Commit Graph

842 Commits

Author SHA1 Message Date
Stefan Zermatten
b7a4a3d3fa Added simple feature UI components and insertion dialog 2019-02-25 15:38:57 +02:00
Stefan Zermatten
e5ff116208 Made the stats FAB fixed instead of absolute 2019-02-21 10:57:28 +02:00
Stefan Zermatten
24f3431900 Removed all spaces around v-icon's text, because it causes alignment issues 2019-02-20 15:48:35 +02:00
Stefan Zermatten
4f402830d8 Added attribute insertion UI and API 2019-02-20 14:30:04 +02:00
Stefan Zermatten
9e208ad3b3 Dialog stack callbacks can now return a return element ID to animate to 2019-02-20 14:29:33 +02:00
Stefan Zermatten
9d027aeabf Allowed smart inputs to accept errors as props 2019-02-20 14:27:20 +02:00
Stefan Zermatten
97ec5d4b5c Return element IDs can now be set when popping the dialog stack 2019-02-20 10:30:41 +02:00
Stefan Zermatten
6c421c3a98 Smart inputs now run all their debounced functions before they get destroyed 2019-02-20 10:30:07 +02:00
Stefan Zermatten
665a9d716a Unset modifiers of attributes that aren't abilities 2019-02-20 09:27:37 +02:00
Stefan Zermatten
aa7a426e9f Fixed some issues with computation 2019-02-19 11:12:46 +02:00
Stefan Zermatten
da6909a997 Added skill dialog 2019-02-19 11:12:37 +02:00
Stefan Zermatten
3129b86ef0 Improved action and attack schemas 2019-02-18 15:52:17 +02:00
Stefan Zermatten
e63ae96cb5 Changed dialog stack from using element ids to data-ids to allow duplicate ids to work 2019-02-18 15:17:31 +02:00
Stefan Zermatten
a31a70f435 Made health bar editing compatible with dark mode 2019-02-18 14:26:46 +02:00
Stefan Zermatten
c5899e0816 Improved dialog stack handling of scrolling while the stack is open 2019-02-18 13:41:36 +02:00
Stefan Zermatten
d30ee06e33 Added edit tab to base dialogs, added edit screen to attribute dialog 2019-02-18 13:41:21 +02:00
Stefan Zermatten
5d45788521 Fixed a bug with smart inputs getting stuck loading if you set them to their original value and tabbed away 2019-02-15 14:50:08 +02:00
Stefan Zermatten
23cd5d6a12 Added effect edit expansion panel 2019-02-15 14:25:11 +02:00
Stefan Zermatten
38da95256b Made icon search compatible with dark mode 2019-02-15 12:48:24 +02:00
Stefan Zermatten
f773a20a59 Made hit dice list tiles compatible with dark mode 2019-02-15 12:24:52 +02:00
Stefan Zermatten
23654cd09c Made effect edit compatible with dark mode 2019-02-15 12:21:02 +02:00
Stefan Zermatten
09b2c38b43 Made color picker compatible with dark mode 2019-02-15 12:17:12 +02:00
Stefan Zermatten
1103248574 Abstracted effect list tile into its own component and made it dark mode compatible 2019-02-15 12:03:57 +02:00
Stefan Zermatten
96bb072dad Made health bar compatible with dark mode 2019-02-15 11:46:25 +02:00
Stefan Zermatten
3f6b3fe4c1 Made ability list tiles compatible with dark mode 2019-02-13 15:47:25 +02:00
Stefan Zermatten
ad7a485778 Added dark mode 2019-02-13 14:44:25 +02:00
Stefan Zermatten
58949e14fe Added a tree view of the character, fixed the issue it revealed 2019-02-11 16:15:57 +02:00
Stefan Zermatten
8bcb4407e6 Added method to persist hit dice arrow buttons to database 2019-02-11 13:55:43 +02:00
Stefan Zermatten
fd15e8a6c7 Removed duplicate hit dice effects 2019-02-11 13:53:11 +02:00
Stefan Zermatten
938573a4b4 Improved attribute dialogs 2019-02-07 15:36:47 +02:00
Stefan Zermatten
465f6645b7 Fixed colors of character sheet and base dialog toolbars 2019-02-07 13:56:48 +02:00
Stefan Zermatten
4b25373c7c Abstracted text fields into smart input components 2019-02-07 13:53:44 +02:00
Stefan Zermatten
5142b8e1a0 Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud1 into version-2 2019-02-07 10:02:50 +02:00
Thaum Rystra
f8e83ebe7e Added text-field component to edit database text without it getting bashed by data cleaning 2019-02-06 19:38:27 +02:00
Stefan Zermatten
b67926e0fc Added schema defaults to all schemas to prevent strings from being trimmed 2019-02-06 17:32:08 +02:00
Stefan Zermatten
bf2e9439cf Added debouncing for ui update functions 2019-02-06 17:26:56 +02:00
Stefan Zermatten
de4509ab6a made reset options clearable 2019-02-06 15:28:23 +02:00
Stefan Zermatten
f42f9590d2 Updated packages 2019-02-06 15:28:02 +02:00
Stefan Zermatten
29c5ed2194 Improved select menus 2019-02-06 14:46:21 +02:00
Stefan Zermatten
cf0440a8db Added color picker 2019-02-06 13:43:11 +02:00
Stefan Zermatten
4917729f29 Added basic attribute edit form 2019-02-06 11:16:32 +02:00
Stefan Zermatten
fe8e72d225 Changed primary color to red, since form elements default to it, secondary color is now grey 2019-02-06 10:57:47 +02:00
Stefan Zermatten
0e913b1f63 Items now have a number of uses which can be used up. 2019-02-06 10:08:22 +02:00
Stefan Zermatten
58f26cf849 Added sensible defaults to character creation dialog 2019-02-04 14:49:28 +02:00
Stefan Zermatten
836b10d499 Fixed some bugs in creature computations, removed debugging logs 2019-02-04 14:49:14 +02:00
Stefan Zermatten
8d4146f242 Added constitution bonus to hitpoints as a default effect 2019-02-04 14:48:25 +02:00
Stefan Zermatten
7742e5deef Gave defaults to adjustments and effects for attributes in case they have not been set yet 2019-02-04 14:30:41 +02:00
Stefan Zermatten
41c69ae040 Allowed character creation dialog to be cancelled 2019-02-04 14:30:17 +02:00
Stefan Zermatten
c6e7f8eeb6 Added effect editing component, abstracted out operation icons 2019-02-04 14:30:04 +02:00
Stefan Zermatten
e3e7b76f02 Results of effects are now stored on the effect, fixed defaults to suit 2019-02-04 14:29:03 +02:00