Stefan Zermatten
8f30c1419c
Fixed slots and slot fillers not calculating their conditions correctly
...
Also fixes slot fullness calculation
2022-02-22 17:59:12 +02:00
Stefan Zermatten
ee2b400ee6
Fixed spell list card not showing maxPrepared spells correctly
2022-02-22 16:38:50 +02:00
Stefan Zermatten
352c4d516d
Fixed effect form not showing targetField value when set
2022-02-15 16:19:00 +02:00
Stefan Zermatten
378da71f5d
Effects targeting calculations by tag now work in the engine and actions
2022-02-15 15:59:41 +02:00
Stefan Zermatten
e0f621cc44
Added data and UI for effects targeting calculations by tag
...
Still need to:
- update engine to compute calculations with effects.
- Add UI for effects applied to each calculation
2022-02-14 16:26:49 +02:00
Stefan Zermatten
15ead403a5
Added UI for action branches
2022-02-09 16:47:38 +02:00
Stefan Zermatten
dca55d1d00
Reduced bundle size using dynamic imports for Vue components
2021-12-27 16:29:43 +02:00
Stefan Zermatten
a58fd8860d
Fixed descriptions having borders when not appropriate
2021-12-08 09:31:02 +02:00
Stefan Zermatten
e3a1eff751
Progress all over the place with viewer, forms, small engine tweaks
2021-10-21 22:18:01 +02:00
Stefan Zermatten
1b5bb981e9
Updated viewers
...
Action, classlevel, constant, container, damage multiplier, damage,
effect, feature, folder, item
2021-10-19 17:19:35 +02:00
Stefan Zermatten
d6be0ae9f4
Continued work on UI viewers
2021-10-18 13:46:51 +02:00
Stefan Zermatten
417ff6e210
Buffs no longer have the "applied" field, it was redundant
...
Because children of actions are always inactive in the new engine, buffs
that are children of actions are inactive while buffs elsewhere on the
character sheet are active, making it redundant to keep the extra field
2021-10-18 13:46:38 +02:00
Stefan Zermatten
7a11a4aa22
Improved action viewer, fixed bugs found along the way
2021-10-18 12:48:26 +02:00
Stefan Zermatten
bc6c857b6b
UI work to improve look and feel of Viewers
2021-10-17 23:28:39 +02:00
Stefan Zermatten
247353f0ed
Small progress on tabletop
2021-10-16 19:05:35 +02:00
Stefan Zermatten
ea68cdf86f
Migrating UI for new data structures
2021-10-15 11:12:40 +02:00
Stefan Zermatten
0cdec4a429
Start of action system re-write
2021-10-09 12:36:06 +02:00
Stefan Zermatten
0097696cc8
Began merging attacks into actions
2021-10-06 14:57:13 +02:00
Stefan Zermatten
cb10b53a10
Updated forms and some UI for new data structure
2021-09-28 14:25:11 +02:00
Stefan Zermatten
b471d0c5cf
improved calculation fields
2021-09-27 19:25:11 +02:00
Stefan Zermatten
b0ee5cd304
Continued iterating on calculations, added failing test for bugs found
2021-09-27 17:26:52 +02:00
Stefan Zermatten
111040e789
Began migrating the rest of the codebase to the new computation engine
2021-09-27 15:39:18 +02:00
Stefan Zermatten
fdea748441
Tore out the old engine, left some wounds
2021-09-27 14:28:32 +02:00
Stefan Zermatten
dfd7ad4af5
Got tests running on single property character
2021-09-15 15:15:18 +02:00
Stefan Zermatten
28ec7082ee
Fixed typo in slot form
2021-09-10 17:14:39 +02:00
Stefan Zermatten
6e51df363b
Added increment buttons to all attributes with a value
2021-08-27 13:21:08 +02:00
Stefan Zermatten
4c2155d8ff
Buffs applied property can now be set in both library and character
2021-08-10 17:02:27 +02:00
Stefan Zermatten
44cc46ed22
Added the ability to add buffs as already applied straight from a library
2021-08-10 16:47:05 +02:00
Stefan Zermatten
4492c47b00
Fixed item tree node view only using quantity display if quantity is a number
2021-08-10 15:03:30 +02:00
Stefan Zermatten
6600cea9fa
Fixed references display in tree views
2021-08-10 15:02:24 +02:00
Stefan Zermatten
741a9b080a
Finished implementing new slot fill dialog, including ability to test slots
2021-08-10 14:35:27 +02:00
Stefan Zermatten
a465e2ce87
Continued implementing new slot dialog
2021-08-10 13:29:11 +02:00
Stefan Zermatten
8ecefb03ad
Started re-implementing slot fill dialog with different design pattern
2021-08-10 10:32:56 +02:00
Stefan Zermatten
d999fb46a7
Fixed a warning about source map failure when trying to define a scss variable
2021-08-09 17:57:35 +02:00
Stefan Zermatten
1e38295164
All properties added to the sheet now use the type/library/create UX
2021-08-01 23:28:04 +02:00
Stefan Zermatten
758cb2f8bc
Fixed search icons
2021-07-31 21:53:18 +02:00
Stefan Zermatten
4e2e0ca364
Improved display of referenced properties
2021-07-27 16:21:55 +02:00
Stefan Zermatten
56860ba96d
Fixed proficiency Tree node view not showing the name if it is defined
2021-07-27 15:40:16 +02:00
Stefan Zermatten
86d8fa4325
Fixed items not animating correctly on insert
2021-07-27 15:33:41 +02:00
Stefan Zermatten
2b08249e5e
removed lazy from v-menu which caused a console warning
2021-07-27 15:29:05 +02:00
Stefan Zermatten
48f32e0a8d
Removed floating point small decimal oddities in parts of inventory tab
2021-07-27 15:21:35 +02:00
Stefan Zermatten
c72785c9e7
Added components to spell viewer
2021-07-27 15:00:10 +02:00
Stefan Zermatten
9a9e6491b9
Improved usability with better hints in property forms and property type selection
2021-07-26 18:19:29 +02:00
Stefan Zermatten
73ef109d4d
Added calculation errors that were missing
2021-07-20 10:37:32 +02:00
Stefan Zermatten
822fa4619f
Fixed missing icons in calculation errors
2021-07-12 18:00:21 +02:00
Stefan Zermatten
5cf78932e6
removed stray debug text
2021-07-12 14:47:41 +02:00
Stefan Zermatten
0ad4c71189
Fixed some missing icons
2021-07-12 14:45:24 +02:00
Stefan Zermatten
e8c6f26a0b
fix skills UI bugs and icon consistency for skills
2021-07-12 14:39:05 +02:00
Stefan Zermatten
8804c80a56
Fixed skills not showing their base value in the effects list
2021-07-12 14:15:17 +02:00
Stefan Zermatten
2ecb0e2671
Fix: DC missing from spell list viewer in library
2021-07-12 13:39:08 +02:00