Stefan Zermatten
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9825872576
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Implemented Reference properties
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2021-04-29 15:52:24 +02:00 |
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Stefan Zermatten
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3d122e062f
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Added the distinction between half rounded up or down for proficiencies
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2021-04-22 15:39:14 +02:00 |
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Stefan Zermatten
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298db01e5b
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Updated computation engine to handle multiple attributes and skills with the same variable name
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2021-04-22 15:11:49 +02:00 |
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Stefan Zermatten
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bfb860605f
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Creature properties now duplicate with up to 50 children
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2021-04-11 14:47:41 +02:00 |
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Stefan Zermatten
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2c0496b44b
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Fixed properties not being made inactive by toggles
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2021-03-02 13:56:53 +02:00 |
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Stefan Zermatten
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dce2c92516
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Added attack roll bonus and dc to spell list. Use them in spells with #spellList.dcResult and #spellList.attackRollBonusResult
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2021-02-23 15:21:20 +02:00 |
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Stefan Zermatten
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d69ada0db4
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Slot quantity is now a computed value, added property viewer for slots
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2021-02-23 14:53:47 +02:00 |
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Stefan Zermatten
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88133a2fa3
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Saving throws now work in actions
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2021-02-22 12:38:21 +02:00 |
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Stefan Zermatten
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d00eedac19
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Rolls now work in actions
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2021-02-22 11:55:08 +02:00 |
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Stefan Zermatten
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6113d86059
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Fixed typo in calling a function in Constants autovalue
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2021-02-16 11:19:50 +02:00 |
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Stefan Zermatten
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e3862bcdd9
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Fixed constants autovalue
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2021-02-16 10:49:18 +02:00 |
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Stefan Zermatten
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3e6221309e
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Notes now have a summary and a description, some data migration my be needed
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2021-02-12 11:44:03 +02:00 |
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Stefan Zermatten
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2b345c1f77
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Improved error handling for most calculations
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2021-02-12 11:00:44 +02:00 |
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Stefan Zermatten
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439eadf079
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Condensed logs to a single card per action
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2021-02-11 15:48:23 +02:00 |
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Stefan Zermatten
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3313ed0297
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Added constants to the UI and Computation Engine
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2021-02-11 13:03:31 +02:00 |
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Stefan Zermatten
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60ea545ee9
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Started implementing constant property
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2021-02-02 16:36:23 +02:00 |
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Stefan Zermatten
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a6df4df534
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Fixed some fields not storing strings when compiling calculations
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2021-02-02 15:07:31 +02:00 |
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Stefan Zermatten
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a7898bfe4b
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Fixed props not having a default array for embedded calculations
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2021-01-31 19:42:49 +02:00 |
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Stefan Zermatten
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aee899e181
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Removed all UI computations from viewers and components
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2021-01-31 18:42:17 +02:00 |
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Stefan Zermatten
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1167538977
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Denormalised inline calculations to property documents, needs to be referenced by UI still
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2021-01-29 12:29:01 +02:00 |
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Stefan Zermatten
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bdf4074e3c
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Added first pass at denormalizing inventory data, needs testing and integration
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2021-01-15 17:41:06 +02:00 |
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Stefan Zermatten
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525b528d9a
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Added attribute damage and self damage results to actions and log.
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2020-11-12 12:57:48 +02:00 |
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Stefan Zermatten
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7cb65954b5
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Added the ability to hide slots when full
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2020-11-05 14:05:17 +02:00 |
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Stefan Zermatten
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749799d869
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Denormalised slot fill total to database
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2020-11-05 13:35:55 +02:00 |
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Stefan Zermatten
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2fb0ba79c6
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began work to get inactive state of properties denormalised
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2020-11-03 15:57:14 +02:00 |
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Stefan Zermatten
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32de70cd45
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Class levels now have a description field
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2020-10-17 19:33:56 +02:00 |
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Stefan Zermatten
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1ba4f76763
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Class levels can now have conditions
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2020-10-15 15:57:19 +02:00 |
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Stefan Zermatten
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ed17d9e2d2
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Added slotfiller property type to increase control over slot filling
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2020-10-15 14:54:58 +02:00 |
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Stefan Zermatten
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8e9405b5ad
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Allowed slots with unlimited children, improved slot ui text
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2020-10-15 13:50:46 +02:00 |
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Stefan Zermatten
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51569592ab
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First implementation on Slots UI
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2020-10-14 14:45:26 +02:00 |
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Stefan Zermatten
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56f9e82326
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Improved spells tab to be more in line with the v1 implementation
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2020-06-29 14:52:47 +02:00 |
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Stefan Zermatten
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6ddea8a8ab
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Improved slot schema, added ui for slots
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2020-06-29 14:15:49 +02:00 |
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Stefan Zermatten
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2af687361e
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Improved spell appearance in spell tab
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2020-06-23 01:36:48 +02:00 |
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Stefan Zermatten
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e572807082
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Attributes of type spell slot now store their slot level
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2020-06-23 01:36:21 +02:00 |
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Stefan Zermatten
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c44aeac198
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Added 'prepared' field to spells
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2020-06-22 13:45:47 +02:00 |
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Stefan Zermatten
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757cf5c34b
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Fixed spells not being able to be inserted or editing in characters
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2020-06-22 13:45:35 +02:00 |
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Stefan Zermatten
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e1bfb173ab
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Overhauled action detail view
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2020-06-16 13:51:58 +02:00 |
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Stefan Zermatten
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ecba587253
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Fixed a bug with proficiency forms not editing proficiency correctly
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2020-06-16 12:35:50 +02:00 |
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Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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1535e00093
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Denormalized some calculations into recomputation step
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2020-06-07 21:08:53 +02:00 |
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Stefan Zermatten
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d1e7eb2fa0
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Added basic XP system
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2020-06-05 16:14:26 +02:00 |
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Stefan Zermatten
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f7ee09470e
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Improved container and item forms and viewers
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2020-05-31 18:50:00 +02:00 |
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Stefan Zermatten
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8f81614294
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Weight and value are no longer required on containers
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2020-05-31 15:59:37 +02:00 |
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Stefan Zermatten
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4bdc254627
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Improved item viewer significantly, including increment button.
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2020-05-30 23:36:27 +02:00 |
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Stefan Zermatten
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51845c62a7
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Skill base values now work in a way consistent with attribute base values
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2020-05-30 12:32:05 +02:00 |
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Thaum Rystra
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15ad8b1f5d
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Added short and long rest buttons, closes #87
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2020-05-28 23:17:25 +02:00 |
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Thaum Rystra
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d4804e5292
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Made minimum variable name 2 characters long
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2020-05-28 21:26:31 +02:00 |
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Thaum Rystra
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36c23e1eb5
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Made hiding stats that aren't targeted by effects or proficiencies an option
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2020-05-28 21:06:40 +02:00 |
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Thaum Rystra
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9236f3e477
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Added calculation errors to attributes and toggles
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2020-05-28 20:33:08 +02:00 |
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