Thaum Rystra
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4a039e769b
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Added viewers, tree node viewers and fixed forms for new damage schema
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2020-05-19 00:15:05 +02:00 |
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Thaum Rystra
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ad3bec3521
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Began working on bringing forms and UI in line with data structure overhaul
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2020-05-17 00:06:19 +02:00 |
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Thaum Rystra
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5c0a2a4d6c
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Overhauled computations to allow for toggles :'( that sucked
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2020-05-16 22:03:21 +02:00 |
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Thaum Rystra
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3804323322
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Added countdown page
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2020-05-07 15:42:42 +02:00 |
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Stefan Zermatten
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74fef2bd39
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Refactored computations again, split into multiple files, lots still to do
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2020-03-17 16:13:18 +02:00 |
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Stefan Zermatten
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21030d186a
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Added saving throws, messed with data structure a bunch, and updated forms to suit
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2019-09-25 14:38:20 +02:00 |
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Stefan Zermatten
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66d11d58f3
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Data changes to make attacks top level objects
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2019-09-19 16:03:46 +02:00 |
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Stefan Zermatten
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50621ca269
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Damage multipliers can now target or exclude tags
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2019-08-06 16:37:38 +02:00 |
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Stefan Zermatten
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76b6501b31
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Improved library view layout
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2019-08-01 14:39:15 +02:00 |
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Stefan Zermatten
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549418b395
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Iteration on library UI
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2019-07-31 15:04:52 +02:00 |
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Stefan Zermatten
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2385b69720
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Removed all separate property collections to be replaced with a single "creature property" collection
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2019-07-30 15:13:39 +02:00 |
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Stefan Zermatten
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5bb5f047f4
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Moved a lot of functionality to mixins, improved parenting
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2019-03-19 15:57:21 +02:00 |
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Stefan Zermatten
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18e3f653f3
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Added insert and update methods for all properties
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2019-03-13 14:03:03 +02:00 |
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Stefan Zermatten
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94f6631a7d
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Overhauled data models to make actions and libraries more universal
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2019-03-12 16:47:20 +02:00 |
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