Commit Graph

161 Commits

Author SHA1 Message Date
Stefan Zermatten
4c31ab601c Improved new user experience and fixed errors on character delete 2017-09-28 13:03:54 +02:00
Stefan Zermatten
f6b2dde479 Added basic onboarding steps 2017-09-27 16:19:00 +02:00
Stefan Zermatten
4e96047e90 Added rate limiting to heavy subscriptions 2017-09-26 14:59:41 +02:00
Thaum Rystra
750022f0f1 Added missing indices 2017-09-24 04:02:15 +02:00
Stefan Zermatten
b7bdb141c8 Added basic vMix server side api 2017-09-13 10:01:32 +02:00
Stefan Zermatten
1f42d3c622 Merge pull request #128 from Dumbgenius/fix-127
[#127] Arrow library items should give 20 arrows rather than one "Arrows (20)"
2017-09-08 08:29:56 +02:00
Stefan Zermatten
0850e59b30 Merge pull request #122 from Dumbgenius/feature-22-temp-hp, requires migration
Feature - TempHP as a character attribute,
2017-09-07 16:29:55 +02:00
Stefan Zermatten
4c3d5d40dd Merge branch 'master' into feature-custom-buffs 2017-09-07 14:41:33 +02:00
Jacob
6dd92586a4 Conditions are now separate from buffs, like in #109 2017-09-04 20:16:38 +01:00
Jacob
15d797131e Fixes #127. Also fixes it for other ammo as well as iron spikes 2017-09-04 15:22:45 +01:00
Jacob
2b188f1a8d Merge branch 'master' into feature-custom-buffs
# Conflicts:
#	rpg-docs/client/views/character/inventory/itemDialog/itemDialog.html
#	rpg-docs/client/views/character/spells/spellDialog/spellDialog.html
2017-08-09 15:03:54 +01:00
Jacob
08735ea4f7 Added ability to add/edit buffs 2017-08-09 15:01:20 +01:00
Jacob
0d023e2ba3 Adding conditions now works again 2017-08-09 11:36:45 +01:00
Jacob
1279137362 Buffs now display attacks and proficiencies in buffDialog 2017-08-09 10:42:34 +01:00
Jacob
a3b0c6cafd Added a schema/collection pair for CustomBuffs 2017-08-09 10:06:11 +01:00
Jacob
7a6f751e30 THP added as a character attribute 2017-07-29 20:09:48 +01:00
Jacob
c76fe99148 Can now move and copy spells between characters 2017-07-26 21:02:36 +01:00
Jacob
53afaa4f37 CTRL-dragging now copies spells 2017-07-26 19:54:18 +01:00
Jacob
3599b5fbc4 Added basic drag-and-drop functionality between spell lists
Closes #105
2017-07-26 19:23:41 +01:00
Stefan Zermatten
52fa97c952 removed default values for library attacks where they aren't needed 2017-07-21 12:48:03 +02:00
Jacob
6fc469f934 Added setting to swap stats and modifiers
Although Schemas.Character was changed, a database migration should
not be required due to the way characterSettings handles it (since
undefined is a falsy value).
2017-07-18 21:58:00 +01:00
Jacob
bb95fe0d9a Merge branch 'master' into feature-conditions 2017-07-18 11:10:04 +01:00
Jacob
17a390a8aa Changed Model of Buffs for forwards compatibility
Added a parent attribute and made Buffs a child, so that buffs can be
added to items, spells and features.
2017-07-17 02:41:51 +01:00
Stefan Zermatten
44a1daf6f8 Grouping characters by party now works
closes #75, finally
2017-07-14 17:09:30 +02:00
Stefan Zermatten
ac23afac5d Stopped characters with poor names from having failed URL's 2017-07-13 17:16:23 +02:00
Stefan Zermatten
a411fb2b43 Fixed migration for failed slug strings 2017-07-13 16:44:23 +02:00
Stefan Zermatten
3227cd0934 Add character names to the end of their URL's
Closes #21, makes links to characters human readable
2017-07-13 13:14:04 +02:00
Stefan Zermatten
99c72d1e10 Made names optional for all collections
closes #92
2017-07-13 10:39:43 +02:00
Stefan Zermatten
1cfec1ca45 Allowed carryMultiplier to be a decimal
closes #100
2017-07-13 09:50:20 +02:00
Stefan Zermatten
35464128a0 Added basic export for improved initiative 2017-07-10 16:26:38 +02:00
Stefan Zermatten
5ddbecf97e Added spells library 2017-05-05 10:45:07 +02:00
Stefan Zermatten
7996fa4370 Finished implementing basic item library 2017-04-24 14:15:17 +02:00
Stefan Zermatten
a459610c09 Added library UI for selecting a library item 2017-04-21 15:10:33 +02:00
Stefan Zermatten
c4a488a176 Updated useraccounts, character settings to Polymer 1 2017-01-19 15:43:48 +02:00
Stefan Zermatten
a67b13f659 Updated feedback form to Polymer 1 2017-01-13 13:21:42 +02:00
Stefan Zermatten
49e6d51b95 Merge pull request #40 from ThaumRystra/feature-coins-inc-default
Make coins incrementable by default, closes #27
2016-03-09 14:17:23 +02:00
Stefan Zermatten
4440c88417 Removed grouping from effects
Grouping is currently only used to differentiate effects that have the same parent, but are ambiguous as to which part of that parent they come from, like race or background. Features do not need grouped effects, because there can be no ambiguity.
2016-03-09 12:57:23 +02:00
Connor Petersen
98047ca806 Moved base-10 default to Features.js, cleaned up default Effects, and Features code to be consistent. 2016-03-07 23:21:42 -08:00
Connor Petersen
051cabc712 Cleaned up a little more 2016-03-07 22:53:27 -08:00
Connor Petersen
636fa504f1 Updated to not require caching the id or making a separate update call 2016-03-07 22:51:41 -08:00
Connor Petersen
2206a607b2 Added an update call to default Item adding function to update the showIncrement field to true for coins 2016-02-10 22:11:41 -08:00
Stefan Zermatten
314da14ad1 Added indexes to charId on character fields 2015-11-02 09:35:05 +02:00
Stefan Zermatten
3c6a685fe8 Fixed reference to parentId which should be parent.id 2015-10-01 07:45:38 +02:00
Connor Petersen
a77e560284 Spell attacks correctly enable based on preparedness, Model correction with collection hooks 2015-09-30 13:30:59 -07:00
Stefan Zermatten
9e200db7b9 Made carry capacity an attribute, migrations need testing 2015-08-31 15:51:52 +02:00
Stefan Zermatten
2703367681 Proficiencies now get disabled when their features are disabled 2015-08-27 12:05:56 +02:00
Stefan Zermatten
99df01c950 Prevented negative temporary hitpoints being added 2015-08-27 11:43:34 +02:00
Stefan Zermatten
52198d0249 Disabled edit buttons for read-only viewers 2015-07-23 15:07:39 +02:00
Stefan Zermatten
ba7ccfdfa0 Added support for character profile pictures 2015-07-23 15:04:43 +02:00
Stefan Zermatten
d7852d640f Fixed Math using min and max incorrectly in skills 2015-07-03 13:21:26 +02:00