Removed skill type limit from proficiencies that are included in computation

This commit is contained in:
Stefan Zermatten
2019-02-27 15:51:44 +02:00
parent 0ae2cc5545
commit 4e7c0c5a90

View File

@@ -396,7 +396,6 @@ function buildCreature(charId){
Proficiencies.find({
charId: charId,
enabled: true,
type: {$in: ["skill", "save"]}
}).forEach(proficiency => {
if (char.skills[proficiency.skill]) {
char.skills[proficiency.skill].proficiencies.push(proficiency);