ThaumRystra
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99c14099dc
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Began adding creature templates to libraries
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2024-06-05 15:10:22 +02:00 |
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Thaum Rystra
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1266794db7
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Fixed subtle trigger bugs that break LoV hit dice extension
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2024-05-15 16:06:56 +02:00 |
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Thaum Rystra
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07a7849911
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Fixed function signatures of buff removers and folders that could break triggers
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2024-05-14 10:03:15 +02:00 |
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Thaum Rystra
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195704ed7a
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Tested and fixed triggers in new action engine
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2024-05-14 10:02:54 +02:00 |
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Thaum Rystra
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4a52c3af19
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Fixed a lot of UI to match new parenting API
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2024-05-08 12:10:43 +02:00 |
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ThaumRystra
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9a6cb4b23f
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Started removing old action engine methods
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2024-05-04 19:25:38 +02:00 |
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ThaumRystra
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7e3a16c96d
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Added reset task, fixed sheet reset buttons
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2024-05-02 20:41:04 +02:00 |
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ThaumRystra
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3483a6d34f
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Fixed actions using their own parent as ammo creating an infinite loop
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2024-04-30 13:03:33 +02:00 |
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Thaum Rystra
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a40163b9cf
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Implemented checks at least back to 2.0 functionality in new action engine
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2024-04-17 19:37:38 +02:00 |
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Thaum Rystra
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6138be8083
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Progress on action choices
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2024-03-30 21:12:35 +02:00 |
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Thaum Rystra
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293deaa592
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More action test cases
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2024-03-18 20:40:20 +02:00 |
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Thaum Rystra
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b13ca8c64b
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More testing of action system, now with test coverage
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2024-02-27 15:30:40 +02:00 |
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Thaum Rystra
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5141704e23
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Fixed failing tests and action engine props
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2024-02-22 09:11:00 +02:00 |
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Thaum Rystra
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ac15512bc5
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Typescript all the parser things
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2024-02-20 23:21:12 +02:00 |
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Thaum Rystra
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3ea492ee78
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Started with async inputs to actions
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2024-02-19 22:31:18 +02:00 |
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Thaum Rystra
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55a6b16c31
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Fixed failing action engine tests, moved more engine parts to ts
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2024-02-19 15:39:16 +02:00 |
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Thaum Rystra
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5b7d352323
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Started splitting engine tests into individual files and testing action props
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2024-02-16 16:16:18 +02:00 |
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Thaum Rystra
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aee9d6b8cb
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refactored action engine into individual files
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2024-02-16 10:30:50 +02:00 |
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