin" checked={{enabled}}>enabled</paper-checkbox>
|
||||
{{/if}}
|
||||
{{#if hasUses}}
|
||||
<div class="subhead" style="margin-right: 16px">
|
||||
Uses: {{usesLeft}}/{{usesValue}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if hasUses}}
|
||||
<div class="layout horizontal">
|
||||
<paper-button class="useFeature" disabled={{noUsesLeft}}>Use</paper-button>
|
||||
<paper-button class="resetFeature" disabled={{usesFull}}>Reset</paper-button>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
<hr class="vertMargin">
|
||||
{{/if}}
|
||||
|
||||
{{#if description}}
|
||||
<div>{{#markdown}}{{evaluateString charId description}}{{/markdown}}</div>
|
||||
{{/if}}
|
||||
|
||||
{{> effectsViewList charId=charId parentId=_id}}
|
||||
{{> proficiencyViewList charId=charId parentId=_id}}
|
||||
{{> attacksViewList charId=charId parentId=_id}}
|
||||
{{> customBuffViewList charId=charId parentId=_id}}
|
||||
|
||||
</template>
|
||||
|
||||
<template name="featureEdit">
|
||||
{{#if showNewUserExperience}}
|
||||
{{# infoBox}}
|
||||
<p>
|
||||
Features represent all the permanent things your character can do.
|
||||
</p><p>
|
||||
A feature can change a character's stats with effects,
|
||||
or give the character proficiencies, attacks, and buffs.
|
||||
</p><p>
|
||||
Give the feature a name, and close it to continue.
|
||||
</p>
|
||||
{{/infoBox}}
|
||||
{{/if}}
|
||||
<!--name-->
|
||||
<paper-input id="featureNameInput" class="fullwidth" label="Name" value={{name}}></paper-input>
|
||||
<div class="layout horizontal center wrap justified">
|
||||
<paper-dropdown-menu class=flex label="Enable Feature" style="flex-basis: 150px; max-width: 200px;">
|
||||
<dicecloud-selector selected={{enabledSelection}} class="dropdown-content enabled-dropdown">
|
||||
<paper-item name="alwaysEnabled" style="width: 150px;">
|
||||
Always Enabled
|
||||
</paper-item>
|
||||
<paper-item name="enabled">
|
||||
Enabled
|
||||
</paper-item>
|
||||
<paper-item name="disabled">
|
||||
Disabled
|
||||
</paper-item>
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
<paper-toggle-button id="limitUseCheck" checked={{usesSet}} style="margin: 0 16px; height: 62px;">
|
||||
Limit uses
|
||||
</paper-toggle-button>
|
||||
{{#if usesSet}}
|
||||
<paper-input id="usesInput" class="flex" label="Uses" value={{uses}} style="flex-basis: 100px; max-width: 200px">
|
||||
{{> formulaSuffix}}
|
||||
</paper-input>
|
||||
{{else}}
|
||||
<div class="flex" style="flex-basis: 100px; max-width: 200px"></div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
<!--Description-->
|
||||
<div class="description-input layout horizontal end">
|
||||
<paper-textarea id="featureDescriptionInput" label="Description" value={{description}}></paper-textarea>
|
||||
{{> textareaBracketSuffix}}
|
||||
</div>
|
||||
|
||||
{{> effectsEditList parentId=_id parentCollection="Features" charId=charId name=name enabled=enabled}}
|
||||
{{> proficiencyEditList parentId=_id parentCollection="Features" charId=charId enabled=enabled}}
|
||||
{{> attackEditList parentId=_id parentCollection="Features" charId=charId enabled=enabled name=name}}
|
||||
{{> customBuffEditList parentId=_id parentCollection="Features" charId=charId}}
|
||||
</template>
|
||||
@@ -1,171 +0,0 @@
|
||||
<template name="features">
|
||||
<div class="features">
|
||||
<div class="column-container animation-slider">
|
||||
<!--expertiseDice-->
|
||||
{{>resource name="expertiseDice" title="Expertise Dice" color="teal" char=this}}
|
||||
<!--ki-->
|
||||
{{>resource name="ki" title="Ki Points" color="teal" char=this}}
|
||||
<!--rages-->
|
||||
{{>resource name="rages" title="Rages" color="teal" char=this}}
|
||||
<!--sorceryPoints-->
|
||||
{{>resource name="sorceryPoints" title="Sorcery Points" color="teal" char=this}}
|
||||
<!--superiorityDice-->
|
||||
{{>resource name="superiorityDice" title="Superiority Dice" color="teal" char=this}}
|
||||
|
||||
<!--Attacks-->
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="top white">
|
||||
Attacks
|
||||
</div>
|
||||
<div class="bottom list">
|
||||
{{#each attack in attacks}}
|
||||
{{>attackListItem attack=attack charId=_id}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
|
||||
<!--Proficiencies-->
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="white top">
|
||||
Proficiencies
|
||||
</div>
|
||||
<div flex class="bottom list">
|
||||
{{#if weaponProfs.length}}
|
||||
<div class="paper-font-subhead">Weapons</div>
|
||||
{{/if}}
|
||||
{{#each weaponProfs}}
|
||||
{{> proficiencyListItem}}
|
||||
{{/each}}
|
||||
{{#if armorProfs.length}}
|
||||
<div class="paper-font-subhead">Armor</div>
|
||||
{{/if}}
|
||||
{{#each armorProfs}}
|
||||
{{> proficiencyListItem}}
|
||||
{{/each}}
|
||||
{{#if toolProfs.length}}
|
||||
<div class="paper-font-subhead">Tools</div>
|
||||
{{/if}}
|
||||
{{#each toolProfs}}
|
||||
{{> proficiencyListItem}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
|
||||
<!--features-->
|
||||
{{#each features}}
|
||||
<div>
|
||||
<paper-material class="card featureCard" data-id={{_id}}>
|
||||
<div class="top {{colorClass}} paper-font-subhead layout horizontal">
|
||||
<div class="flex">
|
||||
{{name}}
|
||||
</div>
|
||||
{{#if hasUses}}
|
||||
<div style="margin-right: 8px">
|
||||
{{usesLeft}}/{{usesValue}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if canEnable}}
|
||||
<div>
|
||||
<paper-checkbox class="enabledCheckbox"
|
||||
checked={{enabled}}
|
||||
disabled={{#unless canEditCharacter charId}}true{{/unless}}>
|
||||
</paper-checkbox>
|
||||
{{#simpleTooltip}}Feature enabled{{/simpleTooltip}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if hasCharacters (evaluateShortString charId description)}}
|
||||
<div class="bottom flex">
|
||||
{{#markdown}}{{evaluateShortString charId description}}{{/markdown}}
|
||||
{{> customBuffViewList charId=charId parentId=_id}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if hasUses}}
|
||||
<div class="layout horizontal center end-justified">
|
||||
<paper-button class="useFeature"
|
||||
disabled={{noUsesLeft}}>
|
||||
Use
|
||||
</paper-button>
|
||||
<paper-button class="resetFeature"
|
||||
disabled={{usesFull}}>
|
||||
Reset
|
||||
</paper-button>
|
||||
</div>
|
||||
{{/if}}
|
||||
</paper-material>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{#if canEditCharacter _id}}
|
||||
<div class="floatyButton">
|
||||
<paper-fab id="addFeature"
|
||||
class="{{#if shouldFloatyButtonBounce}}bounce{{/if}}"
|
||||
icon="add">
|
||||
</paper-fab>
|
||||
{{#simpleTooltip}}Add Feature{{/simpleTooltip}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="resource">
|
||||
{{#if characterCalculate "attributeBase" char._id name}}
|
||||
<div>
|
||||
<paper-material class="card layout horizontal">
|
||||
<div class="left {{getColor}} paper-font-display1 white-text layout horizontal center">
|
||||
<div style="margin-right: 8px;">
|
||||
<paper-icon-button class="resourceUp"
|
||||
icon="arrow-drop-up"
|
||||
disabled={{cantIncrement}}>
|
||||
</paper-icon-button>
|
||||
<paper-icon-button class="resourceDown"
|
||||
icon="arrow-drop-down"
|
||||
disabled={{cantDecrement}}>
|
||||
</paper-icon-button>
|
||||
</div>
|
||||
<div>{{characterCalculate "attributeValue" char._id name}}</div>
|
||||
<!--<div>/{{char.attributeBase name}}</div>-->
|
||||
</div>
|
||||
<div class="right clickable flex layout horizontal center">
|
||||
{{title}}
|
||||
</div>
|
||||
<div class="layout horizontal center">
|
||||
<div class="layout vertical">
|
||||
<paper-button class="resourceResetMax" disabled={{cantIncrement}}>Reset</paper-button>
|
||||
<paper-button class="resourceResetZero" disabled={{cantDecrement}}>Clear</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
{{/if}}
|
||||
</template>
|
||||
|
||||
<template name="attackListItem">
|
||||
<div class="item-slot">
|
||||
<div class="flexible attack item">
|
||||
<div class="layout horizontal">
|
||||
<div class="paper-font-headline layout horizontal center"
|
||||
style="margin-right: 16px;">
|
||||
{{evaluateAttackBonus charId attack}}
|
||||
</div>
|
||||
<div class="flex layout vertical">
|
||||
<div class="paper-font-body2">
|
||||
{{attack.name}}
|
||||
</div>
|
||||
<div>
|
||||
{{evaluateDamage charId attack}} {{attack.damageType}}
|
||||
</div>
|
||||
{{#if attack.details}}
|
||||
<div>
|
||||
{{attack.details}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,15 +0,0 @@
|
||||
.carryCapacityBar {
|
||||
background-color: #7DC580;
|
||||
background-color: rgba(255,255,255,0.27);
|
||||
position: relative;
|
||||
height: 4px;
|
||||
}
|
||||
|
||||
.carryCapacityBar div{
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
}
|
||||
.carryCapacityBar .tick {
|
||||
border-right: solid 2px #E5E5E5;
|
||||
border-right-color: rgba(255,255,255,0.54);
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
<template name="containerDialog">
|
||||
{{#with container}}
|
||||
{{#baseDialog title=name class=colorClass startEditing=../startEditing}}
|
||||
{{> containerView}}
|
||||
{{else}}
|
||||
{{> containerEdit}}
|
||||
{{/baseDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="containerEdit">
|
||||
<paper-input id="containerNameInput"
|
||||
label="Name"
|
||||
value={{name}}></paper-input>
|
||||
<div class="layout horizontal around-justified wrap">
|
||||
<paper-input id="weightInput" label="Weight" type="number" value={{weight}}>
|
||||
</paper-input>
|
||||
<paper-input id="valueInput" label="Value" type="number" value={{value}}>
|
||||
</paper-input>
|
||||
<paper-toggle-button id="carriedToggle" checked={{isCarried}}>
|
||||
Carried
|
||||
</paper-toggle-button>
|
||||
</div>
|
||||
|
||||
<hr class="vertMargin">
|
||||
<div class="description-input layout horizontal end">
|
||||
<paper-textarea label="Description" id="containerDescriptionInput" value={{description}}>
|
||||
</paper-textarea>
|
||||
{{> textareaBracketSuffix}}
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="containerView">
|
||||
<div class="layout horizontal wrap center justified">
|
||||
<table class="summaryTable fullwidth">
|
||||
<tr><td>Container</td><td>{{round weight}} lbs</td><td>{{longValueString value}}</td></tr>
|
||||
<tr><td>Contents</td><td>{{round contentsWeight}} lbs</td><td>{{longValueString contentsValue}}</td></tr>
|
||||
<tr class="paper-font-body2"><td>Total</td><td>{{round totalWeight}} lbs</td><td>{{longValueString totalValue}}</td></tr>
|
||||
</table>
|
||||
</div>
|
||||
{{#if description}}
|
||||
<hr class="vertMargin">
|
||||
<div>{{#markdown}}{{evaluateString charId description}}{{/markdown}}</div>
|
||||
{{/if}}
|
||||
</template>
|
||||
@@ -1,180 +0,0 @@
|
||||
<template name="inventory">
|
||||
<div id="inventory" class="animation-slider">
|
||||
<div class="column-container">
|
||||
<!--Net Worth-->
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="white top layout horizontal center">
|
||||
<div class="paper-font-subhead flex">
|
||||
Net Worth
|
||||
</div>
|
||||
<div>
|
||||
{{valueString netWorth}}
|
||||
</div>
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
<!--Weight Carried-->
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="top green white-text weightCarried layout horizontal center">
|
||||
<div class="paper-font-subhead flex">
|
||||
Weight Carried
|
||||
</div>
|
||||
<div>
|
||||
{{round weightCarried}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div class="bottom green" style="padding: 0;">
|
||||
{{> carryCapacityBar}}
|
||||
</div>
|
||||
{{#if encumberedConditions.count}}
|
||||
<div class="bottom list">
|
||||
{{#each condition in encumberedConditions}}
|
||||
<div class="item-slot">
|
||||
<div class="item condition layout horizontal center">
|
||||
<div class="flex">
|
||||
<iron-icon icon="work"
|
||||
style="margin-right: 16px">
|
||||
</iron-icon>
|
||||
{{condition.name}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</paper-material>
|
||||
</div>
|
||||
<!--Equipment-->
|
||||
<div>
|
||||
<paper-material class="card equipmentContainer">
|
||||
<div class="white top layout horizontal center">
|
||||
<div class="paper-font-subhead flex">
|
||||
Equipment
|
||||
</div>
|
||||
<div class="paper-font-caption" style="margin-right: 8px">
|
||||
{{valueString equipmentValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption">
|
||||
{{round equipmentWeight}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div flex class="bottom list">
|
||||
{{#if attuned.count}}
|
||||
<div class="paper-font-subhead">Attuned</div>
|
||||
{{/if}}
|
||||
{{#each attuned}}
|
||||
{{>inventoryItem}}
|
||||
{{/each}}
|
||||
{{#if attuned.count}}
|
||||
<div class="paper-font-subhead">Equipment</div>
|
||||
{{/if}}
|
||||
{{#each equipment}}
|
||||
{{>inventoryItem}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
<!--Carried Items-->
|
||||
<div>
|
||||
<paper-material class="card carriedContainer">
|
||||
<div class="white top layout horizontal center">
|
||||
<div class="paper-font-subhead flex">
|
||||
Carried
|
||||
</div>
|
||||
<div class="paper-font-caption" style="margin-right: 8px">
|
||||
{{valueString carriedValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption">
|
||||
{{round carriedWeight}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div flex class="bottom list">
|
||||
{{#each carriedItems}}
|
||||
{{>inventoryItem}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
{{#each containers}}
|
||||
<div>
|
||||
<paper-material class="card itemContainer" data-id={{_id}}>
|
||||
<div class="top {{colorClass}} layout horizontal center">
|
||||
<div class="paper-font-subhead flex">
|
||||
{{name}}
|
||||
</div>
|
||||
<div class="paper-font-caption" style="margin-right: 8px">
|
||||
{{valueString totalValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption" style="margin-right: 8px">
|
||||
{{round totalWeight}} lbs
|
||||
</div>
|
||||
<div style="position: relative;">
|
||||
<paper-checkbox class="carriedCheckbox"
|
||||
disabled={{#unless canEditCharacter charId}}true{{/unless}}
|
||||
checked={{isCarried}}>
|
||||
</paper-checkbox>
|
||||
{{#simpleTooltip}} Container carried{{/simpleTooltip}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="bottom list">
|
||||
{{#each items ../_id _id}}
|
||||
{{>inventoryItem}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
<div class="fab-buffer"></div>
|
||||
</div>
|
||||
{{#if canEditCharacter _id}}
|
||||
{{#fabMenu}}
|
||||
<div>
|
||||
<paper-fab icon="work"
|
||||
class="addContainer"
|
||||
mini>
|
||||
</paper-fab>
|
||||
{{#simpleTooltip class="always"}} Container {{/simpleTooltip}}
|
||||
</div>
|
||||
<div>
|
||||
<paper-fab icon="av:library-books"
|
||||
class="libraryItem"
|
||||
mini>
|
||||
</paper-fab>
|
||||
{{#simpleTooltip class="always"}} Item from library {{/simpleTooltip}}
|
||||
</div>
|
||||
<div>
|
||||
<paper-fab icon="note-add"
|
||||
class="addItem"
|
||||
mini>
|
||||
</paper-fab>
|
||||
{{#simpleTooltip class="always"}} Item {{/simpleTooltip}}
|
||||
</div>
|
||||
{{/fabMenu}}
|
||||
{{/if}}
|
||||
</template>
|
||||
|
||||
<template name="inventoryItem">
|
||||
<div class="item-slot">
|
||||
<div class="item {{hidden}} inventoryItem layout horizontal center"
|
||||
draggable={{canEditCharacter charId}}
|
||||
data-id={{_id}}>
|
||||
<div class="itemName flex">
|
||||
{{#if ne1 quantity}}{{quantity}} {{/if}}{{pluralName}}
|
||||
</div>
|
||||
{{#if settings.showIncrement}}{{#if canEditCharacter charId}}
|
||||
<div class="incrementButtons">
|
||||
<paper-icon-button class="addItemQuantity"
|
||||
icon="add"
|
||||
style="margin-right: -8px"></paper-icon-button>
|
||||
<paper-icon-button class="subItemQuantity"
|
||||
disabled={{lt1 quantity}}
|
||||
icon="remove"
|
||||
style="margin-right: -8px"></paper-icon-button>
|
||||
</div>
|
||||
{{/if}}{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,86 +0,0 @@
|
||||
<template name="itemDialog">
|
||||
{{#with item}}
|
||||
{{#baseDialog title=itemHeading class=colorClass startEditing=../startEditing}}
|
||||
{{> itemDetails}}
|
||||
{{else}}
|
||||
{{> itemEdit}}
|
||||
{{/baseDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="itemDetails">
|
||||
<div class="paper-font-headline layout horizontal wrap center justified">
|
||||
{{#if weight}}<div class="sideMargin">{{round totalWeight}} lbs</div>{{/if}}
|
||||
{{#if value}}<div>{{valueString totalValue}}</div>{{/if}}
|
||||
</div>
|
||||
<div class="paper-font-caption layout horizontal wrap">
|
||||
{{#if enabled}}<div class="vertMargin" style="margin-right: 16px">Equipped</div>{{/if}}
|
||||
{{#if requiresAttunement}}<div class="vertMargin">Requires Attunement</div>{{/if}}
|
||||
</div>
|
||||
{{#if description}}
|
||||
<hr style="margin: 16px 0 16px 0;">
|
||||
<div>{{#markdown}}{{evaluateString charId description}}{{/markdown}}</div>
|
||||
{{/if}}
|
||||
{{> effectsViewList charId=charId parentId=_id}}
|
||||
{{> attacksViewList charId=charId parentId=_id}}
|
||||
{{> customBuffViewList charId=charId parentId=_id}}
|
||||
</template>
|
||||
|
||||
<template name="itemEdit">
|
||||
<paper-input class="fullwidth" id="itemNameInput" label="Name" value={{name}}></paper-input>
|
||||
<div class="layout horizontal center wrap">
|
||||
<paper-input id="quantityInput" type="number" label="Quantity" style="width: 80px" value={{quantity}}>
|
||||
</paper-input>
|
||||
{{# if ne1 quantity}}
|
||||
<paper-input class="flex" id="itemPluralInput" label="Plural Name" value={{plural}} style="flex-basis: 182px;">
|
||||
</paper-input>
|
||||
{{else}}
|
||||
<div class="flex" style="flex-basis: 182px;">
|
||||
</div>
|
||||
{{/if}}
|
||||
<paper-checkbox id="incrementCheckbox" checked={{settings.showIncrement}}>
|
||||
Show increment buttons
|
||||
</paper-checkbox>
|
||||
</div>
|
||||
|
||||
<div class="layout horizontal center wrap justified" style="margin-top: 16px;">
|
||||
{{> containerDropdown}}
|
||||
<paper-toggle-button id="equippedInput" checked={{enabled}}>
|
||||
Equipped
|
||||
</paper-toggle-button>
|
||||
<paper-checkbox id="attunementCheckbox" checked={{requiresAttunement}}>
|
||||
Requires Attunement
|
||||
</paper-checkbox>
|
||||
</div>
|
||||
|
||||
<div class="layout horizontal around-justified" style="margin-top: 16px;">
|
||||
<paper-input id="weightInput" type="number" value={{weight}} label="Weight Each (lbs)">
|
||||
</paper-input>
|
||||
<!--Value-->
|
||||
<paper-input id="valueInput" type="number" value={{value}} label="Value Each (GP)">
|
||||
</paper-input>
|
||||
</div>
|
||||
|
||||
<!--Description-->
|
||||
<div class="description-input layout horizontal end">
|
||||
<paper-textarea id="itemDescriptionInput" label="Description" value={{description}}></paper-textarea>
|
||||
{{> textareaBracketSuffix}}
|
||||
</div>
|
||||
|
||||
<!--Effects-->
|
||||
{{> effectsEditList parentId=_id parentCollection="Items" charId=charId enabled=equipped name=name}}
|
||||
<!--Attacks-->
|
||||
{{> attackEditList parentId=_id parentCollection="Items" charId=charId enabled=equipped name=name}}
|
||||
<!-- Buffs -->
|
||||
{{> customBuffEditList parentId=_id parentCollection="Items" charId=charId}}
|
||||
</template>
|
||||
|
||||
<template name="containerDropdown">
|
||||
<paper-dropdown-menu label="Container">
|
||||
<dicecloud-selector class="dropdown-content" id="containerDropDown" selected={{parent.id}}>
|
||||
{{#each containers}}
|
||||
<paper-item name={{_id}} class="containerMenuItem">{{name}}</paper-item>
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
</template>
|
||||
@@ -1,23 +0,0 @@
|
||||
.item-library-dialog .item.selected {
|
||||
background-color: #e4e4e4;
|
||||
}
|
||||
|
||||
.item-library-dialog .category-header {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.item-library-dialog .category-header iron-icon {
|
||||
transition: transform 0.3s ease;
|
||||
}
|
||||
|
||||
.item-library-dialog .category-header iron-icon.open {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
.item-library-dialog table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.item-library-dialog .library-item td {
|
||||
position: relative;
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
<template name="itemLibraryDialog">
|
||||
<div class="fit item-library-dialog layout vertical">
|
||||
<app-toolbar class="app-grey white-text">
|
||||
<paper-icon-button id="backButton"
|
||||
icon="arrow-back">
|
||||
</paper-icon-button>
|
||||
<div main-title>Items</div>
|
||||
<paper-input label="Search" class="search-input">
|
||||
<iron-icon icon="search" prefix></iron-icon>
|
||||
</paper-input>
|
||||
</app-toolbar>
|
||||
<div class="flex scroll-y">
|
||||
<div class="items" style="padding:8px">
|
||||
{{#if searchTerm}}
|
||||
{{#if searchItems.count}}
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each item in searchItems}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{else}}{{#if searchReady}}
|
||||
No items match "{{searchTerm}}"
|
||||
{{/if}}{{/if}}
|
||||
{{#unless searchReady}}
|
||||
<div class="layout vertical center" style="width: 100%; padding: 16px;">
|
||||
<paper-spinner active></paper-spinner>
|
||||
</div>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
{{#each categories}}
|
||||
<div class="paper-font-body2 category-header clickable">
|
||||
<iron-icon icon="chevron-right" class="{{#if isOpen key}}open{{/if}}">
|
||||
</iron-icon>
|
||||
{{name}}
|
||||
</div>
|
||||
<iron-collapse opened={{isOpen key}}>
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each item in (itemsInCategory key)}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{#unless ready key}}
|
||||
<paper-spinner active></paper-spinner>
|
||||
{{/unless}}
|
||||
</iron-collapse>
|
||||
{{/each}}
|
||||
{{#each customLibraries}}
|
||||
<div class="paper-font-body2 category-header clickable">
|
||||
<iron-icon icon="chevron-right" class="{{#if isOpen _id}}open{{/if}}">
|
||||
</iron-icon>
|
||||
{{name}}
|
||||
</div>
|
||||
<iron-collapse opened={{isOpen _id}}>
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each item in (itemsInLibrary _id)}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{#unless ready _id}}
|
||||
<paper-spinner active></paper-spinner>
|
||||
{{/unless}}
|
||||
</iron-collapse>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="layout horizontal end-justified">
|
||||
<paper-button class="cancelButton">Cancel</paper-button>
|
||||
<paper-button class="okButton">OK</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="libraryItem">
|
||||
<tr class="item library-item {{#if selected}}selected{{/if}}">
|
||||
<td class="itemName">
|
||||
{{itemName}}
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
<td>
|
||||
{{itemWeight}} lb.
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
<td>
|
||||
{{valueString itemValue}}
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
</tr>
|
||||
</template>
|
||||
@@ -1,161 +0,0 @@
|
||||
const librarySubs = new SubsManager();
|
||||
|
||||
const categories = [
|
||||
{name: "Weapons", key: "weapons"},
|
||||
{name: "Armor", key: "armor"},
|
||||
{name: "Adventuring Gear", key: "adventuringGear"},
|
||||
{name: "Tools", key: "tools"},
|
||||
];
|
||||
|
||||
const categoryKeys = [
|
||||
"weapons",
|
||||
"armor",
|
||||
"adventuringGear",
|
||||
"tools",
|
||||
];
|
||||
|
||||
Template.itemLibraryDialog.onCreated(function(){
|
||||
this.selectedItem = new ReactiveVar();
|
||||
this.searchTerm = new ReactiveVar();
|
||||
this.categoriesOpen = new ReactiveVar([]);
|
||||
this.readyDict = new ReactiveDict();
|
||||
this.searchReady = new ReactiveVar();
|
||||
librarySubs.subscribe("standardLibraries");
|
||||
librarySubs.subscribe("customLibraries");
|
||||
|
||||
this.autorun(() => {
|
||||
// Subscribe to all open categories
|
||||
_.each(this.categoriesOpen.get(), (key) => {
|
||||
let handle;
|
||||
if (_.contains(categoryKeys, key)){
|
||||
handle = librarySubs.subscribe("standardLibraryItems", key);
|
||||
} else {
|
||||
handle = librarySubs.subscribe("libraryItems", key);
|
||||
}
|
||||
this.autorun(() => {
|
||||
this.readyDict.set(key, handle.ready());
|
||||
});
|
||||
});
|
||||
});
|
||||
this.autorun(() => {
|
||||
// If we are searching, subscibe to all categories
|
||||
if (this.searchTerm.get()){
|
||||
let handles = _.map(categories, category =>
|
||||
librarySubs.subscribe("standardLibraryItems", category.key)
|
||||
);
|
||||
// Ready when all handles are ready
|
||||
this.autorun(() => {
|
||||
this.searchReady.set(_.every(handles, h => h.ready()));
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
Template.itemLibraryDialog.helpers({
|
||||
ready(key){
|
||||
return Template.instance().readyDict.get(key);
|
||||
},
|
||||
categories(){
|
||||
return categories;
|
||||
},
|
||||
itemsInCategory(categoryKey){
|
||||
return LibraryItems.find({
|
||||
library: "SRDLibraryGA3XWsd",
|
||||
"settings.category": categoryKey,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
},
|
||||
isSelected(item){
|
||||
const selected = Template.instance().selectedItem.get();
|
||||
return selected && selected._id === item._id;
|
||||
},
|
||||
isOpen(key){
|
||||
const cats = Template.instance().categoriesOpen.get();
|
||||
return _.contains(cats, key);
|
||||
},
|
||||
searchTerm(){
|
||||
return Template.instance().searchTerm.get();
|
||||
},
|
||||
searchReady(){
|
||||
return Template.instance().searchReady.get();
|
||||
},
|
||||
searchItems(){
|
||||
const searchTerm = Template.instance().searchTerm.get();
|
||||
if (!searchTerm) return;
|
||||
return LibraryItems.find({
|
||||
name: {
|
||||
$regex: new RegExp(".*" + searchTerm + ".*", "gi")
|
||||
},
|
||||
});
|
||||
},
|
||||
customLibraries(){
|
||||
let userId = Meteor.userId();
|
||||
return Libraries.find({
|
||||
$or: [
|
||||
{readers: userId},
|
||||
{writers: userId},
|
||||
{owner: userId},
|
||||
],
|
||||
});
|
||||
},
|
||||
itemsInLibrary(libraryId){
|
||||
return LibraryItems.find({
|
||||
library: libraryId,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
},
|
||||
|
||||
});
|
||||
|
||||
Template.itemLibraryDialog.events({
|
||||
"click .cancelButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .okButton": function(event, template){
|
||||
popDialogStack(template.selectedItem.get());
|
||||
},
|
||||
"click .library-item": function(event, template){
|
||||
template.selectedItem.set(this.item);
|
||||
},
|
||||
"click #backButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .category-header": function(event, template){
|
||||
let cats = template.categoriesOpen.get();
|
||||
const key = this.key || this._id;
|
||||
// Toggle whether this key is in the array or not
|
||||
if (_.contains(cats, key)){
|
||||
cats = _.without(cats, key);
|
||||
} else {
|
||||
cats.push(key);
|
||||
}
|
||||
template.categoriesOpen.set(cats);
|
||||
},
|
||||
"input .search-input, change .search-input": function(event, template){
|
||||
const value = event.currentTarget.value;
|
||||
template.searchTerm.set(value);
|
||||
},
|
||||
});
|
||||
|
||||
Template.libraryItem.helpers({
|
||||
itemName: function(){
|
||||
return this.item.libraryName || this.item.name;
|
||||
},
|
||||
itemWeight: function(){
|
||||
if (this.item.quantity) {
|
||||
return this.item.weight * this.item.quantity;
|
||||
} else {
|
||||
return this.item.weight;
|
||||
}
|
||||
},
|
||||
itemValue: function(){
|
||||
if (this.item.quantity) {
|
||||
return this.item.value * this.item.quantity;
|
||||
} else {
|
||||
return this.item.value;
|
||||
}
|
||||
},
|
||||
|
||||
});
|
||||
@@ -1,29 +0,0 @@
|
||||
<!-- data needs to include id of item, parentCollection, parentId -->
|
||||
<template name="splitStackDialog">
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="feedback flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
Split Stack
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form flex">
|
||||
<paper-input autoFocus label="Quantity" id="quantityInput" type="number" value={{quantity}}>
|
||||
</paper-input>
|
||||
<div class="layout horizontal justified">
|
||||
<paper-button id="oneButton"> One </paper-button>
|
||||
<paper-button id="halfButton"> Half </paper-button>
|
||||
<paper-button id="allButton"> All </paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button id="cancelButton">
|
||||
Cancel
|
||||
</paper-button>
|
||||
<paper-button id="moveButton">
|
||||
move
|
||||
</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -1,35 +0,0 @@
|
||||
const debounce = (f) => _.debounce(f, 300);
|
||||
|
||||
Template.classDialog.helpers({
|
||||
class: function(){
|
||||
return Classes.findOne(this.classId);
|
||||
}
|
||||
});
|
||||
|
||||
Template.classDialog.events({
|
||||
"color-change": function(event, instance){
|
||||
Classes.update(instance.data.classId, {$set: {color: event.color}});
|
||||
},
|
||||
"click #deleteButton": function(event, instance){
|
||||
Classes.softRemoveNode(instance.data.classId);
|
||||
GlobalUI.deletedToast(instance.data.classId, "Classes", "Class");
|
||||
popDialogStack();
|
||||
},
|
||||
"input #classNameInput, change #classNameInput": debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
Classes.update(this._id, {
|
||||
$set: {name: value}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}),
|
||||
"input #levelValueInput, change #levelValueInput": debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
Classes.update(this._id, {
|
||||
$set: {level: value}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
});
|
||||
}),
|
||||
});
|
||||
@@ -1,26 +0,0 @@
|
||||
<template name="experienceDialog">
|
||||
{{#with experience}}
|
||||
{{#baseDialog title=name class=color hideColor="true" startEditing=../startEditing}}
|
||||
<div class="horizontal layout center-justified paper-font-display2">
|
||||
{{value}}
|
||||
</div>
|
||||
{{#if description}}
|
||||
<hr class="vertMargin">
|
||||
<div>{{#markdown}}{{description}}{{/markdown}}</div>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
{{> experienceEdit}}
|
||||
{{/baseDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="experienceEdit">
|
||||
<div class="horizontal layout">
|
||||
<!--Name-->
|
||||
<paper-input id="experienceNameInput" label="Name" value={{name}} class="flex"></paper-input>
|
||||
<!--Value-->
|
||||
<paper-input id="valueInput" type="number" value={{value}} label="Value"></paper-input>
|
||||
</div>
|
||||
<!--Description-->
|
||||
<paper-textarea id="experienceDescriptionInput" label="Description" value={{description}}></paper-textarea>
|
||||
</template>
|
||||
@@ -1,94 +0,0 @@
|
||||
<template name="journal">
|
||||
<div class="column-container animation-slider">
|
||||
<!--Experience Table-->
|
||||
<div>
|
||||
<paper-material class="card experiencesCard">
|
||||
<div class="top white subhead layout horizontal center">
|
||||
<div class="flex">Experience</div>
|
||||
<div>{{characterCalculate "experience" _id}} XP</div>
|
||||
<paper-icon-button class="black54" id="addXP" icon="add"
|
||||
disabled={{#unless canEditCharacter _id}}true{{/unless}}></paper-icon-button>
|
||||
</div>
|
||||
<div class="bottom list">
|
||||
{{#each experiences}}
|
||||
<div class="item-slot">
|
||||
<div class="item experience layout horizontal center" data-id={{_id}}>
|
||||
<div class="flex">{{name}}</div>
|
||||
<div class="xpValue">{{value}}</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{#if moreExperiencesOrCollapse}}
|
||||
<div class="layout horizontal center end-justified">
|
||||
<paper-button id="moreExperiences" disabled={{notMoreExperiences}}>
|
||||
Load More
|
||||
</paper-button>
|
||||
<paper-button id="lessExperiences" disabled={{cantCollapse}}>
|
||||
Collapse
|
||||
</paper-button>
|
||||
</div>
|
||||
{{/if}}
|
||||
</paper-material>
|
||||
</div>
|
||||
<!--Class Table-->
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="white top layout horizontal center">
|
||||
<div class="flex">
|
||||
<div class="containerName paper-font-subhead">
|
||||
Level {{characterCalculate "level" _id}}
|
||||
</div>
|
||||
{{#if nextLevelXP}}
|
||||
<div class="paper-font-caption">
|
||||
Next Level: {{nextLevelXP}}XP
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<paper-icon-button class="black54"
|
||||
id="addClassButton"
|
||||
icon="add"
|
||||
disabled={{#unless canEditCharacter _id}}true{{/unless}}>
|
||||
</paper-icon-button>
|
||||
</div>
|
||||
<div class="bottom list">
|
||||
<div class="item-slot">
|
||||
<div class="item race layout horizontal center {{#if shouldRaceBounce}}bounce{{/if}}">
|
||||
{{race}}
|
||||
</div>
|
||||
</div>
|
||||
{{#each classes}}
|
||||
<div class="item-slot">
|
||||
<div class="item class layout horizontal center" data-id={{_id}}>
|
||||
{{name}} {{level}}
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
<!--Notes-->
|
||||
{{#each notes}}
|
||||
<div>
|
||||
<paper-material class="card note" data-id={{_id}}>
|
||||
<div class="top {{colorClass}} noteTop paper-font-subhead layout horizontal center">
|
||||
{{name}}
|
||||
</div>
|
||||
<div class="bottom">
|
||||
{{#markdown}}{{evaluateShortString charId description}}{{/markdown}}
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
<div class="fab-buffer"></div>
|
||||
{{#if canEditCharacter _id}}
|
||||
<div class="floatyButton">
|
||||
<paper-fab id="addNote"
|
||||
icon="add"
|
||||
title="Add">
|
||||
</paper-fab>
|
||||
{{#simpleTooltip}}Add Note{{/simpleTooltip}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</template>
|
||||
@@ -1,46 +0,0 @@
|
||||
Template.noteDialog.helpers({
|
||||
note: function(){
|
||||
return Notes.findOne(this.noteId);
|
||||
}
|
||||
});
|
||||
|
||||
Template.noteDialog.events({
|
||||
"color-change": function(event, instance){
|
||||
Notes.update(instance.data.noteId, {$set: {color: event.color}});
|
||||
},
|
||||
"tap #deleteButton": function(event, instance){
|
||||
Notes.softRemove(instance.data.noteId);
|
||||
GlobalUI.deletedToast(instance.data.noteId, "Notes", "Note");
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
|
||||
const debounce = (f) => _.debounce(f, 300);
|
||||
|
||||
Template.noteDialogEdit.events({
|
||||
"change #noteNameInput, input #noteNameInput": debounce(function(event){
|
||||
const input = event.currentTarget;
|
||||
var name = input.value;
|
||||
if (!name){
|
||||
input.invalid = true;
|
||||
input.errorMessage = "Name is required";
|
||||
} else {
|
||||
input.invalid = false;
|
||||
Notes.update(this._id, {
|
||||
$set: {name: name}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}
|
||||
}),
|
||||
"input #noteDescriptionInput": debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
Notes.update(this._id, {
|
||||
$set: {description: value}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}),
|
||||
});
|
||||
@@ -1,36 +0,0 @@
|
||||
<template name="raceDialog">
|
||||
{{#baseDialog title="Race" class=color hideColor="true" hideDelete="true" startEditing=startEditing}}
|
||||
{{#if showNewUserExperience}}
|
||||
{{#infoBox}}
|
||||
{{#if stepComplete}}
|
||||
<p>You can add all the effects you need to represent how your race affects your character's attributes.</p>
|
||||
{{else}}
|
||||
<p>Click the edit button to edit your race and add a racial effect</p>
|
||||
{{/if}}
|
||||
{{/infoBox}}
|
||||
{{/if}}
|
||||
<div class="horizontal layout center-justified paper-font-display2">
|
||||
{{race}}
|
||||
</div>
|
||||
{{> effectsViewList charId=charId parentId=charId parentGroup="racial"}}
|
||||
{{> proficiencyViewList charId=charId parentId=charId parentGroup="racial"}}
|
||||
{{else}}
|
||||
{{#if showNewUserExperience}}
|
||||
{{#infoBox}}
|
||||
{{#if stepComplete}}
|
||||
<p>You can add all the effects you need to represent how your race affects your character's attributes.</p>
|
||||
{{else}}
|
||||
<p>
|
||||
Add an effect with the following options: <br>
|
||||
Attribute: <b>stats > speed</b> <br>
|
||||
Operation: <b>Base Value</b> <br>
|
||||
Value: <b>30</b> (might be different for some races)
|
||||
</p>
|
||||
{{/if}}
|
||||
{{/infoBox}}
|
||||
{{/if}}
|
||||
<paper-input id="raceInput" label="Race" value={{race}}></paper-input>
|
||||
{{> effectsEditList parentId=charId parentCollection="Characters" charId=charId parentGroup="racial"}}
|
||||
{{> proficiencyEditList parentId=charId parentCollection="Characters" charId=charId parentGroup="racial"}}
|
||||
{{/baseDialog}}
|
||||
</template>
|
||||
@@ -1,28 +0,0 @@
|
||||
Template.raceDialog.events({
|
||||
"input #raceInput, change #raceInput": _.debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
Characters.update(this.charId, {
|
||||
$set: {race: value}
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}, 300),
|
||||
});
|
||||
|
||||
Template.raceDialog.helpers({
|
||||
race: function(){
|
||||
var char = Characters.findOne(this.charId, {fields: {race: 1}});
|
||||
return char && char.race;
|
||||
},
|
||||
color: function() {
|
||||
var char = Characters.findOne(this.charId, {fields: {color: 1}});
|
||||
if (char) return getColorClass(char.color);
|
||||
},
|
||||
stepComplete: function(){
|
||||
return Session.get("newUserExperienceStep") > 1;
|
||||
},
|
||||
showNewUserExperience: function(){
|
||||
return Session.get("newUserExperienceStep") >= 1;
|
||||
},
|
||||
});
|
||||
@@ -1,27 +0,0 @@
|
||||
<template name="newCharacterDialog">
|
||||
<div class="fit layout vertical">
|
||||
<app-header-layout has-scrolling-region class="new-character-dialog flex">
|
||||
<app-header fixed effects="waterfall">
|
||||
<app-toolbar>
|
||||
<div main-title>New Character</div>
|
||||
</app-toolbar>
|
||||
</app-header>
|
||||
<div class="form">
|
||||
<p>
|
||||
Input the basics of your character, but don't worry, you can always change these values later
|
||||
</p>
|
||||
<paper-input class="nameInput" label="Name" {{errorAtts "name"}}></paper-input><br>
|
||||
<paper-input class="genderInput" label="Gender" {{errorAtts "gender"}}></paper-input><br>
|
||||
<paper-input class="raceInput" label="Race" {{errorAtts "race"}}></paper-input>
|
||||
</div>
|
||||
</app-header-layout>
|
||||
<div class="buttons layout horizontal end-justified">
|
||||
<paper-button class="cancelButton">
|
||||
Cancel
|
||||
</paper-button>
|
||||
<paper-button class="addButton" disabled={{invalid}}>
|
||||
Add
|
||||
</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user