Commit Graph

133 Commits

Author SHA1 Message Date
Stefan Zermatten
53ed271ea2 Calculation errors moved to the build page
Can be hidden, restyled to improve usability
in light mode
2022-07-26 13:33:05 +02:00
Stefan Zermatten
4c5c537f29 Improved slot tag handling 2022-07-24 21:50:31 +02:00
Stefan Zermatten
27a21aed59 Added error alert to stat tab for dependency loops 2022-07-24 19:59:43 +02:00
Stefan Zermatten
8b62bac83f Added classes and level up button to build tab 2022-07-24 14:17:27 +02:00
Stefan Zermatten
59ef7527b7 Fixed some errors with character insertion/deletion 2022-07-09 12:53:44 +02:00
Stefan Zermatten
00272e7b55 Action cards now show their decendants 2022-06-29 15:27:12 +02:00
Stefan Zermatten
f07f05ca2c Moved creature variables to their own collection
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
385ac17812 Added big slot cards to build tab, improved build tab 2022-06-07 21:43:35 +02:00
Stefan Zermatten
ddc7f87a4a Replaced unsupported cron manager with new one 2022-05-03 11:29:27 +02:00
Stefan Zermatten
abb8890070 Build card being converted into build tree
Still need to be able to delete fillers
2022-05-02 12:32:14 +02:00
Stefan Zermatten
88bc223daa Began working on build tab 2022-04-20 13:56:06 +02:00
Stefan Zermatten
788cbb182d Action system improvements
- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
9732db8d67 Hid damage multiplier card if there are no multipliers 2022-03-05 18:56:34 +02:00
Stefan Zermatten
2442ae4fa0 Overhauled damage multipliers UX
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
4b4e3a8928 Improve hover highlight UI effects for cards in dark mode
In light mode a change in elevation changes the drop shadow, but this is 
all but invisible in dark mode, so I added a highlight to the cards when 
hovering to show that the card can be expanded with a click
2022-03-03 17:21:59 +02:00
Stefan Zermatten
e6c7d79d7d Overhauled spell casting UX 2022-02-27 22:14:32 +02:00
Stefan Zermatten
3646c13355 Merge branch 'version-2-dev' into version-2 2022-02-26 17:35:58 +02:00
Stefan Zermatten
27665e0bdc Finished roll check and roll attack buttons from stats page 2022-02-26 17:35:26 +02:00
Stefan Zermatten
b1feb126df Fixed inventory weight and value fields 2022-02-24 02:39:39 +02:00
Stefan Zermatten
dc4d0416a2 Fixed spells disabled by toggles still appearing in spell lists 2022-02-22 19:07:40 +02:00
Stefan Zermatten
b9f79f1c51 Fixed buffs missing from stats page 2022-02-22 18:10:04 +02:00
Stefan Zermatten
e3a1eff751 Progress all over the place with viewer, forms, small engine tweaks 2021-10-21 22:18:01 +02:00
Stefan Zermatten
cb10b53a10 Updated forms and some UI for new data structure 2021-09-28 14:25:11 +02:00
Stefan Zermatten
fdea748441 Tore out the old engine, left some wounds 2021-09-27 14:28:32 +02:00
Stefan Zermatten
dfd7ad4af5 Got tests running on single property character 2021-09-15 15:15:18 +02:00
Stefan Zermatten
ee174210fd Added search to library tree views 2021-08-02 00:29:56 +02:00
Stefan Zermatten
758cb2f8bc Fixed search icons 2021-07-31 21:53:18 +02:00
Stefan Zermatten
02434de34c Drastically improved tree tab search UX for locating parts of the sheet 2021-07-31 15:19:54 +02:00
Stefan Zermatten
48f32e0a8d Removed floating point small decimal oddities in parts of inventory tab 2021-07-27 15:21:35 +02:00
Stefan Zermatten
c3c079731e Fixed equipment creating ghost items on drag if the equipment folder is deleted from the character 2021-07-12 17:13:18 +02:00
Stefan Zermatten
848e961e3b Refactored creature methods to their own folders 2021-06-21 15:20:04 +02:00
Stefan Zermatten
1ad1d1f23d Migrated from Google material design icons to vuetify default MDI 2021-06-01 12:34:51 +02:00
Stefan Zermatten
a9eacfab03 Unprepared spells without lists now correctly show up when unprepared 2021-04-22 16:06:31 +02:00
Stefan Zermatten
1de3122254 Updated UI to hide extra attributes and skills with same variable name 2021-04-22 15:12:21 +02:00
Stefan Zermatten
1eb78756ac Fixed console error if creature is deleted while sheet is still showing 2021-04-13 11:53:18 +02:00
Stefan Zermatten
cfb1414494 Start character sheet on the character details dialog instead of build 2021-04-13 11:06:46 +02:00
Stefan Zermatten
255ac529b3 Added more default properties to creatures 2021-04-12 15:35:12 +02:00
Stefan Zermatten
bfb860605f Creature properties now duplicate with up to 50 children 2021-04-11 14:47:41 +02:00
Stefan Zermatten
885607f685 Moved the tree fab to the toolbar with smart parenting 2021-04-11 12:36:14 +02:00
Stefan Zermatten
fe3fa56541 Continued migrating UI to vuetify 2 2021-03-25 12:54:44 +02:00
Stefan Zermatten
480da6fc7d ES Lint fix migration to vuetify 2 2021-03-25 10:20:13 +02:00
Stefan Zermatten
6ffb48b7b6 Began migration to Vuetify 2.x expect a lot to be broken 2021-03-24 16:23:39 +02:00
Stefan Zermatten
0404020335 Added weights and content weight to containers UI 2021-02-24 14:07:20 +02:00
Stefan Zermatten
c248d8f4a0 Weight carried, Net worth, and Attunement implemented and exposed in UI 2021-02-24 13:41:30 +02:00
Stefan Zermatten
7e3bff9677 Show creature milestone level and xp if creature has both 2021-02-24 10:05:11 +02:00
Stefan Zermatten
e833fba870 Fixed: bug that stopped buffs being deleted 2021-02-21 16:35:35 +02:00
Stefan Zermatten
f3e191c12e Fixed: Inserting properties to the tree now animate correctly to the inserted property 2021-02-20 16:00:40 +02:00
Stefan Zermatten
d7083cf242 Hid unused cards on the stats tab 2021-02-11 13:48:10 +02:00
Stefan Zermatten
20aaab4dea Hid inactive notes 2021-02-11 13:14:31 +02:00
Stefan Zermatten
74370f6fec Performance optimization: Removed creature document from injection to prevent uneccessary Vue re-rendering 2021-02-11 10:04:28 +02:00