Stefan Zermatten
53ed271ea2
Calculation errors moved to the build page
...
Can be hidden, restyled to improve usability
in light mode
2022-07-26 13:33:05 +02:00
Stefan Zermatten
4c5c537f29
Improved slot tag handling
2022-07-24 21:50:31 +02:00
Stefan Zermatten
27a21aed59
Added error alert to stat tab for dependency loops
2022-07-24 19:59:43 +02:00
Stefan Zermatten
8b62bac83f
Added classes and level up button to build tab
2022-07-24 14:17:27 +02:00
Stefan Zermatten
59ef7527b7
Fixed some errors with character insertion/deletion
2022-07-09 12:53:44 +02:00
Stefan Zermatten
00272e7b55
Action cards now show their decendants
2022-06-29 15:27:12 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
...
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
385ac17812
Added big slot cards to build tab, improved build tab
2022-06-07 21:43:35 +02:00
Stefan Zermatten
ddc7f87a4a
Replaced unsupported cron manager with new one
2022-05-03 11:29:27 +02:00
Stefan Zermatten
abb8890070
Build card being converted into build tree
...
Still need to be able to delete fillers
2022-05-02 12:32:14 +02:00
Stefan Zermatten
88bc223daa
Began working on build tab
2022-04-20 13:56:06 +02:00
Stefan Zermatten
788cbb182d
Action system improvements
...
- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
9732db8d67
Hid damage multiplier card if there are no multipliers
2022-03-05 18:56:34 +02:00
Stefan Zermatten
2442ae4fa0
Overhauled damage multipliers UX
...
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
4b4e3a8928
Improve hover highlight UI effects for cards in dark mode
...
In light mode a change in elevation changes the drop shadow, but this is
all but invisible in dark mode, so I added a highlight to the cards when
hovering to show that the card can be expanded with a click
2022-03-03 17:21:59 +02:00
Stefan Zermatten
e6c7d79d7d
Overhauled spell casting UX
2022-02-27 22:14:32 +02:00
Stefan Zermatten
3646c13355
Merge branch 'version-2-dev' into version-2
2022-02-26 17:35:58 +02:00
Stefan Zermatten
27665e0bdc
Finished roll check and roll attack buttons from stats page
2022-02-26 17:35:26 +02:00
Stefan Zermatten
b1feb126df
Fixed inventory weight and value fields
2022-02-24 02:39:39 +02:00
Stefan Zermatten
dc4d0416a2
Fixed spells disabled by toggles still appearing in spell lists
2022-02-22 19:07:40 +02:00
Stefan Zermatten
b9f79f1c51
Fixed buffs missing from stats page
2022-02-22 18:10:04 +02:00
Stefan Zermatten
e3a1eff751
Progress all over the place with viewer, forms, small engine tweaks
2021-10-21 22:18:01 +02:00
Stefan Zermatten
cb10b53a10
Updated forms and some UI for new data structure
2021-09-28 14:25:11 +02:00
Stefan Zermatten
fdea748441
Tore out the old engine, left some wounds
2021-09-27 14:28:32 +02:00
Stefan Zermatten
dfd7ad4af5
Got tests running on single property character
2021-09-15 15:15:18 +02:00
Stefan Zermatten
ee174210fd
Added search to library tree views
2021-08-02 00:29:56 +02:00
Stefan Zermatten
758cb2f8bc
Fixed search icons
2021-07-31 21:53:18 +02:00
Stefan Zermatten
02434de34c
Drastically improved tree tab search UX for locating parts of the sheet
2021-07-31 15:19:54 +02:00
Stefan Zermatten
48f32e0a8d
Removed floating point small decimal oddities in parts of inventory tab
2021-07-27 15:21:35 +02:00
Stefan Zermatten
c3c079731e
Fixed equipment creating ghost items on drag if the equipment folder is deleted from the character
2021-07-12 17:13:18 +02:00
Stefan Zermatten
848e961e3b
Refactored creature methods to their own folders
2021-06-21 15:20:04 +02:00
Stefan Zermatten
1ad1d1f23d
Migrated from Google material design icons to vuetify default MDI
2021-06-01 12:34:51 +02:00
Stefan Zermatten
a9eacfab03
Unprepared spells without lists now correctly show up when unprepared
2021-04-22 16:06:31 +02:00
Stefan Zermatten
1de3122254
Updated UI to hide extra attributes and skills with same variable name
2021-04-22 15:12:21 +02:00
Stefan Zermatten
1eb78756ac
Fixed console error if creature is deleted while sheet is still showing
2021-04-13 11:53:18 +02:00
Stefan Zermatten
cfb1414494
Start character sheet on the character details dialog instead of build
2021-04-13 11:06:46 +02:00
Stefan Zermatten
255ac529b3
Added more default properties to creatures
2021-04-12 15:35:12 +02:00
Stefan Zermatten
bfb860605f
Creature properties now duplicate with up to 50 children
2021-04-11 14:47:41 +02:00
Stefan Zermatten
885607f685
Moved the tree fab to the toolbar with smart parenting
2021-04-11 12:36:14 +02:00
Stefan Zermatten
fe3fa56541
Continued migrating UI to vuetify 2
2021-03-25 12:54:44 +02:00
Stefan Zermatten
480da6fc7d
ES Lint fix migration to vuetify 2
2021-03-25 10:20:13 +02:00
Stefan Zermatten
6ffb48b7b6
Began migration to Vuetify 2.x expect a lot to be broken
2021-03-24 16:23:39 +02:00
Stefan Zermatten
0404020335
Added weights and content weight to containers UI
2021-02-24 14:07:20 +02:00
Stefan Zermatten
c248d8f4a0
Weight carried, Net worth, and Attunement implemented and exposed in UI
2021-02-24 13:41:30 +02:00
Stefan Zermatten
7e3bff9677
Show creature milestone level and xp if creature has both
2021-02-24 10:05:11 +02:00
Stefan Zermatten
e833fba870
Fixed: bug that stopped buffs being deleted
2021-02-21 16:35:35 +02:00
Stefan Zermatten
f3e191c12e
Fixed: Inserting properties to the tree now animate correctly to the inserted property
2021-02-20 16:00:40 +02:00
Stefan Zermatten
d7083cf242
Hid unused cards on the stats tab
2021-02-11 13:48:10 +02:00
Stefan Zermatten
20aaab4dea
Hid inactive notes
2021-02-11 13:14:31 +02:00
Stefan Zermatten
74370f6fec
Performance optimization: Removed creature document from injection to prevent uneccessary Vue re-rendering
2021-02-11 10:04:28 +02:00