Commit Graph

66 Commits

Author SHA1 Message Date
Stefan Zermatten
bc9ec4421c Polished onboarding, removed stray logs
closes #102
2017-09-28 13:17:33 +02:00
Stefan Zermatten
4c31ab601c Improved new user experience and fixed errors on character delete 2017-09-28 13:03:54 +02:00
Stefan Zermatten
c4e77c7eae Replaced all paper-tooltip with custom, working version 2017-09-28 11:47:03 +02:00
Stefan Zermatten
2cd6e27f70 Finished basic new user experience 2017-09-28 10:26:45 +02:00
Stefan Zermatten
020930b2e4 Checked if old hitpoint slider exists before resetting it
closes #135
2017-09-22 11:03:00 +02:00
Stefan Zermatten
0850e59b30 Merge pull request #122 from Dumbgenius/feature-22-temp-hp, requires migration
Feature - TempHP as a character attribute,
2017-09-07 16:29:55 +02:00
Stefan Zermatten
f3e44cf033 Moved polymer styling to app-theme 2017-09-07 16:26:09 +02:00
Jacob
6dd92586a4 Conditions are now separate from buffs, like in #109 2017-09-04 20:16:38 +01:00
Jacob
2b188f1a8d Merge branch 'master' into feature-custom-buffs
# Conflicts:
#	rpg-docs/client/views/character/inventory/itemDialog/itemDialog.html
#	rpg-docs/client/views/character/spells/spellDialog/spellDialog.html
2017-08-09 15:03:54 +01:00
Jacob
08735ea4f7 Added ability to add/edit buffs 2017-08-09 15:01:20 +01:00
Jacob
bce1b85600 Relocated the buff list to be inline in stats.html 2017-08-09 11:39:18 +01:00
Jacob
2ca13fbb56 Renamed tempHitPointSlider to extraHitPointSlider in the css 2017-07-29 21:45:02 +01:00
Jacob
6d801e0178 Renamed old "Temporary HP" to "Extra HP" (THP is now the actual attribute) 2017-07-29 21:42:48 +01:00
Jacob
9ddac7d5cd Temporary HP (the attribute) now appears on Stats page 2017-07-29 21:25:05 +01:00
Jacob
6fc469f934 Added setting to swap stats and modifiers
Although Schemas.Character was changed, a database migration should
not be required due to the way characterSettings handles it (since
undefined is a falsy value).
2017-07-18 21:58:00 +01:00
Jacob
bb95fe0d9a Merge branch 'master' into feature-conditions 2017-07-18 11:10:04 +01:00
Jacob
b3ef43eb70 Added ability to add/remove basic conditions
Conditions are those listed in ./lib/methods/conditions.js
2017-07-16 04:27:32 +01:00
Jacob
be92ef224c Preliminary additions 2017-07-15 19:54:23 +01:00
Stefan Zermatten
6a84c83644 Made passive scores show up for all skills with bonuses to passive score
closes #56
2017-07-13 13:42:04 +02:00
Stefan Zermatten
4cd058e1fe Set max of slider before value
Prevents unnecessary capping of temp HP to 100
Fixes #89
2017-06-08 09:48:51 +02:00
Stefan Zermatten
a8960e26ec Fixed issue with health bars clamping to 100 2017-03-06 14:50:46 +02:00
Stefan Zermatten
3530eefb2a Added custom tab pages animations 2017-01-27 15:34:09 +02:00
Stefan Zermatten
d710579025 Updated inventory to Polymer 1 2017-01-26 10:23:27 +02:00
Stefan Zermatten
33ca60c2e6 Migrated the Feature page to Polymer 1 2017-01-20 15:45:18 +02:00
Stefan Zermatten
4261776d8c Removed SCSS, using CSS only now
SCSS wasn't being utilized enough to add much value to the build times
2017-01-20 09:06:24 +02:00
Stefan Zermatten
b44fe33b30 Finished upgrading stat tab to Polymer 1 2017-01-20 09:05:16 +02:00
Stefan Zermatten
817020bea8 Updated hitpoint / temporary hitpoint box to Polymer 1 2017-01-18 11:19:03 +02:00
Stefan Zermatten
420de9b005 Migrated stats tab to Polymer 1.0 2017-01-17 15:01:11 +02:00
Stefan Zermatten
38ea89995a Moved views out of private folder 2017-01-12 15:28:59 +02:00
Stefan Zermatten
7af2e80ec1 Removed Polymer 0.5, started implementing Polymer 1.0 2016-10-03 13:00:27 +02:00
Stefan Zermatten
5d6e57b896 Wrap cards in padded divs to make columns behave 2015-09-25 12:49:48 +02:00
Stefan Zermatten
c8af0ff0a9 Fixed carry capacity table 2015-09-03 13:52:06 +02:00
Stefan Zermatten
9e200db7b9 Made carry capacity an attribute, migrations need testing 2015-08-31 15:51:52 +02:00
Stefan Zermatten
99df01c950 Prevented negative temporary hitpoints being added 2015-08-27 11:43:34 +02:00
Stefan Zermatten
52198d0249 Disabled edit buttons for read-only viewers 2015-07-23 15:07:39 +02:00
Stefan Zermatten
34f8e7402b Hit dice constitution now has a + sign when positive 2015-06-29 10:21:49 +02:00
Stefan Zermatten
79d166e6af Removed references to old calculations 2015-06-25 13:34:44 +02:00
Stefan Zermatten
86c934e8ac Began replacing calls to helpers with calls to memoized functions 2015-06-18 15:14:37 +02:00
Stefan Zermatten
248ab9bb6b Added moving item dialog, that can't actually be triggered 2015-06-17 14:15:49 +02:00
Stefan Zermatten
9ff45dbcc2 backgrounds now have proficiencies 2015-06-17 08:49:26 +02:00
Stefan Zermatten
7aedb9451c Base values now don't look like added values 2015-05-22 14:17:38 +02:00
Stefan Zermatten
29e9f8c8dc Added quality-of-life UI to determining a character's encumbrance 2015-05-20 16:14:01 +02:00
Stefan Zermatten
f455cea43f Fixed maths for strength calculations rounding, rather than rounding down 2015-05-18 14:31:07 +02:00
Stefan Zermatten
baffafb62a Added table of calculated values to strength detail 2015-05-18 14:13:28 +02:00
Stefan Zermatten
4143929667 Resolve merge conflicts 2015-05-18 13:21:28 +02:00
Stefan Zermatten
061f1fd0a5 Rewrite all css to scss and refactor html 2015-05-15 16:55:05 +02:00
Stefan Zermatten
e40dd196e6 Migrated stats page to scss 2015-05-13 15:25:22 +02:00
Stefan Zermatten
5dbb59ef80 skill-row now scss 2015-05-13 13:53:53 +02:00
Stefan Zermatten
2122e543d5 Ensured disabled effects don't show up in skill and attribute detail boxes 2015-05-13 08:46:28 +02:00
Stefan Zermatten
2404845d51 Styling and rounding fixes for detail boxes 2015-05-12 11:34:56 +02:00