Commit Graph

111 Commits

Author SHA1 Message Date
Thaum Rystra
c7bb4b8097 Fixed issue where duplicated point buys cause row-id collision in dep graph 2023-09-18 13:31:48 +02:00
ThaumRystra
c251b70ff6 Breaking: children of notes are no longer inactive 2023-09-13 11:08:55 +02:00
Stefan Zermatten
75ea462e64 Added conditions to action resources 2023-08-24 14:51:09 +02:00
Stefan Zermatten
1778111c75 Toggles now wont apply tag targeting if deactivated 2023-08-24 12:09:14 +02:00
Stefan Zermatten
0df7763366 Cleaned up bad messy floats in container weights 2023-08-24 11:42:47 +02:00
Stefan Zermatten
7c2b7419d9 Fixed content weightless carried containers weight 2023-08-24 11:10:19 +02:00
Stefan Zermatten
61db08a19b Long attribute consumed values fixed, string values disable action 2023-08-24 10:24:06 +02:00
Stefan Zermatten
4133a0f78c Fixed proficiency bonus not applying in actions 2023-07-19 19:40:59 +02:00
Stefan Zermatten
2c89323764 Fixed errors with empty quantity ammo resources 2023-06-23 12:21:51 +02:00
Stefan Zermatten
d7abb591e2 Prevented error if old data is used in char calc 2023-06-22 11:43:45 +02:00
Stefan Zermatten
beb4d94676 Added archive migrations to schema version 2 2023-06-20 13:30:35 +02:00
Stefan Zermatten
4b9802d6a0 Removed slotFillers from every part of the app 2023-06-14 20:11:00 +02:00
Stefan Zermatten
fad59f8674 Added tag targeted toggles
May God have mercy on us all
2023-06-14 15:49:08 +02:00
Stefan Zermatten
04de76d20e Skills can now apply to calcs by tag 2023-06-14 13:56:44 +02:00
Stefan Zermatten
3950db8672 Passive bonus now gets +-5 with adv/disadvantage 2023-06-07 14:58:32 +02:00
Stefan Zermatten
85d97abbee Made sure atts respect damage rules on recalc 2023-06-07 14:19:31 +02:00
Stefan Zermatten
4d6c6b6094 Added advantage to attributes
ability checks will be automatically made with adv
when appropriate
2023-06-07 12:29:29 +02:00
Stefan Zermatten
1096c53f49 Improved slot filling UI usability 2023-06-05 15:44:53 +02:00
Stefan Zermatten
c6a3619178 Added tag-targeted profs to calculation viewers 2023-05-17 13:50:22 +02:00
Stefan Zermatten
4550661a59 Tested and fixed proficiencies by tag 2023-05-06 10:45:03 +02:00
Stefan Zermatten
30a0c4d2a9 Added warning for >1k props 2023-05-01 20:09:54 +02:00
Stefan Zermatten
32e5b0a9f6 fixed: props all have slotQuantityFilled now 2023-04-14 12:02:46 +02:00
Stefan Zermatten
25e053c473 Merge branch 'develop' of https://github.com/ThaumRystra/DiceCloud into develop 2023-03-31 12:20:34 +02:00
Stefan Zermatten
76a0918a78 Fixed crash where null ability broke skills 2023-03-31 12:19:15 +02:00
Stefan Zermatten
50cb6185ce Added proficiency target by tag to backend 2023-03-17 17:45:05 +02:00
Stefan Zermatten
67da641244 Migrated internal variables to ~ prefix 2023-01-31 20:36:26 +02:00
Stefan Zermatten
fd9d525ba9 fixed: Show only the last event with a var name 2022-11-22 21:59:44 +02:00
Stefan Zermatten
a9b389023e added todo 2022-11-19 23:44:02 +02:00
Stefan Zermatten
a568cdfb1e Fixed NaNing of skills that have rolled effects 2022-11-19 18:57:26 +02:00
Stefan Zermatten
0f3a96da17 Spell list ability modifier can take non-abilities
defaults to .value if .modifier is undefined
is now undefined for no .modifier or .value
2022-11-18 14:21:22 +02:00
Stefan Zermatten
60b21c1901 Fixed bugs with effects
they were not providing advantage or conditional benefits
2022-11-08 18:29:27 +02:00
Stefan Zermatten
03f87b0afa Added spellcasting ability to spell lists 2022-11-08 18:09:00 +02:00
Stefan Zermatten
e956bacf07 Added actionType to effective tags 2022-10-10 16:49:10 +02:00
Stefan Zermatten
5cb835c536 Got basic typescript tools working 2022-10-09 17:33:43 +02:00
Stefan Zermatten
2fa913b09a Applied style rules to genocide all \t characters 2022-10-09 16:01:36 +02:00
Stefan Zermatten
de598c70a7 Fixed rolled effects not applying to checks 2022-10-09 11:10:50 +02:00
Stefan Zermatten
baecdeff24 Fixed bug where items with zero quantity have active children 2022-10-09 10:10:21 +02:00
Stefan Zermatten
d4b7d22b5f Fixed toggled off spells showing in spell list 2022-09-26 09:43:00 +02:00
Stefan Zermatten
adaa31d76c damage tags to ignore multipliers 2022-09-13 17:34:30 +02:00
Stefan Zermatten
11a527481e Show Point buy on Build tab 2022-08-25 13:18:24 +02:00
Stefan Zermatten
8d729216b5 Properties now have their variable name as a default tag 2022-08-25 12:15:12 +02:00
Stefan Zermatten
e42ec4b862 Continued work on point buy UI 2022-08-23 14:44:35 +02:00
Stefan Zermatten
59fc5ab851 Continued work on point buy UI 2022-08-22 15:07:40 +02:00
Stefan Zermatten
c6ca8c1fa4 Added point buy to computation engine 2022-08-19 14:03:12 +02:00
Stefan Zermatten
28307e26c3 Fixed some issues with skill display 2022-08-19 14:03:03 +02:00
Stefan Zermatten
766519b4a3 Prevented inactive properties from creating deps
Engine might work differently
2022-08-17 09:40:26 +02:00
Stefan Zermatten
9284c9ad76 Fixed decimal stats being rounded down 2022-08-16 13:05:56 +02:00
Stefan Zermatten
34e3325464 Fixed dependency loops created by inactive props
depending on their parent toggles
2022-08-16 11:19:16 +02:00
Stefan Zermatten
1cf9f3b5fd Fixed conditional benefits on abilities not showing on skills 2022-08-15 14:36:20 +02:00
Stefan Zermatten
99e4e8d6bb Fixed some issues with effect tag targeting 2022-08-15 10:53:38 +02:00