Thaum Rystra
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195704ed7a
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Tested and fixed triggers in new action engine
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2024-05-14 10:02:54 +02:00 |
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ThaumRystra
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ece4a9391a
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Removed .js from all imports to smooth ts migration
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2023-09-28 21:27:05 +02:00 |
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Thaum Rystra
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d3c533dfa1
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Moved ammo to its own pseudo property
Triggers now work on ammo
#amo now works as well
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2023-09-20 14:03:37 +02:00 |
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Stefan Zermatten
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b8387c5ab1
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Added "after children" trigger timing
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2023-08-24 10:56:13 +02:00 |
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Stefan Zermatten
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2714d0b9d5
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Added the ability to silence most action props
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2022-08-25 12:10:51 +02:00 |
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Stefan Zermatten
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21629138f0
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Added Buff Removed action trigger
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2022-08-17 12:28:00 +02:00 |
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Stefan Zermatten
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a8f163ff33
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Removed trigger.summary
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2022-08-15 12:29:58 +02:00 |
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Stefan Zermatten
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ee0e764294
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Refactored entire action engine
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
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2022-08-13 00:22:32 +02:00 |
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Stefan Zermatten
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13fc0c0b12
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Triggers can fire on character sheet checks
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2022-08-12 19:52:58 +02:00 |
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Stefan Zermatten
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566d6a4fef
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Triggers 🤫
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2022-07-20 15:57:38 +02:00 |
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