Stefan Zermatten
6ea882a053
Fixed trigger conditions not working on rest
2022-07-25 15:13:47 +02:00
Stefan Zermatten
0483a7effc
Tag targeting attributes and skills with effects
...
now works like normal effects would
2022-07-24 22:32:40 +02:00
Stefan Zermatten
a0c2822dac
Added "extra" damage type
...
Takes on the same damage type as the last damage applied during the
same action, otherwise deals "extra" damage
2022-07-24 20:38:42 +02:00
Stefan Zermatten
1da2d319fb
Improved handling of tag targeting
2022-07-24 15:22:07 +02:00
Stefan Zermatten
566d6a4fef
Triggers 🤫
2022-07-20 15:57:38 +02:00
Stefan Zermatten
f8e9131bdd
Vastly improved new character UX
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Characters now can limit which libraries they allow
2022-07-18 13:45:14 +02:00
Stefan Zermatten
59ef7527b7
Fixed some errors with character insertion/deletion
2022-07-09 12:53:44 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
...
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
9dd84a83d2
Started removing scope from creature doc
2022-06-24 10:50:35 +02:00
Stefan Zermatten
b2f89eceee
Fixed some bugs with characters not recomputing
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TODO: remove .variables cache from creature document, it's not viable
2022-06-23 08:39:48 +02:00
Stefan Zermatten
a8ffa2f786
Fixed denormalized creature variables not removed
2022-06-20 13:05:38 +02:00
Stefan Zermatten
28934baac9
Implemented archive upload handling
2022-06-07 23:01:06 +02:00
Stefan Zermatten
385ac17812
Added big slot cards to build tab, improved build tab
2022-06-07 21:43:35 +02:00
Stefan Zermatten
1b3efae81a
Replaced manual recompute calls with dirty flag settings
2022-05-11 15:42:29 +02:00
Stefan Zermatten
7a35c66904
Removed performance logging from loading creatures
2022-05-11 13:33:56 +02:00
Stefan Zermatten
78cd8ffc8d
Creatures are now cached in memory for computation
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Also removed dependency group calculation because the optimisation isn't
as useful to reduce DB calls if the creature is in memory anyway
2022-05-11 13:30:33 +02:00
Stefan Zermatten
23fa6fe634
Progress on dependency updates
2022-05-09 16:32:15 +02:00
Stefan Zermatten
caf50d1578
Merge branch 'version-2' into version-2-dev
2022-05-09 12:46:09 +02:00
Stefan Zermatten
33fa22c187
Removed stray log
2022-05-02 23:31:52 +02:00
Stefan Zermatten
2e3f0320f3
Added dependency grouping, but commented out for now until it's needed
2022-05-02 23:31:10 +02:00
Stefan Zermatten
abb8890070
Build card being converted into build tree
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Still need to be able to delete fillers
2022-05-02 12:32:14 +02:00
Stefan Zermatten
ea32c54f57
Fixed massive writes to creature.variables on calc
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Now only writes changed variables, preventing oplog from being
polluted with massive updates
2022-04-25 13:57:39 +02:00
Stefan Zermatten
cc24690a67
Fixed bug where children of rolls would be applied
2022-04-09 15:02:44 +02:00
Stefan Zermatten
e89d415e7e
Fixed error handling of compute engine crashes
2022-03-09 08:24:55 +02:00
Stefan Zermatten
ac8f19bcfb
Hotfix for skills without effects breaking calculations
2022-03-09 08:09:16 +02:00
Stefan Zermatten
788cbb182d
Action system improvements
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- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
73ca6dc364
Damage multipliers are now applied to damage dealt
2022-03-05 18:40:18 +02:00
Stefan Zermatten
10242b596f
Updated test cases to account for new damage multipliers
2022-03-05 17:59:50 +02:00
Stefan Zermatten
782f2cdc73
Added default tags to properties
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#type, damageType, skillType, attributeType, reset
2022-03-05 17:52:15 +02:00
Stefan Zermatten
2442ae4fa0
Overhauled damage multipliers UX
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Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
545050cfa3
Fixed attack disadvantage being treated as advantage
2022-03-04 16:09:00 +02:00
Stefan Zermatten
698c9c7bbf
Fixed adjustment error when trying to adjust a property that isn't set
2022-03-04 12:51:28 +02:00
Stefan Zermatten
7544243640
Fixed buffs not crystalising variables correctly
2022-03-04 12:51:06 +02:00
Stefan Zermatten
43e956eb6a
Fixed skills not obeying baseValue correctly
2022-03-03 15:55:07 +02:00
Stefan Zermatten
4edfe1bcb9
Fixed inventory calculation to include item quantities
2022-03-03 15:53:58 +02:00
Stefan Zermatten
473a9f0253
Inlined a bunch of discord webhook text to help format messages better
2022-02-28 16:55:15 +02:00
Stefan Zermatten
94cdca4f31
Fixed uses left not logging correctly in actions
2022-02-28 16:25:42 +02:00
Stefan Zermatten
afe6c044cd
Fixed dependency graph not building correctly for resources consumed
2022-02-28 00:02:55 +02:00
Stefan Zermatten
e6c7d79d7d
Overhauled spell casting UX
2022-02-27 22:14:32 +02:00
Stefan Zermatten
49fa9cc470
Fixed parser to allow $ and x.0.thing in variable references
2022-02-26 19:36:56 +02:00
Stefan Zermatten
27665e0bdc
Finished roll check and roll attack buttons from stats page
2022-02-26 17:35:26 +02:00
Stefan Zermatten
653f05012a
Reversed the order of the creature compute dependency graph traversal
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By doing this the traversal happens mostly in tree order, which is a
better assumption of starting point in cases where there are dependency
loops
2022-02-26 14:58:38 +02:00
Stefan Zermatten
7ee4a22d77
Fixed error where dependency loops including classLevels break the sheet
2022-02-26 13:06:00 +02:00
Stefan Zermatten
59c69a46a8
Attacks can now be rolled with advantage from the stats tab
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TODO the action viewer as well still
2022-02-25 13:44:09 +02:00
Stefan Zermatten
52453b46e9
Fixed experience not appearing as a variable after computation
2022-02-23 11:44:59 +02:00
Stefan Zermatten
12a0dff43f
Hacked over ddp error that was not updating removed field correctly
2022-02-22 18:31:06 +02:00
Stefan Zermatten
8f30c1419c
Fixed slots and slot fillers not calculating their conditions correctly
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Also fixes slot fullness calculation
2022-02-22 17:59:12 +02:00
Stefan Zermatten
4c6d70b084
Fixed . in effect stat targets breaking entire sheet
2022-02-22 17:30:45 +02:00
Stefan Zermatten
378da71f5d
Effects targeting calculations by tag now work in the engine and actions
2022-02-15 15:59:41 +02:00
Stefan Zermatten
e0f621cc44
Added data and UI for effects targeting calculations by tag
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Still need to:
- update engine to compute calculations with effects.
- Add UI for effects applied to each calculation
2022-02-14 16:26:49 +02:00