ThaumRystra
|
19ae78b23b
|
closed Imported characters need to be recalculated before adding to a tabletop #375
|
2024-11-09 16:43:18 +02:00 |
|
ThaumRystra
|
f8708b0c31
|
Fixed point buy defined variable names not being available in actions
|
2024-11-03 15:57:32 +02:00 |
|
ThaumRystra
|
c4c0b47f58
|
Fixed broken import
|
2024-11-03 14:24:59 +02:00 |
|
Thaum Rystra
|
449e4fe681
|
Improved import migrations from main site
|
2024-10-31 11:34:14 +02:00 |
|
ThaumRystra
|
e11fb50103
|
Added the ability to import creatures from other instances of DiceCloud
|
2024-09-03 22:54:44 +02:00 |
|
ThaumRystra
|
e8c9058084
|
Made folders into groups in tabletop
|
2024-09-02 23:50:13 +02:00 |
|
Thaum Rystra
|
621f284cff
|
Iterated on tabletops
|
2024-06-12 17:30:37 +02:00 |
|
Thaum Rystra
|
a00292a523
|
Improved observer reuse for loaded creatures
|
2024-06-05 17:29:33 +02:00 |
|
Thaum Rystra
|
0891702bd9
|
Fixed some typing errors
|
2024-05-31 17:13:58 +02:00 |
|
ThaumRystra
|
c5f6ce81bd
|
Replaced damageProperty with new action engine
|
2024-05-04 10:37:25 +02:00 |
|
Thaum Rystra
|
08640f2bf2
|
Moved tabletop characters to left side of the screen
|
2024-04-12 17:05:20 +02:00 |
|
Thaum Rystra
|
6138be8083
|
Progress on action choices
|
2024-03-30 21:12:35 +02:00 |
|
Thaum Rystra
|
5141704e23
|
Fixed failing tests and action engine props
|
2024-02-22 09:11:00 +02:00 |
|
Thaum Rystra
|
ac15512bc5
|
Typescript all the parser things
|
2024-02-20 23:21:12 +02:00 |
|
Thaum Rystra
|
5b7d352323
|
Started splitting engine tests into individual files and testing action props
|
2024-02-16 16:16:18 +02:00 |
|
Thaum Rystra
|
aee9d6b8cb
|
refactored action engine into individual files
|
2024-02-16 10:30:50 +02:00 |
|
ThaumRystra
|
c628af1314
|
Merge branch 'feature-tabletop' into develop
|
2023-12-18 18:35:56 +02:00 |
|
ThaumRystra
|
6e0364b636
|
Merge branch 'develop' into feature-nested-sets
|
2023-11-11 10:01:34 +02:00 |
|
ThaumRystra
|
7eada9effe
|
Replaced most properties in creature variables with links
instead of storing the entire property twice
|
2023-11-09 23:05:05 +02:00 |
|
Thaum Rystra
|
f63d2ad254
|
Began migration of queries to nested sets
|
2023-10-03 16:28:20 +02:00 |
|
ThaumRystra
|
ece4a9391a
|
Removed .js from all imports to smooth ts migration
|
2023-09-28 21:27:05 +02:00 |
|
Thaum Rystra
|
e6963ec865
|
Began the great TypeScript Migration
It's helping a lot to move to the new parenting system
|
2023-09-28 14:16:34 +02:00 |
|
Stefan Zermatten
|
03e694fcea
|
Merge branch 'develop' into feature-tabletop
|
2023-08-02 11:36:01 +02:00 |
|
Stefan Zermatten
|
30fabce7f1
|
Removed variables object from creature docs
|
2023-07-20 11:13:57 +02:00 |
|
Stefan Zermatten
|
eef4adfab7
|
Started on new Tabletop design idea
|
2023-07-07 09:55:55 +02:00 |
|
Stefan Zermatten
|
ec8b9c209c
|
fixed rests on actions with undefined usesUsed
|
2022-11-28 14:50:41 +02:00 |
|
Stefan Zermatten
|
bee90a7a80
|
Fixed rests on attributes with undefined damage
|
2022-11-28 14:49:38 +02:00 |
|
Stefan Zermatten
|
b6b0cfbb9b
|
Fixed triggers on attribute reset on rest
|
2022-11-19 18:12:51 +02:00 |
|
Stefan Zermatten
|
a437ff5aef
|
Fixed log of recovering HD not having names
|
2022-11-09 15:02:41 +02:00 |
|
Stefan Zermatten
|
1ec29365cb
|
Added custom sheet events
Made rest buttons optional
|
2022-11-08 23:01:09 +02:00 |
|
Stefan Zermatten
|
2fa913b09a
|
Applied style rules to genocide all \t characters
|
2022-10-09 16:01:36 +02:00 |
|
Stefan Zermatten
|
23e848fe40
|
Fixed hit dice recovery calculation on long rest
|
2022-08-15 15:12:14 +02:00 |
|
Stefan Zermatten
|
ee0e764294
|
Refactored entire action engine
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
|
2022-08-13 00:22:32 +02:00 |
|
Stefan Zermatten
|
53ed271ea2
|
Calculation errors moved to the build page
Can be hidden, restyled to improve usability
in light mode
|
2022-07-26 13:33:05 +02:00 |
|
Stefan Zermatten
|
65e7ce6dce
|
removed unused import
|
2022-07-26 09:10:24 +02:00 |
|
Stefan Zermatten
|
566d6a4fef
|
Triggers 🤫
|
2022-07-20 15:57:38 +02:00 |
|
Stefan Zermatten
|
6f7e742eb9
|
More of the sheet conforms to library allowances
|
2022-07-20 00:09:58 +02:00 |
|
Stefan Zermatten
|
f8e9131bdd
|
Vastly improved new character UX
Characters now can limit which libraries they allow
|
2022-07-18 13:45:14 +02:00 |
|
Stefan Zermatten
|
59ef7527b7
|
Fixed some errors with character insertion/deletion
|
2022-07-09 12:53:44 +02:00 |
|
Stefan Zermatten
|
f07f05ca2c
|
Moved creature variables to their own collection
Another big change to the engine, expect bugs
|
2022-06-29 14:54:25 +02:00 |
|
Stefan Zermatten
|
385ac17812
|
Added big slot cards to build tab, improved build tab
|
2022-06-07 21:43:35 +02:00 |
|
Stefan Zermatten
|
1b3efae81a
|
Replaced manual recompute calls with dirty flag settings
|
2022-05-11 15:42:29 +02:00 |
|
Stefan Zermatten
|
f440e030cf
|
Fixed bug in generating error messages when out of character slots
|
2022-04-22 11:31:59 +02:00 |
|
Stefan Zermatten
|
13b6689ba4
|
Progress on file system UI
|
2022-04-22 11:30:59 +02:00 |
|
Stefan Zermatten
|
2442ae4fa0
|
Overhauled damage multipliers UX
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
|
2022-03-05 16:23:21 +02:00 |
|
Stefan Zermatten
|
7ee4a22d77
|
Fixed error where dependency loops including classLevels break the sheet
|
2022-02-26 13:06:00 +02:00 |
|
Stefan Zermatten
|
ea68cdf86f
|
Migrating UI for new data structures
|
2021-10-15 11:12:40 +02:00 |
|
Stefan Zermatten
|
f3c52999e8
|
Fixed action rewrite build errors
|
2021-10-10 20:08:29 +02:00 |
|
Stefan Zermatten
|
eebfbfd636
|
Refactored tabletop methods
|
2021-10-10 19:58:41 +02:00 |
|
Stefan Zermatten
|
111040e789
|
Began migrating the rest of the codebase to the new computation engine
|
2021-09-27 15:39:18 +02:00 |
|