Commit Graph

18 Commits

Author SHA1 Message Date
ThaumRystra
99c14099dc Began adding creature templates to libraries 2024-06-05 15:10:22 +02:00
Thaum Rystra
1266794db7 Fixed subtle trigger bugs that break LoV hit dice extension 2024-05-15 16:06:56 +02:00
Thaum Rystra
07a7849911 Fixed function signatures of buff removers and folders that could break triggers 2024-05-14 10:03:15 +02:00
Thaum Rystra
195704ed7a Tested and fixed triggers in new action engine 2024-05-14 10:02:54 +02:00
Thaum Rystra
4a52c3af19 Fixed a lot of UI to match new parenting API 2024-05-08 12:10:43 +02:00
ThaumRystra
9a6cb4b23f Started removing old action engine methods 2024-05-04 19:25:38 +02:00
ThaumRystra
7e3a16c96d Added reset task, fixed sheet reset buttons 2024-05-02 20:41:04 +02:00
ThaumRystra
3483a6d34f Fixed actions using their own parent as ammo creating an infinite loop 2024-04-30 13:03:33 +02:00
Thaum Rystra
a40163b9cf Implemented checks at least back to 2.0 functionality in new action engine 2024-04-17 19:37:38 +02:00
Thaum Rystra
6138be8083 Progress on action choices 2024-03-30 21:12:35 +02:00
Thaum Rystra
293deaa592 More action test cases 2024-03-18 20:40:20 +02:00
Thaum Rystra
b13ca8c64b More testing of action system, now with test coverage 2024-02-27 15:30:40 +02:00
Thaum Rystra
5141704e23 Fixed failing tests and action engine props 2024-02-22 09:11:00 +02:00
Thaum Rystra
ac15512bc5 Typescript all the parser things 2024-02-20 23:21:12 +02:00
Thaum Rystra
3ea492ee78 Started with async inputs to actions 2024-02-19 22:31:18 +02:00
Thaum Rystra
55a6b16c31 Fixed failing action engine tests, moved more engine parts to ts 2024-02-19 15:39:16 +02:00
Thaum Rystra
5b7d352323 Started splitting engine tests into individual files and testing action props 2024-02-16 16:16:18 +02:00
Thaum Rystra
aee9d6b8cb refactored action engine into individual files 2024-02-16 10:30:50 +02:00