58 lines
1.9 KiB
JavaScript
58 lines
1.9 KiB
JavaScript
import CreatureProperties, { damagePropertyWork, adjustQuantityWork } from '/imports/api/creature/CreatureProperties.js';
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export default function spendResources(action){
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// Check Uses
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if (action.usesUsed >= action.usesResult){
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throw new Meteor.Error('Insufficient Uses',
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'This action has no uses left');
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}
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// Resources
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if (action.insufficientResources){
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throw new Meteor.Error('Insufficient Resources',
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'This creature doesn\'t have sufficient resources to perform this action');
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}
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// Items
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let itemQuantityAdjustments = [];
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action.resources.itemsConsumed.forEach(itemConsumed => {
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if (!itemConsumed.itemId){
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throw new Meteor.Error('Ammo not selected',
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'No ammo was selected for this action');
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}
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let item = CreatureProperties.findOne(itemConsumed.itemId);
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if (!item || item.ancestors[0].id !== action.ancestors[0].id){
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throw new Meteor.Error('Ammo not found',
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'The action\'s ammo was not found on the creature');
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}
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if (!item.equipped){
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throw new Meteor.Error('Ammo not equipped',
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'The selected ammo is not equipped');
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}
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if (!itemConsumed.quantity) return;
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itemQuantityAdjustments.push({
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property: item,
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operation: 'increment',
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value: itemConsumed.quantity,
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});
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});
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// No more errors should be thrown after this line
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// Now that we have confirmed that there are no errors, do actual work
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//Items
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itemQuantityAdjustments.forEach(adjustQuantityWork);
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// Use uses
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CreatureProperties.update(action._id, {
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$inc: {usesUsed: 1}
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}, {
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selector: action
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});
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// Damage stats
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action.resources.attributesConsumed.forEach(attConsumed => {
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if (!attConsumed.quantity) return;
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let stat = CreatureProperties.findOne(attConsumed.statId);
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damagePropertyWork({
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property: stat,
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operation: 'increment',
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value: attConsumed.quantity,
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});
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});
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}
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