Fixed reference to parentId which should be parent.id
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@@ -72,7 +72,7 @@ makeChild(Attacks, ["name", "enabled"]); //children of lots of things
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Attacks.after.insert(function (userId, attack) {
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//Check to see if this attack's parent is a spell, if so, mirror prepared state to enabled
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if (attack.parent.collection === "Spells") {
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var parentSpell = Spells.findOne(attack.parentId);
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var parentSpell = Spells.findOne(attack.parent.id);
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if (parentSpell.prepared === "unprepared") {
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Attacks.update(attack._id, {$set: {enabled: false}});
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} else if (parentSpell.prepared === "prepared" || "always") {
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