Stefan Zermatten
1af15eff3c
Small style and event fixes
2017-01-23 15:08:19 +02:00
Stefan Zermatten
33ca60c2e6
Migrated the Feature page to Polymer 1
2017-01-20 15:45:18 +02:00
Stefan Zermatten
38ea89995a
Moved views out of private folder
2017-01-12 15:28:59 +02:00
Stefan Zermatten
7af2e80ec1
Removed Polymer 0.5, started implementing Polymer 1.0
2016-10-03 13:00:27 +02:00
Thaum
059ebf7db2
Added carried checkboxes to containers
2015-03-11 12:56:01 +00:00
Thaum
2b9cbcf717
Implemented enabling/disabling of features
2015-03-11 09:43:45 +00:00
Thaum
56f8e95d81
Implemented remaining core features
2015-02-25 12:48:45 +00:00
Thaum
83186ec38a
Moved all stats to stats tab, implemented hit dice
2015-02-24 13:40:50 +00:00
Thaum
08f02d9b36
Added Health Bar
2015-02-20 11:26:54 +00:00
Thaum
9601826475
Added Resources, improved layout
2015-02-17 13:46:35 +00:00
Thaum
ebb49c5a29
Changed whitespace around features to actual padding
2015-02-06 08:59:20 +00:00
Thaum
524b45b936
Updated Features UI to include use limits
2015-02-05 10:04:37 +00:00
Thaum
dc6ea555e5
Implemented item editing
2015-01-26 13:28:10 +00:00
Thaum
6a2e7f0832
Gave effects their own collection, they no longer live in arrays attached to skills/attributes
...
Also improved the display of features and generally iterated on their manipulation.
Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything.
Effects now store a reference to their source if they have one.
Effect names are now optional, they can be fetched from the source's name if the source exists.
2015-01-23 11:04:07 +00:00
Thaum
84512beb72
Implemented Feature editing UI
2015-01-21 11:16:00 +00:00