Stefan Zermatten
2fa913b09a
Applied style rules to genocide all \t characters
2022-10-09 16:01:36 +02:00
Stefan Zermatten
788cbb182d
Action system improvements
...
- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
06da15c44a
Began rebuilding computation engine to be dependency graph centric
2021-09-08 17:23:00 +02:00
Stefan Zermatten
e21586e9ce
Added reasonable storage limits to most string and array schemas
2021-08-10 18:12:55 +02:00
Stefan Zermatten
d00eedac19
Rolls now work in actions
2021-02-22 11:55:08 +02:00
Stefan Zermatten
1167538977
Denormalised inline calculations to property documents, needs to be referenced by UI still
2021-01-29 12:29:01 +02:00
Stefan Zermatten
1535e00093
Denormalized some calculations into recomputation step
2020-06-07 21:08:53 +02:00
Thaum Rystra
5c0a2a4d6c
Overhauled computations to allow for toggles :'( that sucked
2020-05-16 22:03:21 +02:00
Stefan Zermatten
73f193460d
Fixed Roll form
2019-09-26 11:29:46 +02:00
Stefan Zermatten
21030d186a
Added saving throws, messed with data structure a bunch, and updated forms to suit
2019-09-25 14:38:20 +02:00
Stefan Zermatten
66d11d58f3
Data changes to make attacks top level objects
2019-09-19 16:03:46 +02:00
Stefan Zermatten
a8b3fc3f2f
Started restructuring the library with attacks, saves, and limited parenting
2019-08-12 16:42:30 +02:00
Stefan Zermatten
5436b12108
Added more property viewers
2019-08-05 12:04:26 +02:00
Stefan Zermatten
2385b69720
Removed all separate property collections to be replaced with a single "creature property" collection
2019-07-30 15:13:39 +02:00
Stefan Zermatten
31bc3663a7
Moved properties out of creature folder, since they apply to library nodes as well now
2019-07-30 14:50:08 +02:00