Stefan Zermatten
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4d47584f4f
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Routed library page and cleaned up errors
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2019-06-13 17:07:31 +02:00 |
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Stefan Zermatten
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9a194a20cb
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Added library list UI
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2019-05-10 13:05:21 +02:00 |
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Stefan Zermatten
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062e554629
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Added comments to libraries
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2019-04-15 12:39:42 +02:00 |
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Stefan Zermatten
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a1d77cdaab
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added update method to library nodes
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2019-04-15 12:27:14 +02:00 |
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Stefan Zermatten
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f4011abf7b
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Moved all creature related API to the creature folder
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2019-04-15 12:09:37 +02:00 |
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Stefan Zermatten
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aa9802b34e
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Iterated on library nodes
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2019-04-15 12:04:17 +02:00 |
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Stefan Zermatten
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dabb54b0a3
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Refactored UI folder structure
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2019-04-15 11:44:27 +02:00 |
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Thaum Rystra
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ea968ad955
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud into version-2
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2019-04-06 10:56:57 +02:00 |
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Thaum Rystra
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b7b0ac9c00
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Separated parser class nodes and began writing compile methods
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2019-04-06 10:56:53 +02:00 |
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Stefan Zermatten
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021a53ef36
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Moved properties schema, added 'removeProperty' method
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2019-04-03 16:50:12 +02:00 |
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Stefan Zermatten
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681e669e76
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Refactored schemas to make properties all implicitely children
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2019-04-03 12:38:01 +02:00 |
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Stefan Zermatten
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6d68796a11
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Fixed nasty bug where mixins were bashing the schemas passed to them
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2019-04-01 16:57:29 +02:00 |
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Stefan Zermatten
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18493afbbf
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Collated update methods into an index, fixed typo
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2019-04-01 15:51:11 +02:00 |
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Stefan Zermatten
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a94f437ba8
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methods now use correct mixins
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2019-04-01 13:48:39 +02:00 |
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Stefan Zermatten
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5bb5f047f4
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Moved a lot of functionality to mixins, improved parenting
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2019-03-19 15:57:21 +02:00 |
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Stefan Zermatten
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1146d56324
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Fixed jshint warnings
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2019-03-19 09:31:14 +02:00 |
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Stefan Zermatten
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ef83d54fd9
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Reorganized folder structure, removed legacy v1 code
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2019-03-14 10:10:58 +02:00 |
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Stefan Zermatten
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18e3f653f3
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Added insert and update methods for all properties
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2019-03-13 14:03:03 +02:00 |
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Stefan Zermatten
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572aca5906
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Moved name to properties schema
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2019-03-13 09:40:20 +02:00 |
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Stefan Zermatten
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f3d19d3b38
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Changed instances to encounters
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2019-03-13 09:31:46 +02:00 |
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Stefan Zermatten
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94f6631a7d
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Overhauled data models to make actions and libraries more universal
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2019-03-12 16:47:20 +02:00 |
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Stefan Zermatten
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febb65a513
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Re-wrote parenting, should be significantly faster, more maintainable
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2019-03-08 13:57:24 +02:00 |
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Stefan Zermatten
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15c11e16ab
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Began adding generic child lists of effects, proficiencies, etc.
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2019-03-06 11:58:40 +02:00 |
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Stefan Zermatten
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8772e539da
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Made initiative a skill of type "check" instead of a modifier
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2019-02-27 16:08:20 +02:00 |
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Stefan Zermatten
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4e7c0c5a90
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Removed skill type limit from proficiencies that are included in computation
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2019-02-27 15:51:44 +02:00 |
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Stefan Zermatten
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0ae2cc5545
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Changed creature computations to leverage the MathJS parser (big deal)
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2019-02-27 15:49:28 +02:00 |
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Stefan Zermatten
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8305596373
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Added resource cards
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2019-02-26 14:11:59 +02:00 |
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Stefan Zermatten
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b7a4a3d3fa
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Added simple feature UI components and insertion dialog
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2019-02-25 15:38:57 +02:00 |
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Stefan Zermatten
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4f402830d8
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Added attribute insertion UI and API
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2019-02-20 14:30:04 +02:00 |
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Stefan Zermatten
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665a9d716a
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Unset modifiers of attributes that aren't abilities
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2019-02-20 09:27:37 +02:00 |
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Stefan Zermatten
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aa7a426e9f
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Fixed some issues with computation
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2019-02-19 11:12:46 +02:00 |
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Stefan Zermatten
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da6909a997
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Added skill dialog
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2019-02-19 11:12:37 +02:00 |
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Stefan Zermatten
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3129b86ef0
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Improved action and attack schemas
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2019-02-18 15:52:17 +02:00 |
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Stefan Zermatten
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d30ee06e33
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Added edit tab to base dialogs, added edit screen to attribute dialog
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2019-02-18 13:41:21 +02:00 |
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Stefan Zermatten
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ad7a485778
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Added dark mode
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2019-02-13 14:44:25 +02:00 |
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Stefan Zermatten
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58949e14fe
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Added a tree view of the character, fixed the issue it revealed
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2019-02-11 16:15:57 +02:00 |
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Stefan Zermatten
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fd15e8a6c7
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Removed duplicate hit dice effects
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2019-02-11 13:53:11 +02:00 |
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Stefan Zermatten
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938573a4b4
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Improved attribute dialogs
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2019-02-07 15:36:47 +02:00 |
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Stefan Zermatten
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b67926e0fc
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Added schema defaults to all schemas to prevent strings from being trimmed
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2019-02-06 17:32:08 +02:00 |
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Stefan Zermatten
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0e913b1f63
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Items now have a number of uses which can be used up.
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2019-02-06 10:08:22 +02:00 |
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Stefan Zermatten
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836b10d499
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Fixed some bugs in creature computations, removed debugging logs
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2019-02-04 14:49:14 +02:00 |
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Stefan Zermatten
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8d4146f242
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Added constitution bonus to hitpoints as a default effect
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2019-02-04 14:48:25 +02:00 |
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Stefan Zermatten
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e3e7b76f02
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Results of effects are now stored on the effect, fixed defaults to suit
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2019-02-04 14:29:03 +02:00 |
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Stefan Zermatten
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2dcbc91ccd
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Removed value from effects, calculation now stores the effect value even if it's a number
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2019-02-04 14:28:21 +02:00 |
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Stefan Zermatten
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f6aca08f63
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Added missing import
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2019-01-31 10:33:59 +02:00 |
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Stefan Zermatten
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d466bfe428
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Allowed skills to come with a base proficiency
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2019-01-31 09:27:27 +02:00 |
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Stefan Zermatten
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e357b29145
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Added labels to healthBars and improved attribute dialog opening
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2019-01-30 16:38:47 +02:00 |
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Stefan Zermatten
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80d369f0d4
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Got healthbars persisting data to the database
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2019-01-30 13:34:45 +02:00 |
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Stefan Zermatten
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4584499019
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Added A way to get Game-icons.net icons into the database (it's not secure yet), plus some icon ui
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2019-01-28 16:26:39 +02:00 |
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Stefan Zermatten
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e8a0e86548
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Added creature view and edit permissions
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2019-01-23 16:49:47 +02:00 |
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