Stefan Zermatten
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8bcb4407e6
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Added method to persist hit dice arrow buttons to database
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2019-02-11 13:55:43 +02:00 |
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Stefan Zermatten
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fd15e8a6c7
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Removed duplicate hit dice effects
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2019-02-11 13:53:11 +02:00 |
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Stefan Zermatten
|
938573a4b4
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Improved attribute dialogs
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2019-02-07 15:36:47 +02:00 |
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Stefan Zermatten
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465f6645b7
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Fixed colors of character sheet and base dialog toolbars
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2019-02-07 13:56:48 +02:00 |
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Stefan Zermatten
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4b25373c7c
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Abstracted text fields into smart input components
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2019-02-07 13:53:44 +02:00 |
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Stefan Zermatten
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5142b8e1a0
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud1 into version-2
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2019-02-07 10:02:50 +02:00 |
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Thaum Rystra
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f8e83ebe7e
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Added text-field component to edit database text without it getting bashed by data cleaning
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2019-02-06 19:38:27 +02:00 |
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Stefan Zermatten
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b67926e0fc
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Added schema defaults to all schemas to prevent strings from being trimmed
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2019-02-06 17:32:08 +02:00 |
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Stefan Zermatten
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bf2e9439cf
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Added debouncing for ui update functions
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2019-02-06 17:26:56 +02:00 |
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Stefan Zermatten
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de4509ab6a
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made reset options clearable
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2019-02-06 15:28:23 +02:00 |
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Stefan Zermatten
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f42f9590d2
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Updated packages
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2019-02-06 15:28:02 +02:00 |
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Stefan Zermatten
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29c5ed2194
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Improved select menus
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2019-02-06 14:46:21 +02:00 |
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Stefan Zermatten
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cf0440a8db
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Added color picker
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2019-02-06 13:43:11 +02:00 |
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Stefan Zermatten
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4917729f29
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Added basic attribute edit form
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2019-02-06 11:16:32 +02:00 |
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Stefan Zermatten
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fe8e72d225
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Changed primary color to red, since form elements default to it, secondary color is now grey
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2019-02-06 10:57:47 +02:00 |
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Stefan Zermatten
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0e913b1f63
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Items now have a number of uses which can be used up.
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2019-02-06 10:08:22 +02:00 |
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Stefan Zermatten
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58f26cf849
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Added sensible defaults to character creation dialog
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2019-02-04 14:49:28 +02:00 |
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Stefan Zermatten
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836b10d499
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Fixed some bugs in creature computations, removed debugging logs
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2019-02-04 14:49:14 +02:00 |
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Stefan Zermatten
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8d4146f242
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Added constitution bonus to hitpoints as a default effect
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2019-02-04 14:48:25 +02:00 |
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Stefan Zermatten
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7742e5deef
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Gave defaults to adjustments and effects for attributes in case they have not been set yet
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2019-02-04 14:30:41 +02:00 |
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Stefan Zermatten
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41c69ae040
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Allowed character creation dialog to be cancelled
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2019-02-04 14:30:17 +02:00 |
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Stefan Zermatten
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c6e7f8eeb6
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Added effect editing component, abstracted out operation icons
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2019-02-04 14:30:04 +02:00 |
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Stefan Zermatten
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e3e7b76f02
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Results of effects are now stored on the effect, fixed defaults to suit
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2019-02-04 14:29:03 +02:00 |
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Stefan Zermatten
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2dcbc91ccd
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Removed value from effects, calculation now stores the effect value even if it's a number
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2019-02-04 14:28:21 +02:00 |
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Stefan Zermatten
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2fcf3047ee
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made sure healthBar elements that will be animated to have solid backgrounds
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2019-01-31 10:34:50 +02:00 |
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Stefan Zermatten
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a95ae88a31
|
Fixed dialog animations to elements with no box shadow
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2019-01-31 10:34:17 +02:00 |
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Stefan Zermatten
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f6aca08f63
|
Added missing import
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2019-01-31 10:33:59 +02:00 |
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Stefan Zermatten
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87ee39b5bd
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Updated Readme
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2019-01-31 10:08:01 +02:00 |
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Stefan Zermatten
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d466bfe428
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Allowed skills to come with a base proficiency
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2019-01-31 09:27:27 +02:00 |
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Stefan Zermatten
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e357b29145
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Added labels to healthBars and improved attribute dialog opening
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2019-01-30 16:38:47 +02:00 |
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Stefan Zermatten
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a80d070533
|
Refactored ability dialogs as generalised attribute dialogs
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2019-01-30 14:10:46 +02:00 |
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Stefan Zermatten
|
80d369f0d4
|
Got healthbars persisting data to the database
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2019-01-30 13:34:45 +02:00 |
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Stefan Zermatten
|
f6b0c746cc
|
Improved ability dialogs
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2019-01-29 16:36:13 +02:00 |
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Stefan Zermatten
|
4584499019
|
Added A way to get Game-icons.net icons into the database (it's not secure yet), plus some icon ui
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2019-01-28 16:26:39 +02:00 |
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Stefan Zermatten
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77d2f87373
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Fixed an issue caused by storing components on the store, added ability dialog
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2019-01-24 16:45:02 +02:00 |
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Stefan Zermatten
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8c0edfaa93
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Added separate return element ids to dialogs
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2019-01-24 15:11:42 +02:00 |
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Stefan Zermatten
|
2e6ef52594
|
Dialog stack animations complete
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2019-01-24 14:40:38 +02:00 |
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Stefan Zermatten
|
00e8cbc1c8
|
Added dialog animations, still working on box shadows
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2019-01-23 16:49:58 +02:00 |
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Stefan Zermatten
|
e8a0e86548
|
Added creature view and edit permissions
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2019-01-23 16:49:47 +02:00 |
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Stefan Zermatten
|
60dfba3b46
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Completed the stats tab, conditions not added yet
|
2019-01-21 16:03:05 +02:00 |
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Stefan Zermatten
|
e43718f034
|
Removed outdated comment
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2019-01-18 13:27:56 +02:00 |
|
Stefan Zermatten
|
36022e4bc4
|
Added hit dice tiles
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2019-01-18 13:00:44 +02:00 |
|
Stefan Zermatten
|
0497223804
|
Added head request for roboto so that all font weights work
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2019-01-18 12:54:40 +02:00 |
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Stefan Zermatten
|
ef9512f0ec
|
Moved storybook to route of UI
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2019-01-18 12:18:16 +02:00 |
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Stefan Zermatten
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369dae17ee
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Storybook now has the option not to wrap a story in a card
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2019-01-18 11:34:16 +02:00 |
|
Stefan Zermatten
|
4728d06c0b
|
Added attribute cards
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2019-01-18 10:38:28 +02:00 |
|
Stefan Zermatten
|
2d3cb367da
|
Added ability score list tiles
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2019-01-17 16:37:37 +02:00 |
|
Stefan Zermatten
|
f2137e26b2
|
Removed the space between a skill name and the conditional benefit astrisk
|
2019-01-17 15:35:16 +02:00 |
|
Stefan Zermatten
|
0bd654e557
|
Gave health bars a background fade so that you can click away from them to close the edit box
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2019-01-17 15:26:07 +02:00 |
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Stefan Zermatten
|
f06c4adb32
|
Corrrected the full proficiency icon
|
2019-01-17 15:07:12 +02:00 |
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