Compare commits
1 Commits
2.0-beta.3
...
0.7.2a
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8b3f11603a |
14
.codio
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14
.codio
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|||||||
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{
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||||||
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// Configure your Run and Preview buttons here.
|
||||||
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|
||||||
|
// Run button configuration
|
||||||
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"commands": {
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||||||
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"Run Meteor": "cd rpg-docs \n ROOT_URL=http://period-sheriff.codio.io:3000 meteor"
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||||||
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},
|
||||||
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|
||||||
|
// Preview button configuration
|
||||||
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"preview": {
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||||||
|
"Prieview": "http://period-sheriff-3000.codio.io",
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||||||
|
"Ungit": "https://period-sheriff-9501.codio.io/#/repository?path=/home/codio/workspace"
|
||||||
|
}
|
||||||
|
}
|
||||||
13
.idea/inspectionProfiles/Project_Default.xml
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13
.idea/inspectionProfiles/Project_Default.xml
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|||||||
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<component name="InspectionProjectProfileManager">
|
||||||
|
<profile version="1.0">
|
||||||
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<option name="myName" value="Project Default" />
|
||||||
|
<inspection_tool class="HtmlUnknownAttribute" enabled="false" level="WARNING" enabled_by_default="false">
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||||||
|
<option name="myValues">
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||||||
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<value>
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||||||
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<list size="0" />
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||||||
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</value>
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||||||
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</option>
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||||||
|
<option name="myCustomValuesEnabled" value="true" />
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||||||
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</inspection_tool>
|
||||||
|
</profile>
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||||||
|
</component>
|
||||||
7
.idea/inspectionProfiles/profiles_settings.xml
generated
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7
.idea/inspectionProfiles/profiles_settings.xml
generated
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|||||||
|
<component name="InspectionProjectProfileManager">
|
||||||
|
<settings>
|
||||||
|
<option name="PROJECT_PROFILE" value="Project Default" />
|
||||||
|
<option name="USE_PROJECT_PROFILE" value="true" />
|
||||||
|
<version value="1.0" />
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||||||
|
</settings>
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||||||
|
</component>
|
||||||
56
.jscsrc
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56
.jscsrc
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|||||||
|
{
|
||||||
|
"requireOperatorBeforeLineBreak": true,
|
||||||
|
"requireCamelCaseOrUpperCaseIdentifiers": true,
|
||||||
|
"maximumLineLength": {
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||||||
|
"value": 80,
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||||||
|
"allowComments": true,
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||||||
|
"allowRegex": true
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||||||
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},
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||||||
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"validateIndentation": "\t",
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||||||
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"validateQuoteMarks": "\"",
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||||||
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||||||
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"disallowMultipleLineStrings": true,
|
||||||
|
"disallowMixedSpacesAndTabs": "smart",
|
||||||
|
"disallowTrailingWhitespace": true,
|
||||||
|
"disallowSpaceAfterPrefixUnaryOperators": true,
|
||||||
|
"disallowMultipleVarDecl": true,
|
||||||
|
"disallowNewlineBeforeBlockStatements": true,
|
||||||
|
"disallowKeywordsOnNewLine": ["else"],
|
||||||
|
|
||||||
|
"requireSpaceAfterKeywords": [
|
||||||
|
"if",
|
||||||
|
"else",
|
||||||
|
"for",
|
||||||
|
"while",
|
||||||
|
"do",
|
||||||
|
"switch",
|
||||||
|
"return",
|
||||||
|
"try",
|
||||||
|
"catch"
|
||||||
|
],
|
||||||
|
"requireSpaceBeforeBinaryOperators": [
|
||||||
|
"=", "+=", "-=", "*=", "/=", "%=", "<<=", ">>=", ">>>=",
|
||||||
|
"&=", "|=", "^=", "+=",
|
||||||
|
|
||||||
|
"+", "-", "*", "/", "%", "<<", ">>", ">>>", "&",
|
||||||
|
"|", "^", "&&", "||", "===", "==", ">=",
|
||||||
|
"<=", "<", ">", "!=", "!=="
|
||||||
|
],
|
||||||
|
"requireSpaceAfterBinaryOperators": true,
|
||||||
|
"requireSpacesInConditionalExpression": true,
|
||||||
|
"requireSpacesInForStatement": true,
|
||||||
|
"requireTrailingComma": {
|
||||||
|
"ignoreSingleValue": true,
|
||||||
|
"ignoreSingleLine": true
|
||||||
|
},
|
||||||
|
"requireLineFeedAtFileEnd": true,
|
||||||
|
"disallowSpacesInAnonymousFunctionExpression": {
|
||||||
|
"beforeOpeningRoundBrace": true
|
||||||
|
},
|
||||||
|
"disallowSpacesInsideObjectBrackets": "all",
|
||||||
|
"disallowSpacesInsideArrayBrackets": "all",
|
||||||
|
"disallowSpacesInsideParentheses": true,
|
||||||
|
|
||||||
|
"disallowMultipleLineBreaks": true,
|
||||||
|
"disallowNewlineBeforeBlockStatements": true
|
||||||
|
}
|
||||||
14
Dockerfile
14
Dockerfile
@@ -1,14 +0,0 @@
|
|||||||
FROM ubuntu:latest
|
|
||||||
RUN apt-get update --quiet \
|
|
||||||
&& apt-get install --quiet --yes \
|
|
||||||
bsdtar \
|
|
||||||
curl \
|
|
||||||
git
|
|
||||||
RUN ln --symbolic --force $(which bsdtar) $(which tar)
|
|
||||||
RUN useradd --create-home --shell /bin/bash dicecloud
|
|
||||||
USER dicecloud
|
|
||||||
WORKDIR /home/dicecloud
|
|
||||||
RUN curl https://install.meteor.com/?release=1.8.0.2 | sh
|
|
||||||
ENV PATH="${PATH}:/home/dicecloud/.meteor"
|
|
||||||
COPY dev.sh ./dev.sh
|
|
||||||
ENTRYPOINT ./dev.sh
|
|
||||||
674
License.md
674
License.md
@@ -1,674 +0,0 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The GNU General Public License is a free, copyleft license for
|
|
||||||
software and other kinds of works.
|
|
||||||
|
|
||||||
The licenses for most software and other practical works are designed
|
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
the GNU General Public License is intended to guarantee your freedom to
|
|
||||||
share and change all versions of a program--to make sure it remains free
|
|
||||||
software for all its users. We, the Free Software Foundation, use the
|
|
||||||
GNU General Public License for most of our software; it applies also to
|
|
||||||
any other work released this way by its authors. You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to prevent others from denying you
|
|
||||||
these rights or asking you to surrender the rights. Therefore, you have
|
|
||||||
certain responsibilities if you distribute copies of the software, or if
|
|
||||||
you modify it: responsibilities to respect the freedom of others.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must pass on to the recipients the same
|
|
||||||
freedoms that you received. You must make sure that they, too, receive
|
|
||||||
or can get the source code. And you must show them these terms so they
|
|
||||||
know their rights.
|
|
||||||
|
|
||||||
Developers that use the GNU GPL protect your rights with two steps:
|
|
||||||
(1) assert copyright on the software, and (2) offer you this License
|
|
||||||
giving you legal permission to copy, distribute and/or modify it.
|
|
||||||
|
|
||||||
For the developers' and authors' protection, the GPL clearly explains
|
|
||||||
that there is no warranty for this free software. For both users' and
|
|
||||||
authors' sake, the GPL requires that modified versions be marked as
|
|
||||||
changed, so that their problems will not be attributed erroneously to
|
|
||||||
authors of previous versions.
|
|
||||||
|
|
||||||
Some devices are designed to deny users access to install or run
|
|
||||||
modified versions of the software inside them, although the manufacturer
|
|
||||||
can do so. This is fundamentally incompatible with the aim of
|
|
||||||
protecting users' freedom to change the software. The systematic
|
|
||||||
pattern of such abuse occurs in the area of products for individuals to
|
|
||||||
use, which is precisely where it is most unacceptable. Therefore, we
|
|
||||||
have designed this version of the GPL to prohibit the practice for those
|
|
||||||
products. If such problems arise substantially in other domains, we
|
|
||||||
stand ready to extend this provision to those domains in future versions
|
|
||||||
of the GPL, as needed to protect the freedom of users.
|
|
||||||
|
|
||||||
Finally, every program is threatened constantly by software patents.
|
|
||||||
States should not allow patents to restrict development and use of
|
|
||||||
software on general-purpose computers, but in those that do, we wish to
|
|
||||||
avoid the special danger that patents applied to a free program could
|
|
||||||
make it effectively proprietary. To prevent this, the GPL assures that
|
|
||||||
patents cannot be used to render the program non-free.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU General Public License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
|
||||||
works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of an
|
|
||||||
exact copy. The resulting work is called a "modified version" of the
|
|
||||||
earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user through
|
|
||||||
a computer network, with no transfer of a copy, is not conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices"
|
|
||||||
to the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work
|
|
||||||
for making modifications to it. "Object code" means any non-source
|
|
||||||
form of a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users
|
|
||||||
can regenerate automatically from other parts of the Corresponding
|
|
||||||
Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that
|
|
||||||
same work.
|
|
||||||
|
|
||||||
2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not
|
|
||||||
convey, without conditions so long as your license otherwise remains
|
|
||||||
in force. You may convey covered works to others for the sole purpose
|
|
||||||
of having them make modifications exclusively for you, or provide you
|
|
||||||
with facilities for running those works, provided that you comply with
|
|
||||||
the terms of this License in conveying all material for which you do
|
|
||||||
not control copyright. Those thus making or running the covered works
|
|
||||||
for you must do so exclusively on your behalf, under your direction
|
|
||||||
and control, on terms that prohibit them from making any copies of
|
|
||||||
your copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under
|
|
||||||
the conditions stated below. Sublicensing is not allowed; section 10
|
|
||||||
makes it unnecessary.
|
|
||||||
|
|
||||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such circumvention
|
|
||||||
is effected by exercising rights under this License with respect to
|
|
||||||
the covered work, and you disclaim any intention to limit operation or
|
|
||||||
modification of the work as a means of enforcing, against the work's
|
|
||||||
users, your or third parties' legal rights to forbid circumvention of
|
|
||||||
technological measures.
|
|
||||||
|
|
||||||
4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
|
|
||||||
b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under section
|
|
||||||
7. This requirement modifies the requirement in section 4 to
|
|
||||||
"keep intact all notices".
|
|
||||||
|
|
||||||
c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
|
|
||||||
d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms
|
|
||||||
of sections 4 and 5, provided that you also convey the
|
|
||||||
machine-readable Corresponding Source under the terms of this License,
|
|
||||||
in one of these ways:
|
|
||||||
|
|
||||||
a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
|
|
||||||
b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the
|
|
||||||
Corresponding Source from a network server at no charge.
|
|
||||||
|
|
||||||
c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
|
|
||||||
d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
|
|
||||||
e) Convey the object code using peer-to-peer transmission, provided
|
|
||||||
you inform other peers where the object code and Corresponding
|
|
||||||
Source of the work are being offered to the general public at no
|
|
||||||
charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal, family,
|
|
||||||
or household purposes, or (2) anything designed or sold for incorporation
|
|
||||||
into a dwelling. In determining whether a product is a consumer product,
|
|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
|
||||||
product received by a particular user, "normally used" refers to a
|
|
||||||
typical or common use of that class of product, regardless of the status
|
|
||||||
of the particular user or of the way in which the particular user
|
|
||||||
actually uses, or expects or is expected to use, the product. A product
|
|
||||||
is a consumer product regardless of whether the product has substantial
|
|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
|
|
||||||
the only significant mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to install
|
|
||||||
and execute modified versions of a covered work in that User Product from
|
|
||||||
a modified version of its Corresponding Source. The information must
|
|
||||||
suffice to ensure that the continued functioning of the modified object
|
|
||||||
code is in no case prevented or interfered with solely because
|
|
||||||
modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or updates
|
|
||||||
for a work that has been modified or installed by the recipient, or for
|
|
||||||
the User Product in which it has been modified or installed. Access to a
|
|
||||||
network may be denied when the modification itself materially and
|
|
||||||
adversely affects the operation of the network or violates the rules and
|
|
||||||
protocols for communication across the network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
{one line to give the program's name and a brief idea of what it does.}
|
|
||||||
Copyright (C) {year} {name of author}
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
{project} Copyright (C) {year} {fullname}
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<http://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
||||||
89
README.md
89
README.md
@@ -1,89 +1,4 @@
|
|||||||
DiceCloud
|
RPG Docs
|
||||||
========
|
========
|
||||||
|
|
||||||
This is the repo for [DiceCloud](dicecloud.com).
|
This is the repo for [DiceCloud](dicecloud.com). The currently deployed version should always be the head of the master branch.
|
||||||
|
|
||||||
DiceCloud is a free, auditable, real-time character sheet for D&D 5e.
|
|
||||||
|
|
||||||
Philosophy
|
|
||||||
----------
|
|
||||||
|
|
||||||
Setting up your character on DiceCloud takes a little longer than
|
|
||||||
just filling it in on a paper character sheet would. The goal of using an
|
|
||||||
online sheet is to make actually playing the game more streamlined, and
|
|
||||||
ultimately more fun. So putting a little extra effort into setting up a
|
|
||||||
character now pays off over and over again once you're playing.
|
|
||||||
|
|
||||||
The idea is to track where each number comes from, and allow you to easily make
|
|
||||||
changes on the fly. Let's look at a hypothetical example.
|
|
||||||
|
|
||||||
> You need to swim through a sunken section of dungeon to fetch the quest's Thing.
|
|
||||||
> You'll need to take off your magical Plate Armor of +1 Constitution to swim
|
|
||||||
> without sinking, of course.
|
|
||||||
>
|
|
||||||
> Taking it off will take away that disadvantage on
|
|
||||||
> stealth checks, change your armor class, your speed and your constitution, and
|
|
||||||
> which in turn changes your hit points and your constitution saving throw.
|
|
||||||
> Working out all those changes in the middle of a game will drag the game to a
|
|
||||||
> halt.
|
|
||||||
>
|
|
||||||
> Fortunately you have DiceCloud, so it's a matter of dragging
|
|
||||||
> your Plate Armor +1 Con from your "equipment" box to your "backpack" box and
|
|
||||||
> you're done. Your hitpoints change correctly, your saving throws are up to date,
|
|
||||||
> your armor class goes back to reflecting the fact that you have natural armor
|
|
||||||
> from being a dragonborn. Your character sheet keeps up and you
|
|
||||||
> ultimately get more time to play the game. Huzzah!
|
|
||||||
|
|
||||||
Getting started
|
|
||||||
---------------
|
|
||||||
|
|
||||||
Running DiceCloud locally, either to host it yourself away from an internet
|
|
||||||
connection, or to contribute to developing it further, is fairly
|
|
||||||
straightforward and it should work on Linux, Windows, and Mac.
|
|
||||||
|
|
||||||
You'll need to have installed:
|
|
||||||
|
|
||||||
- [git](https://www.atlassian.com/git/tutorials/install-git)
|
|
||||||
- [Meteor](https://www.meteor.com/install)
|
|
||||||
|
|
||||||
Then, it's just a matter of cloning this repository into a folder, and running
|
|
||||||
`meteor` in the app directory.
|
|
||||||
|
|
||||||
`git clone https://github.com/ThaumRystra/DiceCloud dicecloud`
|
|
||||||
`cd dicecloud`
|
|
||||||
`cd app`
|
|
||||||
`meteor npm install`
|
|
||||||
`meteor`
|
|
||||||
|
|
||||||
You should see this:
|
|
||||||
|
|
||||||
```
|
|
||||||
=> Started proxy.
|
|
||||||
=> [HMR] Dev server listening on port 3003.
|
|
||||||
=> Started MongoDB.
|
|
||||||
=> Started your app.
|
|
||||||
|
|
||||||
=> App running at: http://localhost:3000/
|
|
||||||
```
|
|
||||||
|
|
||||||
Environmental Variables
|
|
||||||
-----------------------
|
|
||||||
|
|
||||||
```
|
|
||||||
MAIL_URL=smtp://<your smtp mail url>
|
|
||||||
METEOR_SETTINGS={ "public": { "environment": "production", "patreon": { "clientId": "<your patreon client ID>", "campaignId": "<your campaign id>" } }, "patreon": { "clientSecret": "<your client secret>", "creatorAccessToken": "<your creator access token>" } }
|
|
||||||
MONGO_OPLOG_URL=mongodb+srv://<your url for the oplog account of your mongo database>
|
|
||||||
MONGO_URL=mongodb+srv://<your url for the read/write account of your mongo database>
|
|
||||||
NPM_CONFIG_PRODUCTION=true
|
|
||||||
PROJECT_DIR=app
|
|
||||||
ROOT_URL=https://<url of your DiceCloud instance>
|
|
||||||
DEFAULT_LIBRARIES=<comma separated list of library ids that will be subscribed by default: "abc123,def456">
|
|
||||||
```
|
|
||||||
|
|
||||||
To disable Patreon features and unlock all paid restrictions for all users of your deployment, replace
|
|
||||||
`"patreon": { "clientId": ... }"` with `"disablePatreon": true` in the public key of the METEOR_SETTINGS environment variable.
|
|
||||||
|
|
||||||
Alternatively run `meteor run --settings exampleMeteorSettings.json` to start the app with the example settings that disable Patreon by default.
|
|
||||||
|
|
||||||
Now, visiting [](http://localhost:3000/) should show you an empty instance of
|
|
||||||
DiceCloud running.
|
|
||||||
|
|||||||
11
app/.gitignore
vendored
11
app/.gitignore
vendored
@@ -1,11 +0,0 @@
|
|||||||
.meteor/local
|
|
||||||
.meteor/meteorite
|
|
||||||
.demeteorized
|
|
||||||
.cache
|
|
||||||
settings.json
|
|
||||||
public/components
|
|
||||||
public/_imports.html
|
|
||||||
private/oldClient
|
|
||||||
nohup.out
|
|
||||||
node_modules
|
|
||||||
dump
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
# Meteor packages used by this project, one per line.
|
|
||||||
#
|
|
||||||
# 'meteor add' and 'meteor remove' will edit this file for you,
|
|
||||||
# but you can also edit it by hand.
|
|
||||||
|
|
||||||
accounts-password
|
|
||||||
random
|
|
||||||
dburles:collection-helpers
|
|
||||||
reactive-var
|
|
||||||
underscore
|
|
||||||
momentjs:moment
|
|
||||||
dburles:mongo-collection-instances
|
|
||||||
accounts-google
|
|
||||||
email
|
|
||||||
meteorhacks:subs-manager
|
|
||||||
chuangbo:marked
|
|
||||||
meteor-base
|
|
||||||
mobile-experience
|
|
||||||
mongo
|
|
||||||
session
|
|
||||||
tracker
|
|
||||||
logging
|
|
||||||
reload
|
|
||||||
ejson
|
|
||||||
check
|
|
||||||
standard-minifier-js
|
|
||||||
shell-server
|
|
||||||
templates:array
|
|
||||||
ecmascript
|
|
||||||
es5-shim
|
|
||||||
reactive-dict
|
|
||||||
percolate:synced-cron
|
|
||||||
ongoworks:speakingurl
|
|
||||||
service-configuration
|
|
||||||
dynamic-import
|
|
||||||
ddp-rate-limiter
|
|
||||||
rate-limit
|
|
||||||
mdg:validated-method
|
|
||||||
akryum:vue-router2
|
|
||||||
static-html
|
|
||||||
aldeed:collection2
|
|
||||||
aldeed:schema-index
|
|
||||||
zer0th:meteor-vuetify-loader
|
|
||||||
accounts-patreon
|
|
||||||
bozhao:link-accounts
|
|
||||||
peerlibrary:reactive-publish
|
|
||||||
simple:rest
|
|
||||||
simple:rest-method-mixin
|
|
||||||
mikowals:batch-insert
|
|
||||||
peerlibrary:subscription-data
|
|
||||||
seba:minifiers-autoprefixer
|
|
||||||
akryum:vue-component
|
|
||||||
akryum:vue-sass
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
METEOR@2.2.1
|
|
||||||
@@ -1,129 +0,0 @@
|
|||||||
accounts-base@1.9.0
|
|
||||||
accounts-google@1.3.3
|
|
||||||
accounts-oauth@1.2.0
|
|
||||||
accounts-password@1.7.1
|
|
||||||
accounts-patreon@0.1.0
|
|
||||||
akryum:npm-check@0.1.2
|
|
||||||
akryum:vue-component@0.15.2
|
|
||||||
akryum:vue-component-dev-client@0.4.7
|
|
||||||
akryum:vue-component-dev-server@0.1.4
|
|
||||||
akryum:vue-router2@0.2.3
|
|
||||||
akryum:vue-sass@0.1.2
|
|
||||||
aldeed:collection2@3.4.1
|
|
||||||
aldeed:schema-index@3.0.0
|
|
||||||
allow-deny@1.1.0
|
|
||||||
autoupdate@1.7.0
|
|
||||||
babel-compiler@7.6.2
|
|
||||||
babel-runtime@1.5.0
|
|
||||||
base64@1.0.12
|
|
||||||
binary-heap@1.0.11
|
|
||||||
blaze-tools@1.1.2
|
|
||||||
boilerplate-generator@1.7.1
|
|
||||||
bozhao:link-accounts@2.4.0
|
|
||||||
caching-compiler@1.2.2
|
|
||||||
caching-html-compiler@1.2.1
|
|
||||||
callback-hook@1.3.0
|
|
||||||
check@1.3.1
|
|
||||||
chuangbo:marked@0.3.5_1
|
|
||||||
coffeescript@2.4.1
|
|
||||||
coffeescript-compiler@2.4.1
|
|
||||||
dburles:collection-helpers@1.1.0
|
|
||||||
dburles:mongo-collection-instances@0.3.5
|
|
||||||
ddp@1.4.0
|
|
||||||
ddp-client@2.4.1
|
|
||||||
ddp-common@1.4.0
|
|
||||||
ddp-rate-limiter@1.0.9
|
|
||||||
ddp-server@2.3.3
|
|
||||||
deps@1.0.12
|
|
||||||
diff-sequence@1.1.1
|
|
||||||
dynamic-import@0.6.0
|
|
||||||
ecmascript@0.15.1
|
|
||||||
ecmascript-runtime@0.7.0
|
|
||||||
ecmascript-runtime-client@0.11.1
|
|
||||||
ecmascript-runtime-server@0.10.1
|
|
||||||
ejson@1.1.1
|
|
||||||
email@2.0.0
|
|
||||||
es5-shim@4.8.0
|
|
||||||
fetch@0.1.1
|
|
||||||
geojson-utils@1.0.10
|
|
||||||
google-oauth@1.3.0
|
|
||||||
hot-code-push@1.0.4
|
|
||||||
html-tools@1.1.2
|
|
||||||
htmljs@1.1.1
|
|
||||||
http@1.4.4
|
|
||||||
id-map@1.1.1
|
|
||||||
inter-process-messaging@0.1.1
|
|
||||||
lai:collection-extensions@0.2.1_1
|
|
||||||
launch-screen@1.2.1
|
|
||||||
livedata@1.0.18
|
|
||||||
localstorage@1.2.0
|
|
||||||
logging@1.2.0
|
|
||||||
mdg:validated-method@1.2.0
|
|
||||||
meteor@1.9.3
|
|
||||||
meteor-base@1.4.0
|
|
||||||
meteorhacks:subs-manager@1.6.4
|
|
||||||
mikowals:batch-insert@1.2.0
|
|
||||||
minifier-css@1.5.4
|
|
||||||
minifier-js@2.6.1
|
|
||||||
minimongo@1.6.2
|
|
||||||
mobile-experience@1.1.0
|
|
||||||
mobile-status-bar@1.1.0
|
|
||||||
modern-browsers@0.1.5
|
|
||||||
modules@0.16.0
|
|
||||||
modules-runtime@0.12.0
|
|
||||||
momentjs:moment@2.29.1
|
|
||||||
mongo@1.11.1
|
|
||||||
mongo-decimal@0.1.2
|
|
||||||
mongo-dev-server@1.1.0
|
|
||||||
mongo-id@1.0.8
|
|
||||||
npm-bcrypt@0.9.4
|
|
||||||
npm-mongo@3.9.0
|
|
||||||
oauth@1.3.2
|
|
||||||
oauth2@1.3.0
|
|
||||||
ongoworks:speakingurl@9.0.0
|
|
||||||
ordered-dict@1.1.0
|
|
||||||
patreon-oauth@0.1.0
|
|
||||||
peerlibrary:assert@0.3.0
|
|
||||||
peerlibrary:check-extension@0.7.0
|
|
||||||
peerlibrary:computed-field@0.10.0
|
|
||||||
peerlibrary:data-lookup@0.3.0
|
|
||||||
peerlibrary:extend-publish@0.6.0
|
|
||||||
peerlibrary:fiber-utils@0.10.0
|
|
||||||
peerlibrary:reactive-mongo@0.4.0
|
|
||||||
peerlibrary:reactive-publish@0.10.0
|
|
||||||
peerlibrary:server-autorun@0.8.0
|
|
||||||
peerlibrary:subscription-data@0.8.0
|
|
||||||
percolate:synced-cron@1.3.2
|
|
||||||
promise@0.11.2
|
|
||||||
raix:eventemitter@1.0.0
|
|
||||||
random@1.2.0
|
|
||||||
rate-limit@1.0.9
|
|
||||||
react-fast-refresh@0.1.1
|
|
||||||
reactive-dict@1.3.0
|
|
||||||
reactive-var@1.0.11
|
|
||||||
reload@1.3.1
|
|
||||||
retry@1.1.0
|
|
||||||
routepolicy@1.1.0
|
|
||||||
seba:minifiers-autoprefixer@2.0.1
|
|
||||||
service-configuration@1.0.11
|
|
||||||
session@1.2.0
|
|
||||||
sha@1.0.9
|
|
||||||
shell-server@0.5.0
|
|
||||||
simple:json-routes@2.1.0
|
|
||||||
simple:rest@1.1.1
|
|
||||||
simple:rest-method-mixin@1.0.1
|
|
||||||
socket-stream-client@0.3.3
|
|
||||||
spacebars-compiler@1.3.0
|
|
||||||
srp@1.1.0
|
|
||||||
standard-minifier-js@2.6.1
|
|
||||||
static-html@1.3.2
|
|
||||||
templates:array@1.0.3
|
|
||||||
templating-tools@1.2.1
|
|
||||||
tmeasday:check-npm-versions@1.0.2
|
|
||||||
tracker@1.2.0
|
|
||||||
typescript@4.2.2
|
|
||||||
underscore@1.0.10
|
|
||||||
url@1.3.2
|
|
||||||
webapp@1.10.1
|
|
||||||
webapp-hashing@1.1.0
|
|
||||||
zer0th:meteor-vuetify-loader@0.1.30
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
<body>
|
|
||||||
<div id="app"></div>
|
|
||||||
</body>
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
import '/imports/ui/vueSetup.js';
|
|
||||||
import '/imports/ui/styles/stylesIndex.js';
|
|
||||||
import '/imports/client/config.js';
|
|
||||||
import '/imports/client/serviceWorker.js';
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
{
|
|
||||||
"public": {
|
|
||||||
"environment": "production",
|
|
||||||
"disablePatreon": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
import spendResources from '/imports/api/creature/actions/spendResources.js'
|
|
||||||
import embedInlineCalculations from '/imports/api/creature/computation/afterComputation/embedInlineCalculations.js';
|
|
||||||
|
|
||||||
export default function applyAction({prop, log}){
|
|
||||||
let content = { name: prop.name };
|
|
||||||
if (prop.summary){
|
|
||||||
content.value = embedInlineCalculations(
|
|
||||||
prop.summary, prop.summaryCalculations
|
|
||||||
);
|
|
||||||
}
|
|
||||||
log.content.push(content);
|
|
||||||
spendResources({prop, log});
|
|
||||||
}
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
import damagePropertiesByName from '/imports/api/creature/creatureProperties/methods/damagePropertiesByName.js';
|
|
||||||
|
|
||||||
export default function applyAdjustment({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext,
|
|
||||||
log
|
|
||||||
}){
|
|
||||||
let damageTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
var {result, context} = evaluateString({
|
|
||||||
string: prop.amount,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
});
|
|
||||||
context.errors.forEach(e => {
|
|
||||||
log.content.push({
|
|
||||||
name: 'Attribute damage error',
|
|
||||||
value: e.message || e.toString(),
|
|
||||||
});
|
|
||||||
});
|
|
||||||
if (damageTargets) {
|
|
||||||
damageTargets.forEach(target => {
|
|
||||||
if (prop.target === 'each'){
|
|
||||||
({result} = evaluateString({
|
|
||||||
string: prop.amount,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
damagePropertiesByName.call({
|
|
||||||
creatureId: target._id,
|
|
||||||
variableName: prop.stat,
|
|
||||||
operation: prop.operation || 'increment',
|
|
||||||
value: result.value,
|
|
||||||
});
|
|
||||||
log.content.push({
|
|
||||||
name: 'Attribute damage',
|
|
||||||
value: `${prop.stat}${prop.operation === 'set' ? ' set to' : ''}` +
|
|
||||||
` ${result.isNumber ? -result.value : result.toString()}`,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
log.content.push({
|
|
||||||
name: 'Attribute damage',
|
|
||||||
value: `${prop.stat}${prop.operation === 'set' ? ' set to' : ''}` +
|
|
||||||
` ${result.isNumber ? -result.value : result.toString()}`,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,22 +0,0 @@
|
|||||||
import roll from '/imports/parser/roll.js';
|
|
||||||
|
|
||||||
export default function applyAttack({
|
|
||||||
prop,
|
|
||||||
log,
|
|
||||||
actionContext,
|
|
||||||
creature,
|
|
||||||
}){
|
|
||||||
let value = roll(1, 20)[0];
|
|
||||||
actionContext.attackRoll = {value};
|
|
||||||
let criticalHitTarget = creature.variables.criticalHitTarget &&
|
|
||||||
creature.variables.criticalHitTarget.currentValue || 20;
|
|
||||||
let criticalHit = value >= criticalHitTarget;
|
|
||||||
if (criticalHit) actionContext.criticalHit = {value: true};
|
|
||||||
let result = value + prop.rollBonusResult;
|
|
||||||
actionContext.toHit = {value: result};
|
|
||||||
|
|
||||||
log.content.push({
|
|
||||||
name: criticalHit ? 'Critical Hit!' : 'To Hit',
|
|
||||||
value: `1d20 [${value}] + ${prop.rollBonusResult} = ` + result,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
import {
|
|
||||||
setLineageOfDocs,
|
|
||||||
renewDocIds
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function applyBuff({
|
|
||||||
prop,
|
|
||||||
children,
|
|
||||||
creature,
|
|
||||||
targets = [],
|
|
||||||
//actionContext,
|
|
||||||
}){
|
|
||||||
let buffTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
|
|
||||||
//let scope = {
|
|
||||||
// ...creature.variables,
|
|
||||||
// ...actionContext,
|
|
||||||
//};
|
|
||||||
|
|
||||||
// TODO
|
|
||||||
// If the target is not self, walk through all decendants and replace
|
|
||||||
// variables in calculations with their values from the creature scope
|
|
||||||
// If the target is self, replace all the target.x references with just x
|
|
||||||
|
|
||||||
// Then copy the decendants of the buff to the targets
|
|
||||||
prop.applied = true;
|
|
||||||
let propList = [prop];
|
|
||||||
function addChildrenToPropList(children){
|
|
||||||
children.forEach(child => {
|
|
||||||
propList.push(child.node);
|
|
||||||
addChildrenToPropList(child.children);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
addChildrenToPropList(children);
|
|
||||||
let oldParent = {
|
|
||||||
id: prop.parent.id,
|
|
||||||
collection: prop.parent.collection,
|
|
||||||
};
|
|
||||||
buffTargets.forEach(target => {
|
|
||||||
copyNodeListToTarget(propList, target, oldParent);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function copyNodeListToTarget(propList, target, oldParent){
|
|
||||||
let ancestry = [{collection: 'creatures', id: target._id}];
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: propList,
|
|
||||||
newAncestry: ancestry,
|
|
||||||
oldParent,
|
|
||||||
});
|
|
||||||
renewDocIds({
|
|
||||||
docArray: propList,
|
|
||||||
});
|
|
||||||
setDocToLastOrder({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
doc: propList[0],
|
|
||||||
});
|
|
||||||
CreatureProperties.batchInsert(propList);
|
|
||||||
}
|
|
||||||
@@ -1,115 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
import dealDamage from '/imports/api/creature/creatureProperties/methods/dealDamage.js';
|
|
||||||
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import { CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
|
|
||||||
export default function applyDamage({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext,
|
|
||||||
log,
|
|
||||||
}){
|
|
||||||
let damageTargets = prop.target === 'self' ? [creature] : targets;
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
// Add the target's variables to the scope
|
|
||||||
if (targets.length === 1){
|
|
||||||
scope.target = targets[0].variables;
|
|
||||||
}
|
|
||||||
// Determine if the hit is critical
|
|
||||||
let criticalHit = !!(
|
|
||||||
actionContext.criticalHit &&
|
|
||||||
actionContext.criticalHit.value &&
|
|
||||||
prop.damageType !== 'healing' // Can't critically heal
|
|
||||||
);
|
|
||||||
// Double the damage rolls if the hit is critical
|
|
||||||
let context = new CompilationContext({
|
|
||||||
doubleRolls: criticalHit,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Compute the roll the first time, logging any errors
|
|
||||||
var {result} = evaluateString({
|
|
||||||
string: prop.amount,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce',
|
|
||||||
context
|
|
||||||
});
|
|
||||||
|
|
||||||
// If the result is an error bail out now
|
|
||||||
if (result.constructor.name === 'ErrorNode'){
|
|
||||||
log.content.push({
|
|
||||||
name: 'Damage error',
|
|
||||||
value: result.toString(),
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Memoise the damage suffix for the log
|
|
||||||
let suffix = (criticalHit ? ' critical ' : ' ') +
|
|
||||||
prop.damageType +
|
|
||||||
(prop.damageType !== ' healing ' ? ' damage ': '');
|
|
||||||
|
|
||||||
if (damageTargets && damageTargets.length) {
|
|
||||||
// Iterate through all the targets
|
|
||||||
damageTargets.forEach(target => {
|
|
||||||
let name = prop.damageType === 'healing' ? 'Healing' : 'Damage';
|
|
||||||
|
|
||||||
// Reroll the damage if needed
|
|
||||||
if (prop.target === 'each'){
|
|
||||||
({result, context} = evaluateString({
|
|
||||||
string: prop.amount,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
// If the result is an error or not a number bail out now
|
|
||||||
if (result.constructor.name === 'ErrorNode' || !result.isNumber){
|
|
||||||
log.content.push({
|
|
||||||
name: 'Damage error',
|
|
||||||
value: result.toString(),
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Deal the damage to the target
|
|
||||||
let damageDealt = dealDamage.call({
|
|
||||||
creatureId: target._id,
|
|
||||||
damageType: prop.damageType,
|
|
||||||
amount: result.value,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Log the damage done
|
|
||||||
if (target._id === creature._id){
|
|
||||||
// Target is same as self, log damage as such
|
|
||||||
log.content.push({
|
|
||||||
name,
|
|
||||||
value: damageDealt + suffix + ' to self',
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
log.content.push({
|
|
||||||
name,
|
|
||||||
value: 'Dealt ' + damageDealt + suffix + ` ${target.name && ' to '}${target.name}`,
|
|
||||||
});
|
|
||||||
// Log the damage received on that creature's log as well
|
|
||||||
insertCreatureLog.call({
|
|
||||||
log: {
|
|
||||||
creatureId: target._id,
|
|
||||||
content: [{
|
|
||||||
name,
|
|
||||||
value: 'Recieved ' + damageDealt + suffix,
|
|
||||||
}],
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
// There are no targets, just log the result
|
|
||||||
log.content.push({
|
|
||||||
name: prop.damageType === 'healing' ? 'Healing' : 'Damage',
|
|
||||||
value: result.toString() + suffix,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
import applyAction from '/imports/api/creature/actions/applyAction.js';
|
|
||||||
import applyAdjustment from '/imports/api/creature/actions/applyAdjustment.js';
|
|
||||||
import applyAttack from '/imports/api/creature/actions/applyAttack.js';
|
|
||||||
import applyBuff from '/imports/api/creature/actions/applyBuff.js';
|
|
||||||
import applyDamage from '/imports/api/creature/actions/applyDamage.js';
|
|
||||||
import applyRoll from '/imports/api/creature/actions/applyRoll.js';
|
|
||||||
import applyToggle from '/imports/api/creature/actions/applyToggle.js';
|
|
||||||
import applySave from '/imports/api/creature/actions/applySave.js';
|
|
||||||
|
|
||||||
function applyProperty(options){
|
|
||||||
let prop = options.prop;
|
|
||||||
if (prop.type === 'buff'){
|
|
||||||
// ignore only applied buffs, don't apply them again
|
|
||||||
if (prop.applied === true){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
// Only ignore toggles if they wont be computed
|
|
||||||
} else if (prop.type === 'toggle') {
|
|
||||||
if (prop.disabled) return false;
|
|
||||||
if (prop.enabled) return true;
|
|
||||||
if (!prop.condition) return false;
|
|
||||||
// Ignore inactive props of other types
|
|
||||||
} else if (prop.deactivatedBySelf === true){
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
switch (prop.type){
|
|
||||||
case 'action':
|
|
||||||
case 'spell':
|
|
||||||
applyAction(options);
|
|
||||||
break;
|
|
||||||
case 'attack':
|
|
||||||
applyAction(options);
|
|
||||||
applyAttack(options);
|
|
||||||
break;
|
|
||||||
case 'damage':
|
|
||||||
applyDamage(options);
|
|
||||||
break;
|
|
||||||
case 'adjustment':
|
|
||||||
applyAdjustment(options);
|
|
||||||
break;
|
|
||||||
case 'buff':
|
|
||||||
applyBuff(options);
|
|
||||||
return false;
|
|
||||||
case 'toggle':
|
|
||||||
return applyToggle(options);
|
|
||||||
case 'roll':
|
|
||||||
applyRoll(options);
|
|
||||||
break;
|
|
||||||
case 'savingThrow':
|
|
||||||
return applySave(options);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
function applyPropertyAndWalkChildren({prop, children, targets, ...options}){
|
|
||||||
let shouldKeepWalking = applyProperty({ prop, children, targets, ...options });
|
|
||||||
if (shouldKeepWalking){
|
|
||||||
applyProperties({ forest: children, targets, ...options,});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default function applyProperties({ forest, targets, ...options}){
|
|
||||||
forest.forEach(node => {
|
|
||||||
let prop = node.node;
|
|
||||||
options.actionContext[`#${prop.type}`] = prop;
|
|
||||||
let children = node.children;
|
|
||||||
if (shouldSplit(prop) && targets.length){
|
|
||||||
targets.forEach(target => {
|
|
||||||
let targets = [target]
|
|
||||||
applyPropertyAndWalkChildren({ targets, prop, children, ...options});
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
applyPropertyAndWalkChildren({prop, children, targets, ...options});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function shouldSplit(prop){
|
|
||||||
if (prop.target === 'each'){
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
|
|
||||||
export default function applyRoll({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
actionContext,
|
|
||||||
log,
|
|
||||||
}){
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
var {result} = evaluateString({
|
|
||||||
string: prop.roll,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
});
|
|
||||||
if (result.isNumber){
|
|
||||||
actionContext[prop.variableName] = result.value;
|
|
||||||
}
|
|
||||||
log.content.push({
|
|
||||||
name: prop.name,
|
|
||||||
value: prop.variableName + ' = ' + prop.roll + ' = ' + result.toString(),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,76 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
import CreaturesProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import roll from '/imports/parser/roll.js';
|
|
||||||
|
|
||||||
export default function applySave({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
actionContext,
|
|
||||||
log,
|
|
||||||
}){
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
try {
|
|
||||||
// Calculate the DC
|
|
||||||
var {result} = evaluateString({
|
|
||||||
string: prop.dc,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
});
|
|
||||||
let dc = result.value;
|
|
||||||
log.content.push({
|
|
||||||
name: prop.name,
|
|
||||||
value: ' DC ' + result.toString(),
|
|
||||||
});
|
|
||||||
if (prop.target === 'self'){
|
|
||||||
let save = CreaturesProperties.findOne({
|
|
||||||
'ancestors.id': creature._id,
|
|
||||||
type: 'skill',
|
|
||||||
skillType: 'save',
|
|
||||||
variableName: prop.stat,
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
});
|
|
||||||
if (!save){
|
|
||||||
log.content.push({
|
|
||||||
name: 'Saving throw error',
|
|
||||||
value: 'No saving throw found: ' + prop.stat,
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
let value, values, resultPrefix;
|
|
||||||
if (save.advantage === 1){
|
|
||||||
values = roll(2, 20).sort().reverse();
|
|
||||||
value = values[0];
|
|
||||||
resultPrefix = `Advantage: 1d20 [${values[0]},~~${values[1]}~~] + ${save.value} = `
|
|
||||||
} else if (save.advantage === -1){
|
|
||||||
values = roll(2, 20).sort();
|
|
||||||
value = values[0];
|
|
||||||
resultPrefix = `Disadvantage: 1d20 [${values[0]},~~${values[1]}~~] + ${save.value} = `
|
|
||||||
} else {
|
|
||||||
values = roll(1, 20);
|
|
||||||
value = values[0];
|
|
||||||
resultPrefix = `1d20 [${value}] + ${save.value} = `
|
|
||||||
}
|
|
||||||
actionContext.savingThrowRoll = {value};
|
|
||||||
let result = value + save.value;
|
|
||||||
actionContext.savingThrow = {value: result};
|
|
||||||
let saveSuccess = result >= dc;
|
|
||||||
log.content.push({
|
|
||||||
name: 'Save',
|
|
||||||
value: resultPrefix + result + (saveSuccess ? 'Passed' : 'Failed')
|
|
||||||
});
|
|
||||||
return !saveSuccess;
|
|
||||||
} else {
|
|
||||||
// TODO
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
} catch (e){
|
|
||||||
log.content.push({
|
|
||||||
name: 'Save error',
|
|
||||||
value: e.toString(),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
import evaluateString from '/imports/api/creature/computation/afterComputation/evaluateString.js';
|
|
||||||
|
|
||||||
export default function applyToggle({
|
|
||||||
prop,
|
|
||||||
creature,
|
|
||||||
actionContext,
|
|
||||||
log,
|
|
||||||
}){
|
|
||||||
let scope = {
|
|
||||||
...creature.variables,
|
|
||||||
...actionContext,
|
|
||||||
};
|
|
||||||
if (Number.isFinite(+prop.condition)){
|
|
||||||
return !!+prop.condition;
|
|
||||||
}
|
|
||||||
var {result} = evaluateString({
|
|
||||||
string: prop.condition,
|
|
||||||
scope,
|
|
||||||
fn: 'reduce'
|
|
||||||
});
|
|
||||||
if (result.constructor.name === 'ErrorNode') {
|
|
||||||
log.content.push({
|
|
||||||
name: 'Toggle error',
|
|
||||||
value: result.toString(),
|
|
||||||
});
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
log.content.push({
|
|
||||||
name: prop.name || 'Toggle',
|
|
||||||
value: prop.condition + ' = ' + result.toString(),
|
|
||||||
});
|
|
||||||
return !!result.value;
|
|
||||||
}
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import { doActionWork } from '/imports/api/creature/actions/doAction.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import getAncestorContext from '/imports/api/creature/actions/getAncestorContext.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties';
|
|
||||||
|
|
||||||
const castSpellWithSlot = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.castSpellWithSlot',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
spellId: SimpleSchema.RegEx.Id,
|
|
||||||
slotId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
targetId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 10,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({spellId, slotId, targetId}) {
|
|
||||||
let spell = CreatureProperties.findOne(spellId);
|
|
||||||
// Check permissions
|
|
||||||
let creature = getRootCreatureAncestor(spell);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let target = undefined;
|
|
||||||
if (targetId) {
|
|
||||||
target = Creatures.findOne(targetId);
|
|
||||||
assertEditPermission(target, this.userId);
|
|
||||||
}
|
|
||||||
let slotLevel = spell.level || 0;
|
|
||||||
if (slotLevel !== 0){
|
|
||||||
let slot = CreatureProperties.findOne(slotId);
|
|
||||||
if (!slot){
|
|
||||||
throw new Meteor.Error('No slot',
|
|
||||||
'Slot not found to cast spell');
|
|
||||||
}
|
|
||||||
if (!slot.currentValue){
|
|
||||||
throw new Meteor.Error('No slot',
|
|
||||||
'Slot depleted');
|
|
||||||
}
|
|
||||||
if (!(slot.spellSlotLevelValue >= spell.level)){
|
|
||||||
throw new Meteor.Error('Slot too small',
|
|
||||||
'Slot is not large enough to cast spell');
|
|
||||||
}
|
|
||||||
slotLevel = slot.spellSlotLevelValue;
|
|
||||||
damagePropertyWork({
|
|
||||||
property: slot,
|
|
||||||
operation: 'increment',
|
|
||||||
value: 1,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
let actionContext = getAncestorContext(spell);
|
|
||||||
|
|
||||||
doActionWork({
|
|
||||||
action: spell,
|
|
||||||
actionContext: {slotLevel, ...actionContext},
|
|
||||||
creature,
|
|
||||||
targets: target ? [target] : [],
|
|
||||||
method: this,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Note these lines only recompute the top-level creature, not the nearest one
|
|
||||||
// The acting creature might have a new item
|
|
||||||
recomputeInventory(creature._id);
|
|
||||||
// The spell might add properties which need to be activated
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
|
|
||||||
if (target){
|
|
||||||
recomputeInventory(target._id);
|
|
||||||
recomputeInactiveProperties(target._id);
|
|
||||||
recomputeCreatureByDoc(target);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default castSpellWithSlot;
|
|
||||||
@@ -1,99 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import nodesToTree from '/imports/api/parenting/nodesToTree.js';
|
|
||||||
import applyProperties from '/imports/api/creature/actions/applyProperties.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import getAncestorContext from '/imports/api/creature/actions/getAncestorContext.js';
|
|
||||||
|
|
||||||
const doAction = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.doAction',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
actionId: SimpleSchema.RegEx.Id,
|
|
||||||
targetIds: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: 10,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'targetIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 10,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({actionId, targetIds = []}) {
|
|
||||||
let action = CreatureProperties.findOne(actionId);
|
|
||||||
// Check permissions
|
|
||||||
let creature = getRootCreatureAncestor(action);
|
|
||||||
|
|
||||||
// Build ancestor context
|
|
||||||
let actionContext = getAncestorContext(action);
|
|
||||||
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let targets = [];
|
|
||||||
targetIds.forEach(targetId => {
|
|
||||||
let target = Creatures.findOne(targetId);
|
|
||||||
assertEditPermission(target, this.userId);
|
|
||||||
targets.push(target);
|
|
||||||
});
|
|
||||||
doActionWork({action, creature, targets, actionContext, method: this});
|
|
||||||
|
|
||||||
// The acting creature might have used ammo
|
|
||||||
recomputeInventory(creature._id);
|
|
||||||
|
|
||||||
// The action might add properties which need to be activated
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
|
|
||||||
// recompute creatures
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
targets.forEach(target => {
|
|
||||||
recomputeInactiveProperties(target._id);
|
|
||||||
recomputeCreatureByDoc(target);
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function doActionWork({
|
|
||||||
action,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
actionContext = {},
|
|
||||||
method
|
|
||||||
}){
|
|
||||||
// Create the log
|
|
||||||
let log = CreatureLogSchema.clean({
|
|
||||||
creatureId: creature._id,
|
|
||||||
creatureName: creature.name,
|
|
||||||
});
|
|
||||||
|
|
||||||
let decendantForest = nodesToTree({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: action._id,
|
|
||||||
});
|
|
||||||
let startingForest = [{
|
|
||||||
node: action,
|
|
||||||
children: decendantForest,
|
|
||||||
}];
|
|
||||||
applyProperties({
|
|
||||||
forest: startingForest,
|
|
||||||
actionContext,
|
|
||||||
creature,
|
|
||||||
targets,
|
|
||||||
log,
|
|
||||||
});
|
|
||||||
insertCreatureLogWork({log, creature, method});
|
|
||||||
}
|
|
||||||
|
|
||||||
export default doAction;
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import roll from '/imports/parser/roll.js';
|
|
||||||
|
|
||||||
const doCheck = new ValidatedMethod({
|
|
||||||
name: 'creature.doCheck',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
attributeName: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 10,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, attributeName}) {
|
|
||||||
let creature = Creatures.findOne(creatureId);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let bonus = getAttributeValue({creature, attributeName})
|
|
||||||
return doCheckWork({bonus});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
function getAttributeValue({creature, attributeName}){
|
|
||||||
let att = creature.variables[attributeName];
|
|
||||||
if (!att) throw new Meteor.Error('No such attribute',
|
|
||||||
`This creature does not have a ${attributeName} property`);
|
|
||||||
let bonus = att.attributeType === 'ability'? att.modifier : att.value;
|
|
||||||
return bonus || 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function doCheckWork({bonus, advantage = 0}){
|
|
||||||
let rolls = roll(2,20);
|
|
||||||
let chosenRoll;
|
|
||||||
if (advantage === 1){
|
|
||||||
chosenRoll = Math.max.apply(rolls);
|
|
||||||
} else if (advantage === -1){
|
|
||||||
chosenRoll = Math.min.apply(rolls);
|
|
||||||
} else {
|
|
||||||
chosenRoll = rolls[0];
|
|
||||||
}
|
|
||||||
let result = chosenRoll + bonus;
|
|
||||||
return {rolls, bonus, chosenRoll, result};
|
|
||||||
}
|
|
||||||
|
|
||||||
export default doCheck;
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function getAncestorContext(prop){
|
|
||||||
// Build ancestor context
|
|
||||||
const actionContext = {};
|
|
||||||
let ancestorIds = prop.ancestors.map(ref => ref.id);
|
|
||||||
CreatureProperties.find({
|
|
||||||
_id: {$in: ancestorIds}
|
|
||||||
}, {
|
|
||||||
sort: {order: 1},
|
|
||||||
}).forEach(ancestor => {
|
|
||||||
actionContext[`#${ancestor.type}`] = ancestor;
|
|
||||||
});
|
|
||||||
return actionContext;
|
|
||||||
}
|
|
||||||
@@ -1,93 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { adjustQuantityWork } from '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
|
|
||||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
|
||||||
|
|
||||||
export default function spendResources({prop, log}){
|
|
||||||
// Check Uses
|
|
||||||
if (prop.usesUsed >= prop.usesResult){
|
|
||||||
throw new Meteor.Error('Insufficient Uses',
|
|
||||||
'This prop has no uses left');
|
|
||||||
}
|
|
||||||
// Resources
|
|
||||||
if (prop.insufficientResources){
|
|
||||||
throw new Meteor.Error('Insufficient Resources',
|
|
||||||
'This creature doesn\'t have sufficient resources to perform this prop');
|
|
||||||
}
|
|
||||||
// Items
|
|
||||||
let itemQuantityAdjustments = [];
|
|
||||||
let spendLog = [];
|
|
||||||
let gainLog = [];
|
|
||||||
prop.resources.itemsConsumed.forEach(itemConsumed => {
|
|
||||||
if (!itemConsumed.itemId){
|
|
||||||
throw new Meteor.Error('Ammo not selected',
|
|
||||||
'No ammo was selected for this prop');
|
|
||||||
}
|
|
||||||
let item = CreatureProperties.findOne(itemConsumed.itemId);
|
|
||||||
if (!item || item.ancestors[0].id !== prop.ancestors[0].id){
|
|
||||||
throw new Meteor.Error('Ammo not found',
|
|
||||||
'The prop\'s ammo was not found on the creature');
|
|
||||||
}
|
|
||||||
if (!item.equipped){
|
|
||||||
throw new Meteor.Error('Ammo not equipped',
|
|
||||||
'The selected ammo is not equipped');
|
|
||||||
}
|
|
||||||
if (!itemConsumed.quantity) return;
|
|
||||||
itemQuantityAdjustments.push({
|
|
||||||
property: item,
|
|
||||||
operation: 'increment',
|
|
||||||
value: itemConsumed.quantity,
|
|
||||||
});
|
|
||||||
let logName = item.name;
|
|
||||||
if (itemConsumed.quantity > 1 || itemConsumed.quantity < -1){
|
|
||||||
logName = item.plural || logName;
|
|
||||||
}
|
|
||||||
if (itemConsumed.quantity > 0){
|
|
||||||
spendLog.push(logName + ': ' + itemConsumed.quantity);
|
|
||||||
} else if (itemConsumed.quantity < 0){
|
|
||||||
gainLog.push(logName + ': ' + -itemConsumed.quantity);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// No more errors should be thrown after this line
|
|
||||||
// Now that we have confirmed that there are no errors, do actual work
|
|
||||||
//Items
|
|
||||||
itemQuantityAdjustments.forEach(adjustQuantityWork);
|
|
||||||
|
|
||||||
// Use uses
|
|
||||||
if (prop.usesResult){
|
|
||||||
CreatureProperties.update(prop._id, {
|
|
||||||
$inc: {usesUsed: 1}
|
|
||||||
}, {
|
|
||||||
selector: prop
|
|
||||||
});
|
|
||||||
log.content.push({
|
|
||||||
name: 'Uses left',
|
|
||||||
value: prop.usesResult - (prop.usesUsed || 0) - 1,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Damage stats
|
|
||||||
prop.resources.attributesConsumed.forEach(attConsumed => {
|
|
||||||
if (!attConsumed.quantity) return;
|
|
||||||
let stat = CreatureProperties.findOne(attConsumed.statId);
|
|
||||||
damagePropertyWork({
|
|
||||||
property: stat,
|
|
||||||
operation: 'increment',
|
|
||||||
value: attConsumed.quantity,
|
|
||||||
});
|
|
||||||
if (attConsumed.quantity > 0){
|
|
||||||
spendLog.push(stat.name + ': ' + attConsumed.quantity);
|
|
||||||
} else if (attConsumed.quantity < 0){
|
|
||||||
gainLog.push(stat.name + ': ' + -attConsumed.quantity);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Log all the spending
|
|
||||||
if (gainLog.length) log.content.push({
|
|
||||||
name: 'Gained',
|
|
||||||
value: gainLog.join('\n'),
|
|
||||||
});
|
|
||||||
if (spendLog.length) log.content.push({
|
|
||||||
name: 'Spent',
|
|
||||||
value: spendLog.join('\n'),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
|
|
||||||
// Archived creatures is an immutable collection of creatures that are no longer
|
|
||||||
// in use and can be safely archived by the mongoDB hosting service.
|
|
||||||
// It keeps the working datasets like creatureProperties much smaller
|
|
||||||
// than they would otherwise be.
|
|
||||||
let ArchivedCreatures = new Mongo.Collection('archivedCreatures');
|
|
||||||
|
|
||||||
// We use blackbox objects for everything:
|
|
||||||
// - saves time checking every object against a schema
|
|
||||||
// - doesn't accidentaly create indices defined in subschemas
|
|
||||||
// - The objects we are archiving have already been checked against their
|
|
||||||
// own schemas
|
|
||||||
let ArchivedCreatureSchema = new SimpleSchema({
|
|
||||||
owner: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
// The primary index on this collection
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
archiveDate: {
|
|
||||||
type: Date,
|
|
||||||
// Indexed so the archiving system can archive documents when they
|
|
||||||
// get to a certain age
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creature: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
properties: {
|
|
||||||
type: Array,
|
|
||||||
},
|
|
||||||
'properties.$': {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
experiences: {
|
|
||||||
type: Array,
|
|
||||||
},
|
|
||||||
'experiences.$': {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
logs: {
|
|
||||||
type: Array,
|
|
||||||
},
|
|
||||||
'logs.$': {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
ArchivedCreatures.attachSchema(ArchivedCreatureSchema);
|
|
||||||
|
|
||||||
import '/imports/api/creature/archive/methods/index.js';
|
|
||||||
export default ArchivedCreatures;
|
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertOwnership } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import CreatureLogs from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import Experiences from '/imports/api/creature/experience/Experiences.js';
|
|
||||||
import { removeCreatureWork } from '/imports/api/creature/creatures/methods/removeCreature.js';
|
|
||||||
import ArchivedCreatures from '/imports/api/creature/archive/ArchivedCreatures.js';
|
|
||||||
|
|
||||||
function archiveCreature(creatureId){
|
|
||||||
// Build the archive document
|
|
||||||
const creature = Creatures.findOne(creatureId);
|
|
||||||
const properties = CreatureProperties.find({'ancestors.id': creatureId}).fetch();
|
|
||||||
const experiences = Experiences.find({creatureId}).fetch();
|
|
||||||
const logs = CreatureLogs.find({creatureId}).fetch();
|
|
||||||
let archiveCreature = {
|
|
||||||
owner: creature.owner,
|
|
||||||
archiveDate: new Date(),
|
|
||||||
creature,
|
|
||||||
properties,
|
|
||||||
experiences,
|
|
||||||
logs,
|
|
||||||
};
|
|
||||||
|
|
||||||
// Insert it
|
|
||||||
let id = ArchivedCreatures.insert(archiveCreature);
|
|
||||||
|
|
||||||
// Remove the original creature
|
|
||||||
removeCreatureWork(creatureId);
|
|
||||||
|
|
||||||
return id;
|
|
||||||
}
|
|
||||||
|
|
||||||
const archiveCreatures = new ValidatedMethod({
|
|
||||||
name: 'Creatures.methods.archiveCreatures',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureIds: {
|
|
||||||
type: Array,
|
|
||||||
max: 10,
|
|
||||||
},
|
|
||||||
'creatureIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 1,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureIds}) {
|
|
||||||
for (let id of creatureIds){
|
|
||||||
assertOwnership(id, this.userId)
|
|
||||||
}
|
|
||||||
let archivedIds = [];
|
|
||||||
for (let id of creatureIds){
|
|
||||||
let archivedId = archiveCreature(id);
|
|
||||||
archivedIds.push(archivedId);
|
|
||||||
}
|
|
||||||
return archivedIds;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default archiveCreatures;
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
import '/imports/api/creature/archive/methods/archiveCreatures.js';
|
|
||||||
import '/imports/api/creature/archive/methods/restoreCreatures.js';
|
|
||||||
@@ -1,77 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertOwnership } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import CreatureLogs from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import Experiences from '/imports/api/creature/experience/Experiences.js';
|
|
||||||
import ArchivedCreatures from '/imports/api/creature/archive/ArchivedCreatures.js';
|
|
||||||
import { removeCreatureWork } from '/imports/api/creature/creatures/methods/removeCreature.js';
|
|
||||||
|
|
||||||
function restoreCreature(archiveId){
|
|
||||||
// Get the archive
|
|
||||||
const archivedCreature = ArchivedCreatures.findOne(archiveId);
|
|
||||||
|
|
||||||
// Insert the creature sub documents
|
|
||||||
// They still have their original _id's
|
|
||||||
Creatures.insert(archivedCreature.creature);
|
|
||||||
try {
|
|
||||||
// Add all the properties
|
|
||||||
if (archivedCreature.properties && archivedCreature.properties.length){
|
|
||||||
CreatureProperties.batchInsert(archivedCreature.properties);
|
|
||||||
}
|
|
||||||
if (archivedCreature.experiences && archivedCreature.experiences.length){
|
|
||||||
Experiences.batchInsert(archivedCreature.experiences);
|
|
||||||
}
|
|
||||||
if (archivedCreature.logs && archivedCreature.logs.length){
|
|
||||||
CreatureLogs.batchInsert(archivedCreature.logs);
|
|
||||||
}
|
|
||||||
// Remove the archived creature
|
|
||||||
ArchivedCreatures.remove(archiveId);
|
|
||||||
} catch (e) {
|
|
||||||
// If the above fails, delete the inserted creature
|
|
||||||
removeCreatureWork(archivedCreature.creature._id);
|
|
||||||
throw e;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Do not recompute. The creature was in a computed and ordered state when
|
|
||||||
// we archived it, just restore everything as-is
|
|
||||||
|
|
||||||
return archivedCreature.creature._id;
|
|
||||||
}
|
|
||||||
|
|
||||||
const restoreCreatures = new ValidatedMethod({
|
|
||||||
name: 'Creatures.methods.restoreCreatures',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
archiveIds: {
|
|
||||||
type: Array,
|
|
||||||
max: 10,
|
|
||||||
},
|
|
||||||
'archiveIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 1,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({archiveIds}) {
|
|
||||||
for (let id of archiveIds){
|
|
||||||
let archivedCreature = ArchivedCreatures.findOne(id, {
|
|
||||||
fields: {owner: 1}
|
|
||||||
});
|
|
||||||
assertOwnership(archivedCreature, this.userId)
|
|
||||||
}
|
|
||||||
let creatureIds = [];
|
|
||||||
for (let id of archiveIds){
|
|
||||||
let creatureId = restoreCreature(id);
|
|
||||||
creatureIds.push(creatureId);
|
|
||||||
}
|
|
||||||
return creatureIds;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default restoreCreatures;
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
|
|
||||||
|
|
||||||
export default function embedInlineCalculations(string, calculations){
|
|
||||||
if (!string) return '';
|
|
||||||
if (!calculations) return string;
|
|
||||||
let index = 0;
|
|
||||||
return string.replace(INLINE_CALCULATION_REGEX, substring => {
|
|
||||||
let comp = calculations && calculations[index++];
|
|
||||||
return (comp && 'result' in comp) ? comp.result : substring;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
import { parse, CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
|
||||||
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
|
|
||||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
|
||||||
|
|
||||||
//TODO replace constants with their parsed node
|
|
||||||
|
|
||||||
export default function evaluateString({string, scope, fn = 'compile', context}){
|
|
||||||
if (!context){
|
|
||||||
context = new CompilationContext({});
|
|
||||||
}
|
|
||||||
if (!string){
|
|
||||||
context.storeError('No string provided');
|
|
||||||
return {result: {value: string}, context};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!scope) context.storeError('No scope provided');
|
|
||||||
|
|
||||||
// Parse the string using mathjs
|
|
||||||
let node;
|
|
||||||
try {
|
|
||||||
node = parse(string);
|
|
||||||
} catch (e) {
|
|
||||||
context.storeError(e);
|
|
||||||
return {result: {value: string}, context};
|
|
||||||
}
|
|
||||||
node = replaceConstants({calc: node, context, scope});
|
|
||||||
let result = node[fn](scope, context);
|
|
||||||
return {result, context};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Replace constants in the calc with the right ParseNodes
|
|
||||||
function replaceConstants({calc, context, scope}){
|
|
||||||
let constFailed = [];
|
|
||||||
calc = calc.replaceNodes(node => {
|
|
||||||
if (!(node instanceof SymbolNode)) return;
|
|
||||||
let constant = scope[node.name];
|
|
||||||
// replace constants that aren't overridden by stats or disabled by a toggle
|
|
||||||
if (constant && constant.type === 'constant'){
|
|
||||||
// Fail if the constant has errors
|
|
||||||
if (constant.errors && constant.errors.length){
|
|
||||||
constFailed.push(node.name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
let parsedConstantNode;
|
|
||||||
try {
|
|
||||||
parsedConstantNode = parse(constant.calculation);
|
|
||||||
} catch(e){
|
|
||||||
constFailed.push(node.name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!parsedConstantNode) constFailed.push(node.name);
|
|
||||||
return parsedConstantNode;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
constFailed.forEach(name => {
|
|
||||||
context.storeError({
|
|
||||||
type: 'error',
|
|
||||||
message: `${name} is a constant property with parsing errors`
|
|
||||||
});
|
|
||||||
});
|
|
||||||
let failed = !!constFailed.length;
|
|
||||||
if (failed){
|
|
||||||
calc = new ErrorNode({error: 'Failed to replace constants'});
|
|
||||||
}
|
|
||||||
return calc;
|
|
||||||
}
|
|
||||||
@@ -1,97 +0,0 @@
|
|||||||
import {computeCreature} from "./recomputeCreature.js";
|
|
||||||
import assert from "assert";
|
|
||||||
|
|
||||||
const makeEffect = function(operation, value){
|
|
||||||
let effect = {computed: false, result: 0, operation}
|
|
||||||
if (_.isFinite(value)){
|
|
||||||
effect.value = +value;
|
|
||||||
} else {
|
|
||||||
effect.calculation = value;
|
|
||||||
}
|
|
||||||
return effect;
|
|
||||||
}
|
|
||||||
|
|
||||||
describe('computeCreature', function () {
|
|
||||||
it('computes an aritrary creature', function () {
|
|
||||||
let char = {
|
|
||||||
atts: {
|
|
||||||
attribute1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "attribute",
|
|
||||||
attributeType: "ability",
|
|
||||||
result: 0,
|
|
||||||
mod: 0, // The resulting modifier if this is an ability
|
|
||||||
base: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
effects: [
|
|
||||||
makeEffect("base", 10),
|
|
||||||
makeEffect("add", 5),
|
|
||||||
makeEffect("mul", 2),
|
|
||||||
],
|
|
||||||
},
|
|
||||||
attribute2: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "attribute",
|
|
||||||
result: 0,
|
|
||||||
mod: 0, // The resulting modifier if this is an ability
|
|
||||||
base: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
effects: [
|
|
||||||
makeEffect("base", "attribute1"),
|
|
||||||
makeEffect("max", 2),
|
|
||||||
],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
skills: {
|
|
||||||
skill1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "skill",
|
|
||||||
ability: "attribute1",
|
|
||||||
result: 0,
|
|
||||||
proficiency: 0,
|
|
||||||
add: 0,
|
|
||||||
mul: 1,
|
|
||||||
min: Number.NEGATIVE_INFINITY,
|
|
||||||
max: Number.POSITIVE_INFINITY,
|
|
||||||
advantage: 0,
|
|
||||||
disadvantage: 0,
|
|
||||||
passiveAdd: 0,
|
|
||||||
fail: 0,
|
|
||||||
conditional: 0,
|
|
||||||
effects: [],
|
|
||||||
proficiencies: [],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
dms: {
|
|
||||||
dm1: {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
type: "damageMultiplier",
|
|
||||||
result: 0,
|
|
||||||
immunityCount: 0,
|
|
||||||
ressistanceCount: 0,
|
|
||||||
vulnerabilityCount: 0,
|
|
||||||
effects: [],
|
|
||||||
}
|
|
||||||
},
|
|
||||||
classes: {
|
|
||||||
Barbarian: {
|
|
||||||
level: 5,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
level: 5,
|
|
||||||
};
|
|
||||||
char = computeCreature(char);
|
|
||||||
console.log(char);
|
|
||||||
assert(true);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,289 +0,0 @@
|
|||||||
import { includes, cloneDeep } from 'lodash';
|
|
||||||
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
|
|
||||||
|
|
||||||
// The computation memo is an in-memory data structure used only during the
|
|
||||||
// computation process
|
|
||||||
export default class ComputationMemo {
|
|
||||||
constructor(props, creature){
|
|
||||||
this.statsByVariableName = {};
|
|
||||||
this.constantsByVariableName = {};
|
|
||||||
this.constantsById = {};
|
|
||||||
this.extraStatsByVariableName = {};
|
|
||||||
this.statsById = {};
|
|
||||||
this.originalPropsById = {};
|
|
||||||
this.propsById = {};
|
|
||||||
this.skillsByAbility = {};
|
|
||||||
this.unassignedEffects = [];
|
|
||||||
this.classLevelsById = {};
|
|
||||||
this.classes = {};
|
|
||||||
this.togglesById = {};
|
|
||||||
this.toggleIds = new Set();
|
|
||||||
// Equipped items that might be used as ammo
|
|
||||||
this.equipmentById = {};
|
|
||||||
// Properties that have calculations, but don't impact other properties
|
|
||||||
this.endStepPropsById = {};
|
|
||||||
// First note all the ids of all the toggles
|
|
||||||
props.forEach((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'toggle'
|
|
||||||
) {
|
|
||||||
this.toggleIds.add(prop._id);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
props.filter((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'toggle'
|
|
||||||
) {
|
|
||||||
this.addToggle(prop);
|
|
||||||
} else {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}).filter((prop) => {
|
|
||||||
if (
|
|
||||||
prop.type === 'attribute' ||
|
|
||||||
prop.type === 'skill'
|
|
||||||
) {
|
|
||||||
// Add all the stats
|
|
||||||
this.addStat(prop);
|
|
||||||
} else if (
|
|
||||||
prop.type === 'item'
|
|
||||||
) {
|
|
||||||
this.addEquipment(prop);
|
|
||||||
} else {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}).forEach((prop) => {
|
|
||||||
// Now add everything else
|
|
||||||
if (prop.type === 'effect'){
|
|
||||||
this.addEffect(prop);
|
|
||||||
} else if (prop.type === 'proficiency') {
|
|
||||||
this.addProficiency(prop);
|
|
||||||
} else if (prop.type === 'classLevel'){
|
|
||||||
this.addClassLevel(prop);
|
|
||||||
} else if (prop.type === 'constant'){
|
|
||||||
this.addConstant(prop);
|
|
||||||
} else {
|
|
||||||
this.addEndStepProp(prop);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
for (let name in creature.denormalizedStats){
|
|
||||||
if (!this.statsByVariableName[name]){
|
|
||||||
this.statsByVariableName[name] = {
|
|
||||||
variableName: name,
|
|
||||||
value: creature.denormalizedStats[name],
|
|
||||||
computationDetails: propDetailsByType.denormalizedStat(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
addConstant(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.constantsById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
registerProperty(prop){
|
|
||||||
this.originalPropsById[prop._id] = cloneDeep(prop);
|
|
||||||
this.propsById[prop._id] = prop;
|
|
||||||
prop.dependencies = [];
|
|
||||||
prop.computationDetails = propDetails(prop);
|
|
||||||
prop.ancestors.forEach(ancestor => {
|
|
||||||
if (this.toggleIds.has(ancestor.id)){
|
|
||||||
prop.computationDetails.toggleAncestors.push(ancestor.id);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return prop;
|
|
||||||
}
|
|
||||||
addToggle(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.togglesById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addClassLevel(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.classLevelsById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addStat(prop){
|
|
||||||
let variableName = prop.variableName;
|
|
||||||
if (!variableName) return;
|
|
||||||
let existingStat = this.statsByVariableName[variableName];
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
if (existingStat){
|
|
||||||
existingStat.computationDetails.idsOfSameName.push(prop._id);
|
|
||||||
} else {
|
|
||||||
this.statsById[prop._id] = prop;
|
|
||||||
this.statsByVariableName[variableName] = prop;
|
|
||||||
if (
|
|
||||||
prop.type === 'skill' &&
|
|
||||||
isSkillCheck(prop) &&
|
|
||||||
prop.ability
|
|
||||||
){
|
|
||||||
this.addSkillToAbility(prop, prop.ability)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
addSkillToAbility(prop, ability){
|
|
||||||
if (!this.skillsByAbility[ability]){
|
|
||||||
this.skillsByAbility[ability] = [];
|
|
||||||
}
|
|
||||||
this.skillsByAbility[ability].push(prop);
|
|
||||||
}
|
|
||||||
addEffect(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
let targets = this.getEffectTargets(prop);
|
|
||||||
targets.forEach(target => {
|
|
||||||
if (target.computationDetails && target.computationDetails.effects){
|
|
||||||
target.computationDetails.effects.push(prop);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if (!targets.size){
|
|
||||||
this.unassignedEffects.push(prop);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
getEffectTargets(prop){
|
|
||||||
let targets = new Set();
|
|
||||||
if (!prop.stats) return targets;
|
|
||||||
prop.stats.forEach((statName) => {
|
|
||||||
let target;
|
|
||||||
if (statName[0] === '#'){
|
|
||||||
target = findAncestorByType({
|
|
||||||
type: statName.slice(1),
|
|
||||||
prop,
|
|
||||||
memo: this
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
target = this.statsByVariableName[statName];
|
|
||||||
}
|
|
||||||
if (!target) return;
|
|
||||||
targets.add(target);
|
|
||||||
if (isSkillOperation(prop) && isAbility(target)){
|
|
||||||
let extras = this.skillsByAbility[statName] || [];
|
|
||||||
extras.forEach(ex =>{
|
|
||||||
// Only pass on ability effects to skills and checks
|
|
||||||
if (ex.skillType === 'skill' || ex.skillType === 'check'){
|
|
||||||
targets.add(ex)
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return targets;
|
|
||||||
}
|
|
||||||
addProficiency(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
let targets = this.getProficiencyTargets(prop);
|
|
||||||
targets.forEach(target => {
|
|
||||||
if(target.computationDetails.proficiencies){
|
|
||||||
target.computationDetails.proficiencies.push(prop);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
getProficiencyTargets(prop){
|
|
||||||
let targets = new Set();
|
|
||||||
if (!prop.stats) return targets;
|
|
||||||
prop.stats.forEach(statName => {
|
|
||||||
let target = this.statsByVariableName[statName];
|
|
||||||
if (!target) return;
|
|
||||||
targets.add(target);
|
|
||||||
if (isAbility(target)) {
|
|
||||||
let extras = this.skillsByAbility[statName] || [];
|
|
||||||
extras.forEach(ex =>{
|
|
||||||
// Only pass on ability proficiencies to skills and checks
|
|
||||||
if (ex.skillType === 'skill' || ex.skillType === 'check'){
|
|
||||||
targets.add(ex)
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return targets;
|
|
||||||
}
|
|
||||||
addEquipment(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.equipmentById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
addEndStepProp(prop){
|
|
||||||
prop = this.registerProperty(prop);
|
|
||||||
this.endStepPropsById[prop._id] = prop;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function isAbility(prop){
|
|
||||||
return prop.type === 'attribute' &&
|
|
||||||
prop.attributeType === 'ability'
|
|
||||||
}
|
|
||||||
|
|
||||||
function isSkillCheck(prop){
|
|
||||||
return includes(['skill', 'check', 'save', 'utility'], prop.skillType);
|
|
||||||
}
|
|
||||||
|
|
||||||
const skillOperations = [
|
|
||||||
'advantage',
|
|
||||||
'disadvantage',
|
|
||||||
'passiveAdd',
|
|
||||||
'fail',
|
|
||||||
'conditional',
|
|
||||||
'rollBonus',
|
|
||||||
];
|
|
||||||
|
|
||||||
function isSkillOperation(prop){
|
|
||||||
return skillOperations.includes(prop.operation);
|
|
||||||
}
|
|
||||||
|
|
||||||
function propDetails(prop){
|
|
||||||
return propDetailsByType[prop.type] && propDetailsByType[prop.type]() ||
|
|
||||||
propDetailsByType.default();
|
|
||||||
}
|
|
||||||
|
|
||||||
const propDetailsByType = {
|
|
||||||
default(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
toggle(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
attribute(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
effects: [],
|
|
||||||
proficiencies: [],
|
|
||||||
toggleAncestors: [],
|
|
||||||
idsOfSameName: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
skill(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
effects: [],
|
|
||||||
proficiencies: [],
|
|
||||||
toggleAncestors: [],
|
|
||||||
idsOfSameName: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
effect(){
|
|
||||||
return {
|
|
||||||
computed: false,
|
|
||||||
busyComputing: false,
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
classLevel(){
|
|
||||||
return {
|
|
||||||
computed: true,
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
proficiency(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
denormalizedStat(){
|
|
||||||
return {
|
|
||||||
toggleAncestors: [],
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
export default class EffectAggregator{
|
|
||||||
constructor(){
|
|
||||||
this.base = undefined;
|
|
||||||
this.add = 0;
|
|
||||||
this.mul = 1;
|
|
||||||
this.min = Number.NEGATIVE_INFINITY;
|
|
||||||
this.max = Number.POSITIVE_INFINITY;
|
|
||||||
this.advantage = 0;
|
|
||||||
this.disadvantage = 0;
|
|
||||||
this.passiveAdd = undefined;
|
|
||||||
this.fail = 0;
|
|
||||||
this.set = undefined;
|
|
||||||
this.conditional = [];
|
|
||||||
this.rollBonus = [];
|
|
||||||
this.hasNoEffects = true;
|
|
||||||
}
|
|
||||||
addEffect(effect){
|
|
||||||
let result = effect.result;
|
|
||||||
if (this.hasNoEffects) this.hasNoEffects = false;
|
|
||||||
switch(effect.operation){
|
|
||||||
case 'base':
|
|
||||||
// Take the largest base value
|
|
||||||
if (Number.isFinite(result)){
|
|
||||||
if(Number.isFinite(this.base)){
|
|
||||||
this.base = Math.max(this.base, result);
|
|
||||||
} else {
|
|
||||||
this.base = result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 'add':
|
|
||||||
// Add all adds together
|
|
||||||
this.add += result;
|
|
||||||
break;
|
|
||||||
case 'mul':
|
|
||||||
// Multiply the muls together
|
|
||||||
this.mul *= result;
|
|
||||||
break;
|
|
||||||
case 'min':
|
|
||||||
// Take the largest min value
|
|
||||||
this.min = result > this.min ? result : this.min;
|
|
||||||
break;
|
|
||||||
case 'max':
|
|
||||||
// Take the smallest max value
|
|
||||||
this.max = result < this.max ? result : this.max;
|
|
||||||
break;
|
|
||||||
case 'set':
|
|
||||||
// Take the highest set value
|
|
||||||
this.set = this.set === undefined || result > this.set ? result : this.set;
|
|
||||||
break;
|
|
||||||
case 'advantage':
|
|
||||||
// Sum number of advantages
|
|
||||||
this.advantage++;
|
|
||||||
break;
|
|
||||||
case 'disadvantage':
|
|
||||||
// Sum number of disadvantages
|
|
||||||
this.disadvantage++;
|
|
||||||
break;
|
|
||||||
case 'passiveAdd':
|
|
||||||
// Add all passive adds together
|
|
||||||
if (this.passiveAdd === undefined) this.passiveAdd = 0;
|
|
||||||
this.passiveAdd += result;
|
|
||||||
break;
|
|
||||||
case 'fail':
|
|
||||||
// Sum number of fails
|
|
||||||
this.fail++;
|
|
||||||
break;
|
|
||||||
case 'conditional':
|
|
||||||
// Store array of conditionals
|
|
||||||
this.conditional.push(result);
|
|
||||||
break;
|
|
||||||
case 'rollBonus':
|
|
||||||
// Store array of roll bonuses
|
|
||||||
this.rollBonus.push(result);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function applyToggles(prop, memo){
|
|
||||||
// If it used to be inactive delete those fields
|
|
||||||
if (prop.inactive) prop.inactive = undefined;
|
|
||||||
if (prop.deactivatedByAncestor) prop.deactivatedByAncestor = undefined;
|
|
||||||
if (prop.deactivatedByToggle) prop.deactivatedByToggle = undefined;
|
|
||||||
// Iterate through the toggle ancestors from oldest to nearest
|
|
||||||
prop.computationDetails.toggleAncestors.forEach(toggleId => {
|
|
||||||
let toggle = memo.togglesById[toggleId];
|
|
||||||
computeToggle(toggle, memo);
|
|
||||||
prop.dependencies = union(
|
|
||||||
prop.dependencies,
|
|
||||||
[toggle._id],
|
|
||||||
toggle.dependencies,
|
|
||||||
);
|
|
||||||
// Deactivate if the toggle is false
|
|
||||||
if (!toggle.toggleResult){
|
|
||||||
prop.inactive = true;
|
|
||||||
prop.deactivatedByAncestor = true;
|
|
||||||
prop.deactivatedByToggle = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,197 +0,0 @@
|
|||||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
|
||||||
import computeProficiency from '/imports/api/creature/computation/engine/computeProficiency.js';
|
|
||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import stripFloatingPointOddities from '/imports/ui/utility/stripFloatingPointOddities.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function combineStat(stat, aggregator, memo){
|
|
||||||
if (stat.type === 'attribute'){
|
|
||||||
combineAttribute(stat, aggregator, memo);
|
|
||||||
} else if (stat.type === 'skill'){
|
|
||||||
combineSkill(stat, aggregator, memo);
|
|
||||||
} else if (stat.type === 'damageMultiplier'){
|
|
||||||
combineDamageMultiplier(stat, memo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function getAggregatorResult(stat, aggregator){
|
|
||||||
let base;
|
|
||||||
if (!Number.isFinite(aggregator.base)){
|
|
||||||
base = stat.baseValue || 0;
|
|
||||||
} else if (!Number.isFinite(stat.baseValue)){
|
|
||||||
base = aggregator.base || 0;
|
|
||||||
} else {
|
|
||||||
base = Math.max(aggregator.base, stat.baseValue);
|
|
||||||
}
|
|
||||||
let result = (base + aggregator.add) * aggregator.mul;
|
|
||||||
if (result < aggregator.min) {
|
|
||||||
result = aggregator.min;
|
|
||||||
}
|
|
||||||
if (result > aggregator.max) {
|
|
||||||
result = aggregator.max;
|
|
||||||
}
|
|
||||||
if (aggregator.set !== undefined) {
|
|
||||||
result = aggregator.set;
|
|
||||||
}
|
|
||||||
if (!stat.decimal && Number.isFinite(result)){
|
|
||||||
result = Math.floor(result);
|
|
||||||
} else if (Number.isFinite(result)){
|
|
||||||
result = stripFloatingPointOddities(result);
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineAttribute(stat, aggregator, memo){
|
|
||||||
stat.value = getAggregatorResult(stat, aggregator);
|
|
||||||
if (stat.attributeType === 'spellSlot'){
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies
|
|
||||||
} = evaluateCalculation({
|
|
||||||
string: stat.spellSlotLevelCalculation,
|
|
||||||
memo,
|
|
||||||
prop: stat,
|
|
||||||
});
|
|
||||||
stat.spellSlotLevelValue = result.value;
|
|
||||||
stat.spellSlotLevelErrors = context.errors;
|
|
||||||
stat.dependencies = union(stat.dependencies, dependencies);
|
|
||||||
}
|
|
||||||
stat.currentValue = stat.value - (stat.damage || 0);
|
|
||||||
// Ability scores get modifiers
|
|
||||||
if (stat.attributeType === 'ability') {
|
|
||||||
stat.modifier = Math.floor((stat.currentValue - 10) / 2);
|
|
||||||
} else {
|
|
||||||
stat.modifier = undefined;
|
|
||||||
}
|
|
||||||
// Hit dice get constitution modifiers
|
|
||||||
stat.constitutionMod = undefined;
|
|
||||||
if (stat.attributeType === 'hitDice') {
|
|
||||||
let conStat = memo.statsByVariableName['constitution'];
|
|
||||||
if (conStat && 'modifier' in conStat){
|
|
||||||
stat.constitutionMod = conStat.modifier;
|
|
||||||
stat.dependencies = union(
|
|
||||||
stat.dependencies,
|
|
||||||
[conStat._id],
|
|
||||||
conStat.dependencies,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Stats that have no effects can be hidden based on a sheet setting
|
|
||||||
stat.hide = aggregator.hasNoEffects &&
|
|
||||||
stat.baseValue === undefined ||
|
|
||||||
undefined
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineSkill(stat, aggregator, memo){
|
|
||||||
// Skills are based on some ability Modifier
|
|
||||||
let ability = stat.ability && memo.statsByVariableName[stat.ability]
|
|
||||||
if (stat.ability && ability){
|
|
||||||
computeStat(ability, memo);
|
|
||||||
stat.abilityMod = ability.modifier;
|
|
||||||
stat.dependencies = union(
|
|
||||||
stat.dependencies,
|
|
||||||
[ability._id],
|
|
||||||
ability.dependencies,
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
stat.abilityMod = 0;
|
|
||||||
}
|
|
||||||
// Combine all the child proficiencies
|
|
||||||
stat.proficiency = 0;
|
|
||||||
for (let i in stat.computationDetails.proficiencies){
|
|
||||||
let prof = stat.computationDetails.proficiencies[i];
|
|
||||||
computeProficiency(prof, memo);
|
|
||||||
if (
|
|
||||||
!prof.deactivatedByToggle &&
|
|
||||||
prof.value > stat.proficiency
|
|
||||||
){
|
|
||||||
stat.proficiency = prof.value;
|
|
||||||
stat.dependencies = union(
|
|
||||||
stat.dependencies,
|
|
||||||
[prof._id],
|
|
||||||
prof.dependencies,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Get the character's proficiency bonus to apply
|
|
||||||
let profBonusStat = memo.statsByVariableName['proficiencyBonus'];
|
|
||||||
let profBonus = profBonusStat && profBonusStat.value;
|
|
||||||
|
|
||||||
if (profBonusStat){
|
|
||||||
stat.dependencies = union(
|
|
||||||
stat.dependencies,
|
|
||||||
[profBonusStat._id],
|
|
||||||
profBonusStat.dependencies,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (typeof profBonus !== 'number' && memo.statsByVariableName['level']){
|
|
||||||
let levelProp = memo.statsByVariableName['level'];
|
|
||||||
let level = levelProp.value;
|
|
||||||
profBonus = Math.ceil(level / 4) + 1;
|
|
||||||
if (levelProp._id){
|
|
||||||
stat.dependencies = union(stat.dependencies, [levelProp._id]);
|
|
||||||
}
|
|
||||||
if (levelProp.dependencies){
|
|
||||||
stat.dependencies = union(stat.dependencies, levelProp.dependencies);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Multiply the proficiency bonus by the actual proficiency
|
|
||||||
if(stat.proficiency === 0.49){
|
|
||||||
// Round down proficiency bonus in the special case
|
|
||||||
profBonus = Math.floor(profBonus * 0.5);
|
|
||||||
} else {
|
|
||||||
profBonus = Math.ceil(profBonus * stat.proficiency);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Combine everything to get the final result
|
|
||||||
let base = aggregator.base || 0;
|
|
||||||
let result = (base + stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
|
|
||||||
if (result < aggregator.min) result = aggregator.min;
|
|
||||||
if (result > aggregator.max) result = aggregator.max;
|
|
||||||
if (aggregator.set !== undefined) {
|
|
||||||
result = aggregator.set;
|
|
||||||
}
|
|
||||||
if (Number.isFinite(result)){
|
|
||||||
result = Math.floor(result);
|
|
||||||
}
|
|
||||||
stat.value = result;
|
|
||||||
// Advantage/disadvantage
|
|
||||||
if (aggregator.advantage && !aggregator.disadvantage){
|
|
||||||
stat.advantage = 1;
|
|
||||||
} else if (aggregator.disadvantage && !aggregator.advantage){
|
|
||||||
stat.advantage = -1;
|
|
||||||
} else {
|
|
||||||
stat.advantage = 0;
|
|
||||||
}
|
|
||||||
// Passive bonus
|
|
||||||
stat.passiveBonus = aggregator.passiveAdd;
|
|
||||||
// conditional benefits
|
|
||||||
stat.conditionalBenefits = aggregator.conditional;
|
|
||||||
// Roll bonuses
|
|
||||||
stat.rollBonus = aggregator.rollBonus;
|
|
||||||
// Forced to fail
|
|
||||||
stat.fail = aggregator.fail;
|
|
||||||
// Rollbonus
|
|
||||||
stat.rollBonuses = aggregator.rollBonus;
|
|
||||||
// Hide
|
|
||||||
stat.hide = aggregator.hasNoEffects &&
|
|
||||||
stat.baseValue === undefined &&
|
|
||||||
stat.proficiency == 0 ||
|
|
||||||
undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
function combineDamageMultiplier(stat){
|
|
||||||
if (stat.immunityCount) return 0;
|
|
||||||
let result;
|
|
||||||
if (stat.ressistanceCount && !stat.vulnerabilityCount){
|
|
||||||
result = 0.5;
|
|
||||||
} else if (!stat.ressistanceCount && stat.vulnerabilityCount){
|
|
||||||
result = 2;
|
|
||||||
} else {
|
|
||||||
result = 1;
|
|
||||||
}
|
|
||||||
stat.value = result;
|
|
||||||
}
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
|
|
||||||
export default function computeConstant(constant, memo){
|
|
||||||
// Apply any toggles
|
|
||||||
applyToggles(constant, memo);
|
|
||||||
if (constant.deactivatedByToggle) return;
|
|
||||||
if (
|
|
||||||
!memo.constantsByVariableName[constant.variableName]
|
|
||||||
){
|
|
||||||
memo.constantsByVariableName[constant.variableName] = constant
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeEffect(effect, memo){
|
|
||||||
if (effect.computationDetails.computed) return;
|
|
||||||
if (effect.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this effect again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
effect.computationDetails.computed = true;
|
|
||||||
effect.result = NaN;
|
|
||||||
effect.computationDetails.busyComputing = false;
|
|
||||||
effect.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', effect);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this effect as busy
|
|
||||||
effect.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
// Apply any toggles
|
|
||||||
applyToggles(effect, memo);
|
|
||||||
|
|
||||||
// Determine result of effect calculation
|
|
||||||
delete effect.errors;
|
|
||||||
if (!effect.calculation){
|
|
||||||
if(effect.operation === 'add' || effect.operation === 'base'){
|
|
||||||
effect.result = 0;
|
|
||||||
} else {
|
|
||||||
delete effect.result
|
|
||||||
}
|
|
||||||
} else if (Number.isFinite(+effect.calculation)){
|
|
||||||
effect.result = +effect.calculation;
|
|
||||||
} else if(effect.operation === 'conditional' || effect.operation === 'rollBonus'){
|
|
||||||
effect.result = effect.calculation;
|
|
||||||
} else if(_.contains(['advantage', 'disadvantage', 'fail'], effect.operation)){
|
|
||||||
effect.result = 1;
|
|
||||||
} else {
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
} = evaluateCalculation({
|
|
||||||
string: effect.calculation,
|
|
||||||
prop: effect,
|
|
||||||
memo
|
|
||||||
});
|
|
||||||
effect.result = result.value;
|
|
||||||
effect.dependencies = union(effect.dependencies, dependencies);
|
|
||||||
if (context.errors.length){
|
|
||||||
effect.errors = context.errors;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
effect.computationDetails.computed = true;
|
|
||||||
effect.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,129 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeEndStepProperty(prop, memo){
|
|
||||||
applyToggles(prop, memo);
|
|
||||||
|
|
||||||
switch (prop.type){
|
|
||||||
case 'action':
|
|
||||||
case 'spell':
|
|
||||||
computeAction(prop, memo);
|
|
||||||
break;
|
|
||||||
case 'adjustment':
|
|
||||||
case 'damage':
|
|
||||||
computePropertyField(prop, memo, 'amount', 'compile');
|
|
||||||
break;
|
|
||||||
case 'attack':
|
|
||||||
computeAction(prop, memo);
|
|
||||||
computePropertyField(prop, memo, 'rollBonus');
|
|
||||||
break;
|
|
||||||
case 'savingThrow':
|
|
||||||
computePropertyField(prop, memo, 'dc');
|
|
||||||
break;
|
|
||||||
case 'spellList':
|
|
||||||
computePropertyField(prop, memo, 'maxPrepared');
|
|
||||||
computePropertyField(prop, memo, 'attackRollBonus');
|
|
||||||
computePropertyField(prop, memo, 'dc');
|
|
||||||
break;
|
|
||||||
case 'propertySlot':
|
|
||||||
computePropertyField(prop, memo, 'quantityExpected');
|
|
||||||
computePropertyField(prop, memo, 'slotCondition');
|
|
||||||
break;
|
|
||||||
case 'roll':
|
|
||||||
computePropertyField(prop, memo, 'roll', 'compile');
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeAction(prop, memo){
|
|
||||||
// Uses
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
} = evaluateCalculation({ string: prop.uses, prop, memo});
|
|
||||||
prop.usesResult = result.value;
|
|
||||||
prop.dependencies = union(prop.dependencies, dependencies);
|
|
||||||
if (context.errors.length){
|
|
||||||
prop.usesErrors = context.errors;
|
|
||||||
} else {
|
|
||||||
delete prop.usesErrors;
|
|
||||||
}
|
|
||||||
prop.insufficientResources = undefined;
|
|
||||||
if (prop.usesUsed >= prop.usesResult){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
if (!prop.resources) return;
|
|
||||||
// Attributes consumed
|
|
||||||
prop.resources.attributesConsumed.forEach((attConsumed, i) => {
|
|
||||||
if (attConsumed.variableName){
|
|
||||||
let stat = memo.statsByVariableName[attConsumed.variableName];
|
|
||||||
prop.resources.attributesConsumed[i].statId = stat && stat._id;
|
|
||||||
prop.resources.attributesConsumed[i].statName = stat && stat.name;
|
|
||||||
let available = stat && stat.currentValue || 0;
|
|
||||||
prop.resources.attributesConsumed[i].available = available;
|
|
||||||
if (available < attConsumed.quantity){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
if (stat){
|
|
||||||
prop.dependencies = union(
|
|
||||||
prop.dependencies,
|
|
||||||
[stat._id],
|
|
||||||
stat.dependencies
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
// Items consumed
|
|
||||||
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
|
|
||||||
let item = itemConsumed.itemId ?
|
|
||||||
memo.equipmentById[itemConsumed.itemId] :
|
|
||||||
undefined;
|
|
||||||
let available = item ? item.quantity : 0;
|
|
||||||
prop.resources.itemsConsumed[i].available = available;
|
|
||||||
if (!item || available < itemConsumed.quantity){
|
|
||||||
prop.insufficientResources = true;
|
|
||||||
}
|
|
||||||
if (item){
|
|
||||||
prop.resources.itemsConsumed[i].itemId = item._id;
|
|
||||||
let name = item.name;
|
|
||||||
if (item.quantity !== 1 && item.plural){
|
|
||||||
name = item.plural;
|
|
||||||
}
|
|
||||||
if (name) prop.resources.itemsConsumed[i].itemName = name;
|
|
||||||
if (item.icon) prop.resources.itemsConsumed[i].itemIcon = item.icon;
|
|
||||||
if (item.color) prop.resources.itemsConsumed[i].itemColor = item.color;
|
|
||||||
prop.dependencies = union(
|
|
||||||
prop.dependencies,
|
|
||||||
[item._id],
|
|
||||||
item.dependencies
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
delete prop.resources.itemsConsumed[i].itemId;
|
|
||||||
delete prop.resources.itemsConsumed[i].itemName;
|
|
||||||
delete prop.resources.itemsConsumed[i].itemIcon;
|
|
||||||
delete prop.resources.itemsConsumed[i].itemColor;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function computePropertyField(prop, memo, fieldName, fn){
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
} = evaluateCalculation({string: prop[fieldName], prop, memo, fn});
|
|
||||||
if (result instanceof ConstantNode){
|
|
||||||
prop[`${fieldName}Result`] = result.value;
|
|
||||||
} else {
|
|
||||||
prop[`${fieldName}Result`] = result.toString();
|
|
||||||
}
|
|
||||||
prop.dependencies = union(prop.dependencies, dependencies);
|
|
||||||
if (context.errors.length){
|
|
||||||
prop[`${fieldName}Errors`] = context.errors;
|
|
||||||
} else {
|
|
||||||
delete prop[`${fieldName}Errors`];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
|
|
||||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeInlineCalculations(prop, memo){
|
|
||||||
if (prop.summary){
|
|
||||||
computeInlineCalcsForField(prop, memo, 'summary');
|
|
||||||
}
|
|
||||||
if (prop.description){
|
|
||||||
computeInlineCalcsForField(prop, memo, 'description');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeInlineCalcsForField(prop, memo, field){
|
|
||||||
let string = prop[field];
|
|
||||||
let inlineComputations = [];
|
|
||||||
let matches = string.matchAll(INLINE_CALCULATION_REGEX);
|
|
||||||
for (let match of matches){
|
|
||||||
let calculation = match[1];
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
} = evaluateCalculation({string: calculation, prop, memo, fn: 'compile'});
|
|
||||||
if (result instanceof ErrorNode){
|
|
||||||
result = '`Calculation Error`';
|
|
||||||
}
|
|
||||||
let computation = {
|
|
||||||
calculation,
|
|
||||||
result: result && result.toString(),
|
|
||||||
};
|
|
||||||
if (context.errors.length){
|
|
||||||
computation.errors = context.errors;
|
|
||||||
}
|
|
||||||
inlineComputations.push(computation);
|
|
||||||
prop.dependencies = union(prop.dependencies, dependencies);
|
|
||||||
}
|
|
||||||
prop[`${field}Calculations`] = inlineComputations;
|
|
||||||
}
|
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
import { forOwn, has, union } from 'lodash';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
|
|
||||||
export default function computeLevels(memo){
|
|
||||||
computeClassLevels(memo);
|
|
||||||
computeTotalLevel(memo);
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeClassLevels(memo){
|
|
||||||
forOwn(memo.classLevelsById, classLevel => {
|
|
||||||
applyToggles(classLevel, memo);
|
|
||||||
// class levels are mutually dependent
|
|
||||||
classLevel.dependencies = union(
|
|
||||||
classLevel.dependencies,
|
|
||||||
Object.keys(memo.classLevelsById)
|
|
||||||
);
|
|
||||||
if (classLevel.deactivatedByToggle) return;
|
|
||||||
let name = classLevel.variableName;
|
|
||||||
let stat = memo.statsByVariableName[name];
|
|
||||||
if (!stat){
|
|
||||||
memo.statsByVariableName[name] = classLevel;
|
|
||||||
memo.classes[name] = classLevel;
|
|
||||||
} else if (!has(stat, 'level')){
|
|
||||||
// Stat is overriden by an attribute
|
|
||||||
return;
|
|
||||||
} else if (stat.level < classLevel.level) {
|
|
||||||
memo.statsByVariableName[name] = classLevel;
|
|
||||||
memo.classes[name] = classLevel;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function computeTotalLevel(memo){
|
|
||||||
let currentLevel = memo.statsByVariableName['level'];
|
|
||||||
if (!currentLevel || currentLevel.deactivatedByToggle){
|
|
||||||
currentLevel = {
|
|
||||||
value: 0,
|
|
||||||
dependencies: [],
|
|
||||||
computationDetails: {
|
|
||||||
builtIn: true,
|
|
||||||
computed: true,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
memo.statsByVariableName['level'] = currentLevel;
|
|
||||||
}
|
|
||||||
// bail out if overriden by an attribute
|
|
||||||
if (!currentLevel.computationDetails.builtIn) return;
|
|
||||||
let level = 0;
|
|
||||||
for (let name in memo.classes){
|
|
||||||
let cls = memo.classes[name];
|
|
||||||
level += cls.level || 0;
|
|
||||||
if (cls._id){
|
|
||||||
currentLevel.dependencies = union(
|
|
||||||
currentLevel.dependencies,
|
|
||||||
[cls._id]
|
|
||||||
)
|
|
||||||
}
|
|
||||||
if (cls.dependencies){
|
|
||||||
currentLevel.dependencies = union(
|
|
||||||
currentLevel.dependencies,
|
|
||||||
cls.dependencies,
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
currentLevel.value = level;
|
|
||||||
}
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import { each, forOwn } from 'lodash';
|
|
||||||
import computeLevels from '/imports/api/creature/computation/engine/computeLevels.js';
|
|
||||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
|
||||||
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
|
|
||||||
import computeToggle from '/imports/api/creature/computation/engine/computeToggle.js';
|
|
||||||
import computeEndStepProperty from '/imports/api/creature/computation/engine/computeEndStepProperty.js';
|
|
||||||
import computeInlineCalculations from '/imports/api/creature/computation/engine/computeInlineCalculations.js';
|
|
||||||
import computeConstant from '/imports/api/creature/computation/engine/computeConstant.js';
|
|
||||||
|
|
||||||
export default function computeMemo(memo){
|
|
||||||
// Compute level
|
|
||||||
computeLevels(memo);
|
|
||||||
// Compute all constants that could be used
|
|
||||||
forOwn(memo.constantsById, constant => {
|
|
||||||
computeConstant (constant, memo);
|
|
||||||
});
|
|
||||||
// Compute all stats, even if they are overriden
|
|
||||||
forOwn(memo.statsById, stat => {
|
|
||||||
computeStat (stat, memo);
|
|
||||||
});
|
|
||||||
// Compute effects which didn't end up targeting a stat
|
|
||||||
each(memo.unassignedEffects, effect => {
|
|
||||||
computeEffect(effect, memo);
|
|
||||||
});
|
|
||||||
// Compute toggles which didn't already get computed by dependencies
|
|
||||||
forOwn(memo.togglesById, toggle => {
|
|
||||||
computeToggle(toggle, memo);
|
|
||||||
});
|
|
||||||
// Compute end step properties
|
|
||||||
forOwn(memo.endStepPropsById, prop => {
|
|
||||||
computeEndStepProperty(prop, memo);
|
|
||||||
});
|
|
||||||
// Compute inline calculations
|
|
||||||
forOwn(memo.propsById, prop => {
|
|
||||||
computeInlineCalculations(prop, memo);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
|
|
||||||
export default function computeEffect(proficiency, memo){
|
|
||||||
if (proficiency.computationDetails.computed) return;
|
|
||||||
if (proficiency.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this proficiency again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
proficiency.computationDetails.computed = true;
|
|
||||||
proficiency.result = NaN;
|
|
||||||
proficiency.computationDetails.busyComputing = false;
|
|
||||||
proficiency.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', proficiency);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this proficiency as busy
|
|
||||||
proficiency.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
// Apply any toggles
|
|
||||||
applyToggles(proficiency, memo);
|
|
||||||
|
|
||||||
proficiency.computationDetails.computed = true;
|
|
||||||
proficiency.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,162 +0,0 @@
|
|||||||
import combineStat from '/imports/api/creature/computation/engine/combineStat.js';
|
|
||||||
import computeEffect from '/imports/api/creature/computation/engine/computeEffect.js';
|
|
||||||
import EffectAggregator from '/imports/api/creature/computation/engine/EffectAggregator.js';
|
|
||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
import { each, union, without } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeStat(stat, memo){
|
|
||||||
// If the stat is already computed, skip it
|
|
||||||
if (stat.computationDetails.computed) return;
|
|
||||||
if (stat.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this stat again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
stat.computationDetails.computed = true;
|
|
||||||
stat.value = NaN;
|
|
||||||
stat.computationDetails.busyComputing = false;
|
|
||||||
stat.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', stat);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this stat as busy
|
|
||||||
stat.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
let effects = stat.computationDetails.effects || [];
|
|
||||||
let proficiencies = stat.computationDetails.proficiencies || [];
|
|
||||||
|
|
||||||
// Get references to all the stats that share the variable name
|
|
||||||
let sameNameStats
|
|
||||||
|
|
||||||
if (stat.computationDetails.idsOfSameName){
|
|
||||||
sameNameStats = stat.computationDetails.idsOfSameName.map(
|
|
||||||
id => memo.propsById[id]
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
sameNameStats = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
let allStats = [stat, ...sameNameStats];
|
|
||||||
|
|
||||||
// Decide which stat is the last active stat
|
|
||||||
// The last active stat is considered the cannonical stat
|
|
||||||
let lastActiveStat;
|
|
||||||
allStats.forEach(candidateStat => {
|
|
||||||
applyToggles(candidateStat, memo);
|
|
||||||
if (!candidateStat.inactive) lastActiveStat = candidateStat;
|
|
||||||
candidateStat.overridden = undefined;
|
|
||||||
});
|
|
||||||
if (!lastActiveStat){
|
|
||||||
delete memo.statsByVariableName[stat.variableName];
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Make sure the active stat has all the effects and proficiencies
|
|
||||||
lastActiveStat.computationDetails.effects = effects;
|
|
||||||
lastActiveStat.computationDetails.proficiencies = proficiencies;
|
|
||||||
|
|
||||||
// Update the memo's stat with the chosen stat
|
|
||||||
memo.statsByVariableName[stat.variableName] = lastActiveStat;
|
|
||||||
|
|
||||||
// Recreate list of the non-cannonical stats
|
|
||||||
sameNameStats = without(allStats, lastActiveStat);
|
|
||||||
|
|
||||||
sameNameStats.forEach(statInstance => {
|
|
||||||
// Mark the non-cannonical stats as overridden
|
|
||||||
statInstance.overridden = true;
|
|
||||||
|
|
||||||
// Apply the cannonical damage
|
|
||||||
statInstance.damage = lastActiveStat.damage;
|
|
||||||
});
|
|
||||||
|
|
||||||
let baseDependencies = [];
|
|
||||||
allStats.forEach(statInstance => {
|
|
||||||
// Add this stat and its deps to the dependencies
|
|
||||||
baseDependencies = union(
|
|
||||||
baseDependencies,
|
|
||||||
[statInstance._id],
|
|
||||||
statInstance.dependencies,
|
|
||||||
);
|
|
||||||
|
|
||||||
// Apply all the base proficiencies
|
|
||||||
if (statInstance.baseProficiency && !statInstance.inactive){
|
|
||||||
proficiencies.push({
|
|
||||||
value: statInstance.baseProficiency,
|
|
||||||
stats: [statInstance.variableName],
|
|
||||||
type: 'proficiency',
|
|
||||||
dependencies: statInstance.overridden ?
|
|
||||||
union(statInstance.dependencies, [statInstance._id]) :
|
|
||||||
[],
|
|
||||||
computationDetails: {
|
|
||||||
computed: true,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Compute each active stat's baseValue calculation and apply it
|
|
||||||
if (!statInstance.inactive) {
|
|
||||||
delete statInstance.baseValueErrors;
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies
|
|
||||||
} = evaluateCalculation({
|
|
||||||
string: statInstance.baseValueCalculation,
|
|
||||||
prop: statInstance,
|
|
||||||
memo
|
|
||||||
});
|
|
||||||
result.value = +result.value;
|
|
||||||
if (!isNaN(result.value)){
|
|
||||||
statInstance.baseValue = result.value;
|
|
||||||
} else {
|
|
||||||
statInstance.baseValue = undefined;
|
|
||||||
}
|
|
||||||
statInstance.dependencies = union(statInstance.dependencies, dependencies);
|
|
||||||
if (context.errors.length){
|
|
||||||
statInstance.baseValueErrors = context.errors;
|
|
||||||
}
|
|
||||||
// Apply all the base values
|
|
||||||
if (Number.isFinite(statInstance.baseValue)){
|
|
||||||
effects.push({
|
|
||||||
operation: 'base',
|
|
||||||
calculation: statInstance.baseValueCalculation,
|
|
||||||
result: statInstance.baseValue,
|
|
||||||
stats: [statInstance.variableName],
|
|
||||||
dependencies: statInstance.overridden ?
|
|
||||||
union(statInstance.dependencies, [statInstance._id]) :
|
|
||||||
[],
|
|
||||||
computationDetails: {
|
|
||||||
computed: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Compute and aggregate all the effects
|
|
||||||
let aggregator = new EffectAggregator();
|
|
||||||
let effectDeps = [];
|
|
||||||
each(effects, (effect) => {
|
|
||||||
// Compute
|
|
||||||
computeEffect(effect, memo);
|
|
||||||
if (effect.deactivatedByToggle) return;
|
|
||||||
|
|
||||||
// dependencies
|
|
||||||
if (effect._id) effectDeps = union(effectDeps, [effect._id]);
|
|
||||||
effectDeps = union(effectDeps, effect.dependencies);
|
|
||||||
|
|
||||||
// Add computed effect to aggregator
|
|
||||||
aggregator.addEffect(effect);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Combine the effects into the stats
|
|
||||||
allStats.forEach(statInstance => {
|
|
||||||
// Conglomerate all the effects to compute the final stat values
|
|
||||||
combineStat(statInstance, aggregator, memo);
|
|
||||||
// Mark the stats as computed
|
|
||||||
statInstance.computationDetails.computed = true;
|
|
||||||
statInstance.computationDetails.busyComputing = false;
|
|
||||||
// Only the active stat instance depeneds on the effects
|
|
||||||
if (!statInstance.overridden){
|
|
||||||
statInstance.dependencies = union(statInstance.dependencies, effectDeps);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,55 +0,0 @@
|
|||||||
import evaluateCalculation from '/imports/api/creature/computation/engine/evaluateCalculation.js';
|
|
||||||
import applyToggles from '/imports/api/creature/computation/engine/applyToggles.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function computeToggle(toggle, memo){
|
|
||||||
if (toggle.computationDetails.computed) return;
|
|
||||||
if (toggle.computationDetails.busyComputing){
|
|
||||||
// Trying to compute this effect again while it is already computing.
|
|
||||||
// We must be in a dependency loop.
|
|
||||||
toggle.computationDetails.computed = true;
|
|
||||||
toggle.result = false;
|
|
||||||
toggle.computationDetails.busyComputing = false;
|
|
||||||
toggle.computationDetails.error = 'dependencyLoop';
|
|
||||||
if (Meteor.isClient) console.warn('dependencyLoop', toggle);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Before doing any work, mark this toggle as busy
|
|
||||||
toggle.computationDetails.busyComputing = true;
|
|
||||||
|
|
||||||
// Apply any parent toggles
|
|
||||||
applyToggles(toggle, memo);
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
delete toggle.errors;
|
|
||||||
if (toggle.enabled){
|
|
||||||
toggle.toggleResult = true;
|
|
||||||
} else if (toggle.disabled){
|
|
||||||
toggle.toggleResult = false;
|
|
||||||
} else if (!toggle.condition){
|
|
||||||
toggle.toggleResult = false;
|
|
||||||
} else if (Number.isFinite(+toggle.condition)){
|
|
||||||
toggle.toggleResult = !!+toggle.condition;
|
|
||||||
} else {
|
|
||||||
let {
|
|
||||||
result,
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
} = evaluateCalculation({string: toggle.condition, prop: toggle, memo});
|
|
||||||
toggle.toggleResult = !!result.value;
|
|
||||||
toggle.dependencies = union(
|
|
||||||
toggle.dependencies,
|
|
||||||
dependencies,
|
|
||||||
);
|
|
||||||
if (context.errors.length){
|
|
||||||
toggle.errors = context.errors;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!toggle.toggleResult){
|
|
||||||
toggle.inactive = true;
|
|
||||||
toggle.deactivatedBySelf = true;
|
|
||||||
toggle.deactivatedByToggle = true;
|
|
||||||
}
|
|
||||||
toggle.computationDetails.computed = true;
|
|
||||||
toggle.computationDetails.busyComputing = false;
|
|
||||||
}
|
|
||||||
@@ -1,137 +0,0 @@
|
|||||||
import computeStat from '/imports/api/creature/computation/engine/computeStat.js';
|
|
||||||
import { prettifyParseError, parse, CompilationContext } from '/imports/parser/parser.js';
|
|
||||||
import SymbolNode from '/imports/parser/parseTree/SymbolNode.js';
|
|
||||||
import AccessorNode from '/imports/parser/parseTree/AccessorNode.js';
|
|
||||||
import ConstantNode from '/imports/parser/parseTree/ConstantNode.js';
|
|
||||||
import ErrorNode from '/imports/parser/parseTree/ErrorNode.js';
|
|
||||||
import findAncestorByType from '/imports/api/creature/computation/engine/findAncestorByType.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
/* Convert a calculation into a constant output and errors*/
|
|
||||||
export default function evaluateCalculation({
|
|
||||||
string,
|
|
||||||
prop,
|
|
||||||
memo,
|
|
||||||
fn = 'reduce',
|
|
||||||
}){
|
|
||||||
let dependencies = [];
|
|
||||||
let context = new CompilationContext();
|
|
||||||
if (!string) return {
|
|
||||||
result: new ConstantNode({value: string, type: 'string'}),
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
};
|
|
||||||
if (typeof string !== 'string'){
|
|
||||||
string = string.toString();
|
|
||||||
}
|
|
||||||
// Parse the string
|
|
||||||
let calc;
|
|
||||||
try {
|
|
||||||
calc = parse(string);
|
|
||||||
} catch (e) {
|
|
||||||
let error = prettifyParseError(e);
|
|
||||||
return {
|
|
||||||
result: new ErrorNode({context, error}),
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Replace constants with their parsed constant
|
|
||||||
let replaceResults = replaceConstants({
|
|
||||||
calc, memo, prop, dependencies, context
|
|
||||||
});
|
|
||||||
dependencies = replaceResults.dependencies;
|
|
||||||
calc = replaceResults.calc;
|
|
||||||
if (replaceResults.failed){
|
|
||||||
return {
|
|
||||||
result: new ConstantNode({value: string, type: 'string'}),
|
|
||||||
context,
|
|
||||||
dependencies,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ensure all symbol nodes are defined and computed
|
|
||||||
dependencies = computeSymbols({calc, memo, prop, dependencies})
|
|
||||||
|
|
||||||
// Evaluate
|
|
||||||
let result = calc[fn](memo.statsByVariableName, context);
|
|
||||||
return {result, context, dependencies};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Replace constants in the calc with the right ParseNodes
|
|
||||||
function replaceConstants({calc, memo, prop, dependencies, context}){
|
|
||||||
let constFailed = [];
|
|
||||||
calc = calc.replaceNodes(node => {
|
|
||||||
if (!(node instanceof SymbolNode)) return;
|
|
||||||
let stat, constant;
|
|
||||||
if (node.name[0] !== '#'){
|
|
||||||
stat = memo.statsByVariableName[node.name]
|
|
||||||
constant = memo.constantsByVariableName[node.name];
|
|
||||||
} else if (node.name === '#constant'){
|
|
||||||
constant = findAncestorByType({type: 'constant', prop, memo});
|
|
||||||
}
|
|
||||||
// replace constants that aren't overridden by stats or disabled by a toggle
|
|
||||||
if (constant && !constant.deactivatedByToggle && !stat){
|
|
||||||
dependencies = union(dependencies, [
|
|
||||||
constant._id,
|
|
||||||
...constant.dependencies
|
|
||||||
]);
|
|
||||||
// Fail if the constant has errors
|
|
||||||
if (constant.errors && constant.errors.length){
|
|
||||||
constFailed.push(node.name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
let parsedConstantNode;
|
|
||||||
try {
|
|
||||||
parsedConstantNode = parse(constant.calculation);
|
|
||||||
} catch(e){
|
|
||||||
constFailed.push(node.name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!parsedConstantNode) constFailed.push(node.name);
|
|
||||||
return parsedConstantNode;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
constFailed.forEach(name => {
|
|
||||||
context.storeError({
|
|
||||||
type: 'error',
|
|
||||||
message: `${name} is a constant property with parsing errors`
|
|
||||||
});
|
|
||||||
});
|
|
||||||
let failed = !!constFailed.length;
|
|
||||||
if (failed){
|
|
||||||
calc = new ErrorNode({error: 'Failed to replace constants'});
|
|
||||||
}
|
|
||||||
return { failed, dependencies, calc };
|
|
||||||
}
|
|
||||||
|
|
||||||
// Ensure all symbol nodes are defined and computed
|
|
||||||
function computeSymbols({calc, memo, prop, dependencies}){
|
|
||||||
calc.traverse(node => {
|
|
||||||
if (node instanceof SymbolNode || node instanceof AccessorNode){
|
|
||||||
let stat;
|
|
||||||
// References up the tree start with #
|
|
||||||
if (node.name[0] === '#'){
|
|
||||||
stat = findAncestorByType({type: node.name.slice(1), prop, memo});
|
|
||||||
memo.statsByVariableName[node.name] = stat;
|
|
||||||
} else {
|
|
||||||
stat = memo.statsByVariableName[node.name];
|
|
||||||
}
|
|
||||||
if (stat && stat.computationDetails && !stat.computationDetails.computed){
|
|
||||||
computeStat(stat, memo);
|
|
||||||
}
|
|
||||||
if (stat){
|
|
||||||
if (stat.dependencies){
|
|
||||||
dependencies = union(dependencies, [
|
|
||||||
stat._id || node.name,
|
|
||||||
...stat.dependencies
|
|
||||||
]);
|
|
||||||
} else {
|
|
||||||
dependencies = union(dependencies, [stat._id || node.name]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return dependencies;
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
export default function findAncestorByType({type, prop, memo}){
|
|
||||||
if (!prop || !prop.ancestors) return;
|
|
||||||
let ancestor;
|
|
||||||
for (let i = prop.ancestors.length - 1; i >= 0; i--){
|
|
||||||
ancestor = memo.propsById[prop.ancestors[i].id];
|
|
||||||
if (ancestor && ancestor.type === type){
|
|
||||||
return ancestor;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function getComputationProperties(creatureId){
|
|
||||||
// Find all the relevant properties
|
|
||||||
return CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
$or: [
|
|
||||||
// All active properties
|
|
||||||
{inactive: {$ne: true}},
|
|
||||||
// Unless they were deactivated because of a toggle
|
|
||||||
{deactivatedByToggle: true},
|
|
||||||
]
|
|
||||||
}, {
|
|
||||||
// Filter out fields never used by calculations
|
|
||||||
fields: {
|
|
||||||
icon: 0,
|
|
||||||
},
|
|
||||||
// Obey tree order
|
|
||||||
sort: {
|
|
||||||
order: 1,
|
|
||||||
}
|
|
||||||
}).fetch();
|
|
||||||
}
|
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { union } from 'lodash';
|
|
||||||
|
|
||||||
export default function getDependentProperties({
|
|
||||||
creatureId,
|
|
||||||
propertyIds,
|
|
||||||
propertiesDependedAponIds,
|
|
||||||
}){
|
|
||||||
// find ids of all dependant toggles that have conditions, even if inactive
|
|
||||||
let toggleIds = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'toggle',
|
|
||||||
removed: {$ne: true},
|
|
||||||
condition: { $exists: true },
|
|
||||||
dependencies: {$in: propertyIds},
|
|
||||||
}, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).map(t => t._id);
|
|
||||||
// Find all the dependant properties
|
|
||||||
let props = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
dependencies: {$in: propertyIds},
|
|
||||||
$or: [
|
|
||||||
// All active properties
|
|
||||||
{inactive: {$ne: true}},
|
|
||||||
// All active and inactive toggles with conditions
|
|
||||||
// Same as {$in: toggleIds}, but should be slightly faster
|
|
||||||
{type: 'toggle', condition: { $exists: true }},
|
|
||||||
// All decendents of the above toggles
|
|
||||||
{'ancestors.id': {$in: toggleIds}},
|
|
||||||
]
|
|
||||||
}, { fields: {_id: 1, dependencies: 1} }).fetch();
|
|
||||||
// Add all the properties that changing props depend on, but haven't yet been
|
|
||||||
// included to make an array of every property we need
|
|
||||||
let allConnectedPropIds = [...propertyIds, ...propertiesDependedAponIds];
|
|
||||||
props.forEach(prop => {
|
|
||||||
allConnectedPropIds = union(
|
|
||||||
allConnectedPropIds,
|
|
||||||
prop.dependencies,
|
|
||||||
[prop._id]);
|
|
||||||
});
|
|
||||||
// Add on all the properties and the objects they depend apon
|
|
||||||
return CreatureProperties.find({
|
|
||||||
_id: {$in: allConnectedPropIds}
|
|
||||||
}, {
|
|
||||||
// Ignore fields not used in computations
|
|
||||||
fields: {icon: 0},
|
|
||||||
sort: {order: 1},
|
|
||||||
}).fetch();
|
|
||||||
}
|
|
||||||
@@ -1,118 +0,0 @@
|
|||||||
import { Meteor } from 'meteor/meteor'
|
|
||||||
import { isEqual, forOwn } from 'lodash';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import propertySchemasIndex from '/imports/api/properties/computedOnlyPropertySchemasIndex.js';
|
|
||||||
|
|
||||||
export default function writeAlteredProperties(memo){
|
|
||||||
let bulkWriteOperations = [];
|
|
||||||
// Loop through all properties on the memo
|
|
||||||
forOwn(memo.propsById, changed => {
|
|
||||||
let schema = propertySchemasIndex[changed.type];
|
|
||||||
if (!schema){
|
|
||||||
console.warn('No schema for ' + changed.type);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
let id = changed._id;
|
|
||||||
let op = undefined;
|
|
||||||
let original = memo.originalPropsById[id];
|
|
||||||
let keys = [
|
|
||||||
'dependencies',
|
|
||||||
'inactive',
|
|
||||||
'deactivatedBySelf',
|
|
||||||
'deactivatedByAncestor',
|
|
||||||
'deactivatedByToggle',
|
|
||||||
'damage',
|
|
||||||
...schema.objectKeys(),
|
|
||||||
];
|
|
||||||
op = addChangedKeysToOp(op, keys, original, changed);
|
|
||||||
if (op){
|
|
||||||
bulkWriteOperations.push(op);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
writePropertiesSequentially(bulkWriteOperations);
|
|
||||||
}
|
|
||||||
|
|
||||||
function addChangedKeysToOp(op, keys, original, changed) {
|
|
||||||
// Loop through all keys that can be changed by computation
|
|
||||||
// and compile an operation that sets all those keys
|
|
||||||
for (let key of keys){
|
|
||||||
if (!isEqual(original[key], changed[key])){
|
|
||||||
if (!op) op = newOperation(original._id, changed.type);
|
|
||||||
let value = changed[key];
|
|
||||||
if (value === undefined){
|
|
||||||
// Unset values that become undefined
|
|
||||||
addUnsetOp(op, key);
|
|
||||||
} else {
|
|
||||||
// Set values that changed to something else
|
|
||||||
addSetOp(op, key, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return op;
|
|
||||||
}
|
|
||||||
|
|
||||||
function newOperation(_id, type){
|
|
||||||
let newOp = {
|
|
||||||
updateOne: {
|
|
||||||
filter: {_id},
|
|
||||||
update: {},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
if (Meteor.isClient){
|
|
||||||
newOp.type = type;
|
|
||||||
}
|
|
||||||
return newOp;
|
|
||||||
}
|
|
||||||
|
|
||||||
function addSetOp(op, key, value){
|
|
||||||
if (op.updateOne.update.$set){
|
|
||||||
op.updateOne.update.$set[key] = value;
|
|
||||||
} else {
|
|
||||||
op.updateOne.update.$set = {[key]: value};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function addUnsetOp(op, key){
|
|
||||||
if (op.updateOne.update.$unset){
|
|
||||||
op.updateOne.update.$unset[key] = 1;
|
|
||||||
} else {
|
|
||||||
op.updateOne.update.$unset = {[key]: 1};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// We use this instead of bulkWriteProperties because it functions with latency
|
|
||||||
// compensation without needing to roll back changes, which causes multiple
|
|
||||||
// expensive redraws of the character sheet
|
|
||||||
function writePropertiesSequentially(bulkWriteOps){
|
|
||||||
bulkWriteOps.forEach(op => {
|
|
||||||
let updateOneOrMany = op.updateOne || op.updateMany;
|
|
||||||
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
|
|
||||||
// The bulk code is bypassing validation, so do the same here
|
|
||||||
// selector: {type: op.type} // include this if bypass is off
|
|
||||||
bypassCollection2: true,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// This is more efficient on the database, but significantly less efficient
|
|
||||||
// in the UI because of incompatibility with latency compensation. If the
|
|
||||||
// duplicate redraws can be fixed, this is a strictly better way of processing
|
|
||||||
// writes
|
|
||||||
function bulkWriteProperties(bulkWriteOps){
|
|
||||||
if (!bulkWriteOps.length) return;
|
|
||||||
// bulkWrite is only available on the server
|
|
||||||
if (Meteor.isServer){
|
|
||||||
CreatureProperties.rawCollection().bulkWrite(
|
|
||||||
bulkWriteOps,
|
|
||||||
{ordered : false},
|
|
||||||
function(e){
|
|
||||||
if (e) {
|
|
||||||
console.error('Bulk write failed: ');
|
|
||||||
console.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
writePropertiesSequentially(bulkWriteOps);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
import { pick, forOwn } from 'lodash';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import VERSION from '/imports/constants/VERSION.js';
|
|
||||||
|
|
||||||
export default function writeCreatureVariables(memo, creatureId, fullRecompute = true) {
|
|
||||||
const fields = [
|
|
||||||
'ability',
|
|
||||||
'abilityMod',
|
|
||||||
'advantage',
|
|
||||||
'attributeType',
|
|
||||||
'baseProficiency',
|
|
||||||
'baseValue',
|
|
||||||
'calculation',
|
|
||||||
'conditionalBenefits',
|
|
||||||
'currentValue',
|
|
||||||
'damage',
|
|
||||||
'decimal',
|
|
||||||
'fail',
|
|
||||||
'level',
|
|
||||||
'modifier',
|
|
||||||
'name',
|
|
||||||
'passiveBonus',
|
|
||||||
'proficiency',
|
|
||||||
'reset',
|
|
||||||
'resetMultiplier',
|
|
||||||
'rollBonuses',
|
|
||||||
'skillType',
|
|
||||||
'spellSlotLevelValue',
|
|
||||||
'type',
|
|
||||||
'value',
|
|
||||||
];
|
|
||||||
|
|
||||||
if (fullRecompute){
|
|
||||||
memo.creatureVariables = {};
|
|
||||||
forOwn(memo.statsByVariableName, (stat, variableName) => {
|
|
||||||
// Don't save context variables
|
|
||||||
if (variableName[0] === '#') return;
|
|
||||||
let condensedStat = pick(stat, fields);
|
|
||||||
memo.creatureVariables[variableName] = condensedStat;
|
|
||||||
});
|
|
||||||
forOwn(memo.constantsByVariableName, (stat, variableName) => {
|
|
||||||
let condensedStat = pick(stat, fields);
|
|
||||||
if (!memo.creatureVariables[variableName]){
|
|
||||||
memo.creatureVariables[variableName] = condensedStat;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set: {
|
|
||||||
variables: memo.creatureVariables,
|
|
||||||
computeVersion: VERSION,
|
|
||||||
}});
|
|
||||||
} else {
|
|
||||||
let $set = {};
|
|
||||||
forOwn(memo.statsByVariableName, (stat, variableName) => {
|
|
||||||
let condensedStat = pick(stat, fields);
|
|
||||||
$set[`variables.${variableName}`] = condensedStat;
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,120 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import ComputationMemo from '/imports/api/creature/computation/engine/ComputationMemo.js';
|
|
||||||
import getComputationProperties from '/imports/api/creature/computation/engine/getComputationProperties.js';
|
|
||||||
import computeMemo from '/imports/api/creature/computation/engine/computeMemo.js';
|
|
||||||
import writeAlteredProperties from '/imports/api/creature/computation/engine/writeAlteredProperties.js';
|
|
||||||
import writeCreatureVariables from '/imports/api/creature/computation/engine/writeCreatureVariables.js';
|
|
||||||
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
|
|
||||||
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import getDependentProperties from '/imports/api/creature/computation/engine/getDependentProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
|
|
||||||
export const recomputeCreature = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.recomputeCreature',
|
|
||||||
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
charId: { type: String }
|
|
||||||
}).validator(),
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run({charId}) {
|
|
||||||
let creature = Creatures.findOne(charId);
|
|
||||||
// Permission
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
// Work, call this direcly if you are already in a method that has checked
|
|
||||||
// for permission to edit a given character
|
|
||||||
recomputeCreatureById(charId);
|
|
||||||
},
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
export function recomputeCreatureById(creatureId){
|
|
||||||
let creature = Creatures.findOne(creatureId);
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This function is the heart of DiceCloud. It recomputes a creature's stats,
|
|
||||||
* distilling down effects and proficiencies into the final stats that make up
|
|
||||||
* a creature.
|
|
||||||
*
|
|
||||||
* Essentially this is a depth first tree traversal algorithm that computes
|
|
||||||
* stats' dependencies before computing stats themselves, while detecting
|
|
||||||
* dependency loops.
|
|
||||||
*
|
|
||||||
* At the moment it makes no effort to limit recomputation to just what was
|
|
||||||
* changed.
|
|
||||||
*
|
|
||||||
* Attempting to implement dependency management to limit recomputation to just
|
|
||||||
* change affected stats should only happen as a last resort, when this function
|
|
||||||
* can no longer be performed more efficiently, and server resources can not be
|
|
||||||
* expanded to meet demand.
|
|
||||||
*
|
|
||||||
* A brief overview:
|
|
||||||
* - Fetch the stats of the creature and add them to
|
|
||||||
* an object for quick lookup
|
|
||||||
* - Fetch the effects and proficiencies which apply to each stat and store them with the stat
|
|
||||||
* - Fetch the class levels and store them as well
|
|
||||||
* - Mark each stat and effect as uncomputed
|
|
||||||
* - Iterate over each stat in order and compute it
|
|
||||||
* - If the stat is already computed, skip it
|
|
||||||
* - If the stat is busy being computed, we are in a dependency loop, make it NaN and mark computed
|
|
||||||
* - Mark the stat as busy computing
|
|
||||||
* - Iterate over each effect which applies to the attribute
|
|
||||||
* - If the effect is not computed compute it
|
|
||||||
* - If the effect relies on another attribute, get its computed value
|
|
||||||
* - Recurse if that attribute is uncomputed
|
|
||||||
* - apply the effect to the attribute
|
|
||||||
* - Conglomerate all the effects to compute the final stat values
|
|
||||||
* - Mark the stat as computed
|
|
||||||
* - Write the computed results back to the database
|
|
||||||
*/
|
|
||||||
export function recomputeCreatureByDoc(creature){
|
|
||||||
const creatureId = creature._id;
|
|
||||||
let props = getComputationProperties(creatureId);
|
|
||||||
let computationMemo = new ComputationMemo(props, creature);
|
|
||||||
computeMemo(computationMemo);
|
|
||||||
writeAlteredProperties(computationMemo);
|
|
||||||
writeCreatureVariables(computationMemo, creatureId);
|
|
||||||
recomputeDamageMultipliersById(creatureId);
|
|
||||||
recomputeSlotFullness(creatureId);
|
|
||||||
return computationMemo;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function recomputePropertyDependencies(property){
|
|
||||||
let creature = getRootCreatureAncestor(property);
|
|
||||||
recomputeCreatureByDependencies({
|
|
||||||
creature,
|
|
||||||
propertyIds: [property._id],
|
|
||||||
propertiesDependedAponIds: property.dependencies,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
export function recomputeCreatureByDependencies({
|
|
||||||
creature,
|
|
||||||
propertyIds,
|
|
||||||
propertiesDependedAponIds
|
|
||||||
}){
|
|
||||||
let props = getDependentProperties({
|
|
||||||
creatureId: creature._id,
|
|
||||||
propertyIds,
|
|
||||||
propertiesDependedAponIds,
|
|
||||||
});
|
|
||||||
let computationMemo = new ComputationMemo(props, creature);
|
|
||||||
computeMemo(computationMemo);
|
|
||||||
writeAlteredProperties(computationMemo);
|
|
||||||
writeCreatureVariables(computationMemo, creature._id, false)
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
return computationMemo;
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
let CreatureFolders = new Mongo.Collection('creatureFolders');
|
|
||||||
|
|
||||||
let creatureFolderSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
trim: false,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
creatures: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
},
|
|
||||||
'creatures.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
owner: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
archived: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
order: {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
CreatureFolders.attachSchema(creatureFolderSchema);
|
|
||||||
|
|
||||||
import '/imports/api/creature/creatureFolders/methods.js/index.js';
|
|
||||||
export default CreatureFolders;
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
import '/imports/api/creature/creatureFolders/methods.js/insertCreatureFolder.js';
|
|
||||||
import '/imports/api/creature/creatureFolders/methods.js/updateCreatureFolderName.js';
|
|
||||||
import '/imports/api/creature/creatureFolders/methods.js/removeCreatureFolder.js';
|
|
||||||
import '/imports/api/creature/creatureFolders/methods.js/moveCreatureToFolder.js';
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
import CreatureFolders from '/imports/api/creature/creatureFolders/CreatureFolders.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
|
|
||||||
const insertCreatureFolder = new ValidatedMethod({
|
|
||||||
name: 'creatureFolders.methods.insert',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run() {
|
|
||||||
// Ensure logged in
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert a folder');
|
|
||||||
}
|
|
||||||
// Limit folders to 50 per user
|
|
||||||
let existingFolders = CreatureFolders.find({
|
|
||||||
owner: userId
|
|
||||||
}, {
|
|
||||||
fields: {order: 1},
|
|
||||||
sort: {order :-1}
|
|
||||||
});
|
|
||||||
if (existingFolders.count() >= 50){
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.insert.denied',
|
|
||||||
'You can not have more than 50 folders');
|
|
||||||
}
|
|
||||||
// Make the new folder the last in the order
|
|
||||||
let order = 0;
|
|
||||||
let lastFolder = existingFolders.fetch()[0];
|
|
||||||
if (lastFolder){
|
|
||||||
order = (lastFolder.order || 0) + 1;
|
|
||||||
}
|
|
||||||
// Insert
|
|
||||||
return CreatureFolders.insert({
|
|
||||||
name: 'Folder',
|
|
||||||
owner: userId,
|
|
||||||
order,
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default insertCreatureFolder;
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
import CreatureFolders from '/imports/api/creature/creatureFolders/CreatureFolders.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
|
|
||||||
const moveCreatureToFolder = new ValidatedMethod({
|
|
||||||
name: 'creatureFolders.methods.moveCreatureToFolder',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, folderId}) {
|
|
||||||
// Ensure logged in
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'You need to be logged in to remove a folder');
|
|
||||||
}
|
|
||||||
// Check that this folder is owned by the user
|
|
||||||
if (folderId){
|
|
||||||
let existingFolder = CreatureFolders.findOne(folderId);
|
|
||||||
if (existingFolder.owner !== userId){
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'This folder does not belong to you');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Remove from other folders
|
|
||||||
CreatureFolders.update({
|
|
||||||
owner: userId
|
|
||||||
}, {
|
|
||||||
$pull: {creatures: creatureId},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
});
|
|
||||||
if (folderId){
|
|
||||||
// Add to this folder
|
|
||||||
CreatureFolders.update(folderId, {
|
|
||||||
$addToSet: {creatures: creatureId},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default moveCreatureToFolder;
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
import CreatureFolders from '/imports/api/creature/creatureFolders/CreatureFolders.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
|
|
||||||
const removeCreatureFolder = new ValidatedMethod({
|
|
||||||
name: 'creatureFolders.methods.remove',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}) {
|
|
||||||
// Ensure logged in
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'You need to be logged in to remove a folder');
|
|
||||||
}
|
|
||||||
// Check that this folder is owned by the user
|
|
||||||
let existingFolder = CreatureFolders.findOne(_id);
|
|
||||||
if (existingFolder.owner !== userId){
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'This folder does not belong to you');
|
|
||||||
}
|
|
||||||
// Remove
|
|
||||||
return CreatureFolders.remove(_id);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default removeCreatureFolder;
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
import CreatureFolders from '/imports/api/creature/creatureFolders/CreatureFolders.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
|
|
||||||
const reorderCreatureFolder = new ValidatedMethod({
|
|
||||||
name: 'creatureFolders.methods.reorder',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, order}) {
|
|
||||||
// Ensure logged in
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.reorder.denied',
|
|
||||||
'You need to be logged in to reorder a folder');
|
|
||||||
}
|
|
||||||
// Check that this folder is owned by the user
|
|
||||||
let existingFolder = CreatureFolders.findOne(_id);
|
|
||||||
if (existingFolder.owner !== userId){
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.reorder.denied',
|
|
||||||
'This folder does not belong to you');
|
|
||||||
}
|
|
||||||
// First give it the new order, it should end in 0.5 putting it between two other docs
|
|
||||||
CreatureFolders.update(_id, {$set: {order}});
|
|
||||||
this.unblock();
|
|
||||||
// Reorder all the folders with integer numbers in this new order
|
|
||||||
CreatureFolders.find({
|
|
||||||
owner: userId
|
|
||||||
}, {
|
|
||||||
fields: {order: 1,},
|
|
||||||
sort: {order: -1}
|
|
||||||
}).forEach((folder, index) => {
|
|
||||||
if (folder.order !== index){
|
|
||||||
CreatureFolders.update(_id, {$set: {order: index}})
|
|
||||||
}
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default reorderCreatureFolder;
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
import CreatureFolders from '/imports/api/creature/creatureFolders/CreatureFolders.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
|
|
||||||
const updateCreatureFolderName = new ValidatedMethod({
|
|
||||||
name: 'creatureFolders.methods.updateName',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, name}) {
|
|
||||||
// Ensure logged in
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'You need to be logged in to update a folder');
|
|
||||||
}
|
|
||||||
// Check that this folder is owned by the user
|
|
||||||
let existingFolder = CreatureFolders.findOne(_id);
|
|
||||||
if (existingFolder.owner !== userId){
|
|
||||||
throw new Meteor.Error('creatureFolders.methods.updateName.denied',
|
|
||||||
'This folder does not belong to you');
|
|
||||||
}
|
|
||||||
// Update
|
|
||||||
return CreatureFolders.update(_id, {$set: {name}});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default updateCreatureFolderName;
|
|
||||||
@@ -1,100 +0,0 @@
|
|||||||
import { Mongo } from 'meteor/mongo';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
|
|
||||||
import ChildSchema from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import SoftRemovableSchema from '/imports/api/parenting/SoftRemovableSchema.js';
|
|
||||||
import propertySchemasIndex from '/imports/api/properties/computedPropertySchemasIndex.js';
|
|
||||||
import { storedIconsSchema } from '/imports/api/icons/Icons.js';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
let CreatureProperties = new Mongo.Collection('creatureProperties');
|
|
||||||
|
|
||||||
let CreaturePropertySchema = new SimpleSchema({
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: Object.keys(propertySchemasIndex),
|
|
||||||
},
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: STORAGE_LIMITS.tagCount,
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
max: STORAGE_LIMITS.tagLength,
|
|
||||||
},
|
|
||||||
disabled: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
icon: {
|
|
||||||
type: storedIconsSchema,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.icon,
|
|
||||||
},
|
|
||||||
// Reference to the library node that this property was copied from
|
|
||||||
libraryNodeId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property is inactive on the sheet for any reason
|
|
||||||
// Including being disabled, or a decendent of a disabled property
|
|
||||||
inactive: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property was made inactive by an inactive
|
|
||||||
// ancestor. True if this property has an inactive ancestor even if this
|
|
||||||
// property is itself inactive
|
|
||||||
deactivatedByAncestor: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property was made inactive because of its own
|
|
||||||
// state
|
|
||||||
deactivatedBySelf: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// Denormalised flag if this property was made inactive because of a toggle
|
|
||||||
// calculation. Either an ancestor toggle calculation or its own.
|
|
||||||
deactivatedByToggle: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// Denormalised list of all properties or creatures this property depends on
|
|
||||||
dependencies: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
'dependencies.$': {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
for (let key in propertySchemasIndex){
|
|
||||||
let schema = new SimpleSchema({});
|
|
||||||
schema.extend(propertySchemasIndex[key]);
|
|
||||||
schema.extend(CreaturePropertySchema);
|
|
||||||
schema.extend(ColorSchema);
|
|
||||||
schema.extend(ChildSchema);
|
|
||||||
schema.extend(SoftRemovableSchema);
|
|
||||||
CreatureProperties.attachSchema(schema, {
|
|
||||||
selector: {type: key}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/index.js';
|
|
||||||
import '/imports/api/creature/actions/doAction.js';
|
|
||||||
import '/imports/api/creature/actions/castSpellWithSlot.js';
|
|
||||||
|
|
||||||
export default CreatureProperties;
|
|
||||||
export {
|
|
||||||
CreaturePropertySchema,
|
|
||||||
};
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
|
|
||||||
export default function getRootCreatureAncestor(property){
|
|
||||||
return Creatures.findOne(property.ancestors[0].id);
|
|
||||||
}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const adjustQuantity = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.adjustQuantity',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id,
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, operation, value}) {
|
|
||||||
// Permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
adjustQuantityWork({property, operation, value});
|
|
||||||
|
|
||||||
// Changing quantity does not change dependencies, but recomputing the
|
|
||||||
// inventory changes many deps at once, so recompute fully
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
recomputeInventory(rootCreature._id);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function adjustQuantityWork({property, operation, value}){
|
|
||||||
// Check if property has quantity
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
if (!schema.allowsKey('quantity')){
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Adjust quantity failed',
|
|
||||||
`Property of type "${property.type}" doesn't have a quantity`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
if (operation === 'set'){
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$set: {quantity: value}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
} else if (operation === 'increment'){
|
|
||||||
// value here is 'damage'
|
|
||||||
value = -value;
|
|
||||||
let currentQuantity = property.quantity;
|
|
||||||
if (currentQuantity + value < 0) value = -currentQuantity;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$inc: {quantity: value}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default adjustQuantity;
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
|
||||||
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const damagePropertiesByName = new ValidatedMethod({
|
|
||||||
name: 'CreatureProperties.damagePropertiesByName',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: SimpleSchema.RegEx.Id,
|
|
||||||
variableName: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, variableName, operation, value}) {
|
|
||||||
// Check permissions
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
damageMultipliers: 1,
|
|
||||||
owner: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let lastProperty;
|
|
||||||
CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
variableName,
|
|
||||||
removed: {$ne: false},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}).forEach(property => {
|
|
||||||
// Check if property can take damage
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
if (!schema.allowsKey('damage')) return;
|
|
||||||
// Damage the property
|
|
||||||
damagePropertyWork({property, operation, value});
|
|
||||||
lastProperty = property;
|
|
||||||
});
|
|
||||||
if (lastProperty) recomputePropertyDependencies(lastProperty);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default damagePropertiesByName;
|
|
||||||
@@ -1,80 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { recomputePropertyDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const damageProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.damage',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id,
|
|
||||||
operation: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['set', 'increment']
|
|
||||||
},
|
|
||||||
value: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, operation, value}) {
|
|
||||||
// Check permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
if (!property) throw new Meteor.Error(
|
|
||||||
'Damage property failed', 'Property doesn\'t exist'
|
|
||||||
);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
// Check if property can take damage
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
if (!schema.allowsKey('damage')){
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Damage property failed',
|
|
||||||
`Property of type "${property.type}" can't be damaged`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
let result = damagePropertyWork({property, operation, value});
|
|
||||||
// Dependencies can't be changed through damage, only recompute deps
|
|
||||||
recomputePropertyDependencies(property);
|
|
||||||
return result;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function damagePropertyWork({property, operation, value}){
|
|
||||||
if (operation === 'set'){
|
|
||||||
let currentValue = property.value;
|
|
||||||
// Set represents what we want the value to be after damage
|
|
||||||
// So we need the actual damage to get to that value
|
|
||||||
let damage = currentValue - value;
|
|
||||||
// Damage can't exceed total value
|
|
||||||
if (damage > currentValue) damage = currentValue;
|
|
||||||
// Damage must be positive
|
|
||||||
if (damage < 0) damage = 0;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$set: {damage}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
return currentValue - damage;
|
|
||||||
} else if (operation === 'increment'){
|
|
||||||
let currentValue = property.value - (property.damage || 0);
|
|
||||||
let currentDamage = property.damage;
|
|
||||||
let increment = value;
|
|
||||||
// Can't increase damage above the remaining value
|
|
||||||
if (increment > currentValue) increment = currentValue;
|
|
||||||
// Can't decrease damage below zero
|
|
||||||
if (-increment > currentDamage) increment = -currentDamage;
|
|
||||||
CreatureProperties.update(property._id, {
|
|
||||||
$inc: {damage: increment}
|
|
||||||
}, {
|
|
||||||
selector: property
|
|
||||||
});
|
|
||||||
return increment;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export default damageProperty;
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
|
||||||
import { recomputeCreatureByDependencies } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const dealDamage = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.dealDamage',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: SimpleSchema.RegEx.Id,
|
|
||||||
damageType: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
amount: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 20,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, damageType, amount}) {
|
|
||||||
// permissions
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
damageMultipliers: 1,
|
|
||||||
owner: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
|
|
||||||
// Get all the health bars and do damage to them
|
|
||||||
let healthBars = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'attribute',
|
|
||||||
attributeType:'healthBar',
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}, {
|
|
||||||
sort: {order: -1},
|
|
||||||
});
|
|
||||||
let multiplier = creature.damageMultipliers[damageType];
|
|
||||||
if (multiplier === undefined) multiplier = 1;
|
|
||||||
let totalDamage = Math.floor(amount * multiplier);
|
|
||||||
let damageLeft = totalDamage;
|
|
||||||
if (damageType === 'healing') damageLeft = -totalDamage;
|
|
||||||
let propertyIds = [];
|
|
||||||
let propertiesDependedAponIds = [];
|
|
||||||
healthBars.forEach(healthBar => {
|
|
||||||
if (damageLeft === 0) return;
|
|
||||||
let damageAdded = damagePropertyWork({
|
|
||||||
property: healthBar,
|
|
||||||
operation: 'increment',
|
|
||||||
value: damageLeft,
|
|
||||||
});
|
|
||||||
damageLeft -= damageAdded;
|
|
||||||
propertyIds.push(healthBar._id);
|
|
||||||
propertiesDependedAponIds.push(...healthBar.dependencies);
|
|
||||||
});
|
|
||||||
recomputeCreatureByDependencies({
|
|
||||||
creature,
|
|
||||||
propertyIds,
|
|
||||||
propertiesDependedAponIds,
|
|
||||||
});
|
|
||||||
return totalDamage;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default dealDamage;
|
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import {
|
|
||||||
setLineageOfDocs,
|
|
||||||
renewDocIds
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
var snackbar;
|
|
||||||
if (Meteor.isClient){
|
|
||||||
snackbar = require(
|
|
||||||
'/imports/ui/components/snackbars/SnackbarQueue.js'
|
|
||||||
).snackbar
|
|
||||||
}
|
|
||||||
|
|
||||||
const DUPLICATE_CHILDREN_LIMIT = 50;
|
|
||||||
|
|
||||||
const duplicateProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.duplicate',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
}
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}) {
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let creature = getRootCreatureAncestor(property);
|
|
||||||
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
|
|
||||||
// Renew the doc ID
|
|
||||||
let randomSrc = DDP.randomStream('duplicateProperty');
|
|
||||||
let propertyId = randomSrc.id();
|
|
||||||
property._id = propertyId;
|
|
||||||
|
|
||||||
// Get all the descendants
|
|
||||||
let nodes = CreatureProperties.find({
|
|
||||||
'ancestors.id': _id,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}, {
|
|
||||||
limit: DUPLICATE_CHILDREN_LIMIT + 1,
|
|
||||||
sort: {order: 1},
|
|
||||||
}).fetch();
|
|
||||||
|
|
||||||
// Alert the user if the limit was hit
|
|
||||||
if (nodes.length > DUPLICATE_CHILDREN_LIMIT){
|
|
||||||
nodes.pop();
|
|
||||||
if (Meteor.isClient){
|
|
||||||
snackbar({
|
|
||||||
text: `Only the first ${DUPLICATE_CHILDREN_LIMIT} children were duplicated`,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// re-map all the ancestors
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: nodes,
|
|
||||||
newAncestry : [
|
|
||||||
...property.ancestors,
|
|
||||||
{id: propertyId, collection: 'creatureProperties'}
|
|
||||||
],
|
|
||||||
oldParent : {id: _id, collection: 'creatureProperties'},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Give the docs new IDs without breaking internal references
|
|
||||||
renewDocIds({docArray: nodes});
|
|
||||||
|
|
||||||
// Order the root node
|
|
||||||
property.order += 0.5;
|
|
||||||
|
|
||||||
// Insert the properties
|
|
||||||
CreatureProperties.batchInsert([property, ...nodes]);
|
|
||||||
|
|
||||||
// Tree structure changed by inserts, reorder the tree
|
|
||||||
reorderDocs({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: property.ancestors[0].id,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Inserting the active status of the property needs to be denormalised
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
|
|
||||||
// Recompute the inventory
|
|
||||||
recomputeInventory(creature._id);
|
|
||||||
|
|
||||||
// Inserting a creature property invalidates dependencies: full recompute
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
|
|
||||||
return propertyId;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default duplicateProperty;
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { organizeDoc } from '/imports/api/parenting/organizeMethods.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
|
|
||||||
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
|
|
||||||
|
|
||||||
// Equipping or unequipping an item will also change its parent
|
|
||||||
const equipItem = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.equip',
|
|
||||||
validate({_id, equipped}){
|
|
||||||
if (!_id) throw new Meteor.Error('No _id', '_id is required');
|
|
||||||
if (equipped !== true && equipped !== false) {
|
|
||||||
throw new Meteor.Error('No equipped', 'equipped is required to be true or false');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, equipped}) {
|
|
||||||
let item = CreatureProperties.findOne(_id);
|
|
||||||
if (item.type !== 'item') throw new Meteor.Error('wrong type',
|
|
||||||
'Equip and unequip can only be performed on items');
|
|
||||||
let creature = getRootCreatureAncestor(item);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$set: {equipped},
|
|
||||||
}, {
|
|
||||||
selector: {type: 'item'},
|
|
||||||
});
|
|
||||||
let tag = equipped ? BUILT_IN_TAGS.equipment : BUILT_IN_TAGS.carried;
|
|
||||||
let parentRef = getParentRefByTag(creature._id, tag);
|
|
||||||
if (!parentRef) parentRef = {id: creature._id, collection: 'creatures'};
|
|
||||||
|
|
||||||
organizeDoc.call({
|
|
||||||
docRef: {
|
|
||||||
id: _id,
|
|
||||||
collection: 'creatureProperties',
|
|
||||||
},
|
|
||||||
parentRef,
|
|
||||||
order: Number.MAX_SAFE_INTEGER,
|
|
||||||
skipRecompute: true,
|
|
||||||
});
|
|
||||||
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
recomputeInventory(creature._id);
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default equipItem;
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function getParentRefByTag(creatureId, tag){
|
|
||||||
let prop = CreatureProperties.findOne({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
tags: tag,
|
|
||||||
}, {
|
|
||||||
sort: {order: 1},
|
|
||||||
});
|
|
||||||
return prop && {id: prop._id, collection: 'creatureProperties'};
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
export default function getSlotFillFilter({slot, libraryIds}){
|
|
||||||
let filter = {
|
|
||||||
removed: {$ne: true},
|
|
||||||
$and: []
|
|
||||||
};
|
|
||||||
if (libraryIds){
|
|
||||||
filter['ancestors.id'] = {$in: libraryIds};
|
|
||||||
}
|
|
||||||
if (slot.slotType){
|
|
||||||
filter.$and.push({
|
|
||||||
$or: [{
|
|
||||||
type: slot.slotType
|
|
||||||
},{
|
|
||||||
type: 'slotFiller',
|
|
||||||
slotFillerType: slot.slotType,
|
|
||||||
}]
|
|
||||||
});
|
|
||||||
}
|
|
||||||
let tagsOr = [];
|
|
||||||
let tagsNor = [];
|
|
||||||
if (slot.slotTags && slot.slotTags.length){
|
|
||||||
tagsOr.push({tags: {$all: slot.slotTags}});
|
|
||||||
}
|
|
||||||
if (slot.extraTags && slot.extraTags.length){
|
|
||||||
slot.extraTags.forEach(extra => {
|
|
||||||
if (!extra.tags || !extra.tags.length) return;
|
|
||||||
if (extra.operation === 'OR'){
|
|
||||||
tagsOr.push({tags: {$all: extra.tags}});
|
|
||||||
} else if (extra.operation === 'NOT'){
|
|
||||||
tagsNor.push({tags: {$all: extra.tags}});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
if (tagsOr.length){
|
|
||||||
filter.$and.push({$or: tagsOr});
|
|
||||||
}
|
|
||||||
if (tagsNor.length){
|
|
||||||
filter.$and.push({$nor: tagsNor});
|
|
||||||
}
|
|
||||||
if (!filter.$and.length){
|
|
||||||
delete filter.$and;
|
|
||||||
}
|
|
||||||
return filter;
|
|
||||||
}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
import '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/damagePropertiesByName.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/damageProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/dealDamage.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/duplicateProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/equipItem.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/insertProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/insertPropertyFromLibraryNode.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/pullFromProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/pushToProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/restoreProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/selectAmmoItem.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/softRemoveProperty.js';
|
|
||||||
import '/imports/api/creature/creatureProperties/methods/updateCreatureProperty.js';
|
|
||||||
@@ -1,156 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import { getAncestry } from '/imports/api/parenting/parenting.js';
|
|
||||||
import getParentRefByTag from '/imports/api/creature/creatureProperties/methods/getParentRefByTag.js';
|
|
||||||
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import { getHighestOrder } from '/imports/api/parenting/order.js';
|
|
||||||
|
|
||||||
const insertProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.insert',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureProperty: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
parentRef: RefSchema,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureProperty, parentRef}) {
|
|
||||||
// get the new ancestry for the properties
|
|
||||||
let {parentDoc, ancestors} = getAncestry({parentRef});
|
|
||||||
|
|
||||||
// Check permission to edit
|
|
||||||
let rootCreature;
|
|
||||||
if (parentRef.collection === 'creatures'){
|
|
||||||
rootCreature = parentDoc;
|
|
||||||
} else if (parentRef.collection === 'creatureProperties'){
|
|
||||||
rootCreature = getRootCreatureAncestor(parentDoc);
|
|
||||||
} else {
|
|
||||||
throw `${parentRef.collection} is not a valid parent collection`
|
|
||||||
}
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
creatureProperty.parent = parentRef;
|
|
||||||
creatureProperty.ancestors = ancestors;
|
|
||||||
|
|
||||||
return insertPropertyWork({
|
|
||||||
property: creatureProperty,
|
|
||||||
creature: rootCreature,
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const insertPropertyAsChildOfTag = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.insertAsChildOfTag',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureProperty: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
tag: {
|
|
||||||
type: String,
|
|
||||||
max: 20,
|
|
||||||
},
|
|
||||||
tagDefaultName: {
|
|
||||||
type: String,
|
|
||||||
max: 20,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureProperty, creatureId, tag, tagDefaultName}) {
|
|
||||||
let parentRef = getParentRefByTag(creatureId, tag);
|
|
||||||
|
|
||||||
if (!parentRef){
|
|
||||||
// Use the creature as the parent and mark that we need to insert the folder first later
|
|
||||||
var insertFolderFirst = true;
|
|
||||||
parentRef = {id: creatureId, collection: 'creatures'};
|
|
||||||
}
|
|
||||||
|
|
||||||
// get the new ancestry for the properties
|
|
||||||
let {parentDoc, ancestors} = getAncestry({parentRef});
|
|
||||||
|
|
||||||
// Check permission to edit
|
|
||||||
let rootCreature;
|
|
||||||
if (parentRef.collection === 'creatures'){
|
|
||||||
rootCreature = parentDoc;
|
|
||||||
} else if (parentRef.collection === 'creatureProperties'){
|
|
||||||
rootCreature = getRootCreatureAncestor(parentDoc);
|
|
||||||
} else {
|
|
||||||
throw `${parentRef.collection} is not a valid parent collection`
|
|
||||||
}
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Add the folder first if we need to
|
|
||||||
if (insertFolderFirst){
|
|
||||||
let order = getHighestOrder({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: parentRef.id,
|
|
||||||
}) + 1;
|
|
||||||
let id = CreatureProperties.insert({
|
|
||||||
type: 'folder',
|
|
||||||
name: tagDefaultName || (tag.charAt(0).toUpperCase() + tag.slice(1)),
|
|
||||||
tags: [tag],
|
|
||||||
parent: parentRef,
|
|
||||||
ancestors: [parentRef],
|
|
||||||
order,
|
|
||||||
});
|
|
||||||
// Make the folder our new parent
|
|
||||||
let newParentRef = {id, collection: 'creatureProperties'};
|
|
||||||
ancestors = [parentRef, newParentRef];
|
|
||||||
parentRef = newParentRef;
|
|
||||||
creatureProperty.order = order + 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
creatureProperty.parent = parentRef;
|
|
||||||
creatureProperty.ancestors = ancestors;
|
|
||||||
|
|
||||||
return insertPropertyWork({
|
|
||||||
property: creatureProperty,
|
|
||||||
creature: rootCreature,
|
|
||||||
});
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function insertPropertyWork({property, creature}){
|
|
||||||
delete property._id;
|
|
||||||
let _id = CreatureProperties.insert(property);
|
|
||||||
// Tree structure changed by insert, reorder the tree
|
|
||||||
reorderDocs({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: creature._id,
|
|
||||||
});
|
|
||||||
// Inserting the active status of the property needs to be denormalised
|
|
||||||
recomputeInactiveProperties(creature._id);
|
|
||||||
|
|
||||||
// Recompute the inventory if it has changed
|
|
||||||
if (property.type === 'item' || property.type === 'container'){
|
|
||||||
recomputeInventory(creature._id);
|
|
||||||
}
|
|
||||||
// Inserting a creature property invalidates dependencies: full recompute
|
|
||||||
recomputeCreatureByDoc(creature);
|
|
||||||
return _id;
|
|
||||||
}
|
|
||||||
|
|
||||||
export default insertProperty;
|
|
||||||
export { insertPropertyAsChildOfTag };
|
|
||||||
@@ -1,250 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import LibraryNodes from '/imports/api/library/LibraryNodes.js';
|
|
||||||
import { RefSchema } from '/imports/api/parenting/ChildSchema.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import {
|
|
||||||
setLineageOfDocs,
|
|
||||||
getAncestry,
|
|
||||||
renewDocIds
|
|
||||||
} from '/imports/api/parenting/parenting.js';
|
|
||||||
import { reorderDocs } from '/imports/api/parenting/order.js';
|
|
||||||
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
import fetchDocByRef from '/imports/api/parenting/fetchDocByRef.js';
|
|
||||||
|
|
||||||
const insertPropertyFromLibraryNode = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.insertPropertyFromLibraryNode',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
nodeIds: {
|
|
||||||
type: Array,
|
|
||||||
max: 20,
|
|
||||||
},
|
|
||||||
'nodeIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
parentRef: {
|
|
||||||
type: RefSchema,
|
|
||||||
},
|
|
||||||
order: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({nodeIds, parentRef, order}) {
|
|
||||||
// get the new ancestry for the properties
|
|
||||||
let {parentDoc, ancestors} = getAncestry({parentRef});
|
|
||||||
|
|
||||||
// Check permission to edit
|
|
||||||
let rootCreature;
|
|
||||||
if (parentRef.collection === 'creatures'){
|
|
||||||
rootCreature = parentDoc;
|
|
||||||
} else if (parentRef.collection === 'creatureProperties'){
|
|
||||||
rootCreature = getRootCreatureAncestor(parentDoc);
|
|
||||||
} else {
|
|
||||||
throw `${parentRef.collection} is not a valid parent collection`
|
|
||||||
}
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// {libraryId: hasViewPermission}
|
|
||||||
//let libraryPermissionMemoir = {};
|
|
||||||
let node;
|
|
||||||
nodeIds.forEach(nodeId => {
|
|
||||||
// TODO: Check library view permission for each node before starting
|
|
||||||
node = insertPropertyFromNode(nodeId, ancestors, order);
|
|
||||||
});
|
|
||||||
|
|
||||||
// get one of the root inserted docs
|
|
||||||
let rootId = node._id;
|
|
||||||
|
|
||||||
// Tree structure changed by inserts, reorder the tree
|
|
||||||
reorderDocs({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: rootCreature._id,
|
|
||||||
});
|
|
||||||
|
|
||||||
// The library properties need to denormalise which of them are inactive
|
|
||||||
recomputeInactiveProperties(rootCreature._id);
|
|
||||||
// Some of the library properties may be items or containers
|
|
||||||
recomputeInventory(rootCreature._id);
|
|
||||||
// Inserting a creature property invalidates dependencies: full recompute
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
// Return the docId of the last property, the inserted root property
|
|
||||||
return rootId;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
function insertPropertyFromNode(nodeId, ancestors, order){
|
|
||||||
// Fetch the library node and its decendents, provided they have not been
|
|
||||||
// removed
|
|
||||||
// TODO: Check permission to read the library this node is in
|
|
||||||
let node = LibraryNodes.findOne({
|
|
||||||
_id: nodeId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
});
|
|
||||||
if (!node) {
|
|
||||||
if (Meteor.isClient) return;
|
|
||||||
else {
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Insert property from library failed',
|
|
||||||
`No library document with id '${nodeId}' was found`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
let oldParent = node.parent;
|
|
||||||
let nodes = LibraryNodes.find({
|
|
||||||
'ancestors.id': nodeId,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}).fetch();
|
|
||||||
|
|
||||||
// Convert all references into actual nodes
|
|
||||||
nodes = reifyNodeReferences(nodes);
|
|
||||||
|
|
||||||
// The root node is first in the array of nodes
|
|
||||||
// It must get the first generated ID to prevent flickering
|
|
||||||
nodes = [node, ...nodes];
|
|
||||||
|
|
||||||
// set libraryNodeIds
|
|
||||||
storeLibraryNodeReferences(nodes, nodeId);
|
|
||||||
|
|
||||||
// re-map all the ancestors
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: nodes,
|
|
||||||
newAncestry: ancestors,
|
|
||||||
oldParent,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Give the docs new IDs without breaking internal references
|
|
||||||
renewDocIds({
|
|
||||||
docArray: nodes,
|
|
||||||
collectionMap: {'libraryNodes': 'creatureProperties'}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Order the root node
|
|
||||||
if (order === undefined){
|
|
||||||
setDocToLastOrder({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
doc: node,
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
node.order = order;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Insert the creature properties
|
|
||||||
CreatureProperties.batchInsert(nodes);
|
|
||||||
return node;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function storeLibraryNodeReferences(nodes){
|
|
||||||
nodes.forEach(node => {
|
|
||||||
node.libraryNodeId = node._id;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Covert node references into actual nodes
|
|
||||||
// TODO: check permissions for each library a reference node references
|
|
||||||
function reifyNodeReferences(nodes, visitedRefs = new Set(), depth = 0){
|
|
||||||
depth += 1;
|
|
||||||
// New nodes added this function
|
|
||||||
let newNodes = [];
|
|
||||||
|
|
||||||
// Filter out the reference nodes we replace
|
|
||||||
let resultingNodes = nodes.filter(node => {
|
|
||||||
|
|
||||||
// We have already visited this ref and replaced it
|
|
||||||
if (visitedRefs.has(node._id)) return false;
|
|
||||||
|
|
||||||
// Already replaced an ancestor node
|
|
||||||
for (let i; i < node.ancestors.length; i++){
|
|
||||||
if (visitedRefs.has(node.ancestors[i].id)) return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// This isn't a reference node, continue as normal
|
|
||||||
if (node.type !== 'reference') return true;
|
|
||||||
|
|
||||||
// We have gone too deep, keep the reference node as an error
|
|
||||||
if (depth > 10){
|
|
||||||
if (Meteor.isClient) console.warn('Reference depth limit exceeded');
|
|
||||||
node.cache = {error: 'Reference depth limit exceeded'};
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
let referencedNode
|
|
||||||
try {
|
|
||||||
referencedNode = fetchDocByRef(node.ref);
|
|
||||||
referencedNode.order = node.order;
|
|
||||||
// We are definitely replacing this node, so add it to the list
|
|
||||||
visitedRefs.add(node._id);
|
|
||||||
} catch (e){
|
|
||||||
node.cache = {error: e.reason || e.message || e.toString()};
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get all the descendants of the referenced node
|
|
||||||
let descendents = LibraryNodes.find({
|
|
||||||
'ancestors.id': referencedNode._id,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}, {
|
|
||||||
sort: {order: 1},
|
|
||||||
}).fetch();
|
|
||||||
|
|
||||||
// We are adding the referenced node and its descendants
|
|
||||||
let addedNodes = [referencedNode, ...descendents];
|
|
||||||
|
|
||||||
// re-map all the ancestors to parent the new sub-tree into our existing
|
|
||||||
// node tree
|
|
||||||
setLineageOfDocs({
|
|
||||||
docArray: addedNodes,
|
|
||||||
newAncestry: node.ancestors,
|
|
||||||
oldParent: referencedNode.parent,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Remove all the looped references and descendents from the new nodes
|
|
||||||
// We can't rely on the reify recursion to do this, since the IDs are
|
|
||||||
// getting renewed before it is called
|
|
||||||
addedNodes = addedNodes.filter(node => {
|
|
||||||
// Exclude removed referenced
|
|
||||||
if (visitedRefs.has(node._id)) return false;
|
|
||||||
|
|
||||||
// Exclude descendants of removed references
|
|
||||||
for (let i; i < node.ancestors.length; i++){
|
|
||||||
if (visitedRefs.has(node.ancestors[i].id)) return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
});
|
|
||||||
|
|
||||||
// TODO: Force the referencedNode to take the old id of the reference
|
|
||||||
// such that the reference's children can be kept
|
|
||||||
|
|
||||||
// Give the new referenced sub-tree new ids
|
|
||||||
renewDocIds({
|
|
||||||
docArray: addedNodes,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Reify the subtree as well with recursion
|
|
||||||
addedNodes = reifyNodeReferences(addedNodes, visitedRefs, depth);
|
|
||||||
|
|
||||||
// Store the new nodes from this inner loop without altering the array
|
|
||||||
// we are looping over
|
|
||||||
newNodes.push(...addedNodes);
|
|
||||||
});
|
|
||||||
|
|
||||||
// We are done filtering the array, we can add the new nodes to it
|
|
||||||
resultingNodes.push(...newNodes);
|
|
||||||
|
|
||||||
return resultingNodes;
|
|
||||||
}
|
|
||||||
|
|
||||||
export default insertPropertyFromLibraryNode;
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const pullFromProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.pull',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, itemId}){
|
|
||||||
// Permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$pull: {[path.join('.')]: {_id: itemId}},
|
|
||||||
}, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
getAutoValues: false,
|
|
||||||
});
|
|
||||||
|
|
||||||
// TODO figure out if this method can change deps or not
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
// recomputePropertyDependencies(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default pullFromProperty;
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import { get } from 'lodash';
|
|
||||||
|
|
||||||
const pushToProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.push',
|
|
||||||
validate: null,
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}){
|
|
||||||
// Permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
let joinedPath = path.join('.');
|
|
||||||
|
|
||||||
// Respect maxCount
|
|
||||||
let schema = CreatureProperties.simpleSchema(property);
|
|
||||||
let maxCount = schema.get(joinedPath, 'maxCount');
|
|
||||||
|
|
||||||
if (Number.isFinite(maxCount)){
|
|
||||||
let array = get(property, path);
|
|
||||||
let currentCount = array ? array.length : 0;
|
|
||||||
if (currentCount >= maxCount){
|
|
||||||
throw new Meteor.Error(
|
|
||||||
'Array is full',
|
|
||||||
`Cannot have more than ${maxCount} values`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
CreatureProperties.update(_id, {
|
|
||||||
$push: {[joinedPath]: value},
|
|
||||||
}, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
});
|
|
||||||
|
|
||||||
// TODO figure out if this method can change deps or not
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
// recomputePropertyDependencies(property);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default pushToProperty;
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { restore } from '/imports/api/parenting/softRemove.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
|
|
||||||
const restoreProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.restore',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
// Permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
restore({_id, collection: CreatureProperties});
|
|
||||||
|
|
||||||
// Items and containers might be restored
|
|
||||||
recomputeInventory(rootCreature._id);
|
|
||||||
// Parents active status may have changed while it was deleted
|
|
||||||
recomputeInactiveProperties(rootCreature._id);
|
|
||||||
// Changes dependency tree by restoring children
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default restoreProperty;
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const selectAmmoItem = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.selectAmmoItem',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
actionId: SimpleSchema.RegEx.Id,
|
|
||||||
itemId: SimpleSchema.RegEx.Id,
|
|
||||||
itemConsumedIndex: Number,
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({actionId, itemId, itemConsumedIndex}) {
|
|
||||||
// Permissions
|
|
||||||
let action = CreatureProperties.findOne(actionId);
|
|
||||||
let rootCreature = getRootCreatureAncestor(action);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Check that this index has a document to edit
|
|
||||||
let itemConsumed = action.resources.itemsConsumed[itemConsumedIndex];
|
|
||||||
if (!itemConsumed){
|
|
||||||
throw new Meteor.Error('Resouce not found',
|
|
||||||
'Could not set ammo, because the ammo document was not found');
|
|
||||||
}
|
|
||||||
let itemToLink = CreatureProperties.findOne(itemId);
|
|
||||||
if (!itemToLink){
|
|
||||||
throw new Meteor.Error('Item not found',
|
|
||||||
'Could not set ammo: the item was not found');
|
|
||||||
}
|
|
||||||
let path = `resources.itemsConsumed.${itemConsumedIndex}.itemId`;
|
|
||||||
CreatureProperties.update(actionId, {
|
|
||||||
$set: {[path]: itemId}
|
|
||||||
}, {
|
|
||||||
selector: action,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Changing the linked item does change the dependency tree
|
|
||||||
// TODO: We can predict exactly which deps will be affected instead of
|
|
||||||
// recomputing the entire creature
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default selectAmmoItem;
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import { softRemove } from '/imports/api/parenting/softRemove.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { recomputeCreatureByDoc } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
|
|
||||||
const softRemoveProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.softRemove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
_id: SimpleSchema.RegEx.Id
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id}){
|
|
||||||
// Permissions
|
|
||||||
let property = CreatureProperties.findOne(_id);
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
// Do work
|
|
||||||
softRemove({_id, collection: CreatureProperties});
|
|
||||||
|
|
||||||
// Potentially changes items and containers
|
|
||||||
recomputeInventory(rootCreature._id);
|
|
||||||
// Changes dependency tree by removing children
|
|
||||||
recomputeCreatureByDoc(rootCreature);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export default softRemoveProperty;
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
|
||||||
import recomputeInventory from '/imports/api/creature/denormalise/recomputeInventory.js';
|
|
||||||
|
|
||||||
const updateCreatureProperty = new ValidatedMethod({
|
|
||||||
name: 'creatureProperties.update',
|
|
||||||
validate({_id, path}){
|
|
||||||
if (!_id) throw new Meteor.Error('No _id', '_id is required');
|
|
||||||
// We cannot change these fields with a simple update
|
|
||||||
switch (path[0]){
|
|
||||||
case 'type':
|
|
||||||
case 'order':
|
|
||||||
case 'parent':
|
|
||||||
case 'ancestors':
|
|
||||||
case 'damage':
|
|
||||||
throw new Meteor.Error('Permission denied',
|
|
||||||
'This property can\'t be updated directly');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}) {
|
|
||||||
// Permission
|
|
||||||
let property = CreatureProperties.findOne(_id, {
|
|
||||||
fields: {type: 1, ancestors: 1}
|
|
||||||
});
|
|
||||||
let rootCreature = getRootCreatureAncestor(property);
|
|
||||||
assertEditPermission(rootCreature, this.userId);
|
|
||||||
|
|
||||||
let pathString = path.join('.');
|
|
||||||
let modifier;
|
|
||||||
// unset empty values
|
|
||||||
if (value === null || value === undefined){
|
|
||||||
modifier = {$unset: {[pathString]: 1}};
|
|
||||||
} else {
|
|
||||||
modifier = {$set: {[pathString]: value}};
|
|
||||||
}
|
|
||||||
CreatureProperties.update(_id, modifier, {
|
|
||||||
selector: {type: property.type},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Some updates might cause other properties to become inactive
|
|
||||||
if ([
|
|
||||||
'applied', 'equipped', 'prepared', 'alwaysPrepared', 'disabled'
|
|
||||||
].includes(path[0])){
|
|
||||||
recomputeInactiveProperties(rootCreature._id);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (property.type === 'item' || property.type === 'container'){
|
|
||||||
// Potentially changes items and containers
|
|
||||||
recomputeInventory(rootCreature._id);
|
|
||||||
}
|
|
||||||
// Updating a property is likely to change dependencies, do a full recompute
|
|
||||||
// denormalised stats might change, so fetch the creature again
|
|
||||||
recomputeCreatureById(rootCreature._id);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default updateCreatureProperty;
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Recomputes all ancestor creatures of this property
|
|
||||||
*/
|
|
||||||
export default function recomputeCreaturesByProperty(property){
|
|
||||||
for (let ref of property.ancestors){
|
|
||||||
if (ref.collection === 'creatures') {
|
|
||||||
recomputeCreatureById.call(ref.id);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,180 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import deathSaveSchema from '/imports/api/properties/subSchemas/DeathSavesSchema.js'
|
|
||||||
import ColorSchema from '/imports/api/properties/subSchemas/ColorSchema.js';
|
|
||||||
import SharingSchema from '/imports/api/sharing/SharingSchema.js';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
//set up the collection for creatures
|
|
||||||
let Creatures = new Mongo.Collection('creatures');
|
|
||||||
|
|
||||||
let CreatureSettingsSchema = new SimpleSchema({
|
|
||||||
//slowed down by carrying too much?
|
|
||||||
useVariantEncumbrance: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
//hide spellcasting tab
|
|
||||||
hideSpellcasting: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Swap around the modifier and stat
|
|
||||||
swapStatAndModifier: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Hide all the unused stats
|
|
||||||
hideUnusedStats: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Show the tree tab
|
|
||||||
showTreeTab: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// Hide the spells tab
|
|
||||||
hideSpellsTab: {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
// How much each hitDice resets on a long rest
|
|
||||||
hitDiceResetMultiplier: {
|
|
||||||
type: Number,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
max: 1,
|
|
||||||
},
|
|
||||||
discordWebhook: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.url,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
let CreatureSchema = new SimpleSchema({
|
|
||||||
// Strings
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: '',
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
alignment: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
gender: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
picture: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.url,
|
|
||||||
},
|
|
||||||
avatarPicture: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.url,
|
|
||||||
},
|
|
||||||
// Mechanics
|
|
||||||
deathSave: {
|
|
||||||
type: deathSaveSchema,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
// Stats that are computed and denormalised outside of recomputation
|
|
||||||
denormalizedStats: {
|
|
||||||
type: Object,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
// Sum of all XP gained by this character
|
|
||||||
'denormalizedStats.xp': {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Sum of all levels granted by milestone XP
|
|
||||||
'denormalizedStats.milestoneLevels': {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Inventory
|
|
||||||
'denormalizedStats.weightTotal': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.weightEquipment': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.weightCarried': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.valueTotal': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.valueEquipment': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.valueCarried': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
'denormalizedStats.itemsAttuned': {
|
|
||||||
type: Number,
|
|
||||||
defaultValue: 0,
|
|
||||||
},
|
|
||||||
// Version of computation engine that was last used to compute this creature
|
|
||||||
computeVersion: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
type: {
|
|
||||||
type: String,
|
|
||||||
defaultValue: 'pc',
|
|
||||||
allowedValues: ['pc', 'npc', 'monster'],
|
|
||||||
},
|
|
||||||
damageMultipliers: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
defaultValue: {}
|
|
||||||
},
|
|
||||||
variables: {
|
|
||||||
type: Object,
|
|
||||||
blackbox: true,
|
|
||||||
defaultValue: {}
|
|
||||||
},
|
|
||||||
|
|
||||||
// Tabletop
|
|
||||||
tabletop: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.id,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
initiativeRoll: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
|
|
||||||
// Settings
|
|
||||||
settings: {
|
|
||||||
type: CreatureSettingsSchema,
|
|
||||||
defaultValue: {},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
CreatureSchema.extend(ColorSchema);
|
|
||||||
CreatureSchema.extend(SharingSchema);
|
|
||||||
|
|
||||||
Creatures.attachSchema(CreatureSchema);
|
|
||||||
|
|
||||||
|
|
||||||
import '/imports/api/creature/creatures/methods/index.js';
|
|
||||||
|
|
||||||
export default Creatures;
|
|
||||||
export { CreatureSchema };
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import {
|
|
||||||
assertEditPermission as editPermission,
|
|
||||||
assertViewPermission as viewPermission,
|
|
||||||
assertOwnership as ownership
|
|
||||||
} from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
|
|
||||||
function getCreature(creature, fields){
|
|
||||||
if (typeof creature === 'string'){
|
|
||||||
return Creatures.findOne(creature, {fields});
|
|
||||||
} else {
|
|
||||||
return creature;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertOwnership(creature, userId){
|
|
||||||
creature = getCreature(creature, {owner: 1});
|
|
||||||
ownership(creature, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertEditPermission(creature, userId) {
|
|
||||||
creature = getCreature(creature, {owner: 1, writers: 1});
|
|
||||||
editPermission(creature, userId);
|
|
||||||
}
|
|
||||||
|
|
||||||
export function assertViewPermission(creature, userId) {
|
|
||||||
creature = getCreature(creature, {owner: 1, readers:1, writers: 1, public: 1});
|
|
||||||
viewPermission(creature, userId);
|
|
||||||
}
|
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
import BUILT_IN_TAGS from '/imports/constants/BUILT_IN_TAGS.js';
|
|
||||||
|
|
||||||
export default function defaultCharacterProperties(creatureId){
|
|
||||||
if (!creatureId) throw 'creatureId is required';
|
|
||||||
const creatureRef = {collection: 'creatures', id: creatureId};
|
|
||||||
let randomSrc = DDP.randomStream('defaultProperties');
|
|
||||||
const inventoryId = randomSrc.id();
|
|
||||||
const inventoryRef = {collection: 'creatureProperties', id: inventoryId};
|
|
||||||
return [
|
|
||||||
{
|
|
||||||
type: 'propertySlot',
|
|
||||||
name: 'Ruleset',
|
|
||||||
description: 'Choose a starting point for your character, this will define the basic setup of your character sheet. Without a base, your sheet will be empty.',
|
|
||||||
slotTags: ['base'],
|
|
||||||
tags: [],
|
|
||||||
quantityExpected: 1,
|
|
||||||
hideWhenFull: true,
|
|
||||||
spaceLeft: 1,
|
|
||||||
totalFilled: 0,
|
|
||||||
order: 0,
|
|
||||||
parent: creatureRef,
|
|
||||||
ancestors: [creatureRef],
|
|
||||||
}, {
|
|
||||||
_id: inventoryId,
|
|
||||||
type: 'folder',
|
|
||||||
name: 'Inventory',
|
|
||||||
tags: [BUILT_IN_TAGS.inventory],
|
|
||||||
order: 1,
|
|
||||||
parent: creatureRef,
|
|
||||||
ancestors: [creatureRef],
|
|
||||||
}, {
|
|
||||||
type: 'folder',
|
|
||||||
name: 'Equipment',
|
|
||||||
tags: [BUILT_IN_TAGS.equipment],
|
|
||||||
order: 2,
|
|
||||||
parent: inventoryRef,
|
|
||||||
ancestors: [creatureRef, inventoryRef],
|
|
||||||
}, {
|
|
||||||
type: 'folder',
|
|
||||||
name: 'Carried',
|
|
||||||
tags: [BUILT_IN_TAGS.carried],
|
|
||||||
order: 3,
|
|
||||||
parent: inventoryRef,
|
|
||||||
ancestors: [creatureRef, inventoryRef],
|
|
||||||
},
|
|
||||||
];
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
import getSlug from 'speakingurl';
|
|
||||||
|
|
||||||
export default function getCreatureUrlName({name}){
|
|
||||||
return getSlug(name, {maintainCase: true}) || '-';
|
|
||||||
}
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
import '/imports/api/creature/creatures/methods/insertCreature.js';
|
|
||||||
import '/imports/api/creature/creatures/methods/removeCreature.js';
|
|
||||||
import '/imports/api/creature/creatures/methods/restCreature.js';
|
|
||||||
import '/imports/api/creature/creatures/methods/updateCreature.js';
|
|
||||||
@@ -1,70 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { getUserTier } from '/imports/api/users/patreon/tiers.js';
|
|
||||||
import defaultCharacterProperties from '/imports/api/creature/creatures/defaultCharacterProperties.js';
|
|
||||||
import insertPropertyFromLibraryNode from '/imports/api/creature/creatureProperties/methods/insertPropertyFromLibraryNode.js';
|
|
||||||
|
|
||||||
const insertCreature = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.insertCreature',
|
|
||||||
|
|
||||||
validate: null,
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run() {
|
|
||||||
if (!this.userId) {
|
|
||||||
throw new Meteor.Error('Creatures.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert a creature');
|
|
||||||
}
|
|
||||||
let tier = getUserTier(this.userId);
|
|
||||||
|
|
||||||
let currentCharacterCount = Creatures.find({
|
|
||||||
owner: this.userId,
|
|
||||||
}, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).count();
|
|
||||||
|
|
||||||
if (
|
|
||||||
tier.characterSlots !== -1 &&
|
|
||||||
currentCharacterCount >= tier.characterSlots
|
|
||||||
){
|
|
||||||
throw new Meteor.Error('Creatures.methods.insert.denied',
|
|
||||||
`You are already at your limit of ${tier.characterSlots} characters`)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create the creature document
|
|
||||||
let creatureId = Creatures.insert({
|
|
||||||
owner: this.userId,
|
|
||||||
});
|
|
||||||
|
|
||||||
// Insert the default properties
|
|
||||||
// Not batchInsert because we want the properties cleaned by the schema
|
|
||||||
let baseId;
|
|
||||||
defaultCharacterProperties(creatureId).forEach(prop => {
|
|
||||||
let id = CreatureProperties.insert(prop);
|
|
||||||
if (prop.name === 'Ruleset'){
|
|
||||||
baseId = id;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
if (Meteor.isServer){
|
|
||||||
// Insert the 5e ruleset as the default base
|
|
||||||
insertPropertyFromLibraryNode.call({
|
|
||||||
nodeIds: ['iHbhfcg3AL5isSWbw'],
|
|
||||||
parentRef: {id: baseId, collection: 'creatureProperties'},
|
|
||||||
order: 0.5,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
return creatureId;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default insertCreature;
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertOwnership } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import CreatureLogs from '/imports/api/creature/log/CreatureLogs.js';
|
|
||||||
import Experiences from '/imports/api/creature/experience/Experiences.js';
|
|
||||||
|
|
||||||
function removeRelatedDocuments(creatureId){
|
|
||||||
CreatureProperties.remove({'ancestors.id': creatureId});
|
|
||||||
CreatureLogs.remove({creatureId});
|
|
||||||
Experiences.remove({creatureId});
|
|
||||||
}
|
|
||||||
|
|
||||||
const removeCreature = new ValidatedMethod({
|
|
||||||
name: 'Creatures.methods.removeCreature', // DDP method name
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
charId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({charId}) {
|
|
||||||
assertOwnership(charId, this.userId)
|
|
||||||
this.unblock();
|
|
||||||
removeCreatureWork(charId)
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function removeCreatureWork(creatureId){
|
|
||||||
Creatures.remove(creatureId);
|
|
||||||
removeRelatedDocuments(creatureId);
|
|
||||||
}
|
|
||||||
|
|
||||||
export default removeCreature;
|
|
||||||
@@ -1,116 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
|
|
||||||
const restCreature = new ValidatedMethod({
|
|
||||||
name: 'creature.methods.longRest',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
restType: {
|
|
||||||
type: String,
|
|
||||||
allowedValues: ['shortRest', 'longRest'],
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId, restType}) {
|
|
||||||
let creature = Creatures.findOne(creatureId, {
|
|
||||||
fields: {
|
|
||||||
owner: 1,
|
|
||||||
writers: 1,
|
|
||||||
settings: 1,
|
|
||||||
}
|
|
||||||
}) ;
|
|
||||||
// Need edit permissions
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
|
|
||||||
// Long rests reset short rest properties as well
|
|
||||||
let resetFilter;
|
|
||||||
if (restType === 'shortRest'){
|
|
||||||
resetFilter = 'shortRest'
|
|
||||||
} else {
|
|
||||||
resetFilter = {$in: ['shortRest', 'longRest']}
|
|
||||||
}
|
|
||||||
// Only apply to active properties
|
|
||||||
let filter = {
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
reset: resetFilter,
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
};
|
|
||||||
// update all attribute's damage
|
|
||||||
filter.type = 'attribute';
|
|
||||||
CreatureProperties.update(filter, {
|
|
||||||
$set: {damage: 0}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'attribute'},
|
|
||||||
multi: true,
|
|
||||||
});
|
|
||||||
// Update all action-like properties' usesUsed
|
|
||||||
filter.type = {$in: [
|
|
||||||
'action',
|
|
||||||
'attack',
|
|
||||||
'spell'
|
|
||||||
]};
|
|
||||||
CreatureProperties.update(filter, {
|
|
||||||
$set: {usesUsed: 0}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'action'},
|
|
||||||
multi: true,
|
|
||||||
});
|
|
||||||
// Reset half hit dice on a long rest, starting with the highest dice
|
|
||||||
if (restType === 'longRest'){
|
|
||||||
let hitDice = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'attribute',
|
|
||||||
attributeType: 'hitDice',
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}, {
|
|
||||||
fields: {
|
|
||||||
hitDiceSize: 1,
|
|
||||||
damage: 1,
|
|
||||||
value: 1,
|
|
||||||
}
|
|
||||||
}).fetch();
|
|
||||||
// Use a collator to do sorting in natural order
|
|
||||||
let collator = new Intl.Collator('en', {
|
|
||||||
numeric: true, sensitivity: 'base'
|
|
||||||
});
|
|
||||||
// Get the hit dice in decending order of hitDiceSize
|
|
||||||
let compare = (a, b) => collator.compare(b.hitDiceSize, a.hitDiceSize)
|
|
||||||
hitDice.sort(compare);
|
|
||||||
// Get the total number of hit dice that can be recovered this rest
|
|
||||||
let totalHd = hitDice.reduce((sum, hd) => sum + (hd.value || 0), 0);
|
|
||||||
let resetMultiplier = creature.settings.hitDiceResetMultiplier || 0.5;
|
|
||||||
let recoverableHd = Math.max(Math.floor(totalHd*resetMultiplier), 1);
|
|
||||||
// recover each hit dice in turn until the recoverable amount is used up
|
|
||||||
let amountToRecover, resultingDamage;
|
|
||||||
hitDice.forEach(hd => {
|
|
||||||
if (!recoverableHd) return;
|
|
||||||
amountToRecover = Math.min(recoverableHd, hd.damage || 0);
|
|
||||||
if (!amountToRecover) return;
|
|
||||||
recoverableHd -= amountToRecover;
|
|
||||||
resultingDamage = hd.damage - amountToRecover;
|
|
||||||
CreatureProperties.update(hd._id, {
|
|
||||||
$set: {damage: resultingDamage}
|
|
||||||
}, {
|
|
||||||
selector: {type: 'attribute'},
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default restCreature;
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import {assertEditPermission} from '/imports/api/sharing/sharingPermissions.js';
|
|
||||||
|
|
||||||
const updateCreature = new ValidatedMethod({
|
|
||||||
name: 'creatures.update',
|
|
||||||
validate({_id, path}){
|
|
||||||
if (!_id) return false;
|
|
||||||
// Allowed fields
|
|
||||||
let allowedFields = [
|
|
||||||
'name',
|
|
||||||
'alignment',
|
|
||||||
'gender',
|
|
||||||
'picture',
|
|
||||||
'avatarPicture',
|
|
||||||
'color',
|
|
||||||
'settings',
|
|
||||||
];
|
|
||||||
if (!allowedFields.includes(path[0])){
|
|
||||||
throw new Meteor.Error('Creatures.methods.update.denied',
|
|
||||||
'This field can\'t be updated using this method');
|
|
||||||
}
|
|
||||||
},
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({_id, path, value}) {
|
|
||||||
let creature = Creatures.findOne(_id);
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
if (value === undefined || value === null){
|
|
||||||
Creatures.update(_id, {
|
|
||||||
$unset: {[path.join('.')]: 1},
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
Creatures.update(_id, {
|
|
||||||
$set: {[path.join('.')]: value},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default updateCreature;
|
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export const recomputeDamageMultipliers = new ValidatedMethod({
|
|
||||||
|
|
||||||
name: 'creatures.recomputeDamageMultipliers',
|
|
||||||
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: { type: String }
|
|
||||||
}).validator(),
|
|
||||||
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
|
|
||||||
run({creatureId}) {
|
|
||||||
// Permission
|
|
||||||
assertEditPermission(creatureId, this.userId);
|
|
||||||
// Work, call this direcly if you are already in a method that has checked
|
|
||||||
// for permission to edit a given character
|
|
||||||
recomputeDamageMultipliersById(creatureId);
|
|
||||||
},
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
export function recomputeDamageMultipliersById(creatureId){
|
|
||||||
if (!creatureId) throw 'Creature ID is required';
|
|
||||||
let props = CreatureProperties.find({
|
|
||||||
'ancestors.id': creatureId,
|
|
||||||
type: 'damageMultiplier',
|
|
||||||
removed: {$ne: true},
|
|
||||||
inactive: {$ne: true},
|
|
||||||
}, {
|
|
||||||
sort: {order: 1}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Count of how many weakness, resistances and immunities each damage type has
|
|
||||||
let multipliersByName = {};
|
|
||||||
props.forEach(dm => {
|
|
||||||
dm.damageTypes.forEach(damageType => {
|
|
||||||
if (!multipliersByName[damageType]){
|
|
||||||
multipliersByName[damageType] = {
|
|
||||||
weaknesses: 0,
|
|
||||||
resistances: 0,
|
|
||||||
immunities: 0,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
if (dm.value === 0){
|
|
||||||
multipliersByName[damageType].immunities++;
|
|
||||||
} else if (dm.value === 0.5){
|
|
||||||
multipliersByName[damageType].resistances++;
|
|
||||||
} else if (dm.value === 2){
|
|
||||||
multipliersByName[damageType].weaknesses++;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
// Make an Object with keys of all the damage types that have a resulting
|
|
||||||
// immunity, weakness, or resistance
|
|
||||||
let damageMultipliers = {};
|
|
||||||
for (let damageType in multipliersByName){
|
|
||||||
let multiplier = multipliersByName[damageType];
|
|
||||||
if (multiplier.immunities){
|
|
||||||
damageMultipliers[damageType] = 0;
|
|
||||||
} else if (multiplier.resistances && !multiplier.weaknesses){
|
|
||||||
damageMultipliers[damageType] = 0.5;
|
|
||||||
} else if (multiplier.weaknesses && !multiplier.resistances){
|
|
||||||
damageMultipliers[damageType] = 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Store the Object on the creature document
|
|
||||||
Creatures.update(creatureId, {$set: {damageMultipliers}});
|
|
||||||
}
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
|
|
||||||
export default function recomputeInactiveProperties(ancestorId){
|
|
||||||
let disabledFilter = {
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
$or: [
|
|
||||||
{disabled: true}, // Everything can be disabled
|
|
||||||
{type: 'buff', applied: false}, // Buffs can be applied
|
|
||||||
{type: 'item', equipped: {$ne: true}},
|
|
||||||
{type: 'spell', prepared: {$ne: true}, alwaysPrepared: {$ne: true}},
|
|
||||||
],
|
|
||||||
};
|
|
||||||
let disabledIds = CreatureProperties.find(disabledFilter, {
|
|
||||||
fields: {_id: 1},
|
|
||||||
}).map(prop => prop._id);
|
|
||||||
|
|
||||||
// Deactivate relevant properties
|
|
||||||
// Inactive properties
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
'_id': {$in: disabledIds},
|
|
||||||
$or: [
|
|
||||||
{inactive: {$ne: true}},
|
|
||||||
{deactivatedBySelf: {$ne: true}},
|
|
||||||
{deactivatedByAncestor: true},
|
|
||||||
],
|
|
||||||
}, {
|
|
||||||
$set: {
|
|
||||||
inactive: true,
|
|
||||||
deactivatedBySelf: true,
|
|
||||||
},
|
|
||||||
$unset: {deactivatedByAncestor: 1},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
// Decendants of inactive properties
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': {$eq: ancestorId, $in: disabledIds},
|
|
||||||
$or: [
|
|
||||||
{inactive: {$ne: true}},
|
|
||||||
{deactivatedByAncestor: {$ne: true}},
|
|
||||||
],
|
|
||||||
}, {
|
|
||||||
$set: {
|
|
||||||
inactive: true,
|
|
||||||
deactivatedByAncestor: true,
|
|
||||||
},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
|
|
||||||
// Remove inactive from all the properties that are inactive but shouldn't be
|
|
||||||
CreatureProperties.update({
|
|
||||||
'ancestors.id': {$eq: ancestorId, $nin: disabledIds},
|
|
||||||
'_id': {$nin: disabledIds},
|
|
||||||
// if it was a toggle responsible, we leave it alone
|
|
||||||
deactivatedByToggle: {$ne: true},
|
|
||||||
$or: [
|
|
||||||
{inactive: true},
|
|
||||||
{deactivatedByAncestor: true},
|
|
||||||
{deactivatedBySelf: true}
|
|
||||||
],
|
|
||||||
}, {
|
|
||||||
$unset: {
|
|
||||||
inactive: 1,
|
|
||||||
deactivatedByAncestor: 1,
|
|
||||||
deactivatedBySelf: 1,
|
|
||||||
},
|
|
||||||
}, {
|
|
||||||
multi: true,
|
|
||||||
selector: {type: 'any'},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,111 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import nodesToTree from '/imports/api/parenting/nodesToTree.js';
|
|
||||||
|
|
||||||
export default function recomputeInventory(creatureId){
|
|
||||||
let inventoryForest = nodesToTree({
|
|
||||||
collection: CreatureProperties,
|
|
||||||
ancestorId: creatureId,
|
|
||||||
filter: {
|
|
||||||
type: {$in: ['container', 'item']},
|
|
||||||
},
|
|
||||||
deactivatedByAncestor: {$ne: true},
|
|
||||||
});
|
|
||||||
let containersToWrite = [];
|
|
||||||
let data = getChildrenInventoryData(inventoryForest, containersToWrite);
|
|
||||||
containersToWrite.forEach(container => {
|
|
||||||
CreatureProperties.update(container._id, {$set: {
|
|
||||||
contentsWeight: container.contentsWeight,
|
|
||||||
contentsValue: container.contentsValue,
|
|
||||||
}}, {selector: {type: 'container'}});
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set: {
|
|
||||||
'denormalizedStats.weightTotal': data.weightTotal,
|
|
||||||
'denormalizedStats.weightEquipment': data.weightEquipment,
|
|
||||||
'denormalizedStats.weightCarried': data.weightCarried,
|
|
||||||
'denormalizedStats.valueTotal': data.valueTotal,
|
|
||||||
'denormalizedStats.valueEquipment': data.valueEquipment,
|
|
||||||
'denormalizedStats.valueCarried': data.valueCarried,
|
|
||||||
'denormalizedStats.itemsAttuned': data.itemsAttuned,
|
|
||||||
}});
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
function getChildrenInventoryData(forest, containersToWrite){
|
|
||||||
let data = {
|
|
||||||
weightTotal: 0,
|
|
||||||
weightEquipment: 0,
|
|
||||||
weightCarried: 0,
|
|
||||||
valueTotal: 0,
|
|
||||||
valueEquipment: 0,
|
|
||||||
valueCarried: 0,
|
|
||||||
itemsAttuned: 0,
|
|
||||||
}
|
|
||||||
forest.forEach(tree => {
|
|
||||||
let treeData = getInventoryData(tree, containersToWrite);
|
|
||||||
for (let key in data){
|
|
||||||
data[key] += treeData[key] || 0;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
function getInventoryData(tree, containersToWrite){
|
|
||||||
let data = {
|
|
||||||
weightTotal: 0,
|
|
||||||
weightEquipment: 0,
|
|
||||||
weightCarried: 0,
|
|
||||||
valueTotal: 0,
|
|
||||||
valueEquipment: 0,
|
|
||||||
valueCarried: 0,
|
|
||||||
itemsAttuned: 0,
|
|
||||||
}
|
|
||||||
let childData = getChildrenInventoryData(tree.children, containersToWrite);
|
|
||||||
let node = tree.node;
|
|
||||||
if (node.type === 'container'){
|
|
||||||
data.weightTotal += node.weight || 0;
|
|
||||||
data.valueTotal += node.value || 0;
|
|
||||||
data.weightCarried += node.weight || 0;
|
|
||||||
data.valueCarried += node.value || 0;
|
|
||||||
storeContentsData(node, childData, containersToWrite);
|
|
||||||
} else if (node.type === 'item'){
|
|
||||||
data.weightTotal += (node.weight * node.quantity) || 0;
|
|
||||||
data.valueTotal += (node.value * node.quantity) || 0;
|
|
||||||
data.weightCarried += (node.weight * node.quantity) || 0;
|
|
||||||
data.valueCarried += (node.value * node.quantity) || 0;
|
|
||||||
if (node.equipped){
|
|
||||||
data.weightEquipment += (node.weight * node.quantity) || 0;
|
|
||||||
data.valueEquipment += (node.value * node.quantity) || 0;
|
|
||||||
}
|
|
||||||
if (node.attuned){
|
|
||||||
data.itemsAttuned += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (let key in data){
|
|
||||||
data[key] += childData[key];
|
|
||||||
}
|
|
||||||
if (node.contentsWeightless){
|
|
||||||
data.weightCarried = node.weight;
|
|
||||||
}
|
|
||||||
if (node.carried === false){
|
|
||||||
data.weightCarried = 0;
|
|
||||||
data.valueCarried = 0;
|
|
||||||
}
|
|
||||||
return data
|
|
||||||
}
|
|
||||||
|
|
||||||
function storeContentsData(node, childData, containersToWrite){
|
|
||||||
let newContentsWeight = childData.weightCarried
|
|
||||||
if (node.contentsWeight !== newContentsWeight){
|
|
||||||
node.contentsWeight = newContentsWeight;
|
|
||||||
node.contentsWeightChanged = true;
|
|
||||||
}
|
|
||||||
let newContentsValue = childData.valueCarried;
|
|
||||||
if (node.contentsValue !== newContentsValue){
|
|
||||||
node.contentsValue = newContentsValue;
|
|
||||||
node.contentsValueChanged = true;
|
|
||||||
}
|
|
||||||
if (node.contentsWeightChanged || node.contentsValueChanged){
|
|
||||||
containersToWrite.push(node);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
|
||||||
// n + 1 database queries + n potential updates for n slots. Could be sped up.
|
|
||||||
export default function recomputeSlotFullness(ancestorId){
|
|
||||||
CreatureProperties.find({
|
|
||||||
'ancestors.id': ancestorId,
|
|
||||||
type: 'propertySlot',
|
|
||||||
}).forEach(slot => {
|
|
||||||
let children = CreatureProperties.find({
|
|
||||||
'parent.id': slot._id,
|
|
||||||
removed: {$ne: true},
|
|
||||||
}, {
|
|
||||||
fields: {
|
|
||||||
slotQuantityFilled: 1,
|
|
||||||
type: 1
|
|
||||||
}
|
|
||||||
}).fetch();
|
|
||||||
let totalFilled = 0;
|
|
||||||
children.forEach(child => {
|
|
||||||
if (child.type === 'slotFiller'){
|
|
||||||
totalFilled += child.slotQuantityFilled;
|
|
||||||
} else {
|
|
||||||
totalFilled++;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
let spaceLeft;
|
|
||||||
let expected = slot.quantityExpectedResult;
|
|
||||||
if (typeof expected !== 'number'){
|
|
||||||
expected = 1;
|
|
||||||
}
|
|
||||||
if (expected === 0){
|
|
||||||
spaceLeft = null;
|
|
||||||
} else {
|
|
||||||
spaceLeft = expected - totalFilled;
|
|
||||||
}
|
|
||||||
if (slot.totalFilled !== totalFilled || slot.spaceLeft !== spaceLeft){
|
|
||||||
CreatureProperties.update(slot._id, {
|
|
||||||
$set: {totalFilled, spaceLeft},
|
|
||||||
}, {
|
|
||||||
selector: {type: 'propertySlot'}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
@@ -1,183 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import { recomputeCreatureById } from '/imports/api/creature/computation/methods/recomputeCreature.js';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
let Experiences = new Mongo.Collection('experiences');
|
|
||||||
|
|
||||||
let ExperienceSchema = new SimpleSchema({
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
// The amount of XP this experience gives
|
|
||||||
xp: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
},
|
|
||||||
// Setting levels instead of value grants whole levels
|
|
||||||
levels: {
|
|
||||||
type: SimpleSchema.Integer,
|
|
||||||
optional: true,
|
|
||||||
min: 0,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
// The real-world date that it occured, usually sorted by date
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
Experiences.attachSchema(ExperienceSchema);
|
|
||||||
|
|
||||||
const insertExperienceForCreature = function({experience, creatureId, userId}){
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
if (experience.xp){
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.xp': experience.xp
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (experience.levels) {
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.milestoneLevels': experience.levels
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
experience.creatureId = creatureId;
|
|
||||||
let id = Experiences.insert(experience);
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
return id;
|
|
||||||
};
|
|
||||||
|
|
||||||
const insertExperience = new ValidatedMethod({
|
|
||||||
name: 'experiences.insert',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
experience: {
|
|
||||||
type: ExperienceSchema.omit('creatureId'),
|
|
||||||
},
|
|
||||||
creatureIds: {
|
|
||||||
type: Array,
|
|
||||||
max: 12,
|
|
||||||
},
|
|
||||||
'creatureIds.$': {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({experience, creatureIds}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.insert.denied',
|
|
||||||
'You need to be logged in to insert an experience');
|
|
||||||
}
|
|
||||||
let insertedIds = [];
|
|
||||||
creatureIds.forEach(creatureId => {
|
|
||||||
let id = insertExperienceForCreature({experience, creatureId, userId});
|
|
||||||
insertedIds.push(id);
|
|
||||||
});
|
|
||||||
return insertedIds;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const removeExperience = new ValidatedMethod({
|
|
||||||
name: 'experiences.remove',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
experienceId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({experienceId}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.remove.denied',
|
|
||||||
'You need to be logged in to remove an experience');
|
|
||||||
}
|
|
||||||
let experience = Experiences.findOne(experienceId);
|
|
||||||
if (!experience) return;
|
|
||||||
let creatureId = experience.creatureId
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
if (experience.xp){
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.xp': -experience.xp
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
if (experience.levels) {
|
|
||||||
Creatures.update(creatureId, {$inc: {
|
|
||||||
'denormalizedStats.milestoneLevels': -experience.levels
|
|
||||||
}});
|
|
||||||
}
|
|
||||||
experience.creatureId = creatureId;
|
|
||||||
let numRemoved = Experiences.remove(experienceId);
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
return numRemoved;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
const recomputeExperiences = new ValidatedMethod({
|
|
||||||
name: 'experiences.recompute',
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
run({creatureId}) {
|
|
||||||
let userId = this.userId;
|
|
||||||
if (!userId) {
|
|
||||||
throw new Meteor.Error('Experiences.methods.recompute.denied',
|
|
||||||
'You need to be logged in to recompute a creature\'s experiences');
|
|
||||||
}
|
|
||||||
assertEditPermission(creatureId, userId);
|
|
||||||
|
|
||||||
let xp = 0;
|
|
||||||
let milestoneLevels = 0;
|
|
||||||
Experiences.find({
|
|
||||||
creatureId
|
|
||||||
}, {
|
|
||||||
fields: {xp: 1, levels: 1}
|
|
||||||
}).forEach(experience => {
|
|
||||||
xp += experience.xp || 0;
|
|
||||||
milestoneLevels += experience.levels || 0;
|
|
||||||
});
|
|
||||||
Creatures.update(creatureId, {$set: {
|
|
||||||
'denormalizedStats.xp': xp,
|
|
||||||
'denormalizedStats.milestoneLevels': milestoneLevels
|
|
||||||
}});
|
|
||||||
recomputeCreatureById(creatureId);
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default Experiences;
|
|
||||||
export { ExperienceSchema, insertExperience, removeExperience, recomputeExperiences };
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
let ExperienceSchema = new SimpleSchema({
|
|
||||||
title: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
// Potentially long description of the event
|
|
||||||
description: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.description,
|
|
||||||
},
|
|
||||||
// The real-world date that it occured
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
// The date in-world of this event
|
|
||||||
worldDate: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
// Tags to better find this entry later
|
|
||||||
tags: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: STORAGE_LIMITS.tagCount,
|
|
||||||
},
|
|
||||||
'tags.$': {
|
|
||||||
type: String,
|
|
||||||
max: STORAGE_LIMITS.tagLength,
|
|
||||||
},
|
|
||||||
// ID of the journal this entry belongs to
|
|
||||||
journalId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
export { ExperienceSchema };
|
|
||||||
@@ -1,212 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import Creatures from '/imports/api/creature/creatures/Creatures.js';
|
|
||||||
import LogContentSchema from '/imports/api/creature/log/LogContentSchema.js';
|
|
||||||
import { ValidatedMethod } from 'meteor/mdg:validated-method';
|
|
||||||
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
|
||||||
import {assertEditPermission} from '/imports/api/creature/creatures/creaturePermissions.js';
|
|
||||||
import {
|
|
||||||
parse,
|
|
||||||
CompilationContext,
|
|
||||||
prettifyParseError
|
|
||||||
} from '/imports/parser/parser.js';
|
|
||||||
const PER_CREATURE_LOG_LIMIT = 100;
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
if (Meteor.isServer){
|
|
||||||
var sendWebhookAsCreature = require('/imports/server/discord/sendWebhook.js').sendWebhookAsCreature;
|
|
||||||
}
|
|
||||||
|
|
||||||
let CreatureLogs = new Mongo.Collection('creatureLogs');
|
|
||||||
|
|
||||||
let CreatureLogSchema = new SimpleSchema({
|
|
||||||
content: {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: STORAGE_LIMITS.logContentCount,
|
|
||||||
},
|
|
||||||
'content.$': {
|
|
||||||
type: LogContentSchema,
|
|
||||||
},
|
|
||||||
// The real-world date that it occured, usually sorted by date
|
|
||||||
date: {
|
|
||||||
type: Date,
|
|
||||||
autoValue: function() {
|
|
||||||
// If the date isn't set, set it to now
|
|
||||||
if (!this.isSet) {
|
|
||||||
return new Date();
|
|
||||||
}
|
|
||||||
},
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
index: 1,
|
|
||||||
},
|
|
||||||
creatureName: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
CreatureLogs.attachSchema(CreatureLogSchema);
|
|
||||||
|
|
||||||
function removeOldLogs(creatureId){
|
|
||||||
// Find the first log that is over the limit
|
|
||||||
let firstExpiredLog = CreatureLogs.find({
|
|
||||||
creatureId
|
|
||||||
}, {
|
|
||||||
sort: {date: -1},
|
|
||||||
skip: PER_CREATURE_LOG_LIMIT,
|
|
||||||
});
|
|
||||||
if (!firstExpiredLog) return;
|
|
||||||
// Remove all logs older than the one over the limit
|
|
||||||
CreatureLogs.remove({
|
|
||||||
creatureId,
|
|
||||||
date: {$lte: firstExpiredLog.date},
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function logToMessageData(log){
|
|
||||||
let embed = {
|
|
||||||
fields: [],
|
|
||||||
};
|
|
||||||
log.content.forEach(field => {
|
|
||||||
if (!field.name) field.name = '\u200b';
|
|
||||||
if (!field.value) field.value = '\u200b';
|
|
||||||
embed.fields.push(field);
|
|
||||||
});
|
|
||||||
return { embeds: [embed] };
|
|
||||||
}
|
|
||||||
|
|
||||||
function logWebhook({log, creature}){
|
|
||||||
if (Meteor.isServer){
|
|
||||||
sendWebhookAsCreature({
|
|
||||||
creature,
|
|
||||||
data: logToMessageData(log),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const insertCreatureLog = new ValidatedMethod({
|
|
||||||
name: 'creatureLogs.methods.insert',
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
log: CreatureLogSchema.omit('date'),
|
|
||||||
}).validator(),
|
|
||||||
run({log}){
|
|
||||||
const creatureId = log.creatureId;
|
|
||||||
const creature = Creatures.findOne(creatureId, {fields: {
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
owner: 1,
|
|
||||||
'settings.discordWebhook': 1,
|
|
||||||
name: 1,
|
|
||||||
avatarPicture: 1,
|
|
||||||
}});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
// Build the new log
|
|
||||||
let id = insertCreatureLogWork({log, creature, method: this})
|
|
||||||
return id;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export function insertCreatureLogWork({log, creature, method}){
|
|
||||||
// Build the new log
|
|
||||||
if (typeof log === 'string'){
|
|
||||||
log = {content: [{value: log}]};
|
|
||||||
}
|
|
||||||
log.date = new Date();
|
|
||||||
// Insert it
|
|
||||||
let id = CreatureLogs.insert(log);
|
|
||||||
if (Meteor.isServer){
|
|
||||||
method.unblock();
|
|
||||||
removeOldLogs(creature._id);
|
|
||||||
logWebhook({log, creature});
|
|
||||||
}
|
|
||||||
return id;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function equalIgnoringWhitespace(a, b){
|
|
||||||
if (typeof a !== 'string' || typeof b !== 'string') return a === b;
|
|
||||||
return a.replace(/\s/g,'') === b.replace(/\s/g, '');
|
|
||||||
}
|
|
||||||
|
|
||||||
const logRoll = new ValidatedMethod({
|
|
||||||
name: 'creatureLogs.methods.logForCreature',
|
|
||||||
mixins: [RateLimiterMixin],
|
|
||||||
rateLimit: {
|
|
||||||
numRequests: 5,
|
|
||||||
timeInterval: 5000,
|
|
||||||
},
|
|
||||||
validate: new SimpleSchema({
|
|
||||||
roll: {
|
|
||||||
type: String,
|
|
||||||
},
|
|
||||||
creatureId: {
|
|
||||||
type: String,
|
|
||||||
regEx: SimpleSchema.RegEx.Id,
|
|
||||||
},
|
|
||||||
}).validator(),
|
|
||||||
run({roll, creatureId}){
|
|
||||||
const creature = Creatures.findOne(creatureId, {fields: {
|
|
||||||
variables: 1,
|
|
||||||
readers: 1,
|
|
||||||
writers: 1,
|
|
||||||
owner: 1,
|
|
||||||
'settings.discordWebhook': 1,
|
|
||||||
name: 1,
|
|
||||||
avatarPicture: 1,
|
|
||||||
}});
|
|
||||||
assertEditPermission(creature, this.userId);
|
|
||||||
let logContent = []
|
|
||||||
let parsedResult = undefined;
|
|
||||||
try {
|
|
||||||
parsedResult = parse(roll);
|
|
||||||
} catch (e){
|
|
||||||
let error = prettifyParseError(e);
|
|
||||||
logContent.push({name: 'Parse Error', value: error});
|
|
||||||
}
|
|
||||||
if (parsedResult) try {
|
|
||||||
let rollContext = new CompilationContext();
|
|
||||||
let compiled = parsedResult.compile(creature.variables, rollContext);
|
|
||||||
let compiledString = compiled.toString();
|
|
||||||
if (!equalIgnoringWhitespace(compiledString, roll)) logContent.push({
|
|
||||||
value: roll
|
|
||||||
});
|
|
||||||
logContent.push({
|
|
||||||
value: compiledString
|
|
||||||
});
|
|
||||||
let rolled = compiled.roll(creature.variables, rollContext);
|
|
||||||
let rolledString = rolled.toString();
|
|
||||||
if (rolledString !== compiledString) logContent.push({
|
|
||||||
value: rolled.toString()
|
|
||||||
});
|
|
||||||
let result = rolled.reduce(creature.variables, rollContext);
|
|
||||||
let resultString = result.toString();
|
|
||||||
if (resultString !== rolledString) logContent.push({
|
|
||||||
value: resultString
|
|
||||||
});
|
|
||||||
} catch (e){
|
|
||||||
logContent = [{name: 'Calculation error'}];
|
|
||||||
}
|
|
||||||
const log = {
|
|
||||||
content: logContent,
|
|
||||||
creatureId,
|
|
||||||
date: new Date(),
|
|
||||||
};
|
|
||||||
|
|
||||||
let id = insertCreatureLogWork({log, creature, method: this});
|
|
||||||
|
|
||||||
return id;
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default CreatureLogs;
|
|
||||||
export { CreatureLogSchema, insertCreatureLog, logRoll};
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
import SimpleSchema from 'simpl-schema';
|
|
||||||
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
|
|
||||||
import RollDetailsSchema from '/imports/api/properties/subSchemas/RollDetailsSchema.js';
|
|
||||||
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
|
|
||||||
|
|
||||||
let LogContentSchema = new SimpleSchema({
|
|
||||||
// The name of the field, included in discord webhook message
|
|
||||||
name: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.name,
|
|
||||||
},
|
|
||||||
// The details of the field, included in discord webhook message
|
|
||||||
// Markdown support
|
|
||||||
value: {
|
|
||||||
type: String,
|
|
||||||
optional: true,
|
|
||||||
max: STORAGE_LIMITS.summary,
|
|
||||||
},
|
|
||||||
context: {
|
|
||||||
type: Object,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
'context.errors':{
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: STORAGE_LIMITS.errorCount,
|
|
||||||
},
|
|
||||||
'context.errors.$': {
|
|
||||||
type: ErrorSchema,
|
|
||||||
},
|
|
||||||
'context.rolls': {
|
|
||||||
type: Array,
|
|
||||||
defaultValue: [],
|
|
||||||
maxCount: STORAGE_LIMITS.rollCount,
|
|
||||||
},
|
|
||||||
'context.rolls.$': {
|
|
||||||
type: RollDetailsSchema,
|
|
||||||
},
|
|
||||||
'context.doubleRolls': {
|
|
||||||
type: Boolean,
|
|
||||||
optional: true,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
export default LogContentSchema;
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user