Stefan Zermatten
e89b4946d5
Improvements to level up and slot fill
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- class level refs work with level up
- Improve UI
- Fixed level up backfill repeating levels when selecting higher levels
multiple times
- Allowed user to ignore slot fill condition
- Auto load more if many disabled fillers
2023-08-02 11:27:17 +02:00
Stefan Zermatten
d9e0679734
Hotfix order increment breaking property insert
2023-08-01 12:09:21 +02:00
Stefan Zermatten
7ea972d476
Fixed level up backfill selecting too many props
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Fixed out of order
2023-08-01 11:28:17 +02:00
Stefan Zermatten
30fabce7f1
Removed variables object from creature docs
2023-07-20 11:13:57 +02:00
Stefan Zermatten
83537f1c24
Fixed regression with refs failing to reify
2023-06-22 11:21:17 +02:00
Stefan Zermatten
7457372e13
Added "Copy to Library"
2023-06-21 14:30:48 +02:00
Stefan Zermatten
bc1c57de85
Duplicate property changes variableName by default
2023-06-21 13:10:22 +02:00
Stefan Zermatten
beb4d94676
Added archive migrations to schema version 2
2023-06-20 13:30:35 +02:00
Stefan Zermatten
fad59f8674
Added tag targeted toggles
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May God have mercy on us all
2023-06-14 15:49:08 +02:00
Stefan Zermatten
8954668f5a
Added migration for $ to ~ in calcs
2023-06-12 23:02:01 +02:00
Stefan Zermatten
60172f8a31
Fixed errors logging when some fields aren't used
2023-06-07 14:43:20 +02:00
Stefan Zermatten
c00e618f85
Added library node "searchable" switch
2023-06-07 14:19:06 +02:00
Stefan Zermatten
3acf42394d
Fixed errors thrown when overloading discord webhooks
2023-06-07 13:50:14 +02:00
Stefan Zermatten
e068cf27b3
Added multi level up to the level up dialog
2023-06-07 10:00:18 +02:00
Stefan Zermatten
a25ab2040c
removed some css to improve chrome col layout perf
2023-06-05 15:45:26 +02:00
Stefan Zermatten
1096c53f49
Improved slot filling UI usability
2023-06-05 15:44:53 +02:00
Stefan Zermatten
16de798916
slot fill filter now looks at libraryTags not tags
2023-05-01 18:30:13 +02:00
Stefan Zermatten
32e5b0a9f6
fixed: props all have slotQuantityFilled now
2023-04-14 12:02:46 +02:00
Stefan Zermatten
67da641244
Migrated internal variables to ~ prefix
2023-01-31 20:36:26 +02:00
Stefan Zermatten
ec8b9c209c
fixed rests on actions with undefined usesUsed
2022-11-28 14:50:41 +02:00
Stefan Zermatten
bee90a7a80
Fixed rests on attributes with undefined damage
2022-11-28 14:49:38 +02:00
Stefan Zermatten
420663c149
Hotfix 2 crashy boogaloo
2022-11-24 14:10:22 +02:00
Stefan Zermatten
cea63e6a8e
Moved dev file storage to inside meteor app folder
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Prevented verbose logging of file storage
2022-11-19 18:34:52 +02:00
Stefan Zermatten
b6b0cfbb9b
Fixed triggers on attribute reset on rest
2022-11-19 18:12:51 +02:00
Stefan Zermatten
e3644eb9e8
Moved UI to client folder to fix HMR
2022-11-19 17:51:50 +02:00
Stefan Zermatten
a437ff5aef
Fixed log of recovering HD not having names
2022-11-09 15:02:41 +02:00
Stefan Zermatten
1ec29365cb
Added custom sheet events
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Made rest buttons optional
2022-11-08 23:01:09 +02:00
Stefan Zermatten
aa8f2d230d
Hunted the last of the \t's to extinction
2022-10-09 16:56:28 +02:00
Stefan Zermatten
2fa913b09a
Applied style rules to genocide all \t characters
2022-10-09 16:01:36 +02:00
Stefan Zermatten
249aebea0f
Allowed some properties to return damaged action values
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When a prop is damaged during an action, it now tries
to show its new value during the rest of that action
2022-08-25 15:10:36 +02:00
Stefan Zermatten
23e848fe40
Fixed hit dice recovery calculation on long rest
2022-08-15 15:12:14 +02:00
Stefan Zermatten
ee0e764294
Refactored entire action engine
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Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
2022-08-13 00:22:32 +02:00
Stefan Zermatten
53ed271ea2
Calculation errors moved to the build page
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Can be hidden, restyled to improve usability
in light mode
2022-07-26 13:33:05 +02:00
Stefan Zermatten
65e7ce6dce
removed unused import
2022-07-26 09:10:24 +02:00
Stefan Zermatten
03578b2066
fixed classes without variable names breaking the sheet
2022-07-25 15:21:38 +02:00
Stefan Zermatten
4c5c537f29
Improved slot tag handling
2022-07-24 21:50:31 +02:00
Stefan Zermatten
f88ffcf0c3
Hardened archive upload slightly
2022-07-24 14:17:39 +02:00
Stefan Zermatten
566d6a4fef
Triggers 🤫
2022-07-20 15:57:38 +02:00
Stefan Zermatten
6f7e742eb9
More of the sheet conforms to library allowances
2022-07-20 00:09:58 +02:00
Stefan Zermatten
f8e9131bdd
Vastly improved new character UX
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Characters now can limit which libraries they allow
2022-07-18 13:45:14 +02:00
Stefan Zermatten
59ef7527b7
Fixed some errors with character insertion/deletion
2022-07-09 12:53:44 +02:00
Stefan Zermatten
b8a03245ea
Level up dialog now working
2022-07-05 15:40:55 +02:00
Stefan Zermatten
1a71c2cfa7
Began implementing class level up UI
2022-07-04 13:55:41 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
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Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
e7e8f938ed
Improved archive storage calculations and errors
2022-06-07 23:21:48 +02:00
Stefan Zermatten
28934baac9
Implemented archive upload handling
2022-06-07 23:01:06 +02:00
Stefan Zermatten
385ac17812
Added big slot cards to build tab, improved build tab
2022-06-07 21:43:35 +02:00
Stefan Zermatten
1b3efae81a
Replaced manual recompute calls with dirty flag settings
2022-05-11 15:42:29 +02:00
Stefan Zermatten
78cd8ffc8d
Creatures are now cached in memory for computation
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Also removed dependency group calculation because the optimisation isn't
as useful to reduce DB calls if the creature is in memory anyway
2022-05-11 13:30:33 +02:00
Stefan Zermatten
23fa6fe634
Progress on dependency updates
2022-05-09 16:32:15 +02:00