Stefan Zermatten
420de9b005
Migrated stats tab to Polymer 1.0
2017-01-17 15:01:11 +02:00
Stefan Zermatten
b8fdc27df9
Rebuilt dialog animations with cross-fade effect
2017-01-17 15:00:05 +02:00
Stefan Zermatten
bdc64dfb10
Updated the new character dialog to Polymer 1
2017-01-16 15:34:23 +02:00
Stefan Zermatten
d4bec4f5e7
Cleaned up dialogStack
2017-01-16 15:34:03 +02:00
Stefan Zermatten
041186059c
Updated static pages to Polymer 1
2017-01-16 13:48:43 +02:00
Stefan Zermatten
01535a414c
Updated character lists to Polymer 1
2017-01-16 13:48:18 +02:00
Stefan Zermatten
d9e180bac0
Simplified toast to just take text
2017-01-13 15:35:08 +02:00
Stefan Zermatten
235089e790
Fixed typos of the app name
2017-01-13 15:34:51 +02:00
Stefan Zermatten
c560d80c26
Updated front page to Polymer 1
2017-01-13 15:34:28 +02:00
Stefan Zermatten
a67b13f659
Updated feedback form to Polymer 1
2017-01-13 13:21:42 +02:00
Stefan Zermatten
c416adc85b
Improved the dialog stack animations
2017-01-13 13:21:05 +02:00
Stefan Zermatten
dbbb3739d0
Added a new animated dialog stack
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This is to replace the animated-pages hack with Blaze component built for purpose
2017-01-12 15:30:06 +02:00
Stefan Zermatten
38ea89995a
Moved views out of private folder
2017-01-12 15:28:59 +02:00
Stefan Zermatten
37268495ae
Got some Polymer 1.0 elements working with 1.4
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Character sheets now visible, but vulcanize broke, using raw head imports instead
2016-12-22 11:15:30 +02:00
Stefan Zermatten
042b67dd77
Fixed merge conflict
2016-12-20 13:58:32 +02:00
Stefan Zermatten
07cb3859db
Merge branch 'update-meteor-1.4' into update-meteor-1.4-polymer-1.0
2016-12-20 13:57:56 +02:00
Stefan Zermatten
b1fdaa726c
Removed useless Kadira
2016-12-08 13:52:04 +02:00
Stefan Zermatten
a333b0bdc8
Fixed broken drawer swiping
2016-12-08 13:51:54 +02:00
Stefan Zermatten
c32680a15a
Upgraded meteor
2016-12-08 13:51:35 +02:00
Stefan Zermatten
d1950b4598
Bumped changelog for webcomponentsjs update
0.9.4
2016-12-08 09:55:07 +02:00
Greg Williams
af20eb4f3c
Updated webcomponentsjs to v0.7.23
2016-11-23 22:03:09 -08:00
Stefan Zermatten
be0283a342
Chrome 54 broke transitions again
0.9.3
2016-10-17 14:51:24 +02:00
Stefan Zermatten
e05561dcf9
Trying a different version of webcomponents
2016-10-03 14:27:57 +02:00
Stefan Zermatten
3c776ed018
added webcomponent dependency resolution
2016-10-03 14:19:48 +02:00
Stefan Zermatten
ebecb46935
Fixed drop-down bug, for now
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Expect it to break again in Chrome 54
2016-10-03 14:05:30 +02:00
Stefan Zermatten
7af2e80ec1
Removed Polymer 0.5, started implementing Polymer 1.0
2016-10-03 13:00:27 +02:00
Stefan Zermatten
d83fe917d0
Fixed change logs version numbers
2016-09-19 10:02:25 +02:00
Stefan Zermatten
f526de88a7
Fixed invisible dropdown boxes in Chrome 52. Bumped version
2016-09-08 14:40:47 +02:00
Stefan Zermatten
55adca36d5
Added bower
2016-09-07 10:04:21 +02:00
Stefan Zermatten
be6f54e53a
Added Package.json to get Scalingo working
2016-09-07 09:52:14 +02:00
Stefan Zermatten
d41c27c86d
Bumped version
2016-06-03 14:49:04 +02:00
Stefan Zermatten
f4397e65ab
Global update of packages
2016-06-03 14:43:11 +02:00
Stefan Zermatten
c00c69a0c7
Merge pull request #54 from ThaumRystra/fix-bug-156
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closes #54
2016-05-20 09:42:25 +02:00
Robert Perce
6737983782
[ #156 ] add "ritual" after the school in the spell detail view if the spell is, in fact, a ritual.
2016-05-13 11:40:39 -05:00
Stefan Zermatten
78441439c3
Merge pull request #52 from ThaumRystra/user-story-127
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Added 'if' function for math.js to use whenever eval-ing input, closes #32
2016-05-04 07:43:21 +02:00
Robert Perce
9b72e1aea2
Added 'if' function for math.js to use whenever eval-ing input
2016-05-03 14:44:40 -05:00
Stefan Zermatten
684eca8603
Merge pull request #51 from ThaumRystra/fix-bug-163
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[#163 ] Changed the x to a × in effectView.js
2016-05-03 11:13:32 +02:00
Stefan Zermatten
868e5f96a4
Update README.md
2016-05-03 09:03:26 +02:00
Stefan Zermatten
6fe368cde7
Updated bourbon and scss
2016-05-03 08:12:44 +02:00
Stefan Zermatten
2ffacb88e0
Included custom vulcanize package in repo
2016-05-03 07:50:12 +02:00
Stefan Zermatten
af3af0e550
Fixed missing bower dependency
2016-05-03 07:48:14 +02:00
Robert Perce
81f50d94c1
[ #163 ] Changed the x to a × in effectView.js
2016-04-22 15:20:32 -05:00
Stefan Zermatten
49e6d51b95
Merge pull request #40 from ThaumRystra/feature-coins-inc-default
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Make coins incrementable by default, closes #27
2016-03-09 14:17:23 +02:00
Stefan Zermatten
1e4e1a3b11
Merge pull request #38 from ThaumRystra/feature-base-ability-scores-10
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Base ability scores default to 10, closes #36
2016-03-09 13:56:36 +02:00
Stefan Zermatten
4440c88417
Removed grouping from effects
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Grouping is currently only used to differentiate effects that have the same parent, but are ambiguous as to which part of that parent they come from, like race or background. Features do not need grouped effects, because there can be no ambiguity.
2016-03-09 12:57:23 +02:00
Connor Petersen
98047ca806
Moved base-10 default to Features.js, cleaned up default Effects, and Features code to be consistent.
2016-03-07 23:21:42 -08:00
Connor Petersen
051cabc712
Cleaned up a little more
2016-03-07 22:53:27 -08:00
Connor Petersen
636fa504f1
Updated to not require caching the id or making a separate update call
2016-03-07 22:51:41 -08:00
Connor Petersen
ff9fc916f6
Added a call to adding a feature and 6 related effects to the newCharacterDialog event handler
2016-02-11 23:29:27 -08:00
Connor Petersen
2206a607b2
Added an update call to default Item adding function to update the showIncrement field to true for coins
2016-02-10 22:11:41 -08:00