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@@ -1,13 +1,13 @@
|
||||
RPG Docs
|
||||
========
|
||||
|
||||
This is the repo for [DiceCloud](dicecloud.com). The currently deployed version should always be the latest release of the master branch.
|
||||
This is the repo for [DiceCloud](dicecloud.com).
|
||||
|
||||
Getting started
|
||||
---------------
|
||||
|
||||
`git clone https://github.com/ThaumRystra/RPG-Docs RPG-Docs`
|
||||
`cd RPG-Docs`
|
||||
`git clone https://github.com/ThaumRystra/DiceCloud1 dicecloud`
|
||||
`cd dicecloud`
|
||||
`cd rpg-docs`
|
||||
`bower install`
|
||||
`meteor`
|
||||
|
||||
4739
dataSources/srd/spells.json
Normal file
4739
dataSources/srd/spells.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -10,3 +10,8 @@ _.each(items, (item) => {
|
||||
item.library = "SRDLibraryGA3XWsd"
|
||||
LibraryItems.insert(item)
|
||||
});
|
||||
|
||||
_.each(spells, (spell) => {
|
||||
spell.library = "SRDLibraryGA3XWsd"
|
||||
LibrarySpells.insert(spell)
|
||||
});
|
||||
|
||||
247
dataSources/srd/tools.json
Normal file
247
dataSources/srd/tools.json
Normal file
@@ -0,0 +1,247 @@
|
||||
[
|
||||
{
|
||||
"name": "Alchemist’s supplies",
|
||||
"plural": "Alchemist’s supplies",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 50,
|
||||
"weight": 8
|
||||
},
|
||||
{
|
||||
"name": "Brewer’s supplies",
|
||||
"plural": "Brewer’s supplies",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 20,
|
||||
"weight": 9
|
||||
},
|
||||
{
|
||||
"name": "Calligrapher’s supplies",
|
||||
"plural": "Calligrapher’s supplies",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 10,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Carpenter’s tools",
|
||||
"plural": "Carpenter’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 8,
|
||||
"weight": 6
|
||||
},
|
||||
{
|
||||
"name": "Cartographer’s tools",
|
||||
"plural": "Cartographer’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 15,
|
||||
"weight": 6
|
||||
},
|
||||
{
|
||||
"name": "Cobbler’s tools",
|
||||
"plural": "Cobbler’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 5,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Cook’s utensils",
|
||||
"plural": "Cook’s utensils",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 1,
|
||||
"weight": 8
|
||||
},
|
||||
{
|
||||
"name": "Glassblower’s tools",
|
||||
"plural": "Glassblower’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 30,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Jeweler’s tools",
|
||||
"plural": "Jeweler’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 25,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Leatherworker’s tools",
|
||||
"plural": "Leatherworker’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 5,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Mason’s tools",
|
||||
"plural": "Mason’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 10,
|
||||
"weight": 8
|
||||
},
|
||||
{
|
||||
"name": "Painter’s supplies",
|
||||
"plural": "Painter’s supplies",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 10,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Potter’s tools",
|
||||
"plural": "Potter’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 10,
|
||||
"weight": 3
|
||||
},
|
||||
{
|
||||
"name": "Smith’s tools",
|
||||
"plural": "Smith’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 20,
|
||||
"weight": 8
|
||||
},
|
||||
{
|
||||
"name": "Tinker’s tools",
|
||||
"plural": "Tinker’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 50,
|
||||
"weight": 10
|
||||
},
|
||||
{
|
||||
"name": "Weaver’s tools",
|
||||
"plural": "Weaver’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 1,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Woodcarver’s tools",
|
||||
"plural": "Woodcarver’s tools",
|
||||
"description": "These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.",
|
||||
"value": 1,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Dice set",
|
||||
"plural": "Dice sets",
|
||||
"description": "This item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante). A few common examples appear on the Tools table, but other kinds of gaming sets exist. If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set. Each type of gaming set requires a separate proficiency.",
|
||||
"value": 0.1,
|
||||
"weight": 0
|
||||
},
|
||||
{
|
||||
"name": "Playing card set",
|
||||
"plural": "Playing card sets",
|
||||
"description": "This item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante). A few common examples appear on the Tools table, but other kinds of gaming sets exist. If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set. Each type of gaming set requires a separate proficiency.",
|
||||
"value": 0.5,
|
||||
"weight": 0
|
||||
},
|
||||
{
|
||||
"name": "Bagpipes",
|
||||
"plural": "Bagpipes",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 30,
|
||||
"weight": 6
|
||||
},
|
||||
{
|
||||
"name": "Drum",
|
||||
"plural": "Drums",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 6,
|
||||
"weight": 3
|
||||
},
|
||||
{
|
||||
"name": "Dulcimer",
|
||||
"plural": "Dulcimers",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 25,
|
||||
"weight": 10
|
||||
},
|
||||
{
|
||||
"name": "Flute",
|
||||
"plural": "Flutes",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 2,
|
||||
"weight": 1
|
||||
},
|
||||
{
|
||||
"name": "Lute",
|
||||
"plural": "Lutes",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 35,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Lyre",
|
||||
"plural": "Lyres",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 30,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Horn",
|
||||
"plural": "Horns",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 3,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Pan flute",
|
||||
"plural": "Pan flutes",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 12,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Shawm",
|
||||
"plural": "Shawms",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 2,
|
||||
"weight": 1
|
||||
},
|
||||
{
|
||||
"name": "Viol",
|
||||
"plural": "Viols",
|
||||
"description": "If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus.",
|
||||
"value": 30,
|
||||
"weight": 1
|
||||
},
|
||||
{
|
||||
"name": "Disguise Kit",
|
||||
"plural": "Disguise Kits",
|
||||
"description": "This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise.",
|
||||
"value": 25,
|
||||
"weight": 3
|
||||
},
|
||||
{
|
||||
"name": "Forgery Kit",
|
||||
"plural": "Forgery Kits",
|
||||
"description": "This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document.",
|
||||
"value": 15,
|
||||
"weight": 5
|
||||
},
|
||||
{
|
||||
"name": "Herbalism Kit",
|
||||
"plural": "Herbalism Kits",
|
||||
"description": "This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing.",
|
||||
"value": 5,
|
||||
"weight": 3
|
||||
},
|
||||
{
|
||||
"name": "Navigator’s tools",
|
||||
"plural": "Navigator’s tools",
|
||||
"description": "This set of instruments is used for navigation at sea. Proficiency with navigator’s tools lets you chart a ship’s course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea.",
|
||||
"value": 25,
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"name": "Thieves’ tools",
|
||||
"plural": "Thieves’ tools",
|
||||
"description": "This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks.",
|
||||
"value": 25,
|
||||
"weight": 1
|
||||
},
|
||||
{
|
||||
"name": "Poisoner's Kit",
|
||||
"plural": "Poisoner's Kits",
|
||||
"description": "A poisoner’s kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons.",
|
||||
"value": 50,
|
||||
"weight": 2
|
||||
}
|
||||
]
|
||||
@@ -46,3 +46,5 @@ templates:array
|
||||
ecmascript@0.6.1
|
||||
es5-shim@4.6.15
|
||||
differential:vulcanize
|
||||
reactive-dict
|
||||
percolate:synced-cron
|
||||
|
||||
@@ -87,6 +87,7 @@ oauth2@1.1.11
|
||||
observe-sequence@1.0.14
|
||||
ordered-dict@1.0.9
|
||||
percolate:migrations@0.9.8
|
||||
percolate:synced-cron@1.3.2
|
||||
promise@0.8.8
|
||||
raix:eventemitter@0.1.3
|
||||
random@1.0.10
|
||||
|
||||
66
rpg-docs/Model/Library/LibrarySpells.js
Normal file
66
rpg-docs/Model/Library/LibrarySpells.js
Normal file
@@ -0,0 +1,66 @@
|
||||
LibrarySpells = new Mongo.Collection("librarySpells");
|
||||
|
||||
Schemas.LibrarySpells = new SimpleSchema({
|
||||
name: {
|
||||
type: String,
|
||||
trim: false,
|
||||
defaultValue: "New Spell",
|
||||
},
|
||||
description: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
castingTime: {
|
||||
type: String,
|
||||
optional: true,
|
||||
defaultValue: "action",
|
||||
trim: false,
|
||||
},
|
||||
range: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
},
|
||||
duration: {
|
||||
type: String,
|
||||
optional: true,
|
||||
trim: false,
|
||||
defaultValue: "Instantaneous",
|
||||
},
|
||||
"components.verbal": {type: Boolean, defaultValue: false},
|
||||
"components.somatic": {type: Boolean, defaultValue: false},
|
||||
"components.concentration": {type: Boolean, defaultValue: false},
|
||||
"components.material": {type: String, optional: true},
|
||||
ritual: {
|
||||
type: Boolean,
|
||||
defaultValue: false,
|
||||
},
|
||||
level: {
|
||||
type: Number,
|
||||
defaultValue: 1,
|
||||
},
|
||||
school: {
|
||||
type: String,
|
||||
defaultValue: "Abjuration",
|
||||
allowedValues: magicSchools,
|
||||
},
|
||||
library: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
|
||||
effects: {type: [Schemas.LibraryEffects], defaultValue: []},
|
||||
attacks: {type: [Schemas.LibraryAttacks], defaultValue: []},
|
||||
});
|
||||
|
||||
LibrarySpells.attachSchema(Schemas.LibrarySpells);
|
||||
|
||||
LibrarySpells.allow({
|
||||
insert(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
update(userId, doc, fields, modifier) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
remove(userId, doc) {
|
||||
return Libraries.canEdit(userId, doc.library);
|
||||
},
|
||||
fetch: ["library"],
|
||||
});
|
||||
@@ -10,13 +10,13 @@ Template.registerHelper("valueString", function(value) {
|
||||
|
||||
var resultArray = [];
|
||||
if (gp > 0) {
|
||||
resultArray.push(gp + "gp");
|
||||
resultArray.push(gp + " gp");
|
||||
}
|
||||
if (sp > 0) {
|
||||
resultArray.push(sp + "sp");
|
||||
resultArray.push(sp + " sp");
|
||||
}
|
||||
if (cp > 0) {
|
||||
resultArray.push(cp + "cp");
|
||||
resultArray.push(cp + " cp");
|
||||
}
|
||||
|
||||
//build string with correct spacing
|
||||
@@ -36,18 +36,18 @@ Template.registerHelper("longValueString", function(value) {
|
||||
//sp
|
||||
var gp = Math.floor(value);
|
||||
if (gp > 0) {
|
||||
resultArray.push(gp + "gp");
|
||||
resultArray.push(gp + " gp");
|
||||
}
|
||||
//sp
|
||||
var sp = Math.floor(10 * (value % 1));
|
||||
if (sp > 0 || resultArray.length) {
|
||||
resultArray.push(sp + "sp");
|
||||
resultArray.push(sp + " sp");
|
||||
}
|
||||
//cp
|
||||
var cp = 10 * ((value * 10) % 1);
|
||||
cp = Math.round(cp * 1000) / 1000;
|
||||
if (cp > 0 || resultArray.length) {
|
||||
resultArray.push(cp + "cp");
|
||||
resultArray.push(cp + " cp");
|
||||
}
|
||||
|
||||
//build string with correct spacing
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
column-gap: 0px;
|
||||
column-width: 304px;
|
||||
padding: 4px;
|
||||
transform: translateZ(0);
|
||||
}
|
||||
|
||||
.column-container.thin-columns {
|
||||
@@ -22,6 +23,7 @@
|
||||
.card {
|
||||
background: white;
|
||||
border-radius: 2px;
|
||||
position: initial;
|
||||
}
|
||||
|
||||
.card .top {
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
body .paper-font-display4, body .paper-font-display3, body .paper-font-title, body .paper-font-caption{
|
||||
white-space: normal;
|
||||
}
|
||||
|
||||
.white-text {
|
||||
color: #dedede;
|
||||
color: rgba(255,255,255,0.87);
|
||||
|
||||
@@ -13,3 +13,13 @@
|
||||
.effectEdit .deleteEffect {
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.effectEdit .effect-table-view {
|
||||
align-self: center;
|
||||
color: #757575;
|
||||
color: rgba(0,0,0,0.54);
|
||||
}
|
||||
|
||||
.effectEdit .iron-selected {
|
||||
color: #ad2a1f;
|
||||
}
|
||||
|
||||
@@ -1,45 +1,53 @@
|
||||
<template name="effectEdit">
|
||||
<div class="effectEdit layout horizontal center">
|
||||
<paper-dropdown-menu label="Stat" class="statDropDown" dynamic-align>
|
||||
<dicecloud-selector class="statMenu dropdown-content" selected={{stat}} selectable="paper-item">
|
||||
{{#each statGroups}}
|
||||
<div style="font-weight: bold; margin-top: 16px; padding-left: 8px;">
|
||||
{{this}}
|
||||
</div>
|
||||
{{#each stats}}
|
||||
<paper-item name={{stat}}>{{name}}</paper-item>
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
{{#if operations}}
|
||||
<paper-dropdown-menu class="operationDropDown" label="Operation" dynamic-align>
|
||||
<dicecloud-selector class="dropdown-content operationMenu" selected={{operation}}>
|
||||
{{#each operations}}
|
||||
<paper-item name={{operation}}>{{name}}</paper-item>
|
||||
{{#with effect}}
|
||||
{{#baseEditDialog hideColor=true title="Effect"}}
|
||||
<div class="fit layout vertical effectEdit" style="padding: 24px;">
|
||||
<table class="paper-font-display1 effect-table-view">
|
||||
<tr>
|
||||
{{> effectView}}
|
||||
</tr>
|
||||
</table>
|
||||
<hr class="vertMargin" style="width: 100%;">
|
||||
{{#if showEffectValueInput}}
|
||||
<paper-input class="effectValueInput"
|
||||
label="Value"
|
||||
floatinglabel
|
||||
value={{effectValue}}>
|
||||
</paper-input>
|
||||
{{else}}
|
||||
<div style="height: 62px;"></div>
|
||||
{{/if}}
|
||||
<div class="effectEdit layout horizontal flex">
|
||||
<dicecloud-selector class="statMenu flex" selected={{stat}} selectable="paper-item" style="height: 100%; overflow-y: auto;">
|
||||
{{#each statGroups}}
|
||||
<div style="font-weight: bold; margin-top: 16px; padding-left: 8px;">
|
||||
{{this}}
|
||||
</div>
|
||||
{{#each stats}}
|
||||
<paper-item name={{stat}}>{{name}}</paper-item>
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
{{/if}}
|
||||
{{#if effectValueTemplate}}
|
||||
{{> Template.dynamic template=effectValueTemplate}}
|
||||
{{else}}
|
||||
<div class="flex"></div>
|
||||
{{/if}}
|
||||
<paper-icon-button class="deleteEffect"
|
||||
icon="delete">
|
||||
</paper-icon-button>
|
||||
<br>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="regularEffectValue">
|
||||
<paper-input class="effectValueInput flex"
|
||||
label="Value"
|
||||
floatinglabel
|
||||
value={{effectValue}}
|
||||
style="flex-basis: 100px;">
|
||||
</paper-input>
|
||||
{{#if operations}}
|
||||
<dicecloud-selector class="operationMenu flex" selected={{operation}} style="height: 100%; overflow-y: auto;">
|
||||
{{#each operations}}
|
||||
<paper-item name={{operation}}>{{name}}</paper-item>
|
||||
{{/each}}
|
||||
</dicecloud-selector>
|
||||
{{else}} {{#if showMultiplierOperations}}
|
||||
<dicecloud-selector class="multiplierMenu flex"
|
||||
selected={{value}}>
|
||||
<paper-item name="0.5">Resistance</paper-item>
|
||||
<paper-item name="2">Vulnerability</paper-item>
|
||||
<paper-item name="0">Immunity</paper-item>
|
||||
</dicecloud-selector>
|
||||
{{else}}
|
||||
<div class="flex" style="height: 100%;"></div>
|
||||
{{/if}} {{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/baseEditDialog}}
|
||||
{{/with}}
|
||||
</template>
|
||||
|
||||
<template name="multiplierEffectValue">
|
||||
@@ -51,5 +59,4 @@
|
||||
<paper-item name="0">Immunity</paper-item>
|
||||
</dicecloud-selector>
|
||||
</paper-dropdown-menu>
|
||||
<div class="flex"></div>
|
||||
</template>
|
||||
|
||||
@@ -97,7 +97,19 @@ var skillOperations = [
|
||||
{name: "Conditional Benefit", operation: "conditional"},
|
||||
];
|
||||
|
||||
Template.effectEdit.onRendered(function(){
|
||||
_.defer(() => {
|
||||
const statElement = this.find(".statMenu .iron-selected");
|
||||
statElement && statElement.scrollIntoView();
|
||||
const opElement = this.find(".operationMenu .iron-selected");
|
||||
opElement && opElement.scrollIntoView();
|
||||
});
|
||||
});
|
||||
|
||||
Template.effectEdit.helpers({
|
||||
effect: function(){
|
||||
return Effects.findOne(this.id);
|
||||
},
|
||||
statGroups: function(){
|
||||
return statGroupNames;
|
||||
},
|
||||
@@ -115,46 +127,77 @@ Template.effectEdit.helpers({
|
||||
return attributeOperations;
|
||||
}
|
||||
},
|
||||
effectValueTemplate: function(){
|
||||
//resistance/vulnerability template
|
||||
showMultiplierOperations: function(){
|
||||
var stat = statsDict[this.stat];
|
||||
return stat && stat.group === "Weakness/Resistance"
|
||||
},
|
||||
showEffectValueInput: function(){
|
||||
var stat = statsDict[this.stat];
|
||||
var group = stat && stat.group;
|
||||
if (group === "Weakness/Resistance") return "multiplierEffectValue";
|
||||
|
||||
if (
|
||||
group === "Weakness/Resistance"
|
||||
) return false;
|
||||
var op = this.operation;
|
||||
if (!op) return null;
|
||||
//operations that don't need templates
|
||||
if (op === "advantage" || op === "disadvantage" || op === "fail") return null;
|
||||
|
||||
//default template
|
||||
return "regularEffectValue";
|
||||
if (
|
||||
!op ||
|
||||
op === "advantage" ||
|
||||
op === "disadvantage" ||
|
||||
op === "fail"
|
||||
) return false;
|
||||
return true;
|
||||
},
|
||||
});
|
||||
|
||||
Template.regularEffectValue.helpers({
|
||||
effectValue: function(){
|
||||
return this.calculation || this.value;
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
Template.effectEdit.events({
|
||||
"click .deleteEffect": function(event){
|
||||
Effects.softRemoveNode(this._id);
|
||||
GlobalUI.deletedToast(this._id, "Effects", "Effect");
|
||||
"click #deleteButton": function(event, instance){
|
||||
Effects.softRemoveNode(instance.data.id);
|
||||
GlobalUI.deletedToast(instance.data.id, "Effects", "Effect");
|
||||
popDialogStack();
|
||||
},
|
||||
"iron-select .statDropDown": function(event){
|
||||
"iron-select .statMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var statName = detail.item.getAttribute("name");
|
||||
if (statName == this.stat) return;
|
||||
Effects.update(this._id, {$set: {stat: statName}});
|
||||
var setter = {stat: statName};
|
||||
var group = Blaze.getData(detail.item).group;
|
||||
var effect = Effects.findOne(this._id);
|
||||
if (group === "Saving Throws" || group === "Skills"){
|
||||
// Skills must have a valid skill operation
|
||||
if (!_.contains(
|
||||
_.map(skillOperations, ao => ao.operation),
|
||||
effect.operation
|
||||
)){
|
||||
setter.operation = "add";
|
||||
}
|
||||
} else if (group !== "Weakness/Resistance"){
|
||||
// Attributes must have a valid attribute operation
|
||||
if (!_.contains(
|
||||
_.map(attributeOperations, ao => ao.operation),
|
||||
effect.operation
|
||||
)){
|
||||
setter.operation = "base";
|
||||
}
|
||||
} else {
|
||||
// Weakness/Resistance must have a mul operation and value
|
||||
if (effect.operation !== "mul"){
|
||||
setter.operation = "mul";
|
||||
}
|
||||
if (!_.contains([0, 0.5, 2], effect.value)){
|
||||
setter.value = 0.5;
|
||||
}
|
||||
}
|
||||
Effects.update(this._id, {$set: setter});
|
||||
},
|
||||
"iron-select .operationDropDown": function(event){
|
||||
"iron-select .operationMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var opName = detail.item.getAttribute("name");
|
||||
if (opName == this.operation) return;
|
||||
Effects.update(this._id, {$set: {operation: opName}});
|
||||
},
|
||||
"iron-select .damageMultiplierDropDown": function(event){
|
||||
"iron-select .multiplierMenu": function(event){
|
||||
var detail = event.originalEvent.detail;
|
||||
var value = +detail.item.getAttribute("name");
|
||||
if (value == this.value) return;
|
||||
@@ -164,15 +207,25 @@ Template.effectEdit.events({
|
||||
operation: "mul",
|
||||
}});
|
||||
},
|
||||
"change .effectValueInput": function(event){
|
||||
"change .effectValueInput, input .effectValueInput":
|
||||
_.debounce(function(event){
|
||||
var value = event.currentTarget.value;
|
||||
var numValue = +value;
|
||||
var numValue = value === "" ? NaN : +value;
|
||||
if (_.isFinite(numValue)){
|
||||
if (this.value === numValue) return;
|
||||
Effects.update(this._id, {$set: {value: numValue, calculation: ""}});
|
||||
Effects.update(this._id, {
|
||||
$set: {value: numValue},
|
||||
$unset: {calculation: ""},
|
||||
});
|
||||
} else if (_.isString(value)){
|
||||
if (this.calculation === value) return;
|
||||
Effects.update(this._id, {$set: {value: "", calculation: value}});
|
||||
Effects.update(this._id, {
|
||||
$set: {calculation: value},
|
||||
$unset: {value: ""},
|
||||
}, {
|
||||
removeEmptyStrings: false,
|
||||
trimStrings: false,
|
||||
});
|
||||
}
|
||||
},
|
||||
}, 400),
|
||||
});
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
<template name="effectView">
|
||||
<tr>
|
||||
<td>{{statName}}</td>
|
||||
<td>{{operationName}}{{statValue}}</td>
|
||||
</tr>
|
||||
<td>{{statName}}</td>
|
||||
<td>{{operationName}}{{statValue}}</td>
|
||||
</template>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
//TODO add dexterity armor
|
||||
var stats = {
|
||||
"strength":{"name":"Strength"},
|
||||
"dexterity":{"name":"Dexterity"},
|
||||
@@ -131,8 +130,10 @@ Template.effectView.helpers({
|
||||
return stats[this.stat] && stats[this.stat].name || "No Stat";
|
||||
},
|
||||
operationName: function(){
|
||||
if (this.operation === "proficiency" ||
|
||||
this.operation === "conditional") return null;
|
||||
if (
|
||||
this.operation === "proficiency" ||
|
||||
this.operation === "conditional"
|
||||
) return null;
|
||||
if (stats[this.stat] && stats[this.stat].group === "Weakness/Resistance")
|
||||
return null;
|
||||
if (this.operation === "add" && evaluateEffect(this.charId, this) < 0)
|
||||
@@ -141,9 +142,11 @@ Template.effectView.helpers({
|
||||
operations[this.operation].name || "No Operation";
|
||||
},
|
||||
statValue: function(){
|
||||
if (this.operation === "advantage" ||
|
||||
this.operation === "disadvantage" ||
|
||||
this.operation === "fail"){
|
||||
if (
|
||||
this.operation === "advantage" ||
|
||||
this.operation === "disadvantage" ||
|
||||
this.operation === "fail"
|
||||
){
|
||||
return null;
|
||||
}
|
||||
if (this.operation === "proficiency"){
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
.effectsEditList .effect {
|
||||
background: white;
|
||||
}
|
||||
@@ -1,11 +1,19 @@
|
||||
<!--needs to be given charId, parentId and parentCollection-->
|
||||
<template name="effectsEditList">
|
||||
{{#if effects.count}}
|
||||
<div id="effects">
|
||||
{{#if effects.length}}
|
||||
<div class="effectsEditList">
|
||||
<div class="paper-font-title">Effects</div>
|
||||
{{#each effects}}
|
||||
{{>effectEdit}}
|
||||
{{/each}}
|
||||
<table class="wideTable" style="width: 100%;">
|
||||
{{#each effects}}
|
||||
<tr class="effect" data-id={{_id}}>
|
||||
{{>effectView}}
|
||||
<td>
|
||||
<paper-icon-button class="edit-effect" icon="create">
|
||||
</paper-icon-button>
|
||||
</td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
{{/if}}
|
||||
<paper-button id="addEffectButton" class="red-button" raised>Add Effect</paper-button>
|
||||
|
||||
@@ -8,17 +8,17 @@ Template.effectsEditList.helpers({
|
||||
if (this.parentGroup){
|
||||
selector["parent.group"] = this.parentGroup;
|
||||
}
|
||||
var cursor = Effects.find(selector);
|
||||
return cursor;
|
||||
var effects = Effects.find(selector).fetch();
|
||||
return _.sortBy(effects, effect => statOrder[effect.stat] || 999);
|
||||
}
|
||||
});
|
||||
|
||||
Template.effectsEditList.events({
|
||||
"tap #addEffectButton": function(){
|
||||
"tap #addEffectButton": function(event, instance){
|
||||
if (!_.isBoolean(this.enabled)) {
|
||||
this.enabled = true;
|
||||
}
|
||||
Effects.insert({
|
||||
const effectId = Effects.insert({
|
||||
name: this.name,
|
||||
charId: this.charId,
|
||||
parent: {
|
||||
@@ -29,5 +29,18 @@ Template.effectsEditList.events({
|
||||
operation: "add",
|
||||
enabled: this.enabled,
|
||||
});
|
||||
pushDialogStack({
|
||||
template: "effectEdit",
|
||||
data: {id: effectId},
|
||||
element: event.currentTarget,
|
||||
returnElement: instance.find(`tr.effect[data-id='${effectId}']`),
|
||||
});
|
||||
},
|
||||
"tap .edit-effect": function(event, template){
|
||||
pushDialogStack({
|
||||
template: "effectEdit",
|
||||
data: {id: this._id},
|
||||
element: event.currentTarget.parentElement.parentElement,
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<!--needs to be given charId, (parentId or stat) and type-->
|
||||
<template name="effectsViewList">
|
||||
{{#if effects.count}}
|
||||
{{#if effects.length}}
|
||||
<div class="effects">
|
||||
<div class="spaceAfter paper-font-title">Effects</div>
|
||||
<table class="wideTable">
|
||||
{{#each effects}}
|
||||
{{>effectView}}
|
||||
<tr>{{>effectView}}</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
|
||||
@@ -2,11 +2,14 @@ Template.effectsViewList.helpers({
|
||||
effects: function(){
|
||||
var selector = {
|
||||
"parent.id": this.parentId,
|
||||
"charId": this.charId
|
||||
"charId": this.charId,
|
||||
};
|
||||
if (this.parentGroup){
|
||||
selector["parent.group"] = this.parentGroup;
|
||||
}
|
||||
return Effects.find(selector, {fields: {parent: 0}});
|
||||
let effects = Effects.find(selector, {
|
||||
fields: {parent: 0},
|
||||
}).fetch();
|
||||
return _.sortBy(effects, effect => statOrder[effect.stat] || 999);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -60,8 +60,8 @@
|
||||
Limit uses
|
||||
</paper-toggle-button>
|
||||
{{#if usesSet}}
|
||||
<paper-input id="usesInput" type="number" allowed-pattern="[0-9]" class="flex"
|
||||
label="Uses" value={{uses}} style="flex-basis: 100px; max-width: 200px">
|
||||
<paper-input id="usesInput" class="flex" label="Uses" value={{uses}} style="flex-basis: 100px; max-width: 200px">
|
||||
{{> formulaSuffix}}
|
||||
</paper-input>
|
||||
{{else}}
|
||||
<div class="flex" style="flex-basis: 100px; max-width: 200px"></div>
|
||||
|
||||
@@ -28,9 +28,9 @@
|
||||
<template name="containerView">
|
||||
<div class="layout horizontal wrap center justified">
|
||||
<table class="summaryTable fullwidth">
|
||||
<tr><td>Container</td><td>{{round weight}}lbs</td><td>{{longValueString value}}</td></tr>
|
||||
<tr><td>Contents</td><td>{{round contentsWeight}}lbs</td><td>{{longValueString contentsValue}}</td></tr>
|
||||
<tr class="paper-font-body2"><td>Total</td><td>{{round totalWeight}}lbs</td><td>{{longValueString totalValue}}</td></tr>
|
||||
<tr><td>Container</td><td>{{round weight}} lbs</td><td>{{longValueString value}}</td></tr>
|
||||
<tr><td>Contents</td><td>{{round contentsWeight}} lbs</td><td>{{longValueString contentsValue}}</td></tr>
|
||||
<tr class="paper-font-body2"><td>Total</td><td>{{round totalWeight}} lbs</td><td>{{longValueString totalValue}}</td></tr>
|
||||
</table>
|
||||
</div>
|
||||
{{#if description}}
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
<div>
|
||||
<paper-material class="card">
|
||||
<div class="top green white-text weightCarried layout horizontal center">
|
||||
<div class="paper-font-subhead" flex>
|
||||
<div class="paper-font-subhead flex">
|
||||
Weight Carried
|
||||
</div>
|
||||
<div>
|
||||
{{round weightCarried}}lbs
|
||||
{{round weightCarried}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div class="bottom green" style="padding: 0;">
|
||||
@@ -57,7 +57,7 @@
|
||||
{{valueString equipmentValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption">
|
||||
{{round equipmentWeight}}lbs
|
||||
{{round equipmentWeight}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div flex class="bottom list">
|
||||
@@ -87,7 +87,7 @@
|
||||
{{valueString carriedValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption">
|
||||
{{round carriedWeight}}lbs
|
||||
{{round carriedWeight}} lbs
|
||||
</div>
|
||||
</div>
|
||||
<div flex class="bottom list">
|
||||
@@ -108,7 +108,7 @@
|
||||
{{valueString totalValue}}
|
||||
</div>
|
||||
<div class="paper-font-caption" style="margin-right: 8px">
|
||||
{{round totalWeight}}lbs
|
||||
{{round totalWeight}} lbs
|
||||
</div>
|
||||
<div>
|
||||
<paper-checkbox class="carriedCheckbox"
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
<template name="itemDetails">
|
||||
<div class="paper-font-headline layout horizontal wrap center justified">
|
||||
{{#if weight}}<div class="sideMargin">{{round totalWeight}}lbs</div>{{/if}}
|
||||
{{#if weight}}<div class="sideMargin">{{round totalWeight}} lbs</div>{{/if}}
|
||||
{{#if value}}<div>{{valueString totalValue}}</div>{{/if}}
|
||||
</div>
|
||||
<div class="paper-font-caption layout horizontal wrap">
|
||||
|
||||
@@ -2,6 +2,22 @@
|
||||
background-color: #e4e4e4;
|
||||
}
|
||||
|
||||
.item-library-dialog .paper-font-subhead {
|
||||
color: rgba(0,0,0,0.54);
|
||||
.item-library-dialog .category-header {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.item-library-dialog .category-header iron-icon {
|
||||
transition: transform 0.3s ease;
|
||||
}
|
||||
|
||||
.item-library-dialog .category-header iron-icon.open {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
.item-library-dialog table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.item-library-dialog .library-item td {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
@@ -10,32 +10,46 @@
|
||||
</paper-input>
|
||||
</app-toolbar>
|
||||
<div class="flex scroll-y">
|
||||
{{#if ready}}
|
||||
<div class="items" style="padding:8px">
|
||||
{{#if searchTerm}}
|
||||
{{#if searchItems.count}}
|
||||
{{#each item in searchItems}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
{{else}}
|
||||
<div class="items" style="padding:8px">
|
||||
{{#if searchTerm}}
|
||||
{{#if searchItems.count}}
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each item in searchItems}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{else}}{{#if searchReady}}
|
||||
No items match "{{searchTerm}}"
|
||||
{{/if}}
|
||||
{{else}}
|
||||
{{#each category in categories}}
|
||||
<div class="paper-font-subhead">
|
||||
{{category.name}}
|
||||
</div>
|
||||
{{#each item in (itemsInCategory category.key)}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="fit layout vertical center center-justified">
|
||||
<paper-spinner active></paper-spinner>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}{{/if}}
|
||||
{{#unless searchReady}}
|
||||
<div class="layout vertical center" style="width: 100%; padding: 16px;">
|
||||
<paper-spinner active></paper-spinner>
|
||||
</div>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
{{#each categories}}
|
||||
<div class="paper-font-body2 category-header clickable">
|
||||
<iron-icon icon="chevron-right" class="{{#if isOpen key}}open{{/if}}">
|
||||
</iron-icon>
|
||||
{{name}}
|
||||
</div>
|
||||
<iron-collapse opened={{isOpen key}}>
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each item in (itemsInCategory key)}}
|
||||
{{>libraryItem item=item selected=(isSelected item)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{#unless ready key}}
|
||||
<paper-spinner active></paper-spinner>
|
||||
{{/unless}}
|
||||
</iron-collapse>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="layout horizontal end-justified">
|
||||
<paper-button class="cancelButton">Cancel</paper-button>
|
||||
@@ -45,10 +59,18 @@
|
||||
</template>
|
||||
|
||||
<template name="libraryItem">
|
||||
<div class="item library-item layout horizontal center {{#if selected}}selected{{/if}}">
|
||||
<paper-ripple></paper-ripple>
|
||||
<div class="itemName flex">
|
||||
<tr class="item library-item {{#if selected}}selected{{/if}}">
|
||||
<td class="itemName">
|
||||
{{item.name}}
|
||||
</div>
|
||||
</div>
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
<td>
|
||||
{{item.weight}} lb.
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
<td>
|
||||
{{valueString item.value}}
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
</tr>
|
||||
</template>
|
||||
|
||||
@@ -1,41 +1,74 @@
|
||||
const librarySubs = new SubsManager();
|
||||
|
||||
const categories = [
|
||||
{name: "Weapons", key: "weapons"},
|
||||
{name: "Armor", key: "armor"},
|
||||
{name: "Adventuring Gear", key: "adventuringGear"},
|
||||
{name: "Tools", key: "tools"},
|
||||
];
|
||||
|
||||
Template.itemLibraryDialog.onCreated(function(){
|
||||
this.selectedItem = new ReactiveVar();
|
||||
this.searchTerm = new ReactiveVar();
|
||||
this.ready = new ReactiveVar();
|
||||
this.categoriesOpen = new ReactiveVar([]);
|
||||
this.readyDict = new ReactiveDict();
|
||||
this.searchReady = new ReactiveVar();
|
||||
librarySubs.subscribe("standardLibraries");
|
||||
this.autorun(() => {
|
||||
var handle = librarySubs.subscribe("standardLibraries");
|
||||
this.ready.set(handle.ready());
|
||||
// Subscribe to all open categories
|
||||
_.each(this.categoriesOpen.get(), (key) => {
|
||||
var handle = librarySubs.subscribe("standardLibraryItems", key);
|
||||
this.autorun(() => {
|
||||
this.readyDict.set(key, handle.ready());
|
||||
});
|
||||
});
|
||||
});
|
||||
this.autorun(() => {
|
||||
// If we are searching, subscibe to all categories
|
||||
if (this.searchTerm.get()){
|
||||
let handles = _.map(categories, category =>
|
||||
librarySubs.subscribe("standardLibraryItems", category.key)
|
||||
);
|
||||
// Ready when all handles are ready
|
||||
this.autorun(() => {
|
||||
this.searchReady.set(_.every(handles, h => h.ready()));
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
Template.itemLibraryDialog.helpers({
|
||||
ready(){
|
||||
return Template.instance().ready.get();
|
||||
ready(key){
|
||||
return Template.instance().readyDict.get(key);
|
||||
},
|
||||
categories(){
|
||||
return [
|
||||
{name: "Weapons", key: "weapons"},
|
||||
{name: "Armor", key: "armor"},
|
||||
{name: "Adventuring Gear", key: "adventuringGear"},
|
||||
];
|
||||
return categories;
|
||||
},
|
||||
itemsInCategory(categoryKey){
|
||||
return LibraryItems.find({
|
||||
library: "SRDLibraryGA3XWsd",
|
||||
"settings.category": categoryKey,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
},
|
||||
isSelected(item){
|
||||
const selected = Template.instance().selectedItem.get();
|
||||
return selected && selected._id === item._id;
|
||||
},
|
||||
isOpen(key){
|
||||
const cats = Template.instance().categoriesOpen.get();
|
||||
return _.contains(cats, key);
|
||||
},
|
||||
searchTerm(){
|
||||
return Template.instance().searchTerm.get();
|
||||
},
|
||||
searchReady(){
|
||||
return Template.instance().searchReady.get();
|
||||
},
|
||||
searchItems(){
|
||||
const searchTerm = Template.instance().searchTerm.get();
|
||||
if (!searchTerm) return;
|
||||
return LibraryItems.find({
|
||||
library: "SRDLibraryGA3XWsd",
|
||||
name: {
|
||||
@@ -58,6 +91,17 @@ Template.itemLibraryDialog.events({
|
||||
"click #backButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .category-header": function(event, template){
|
||||
let cats = template.categoriesOpen.get();
|
||||
const key = this.key;
|
||||
// Toggle whether this key is in the array or not
|
||||
if (_.contains(cats, key)){
|
||||
cats = _.without(cats, key);
|
||||
} else {
|
||||
cats.push(key);
|
||||
}
|
||||
template.categoriesOpen.set(cats);
|
||||
},
|
||||
"input .search-input, change .search-input": function(event, template){
|
||||
const value = event.currentTarget.value;
|
||||
template.searchTerm.set(value);
|
||||
|
||||
@@ -29,7 +29,6 @@ Template.newCharacterDialog.helpers({
|
||||
|
||||
changeFunction = function(field){
|
||||
return _.debounce(function(event, instance){
|
||||
console.log({field, event})
|
||||
instance.character[field] = event.currentTarget.value;
|
||||
instance.schema.clean(instance.character);
|
||||
instance.context.validate(instance.character);
|
||||
|
||||
@@ -78,6 +78,20 @@
|
||||
margin-left: 16px;
|
||||
}
|
||||
|
||||
.spell.item > div > div {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.spell.item > div {
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.spell.item iron-icon {
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.spellLevel {
|
||||
-webkit-backface-visibility: hidden;
|
||||
-webkit-transform: translateX(0);
|
||||
|
||||
@@ -131,6 +131,15 @@
|
||||
</paper-fab>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<paper-tooltip position="left">
|
||||
Spell library
|
||||
</paper-tooltip>
|
||||
<paper-fab icon="av:library-books"
|
||||
class="librarySpell"
|
||||
mini>
|
||||
</paper-fab>
|
||||
</div>
|
||||
<div>
|
||||
<paper-tooltip position="left">
|
||||
New spell
|
||||
|
||||
@@ -211,8 +211,17 @@ Template.spells.events({
|
||||
});
|
||||
},
|
||||
"click .addSpell": function(event, instance){
|
||||
var charId = this.charId;
|
||||
var listId = SpellLists.findOne({charId: this._id})._id;
|
||||
var charId = this._id;
|
||||
var list = SpellLists.findOne({charId});
|
||||
var listId = list && list._id
|
||||
if (!listId){
|
||||
listId = SpellLists.insert({
|
||||
name: "New SpellList",
|
||||
charId: charId,
|
||||
saveDC: "8 + intelligenceMod + proficiencyBonus",
|
||||
attackBonus: "intelligenceMod + proficiencyBonus",
|
||||
});
|
||||
}
|
||||
var id = Spells.insert({
|
||||
name: "New Spell",
|
||||
charId: this._id,
|
||||
@@ -229,6 +238,49 @@ Template.spells.events({
|
||||
returnElement: () => instance.find(`.spell[data-id='${id}']`),
|
||||
});
|
||||
},
|
||||
"click .librarySpell": function(event, instance){
|
||||
var charId = this._id;
|
||||
var spellId = Random.id();
|
||||
var list = SpellLists.findOne({charId});
|
||||
var listId = list && list._id
|
||||
pushDialogStack({
|
||||
template: "spellLibraryDialog",
|
||||
element: event.currentTarget,
|
||||
callback: (result) => {
|
||||
if (!result) return;
|
||||
if (!listId){
|
||||
listId = SpellLists.insert({
|
||||
name: "New SpellList",
|
||||
charId: charId,
|
||||
saveDC: "8 + intelligenceMod + proficiencyBonus",
|
||||
attackBonus: "intelligenceMod + proficiencyBonus",
|
||||
});
|
||||
}
|
||||
// Make the library spell into a regular spell
|
||||
let spell = _.omit(result, "library", "attacks", "effects");
|
||||
spell._id = spellId;
|
||||
spell.charId = charId;
|
||||
spell.parent = {
|
||||
id: listId,
|
||||
collection: "SpellLists",
|
||||
};
|
||||
spell.prepared = "prepared";
|
||||
Spells.insert(spell);
|
||||
// Copy over attacks and effects
|
||||
_.each(result.attacks, (attack) => {
|
||||
attack.charId = charId;
|
||||
attack.parent = {id: spellId, collection: "Spells"};
|
||||
Attacks.insert(attack);
|
||||
});
|
||||
_.each(result.effects, (effect) => {
|
||||
effect.charId = charId;
|
||||
effect.parent = {id: spellId, collection: "Spells"};
|
||||
Effects.insert(effect);
|
||||
});
|
||||
},
|
||||
returnElement: () => $(`[data-id='${spellId}']`).get(0),
|
||||
})
|
||||
},
|
||||
"click .preparedCheckbox": function(event){
|
||||
event.stopPropagation();
|
||||
},
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
.spell-library-dialog .spell.selected {
|
||||
background-color: #e4e4e4;
|
||||
}
|
||||
|
||||
.spell-library-dialog .category-header {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.spell-library-dialog .category-header iron-icon {
|
||||
transition: transform 0.3s ease;
|
||||
}
|
||||
|
||||
.spell-library-dialog .category-header iron-icon.open {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
.spell-library-dialog table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
.spell-library-dialog .library-spell td {
|
||||
position: relative;
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
<template name="spellLibraryDialog">
|
||||
<div class="fit spell-library-dialog layout vertical">
|
||||
<app-toolbar class="app-grey white-text">
|
||||
<paper-icon-button id="backButton"
|
||||
icon="arrow-back">
|
||||
</paper-icon-button>
|
||||
<div main-title>Spells</div>
|
||||
<paper-input label="Search" class="search-input">
|
||||
<iron-icon icon="search" prefix></iron-icon>
|
||||
</paper-input>
|
||||
</app-toolbar>
|
||||
<div class="flex scroll-y">
|
||||
<div class="spells" style="padding:8px">
|
||||
{{#if searchTerm}}
|
||||
{{#if searchSpells.count}}
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each spell in searchSpells}}
|
||||
{{>librarySpell spell=spell selected=(isSelected spell)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{else}}{{#if searchReady}}
|
||||
No spells match "{{searchTerm}}"
|
||||
{{/if}}{{/if}}
|
||||
{{#unless searchReady}}
|
||||
<div class="layout vertical center" style="width: 100%; padding: 16px;">
|
||||
<paper-spinner active></paper-spinner>
|
||||
</div>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
{{#each categories}}
|
||||
<div class="paper-font-body2 category-header clickable">
|
||||
<iron-icon icon="chevron-right" class="{{#if isOpen key}}open{{/if}}">
|
||||
</iron-icon>
|
||||
{{name}}
|
||||
</div>
|
||||
<iron-collapse opened={{isOpen key}}>
|
||||
<table style="width: 100%">
|
||||
<tbody>
|
||||
{{#each spell in (spellsInCategory key)}}
|
||||
{{>librarySpell spell=spell selected=(isSelected spell)}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
{{#unless ready key}}
|
||||
<paper-spinner active></paper-spinner>
|
||||
{{/unless}}
|
||||
</iron-collapse>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="layout horizontal end-justified">
|
||||
<paper-button class="cancelButton">Cancel</paper-button>
|
||||
<paper-button class="okButton">OK</paper-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template name="librarySpell">
|
||||
<tr class="spell library-spell {{#if selected}}selected{{/if}}">
|
||||
<td class="spellName">
|
||||
{{spell.name}}
|
||||
<paper-ripple></paper-ripple>
|
||||
</td>
|
||||
</tr>
|
||||
</template>
|
||||
@@ -0,0 +1,115 @@
|
||||
const librarySubs = new SubsManager();
|
||||
|
||||
const categories = [
|
||||
{name: "Cantrips", key: 0},
|
||||
{name: "Level 1", key: 1},
|
||||
{name: "Level 2", key: 2},
|
||||
{name: "Level 3", key: 3},
|
||||
{name: "Level 4", key: 4},
|
||||
{name: "Level 5", key: 5},
|
||||
{name: "Level 6", key: 6},
|
||||
{name: "Level 7", key: 7},
|
||||
{name: "Level 8", key: 8},
|
||||
{name: "Level 9", key: 9},
|
||||
];
|
||||
|
||||
Template.spellLibraryDialog.onCreated(function(){
|
||||
this.selectedSpell = new ReactiveVar();
|
||||
this.searchTerm = new ReactiveVar();
|
||||
this.categoriesOpen = new ReactiveVar([]);
|
||||
this.readyDict = new ReactiveDict();
|
||||
this.searchReady = new ReactiveVar();
|
||||
librarySubs.subscribe("standardLibraries");
|
||||
this.autorun(() => {
|
||||
// Subscribe to all open categories
|
||||
_.each(this.categoriesOpen.get(), (key) => {
|
||||
var handle = librarySubs.subscribe("standardLibrarySpells", key);
|
||||
this.autorun(() => {
|
||||
this.readyDict.set(key, handle.ready());
|
||||
});
|
||||
});
|
||||
});
|
||||
this.autorun(() => {
|
||||
// If we are searching, subscibe to all categories
|
||||
if (this.searchTerm.get()){
|
||||
let handles = _.map(categories, category =>
|
||||
librarySubs.subscribe("standardLibrarySpells", category.key)
|
||||
);
|
||||
// Ready when all handles are ready
|
||||
this.autorun(() => {
|
||||
this.searchReady.set(_.every(handles, h => h.ready()));
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
Template.spellLibraryDialog.helpers({
|
||||
ready(key){
|
||||
return Template.instance().readyDict.get(key);
|
||||
},
|
||||
categories(){
|
||||
return categories;
|
||||
},
|
||||
spellsInCategory(categoryKey){
|
||||
return LibrarySpells.find({
|
||||
library: "SRDLibraryGA3XWsd",
|
||||
level: categoryKey,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
},
|
||||
isSelected(spell){
|
||||
const selected = Template.instance().selectedSpell.get();
|
||||
return selected && selected._id === spell._id;
|
||||
},
|
||||
isOpen(key){
|
||||
const cats = Template.instance().categoriesOpen.get();
|
||||
return _.contains(cats, key);
|
||||
},
|
||||
searchTerm(){
|
||||
return Template.instance().searchTerm.get();
|
||||
},
|
||||
searchReady(){
|
||||
return Template.instance().searchReady.get();
|
||||
},
|
||||
searchSpells(){
|
||||
const searchTerm = Template.instance().searchTerm.get();
|
||||
if (!searchTerm) return;
|
||||
return LibrarySpells.find({
|
||||
library: "SRDLibraryGA3XWsd",
|
||||
name: {
|
||||
$regex: new RegExp(".*" + searchTerm + ".*", "gi")
|
||||
},
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
Template.spellLibraryDialog.events({
|
||||
"click .cancelButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .okButton": function(event, template){
|
||||
popDialogStack(template.selectedSpell.get());
|
||||
},
|
||||
"click .library-spell": function(event, template){
|
||||
template.selectedSpell.set(this.spell);
|
||||
},
|
||||
"click #backButton": function(event, template){
|
||||
popDialogStack();
|
||||
},
|
||||
"click .category-header": function(event, template){
|
||||
let cats = template.categoriesOpen.get();
|
||||
const key = this.key;
|
||||
// Toggle whether this key is in the array or not
|
||||
if (_.contains(cats, key)){
|
||||
cats = _.without(cats, key);
|
||||
} else {
|
||||
cats.push(key);
|
||||
}
|
||||
template.categoriesOpen.set(cats);
|
||||
},
|
||||
"input .search-input, change .search-input": function(event, template){
|
||||
const value = event.currentTarget.value;
|
||||
template.searchTerm.set(value);
|
||||
},
|
||||
});
|
||||
@@ -28,8 +28,8 @@
|
||||
{{/unless}}
|
||||
</div>
|
||||
<paper-diff-slider class="tempHitPointSlider flex"
|
||||
value={{left}}
|
||||
max={{maximum}}
|
||||
value={{left}}
|
||||
editable pin
|
||||
></paper-diff-slider>
|
||||
</div>
|
||||
|
||||
@@ -21,10 +21,15 @@
|
||||
max-width: 300px;
|
||||
padding: 16px;
|
||||
text-align: center;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.intro .section .columns {
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
.intro paper-button {
|
||||
min-width: 200px;
|
||||
flex-basis: 200px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
</div>
|
||||
<div class="section white-text" style="background: #282828">
|
||||
<div class="columns layout horizontal around-justified wrap">
|
||||
<div>
|
||||
<div class="layout vertical center">
|
||||
<div class="paper-font-headline">
|
||||
Guide
|
||||
</div>
|
||||
@@ -78,7 +78,7 @@
|
||||
</paper-button>
|
||||
</a>
|
||||
</div>
|
||||
<div>
|
||||
<div class="layout vertical center">
|
||||
<div class="paper-font-headline">
|
||||
Discuss
|
||||
</div>
|
||||
@@ -91,7 +91,7 @@
|
||||
</paper-button>
|
||||
</a>
|
||||
</div>
|
||||
<div>
|
||||
<div class="layout vertical center">
|
||||
<div class="paper-font-headline">
|
||||
Get involved
|
||||
</div>
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
display: initial !important;
|
||||
}
|
||||
|
||||
#navPanel {
|
||||
padding: 16px;
|
||||
}
|
||||
|
||||
#navPanel paper-icon-item {
|
||||
background: white;
|
||||
cursor: pointer;
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</app-toolbar>
|
||||
<div class="form flex scroll-y">
|
||||
<div class="form flex scroll-y" style="position: relative;">
|
||||
{{#unless editing}}
|
||||
{{> UI.contentBlock}}
|
||||
{{else}}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
<template name="baseEditDialog">
|
||||
<div class="fit base-dialog layout vertical">
|
||||
<app-toolbar class={{class}}>
|
||||
<paper-icon-button id="backButton"
|
||||
icon="arrow-back">
|
||||
</paper-icon-button>
|
||||
<div main-title>{{title}}</div>
|
||||
{{#unless hideDelete}}
|
||||
<paper-icon-button id="deleteButton"
|
||||
role="button"
|
||||
tabindex="0"
|
||||
icon="delete">
|
||||
</paper-icon-button>
|
||||
{{/unless}}
|
||||
{{#unless hideColor}}
|
||||
{{> colorDropdown}}
|
||||
{{/unless}}
|
||||
</app-toolbar>
|
||||
<div class="form flex scroll-y" style="position: relative;">
|
||||
{{> UI.contentBlock}}
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@@ -0,0 +1,5 @@
|
||||
Template.baseEditDialog.events({
|
||||
"tap #backButton": function(){
|
||||
popDialogStack();
|
||||
},
|
||||
});
|
||||
@@ -13,14 +13,80 @@ pushDialogStack = function({template, data, element, returnElement, callback}){
|
||||
returnElement,
|
||||
callback,
|
||||
});
|
||||
|
||||
updateHistory();
|
||||
};
|
||||
|
||||
var currentResult;
|
||||
|
||||
popDialogStack = function(result){
|
||||
if (history && history.state && history.state.openDialogs){
|
||||
currentResult = result;
|
||||
history.back();
|
||||
} else {
|
||||
popDialogStackAction(result);
|
||||
}
|
||||
}
|
||||
|
||||
window.onpopstate = function(event){
|
||||
let state = event.state;
|
||||
let numDialogs = dialogs._array.length;
|
||||
if (_.isFinite(state.openDialogs) && numDialogs > state.openDialogs){
|
||||
popDialogStackAction(currentResult);
|
||||
currentResult = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
popDialogStackAction = function(result){
|
||||
const dialog = dialogs.pop();
|
||||
updateHistory();
|
||||
if (!dialog) return;
|
||||
dialog.callback && dialog.callback(result);
|
||||
};
|
||||
|
||||
let updateHistory = function(){
|
||||
// history should looks like: [{openDialogs: 0}, {openDialogs: n}] where
|
||||
// n is the number of open dialogs
|
||||
|
||||
// If we can't access the history object, give up
|
||||
if (!history) return;
|
||||
// Make sure that there is a state tracking open dialogs
|
||||
// replace the state without bashing it in the process
|
||||
if (!history.state || !_.isFinite(history.state.openDialogs)){
|
||||
let newState = _.clone(history.state) || {};
|
||||
newState.openDialogs = 0;
|
||||
history.replaceState(newState, "");
|
||||
}
|
||||
|
||||
const numDialogs = dialogs._array.length;
|
||||
const stateDialogs = history.state.openDialogs;
|
||||
|
||||
// If the number of dialogs and state dialogs are equal, we don't need to do
|
||||
// anything
|
||||
if (numDialogs === stateDialogs) return;
|
||||
|
||||
if (stateDialogs > 0){
|
||||
// On a dialog count
|
||||
if (numDialogs === 0){
|
||||
// but shouldn't be
|
||||
history.back();
|
||||
} else {
|
||||
// but should replace with correct count
|
||||
let newState = _.clone(history.state) || {};
|
||||
newState.openDialogs = dialogs._array.length;
|
||||
history.replaceState(newState, "");
|
||||
}
|
||||
} else if (numDialogs > 0 && stateDialogs === 0){
|
||||
// On the zero state, push a dialog count
|
||||
history.pushState({openDialogs: numDialogs}, "");
|
||||
} else {
|
||||
console.warn(
|
||||
"History could not be updated correctly, unexpected case",
|
||||
{stateDialogs, numDialogs},
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
Template.dialogStack.helpers({
|
||||
dialogStackClass(){
|
||||
if (!dialogs.get().length) return "hide";
|
||||
@@ -174,7 +240,7 @@ const dialogCloseAnimation = ({element, returnElement, dialog, callback}) => {
|
||||
const stackCompensation = dialogs._array.length ? 16 : 0;
|
||||
|
||||
// Insert clone before its progenitor so it can inherit css correctly
|
||||
element.parentNode.insertBefore(clone, element);
|
||||
element.parentNode && element.parentNode.insertBefore(clone, element);
|
||||
|
||||
// Polymer messes up fixed positioning, measure and compensate
|
||||
startingRect = clone.getBoundingClientRect();
|
||||
|
||||
@@ -25,10 +25,10 @@ Template.fabMenu.helpers({
|
||||
});
|
||||
|
||||
Template.fabMenu.events({
|
||||
"tap .expand-menu": function(event, instance) {
|
||||
"click .expand-menu": function(event, instance) {
|
||||
instance.active.set(!instance.active.get());
|
||||
},
|
||||
"tap .mini-holder paper-fab": function(event, instance) {
|
||||
"click .mini-holder paper-fab": function(event, instance) {
|
||||
instance.active.set(false);
|
||||
},
|
||||
});
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
"/components/app-layout/app-scroll-effects/effects/parallax-background.html",
|
||||
"/components/app-layout/app-scroll-effects/effects/resize-title.html",
|
||||
|
||||
"/components/iron-collapse/iron-collapse.html",
|
||||
"/components/iron-icon/iron-icon.html",
|
||||
"/components/iron-icons/av-icons.html",
|
||||
"/components/iron-icons/editor-icons.html",
|
||||
|
||||
71
rpg-docs/lib/constants/statOrder.js
Normal file
71
rpg-docs/lib/constants/statOrder.js
Normal file
@@ -0,0 +1,71 @@
|
||||
statOrder = {
|
||||
"strength": 1,
|
||||
"dexterity": 2,
|
||||
"constitution": 3,
|
||||
"intelligence": 4,
|
||||
"wisdom": 5,
|
||||
"charisma": 6,
|
||||
"strengthSave": 7,
|
||||
"dexteritySave": 8,
|
||||
"constitutionSave": 9,
|
||||
"intelligenceSave": 10,
|
||||
"wisdomSave": 11,
|
||||
"charismaSave": 12,
|
||||
"acrobatics": 13,
|
||||
"animalHandling": 14,
|
||||
"arcana": 15,
|
||||
"athletics": 16,
|
||||
"deception": 17,
|
||||
"history": 18,
|
||||
"insight": 19,
|
||||
"intimidation": 20,
|
||||
"investigation": 21,
|
||||
"medicine": 22,
|
||||
"nature": 23,
|
||||
"perception": 24,
|
||||
"performance": 25,
|
||||
"persuasion": 26,
|
||||
"religion": 27,
|
||||
"sleightOfHand": 28,
|
||||
"stealth": 29,
|
||||
"survival": 30,
|
||||
"initiative": 31,
|
||||
"hitPoints": 32,
|
||||
"armor": 33,
|
||||
"dexterityArmor": 34,
|
||||
"speed": 35,
|
||||
"proficiencyBonus": 36,
|
||||
"ki": 37,
|
||||
"sorceryPoints": 38,
|
||||
"rages": 39,
|
||||
"rageDamage": 40,
|
||||
"expertiseDice": 41,
|
||||
"superiorityDice": 42,
|
||||
"carryMultiplier": 43,
|
||||
"level1SpellSlots": 44,
|
||||
"level2SpellSlots": 45,
|
||||
"level3SpellSlots": 46,
|
||||
"level4SpellSlots": 47,
|
||||
"level5SpellSlots": 48,
|
||||
"level6SpellSlots": 49,
|
||||
"level7SpellSlots": 50,
|
||||
"level8SpellSlots": 51,
|
||||
"level9SpellSlots": 52,
|
||||
"d6HitDice": 53,
|
||||
"d8HitDice": 54,
|
||||
"d10HitDice": 55,
|
||||
"d12HitDice": 56,
|
||||
"acidMultiplier": 57,
|
||||
"bludgeoningMultiplier": 58,
|
||||
"coldMultiplier": 59,
|
||||
"fireMultiplier": 60,
|
||||
"forceMultiplier": 61,
|
||||
"lightningMultiplier": 62,
|
||||
"necroticMultiplier": 63,
|
||||
"piercingMultiplier": 64,
|
||||
"poisonMultiplier": 65,
|
||||
"psychicMultiplier": 66,
|
||||
"radiantMultiplier": 67,
|
||||
"slashingMultiplier": 68,
|
||||
"thunderMultiplier": 69,
|
||||
};
|
||||
45
rpg-docs/server/lib/cron/deleteRemovedDocuments.js
Normal file
45
rpg-docs/server/lib/cron/deleteRemovedDocuments.js
Normal file
@@ -0,0 +1,45 @@
|
||||
Meteor.startup(() => {
|
||||
const collections = [
|
||||
Attacks, Buffs, Classes, Effects, Experiences,
|
||||
Features, Notes, Proficiencies, SpellLists, Spells,
|
||||
Containers, Items,
|
||||
];
|
||||
|
||||
/**
|
||||
* Deletes all soft removed documents that were removed more than 30 minutes ago
|
||||
* and were not restored
|
||||
* @return {Number} Number of documents removed
|
||||
*/
|
||||
const deleteOldSoftRemovedDocs = function(){
|
||||
let numRemoved = 0;
|
||||
const now = new Date();
|
||||
const thirtyMinutesAgo = new Date(now.getTime() - 30*60000);
|
||||
_.each(collections, (collection) => {
|
||||
numRemoved += collection.remove({
|
||||
removed: true,
|
||||
removedAt: {$lt: thirtyMinutesAgo} // dates *before* 30 minutes ago
|
||||
});
|
||||
});
|
||||
return numRemoved;
|
||||
};
|
||||
|
||||
SyncedCron.add({
|
||||
name: "Delete all soft removed items that haven't been restored",
|
||||
schedule: function(parser) {
|
||||
return parser.text('every 6 hours');
|
||||
},
|
||||
job: function() {
|
||||
deleteOldSoftRemovedDocs();
|
||||
}
|
||||
});
|
||||
|
||||
// Add a method to manually trigger removal
|
||||
Meteor.methods({
|
||||
deleteOldSoftRemovedDocs() {
|
||||
const user = Meteor.users.findOne(this.userId);
|
||||
if (user && _.contains(user.roles, "admin")){
|
||||
return deleteOldSoftRemovedDocs();
|
||||
}
|
||||
},
|
||||
});
|
||||
});
|
||||
@@ -1,9 +1,25 @@
|
||||
const standardLibraryIds = [
|
||||
"SRDLibraryGA3XWsd",
|
||||
];
|
||||
|
||||
Meteor.publish("standardLibraries", function(){
|
||||
const standardLibraryIds = [
|
||||
"SRDLibraryGA3XWsd",
|
||||
];
|
||||
return [
|
||||
LibraryItems.find({library: {$in: standardLibraryIds}}),
|
||||
Libraries.find({_id: {$in: standardLibraryIds}}),
|
||||
];
|
||||
return Libraries.find({_id: {$in: standardLibraryIds}});
|
||||
});
|
||||
|
||||
Meteor.publish("standardLibraryItems", function(categoryKey){
|
||||
return LibraryItems.find({
|
||||
library: {$in: standardLibraryIds},
|
||||
"settings.category": categoryKey,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
});
|
||||
|
||||
Meteor.publish("standardLibrarySpells", function(level){
|
||||
return LibrarySpells.find({
|
||||
library: {$in: standardLibraryIds},
|
||||
level,
|
||||
}, {
|
||||
sort: {name: 1},
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user