Stefan Zermatten
f3e191c12e
Fixed: Inserting properties to the tree now animate correctly to the inserted property
2021-02-20 16:00:40 +02:00
Stefan Zermatten
4288f98f7c
Fixed: stats with no ability selected have an ability modifier of 0 instead of NaN
2021-02-20 15:50:25 +02:00
Stefan Zermatten
e068675b46
Fixed and improved: Discord webhooks are working again with a new format
2021-02-20 15:27:20 +02:00
Stefan Zermatten
6113d86059
Fixed typo in calling a function in Constants autovalue
2021-02-16 11:19:50 +02:00
Stefan Zermatten
e3862bcdd9
Fixed constants autovalue
2021-02-16 10:49:18 +02:00
Stefan Zermatten
299f5a06dd
Moved inline cacultion regex to a constant to ensure constistency
2021-02-16 10:14:26 +02:00
Stefan Zermatten
3e6221309e
Notes now have a summary and a description, some data migration my be needed
2021-02-12 11:44:03 +02:00
Stefan Zermatten
b9e0475d07
Markdown now follow Github Flavor Markdown, including single line breaks
2021-02-12 11:11:12 +02:00
Stefan Zermatten
2b345c1f77
Improved error handling for most calculations
2021-02-12 11:00:44 +02:00
Stefan Zermatten
b116be1238
Fixed flickering when inserting properties from library by ensuring consistent ID generation
2021-02-12 00:43:56 +02:00
Stefan Zermatten
ae373330ab
Improved slot fill dialog UI, abandoned column layout in favour of wrapping flex rows
2021-02-12 00:18:29 +02:00
Stefan Zermatten
dcb535c84e
Moved slot filler search to server side, limited docs in subscription
2021-02-11 22:09:43 +02:00
Stefan Zermatten
8c477ad4b1
Fixed constants not being found when used as the only thing in a calculation
2021-02-11 18:01:30 +02:00
Stefan Zermatten
eb2dd3bba1
Fixed computation dependency aggregation broken by refactoring
2021-02-11 16:27:22 +02:00
Stefan Zermatten
16c8c1db81
Improved descriptions in log entries
2021-02-11 16:16:22 +02:00
Stefan Zermatten
92a5c1e6c3
Improved log entries for actions
2021-02-11 16:08:31 +02:00
Stefan Zermatten
439eadf079
Condensed logs to a single card per action
2021-02-11 15:48:23 +02:00
Stefan Zermatten
3313ed0297
Added constants to the UI and Computation Engine
2021-02-11 13:03:31 +02:00
Stefan Zermatten
25fd5c18e8
Fixed casting broken by refactoring
2021-02-11 10:13:35 +02:00
Stefan Zermatten
5b9bb6e4bc
Fixed spending resources for actions broken by refactoring
2021-02-11 10:13:23 +02:00
Stefan Zermatten
4ea4348a02
Now writing partial recalculations to creature variables
2021-02-04 16:52:26 +02:00
Stefan Zermatten
280f30dab5
Improved dependencies-only recalculations and fixed many calculation bugs
2021-02-04 16:16:51 +02:00
Stefan Zermatten
6d1e3f078c
Optimised when certain recompute functions are called to prevent unccessary work
2021-02-04 13:59:08 +02:00
Stefan Zermatten
326d1bd165
Refactored computation into folders
2021-02-04 13:33:20 +02:00
Stefan Zermatten
449a4fba7d
Refactored creature property methods into separate documents, might have broken a lot of things
2021-02-04 11:38:29 +02:00
Stefan Zermatten
60ea545ee9
Started implementing constant property
2021-02-02 16:36:23 +02:00
Stefan Zermatten
aaa5d0b63b
Allowed effects and calculations to target nearest ancestors of #type
2021-02-02 16:11:59 +02:00
Stefan Zermatten
a6df4df534
Fixed some fields not storing strings when compiling calculations
2021-02-02 15:07:31 +02:00
Stefan Zermatten
e7a27e4b83
Fixed hit dice breaking long rests
2021-01-31 19:45:14 +02:00
Stefan Zermatten
a7898bfe4b
Fixed props not having a default array for embedded calculations
2021-01-31 19:42:49 +02:00
Stefan Zermatten
aee899e181
Removed all UI computations from viewers and components
2021-01-31 18:42:17 +02:00
Stefan Zermatten
1167538977
Denormalised inline calculations to property documents, needs to be referenced by UI still
2021-01-29 12:29:01 +02:00
Stefan Zermatten
d596061fa8
Fixed: Attributes that aren't ability scores now have their modifiers removed correctly
2021-01-28 16:05:47 +02:00
Stefan Zermatten
78efe639ed
Fixed: Zero effect passive bonus now causes passive skill value to show.
2021-01-28 16:01:58 +02:00
Stefan Zermatten
e5bde38745
Removed console timers from recompute function: it's not the primary slowdown
2021-01-28 15:00:36 +02:00
Stefan Zermatten
83f2047dbe
Replaced expensive getActiveProperties with cheaper filter by inactive field
2021-01-28 14:29:10 +02:00
Stefan Zermatten
fc03097ed8
Patreon access is now given by tier instead of by price paid
2021-01-28 12:15:45 +02:00
Stefan Zermatten
531ddce6a0
Added dependency tracking to computations for future optimization effort
2021-01-27 22:24:28 +02:00
Stefan Zermatten
a4e6dd1d66
Added spellcasting to the stats page, click the icon next to a spell slot to cast
2021-01-19 16:10:34 +02:00
Stefan Zermatten
1b3b6362f7
Exposed spellSlotLevelValue to creature variables store
2021-01-19 12:07:40 +02:00
Stefan Zermatten
bdf4074e3c
Added first pass at denormalizing inventory data, needs testing and integration
2021-01-15 17:41:06 +02:00
Stefan Zermatten
9492b2d8b8
Characters now start with a slot for a base. New characters start on the character tab with the build dialog open.
2021-01-14 12:28:51 +02:00
Stefan Zermatten
5e4299e6db
removed stray console logging
2021-01-12 13:24:08 +02:00
Stefan Zermatten
0e663f36db
Slot fillers that count as more than one slot now update the space left correctly.
...
Slot fillers removed from a library can no longer be added to a slot.
If a slot has limited space left, this will be reflected on the error
finding slots message
2021-01-12 13:22:48 +02:00
Stefan Zermatten
403f2663c2
Fixed bugs with item display, equipment will now automatically move to the first property with the 'equipment' tag, carried items will move to the first property with the 'carried' tag
2021-01-12 12:54:02 +02:00
Stefan Zermatten
ae5b4b7d5c
Made inactive toggle decendants specifically included when recomputing active properties
2021-01-11 22:03:54 +02:00
Ganonsmasher
583b652fc4
Found a fix for toggles.
...
It doesn't fix the problem of their property being absent on the stats page cards, but they can compute properly and disable their children with this.
2020-12-15 18:08:29 -05:00
Stefan Zermatten
827430c987
Fixed edit permission errors for some creature prop methods
2020-11-12 21:25:48 +02:00
Stefan Zermatten
23c77690a1
Healing damage type now heals instead of damaging
2020-11-12 13:01:09 +02:00
Stefan Zermatten
525b528d9a
Added attribute damage and self damage results to actions and log.
2020-11-12 12:57:48 +02:00