Commit Graph

61 Commits

Author SHA1 Message Date
Stefan Zermatten
d1e7eb2fa0 Added basic XP system 2020-06-05 16:14:26 +02:00
Stefan Zermatten
f7ee09470e Improved container and item forms and viewers 2020-05-31 18:50:00 +02:00
Stefan Zermatten
8f81614294 Weight and value are no longer required on containers 2020-05-31 15:59:37 +02:00
Stefan Zermatten
4bdc254627 Improved item viewer significantly, including increment button. 2020-05-30 23:36:27 +02:00
Stefan Zermatten
51845c62a7 Skill base values now work in a way consistent with attribute base values 2020-05-30 12:32:05 +02:00
Thaum Rystra
15ad8b1f5d Added short and long rest buttons, closes #87 2020-05-28 23:17:25 +02:00
Thaum Rystra
d4804e5292 Made minimum variable name 2 characters long 2020-05-28 21:26:31 +02:00
Thaum Rystra
36c23e1eb5 Made hiding stats that aren't targeted by effects or proficiencies an option 2020-05-28 21:06:40 +02:00
Thaum Rystra
9236f3e477 Added calculation errors to attributes and toggles 2020-05-28 20:33:08 +02:00
Thaum Rystra
7f2401da81 Referencing a missing variable in an effect now returns zero, not an error 2020-05-28 19:58:52 +02:00
Thaum Rystra
868b9e11fa Added 'set' operation to effects, it overrides all other numerical effects 2020-05-28 15:58:48 +02:00
Thaum Rystra
14f5c3e797 improved field naming for damage multiplier tag targeting 2020-05-28 15:47:02 +02:00
Thaum Rystra
1c26b7717c Fixed saving throw fields that weren't working, added name to saving throws 2020-05-28 12:29:41 +02:00
Thaum Rystra
4a039e769b Added viewers, tree node viewers and fixed forms for new damage schema 2020-05-19 00:15:05 +02:00
Thaum Rystra
ad3bec3521 Began working on bringing forms and UI in line with data structure overhaul 2020-05-17 00:06:19 +02:00
Thaum Rystra
ca5ded7ded Class levels now recompute properly 2020-05-16 22:51:17 +02:00
Thaum Rystra
5c0a2a4d6c Overhauled computations to allow for toggles :'( that sucked 2020-05-16 22:03:21 +02:00
Thaum Rystra
f486c3f176 Fixed armor proficiency skilltype not existing 2020-05-08 15:47:36 +02:00
Thaum Rystra
46585406df Fixed buffs not being insertable 2020-05-08 15:42:31 +02:00
Thaum Rystra
48e54c42b4 Improved usability and UI for Features. Fixed embedded computations 2020-05-02 17:54:22 +02:00
Thaum Rystra
1ca6bc834a Removed variable names from items, now only use tags. Items can also be attuned 2020-04-30 14:52:41 +02:00
Thaum Rystra
966fcc449d Hit dice now explicitly set their size 2020-04-28 17:12:22 +02:00
Thaum Rystra
eae35062d0 Allowed attributes to take calculations as their base value 2020-04-28 16:23:52 +02:00
Thaum Rystra
17c9d270e6 Fixed modifiers not being computed and displayed 2020-04-27 13:19:23 +02:00
Thaum Rystra
13cb9253c3 Added resource forms to actions 2020-04-26 10:28:40 +02:00
Thaum Rystra
b1328e4cf5 Action and attack components show up correctly on character sheet 2020-04-24 15:10:58 +02:00
Thaum Rystra
ed35d2e984 Began work on viewers for attacks and actions 2020-04-23 19:32:48 +02:00
Thaum Rystra
a6bdfe247c Removed multipliers from reset field 2020-04-23 18:55:13 +02:00
Thaum Rystra
4e57bd4a73 Unified the add buttons for results as a single menu button 2020-04-23 15:37:05 +02:00
Thaum Rystra
7416101a34 Computation writes variables available/computed to the creature document 2020-04-16 17:57:18 +02:00
Thaum Rystra
1717ee4bc7 Made spells into a special kind of action 2020-04-16 15:21:31 +02:00
Thaum Rystra
e06196a54c Fixed buffs not being able to be added to actions after creation 2020-04-04 19:09:00 +02:00
Thaum Rystra
1856e90d12 Changed data structure around attacks and their consumed resources 2020-04-04 18:18:38 +02:00
Stefan Zermatten
2981813751 Creature computations working again 2020-03-23 11:59:04 +02:00
Stefan Zermatten
74fef2bd39 Refactored computations again, split into multiple files, lots still to do 2020-03-17 16:13:18 +02:00
Stefan Zermatten
1a0c2bca78 Began refactoring character computations 2020-03-16 17:28:53 +02:00
Stefan Zermatten
2381769ea2 Inventory now uses filtered tree views to display items in containers 2020-03-13 11:23:19 +02:00
Stefan Zermatten
8e4694f63e Removed enabled/disabled property of features 2020-03-09 12:44:30 +02:00
Stefan Zermatten
86926e593c Got creature recomputation to do things in sheet 2020-02-18 13:27:31 +02:00
Stefan Zermatten
eabc0aa32e Groundwork for default libraries and slots 2019-11-13 11:54:27 +02:00
Stefan Zermatten
f4d613a20b Started working on getting creature property insertion working 2019-09-27 11:06:33 +02:00
Stefan Zermatten
73f193460d Fixed Roll form 2019-09-26 11:29:46 +02:00
Stefan Zermatten
21030d186a Added saving throws, messed with data structure a bunch, and updated forms to suit 2019-09-25 14:38:20 +02:00
Stefan Zermatten
66d11d58f3 Data changes to make attacks top level objects 2019-09-19 16:03:46 +02:00
Stefan Zermatten
63a20b2bef Moved subschema folder 2019-09-16 10:24:13 +02:00
Stefan Zermatten
88a2a506b0 Renamed RollResult to RollResults 2019-09-16 09:39:04 +02:00
Stefan Zermatten
710c578119 Fiddled with rolls and saves 2019-09-02 13:49:01 +02:00
Stefan Zermatten
a8b3fc3f2f Started restructuring the library with attacks, saves, and limited parenting 2019-08-12 16:42:30 +02:00
Stefan Zermatten
6f4710bee3 Roll modifiers are effects that target rolls based on their tags 2019-08-06 16:37:52 +02:00
Stefan Zermatten
50621ca269 Damage multipliers can now target or exclude tags 2019-08-06 16:37:38 +02:00