Stefan Zermatten
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b607755f9f
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Fixed attribute base value calculation errors not being cleared if no new errors were made
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2021-07-27 15:37:57 +02:00 |
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Stefan Zermatten
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039b7046b2
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Fixed attributes not hiding when redundant
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2021-07-12 17:03:32 +02:00 |
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Stefan Zermatten
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85b536bc46
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Added default array for stat proficiencies as well
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2021-04-29 11:52:47 +02:00 |
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Stefan Zermatten
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9aa8203dcc
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Fixed bug where effects in stat computation could be undefined
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2021-04-29 11:50:16 +02:00 |
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Stefan Zermatten
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aef7dbcbb3
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Fixed bug in stat computation dependency tracking
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2021-04-29 11:22:13 +02:00 |
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Stefan Zermatten
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6ff750417f
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Fixed error in stat computation
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2021-04-24 23:25:58 +02:00 |
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Stefan Zermatten
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298db01e5b
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Updated computation engine to handle multiple attributes and skills with the same variable name
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2021-04-22 15:11:49 +02:00 |
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Stefan Zermatten
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2c0496b44b
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Fixed properties not being made inactive by toggles
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2021-03-02 13:56:53 +02:00 |
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Stefan Zermatten
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3517636b8b
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Reworked toggles, again, to try and catch more edge cases. Made toggles set the inactive status of their property children in the compute step instead of the inactive denormalisation step
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2021-03-01 11:41:59 +02:00 |
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Stefan Zermatten
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280f30dab5
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Improved dependencies-only recalculations and fixed many calculation bugs
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2021-02-04 16:16:51 +02:00 |
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Stefan Zermatten
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326d1bd165
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Refactored computation into folders
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2021-02-04 13:33:20 +02:00 |
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