Stefan Zermatten
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b7a4a3d3fa
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Added simple feature UI components and insertion dialog
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2019-02-25 15:38:57 +02:00 |
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Stefan Zermatten
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e5ff116208
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Made the stats FAB fixed instead of absolute
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2019-02-21 10:57:28 +02:00 |
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Stefan Zermatten
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24f3431900
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Removed all spaces around v-icon's text, because it causes alignment issues
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2019-02-20 15:48:35 +02:00 |
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Stefan Zermatten
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4f402830d8
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Added attribute insertion UI and API
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2019-02-20 14:30:04 +02:00 |
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Stefan Zermatten
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9e208ad3b3
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Dialog stack callbacks can now return a return element ID to animate to
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2019-02-20 14:29:33 +02:00 |
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Stefan Zermatten
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9d027aeabf
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Allowed smart inputs to accept errors as props
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2019-02-20 14:27:20 +02:00 |
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Stefan Zermatten
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97ec5d4b5c
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Return element IDs can now be set when popping the dialog stack
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2019-02-20 10:30:41 +02:00 |
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Stefan Zermatten
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6c421c3a98
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Smart inputs now run all their debounced functions before they get destroyed
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2019-02-20 10:30:07 +02:00 |
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Stefan Zermatten
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665a9d716a
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Unset modifiers of attributes that aren't abilities
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2019-02-20 09:27:37 +02:00 |
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Stefan Zermatten
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aa7a426e9f
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Fixed some issues with computation
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2019-02-19 11:12:46 +02:00 |
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Stefan Zermatten
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da6909a997
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Added skill dialog
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2019-02-19 11:12:37 +02:00 |
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Stefan Zermatten
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3129b86ef0
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Improved action and attack schemas
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2019-02-18 15:52:17 +02:00 |
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Stefan Zermatten
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e63ae96cb5
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Changed dialog stack from using element ids to data-ids to allow duplicate ids to work
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2019-02-18 15:17:31 +02:00 |
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Stefan Zermatten
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a31a70f435
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Made health bar editing compatible with dark mode
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2019-02-18 14:26:46 +02:00 |
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Stefan Zermatten
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c5899e0816
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Improved dialog stack handling of scrolling while the stack is open
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2019-02-18 13:41:36 +02:00 |
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Stefan Zermatten
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d30ee06e33
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Added edit tab to base dialogs, added edit screen to attribute dialog
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2019-02-18 13:41:21 +02:00 |
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Stefan Zermatten
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5d45788521
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Fixed a bug with smart inputs getting stuck loading if you set them to their original value and tabbed away
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2019-02-15 14:50:08 +02:00 |
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Stefan Zermatten
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23cd5d6a12
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Added effect edit expansion panel
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2019-02-15 14:25:11 +02:00 |
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Stefan Zermatten
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38da95256b
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Made icon search compatible with dark mode
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2019-02-15 12:48:24 +02:00 |
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Stefan Zermatten
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f773a20a59
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Made hit dice list tiles compatible with dark mode
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2019-02-15 12:24:52 +02:00 |
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Stefan Zermatten
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23654cd09c
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Made effect edit compatible with dark mode
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2019-02-15 12:21:02 +02:00 |
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Stefan Zermatten
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09b2c38b43
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Made color picker compatible with dark mode
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2019-02-15 12:17:12 +02:00 |
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Stefan Zermatten
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1103248574
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Abstracted effect list tile into its own component and made it dark mode compatible
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2019-02-15 12:03:57 +02:00 |
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Stefan Zermatten
|
96bb072dad
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Made health bar compatible with dark mode
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2019-02-15 11:46:25 +02:00 |
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Stefan Zermatten
|
3f6b3fe4c1
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Made ability list tiles compatible with dark mode
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2019-02-13 15:47:25 +02:00 |
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Stefan Zermatten
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ad7a485778
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Added dark mode
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2019-02-13 14:44:25 +02:00 |
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Stefan Zermatten
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58949e14fe
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Added a tree view of the character, fixed the issue it revealed
|
2019-02-11 16:15:57 +02:00 |
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Stefan Zermatten
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8bcb4407e6
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Added method to persist hit dice arrow buttons to database
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2019-02-11 13:55:43 +02:00 |
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Stefan Zermatten
|
fd15e8a6c7
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Removed duplicate hit dice effects
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2019-02-11 13:53:11 +02:00 |
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Stefan Zermatten
|
938573a4b4
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Improved attribute dialogs
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2019-02-07 15:36:47 +02:00 |
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Stefan Zermatten
|
465f6645b7
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Fixed colors of character sheet and base dialog toolbars
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2019-02-07 13:56:48 +02:00 |
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Stefan Zermatten
|
4b25373c7c
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Abstracted text fields into smart input components
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2019-02-07 13:53:44 +02:00 |
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Stefan Zermatten
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5142b8e1a0
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud1 into version-2
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2019-02-07 10:02:50 +02:00 |
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Thaum Rystra
|
f8e83ebe7e
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Added text-field component to edit database text without it getting bashed by data cleaning
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2019-02-06 19:38:27 +02:00 |
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Stefan Zermatten
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b67926e0fc
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Added schema defaults to all schemas to prevent strings from being trimmed
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2019-02-06 17:32:08 +02:00 |
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Stefan Zermatten
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bf2e9439cf
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Added debouncing for ui update functions
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2019-02-06 17:26:56 +02:00 |
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Stefan Zermatten
|
de4509ab6a
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made reset options clearable
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2019-02-06 15:28:23 +02:00 |
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Stefan Zermatten
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f42f9590d2
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Updated packages
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2019-02-06 15:28:02 +02:00 |
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Stefan Zermatten
|
29c5ed2194
|
Improved select menus
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2019-02-06 14:46:21 +02:00 |
|
Stefan Zermatten
|
cf0440a8db
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Added color picker
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2019-02-06 13:43:11 +02:00 |
|
Stefan Zermatten
|
4917729f29
|
Added basic attribute edit form
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2019-02-06 11:16:32 +02:00 |
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Stefan Zermatten
|
fe8e72d225
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Changed primary color to red, since form elements default to it, secondary color is now grey
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2019-02-06 10:57:47 +02:00 |
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Stefan Zermatten
|
0e913b1f63
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Items now have a number of uses which can be used up.
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2019-02-06 10:08:22 +02:00 |
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Stefan Zermatten
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58f26cf849
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Added sensible defaults to character creation dialog
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2019-02-04 14:49:28 +02:00 |
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Stefan Zermatten
|
836b10d499
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Fixed some bugs in creature computations, removed debugging logs
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2019-02-04 14:49:14 +02:00 |
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Stefan Zermatten
|
8d4146f242
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Added constitution bonus to hitpoints as a default effect
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2019-02-04 14:48:25 +02:00 |
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Stefan Zermatten
|
7742e5deef
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Gave defaults to adjustments and effects for attributes in case they have not been set yet
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2019-02-04 14:30:41 +02:00 |
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Stefan Zermatten
|
41c69ae040
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Allowed character creation dialog to be cancelled
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2019-02-04 14:30:17 +02:00 |
|
Stefan Zermatten
|
c6e7f8eeb6
|
Added effect editing component, abstracted out operation icons
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2019-02-04 14:30:04 +02:00 |
|
Stefan Zermatten
|
e3e7b76f02
|
Results of effects are now stored on the effect, fixed defaults to suit
|
2019-02-04 14:29:03 +02:00 |
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