Commit Graph

202 Commits

Author SHA1 Message Date
ThaumRystra
5a2df36e8b Began migrating action engine to async
To suspending actions to await user input
2023-11-13 00:24:51 +02:00
ThaumRystra
800ef3328c Fixed checks not applying rolled effects 2023-11-12 21:11:04 +02:00
ThaumRystra
b32b6db21a Fixed issue: toggled off point buys still applying 2023-11-12 16:38:55 +02:00
Thaum Rystra
9e5b6b11e1 Settling on a data structure to balance compatibility
with not being wrong
2023-11-09 16:08:04 +02:00
ThaumRystra
6ce7542c4b Changed aggregation schema of computed fields 2023-11-01 11:12:18 +02:00
Thaum Rystra
ff6edd398b Added denormalized computation fields 2023-10-21 11:49:50 +02:00
ThaumRystra
ad15020f0b Removed per-row point buy cost/min/max 2023-09-22 16:46:26 +02:00
Thaum Rystra
d3c533dfa1 Moved ammo to its own pseudo property
Triggers now work on ammo
#amo now works as well
2023-09-20 14:03:37 +02:00
Thaum Rystra
2545b9dd47 Added "save for half" to damage form 2023-09-18 15:50:35 +02:00
Stefan Zermatten
9537eaa3e6 Began adding save-for-half to damage props 2023-08-24 15:16:48 +02:00
Stefan Zermatten
75ea462e64 Added conditions to action resources 2023-08-24 14:51:09 +02:00
Stefan Zermatten
b8387c5ab1 Added "after children" trigger timing 2023-08-24 10:56:13 +02:00
Stefan Zermatten
3843fcff97 Click on reference props to go to them 2023-06-21 16:15:44 +02:00
Stefan Zermatten
4b9802d6a0 Removed slotFillers from every part of the app 2023-06-14 20:11:00 +02:00
Stefan Zermatten
fad59f8674 Added tag targeted toggles
May God have mercy on us all
2023-06-14 15:49:08 +02:00
Stefan Zermatten
04de76d20e Skills can now apply to calcs by tag 2023-06-14 13:56:44 +02:00
Stefan Zermatten
6bc737f850 Fixed advantage with new action scope prefix: '~' 2023-06-07 12:29:54 +02:00
Stefan Zermatten
0dbd5903b3 Form overhaul: Class Level Form 2023-05-16 20:26:44 +02:00
Stefan Zermatten
4550661a59 Tested and fixed proficiencies by tag 2023-05-06 10:45:03 +02:00
Stefan Zermatten
d643886a7f Added migration for libraryTags 2023-04-17 15:28:06 +02:00
Stefan Zermatten
8e610c2cd8 Slot fill fields given to all lib nodes 2023-03-31 12:21:30 +02:00
Stefan Zermatten
50cb6185ce Added proficiency target by tag to backend 2023-03-17 17:45:05 +02:00
Stefan Zermatten
fd9d525ba9 fixed: Show only the last event with a var name 2022-11-22 21:59:44 +02:00
Stefan Zermatten
63bcf023ee Big UI overhaul
Moved tabs to bottom nav on mobile
Added actions tab
Conditional benefits on skills/saves show on stats tab
2022-11-22 20:51:21 +02:00
Stefan Zermatten
a3355dd988 stat grouping is now everywhere
This lead to a complete refactor of the stats page
Some things might break
2022-11-22 00:56:10 +02:00
Stefan Zermatten
3d31d62860 Completed folder stat grouping UI 2022-11-09 14:58:52 +02:00
Stefan Zermatten
8377231254 Began work on stat grouping by folder 2022-11-09 00:00:54 +02:00
Stefan Zermatten
1ec29365cb Added custom sheet events
Made rest buttons optional
2022-11-08 23:01:09 +02:00
Stefan Zermatten
03f87b0afa Added spellcasting ability to spell lists 2022-11-08 18:09:00 +02:00
Stefan Zermatten
c0ccafa787 Added overflow stops to health bars 2022-11-03 20:50:10 +02:00
Stefan Zermatten
d63ad9ea8f Added hide when total/value zero to attributes 2022-11-03 20:39:02 +02:00
Stefan Zermatten
aa8f2d230d Hunted the last of the \t's to extinction 2022-10-09 16:56:28 +02:00
Stefan Zermatten
2fa913b09a Applied style rules to genocide all \t characters 2022-10-09 16:01:36 +02:00
Stefan Zermatten
a84da7d8a5 Buffs can skip var freezing, freeze inline calcs 2022-08-25 15:10:56 +02:00
Stefan Zermatten
11a527481e Show Point buy on Build tab 2022-08-25 13:18:24 +02:00
Stefan Zermatten
2714d0b9d5 Added the ability to silence most action props 2022-08-25 12:10:51 +02:00
Stefan Zermatten
59fc5ab851 Continued work on point buy UI 2022-08-22 15:07:40 +02:00
Stefan Zermatten
c6ca8c1fa4 Added point buy to computation engine 2022-08-19 14:03:12 +02:00
Stefan Zermatten
28307e26c3 Fixed some issues with skill display 2022-08-19 14:03:03 +02:00
Stefan Zermatten
6d42eb62f0 Merge branch 'version-2' into version-2-dev 2022-08-19 09:18:55 +02:00
Stefan Zermatten
9b652fc133 Added point buy form 2022-08-17 13:42:47 +02:00
Stefan Zermatten
21629138f0 Added Buff Removed action trigger 2022-08-17 12:28:00 +02:00
Stefan Zermatten
59a488256b Added buff removers 2022-08-17 11:38:30 +02:00
Stefan Zermatten
a8f163ff33 Removed trigger.summary 2022-08-15 12:29:58 +02:00
Stefan Zermatten
99e4e8d6bb Fixed some issues with effect tag targeting 2022-08-15 10:53:38 +02:00
Stefan Zermatten
ee0e764294 Refactored entire action engine
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
2022-08-13 00:22:32 +02:00
Stefan Zermatten
13fc0c0b12 Triggers can fire on character sheet checks 2022-08-12 19:52:58 +02:00
Stefan Zermatten
0483a7effc Tag targeting attributes and skills with effects
now works like normal effects would
2022-07-24 22:32:40 +02:00
Stefan Zermatten
566d6a4fef Triggers 🤫 2022-07-20 15:57:38 +02:00
Stefan Zermatten
da5143693f Iterated on class UI 2022-06-21 11:08:45 +02:00