Removed skill type limit from proficiencies that are included in computation
This commit is contained in:
@@ -396,7 +396,6 @@ function buildCreature(charId){
|
||||
Proficiencies.find({
|
||||
charId: charId,
|
||||
enabled: true,
|
||||
type: {$in: ["skill", "save"]}
|
||||
}).forEach(proficiency => {
|
||||
if (char.skills[proficiency.skill]) {
|
||||
char.skills[proficiency.skill].proficiencies.push(proficiency);
|
||||
|
||||
Reference in New Issue
Block a user